2 * Copyright 2002-2003 The wine-d3d team
3 * Copyright 2002-2003 Jason Edmeades
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2005 Oliver Stieber
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2006 Stefan Dösinger for CodeWeavers
8 * Copyright 2007 Henri Verbeet
9 * Copyright 2008 Henri Verbeet for CodeWeavers
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
29 typedef HANDLE HMONITOR
;
31 typedef struct _RGNDATAHEADER
40 typedef struct _RGNDATA
47 cpp_quote
("#define WINED3D_OK S_OK")
49 const UINT _FACWINED3D
= 0x876;
50 cpp_quote
("#define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)")
51 cpp_quote
("#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)")
53 cpp_quote
("#define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)")
54 cpp_quote
("#define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)")
55 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)")
56 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)")
57 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)")
58 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)")
59 cpp_quote
("#define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)")
60 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)")
61 cpp_quote
("#define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)")
62 cpp_quote
("#define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)")
63 cpp_quote
("#define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)")
64 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)")
65 cpp_quote
("#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)")
66 cpp_quote
("#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)")
67 cpp_quote
("#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)")
68 cpp_quote
("#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)")
69 cpp_quote
("#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)")
70 cpp_quote
("#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)")
71 cpp_quote
("#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)")
72 cpp_quote
("#define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)")
73 cpp_quote
("#define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)")
74 cpp_quote
("#define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)")
75 cpp_quote
("#define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)")
76 cpp_quote
("#define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)")
77 cpp_quote
("#define WINEDDERR_NOTLOCKED MAKE_WINED3DHRESULT(584)")
78 cpp_quote
("#define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)")
79 cpp_quote
("#define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)")
80 cpp_quote
("#define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)")
81 cpp_quote
("#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)")
82 cpp_quote
("#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)")
83 cpp_quote
("#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)")
84 cpp_quote
("#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)")
86 typedef DWORD WINED3DCOLOR
;
88 typedef enum _WINED3DLIGHTTYPE
90 WINED3DLIGHT_POINT
= 1,
91 WINED3DLIGHT_SPOT
= 2,
92 WINED3DLIGHT_DIRECTIONAL
= 3,
93 WINED3DLIGHT_PARALLELPOINT
= 4, /* D3D7 */
94 WINED3DLIGHT_GLSPOT
= 5, /* D3D7 */
95 WINED3DLIGHT_FORCE_DWORD
= 0x7fffffff
98 typedef enum _WINED3DPRIMITIVETYPE
100 WINED3DPT_UNDEFINED
= 0,
101 WINED3DPT_POINTLIST
= 1,
102 WINED3DPT_LINELIST
= 2,
103 WINED3DPT_LINESTRIP
= 3,
104 WINED3DPT_TRIANGLELIST
= 4,
105 WINED3DPT_TRIANGLESTRIP
= 5,
106 WINED3DPT_TRIANGLEFAN
= 6,
107 WINED3DPT_LINELIST_ADJ
= 10,
108 WINED3DPT_LINESTRIP_ADJ
= 11,
109 WINED3DPT_TRIANGLELIST_ADJ
= 12,
110 WINED3DPT_TRIANGLESTRIP_ADJ
= 13,
111 WINED3DPT_FORCE_DWORD
= 0x7fffffff
112 } WINED3DPRIMITIVETYPE
;
114 typedef enum _WINED3DDEVTYPE
116 WINED3DDEVTYPE_HAL
= 1,
117 WINED3DDEVTYPE_REF
= 2,
118 WINED3DDEVTYPE_SW
= 3,
119 WINED3DDEVTYPE_NULLREF
= 4,
120 WINED3DDEVTYPE_FORCE_DWORD
= 0xffffffff
123 typedef enum _WINED3DDEGREETYPE
125 WINED3DDEGREE_LINEAR
= 1,
126 WINED3DDEGREE_QUADRATIC
= 2,
127 WINED3DDEGREE_CUBIC
= 3,
128 WINED3DDEGREE_QUINTIC
= 5,
129 WINED3DDEGREE_FORCE_DWORD
= 0x7fffffff
132 typedef enum _WINED3DFORMAT
146 WINED3DFMT_A2R10G10B10
,
154 WINED3DFMT_W11V11U10
