2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*hardware_msg
; /* hardware message if low-level hook result */
62 struct desktop
*desktop
; /* desktop for hardware message */
63 struct message
*callback_msg
; /* message to queue for callback */
64 void *data
; /* message reply data */
65 unsigned int data_size
; /* size of message reply data */
66 struct timeout_user
*timeout
; /* result timeout */
71 struct list entry
; /* entry in message list */
72 enum message_type type
; /* message type */
73 user_handle_t win
; /* window handle */
74 unsigned int msg
; /* message code */
75 lparam_t wparam
; /* parameters */
76 lparam_t lparam
; /* parameters */
77 unsigned int time
; /* message time */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 timeout_t when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 lparam_t id
; /* timer id */
92 lparam_t lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 user_handle_t cursor
; /* current cursor */
109 int cursor_count
; /* cursor show count */
110 struct list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 struct fd
*fd
; /* optional file descriptor to poll */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int hotkey_count
; /* pending hotkey messages count */
124 int quit_message
; /* is there a pending quit message? */
125 int exit_code
; /* exit code of pending quit message */
126 int cursor_count
; /* per-queue cursor show count */
127 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
128 struct list send_result
; /* stack of sent messages waiting for result */
129 struct list callback_result
; /* list of callback messages waiting for result */
130 struct message_result
*recv_result
; /* stack of received messages waiting for result */
131 struct list pending_timers
; /* list of pending timers */
132 struct list expired_timers
; /* list of expired timers */
133 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
134 struct timeout_user
*timeout
; /* timeout for next timer to expire */
135 struct thread_input
*input
; /* thread input descriptor */
136 struct hook_table
*hooks
; /* hook table */
137 timeout_t last_get_msg
; /* time of last get message call */
142 struct list entry
; /* entry in desktop hotkey list */
143 struct msg_queue
*queue
; /* queue owning this hotkey */
144 user_handle_t win
; /* window handle */
145 int id
; /* hotkey id */
146 unsigned int vkey
; /* virtual key code */
147 unsigned int flags
; /* key modifiers */
150 static void msg_queue_dump( struct object
*obj
, int verbose
);
151 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
152 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
153 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
154 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
155 static void msg_queue_destroy( struct object
*obj
);
156 static void msg_queue_poll_event( struct fd
*fd
, int event
);
157 static void thread_input_dump( struct object
*obj
, int verbose
);
158 static void thread_input_destroy( struct object
*obj
);
159 static void timer_callback( void *private );
161 static const struct object_ops msg_queue_ops
=
163 sizeof(struct msg_queue
), /* size */
164 msg_queue_dump
, /* dump */
165 no_get_type
, /* get_type */
166 msg_queue_add_queue
, /* add_queue */
167 msg_queue_remove_queue
, /* remove_queue */
168 msg_queue_signaled
, /* signaled */
169 msg_queue_satisfied
, /* satisfied */
170 no_signal
, /* signal */
171 no_get_fd
, /* get_fd */
172 no_map_access
, /* map_access */
173 default_get_sd
, /* get_sd */
174 default_set_sd
, /* set_sd */
175 no_lookup_name
, /* lookup_name */
176 no_open_file
, /* open_file */
177 no_close_handle
, /* close_handle */
178 msg_queue_destroy
/* destroy */
181 static const struct fd_ops msg_queue_fd_ops
=
183 NULL
, /* get_poll_events */
184 msg_queue_poll_event
, /* poll_event */
186 NULL
, /* get_fd_type */
188 NULL
, /* queue_async */
189 NULL
, /* reselect_async */
190 NULL
/* cancel async */
194 static const struct object_ops thread_input_ops
=
196 sizeof(struct thread_input
), /* size */
197 thread_input_dump
, /* dump */
198 no_get_type
, /* get_type */
199 no_add_queue
, /* add_queue */
200 NULL
, /* remove_queue */
202 NULL
, /* satisfied */
203 no_signal
, /* signal */
204 no_get_fd
, /* get_fd */
205 no_map_access
, /* map_access */
206 default_get_sd
, /* get_sd */
207 default_set_sd
, /* set_sd */
208 no_lookup_name
, /* lookup_name */
209 no_open_file
, /* open_file */
210 no_close_handle
, /* close_handle */
211 thread_input_destroy
/* destroy */
214 /* pointer to input structure of foreground thread */
215 static unsigned int last_input_time
;
217 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
218 static void free_message( struct message
*msg
);
220 /* set the caret window in a given thread input */
221 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
223 if (!win
|| win
!= input
->caret
)
225 input
->caret_rect
.left
= 0;
226 input
->caret_rect
.top
= 0;
227 input
->caret_rect
.right
= 0;
228 input
->caret_rect
.bottom
= 0;
231 input
->caret_hide
= 1;
232 input
->caret_state
= 0;
235 /* create a thread input object */
236 static struct thread_input
*create_thread_input( struct thread
*thread
)
238 struct thread_input
*input
;
240 if ((input
= alloc_object( &thread_input_ops
)))
245 input
->menu_owner
= 0;
246 input
->move_size
= 0;
248 input
->cursor_count
= 0;
249 list_init( &input
->msg_list
);
250 set_caret_window( input
, 0 );
251 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
253 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
255 release_object( input
);
262 /* create a message queue object */
263 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
265 struct thread_input
*new_input
= NULL
;
266 struct msg_queue
*queue
;
271 if (!(new_input
= create_thread_input( thread
))) return NULL
;
275 if ((queue
= alloc_object( &msg_queue_ops
)))
278 queue
->wake_bits
= 0;
279 queue
->wake_mask
= 0;
280 queue
->changed_bits
= 0;
281 queue
->changed_mask
= 0;
282 queue
->paint_count
= 0;
283 queue
->hotkey_count
= 0;
284 queue
->quit_message
= 0;
285 queue
->cursor_count
= 0;
286 queue
->recv_result
= NULL
;
287 queue
->next_timer_id
= 0x7fff;
288 queue
->timeout
= NULL
;
289 queue
->input
= (struct thread_input
*)grab_object( input
);
291 queue
->last_get_msg
= current_time
;
292 list_init( &queue
->send_result
);
293 list_init( &queue
->callback_result
);
294 list_init( &queue
->pending_timers
);
295 list_init( &queue
->expired_timers
);
296 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
298 thread
->queue
= queue
;
300 if (new_input
) release_object( new_input
);
304 /* free the message queue of a thread at thread exit */
305 void free_msg_queue( struct thread
*thread
)
307 remove_thread_hooks( thread
);
308 if (!thread
->queue
) return;
309 release_object( thread
->queue
);
310 thread
->queue
= NULL
;
313 /* change the thread input data of a given thread */
314 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
316 struct msg_queue
*queue
= thread
->queue
;
320 thread
->queue
= create_msg_queue( thread
, new_input
);
321 return thread
->queue
!= NULL
;
325 queue
->input
->cursor_count
-= queue
->cursor_count
;
326 release_object( queue
->input
);
328 queue
->input
= (struct thread_input
*)grab_object( new_input
);
329 new_input
->cursor_count
+= queue
->cursor_count
;
333 /* set the cursor position and queue the corresponding mouse message */
334 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
336 struct hardware_msg_data
*msg_data
;
339 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
340 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
345 memset( msg_data
, 0, sizeof(*msg_data
) );
347 msg
->type
= MSG_HARDWARE
;
349 msg
->msg
= WM_MOUSEMOVE
;
352 msg
->time
= get_tick_count();
354 msg
->data
= msg_data
;
355 msg
->data_size
= sizeof(*msg_data
);
358 queue_hardware_message( desktop
, msg
, 1 );
361 /* set the cursor clip rectangle */
362 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
)
364 rectangle_t top_rect
;
367 get_top_window_rectangle( desktop
, &top_rect
);
370 rectangle_t new_rect
= *rect
;
371 if (new_rect
.left
< top_rect
.left
) new_rect
.left
= top_rect
.left
;
372 if (new_rect
.right
> top_rect
.right
) new_rect
.right
= top_rect
.right
;
373 if (new_rect
.top
< top_rect
.top
) new_rect
.top
= top_rect
.top
;
374 if (new_rect
.bottom
> top_rect
.bottom
) new_rect
.bottom
= top_rect
.bottom
;
375 if (new_rect
.left
> new_rect
.right
|| new_rect
.top
> new_rect
.bottom
) new_rect
= top_rect
;
376 desktop
->cursor
.clip
= new_rect
;
378 else desktop
->cursor
.clip
= top_rect
;
380 if (desktop
->cursor
.clip_msg
)
381 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
383 /* warp the mouse to be inside the clip rect */
384 x
= min( max( desktop
->cursor
.x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
385 y
= min( max( desktop
->cursor
.y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
386 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
389 /* change the foreground input and reset the cursor clip rect */
390 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
392 if (desktop
->foreground_input
== input
) return;
393 set_clip_rectangle( desktop
, NULL
);
394 desktop
->foreground_input
= input
;
397 /* get the hook table for a given thread */
398 struct hook_table
*get_queue_hooks( struct thread
*thread
)
400 if (!thread
->queue
) return NULL
;
401 return thread
->queue
->hooks
;
404 /* set the hook table for a given thread, allocating the queue if needed */
405 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
407 struct msg_queue
*queue
= thread
->queue
;
408 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
409 if (queue
->hooks
) release_object( queue
->hooks
);
410 queue
->hooks
= hooks
;
413 /* check the queue status */
414 static inline int is_signaled( struct msg_queue
*queue
)
416 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
419 /* set some queue bits */
420 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
422 queue
->wake_bits
