2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D3D10CORE_PRIVATE_H
20 #define __WINE_D3D10CORE_PRIVATE_H
22 #include "wine/debug.h"
31 /* TRACE helper functions */
32 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology
);
33 const char *debug_dxgi_format(DXGI_FORMAT format
);
35 /* IDirect3D10Device */
36 extern const struct ID3D10DeviceVtbl d3d10_device_vtbl
;
37 extern const struct IUnknownVtbl d3d10_device_inner_unkown_vtbl
;
40 const struct ID3D10DeviceVtbl
*vtbl
;
41 const struct IUnknownVtbl
*inner_unknown_vtbl
;
42 IUnknown
*outer_unknown
;
47 enum dxgi_device_layer_id
49 DXGI_DEVICE_LAYER_DEBUG1
= 0x8,
50 DXGI_DEVICE_LAYER_THREAD_SAFE
= 0x10,
51 DXGI_DEVICE_LAYER_DEBUG2
= 0x20,
52 DXGI_DEVICE_LAYER_SWITCH_TO_REF
= 0x30,
53 DXGI_DEVICE_LAYER_D3D10_DEVICE
= 0xffffffff,
56 struct layer_get_size_args
62 IDXGIAdapter
*adapter
;
66 WORD version_revision
;
69 struct dxgi_device_layer
71 enum dxgi_device_layer_id id
;
72 HRESULT (WINAPI
*init
)(enum dxgi_device_layer_id id
, DWORD
*count
, DWORD
*values
);
73 UINT (WINAPI
*get_size
)(enum dxgi_device_layer_id id
, struct layer_get_size_args
*args
, DWORD unknown0
);
74 HRESULT (WINAPI
*create
)(enum dxgi_device_layer_id id
, void **layer_base
, DWORD unknown0
,
75 void *device_object
, REFIID riid
, void **device_layer
);
78 HRESULT WINAPI
DXGID3D10RegisterLayers(const struct dxgi_device_layer
*layers
, UINT layer_count
);
80 #endif /* __WINE_D3D10CORE_PRIVATE_H */