,
155 WINED3DFMT_A2W10V10U10
,
156 WINED3DFMT_D16_LOCKABLE
,
163 WINED3DFMT_D32F_LOCKABLE
,
165 WINED3DFMT_VERTEXDATA
,
168 WINED3DFMT_R32G32B32A32_TYPELESS
,
169 WINED3DFMT_R32G32B32A32_FLOAT
,
170 WINED3DFMT_R32G32B32A32_UINT
,
171 WINED3DFMT_R32G32B32A32_SINT
,
172 WINED3DFMT_R32G32B32_TYPELESS
,
173 WINED3DFMT_R32G32B32_FLOAT
,
174 WINED3DFMT_R32G32B32_UINT
,
175 WINED3DFMT_R32G32B32_SINT
,
176 WINED3DFMT_R16G16B16A16_TYPELESS
,
177 WINED3DFMT_R16G16B16A16_FLOAT
,
178 WINED3DFMT_R16G16B16A16_UNORM
,
179 WINED3DFMT_R16G16B16A16_UINT
,
180 WINED3DFMT_R16G16B16A16_SNORM
,
181 WINED3DFMT_R16G16B16A16_SINT
,
182 WINED3DFMT_R32G32_TYPELESS
,
183 WINED3DFMT_R32G32_FLOAT
,
184 WINED3DFMT_R32G32_UINT
,
185 WINED3DFMT_R32G32_SINT
,
186 WINED3DFMT_R32G8X24_TYPELESS
,
187 WINED3DFMT_D32_FLOAT_S8X24_UINT
,
188 WINED3DFMT_R32_FLOAT_X8X24_TYPELESS
,
189 WINED3DFMT_X32_TYPELESS_G8X24_UINT
,
190 WINED3DFMT_R10G10B10A2_TYPELESS
,
191 WINED3DFMT_R10G10B10A2_UNORM
,
192 WINED3DFMT_R10G10B10A2_UINT
,
193 WINED3DFMT_R10G10B10A2_SNORM
,
194 WINED3DFMT_R11G11B10_FLOAT
,
195 WINED3DFMT_R8G8B8A8_TYPELESS
,
196 WINED3DFMT_R8G8B8A8_UNORM
,
197 WINED3DFMT_R8G8B8A8_UNORM_SRGB
,
198 WINED3DFMT_R8G8B8A8_UINT
,
199 WINED3DFMT_R8G8B8A8_SNORM
,
200 WINED3DFMT_R8G8B8A8_SINT
,
201 WINED3DFMT_R16G16_TYPELESS
,
202 WINED3DFMT_R16G16_FLOAT
,
203 WINED3DFMT_R16G16_UNORM
,
204 WINED3DFMT_R16G16_UINT
,
205 WINED3DFMT_R16G16_SNORM
,
206 WINED3DFMT_R16G16_SINT
,
207 WINED3DFMT_R32_TYPELESS
,
208 WINED3DFMT_D32_FLOAT
,
209 WINED3DFMT_R32_FLOAT
,
212 WINED3DFMT_R24G8_TYPELESS
,
213 WINED3DFMT_D24_UNORM_S8_UINT
,
214 WINED3DFMT_R24_UNORM_X8_TYPELESS
,
215 WINED3DFMT_X24_TYPELESS_G8_UINT
,
216 WINED3DFMT_R8G8_TYPELESS
,
217 WINED3DFMT_R8G8_UNORM
,
218 WINED3DFMT_R8G8_UINT
,
219 WINED3DFMT_R8G8_SNORM
,
220 WINED3DFMT_R8G8_SINT
,
221 WINED3DFMT_R16_TYPELESS
,
222 WINED3DFMT_R16_FLOAT
,
223 WINED3DFMT_D16_UNORM
,
224 WINED3DFMT_R16_UNORM
,
226 WINED3DFMT_R16_SNORM
,
228 WINED3DFMT_R8_TYPELESS
,
235 WINED3DFMT_R9G9B9E5_SHAREDEXP
,
236 WINED3DFMT_R8G8_B8G8_UNORM
,
237 WINED3DFMT_G8R8_G8B8_UNORM
,
238 WINED3DFMT_BC1_TYPELESS
,
239 WINED3DFMT_BC1_UNORM
,
240 WINED3DFMT_BC1_UNORM_SRGB
,
241 WINED3DFMT_BC2_TYPELESS
,
242 WINED3DFMT_BC2_UNORM
,
243 WINED3DFMT_BC2_UNORM_SRGB
,
244 WINED3DFMT_BC3_TYPELESS
,
245 WINED3DFMT_BC3_UNORM
,
246 WINED3DFMT_BC3_UNORM_SRGB
,
247 WINED3DFMT_BC4_TYPELESS
,
248 WINED3DFMT_BC4_UNORM
,
249 WINED3DFMT_BC4_SNORM
,
250 WINED3DFMT_BC5_TYPELESS
,
251 WINED3DFMT_BC5_UNORM
,
252 WINED3DFMT_BC5_SNORM
,
253 WINED3DFMT_B5G6R5_UNORM
,
254 WINED3DFMT_B5G5R5A1_UNORM
,
255 WINED3DFMT_B8G8R8A8_UNORM
,
256 WINED3DFMT_B8G8R8X8_UNORM
,
258 WINED3DFMT_FORCE_DWORD
= 0xffffffff
260 cpp_quote
("#define WINEMAKEFOURCC(ch0, ch1, ch2, ch3) \\")
261 cpp_quote
(" ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \\")
262 cpp_quote
(" ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))")
263 cpp_quote
("#define WINED3DFMT_UYVY WINEMAKEFOURCC('U', 'Y', 'V', 'Y')")
264 cpp_quote
("#define WINED3DFMT_YUY2 WINEMAKEFOURCC('Y', 'U', 'Y', '2')")
265 cpp_quote
("#define WINED3DFMT_YV12 WINEMAKEFOURCC('Y', 'V', '1', '2')")
266 cpp_quote
("#define WINED3DFMT_DXT1 WINEMAKEFOURCC('D', 'X', 'T', '1')")
267 cpp_quote
("#define WINED3DFMT_DXT2 WINEMAKEFOURCC('D', 'X', 'T', '2')")
268 cpp_quote
("#define WINED3DFMT_DXT3 WINEMAKEFOURCC('D', 'X', 'T', '3')")
269 cpp_quote
("#define WINED3DFMT_DXT4 WINEMAKEFOURCC('D', 'X', 'T', '4')")
270 cpp_quote
("#define WINED3DFMT_DXT5 WINEMAKEFOURCC('D', 'X', 'T', '5')")
271 cpp_quote
("#define WINED3DFMT_MULTI2_ARGB8 WINEMAKEFOURCC('M', 'E', 'T', '1')")
272 cpp_quote
("#define WINED3DFMT_G8R8_G8B8 WINEMAKEFOURCC('G', 'R', 'G', 'B')")
273 cpp_quote
("#define WINED3DFMT_R8G8_B8G8 WINEMAKEFOURCC('R', 'G', 'B', 'G')")
274 /* Vendor specific formats */
275 cpp_quote
("#define WINED3DFMT_ATI2N WINEMAKEFOURCC('A', 'T', 'I', '2')")
276 cpp_quote
("#define WINED3DFMT_NVHU WINEMAKEFOURCC('N', 'V', 'H', 'U')")
277 cpp_quote
("#define WINED3DFMT_NVHS WINEMAKEFOURCC('N', 'V', 'H', 'S')")
279 typedef enum _WINED3DRENDERSTATETYPE
281 WINED3DRS_TEXTUREHANDLE
= 1, /* d3d7 */
282 WINED3DRS_ANTIALIAS
= 2, /* d3d7 */
283 WINED3DRS_TEXTUREADDRESS
= 3, /* d3d7 */
284 WINED3DRS_TEXTUREPERSPECTIVE
= 4, /* d3d7 */