|= bits
;
423 queue
->changed_bits
|= bits
;
424 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
427 /* clear some queue bits */
428 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
430 queue
->wake_bits
&= ~bits
;
431 queue
->changed_bits
&= ~bits
;
434 /* check whether msg is a keyboard message */
435 static inline int is_keyboard_msg( struct message
*msg
)
437 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
440 /* check if message is matched by the filter */
441 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
443 return (msg
>= first
&& msg
<= last
);
446 /* check whether a message filter contains at least one potential hardware message */
447 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
449 /* hardware message ranges are (in numerical order):
450 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
451 * WM_INPUT_DEVICE_CHANGE .. WM_KEYLAST
452 * WM_MOUSEFIRST .. WM_MOUSELAST
454 if (last
< WM_NCMOUSEFIRST
) return 0;
455 if (first
> WM_NCMOUSELAST
&& last
< WM_INPUT_DEVICE_CHANGE
) return 0;
456 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
457 if (first
> WM_MOUSELAST
) return 0;
461 /* get the QS_* bit corresponding to a given hardware message */
462 static inline int get_hardware_msg_bit( struct message
*msg
)
464 if (msg
->msg
== WM_INPUT_DEVICE_CHANGE
|| msg
->msg
== WM_INPUT
) return QS_RAWINPUT
;
465 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
466 if (is_keyboard_msg( msg
)) return QS_KEY
;
467 return QS_MOUSEBUTTON
;
470 /* get the current thread queue, creating it if needed */
471 static inline struct msg_queue
*get_current_queue(void)
473 struct msg_queue
*queue
= current
->queue
;
474 if (!queue
) queue
= create_msg_queue( current
, NULL
);
478 /* get a (pseudo-)unique id to tag hardware messages */
479 static inline unsigned int get_unique_id(void)
481 static unsigned int id
;
482 if (!++id
) id
= 1; /* avoid an id of 0 */
486 /* try to merge a message with the last in the list; return 1 if successful */
487 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
489 struct message
*prev
;
492 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
493 for (ptr
= list_tail( &input
->msg_list
); ptr
; ptr
= list_prev( &input
->msg_list
, ptr
))
495 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
496 if (prev
->msg
!= WM_INPUT
) break;
499 if (prev
->result
) return 0;
500 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
501 if (prev
->msg
!= msg
->msg
) return 0;
502 if (prev
->type
!= msg
->type
) return 0;
503 /* now we can merge it */
504 prev
->wparam
= msg
->wparam
;
505 prev
->lparam
= msg
->lparam
;
506 prev
->time
= msg
->time
;
507 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
509 struct hardware_msg_data
*prev_data
= prev
->data
;
510 struct hardware_msg_data
*msg_data
= msg
->data
;
511 prev_data
->x
= msg_data
->x
;
512 prev_data
->y
= msg_data
->y
;
513 prev_data
->info
= msg_data
->info
;
516 list_add_tail( &input
->msg_list
, ptr
);
520 /* free a result structure */
521 static void free_result( struct message_result
*result
)
523 if (result
->timeout
) remove_timeout_user( result
->timeout
);
524 free( result
->data
);
525 if (result
->callback_msg
) free_message( result
->callback_msg
);
526 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
527 if (result
->desktop
) release_object( result
->desktop
);
531 /* remove the result from the sender list it is on */
532 static inline void remove_result_from_sender( struct message_result
*result
)
534 assert( result
->sender
);
536 list_remove( &result
->sender_entry
);
537 result
->sender
= NULL
;
538 if (!result
->receiver
) free_result( result
);
541 /* store the message result in the appropriate structure */
542 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
544 res
->result
= result
;
549 remove_timeout_user( res
->timeout
);
553 if (res
->hardware_msg
)
555 if (!error
&& result
) /* rejected by the hook */
556 free_message( res
->hardware_msg
);
558 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
560 res
->hardware_msg
= NULL
;
565 if (res
->callback_msg
)
567 /* queue the callback message in the sender queue */
568 struct callback_msg_data
*data
= res
->callback_msg
->data
;
569 data
->result
= result
;
570 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
571 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
572 res
->callback_msg
= NULL
;
573 remove_result_from_sender( res
);
577 /* wake sender queue if waiting on this result */
578 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
579 set_queue_bits( res
->sender
, QS_SMRESULT
);
582 else if (!res
->receiver
) free_result( res
);
585 /* free a message when deleting a queue or window */
586 static void free_message( struct message
*msg
)
588 struct message_result
*result
= msg
->result
;
592 result
->receiver
= NULL
;
593 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
599 /* remove (and free) a message from a message list */
600 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
601 enum message_kind kind
)
603 list_remove( &msg
->entry
);
607 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
610 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
611 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
612 if (msg
->msg
== WM_HOTKEY
&& --queue
->hotkey_count
== 0)
613 clear_queue_bits( queue
, QS_HOTKEY
);
619 /* message timed out without getting a reply */
620 static void result_timeout( void *private )
622 struct message_result
*result
= private;
624 assert( !result
->replied
);
626 result
->timeout
= NULL
;
628 if (result
->msg
) /* not received yet */
630 struct message
*msg
= result
->msg
;
634 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
635 result
->receiver
= NULL
;
637 store_message_result( result
, 0, STATUS_TIMEOUT
);
640 /* allocate and fill a message result structure */
641 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
642 struct msg_queue
*recv_queue
,
643 struct message
*msg
, timeout_t timeout
)
645 struct message_result
*result
= mem_alloc( sizeof(*result
) );
649 result
->sender
= send_queue
;
650 result
->receiver
= recv_queue
;
653 result
->data_size
= 0;
654 result
->timeout
= NULL
;
655 result
->hardware_msg
= NULL
;
656 result
->desktop
= NULL
;
657 result
->callback_msg
= NULL
;
659 if (msg
->type
== MSG_CALLBACK
)
661 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
668 callback_msg
->type
= MSG_CALLBACK_RESULT
;
669 callback_msg
->win
= msg
->win
;
670 callback_msg
->msg
= msg
->msg
;
671 callback_msg
->wparam
= 0;
672 callback_msg
->lparam
= 0;
673 callback_msg
->time
= get_tick_count();
674 callback_msg
->result
= NULL
;
675 /* steal the data from the original message */
676 callback_msg
->data
= msg
->data
;
677 callback_msg
->data_size
= msg
->data_size
;
681 result
->callback_msg
= callback_msg
;
682 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
684 else if (send_queue
) list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
686 if (timeout
!= TIMEOUT_INFINITE
)
687 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
692 /* receive a message, removing it from the sent queue */
693 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
694 struct get_message_reply
*reply
)
696 struct message_result
*result
= msg
->result
;
698 reply
->total
= msg
->data_size
;
699 if (msg
->data_size
> get_reply_max_size())
701 set_error( STATUS_BUFFER_OVERFLOW
);
704 reply
->type
= msg
->type
;
705 reply
->win
= msg
->win
;
706 reply
->msg
= msg
->msg
;
707 reply
->wparam
= msg
->wparam
;
708 reply
->lparam
= msg
->lparam
;
709 reply
->time
= msg
->time
;
711 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
713 list_remove( &msg
->entry
);
714 /* put the result on the receiver result stack */
718 result
->recv_next
= queue
->recv_result
;
719 queue
->recv_result
= result
;
722 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
725 /* set the result of the current received message */
726 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
727 unsigned int error
, int remove
, const void *data
, data_size_t len
)
729 struct message_result
*res
= queue
->recv_result
;
733 queue
->recv_result
= res
->recv_next
;
734 res
->receiver
= NULL
;
735 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
743 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
744 store_message_result( res
, result
, error
);
748 static int match_window( user_handle_t win
, user_handle_t msg_win
)
751 if (win
== -1 || win
== 1) return !msg_win
;
752 if (msg_win
== win
) return 1;
753 return is_child_window( win
, msg_win
);
756 /* retrieve a posted message */
757 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
758 unsigned int first
, unsigned int last
, unsigned int flags
,
759 struct get_message_reply
*reply
)
763 /* check against the filters */
764 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
766 if (!match_window( win
, msg
->win
)) continue;
767 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
768 goto found
; /* found one */
772 /* return it to the app */
774 reply
->total
= msg
->data_size
;
775 if (msg
->data_size
> get_reply_max_size())
777 set_error( STATUS_BUFFER_OVERFLOW
);
780 reply
->type
= msg
->type
;
781 reply
->win
= msg
->win
;
782 reply
->msg
= msg
->msg
;
783 reply
->wparam
= msg
->wparam
;
784 reply
->lparam
= msg
->lparam
;
785 reply
->time
= msg
->time
;
787 if (flags
& PM_REMOVE
)
791 set_reply_data_ptr( msg
->data
, msg
->data_size
);
795 remove_queue_message( queue
, msg
, POST_MESSAGE
);
797 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
802 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
803 struct get_message_reply
*reply
)
805 if (queue
->quit_message
)
808 reply
->type
= MSG_POSTED
;
810 reply
->msg
= WM_QUIT
;
811 reply
->wparam
= queue
->exit_code
;
813 reply
->time
= get_tick_count();
815 if (flags
& PM_REMOVE
)
817 queue
->quit_message
= 0;
818 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
819 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
827 /* empty a message list and free all the messages */
