wined3d: Store the destination as texture + sub-resource index in struct wined3d_over...
[wine.git] / dlls / vdmdbg / Makefile.in
blob605eef40ca17d96880fa644e4d97d73d12d6fe95
1 MODULE = vdmdbg.dll
2 IMPORTLIB = vdmdbg
4 C_SRCS = \
5 vdmdbg.c