285 WINED3DRS_WRAPU
= 5, /* d3d7 */
286 WINED3DRS_WRAPV
= 6, /* d3d7 */
287 WINED3DRS_ZENABLE
= 7,
288 WINED3DRS_FILLMODE
= 8,
289 WINED3DRS_SHADEMODE
= 9,
290 WINED3DRS_LINEPATTERN
= 10, /* d3d7, d3d8 */
291 WINED3DRS_MONOENABLE
= 11, /* d3d7 */
292 WINED3DRS_ROP2
= 12, /* d3d7 */
293 WINED3DRS_PLANEMASK
= 13, /* d3d7 */
294 WINED3DRS_ZWRITEENABLE
= 14,
295 WINED3DRS_ALPHATESTENABLE
= 15,
296 WINED3DRS_LASTPIXEL
= 16,
297 WINED3DRS_TEXTUREMAG
= 17, /* d3d7 */
298 WINED3DRS_TEXTUREMIN
= 18, /* d3d7 */
299 WINED3DRS_SRCBLEND
= 19,
300 WINED3DRS_DESTBLEND
= 20,
301 WINED3DRS_TEXTUREMAPBLEND
= 21, /* d3d7 */
302 WINED3DRS_CULLMODE
= 22,
303 WINED3DRS_ZFUNC
= 23,
304 WINED3DRS_ALPHAREF
= 24,
305 WINED3DRS_ALPHAFUNC
= 25,
306 WINED3DRS_DITHERENABLE
= 26,
307 WINED3DRS_ALPHABLENDENABLE
= 27,
308 WINED3DRS_FOGENABLE
= 28,
309 WINED3DRS_SPECULARENABLE
= 29,
310 WINED3DRS_ZVISIBLE
= 30, /* d3d7, d3d8 */
311 WINED3DRS_SUBPIXEL
= 31, /* d3d7 */
312 WINED3DRS_SUBPIXELX
= 32, /* d3d7 */
313 WINED3DRS_STIPPLEDALPHA
= 33, /* d3d7 */
314 WINED3DRS_FOGCOLOR
= 34,
315 WINED3DRS_FOGTABLEMODE
= 35,
316 WINED3DRS_FOGSTART
= 36,
317 WINED3DRS_FOGEND
= 37,
318 WINED3DRS_FOGDENSITY
= 38,
319 WINED3DRS_STIPPLEENABLE
= 39, /* d3d7 */
320 WINED3DRS_EDGEANTIALIAS
= 40, /* d3d7, d3d8 */
321 WINED3DRS_COLORKEYENABLE
= 41, /* d3d7 */
322 WINED3DRS_BORDERCOLOR
= 43, /* d3d7 */
323 WINED3DRS_TEXTUREADDRESSU
= 44, /* d3d7 */
324 WINED3DRS_TEXTUREADDRESSV
= 45, /* d3d7 */
325 WINED3DRS_MIPMAPLODBIAS
= 46, /* d3d7 */
326 WINED3DRS_ZBIAS
= 47, /* d3d7, d3d8 */
327 WINED3DRS_RANGEFOGENABLE
= 48,
328 WINED3DRS_ANISOTROPY
= 49, /* d3d7 */
329 WINED3DRS_FLUSHBATCH
= 50, /* d3d7 */
330 WINED3DRS_TRANSLUCENTSORTINDEPENDENT
= 51, /* d3d7 */
331 WINED3DRS_STENCILENABLE
= 52,
332 WINED3DRS_STENCILFAIL
= 53,
333 WINED3DRS_STENCILZFAIL
= 54,
334 WINED3DRS_STENCILPASS
= 55,
335 WINED3DRS_STENCILFUNC
= 56,
336 WINED3DRS_STENCILREF
= 57,
337 WINED3DRS_STENCILMASK
= 58,
338 WINED3DRS_STENCILWRITEMASK
= 59,
339 WINED3DRS_TEXTUREFACTOR
= 60,
340 WINED3DRS_STIPPLEPATTERN00
= 64,
341 WINED3DRS_STIPPLEPATTERN01
= 65,
342 WINED3DRS_STIPPLEPATTERN02
= 66,
343 WINED3DRS_STIPPLEPATTERN03
= 67,
344 WINED3DRS_STIPPLEPATTERN04
= 68,
345 WINED3DRS_STIPPLEPATTERN05
= 69,
346 WINED3DRS_STIPPLEPATTERN06
= 70,
347 WINED3DRS_STIPPLEPATTERN07
= 71,
348 WINED3DRS_STIPPLEPATTERN08
= 72,
349 WINED3DRS_STIPPLEPATTERN09
= 73,
350 WINED3DRS_STIPPLEPATTERN10
= 74,
351 WINED3DRS_STIPPLEPATTERN11
= 75,
352 WINED3DRS_STIPPLEPATTERN12
= 76,
353 WINED3DRS_STIPPLEPATTERN13
= 77,
354 WINED3DRS_STIPPLEPATTERN14
= 78,
355 WINED3DRS_STIPPLEPATTERN15
= 79,
356 WINED3DRS_STIPPLEPATTERN16
= 80,
357 WINED3DRS_STIPPLEPATTERN17
= 81,
358 WINED3DRS_STIPPLEPATTERN18
= 82,
359 WINED3DRS_STIPPLEPATTERN19
= 83,
360 WINED3DRS_STIPPLEPATTERN20
= 84,
361 WINED3DRS_STIPPLEPATTERN21
= 85,
362 WINED3DRS_STIPPLEPATTERN22
= 86,
363 WINED3DRS_STIPPLEPATTERN23
= 87,
364 WINED3DRS_STIPPLEPATTERN24
= 88,
365 WINED3DRS_STIPPLEPATTERN25
= 89,
366 WINED3DRS_STIPPLEPATTERN26
= 90,
367 WINED3DRS_STIPPLEPATTERN27
= 91,
368 WINED3DRS_STIPPLEPATTERN28
= 92,
369 WINED3DRS_STIPPLEPATTERN29
= 93,
370 WINED3DRS_STIPPLEPATTERN30
= 94,
371 WINED3DRS_STIPPLEPATTERN31
= 95,
372 WINED3DRS_WRAP0
= 128,
373 WINED3DRS_WRAP1
= 129,
374 WINED3DRS_WRAP2
= 130,
375 WINED3DRS_WRAP3
= 131,
376 WINED3DRS_WRAP4
= 132,
377 WINED3DRS_WRAP5
= 133,
378 WINED3DRS_WRAP6
= 134,
379 WINED3DRS_WRAP7
= 135,
380 WINED3DRS_CLIPPING
= 136,
381 WINED3DRS_LIGHTING
= 137,
382 WINED3DRS_EXTENTS
= 138, /* d3d7 */
383 WINED3DRS_AMBIENT
= 139,
384 WINED3DRS_FOGVERTEXMODE
= 140,
385 WINED3DRS_COLORVERTEX
= 141,
386 WINED3DRS_LOCALVIEWER
= 142,
387 WINED3DRS_NORMALIZENORMALS
= 143,
388 WINED3DRS_COLORKEYBLENDENABLE
= 144, /* d3d7 */
389 WINED3DRS_DIFFUSEMATERIALSOURCE
= 145,
390 WINED3DRS_SPECULARMATERIALSOURCE
= 146,
391 WINED3DRS_AMBIENTMATERIALSOURCE
= 147,
392 WINED3DRS_EMISSIVEMATERIALSOURCE
= 148,
393 WINED3DRS_VERTEXBLEND
= 151,
394 WINED3DRS_CLIPPLANEENABLE
= 152,
395 WINED3DRS_SOFTWAREVERTEXPROCESSING
= 153, /* d3d8 */
396 WINED3DRS_POINTSIZE
= 154,
397 WINED3DRS_POINTSIZE_MIN
= 155,
398 WINED3DRS_POINTSPRITEENABLE
= 156,
399 WINED3DRS_POINTSCALEENABLE
= 157,
400 WINED3DRS_POINTSCALE_A
= 158,
401 WINED3DRS_POINTSCALE_B