828 static void empty_msg_list( struct list
*list
)
832 while ((ptr
= list_head( list
)) != NULL
)
834 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
835 list_remove( &msg
->entry
);
840 /* cleanup all pending results when deleting a queue */
841 static void cleanup_results( struct msg_queue
*queue
)
845 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
847 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
850 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
852 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
855 while (queue
->recv_result
)
856 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
859 /* check if the thread owning the queue is hung (not checking for messages) */
860 static int is_queue_hung( struct msg_queue
*queue
)
862 struct wait_queue_entry
*entry
;
864 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
865 return 0; /* less than 5 seconds since last get message -> not hung */
867 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
869 if (entry
->thread
->queue
== queue
)
870 return 0; /* thread is waiting on queue -> not hung */
875 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
877 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
878 struct process
*process
= entry
->thread
->process
;
880 /* a thread can only wait on its own queue */
881 if (entry
->thread
->queue
!= queue
)
883 set_error( STATUS_ACCESS_DENIED
);
886 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
888 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
889 set_fd_events( queue
->fd
, POLLIN
);
890 add_queue( obj
, entry
);
894 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
896 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
898 remove_queue( obj
, entry
);
899 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
900 set_fd_events( queue
->fd
, 0 );
903 static void msg_queue_dump( struct object
*obj
, int verbose
)
905 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
906 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
907 queue
->wake_bits
, queue
->wake_mask
);
910 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
912 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
917 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
918 /* stop waiting on select() if we are signaled */
919 set_fd_events( queue
->fd
, 0 );
920 else if (!list_empty( &obj
->wait_queue
))
921 /* restart waiting on poll() if we are no longer signaled */
922 set_fd_events( queue
->fd
, POLLIN
);
924 return ret
|| is_signaled( queue
);
927 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
929 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
930 queue
->wake_mask
= 0;
931 queue
->changed_mask
= 0;
932 return 0; /* Not abandoned */
935 static void msg_queue_destroy( struct object
*obj
)
937 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
939 struct hotkey
*hotkey
, *hotkey2
;
942 cleanup_results( queue
);
943 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
945 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &queue
->input
->desktop
->hotkeys
, struct hotkey
, entry
)
947 if (hotkey
->queue
== queue
)
949 list_remove( &hotkey
->entry
);
954 while ((ptr
= list_head( &queue
->pending_timers
)))
956 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
957 list_remove( &timer
->entry
);
960 while ((ptr
= list_head( &queue
->expired_timers
)))
962 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
963 list_remove( &timer
->entry
);
966 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
967 queue
->input
->cursor_count
-= queue
->cursor_count
;
968 release_object( queue
->input
);
969 if (queue
->hooks
) release_object( queue
->hooks
);
970 if (queue
->fd
) release_object( queue
->fd
);
973 static void msg_queue_poll_event( struct fd
*fd
, int event
)
975 struct msg_queue
*queue
= get_fd_user( fd
);
976 assert( queue
->obj
.ops
== &msg_queue_ops
);
978 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
979 else set_fd_events( queue
->fd
, 0 );
980 wake_up( &queue
->obj
, 0 );
983 static void thread_input_dump( struct object
*obj
, int verbose
)
985 struct thread_input
*input
= (struct thread_input
*)obj
;
986 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
987 input
->focus
, input
->capture
, input
->active
);
990 static void thread_input_destroy( struct object
*obj
)
992 struct thread_input
*input
= (struct thread_input
*)obj
;
994 empty_msg_list( &input
->msg_list
);
997 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
998 release_object( input
->desktop
);
1002 /* fix the thread input data when a window is destroyed */
1003 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
1005 struct thread_input
*input
= queue
->input
;
1007 if (window
== input
->focus
) input
->focus
= 0;
1008 if (window
== input
->capture
) input
->capture
= 0;
1009 if (window
== input
->active
) input
->active
= 0;
1010 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
1011 if (window
== input
->move_size
) input
->move_size
= 0;
1012 if (window
== input
->caret
) set_caret_window( input
, 0 );
1015 /* check if the specified window can be set in the input data of a given queue */
1016 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
1018 struct thread
*thread
;
1021 if (!window
) return 1; /* we can always clear the data */
1023 if ((thread
= get_window_thread( window
)))
1025 ret
= (queue
->input
== thread
->queue
->input
);
1026 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
1027 release_object( thread
);
1029 else set_error( STATUS_INVALID_HANDLE
);
1034 /* make sure the specified thread has a queue */
1035 int init_thread_queue( struct thread
*thread
)
1037 if (thread
->queue
) return 1;
1038 return (create_msg_queue( thread
, NULL
) != NULL
);
1041 /* attach two thread input data structures */
1042 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1044 struct desktop
*desktop
;
1045 struct thread_input
*input
;
1048 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1049 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1050 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1051 if (input
->desktop
!= desktop
)
1053 set_error( STATUS_ACCESS_DENIED
);
1054 release_object( input
);
1055 release_object( desktop
);
1058 release_object( desktop
);
1060 ret
= assign_thread_input( thread_from
, input
);
1061 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1062 release_object( input
);
1066 /* detach two thread input data structures */
1067 void detach_thread_input( struct thread
*thread_from
)
1069 struct thread_input
*input
;
1071 if ((input
= create_thread_input( thread_from
)))
1073 assign_thread_input( thread_from
, input
);
1074 release_object( input
);
1079 /* set the next timer to expire */
1080 static void set_next_timer( struct msg_queue
*queue
)
1086 remove_timeout_user( queue
->timeout
);
1087 queue
->timeout
= NULL
;
1089 if ((ptr
= list_head( &queue
->pending_timers
)))
1091 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1092 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1094 /* set/clear QS_TIMER bit */
1095 if (list_empty( &queue
->expired_timers
))
1096 clear_queue_bits( queue
, QS_TIMER
);
1098 set_queue_bits( queue
, QS_TIMER
);
1101 /* find a timer from its window and id */
1102 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1103 unsigned int msg
, lparam_t id
)
1107 /* we need to search both lists */
1109 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1111 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1112 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1114 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1116 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1117 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1122 /* callback for the next timer expiration */
1123 static void timer_callback( void *private )
1125 struct msg_queue
*queue
= private;
1128 queue
->timeout
= NULL
;
1129 /* move on to the next timer */
1130 ptr
= list_head( &queue
->pending_timers
);
1132 list_add_tail( &queue
->expired_timers
, ptr
);
1133 set_next_timer( queue
);
1136 /* link a timer at its rightful place in the queue list */
1137 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1141 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1143 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1144 if (t
->when
>= timer
->when
) break;
1146 list_add_before( ptr
, &timer
->entry
);
1149 /* remove a timer from the queue timer list and free it */
1150 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1152 list_remove( &timer
->entry
);
1154 set_next_timer( queue
);
1157 /* restart an expired timer */
1158 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1160 list_remove( &timer
->entry
);
1161 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1162 link_timer( queue
, timer
);
1163 set_next_timer( queue
);
1166 /* find an expired timer matching the filtering parameters */
1167 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1168 unsigned int get_first
, unsigned int get_last
,
1173 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1175 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1176 if (win
&& timer
->win
!= win
) continue;
1177 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1179 if (remove
) restart_timer( queue
, timer
);
1187 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1189 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1192 timer
->rate
= max( rate
, 1 );
1193 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1194 link_timer( queue
, timer
);
1195 /* check if we replaced the next timer */
1196 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1201 /* change the input key state for a given key */
1202 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1206 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1207 keystate
[key
] |= down
;
1209 else keystate
[key
] &= ~0x80;
1212 /* update the input key state for a keyboard message */
1213 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1214 const struct message
*msg
)
1221 case WM_LBUTTONDOWN
