d3d11: Implement d3d11_immediate_context_OMSetDepthStencilState().
[wine.git] / dlls / msasn1 / main.c
blob81f246a65644f499cb28ee2f99bd98432802d763
1 /*
2 * Copyright 2014 Austin English
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include <stdarg.h>
23 #include "windef.h"
24 #include "winbase.h"
25 #include "msasn1.h"
27 BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
30 switch (reason)
32 case DLL_WINE_PREATTACH:
33 return FALSE; /* prefer native version */
34 case DLL_PROCESS_ATTACH:
35 DisableThreadLibraryCalls(instance);
36 break;
39 return TRUE;