= 159,
402 WINED3DRS_POINTSCALE_C
= 160,
403 WINED3DRS_MULTISAMPLEANTIALIAS
= 161,
404 WINED3DRS_MULTISAMPLEMASK
= 162,
405 WINED3DRS_PATCHEDGESTYLE
= 163,
406 WINED3DRS_PATCHSEGMENTS
= 164, /* d3d8 */
407 WINED3DRS_DEBUGMONITORTOKEN
= 165,
408 WINED3DRS_POINTSIZE_MAX
= 166,
409 WINED3DRS_INDEXEDVERTEXBLENDENABLE
= 167,
410 WINED3DRS_COLORWRITEENABLE
= 168,
411 WINED3DRS_TWEENFACTOR
= 170,
412 WINED3DRS_BLENDOP
= 171,
413 WINED3DRS_POSITIONORDER
= 172,
414 WINED3DRS_NORMALORDER
= 173,
415 WINED3DRS_POSITIONDEGREE
= 172,
416 WINED3DRS_NORMALDEGREE
= 173,
417 WINED3DRS_SCISSORTESTENABLE
= 174,
418 WINED3DRS_SLOPESCALEDEPTHBIAS
= 175,
419 WINED3DRS_ANTIALIASEDLINEENABLE
= 176,
420 WINED3DRS_MINTESSELLATIONLEVEL
= 178,
421 WINED3DRS_MAXTESSELLATIONLEVEL
= 179,
422 WINED3DRS_ADAPTIVETESS_X
= 180,
423 WINED3DRS_ADAPTIVETESS_Y
= 181,
424 WINED3DRS_ADAPTIVETESS_Z
= 182,
425 WINED3DRS_ADAPTIVETESS_W
= 183,
426 WINED3DRS_ENABLEADAPTIVETESSELLATION
= 184,
427 WINED3DRS_TWOSIDEDSTENCILMODE
= 185,
428 WINED3DRS_CCW_STENCILFAIL
= 186,
429 WINED3DRS_CCW_STENCILZFAIL
= 187,
430 WINED3DRS_CCW_STENCILPASS
= 188,
431 WINED3DRS_CCW_STENCILFUNC
= 189,
432 WINED3DRS_COLORWRITEENABLE1
= 190,
433 WINED3DRS_COLORWRITEENABLE2
= 191,
434 WINED3DRS_COLORWRITEENABLE3
= 192,
435 WINED3DRS_BLENDFACTOR
= 193,
436 WINED3DRS_SRGBWRITEENABLE
= 194,
437 WINED3DRS_DEPTHBIAS
= 195,
438 WINED3DRS_WRAP8
= 198,
439 WINED3DRS_WRAP9
= 199,
440 WINED3DRS_WRAP10
= 200,
441 WINED3DRS_WRAP11
= 201,
442 WINED3DRS_WRAP12
= 202,
443 WINED3DRS_WRAP13
= 203,
444 WINED3DRS_WRAP14
= 204,
445 WINED3DRS_WRAP15
= 205,
446 WINED3DRS_SEPARATEALPHABLENDENABLE
= 206,
447 WINED3DRS_SRCBLENDALPHA
= 207,
448 WINED3DRS_DESTBLENDALPHA
= 208,
449 WINED3DRS_BLENDOPALPHA
= 209,
450 WINED3DRS_FORCE_DWORD
= 0x7fffffff
451 } WINED3DRENDERSTATETYPE
;
452 const UINT WINEHIGHEST_RENDER_STATE
= WINED3DRS_BLENDOPALPHA
;
454 typedef enum _WINED3DBLEND
456 WINED3DBLEND_ZERO
= 1,
457 WINED3DBLEND_ONE
= 2,
458 WINED3DBLEND_SRCCOLOR
= 3,
459 WINED3DBLEND_INVSRCCOLOR
= 4,
460 WINED3DBLEND_SRCALPHA
= 5,
461 WINED3DBLEND_INVSRCALPHA
= 6,
462 WINED3DBLEND_DESTALPHA
= 7,
463 WINED3DBLEND_INVDESTALPHA
= 8,
464 WINED3DBLEND_DESTCOLOR
= 9,
465 WINED3DBLEND_INVDESTCOLOR
= 10,
466 WINED3DBLEND_SRCALPHASAT
= 11,
467 WINED3DBLEND_BOTHSRCALPHA
= 12,
468 WINED3DBLEND_BOTHINVSRCALPHA
= 13,
469 WINED3DBLEND_BLENDFACTOR
= 14,
470 WINED3DBLEND_INVBLENDFACTOR
= 15,
471 WINED3DBLEND_FORCE_DWORD
= 0x7fffffff
474 typedef enum _WINED3DBLENDOP
476 WINED3DBLENDOP_ADD
= 1,
477 WINED3DBLENDOP_SUBTRACT
= 2,
478 WINED3DBLENDOP_REVSUBTRACT
= 3,
479 WINED3DBLENDOP_MIN
= 4,
480 WINED3DBLENDOP_MAX
= 5,
481 WINED3DBLENDOP_FORCE_DWORD
= 0x7fffffff
484 typedef enum _WINED3DVERTEXBLENDFLAGS
486 WINED3DVBF_DISABLE
= 0,
487 WINED3DVBF_1WEIGHTS
= 1,
488 WINED3DVBF_2WEIGHTS
= 2,
489 WINED3DVBF_3WEIGHTS
= 3,
490 WINED3DVBF_TWEENING
= 255,
491 WINED3DVBF_0WEIGHTS
= 256
492 } WINED3DVERTEXBLENDFLAGS
;
494 typedef enum _WINED3DCMPFUNC
496 WINED3DCMP_NEVER
= 1,
498 WINED3DCMP_EQUAL
= 3,
499 WINED3DCMP_LESSEQUAL
= 4,
500 WINED3DCMP_GREATER
= 5,
501 WINED3DCMP_NOTEQUAL
= 6,
502 WINED3DCMP_GREATEREQUAL
= 7,
503 WINED3DCMP_ALWAYS
= 8,
504 WINED3DCMP_FORCE_DWORD
= 0x7fffffff
507 typedef enum _WINED3DZBUFFERTYPE
512 WINED3DZB_FORCE_DWORD
= 0x7fffffff
513 } WINED3DZBUFFERTYPE
;
515 typedef enum _WINED3DFOGMODE
520 WINED3DFOG_LINEAR
= 3,
521 WINED3DFOG_FORCE_DWORD
= 0x7fffffff
524 typedef enum _WINED3DSHADEMODE
526 WINED3DSHADE_FLAT
= 1,
527 WINED3DSHADE_GOURAUD
= 2,
528 WINED3DSHADE_PHONG
= 3,
529 WINED3DSHADE_FORCE_DWORD
= 0x7fffffff
532 typedef enum _WINED3DFILLMODE
534 WINED3DFILL_POINT
= 1,
535 WINED3DFILL_WIREFRAME
= 2,
536 WINED3DFILL_SOLID
= 3,
537 WINED3DFILL_FORCE_DWORD
= 0x7fffffff
540 typedef enum _WINED3DCULL
542 WINED3DCULL_NONE
= 1,
545 WINED3DCULL_FORCE_DWORD
= 0x7fffffff
548 typedef enum _WINED3DSTENCILOP
550 WINED3DSTENCILOP_KEEP
= 1,
551 WINED3DSTENCILOP_ZERO
= 2,
552 WINED3DSTENCILOP_REPLACE
= 3,
553 WINED3DSTENCILOP_INCRSAT
= 4,
554 WINED3DSTENCILOP_DECRSAT
= 5,
555 WINED3DSTENCILOP_INVERT
= 6,
556 WINED3DSTENCILOP_INCR
= 7,
557 WINED3DSTENCILOP_DECR
= 8,
558 WINED3DSTENCILOP_FORCE_DWORD
= 0x7fffffff
561 typedef enum _WINED3DMATERIALCOLORSOURCE
563 WINED3DMCS_MATERIAL
= 0,
564 WINED3DMCS_COLOR1