:
1222 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1225 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1227 case WM_MBUTTONDOWN
:
1228 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1231 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1233 case WM_RBUTTONDOWN
:
1234 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1237 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1239 case WM_XBUTTONDOWN
:
1240 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1243 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1244 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1248 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1252 key
= (unsigned char)msg
->wparam
;
1253 set_input_key_state( keystate
, key
, down
);
1258 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1259 set_input_key_state( keystate
, VK_CONTROL
, down
);
1263 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1264 set_input_key_state( keystate
, VK_MENU
, down
);
1268 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1269 set_input_key_state( keystate
, VK_SHIFT
, down
);
1276 /* release the hardware message currently being processed by the given thread */
1277 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1278 int remove
, user_handle_t new_win
)
1280 struct thread_input
*input
= queue
->input
;
1281 struct message
*msg
;
1283 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1285 if (msg
->unique_id
== hw_id
) break;
1287 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1289 /* clear the queue bit for that message */
1290 if (remove
|| new_win
)
1292 struct message
*other
;
1295 clr_bit
= get_hardware_msg_bit( msg
);
1296 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1298 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1304 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1307 if (new_win
) /* set the new window */
1309 struct thread
*owner
= get_window_thread( new_win
);
1313 if (owner
->queue
->input
!= input
)
1315 list_remove( &msg
->entry
);
1316 if (merge_message( owner
->queue
->input
, msg
))
1318 free_message( msg
);
1319 release_object( owner
);
1322 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1324 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1326 release_object( owner
);
1331 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1332 list_remove( &msg
->entry
);
1333 free_message( msg
);
1337 static int queue_hotkey_message( struct desktop
*desktop
, struct message
*msg
)
1339 struct hotkey
*hotkey
;
1340 unsigned int modifiers
= 0;
1342 if (msg
->msg
!= WM_KEYDOWN
) return 0;
1344 if (desktop
->keystate
[VK_MENU
] & 0x80) modifiers
|= MOD_ALT
;
1345 if (desktop
->keystate
[VK_CONTROL
] & 0x80) modifiers
|= MOD_CONTROL
;
1346 if (desktop
->keystate
[VK_SHIFT
] & 0x80) modifiers
|= MOD_SHIFT
;
1347 if ((desktop
->keystate
[VK_LWIN
] & 0x80) || (desktop
->keystate
[VK_RWIN
] & 0x80)) modifiers
|= MOD_WIN
;
1349 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
1351 if (hotkey
->vkey
!= msg
->wparam
) continue;
1352 if ((hotkey
->flags
& (MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
)) == modifiers
) goto found
;
1358 msg
->type
= MSG_POSTED
;
1359 msg
->win
= hotkey
->win
;
1360 msg
->msg
= WM_HOTKEY
;
1361 msg
->wparam
= hotkey
->id
;
1362 msg
->lparam
= ((hotkey
->vkey
& 0xffff) << 16) | modifiers
;
1368 list_add_tail( &hotkey
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1369 set_queue_bits( hotkey
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
|QS_HOTKEY
);
1370 hotkey
->queue
->hotkey_count
++;
1374 /* find the window that should receive a given hardware message */
1375 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1376 struct message
*msg
, unsigned int *msg_code
)
1378 struct hardware_msg_data
*data
= msg
->data
;
1379 user_handle_t win
= 0;
1381 *msg_code
= msg
->msg
;
1382 if (msg
->msg
== WM_INPUT
)
1384 if (!(win
= msg
->win
) && input
) win
= input
->focus
;
1386 else if (is_keyboard_msg( msg
))
1388 if (input
&& !(win
= input
->focus
))
1390 win
= input
->active
;
1391 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1394 else /* mouse message */
1396 if (!input
|| !(win
= input
->capture
))
1398 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1399 win
= window_from_point( desktop
, data
->x
, data
->y
);
1405 static struct rawinput_device_entry
*find_rawinput_device( unsigned short usage_page
, unsigned short usage
)
1407 struct rawinput_device_entry
*e
;
1409 LIST_FOR_EACH_ENTRY( e
, ¤t
->process
->rawinput_devices
, struct rawinput_device_entry
, entry
)
1411 if (e
->device
.usage_page
!= usage_page
|| e
->device
.usage
!= usage
) continue;
1418 static void update_rawinput_device(const struct rawinput_device
*device
)
1420 struct rawinput_device_entry
*e
;
1422 if (!(e
= find_rawinput_device( device
->usage_page
, device
->usage
)))
1424 if (!(e
= mem_alloc( sizeof(*e
) ))) return;
1425 list_add_tail( ¤t
->process
->rawinput_devices
, &e
->entry
);
1428 if (device
->flags
& RIDEV_REMOVE
)
1430 list_remove( &e
->entry
);
1435 e
->device
= *device
;
1436 e
->device
.target
= get_user_full_handle( e
->device
.target
);
1439 /* queue a hardware message into a given thread input */
1440 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1443 struct thread
*thread
;
1444 struct thread_input
*input
;
1445 unsigned int msg_code
;
1446 struct hardware_msg_data
*data
= msg
->data
;
1448 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1449 last_input_time
= get_tick_count();
1450 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1452 if (is_keyboard_msg( msg
))
1454 if (queue_hotkey_message( desktop
, msg
)) return;
1455 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1456 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1457 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1459 else if (msg
->msg
!= WM_INPUT
)
1461 if (msg
->msg
== WM_MOUSEMOVE
)
1463 int x
= min( max( data
->x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
1464 int y
= min( max( data
->y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
1465 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1466 desktop
->cursor
.x
= x
;
1467 desktop
->cursor
.y
= y
;
1468 desktop
->cursor
.last_change
= get_tick_count();
1470 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1471 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1472 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1473 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1474 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1475 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1476 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1478 data
->x
= desktop
->cursor
.x
;
1479 data
->y
= desktop
->cursor
.y
;
1481 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1483 input
= thread
->queue
->input
;
1484 release_object( thread
);
1486 else input
= desktop
->foreground_input
;
1488 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1489 if (!win
|| !(thread
= get_window_thread(win
)))
1491 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1492 free_message( msg
);
1495 input
= thread
->queue
->input
;
1497 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1498 desktop
->cursor
.win
= win
;
1500 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1503 msg
->unique_id
= 0; /* will be set once we return it to the app */
1504 list_add_tail( &input
->msg_list
, &msg
->entry
);
1505 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1507 release_object( thread
);
1510 /* send the low-level hook message for a given hardware message */
1511 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1512 const hw_input_t
*input
, struct msg_queue
*sender
)
1514 struct thread
*hook_thread
;
1515 struct msg_queue
*queue
;
1516 struct message
*msg
;
1517 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1518 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1520 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1521 if (!(queue
= hook_thread
->queue
)) return 0;
1522 if (is_queue_hung( queue
)) return 0;
1524 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1526 msg
->type
= MSG_HOOK_LL
;
1529 msg
->wparam
= hardware_msg
->msg
;
1530 msg
->time
= hardware_msg
->time
;
1531 msg
->data_size
= hardware_msg
->data_size
;
1534 if (input
->type
== INPUT_KEYBOARD
)
1536 unsigned short vkey
= input
->kbd
.vkey
;
1537 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1538 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1540 else msg
->lparam
= input
->mouse
.data
<< 16;
1542 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1543 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1545 free_message( msg
);
1548 msg
->result
->hardware_msg
= hardware_msg
;
1549 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1550 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1551 set_queue_bits( queue
, QS_SENDMESSAGE
);
1555 /* queue a hardware message for a mouse event */
1556 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1557 unsigned int hook_flags
, struct msg_queue
*sender
)
1559 const struct rawinput_device
*device
;
1560 struct hardware_msg_data
*msg_data
;
1561 struct message
*msg
;
1562 unsigned int i
, time
, flags
;
1565 static const unsigned int messages
[] =
1567 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1568 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1569 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1570 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1571 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1572 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1573 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1574 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1575 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1576 0, /* 0x0200 = unused */
1577 0, /* 0x0400 = unused */
1578 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1579 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1582 desktop
->cursor
.last_change
= get_tick_count();
1583 flags
= input
->mouse
.flags
;
