d3d11: Implement d3d11_immediate_context_OMSetDepthStencilState().
[wine.git] / dlls / vwin32.vxd / vwin32.vxd.spec
blob8cd3059b8e74b2d923cb1c1e4b93dbb55355eba3
1 @ stdcall DeviceIoControl(long ptr long ptr long ptr ptr) VWIN32_DeviceIoControl
2 @ stdcall VxDCall(long ptr) VWIN32_VxDCall