= 1,
565 WINED3DMCS_COLOR2
= 2,
566 WINED3DMCS_FORCE_DWORD
= 0x7fffffff
567 } WINED3DMATERIALCOLORSOURCE
;
569 typedef enum _WINED3DPATCHEDGESTYLE
571 WINED3DPATCHEDGE_DISCRETE
= 0,
572 WINED3DPATCHEDGE_CONTINUOUS
= 1,
573 WINED3DPATCHEDGE_FORCE_DWORD
= 0x7fffffff
574 } WINED3DPATCHEDGESTYLE
;
576 typedef enum _WINED3DBACKBUFFER_TYPE
578 WINED3DBACKBUFFER_TYPE_MONO
= 0,
579 WINED3DBACKBUFFER_TYPE_LEFT
= 1,
580 WINED3DBACKBUFFER_TYPE_RIGHT
= 2,
581 WINED3DBACKBUFFER_TYPE_FORCE_DWORD
= 0x7fffffff
582 } WINED3DBACKBUFFER_TYPE
;
584 typedef enum _WINED3DSWAPEFFECT
586 WINED3DSWAPEFFECT_DISCARD
= 1,
587 WINED3DSWAPEFFECT_FLIP
= 2,
588 WINED3DSWAPEFFECT_COPY
= 3,
589 WINED3DSWAPEFFECT_COPY_VSYNC
= 4,
590 WINED3DSWAPEFFECT_FORCE_DWORD
= 0xffffffff
593 typedef enum _WINED3DSAMPLERSTATETYPE
595 WINED3DSAMP_ADDRESSU
= 1,
596 WINED3DSAMP_ADDRESSV
= 2,
597 WINED3DSAMP_ADDRESSW
= 3,
598 WINED3DSAMP_BORDERCOLOR
= 4,
599 WINED3DSAMP_MAGFILTER
= 5,
600 WINED3DSAMP_MINFILTER
= 6,
601 WINED3DSAMP_MIPFILTER
= 7,
602 WINED3DSAMP_MIPMAPLODBIAS
= 8,
603 WINED3DSAMP_MAXMIPLEVEL
= 9,
604 WINED3DSAMP_MAXANISOTROPY
= 10,
605 WINED3DSAMP_SRGBTEXTURE
= 11,
606 WINED3DSAMP_ELEMENTINDEX
= 12,
607 WINED3DSAMP_DMAPOFFSET
= 13,
608 WINED3DSAMP_FORCE_DWORD
= 0x7fffffff,
609 } WINED3DSAMPLERSTATETYPE
;
610 const UINT WINED3D_HIGHEST_SAMPLER_STATE
= WINED3DSAMP_DMAPOFFSET
;
612 typedef enum _WINED3DMULTISAMPLE_TYPE
614 WINED3DMULTISAMPLE_NONE
= 0,
615 WINED3DMULTISAMPLE_NONMASKABLE
= 1,
616 WINED3DMULTISAMPLE_2_SAMPLES
= 2,
617 WINED3DMULTISAMPLE_3_SAMPLES
= 3,
618 WINED3DMULTISAMPLE_4_SAMPLES
= 4,
619 WINED3DMULTISAMPLE_5_SAMPLES
= 5,
620 WINED3DMULTISAMPLE_6_SAMPLES
= 6,
621 WINED3DMULTISAMPLE_7_SAMPLES
= 7,
622 WINED3DMULTISAMPLE_8_SAMPLES
= 8,
623 WINED3DMULTISAMPLE_9_SAMPLES
= 9,
624 WINED3DMULTISAMPLE_10_SAMPLES
= 10,
625 WINED3DMULTISAMPLE_11_SAMPLES
= 11,
626 WINED3DMULTISAMPLE_12_SAMPLES
= 12,
627 WINED3DMULTISAMPLE_13_SAMPLES
= 13,
628 WINED3DMULTISAMPLE_14_SAMPLES
= 14,
629 WINED3DMULTISAMPLE_15_SAMPLES
= 15,
630 WINED3DMULTISAMPLE_16_SAMPLES
= 16,
631 WINED3DMULTISAMPLE_FORCE_DWORD
= 0xffffffff
632 } WINED3DMULTISAMPLE_TYPE
;
634 typedef enum _WINED3DTEXTURESTAGESTATETYPE
636 WINED3DTSS_COLOROP
= 0,
637 WINED3DTSS_COLORARG1
= 1,
638 WINED3DTSS_COLORARG2
= 2,
639 WINED3DTSS_ALPHAOP
= 3,
640 WINED3DTSS_ALPHAARG1
= 4,
641 WINED3DTSS_ALPHAARG2
= 5,
642 WINED3DTSS_BUMPENVMAT00
= 6,
643 WINED3DTSS_BUMPENVMAT01
= 7,
644 WINED3DTSS_BUMPENVMAT10
= 8,
645 WINED3DTSS_BUMPENVMAT11
= 9,
646 WINED3DTSS_TEXCOORDINDEX
= 10,
647 WINED3DTSS_BUMPENVLSCALE
= 11,
648 WINED3DTSS_BUMPENVLOFFSET
= 12,
649 WINED3DTSS_TEXTURETRANSFORMFLAGS
= 13,
650 WINED3DTSS_COLORARG0
= 14,
651 WINED3DTSS_ALPHAARG0
= 15,
652 WINED3DTSS_RESULTARG
= 16,
653 WINED3DTSS_CONSTANT
= 17,
654 WINED3DTSS_FORCE_DWORD
= 0x7fffffff
655 } WINED3DTEXTURESTAGESTATETYPE
;
656 const UINT WINED3D_HIGHEST_TEXTURE_STATE
= WINED3DTSS_CONSTANT
;
658 typedef enum _WINED3DTEXTURETRANSFORMFLAGS
660 WINED3DTTFF_DISABLE
= 0,
661 WINED3DTTFF_COUNT1
= 1,
662 WINED3DTTFF_COUNT2
= 2,
663 WINED3DTTFF_COUNT3
= 3,
664 WINED3DTTFF_COUNT4
= 4,
665 WINED3DTTFF_PROJECTED
= 256,
666 WINED3DTTFF_FORCE_DWORD
= 0x7fffffff
667 } WINED3DTEXTURETRANSFORMFLAGS
;
669 typedef enum _WINED3DTEXTUREOP
671 WINED3DTOP_DISABLE
= 1,
672 WINED3DTOP_SELECTARG1
= 2,
673 WINED3DTOP_SELECTARG2
= 3,
674 WINED3DTOP_MODULATE
= 4,
675 WINED3DTOP_MODULATE2X
= 5,
676 WINED3DTOP_MODULATE4X
= 6,
678 WINED3DTOP_ADDSIGNED
= 8,
679 WINED3DTOP_ADDSIGNED2X
= 9,
680 WINED3DTOP_SUBTRACT
= 10,
681 WINED3DTOP_ADDSMOOTH
= 11,
682 WINED3DTOP_BLENDDIFFUSEALPHA
= 12,
683 WINED3DTOP_BLENDTEXTUREALPHA
= 13,
684 WINED3DTOP_BLENDFACTORALPHA
= 14,
685 WINED3DTOP_BLENDTEXTUREALPHAPM
= 15,
686 WINED3DTOP_BLENDCURRENTALPHA
= 16,
687 WINED3DTOP_PREMODULATE
= 17,
688 WINED3DTOP_MODULATEALPHA_ADDCOLOR
= 18,
689 WINED3DTOP_MODULATECOLOR_ADDALPHA
= 19,
690 WINED3DTOP_MODULATEINVALPHA_ADDCOLOR
= 20,
691 WINED3DTOP_MODULATEINVCOLOR_ADDALPHA
= 21,
692 WINED3DTOP_BUMPENVMAP
= 22,
693 WINED3DTOP_BUMPENVMAPLUMINANCE
= 23,
694 WINED3DTOP_DOTPRODUCT3
= 24,
695 WINED3DTOP_MULTIPLYADD
= 25,
696 WINED3DTOP_LERP
= 26,
697 WINED3DTOP_FORCE_DWORD
= 0x7fffffff,
700 typedef enum _WINED3DTEXTUREADDRESS
702 WINED3DTADDRESS_WRAP
= 1,