1584 time
= input
->mouse
.time
;
1585 if (!time
) time
= desktop
->cursor
.last_change
;
1587 if (flags
& MOUSEEVENTF_MOVE
)
1589 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1593 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1594 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1595 flags
&= ~MOUSEEVENTF_MOVE
;
1599 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1600 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1605 x
= desktop
->cursor
.x
;
1606 y
= desktop
->cursor
.y
;
1609 if ((device
= current
->process
->rawinput_mouse
))
1611 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1612 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1618 msg
->type
= MSG_HARDWARE
;
1619 msg
->win
= device
->target
;
1620 msg
->msg
= WM_INPUT
;
1621 msg
->wparam
= RIM_INPUT
;
1624 msg
->data
= msg_data
;
1625 msg
->data_size
= sizeof(*msg_data
);
1628 msg_data
->info
= input
->mouse
.info
;
1629 msg_data
->flags
= flags
;
1630 msg_data
->rawinput
.type
= RIM_TYPEMOUSE
;
1631 msg_data
->rawinput
.mouse
.x
= x
- desktop
->cursor
.x
;
1632 msg_data
->rawinput
.mouse
.y
= y
- desktop
->cursor
.y
;
1633 msg_data
->rawinput
.mouse
.data
= input
->mouse
.data
;
1635 queue_hardware_message( desktop
, msg
, 0 );
1638 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1640 if (!messages
[i
]) continue;
1641 if (!(flags
& (1 << i
))) continue;
1644 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1645 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1650 memset( msg_data
, 0, sizeof(*msg_data
) );
1652 msg
->type
= MSG_HARDWARE
;
1653 msg
->win
= get_user_full_handle( win
);
1654 msg
->msg
= messages
[i
];
1655 msg
->wparam
= input
->mouse
.data
<< 16;
1659 msg
->data
= msg_data
;
1660 msg
->data_size
= sizeof(*msg_data
);
1663 msg_data
->info
= input
->mouse
.info
;
1664 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1666 /* specify a sender only when sending the last message */
1667 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1669 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1670 queue_hardware_message( desktop
, msg
, 0 );
1672 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1673 queue_hardware_message( desktop
, msg
, 0 );
1678 /* queue a hardware message for a keyboard event */
1679 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1680 unsigned int hook_flags
, struct msg_queue
*sender
)
1682 const struct rawinput_device
*device
;
1683 struct hardware_msg_data
*msg_data
;
1684 struct message
*msg
;
1685 unsigned char vkey
= input
->kbd
.vkey
;
1686 unsigned int message_code
, time
;
1689 if (!(time
= input
->kbd
.time
)) time
= get_tick_count();
1691 if (!(input
->kbd
.flags
& KEYEVENTF_UNICODE
))
1698 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1703 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1708 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1713 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1718 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1720 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1721 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1722 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1723 message_code
= WM_SYSKEYUP
;
1724 desktop
->keystate
[VK_MENU
] &= ~0x02;
1728 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1729 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1730 message_code
= WM_SYSKEYDOWN
;
1731 desktop
->keystate
[VK_MENU
] |= 0x02;
1737 /* send WM_SYSKEYUP on release if Alt still pressed */
1738 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1739 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1740 message_code
= WM_SYSKEYUP
;
1741 desktop
->keystate
[VK_MENU
] &= ~0x02;
1745 /* send WM_SYSKEY for Alt-anykey and for F10 */
1746 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1747 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1750 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1751 desktop
->keystate
[VK_MENU
] &= ~0x02;
1755 if ((device
= current
->process
->rawinput_kbd
))
1757 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1758 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1764 msg
->type
= MSG_HARDWARE
;
1765 msg
->win
= device
->target
;
1766 msg
->msg
= WM_INPUT
;
1767 msg
->wparam
= RIM_INPUT
;
1770 msg
->data
= msg_data
;
1771 msg
->data_size
= sizeof(*msg_data
);
1774 msg_data
->info
= input
->kbd
.info
;
1775 msg_data
->flags
= input
->kbd
.flags
;
1776 msg_data
->rawinput
.type
= RIM_TYPEKEYBOARD
;
1777 msg_data
->rawinput
.kbd
.message
= message_code
;
1778 msg_data
->rawinput
.kbd
.vkey
= vkey
;
1779 msg_data
->rawinput
.kbd
.scan
= input
->kbd
.scan
;
1781 queue_hardware_message( desktop
, msg
, 0 );
1784 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1785 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1790 memset( msg_data
, 0, sizeof(*msg_data
) );
1792 msg
->type
= MSG_HARDWARE
;
1793 msg
->win
= get_user_full_handle( win
);
1794 msg
->msg
= message_code
;
1795 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1u; /* repeat count */
1798 msg
->data
= msg_data
;
1799 msg
->data_size
= sizeof(*msg_data
);
1800 msg_data
->info
= input
->kbd
.info
;
1801 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1803 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1805 msg
->wparam
= VK_PACKET
;
1809 unsigned int flags
= 0;
1810 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1811 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1812 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1813 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1816 msg
->lparam
|= flags
<< 16;
1817 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1820 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1821 queue_hardware_message( desktop
, msg
, 1 );
1826 /* queue a hardware message for a custom type of event */
1827 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1828 const hw_input_t
*input
)
1830 struct hardware_msg_data
*msg_data
;
1831 struct message
*msg
;
1833 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1834 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1839 memset( msg_data
, 0, sizeof(*msg_data
) );
1841 msg
->type
= MSG_HARDWARE
;
1842 msg
->win
= get_user_full_handle( win
);
1843 msg
->msg
= input
->hw
.msg
;
1845 msg
->lparam
= input
->hw
.lparam
;
1846 msg
->time
= get_tick_count();
1848 msg
->data
= msg_data
;
1849 msg
->data_size
= sizeof(*msg_data
);
1851 queue_hardware_message( desktop
, msg
, 1 );
1854 /* check message filter for a hardware message */
1855 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1856 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1858 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1860 /* we can only test the window for a keyboard message since the
1861 * dest window for a mouse message depends on hittest */
1862 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1864 /* the message code is final for a keyboard message, we can simply check it */
1865 return check_msg_filter( msg_code
, first
, last
);
1867 else /* mouse message */
1869 /* we need to check all possible values that the message can have in the end */
1871 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1872 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1874 /* all other messages can become non-client messages */
1875 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1877 /* clicks can become double-clicks or non-client double-clicks */
1878 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1879 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1881 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1882 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1889 /* find a hardware message for the given queue */
1890 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1891 unsigned int first
, unsigned int last
, unsigned int flags
,
1892 struct get_message_reply
*reply
)
1894 struct thread_input
*input
= thread
->queue
->input
;
1895 struct thread
*win_thread
;
1898 int clear_bits
, got_one
= 0;
1899 unsigned int msg_code
;
1901 ptr
= list_head( &input
->msg_list
);
1906 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1907 if (msg
->unique_id
== hw_id
) break;
1908 ptr
= list_next( &input
->msg_list
, ptr
);
1910 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1911 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1914 if (ptr
== list_head( &input
->msg_list
))
1915 clear_bits
= QS_INPUT
;
1917 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1921 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1922 struct hardware_msg_data
*data
= msg
->data
;
1924 ptr
= list_next( &input
->msg_list
, ptr
);
1925 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1926 if (!win
|| !(win_thread
= get_window_thread( win
)))
1928 /* no window at all, remove it */
1929 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1930 list_remove( &msg
->entry
);
1931 free_message( msg
);
1934 if (win_thread
!= thread
)
1936 if (win_thread
->queue
->input
== input
)
1938 /* wake the other thread */
1939 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1944 /* for another thread input, drop it */
1945 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1946 list_remove( &msg
->entry
);
1947 free_message( msg
);
1949 release_object( win_thread
);
1952 release_object( win_thread
);
1954 /* if we already got a message for another thread, or if it doesn't
1955 * match the filter we skip it */
1956 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1958 clear_bits
&= ~get_hardware_msg_bit( msg
);
1961 /* now we can return it */
1962 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1963 reply
->type
= MSG_HARDWARE
;
1965 reply
->msg
= msg_code
;
1966 reply
->wparam
= msg
->wparam
;
1967 reply
->lparam
= msg
->lparam
;
1968 reply
->time
= msg
->time
;
1970 data
->hw_id
= msg
->unique_id
;
1971 set_reply_data( msg
->data
, msg
->data_size
);
1972 if (msg
->msg
== WM_INPUT
&& (flags
& PM_REMOVE
))
1973 release_hardware_message( current
->queue
, data
->hw_id
, 1, 0 );
