d3d11: Implement d3d11_immediate_context_OMSetDepthStencilState().
[wine.git] / dlls / d3dx9_36 / d3dx9_36_main.c
blob04c187799c27568de7c9bdfa8f9aab701c8630ab
1 /*
2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
5 * Copyright (C) 2008 Tony Wasserka
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #include "initguid.h"
27 #include "d3dx9_private.h"
29 /***********************************************************************
30 * DllMain.
32 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
34 switch(reason)
36 case DLL_WINE_PREATTACH:
37 return FALSE; /* prefer native version */
38 case DLL_PROCESS_ATTACH:
39 DisableThreadLibraryCalls(inst);
40 break;
42 return TRUE;
45 /***********************************************************************
46 * D3DXCheckVersion
47 * Checks whether we are compiling against the correct d3d and d3dx library.
49 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
51 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==36)
52 return TRUE;
53 else
54 return FALSE;
57 /***********************************************************************
58 * D3DXDebugMute
59 * Returns always FALSE for us.
61 BOOL WINAPI D3DXDebugMute(BOOL mute)
63 return FALSE;
66 /***********************************************************************
67 * D3DXGetDriverLevel.
68 * Returns always 900 (DX 9) for us
70 UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device)
72 return 900;