703 WINED3DTADDRESS_MIRROR
= 2,
704 WINED3DTADDRESS_CLAMP
= 3,
705 WINED3DTADDRESS_BORDER
= 4,
706 WINED3DTADDRESS_MIRRORONCE
= 5,
707 WINED3DTADDRESS_FORCE_DWORD
= 0x7fffffff
708 } WINED3DTEXTUREADDRESS
;
710 typedef enum _WINED3DTRANSFORMSTATETYPE
713 WINED3DTS_PROJECTION
= 3,
714 WINED3DTS_TEXTURE0
= 16,
715 WINED3DTS_TEXTURE1
= 17,
716 WINED3DTS_TEXTURE2
= 18,
717 WINED3DTS_TEXTURE3
= 19,
718 WINED3DTS_TEXTURE4
= 20,
719 WINED3DTS_TEXTURE5
= 21,
720 WINED3DTS_TEXTURE6
= 22,
721 WINED3DTS_TEXTURE7
= 23,
722 WINED3DTS_FORCE_DWORD
= 0x7fffffff
723 } WINED3DTRANSFORMSTATETYPE
;
724 cpp_quote
("#define WINED3DTS_WORLD WINED3DTS_WORLDMATRIX(0)")
725 cpp_quote
("#define WINED3DTS_WORLD1 WINED3DTS_WORLDMATRIX(1)")
726 cpp_quote
("#define WINED3DTS_WORLD2 WINED3DTS_WORLDMATRIX(2)")
727 cpp_quote
("#define WINED3DTS_WORLD3 WINED3DTS_WORLDMATRIX(3)")
728 cpp_quote
("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
730 typedef enum _WINED3DBASISTYPE
732 WINED3DBASIS_BEZIER
= 0,
733 WINED3DBASIS_BSPLINE
= 1,
734 WINED3DBASIS_INTERPOLATE
= 2,
735 WINED3DBASIS_FORCE_DWORD
= 0x7fffffff
738 typedef enum _WINED3DCUBEMAP_FACES
740 WINED3DCUBEMAP_FACE_POSITIVE_X
= 0,
741 WINED3DCUBEMAP_FACE_NEGATIVE_X
= 1,
742 WINED3DCUBEMAP_FACE_POSITIVE_Y
= 2,
743 WINED3DCUBEMAP_FACE_NEGATIVE_Y
= 3,
744 WINED3DCUBEMAP_FACE_POSITIVE_Z
= 4,
745 WINED3DCUBEMAP_FACE_NEGATIVE_Z
= 5,
746 WINED3DCUBEMAP_FACE_FORCE_DWORD
= 0xffffffff
747 } WINED3DCUBEMAP_FACES
;
749 typedef enum _WINED3DTEXTUREFILTERTYPE
751 WINED3DTEXF_NONE
= 0,
752 WINED3DTEXF_POINT
= 1,
753 WINED3DTEXF_LINEAR
= 2,
754 WINED3DTEXF_ANISOTROPIC
= 3,
755 WINED3DTEXF_FLATCUBIC
= 4,
756 WINED3DTEXF_GAUSSIANCUBIC
= 5,
757 WINED3DTEXF_PYRAMIDALQUAD
= 6,
758 WINED3DTEXF_GAUSSIANQUAD
= 7,
759 WINED3DTEXF_FORCE_DWORD
= 0x7fffffff
760 } WINED3DTEXTUREFILTERTYPE
;
762 typedef enum _WINED3DRESOURCETYPE
764 WINED3DRTYPE_SURFACE
= 1,
765 WINED3DRTYPE_VOLUME
= 2,
766 WINED3DRTYPE_TEXTURE
= 3,
767 WINED3DRTYPE_VOLUMETEXTURE
= 4,
768 WINED3DRTYPE_CUBETEXTURE
= 5,
769 WINED3DRTYPE_BUFFER
= 6,
770 WINED3DRTYPE_FORCE_DWORD
= 0x7fffffff
771 } WINED3DRESOURCETYPE
;
772 const UINT WINED3DRTYPECOUNT
= WINED3DRTYPE_BUFFER
+ 1;
774 typedef enum _WINED3DPOOL
776 WINED3DPOOL_DEFAULT
= 0,
777 WINED3DPOOL_MANAGED
= 1,
778 WINED3DPOOL_SYSTEMMEM
= 2,
779 WINED3DPOOL_SCRATCH
= 3,
780 WINED3DPOOL_FORCE_DWORD
= 0x7fffffff
783 typedef enum _WINED3DQUERYTYPE
785 WINED3DQUERYTYPE_VCACHE
= 4,
786 WINED3DQUERYTYPE_RESOURCEMANAGER
= 5,
787 WINED3DQUERYTYPE_VERTEXSTATS
= 6,
788 WINED3DQUERYTYPE_EVENT
= 8,
789 WINED3DQUERYTYPE_OCCLUSION
= 9,
790 WINED3DQUERYTYPE_TIMESTAMP
= 10,
791 WINED3DQUERYTYPE_TIMESTAMPDISJOINT
= 11,
792 WINED3DQUERYTYPE_TIMESTAMPFREQ
= 12,
793 WINED3DQUERYTYPE_PIPELINETIMINGS
= 13,
794 WINED3DQUERYTYPE_INTERFACETIMINGS
= 14,
795 WINED3DQUERYTYPE_VERTEXTIMINGS
= 15,
796 WINED3DQUERYTYPE_PIXELTIMINGS
= 16,
797 WINED3DQUERYTYPE_BANDWIDTHTIMINGS
= 17,
798 WINED3DQUERYTYPE_CACHEUTILIZATION
= 18
801 const UINT WINED3DISSUE_BEGIN
= (1 << 1);
802 const UINT WINED3DISSUE_END
= (1 << 0);
803 const UINT WINED3DGETDATA_FLUSH
= (1 << 0);
805 typedef enum _WINED3DSTATEBLOCKTYPE
809 WINED3DSBT_PIXELSTATE
= 2,
810 WINED3DSBT_VERTEXSTATE
= 3,
811 WINED3DSBT_RECORDED
= 4, /* WineD3D private */
812 WINED3DSBT_FORCE_DWORD
= 0xffffffff
813 } WINED3DSTATEBLOCKTYPE
;
815 typedef enum _WINED3DDECLMETHOD
817 WINED3DDECLMETHOD_DEFAULT
= 0,
818 WINED3DDECLMETHOD_PARTIALU
= 1,
819 WINED3DDECLMETHOD_PARTIALV
= 2,
820 WINED3DDECLMETHOD_CROSSUV
= 3,
821 WINED3DDECLMETHOD_UV
= 4,
822 WINED3DDECLMETHOD_LOOKUP
= 5,
823 WINED3DDECLMETHOD_LOOKUPPRESAMPLED
= 6
826 typedef enum _WINED3DDECLUSAGE
828 WINED3DDECLUSAGE_POSITION
= 0,
829 WINED3DDECLUSAGE_BLENDWEIGHT
= 1,
830 WINED3DDECLUSAGE_BLENDINDICES
= 2,
831 WINED3DDECLUSAGE_NORMAL
= 3,
832 WINED3DDECLUSAGE_PSIZE
= 4,
833 WINED3DDECLUSAGE_TEXCOORD
= 5,
834 WINED3DDECLUSAGE_TANGENT
= 6,
835 WINED3DDECLUSAGE_BINORMAL
= 7,
836 WINED3DDECLUSAGE_TESSFACTOR
= 8,
837 WINED3DDECLUSAGE_POSITIONT
= 9,
838 WINED3DDECLUSAGE_COLOR
= 10,
839 WINED3DDECLUSAGE_FOG
= 11,
840 WINED3DDECLUSAGE_DEPTH
= 12,
841 WINED3DDECLUSAGE_SAMPLE
= 13
844 typedef enum _WINED3DSURFTYPE
846 SURFACE_UNKNOWN
= 0, /* Default / Unknown surface type */
847 SURFACE_OPENGL