1976 /* nothing found, clear the hardware queue bits */
1977 clear_queue_bits( thread
->queue
, clear_bits
);
1981 /* increment (or decrement if 'incr' is negative) the queue paint count */
1982 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1984 struct msg_queue
*queue
= thread
->queue
;
1988 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1990 if (queue
->paint_count
)
1991 set_queue_bits( queue
, QS_PAINT
);
1993 clear_queue_bits( queue
, QS_PAINT
);
1997 /* remove all messages and timers belonging to a certain window */
1998 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
2000 struct msg_queue
*queue
= thread
->queue
;
2008 ptr
= list_head( &queue
->pending_timers
);
2011 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
2012 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2013 if (timer
->win
== win
) free_timer( queue
, timer
);
2016 ptr
= list_head( &queue
->expired_timers
);
2019 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
2020 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2021 if (timer
->win
== win
) free_timer( queue
, timer
);
2025 /* remove messages */
2026 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
2028 struct list
*ptr
, *next
;
2030 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
2032 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2033 if (msg
->win
== win
)
2035 if (msg
->msg
== WM_QUIT
&& !queue
->quit_message
)
2037 queue
->quit_message
= 1;
2038 queue
->exit_code
= msg
->wparam
;
2040 remove_queue_message( queue
, msg
, i
);
2045 thread_input_cleanup_window( queue
, win
);
2048 /* post a message to a window; used by socket handling */
2049 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
2051 struct message
*msg
;
2052 struct thread
*thread
= get_window_thread( win
);
2054 if (!thread
) return;
2056 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2058 msg
->type
= MSG_POSTED
;
2059 msg
->win
= get_user_full_handle( win
);
2061 msg
->wparam
= wparam
;
2062 msg
->lparam
= lparam
;
2063 msg
->time
= get_tick_count();
2068 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2069 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2070 if (message
== WM_HOTKEY
)
2072 set_queue_bits( thread
->queue
, QS_HOTKEY
);
2073 thread
->queue
->hotkey_count
++;
2076 release_object( thread
);
2079 /* post a win event */
2080 void post_win_event( struct thread
*thread
, unsigned int event
,
2081 user_handle_t win
, unsigned int object_id
,
2082 unsigned int child_id
, client_ptr_t hook_proc
,
2083 const WCHAR
*module
, data_size_t module_size
,
2086 struct message
*msg
;
2088 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2090 struct winevent_msg_data
*data
;
2092 msg
->type
= MSG_WINEVENT
;
2093 msg
->win
= get_user_full_handle( win
);
2095 msg
->wparam
= object_id
;
2096 msg
->lparam
= child_id
;
2097 msg
->time
= get_tick_count();
2100 if ((data
= malloc( sizeof(*data
) + module_size
)))
2103 data
->tid
= get_thread_id( current
);
2104 data
->hook_proc
= hook_proc
;
2105 memcpy( data
+ 1, module
, module_size
);
2108 msg
->data_size
= sizeof(*data
) + module_size
;
2110 if (debug_level
> 1)
2111 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
2112 get_thread_id(thread
), event
, win
, object_id
, child_id
);
2113 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2114 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2121 /* free all hotkeys on a desktop, optionally filtering by window */
2122 void free_hotkeys( struct desktop
*desktop
, user_handle_t window
)
2124 struct hotkey
*hotkey
, *hotkey2
;
2126 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &desktop
->hotkeys
, struct hotkey
, entry
)
2128 if (!window
|| hotkey
->win
== window
)
2130 list_remove( &hotkey
->entry
);
2137 /* check if the thread owning the window is hung */
2138 DECL_HANDLER(is_window_hung
)
2140 struct thread
*thread
;
2142 thread
= get_window_thread( req
->win
);
2145 reply
->is_hung
= is_queue_hung( thread
->queue
);
2146 release_object( thread
);
2148 else reply
->is_hung
= 0;
2152 /* get the message queue of the current thread */
2153 DECL_HANDLER(get_msg_queue
)
2155 struct msg_queue
*queue
= get_current_queue();
2158 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
2162 /* set the file descriptor associated to the current thread queue */
2163 DECL_HANDLER(set_queue_fd
)
2165 struct msg_queue
*queue
= get_current_queue();
2169 if (queue
->fd
) /* fd can only be set once */
2171 set_error( STATUS_ACCESS_DENIED
);
2174 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
2176 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
2178 if ((unix_fd
= dup( unix_fd
)) != -1)
2179 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
2183 release_object( file
);
2187 /* set the current message queue wakeup mask */
2188 DECL_HANDLER(set_queue_mask
)
2190 struct msg_queue
*queue
= get_current_queue();
2194 queue
->wake_mask
= req
->wake_mask
;
2195 queue
->changed_mask
= req
->changed_mask
;
2196 reply
->wake_bits
= queue
->wake_bits
;
2197 reply
->changed_bits
= queue
->changed_bits
;
2198 if (is_signaled( queue
))
2200 /* if skip wait is set, do what would have been done in the subsequent wait */
2201 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
2202 else wake_up( &queue
->obj
, 0 );
2208 /* get the current message queue status */
2209 DECL_HANDLER(get_queue_status
)
2211 struct msg_queue
*queue
= current
->queue
;
2214 reply
->wake_bits
= queue
->wake_bits
;
2215 reply
->changed_bits
= queue
->changed_bits
;
2216 if (req
->clear
) queue
->changed_bits
= 0;
2218 else reply
->wake_bits
= reply
->changed_bits
= 0;
2222 /* send a message to a thread queue */
2223 DECL_HANDLER(send_message
)
2225 struct message
*msg
;
2226 struct msg_queue
*send_queue
= get_current_queue();
2227 struct msg_queue
*recv_queue
= NULL
;
2228 struct thread
*thread
= NULL
;
2230 if (!(thread
= get_thread_from_id( req
->id
))) return;
2232 if (!(recv_queue
= thread
->queue
))
2234 set_error( STATUS_INVALID_PARAMETER
);
2235 release_object( thread
);
2238 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2240 set_error( STATUS_TIMEOUT
);
2241 release_object( thread
);
2245 if ((msg
= mem_alloc( sizeof(*msg
) )))
2247 msg
->type
= req
->type
;
2248 msg
->win
= get_user_full_handle( req
->win
);
2249 msg
->msg
= req
->msg
;
2250 msg
->wparam
= req
->wparam
;
2251 msg
->lparam
= req
->lparam
;
2252 msg
->time
= get_tick_count();
2255 msg
->data_size
= get_req_data_size();
2257 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2260 release_object( thread
);
2266 case MSG_OTHER_PROCESS
:
2270 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2272 free_message( msg
);
2277 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2278 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2281 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2282 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2283 if (msg
->msg
== WM_HOTKEY
)
2285 set_queue_bits( recv_queue
, QS_HOTKEY
);
2286 recv_queue
->hotkey_count
++;
2289 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2290 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2291 case MSG_HOOK_LL
: /* generated internally */
2293 set_error( STATUS_INVALID_PARAMETER
);
2298 release_object( thread
);
2301 /* send a hardware message to a thread queue */
2302 DECL_HANDLER(send_hardware_message
)
2304 struct thread
*thread
= NULL
;
2305 struct desktop
*desktop
;
2306 struct msg_queue
*sender
= get_current_queue();
2307 data_size_t size
= min( 256, get_reply_max_size() );
2309 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2313 if (!(thread
= get_window_thread( req
->win
))) return;
2314 if (desktop
!= thread
->queue
->input
->desktop
)
2316 /* don't allow queuing events to a different desktop */
2317 release_object( desktop
);
2322 reply
->prev_x
= desktop
->cursor
.x
;
2323 reply
->prev_y
= desktop
->cursor
.y
;
2325 switch (req
->input
.type
)
2328 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2330 case INPUT_KEYBOARD
:
2331 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2333 case INPUT_HARDWARE
:
2334 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2337 set_error( STATUS_INVALID_PARAMETER
);
2339 if (thread
) release_object( thread
);
2341 reply
->new_x
= desktop
->cursor
.x
;
2342 reply
->new_y
= desktop
->cursor
.y
;
2343 set_reply_data( desktop
->keystate
, size
);
2344 release_object( desktop
);
2347 /* post a quit message to the current queue */
2348 DECL_HANDLER(post_quit_message
)
2350 struct msg_queue
*queue
= get_current_queue();
2355 queue
->quit_message
= 1;
2356 queue
->exit_code
= req
->exit_code
;
2357 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2360 /* get a message from the current queue */
2361 DECL_HANDLER(get_message
)
2363 struct timer
*timer
;
2365 struct msg_queue
*queue
= get_current_queue();
2366 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2367 unsigned int filter
= req
->flags
>> 16;
2369 reply
->active_hooks
= get_active_hooks();
2372 queue
->last_get_msg
= current_time
;
2373 if (!filter
) filter
= QS_ALLINPUT
;
2375 /* first check for sent messages */
2376 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2378 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2379 receive_message( queue
, msg
, reply
);
2383 /* clear changed bits so we can wait on them if we don't find a message */
2384 if (filter
& QS_POSTMESSAGE
)
2386 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2387 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2389 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2390 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2392 /* then check for posted messages */
2393 if ((filter
& QS_POSTMESSAGE
) &&
2394 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2397 if ((filter
& QS_HOTKEY
) && queue
->hotkey_count
&&
2398 req
->get_first
<= WM_HOTKEY
&& req
->get_last
>= WM_HOTKEY
&&
2399 get_posted_message( queue
, get_win
, WM_HOTKEY
, WM_HOTKEY
, req
->flags
, reply
))
2402 /* only check for quit messages if not posted messages pending.
2403 * note: the quit message isn't filtered */
2404 if (get_quit_message( queue
, req
->flags
, reply
))
2407 /* then check for any raw hardware message */
2408 if ((filter
& QS_INPUT
) &&
2409 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2410 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2413 /* now check for WM_PAINT */
2414 if ((filter
& QS_PAINT
) &&
2415 queue
->paint_count
&&
2416 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2417 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2419 reply
->type
= MSG_POSTED
;
2420 reply
->msg
= WM_PAINT
;
2423 reply
->time
= get_tick_count();
2427 /* now check for timer */
2428 if ((filter
& QS_TIMER
) &&
2429 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2430 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2432 reply
->type
= MSG_POSTED
;
2433 reply
->win
= timer
->win
;
2434 reply
->msg
= timer
->msg
;
2435 reply
->wparam
= timer
->id
;
2436 reply
->lparam
= timer
->lparam
;
2437 reply
->time
= get_tick_count();
2438 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2439 set_event( current
->process
->idle_event
);
2443 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2444 queue
->wake_mask
= req
->wake_mask
;
2445 queue
->changed_mask
= req
->changed_mask
;
2446 set_error( STATUS_PENDING
); /* FIXME */
2450 /* reply to a sent message */
2451 DECL_HANDLER(reply_message
)
2453 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2454 else if (current
->queue
->recv_result
)
2455 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2456 get_req_data(), get_req_data_size() );
2460 /* accept the current hardware message */
2461 DECL_HANDLER(accept_hardware_message
)
2464 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2466 set_error( STATUS_ACCESS_DENIED
);
2470 /* retrieve the reply for the last message sent */
2471 DECL_HANDLER(get_message_reply
)
2473 struct message_result
*result
;
2475 struct msg_queue
*queue
= current
->queue
;
2479 set_error( STATUS_PENDING
);
2482 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2484 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2485 if (result
->replied
|| req
->cancel
)
2487 if (result
->replied
)
2489 reply
->result
= result
->result
;
2490 set_error( result
->error
);
2493 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2494 set_reply_data_ptr( result
->data
, data_len
);
2495 result
->data
= NULL
;
2496 result
->data_size
= 0;
2499 remove_result_from_sender( result
);
2501 entry
= list_head( &queue
->send_result
);
2502 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2505 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2506 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
2510 else set_error( STATUS_ACCESS_DENIED
);
2514 /* set a window timer */
2515 DECL_HANDLER(set_win_timer
)
2517 struct timer
*timer
;
2518 struct msg_queue
*queue
;
2519 struct thread
*thread
= NULL
;
2520 user_handle_t win
= 0;
2521 lparam_t id
= req
->id
;
2525 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2527 set_error( STATUS_INVALID_HANDLE
);
2530 if (thread
->process
!= current
->process
)
2532 release_object( thread
);
2533 set_error( STATUS_ACCESS_DENIED
);
2536 queue
= thread
->queue
;
2537 /* remove it if it existed already */
2538 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2542 queue
= get_current_queue();
2543 /* look for a timer with this id */
2544 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2546 /* free and reuse id */
2547 free_timer( queue
, timer
);
2551 /* find a free id for it */
2554 id
= queue
->next_timer_id
;
2555 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2557 while (find_timer( queue
, 0, req
->msg
, id
));
2561 if ((timer
= set_timer( queue
, req
->rate
)))
2564 timer
->msg
= req
->msg
;
2566 timer
->lparam
= req
->lparam
;
2569 if (thread
) release_object( thread
);
2572 /* kill a window timer */
2573 DECL_HANDLER(kill_win_timer
)
2575 struct timer
*timer
;
2576 struct thread
*thread
;
2577 user_handle_t win
= 0;
2581 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2583 set_error( STATUS_INVALID_HANDLE
);
2586 if (thread
->process
!= current
->process
)
2588 release_object( thread
);
2589 set_error( STATUS_ACCESS_DENIED
);
2593 else thread
= (struct thread
*)grab_object( current
);
2595 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2596 free_timer( thread
->queue
, timer
);
2598 set_error( STATUS_INVALID_PARAMETER
);
2600 release_object( thread
);
2603 DECL_HANDLER(register_hotkey
)
2605 struct desktop
*desktop
;
2606 user_handle_t win_handle
= req
->window
;
2607 struct hotkey
*hotkey
;
2608 struct hotkey
*new_hotkey
= NULL
;
2609 struct thread
*thread
;
2610 const int modifier_flags
= MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
;
2612 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2616 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2618 release_object( desktop
);
2619 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2623 thread
= get_window_thread( win_handle
);
2624 if (thread
) release_object( thread
);
2626 if (thread
!= current
)
2628 release_object( desktop
);
2629 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2634 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2636 if (req
->vkey
== hotkey
->vkey
&&
2637 (req
->flags
& modifier_flags
) == (hotkey
->flags
& modifier_flags
))
2639 release_object( desktop
);
2640 set_win32_error( ERROR_HOTKEY_ALREADY_REGISTERED
);
2643 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2644 new_hotkey
= hotkey
;
2649 reply
->replaced
= 1;
2650 reply
->flags
= new_hotkey
->flags
;
2651 reply
->vkey
= new_hotkey
->vkey
;
2655 new_hotkey
= mem_alloc( sizeof(*new_hotkey
) );
2658 list_add_tail( &desktop
->hotkeys
, &new_hotkey
->entry
);
2659 new_hotkey
->queue
= current
->queue
;
2660 new_hotkey
->win
= win_handle
;
2661 new_hotkey
->id
= req
->id
;
2667 new_hotkey
->flags
= req
->flags
;
2668 new_hotkey
->vkey
= req
->vkey
;
2671 release_object( desktop
);
2674 DECL_HANDLER(unregister_hotkey
)
2676 struct desktop
*desktop
;
2677 user_handle_t win_handle
= req
->window
;
2678 struct hotkey
*hotkey
;
2679 struct thread
*thread
;
2681 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2685 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2687 release_object( desktop
);
2688 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2692 thread
= get_window_thread( win_handle
);
2693 if (thread
) release_object( thread
);
2695 if (thread
!= current
)
2697 release_object( desktop
);
2698 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2703 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2705 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2709 release_object( desktop
);
2710 set_win32_error( ERROR_HOTKEY_NOT_REGISTERED
);
2714 reply
->flags
= hotkey
->flags
;
2715 reply
->vkey
= hotkey
->vkey
;
2716 list_remove( &hotkey
->entry
);
2718 release_object( desktop
);
2721 /* attach (or detach) thread inputs */
2722 DECL_HANDLER(attach_thread_input
)
2724 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2725 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2727 if (!thread_from
|| !thread_to
)
2729 if (thread_from
) release_object( thread_from
);
2730 if (thread_to
) release_object( thread_to
);
2733 if (thread_from
!= thread_to
)
2735 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2738 if (thread_from
->queue
&& thread_to
->queue
&&
2739 thread_from
->queue
->input
== thread_to
->queue
->input
)
2740 detach_thread_input( thread_from
);
2742 set_error( STATUS_ACCESS_DENIED
);
2745 else set_error( STATUS_ACCESS_DENIED
);
2746 release_object( thread_from
);
2747 release_object( thread_to
);
2751 /* get thread input data */
2752 DECL_HANDLER(get_thread_input
)
2754 struct thread
*thread
= NULL
;
2755 struct desktop
*desktop
;
2756 struct thread_input
*input
;
2760 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2761 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2763 release_object( thread
);
2766 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2770 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2771 input