, /* OpenGL surface: Renders using libGL, needed for 3D */
848 SURFACE_GDI
, /* User surface. No 3D, DirectDraw rendering with GDI */
851 enum wined3d_sysval_semantic
853 WINED3D_SV_DEPTH
= 0xffffffff,
854 WINED3D_SV_TARGET0
= 0,
855 WINED3D_SV_TARGET1
= 1,
856 WINED3D_SV_TARGET2
= 2,
857 WINED3D_SV_TARGET3
= 3,
858 WINED3D_SV_TARGET4
= 4,
859 WINED3D_SV_TARGET5
= 5,
860 WINED3D_SV_TARGET6
= 6,
861 WINED3D_SV_TARGET7
= 7,
864 const UINT WINED3DCOLORWRITEENABLE_RED
= (1<<0);
865 const UINT WINED3DCOLORWRITEENABLE_GREEN
= (1<<1);
866 const UINT WINED3DCOLORWRITEENABLE_BLUE
= (1<<2);
867 const UINT WINED3DCOLORWRITEENABLE_ALPHA
= (1<<3);
869 const UINT WINED3DADAPTER_DEFAULT
= 0;
870 const UINT WINED3DENUM_NO_WHQL_LEVEL
= 2;
871 const UINT WINED3DPRESENT_BACK_BUFFER_MAX
= 3;
873 const UINT WINED3DTSS_TCI_PASSTHRU
= 0x00000;
874 const UINT WINED3DTSS_TCI_CAMERASPACENORMAL
= 0x10000;
875 const UINT WINED3DTSS_TCI_CAMERASPACEPOSITION
= 0x20000;
876 const UINT WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR
= 0x30000;
877 const UINT WINED3DTSS_TCI_SPHEREMAP
= 0x40000;
879 const UINT WINED3DTA_SELECTMASK
= 0x0000000f;
880 const UINT WINED3DTA_DIFFUSE
= 0x00000000;
881 const UINT WINED3DTA_CURRENT
= 0x00000001;
882 const UINT WINED3DTA_TEXTURE
= 0x00000002;
883 const UINT WINED3DTA_TFACTOR
= 0x00000003;
884 const UINT WINED3DTA_SPECULAR
= 0x00000004;
885 const UINT WINED3DTA_TEMP
= 0x00000005;
886 const UINT WINED3DTA_CONSTANT
= 0x00000006;
887 const UINT WINED3DTA_COMPLEMENT
= 0x00000010;
888 const UINT WINED3DTA_ALPHAREPLICATE
= 0x00000020;
890 const UINT WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER
= 0x00000001;
891 const UINT WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
= 0x00000002;
892 const UINT WINED3DPRESENTFLAG_DEVICECLIP
= 0x00000004;
893 const UINT WINED3DPRESENTFLAG_VIDEO
= 0x00000010;
894 const UINT WINED3DPRESENTFLAG_NOAUTOROTATE
= 0x00000020;
895 const UINT WINED3DPRESENTFLAG_UNPRUNEDMODE
= 0x00000040;
897 const UINT WINED3DDP_MAXTEXCOORD
= 8;
899 const UINT WINED3DUSAGE_RENDERTARGET
= 0x00000001;
900 const UINT WINED3DUSAGE_DEPTHSTENCIL
= 0x00000002;
901 const UINT WINED3DUSAGE_WRITEONLY
= 0x00000008;
902 const UINT WINED3DUSAGE_SOFTWAREPROCESSING
= 0x00000010;
903 const UINT WINED3DUSAGE_DONOTCLIP
= 0x00000020;
904 const UINT WINED3DUSAGE_POINTS
= 0x00000040;
905 const UINT WINED3DUSAGE_RTPATCHES
= 0x00000080;
906 const UINT WINED3DUSAGE_NPATCHES
= 0x00000100;
907 const UINT WINED3DUSAGE_DYNAMIC
= 0x00000200;
908 const UINT WINED3DUSAGE_AUTOGENMIPMAP
= 0x00000400;
909 const UINT WINED3DUSAGE_DMAP
= 0x00004000;
910 const UINT WINED3DUSAGE_MASK
= 0x00004fff;
911 const UINT WINED3DUSAGE_OVERLAY
= 0x80000000;
913 const UINT WINED3DUSAGE_QUERY_LEGACYBUMPMAP
= 0x00008000;
914 const UINT WINED3DUSAGE_QUERY_FILTER
= 0x00020000;
915 const UINT WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
= 0x00080000;
916 const UINT WINED3DUSAGE_QUERY_SRGBREAD
= 0x00010000;
917 const UINT WINED3DUSAGE_QUERY_SRGBWRITE
= 0x00040000;
918 const UINT WINED3DUSAGE_QUERY_VERTEXTEXTURE
= 0x00100000;
919 const UINT WINED3DUSAGE_QUERY_WRAPANDMIP
= 0x00200000;
920 const UINT WINED3DUSAGE_QUERY_MASK
= 0x003f8000;
922 const UINT WINED3DLOCK_READONLY
= 0x0010;
923 const UINT WINED3DLOCK_NOSYSLOCK
= 0x0800;
924 const UINT WINED3DLOCK_NOOVERWRITE
= 0x1000;
925 const UINT WINED3DLOCK_DISCARD
= 0x2000;
926 const UINT WINED3DLOCK_DONOTWAIT
= 0x4000;
927 const UINT WINED3DLOCK_NO_DIRTY_UPDATE
= 0x8000;
929 const UINT WINED3DPRESENT_RATE_DEFAULT
= 0x000000000;
931 const UINT WINED3DPRESENT_INTERVAL_DEFAULT
= 0x00000000;
932 const UINT WINED3DPRESENT_INTERVAL_ONE
= 0x00000001;
933 const UINT WINED3DPRESENT_INTERVAL_TWO
= 0x00000002;
934 const UINT WINED3DPRESENT_INTERVAL_THREE
= 0x00000004;
935 const UINT WINED3DPRESENT_INTERVAL_FOUR
= 0x00000008;
936 const UINT WINED3DPRESENT_INTERVAL_IMMEDIATE
= 0x80000000;
938 const UINT WINED3DMAXUSERCLIPPLANES
= 32;
939 const UINT WINED3DCLIPPLANE0
= (1 << 0);
940 const UINT WINED3DCLIPPLANE1
= (1 << 1);
941 const UINT WINED3DCLIPPLANE2
= (1 << 2);
942 const UINT WINED3DCLIPPLANE3
= (1 << 3);
943 const UINT WINED3DCLIPPLANE4
= (1 << 4);
944 const UINT WINED3DCLIPPLANE5
= (1 << 5);
946 /* FVF (Flexible Vertex Format) codes */
947 const UINT WINED3DFVF_RESERVED0