= desktop
->foreground_input
; /* get the foreground thread info */
2776 reply
->focus
= input
->focus
;
2777 reply
->capture
= input
->capture
;
2778 reply
->active
= input
->active
;
2779 reply
->menu_owner
= input
->menu_owner
;
2780 reply
->move_size
= input
->move_size
;
2781 reply
->caret
= input
->caret
;
2782 reply
->cursor
= input
->cursor
;
2783 reply
->show_count
= input
->cursor_count
;
2784 reply
->rect
= input
->caret_rect
;
2787 /* foreground window is active window of foreground thread */
2788 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2789 if (thread
) release_object( thread
);
2790 release_object( desktop
);
2794 /* retrieve queue keyboard state for a given thread */
2795 DECL_HANDLER(get_key_state
)
2797 struct thread
*thread
;
2798 struct desktop
*desktop
;
2799 data_size_t size
= min( 256, get_reply_max_size() );
2801 if (!req
->tid
) /* get global async key state */
2803 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2806 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2807 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2809 set_reply_data( desktop
->keystate
, size
);
2810 release_object( desktop
);
2814 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2817 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2818 set_reply_data( thread
->queue
->input
->keystate
, size
);
2820 release_object( thread
);
2825 /* set queue keyboard state for a given thread */
2826 DECL_HANDLER(set_key_state
)
2828 struct thread
*thread
;
2829 struct desktop
*desktop
;
2830 data_size_t size
= min( 256, get_req_data_size() );
2832 if (!req
->tid
) /* set global async key state */
2834 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2835 memcpy( desktop
->keystate
, get_req_data(), size
);
2836 release_object( desktop
);
2840 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2841 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2842 if (req
->async
&& (desktop
= get_thread_desktop( thread
, 0 )))
2844 memcpy( desktop
->keystate
, get_req_data(), size
);
2845 release_object( desktop
);
2847 release_object( thread
);
2852 /* set the system foreground window */
2853 DECL_HANDLER(set_foreground_window
)
2855 struct thread
*thread
= NULL
;
2856 struct desktop
*desktop
;
2857 struct msg_queue
*queue
= get_current_queue();
2859 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2860 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2861 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2862 reply
->send_msg_new
= FALSE
;
2864 if (is_top_level_window( req
->handle
) &&
2865 ((thread
= get_window_thread( req
->handle
))) &&
2866 (thread
->queue
->input
->desktop
== desktop
))
2868 set_foreground_input( desktop
, thread
->queue
->input
);
2869 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2871 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2873 if (thread
) release_object( thread
);
2874 release_object( desktop
);
2878 /* set the current thread focus window */
2879 DECL_HANDLER(set_focus_window
)
2881 struct msg_queue
*queue
= get_current_queue();
2883 reply
->previous
= 0;
2884 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2886 reply
->previous
= queue
->input
->focus
;
2887 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2892 /* set the current thread active window */
2893 DECL_HANDLER(set_active_window
)
2895 struct msg_queue
*queue
= get_current_queue();
2897 reply
->previous
= 0;
2898 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2900 if (!req
->handle
|| make_window_active( req
->handle
))
2902 reply
->previous
= queue
->input
->active
;
2903 queue
->input
->active
= get_user_full_handle( req
->handle
);
2905 else set_error( STATUS_INVALID_HANDLE
);
2910 /* set the current thread capture window */
2911 DECL_HANDLER(set_capture_window
)
2913 struct msg_queue
*queue
= get_current_queue();
2915 reply
->previous
= reply
->full_handle
= 0;
2916 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2918 struct thread_input
*input
= queue
->input
;
2920 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2921 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2923 set_error(STATUS_ACCESS_DENIED
);
2926 reply
->previous
= input
->capture
;
2927 input
->capture
= get_user_full_handle( req
->handle
);
2928 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2929 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2930 reply
->full_handle
= input
->capture
;
2935 /* Set the current thread caret window */
2936 DECL_HANDLER(set_caret_window
)
2938 struct msg_queue
*queue
= get_current_queue();
2940 reply
->previous
= 0;
2941 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2943 struct thread_input
*input
= queue
->input
;
2945 reply
->previous
= input
->caret
;
2946 reply
->old_rect
= input
->caret_rect
;
2947 reply
->old_hide
= input
->caret_hide
;
2948 reply
->old_state
= input
->caret_state
;
2950 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2951 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2952 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2957 /* Set the current thread caret information */
2958 DECL_HANDLER(set_caret_info
)
2960 struct msg_queue
*queue
= get_current_queue();
2961 struct thread_input
*input
;
2964 input
= queue
->input
;
2965 reply
->full_handle
= input
->caret
;
2966 reply
->old_rect
= input
->caret_rect
;
2967 reply
->old_hide
= input
->caret_hide
;
2968 reply
->old_state
= input
->caret_state
;
2970 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2972 set_error( STATUS_ACCESS_DENIED
);
2975 if (req
->flags
& SET_CARET_POS
)
2977 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2978 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2979 input
->caret_rect
.left
= req
->x
;
2980 input
->caret_rect
.top
= req
->y
;
2982 if (req
->flags
& SET_CARET_HIDE
)
2984 input
->caret_hide
+= req
->hide
;
2985 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2987 if (req
->flags
& SET_CARET_STATE
)
2989 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2990 else input
->caret_state
= !!req
->state
;
2995 /* get the time of the last input event */
2996 DECL_HANDLER(get_last_input_time
)
2998 reply
->time
= last_input_time
;
3001 /* set/get the current cursor */
3002 DECL_HANDLER(set_cursor
)
3004 struct msg_queue
*queue
= get_current_queue();
3005 struct thread_input
*input
;
3008 input
= queue
->input
;
3010 reply
->prev_handle
= input
->cursor
;
3011 reply
->prev_count
= input
->cursor_count
;
3012 reply
->prev_x
= input
->desktop
->cursor
.x
;
3013 reply
->prev_y
= input
->desktop
->cursor
.y
;
3015 if (req
->flags
& SET_CURSOR_HANDLE
)
3017 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
3019 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
3022 input
->cursor
= req
->handle
;
3024 if (req
->flags
& SET_CURSOR_COUNT
)
3026 queue
->cursor_count
+= req
->show_count
;
3027 input
->cursor_count
+= req
->show_count
;
3029 if (req
->flags
& SET_CURSOR_POS
)
3031 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
3033 if (req
->flags
& (SET_CURSOR_CLIP
| SET_CURSOR_NOCLIP
))
3035 struct desktop
*desktop
= input
->desktop
;
3037 /* only the desktop owner can set the message */
3038 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
3039 desktop
->cursor
.clip_msg
= req
->clip_msg
;
3041 set_clip_rectangle( desktop
, (req
->flags
& SET_CURSOR_NOCLIP
) ? NULL
: &req
->clip
);
3044 reply
->new_x
= input
->desktop
->cursor
.x
;
3045 reply
->new_y
= input
->desktop
->cursor
.y
;
3046 reply
->new_clip
= input
->desktop
->cursor
.clip
;
3047 reply
->last_change
= input
->desktop
->cursor
.last_change
;
3050 DECL_HANDLER(update_rawinput_devices
)
3052 const struct rawinput_device
*devices
= get_req_data();
3053 unsigned int device_count
= get_req_data_size() / sizeof (*devices
);
3054 const struct rawinput_device_entry
*e
;
3057 for (i
= 0; i
< device_count
; ++i
)
3059 update_rawinput_device(&devices
[i
]);
3062 e
= find_rawinput_device( 1, 2 );
3063 current
->process
->rawinput_mouse
= e
? &e
->device
: NULL
;
3064 e
= find_rawinput_device( 1, 6 );
3065 current
->process
->rawinput_kbd
= e
? &e
->device
: NULL
;