= 0x0001;
948 const UINT WINED3DFVF_POSITION_MASK
= 0x400e;
949 const UINT WINED3DFVF_XYZ
= 0x0002;
950 const UINT WINED3DFVF_XYZRHW
= 0x0004;
951 const UINT WINED3DFVF_XYZB1
= 0x0006;
952 const UINT WINED3DFVF_XYZB2
= 0x0008;
953 const UINT WINED3DFVF_XYZB3
= 0x000a;
954 const UINT WINED3DFVF_XYZB4
= 0x000c;
955 const UINT WINED3DFVF_XYZB5
= 0x000e;
956 const UINT WINED3DFVF_XYZW
= 0x4002;
957 const UINT WINED3DFVF_NORMAL
= 0x0010;
958 const UINT WINED3DFVF_PSIZE
= 0x0020;
959 const UINT WINED3DFVF_DIFFUSE
= 0x0040;
960 const UINT WINED3DFVF_SPECULAR
= 0x0080;
961 const UINT WINED3DFVF_TEXCOUNT_MASK
= 0x0f00;
962 const UINT WINED3DFVF_TEXCOUNT_SHIFT
= 8;
963 const UINT WINED3DFVF_TEX0
= 0x0000;
964 const UINT WINED3DFVF_TEX1
= 0x0100;
965 const UINT WINED3DFVF_TEX2
= 0x0200;
966 const UINT WINED3DFVF_TEX3
= 0x0300;
967 const UINT WINED3DFVF_TEX4
= 0x0400;
968 const UINT WINED3DFVF_TEX5
= 0x0500;
969 const UINT WINED3DFVF_TEX6
= 0x0600;
970 const UINT WINED3DFVF_TEX7
= 0x0700;
971 const UINT WINED3DFVF_TEX8
= 0x0800;
972 const UINT WINED3DFVF_LASTBETA_UBYTE4
= 0x1000;
973 const UINT WINED3DFVF_LASTBETA_D3DCOLOR
= 0x8000;
974 const UINT WINED3DFVF_RESERVED2
= 0x6000;
976 const UINT WINED3DFVF_TEXTUREFORMAT1
= 3;
977 const UINT WINED3DFVF_TEXTUREFORMAT2
= 0;
978 const UINT WINED3DFVF_TEXTUREFORMAT3
= 1;
979 const UINT WINED3DFVF_TEXTUREFORMAT4
= 2;
980 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE1(CoordIndex) (WINED3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))")
981 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE2(CoordIndex) (WINED3DFVF_TEXTUREFORMAT2)")
982 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE3(CoordIndex) (WINED3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))")
983 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE4(CoordIndex) (WINED3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))")
986 const UINT WINED3DCLEAR_TARGET
= 0x00000001;
987 const UINT WINED3DCLEAR_ZBUFFER
= 0x00000002;
988 const UINT WINED3DCLEAR_STENCIL
= 0x00000004;
990 /* Stream source flags */
991 const UINT WINED3DSTREAMSOURCE_INDEXEDDATA
= (1 << 30);
992 const UINT WINED3DSTREAMSOURCE_INSTANCEDATA
= (2 << 30);
994 /* SetPrivateData flags */
995 const UINT WINED3DSPD_IUNKNOWN
= 0x00000001;
997 /* IWineD3D::CreateDevice behaviour flags */
998 const UINT WINED3DCREATE_FPU_PRESERVE
= 0x00000002;
999 const UINT WINED3DCREATE_PUREDEVICE
= 0x00000010;
1000 const UINT WINED3DCREATE_SOFTWARE_VERTEXPROCESSING
= 0x00000020;
1001 const UINT WINED3DCREATE_HARDWARE_VERTEXPROCESSING
= 0x00000040;
1002 const UINT WINED3DCREATE_MIXED_VERTEXPROCESSING
= 0x00000080;
1003 const UINT WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT
= 0x00000100;
1004 const UINT WINED3DCREATE_ADAPTERGROUP_DEVICE
= 0x00000200;
1007 const UINT WINED3DDMAPSAMPLER
= 0x100;
1008 const UINT WINED3DVERTEXTEXTURESAMPLER0
= (WINED3DDMAPSAMPLER
+ 1);
1009 const UINT WINED3DVERTEXTEXTURESAMPLER1
= (WINED3DDMAPSAMPLER
+ 2);
1010 const UINT WINED3DVERTEXTEXTURESAMPLER2
= (WINED3DDMAPSAMPLER
+ 3);
1011 const UINT WINED3DVERTEXTEXTURESAMPLER3
= (WINED3DDMAPSAMPLER
+ 4);
1013 const UINT WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
= 0x00000020;
1014 const UINT WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION
= 0x00000080;
1015 const UINT WINED3DCAPS3_COPY_TO_VIDMEM
= 0x00000100;
1016 const UINT WINED3DCAPS3_COPY_TO_SYSTEMMEM
= 0x00000200;
1017 const UINT WINED3DCAPS3_RESERVED
= 0x8000001f;
1019 const UINT WINED3DDEVCAPS2_STREAMOFFSET
= 0x00000001;
1020 const UINT WINED3DDEVCAPS2_DMAPNPATCH
= 0x00000002;
1021 const UINT WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH
= 0x00000004;
1022 const UINT WINED3DDEVCAPS2_ADAPTIVETESSNPATCH
= 0x00000008;
1023 const UINT WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
= 0x00000010;
1024 const UINT WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
= 0x00000020;
1025 const UINT WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
= 0x00000040;
1027 const UINT WINED3DDTCAPS_UBYTE4
= 0x00000001;
1028 const UINT WINED3DDTCAPS_UBYTE4N
= 0x00000002;
1029 const UINT WINED3DDTCAPS_SHORT2N
= 0x00000004;
1030 const UINT WINED3DDTCAPS_SHORT4N
= 0x00000008;
1031 const UINT WINED3DDTCAPS_USHORT2N
= 0x00000010;
1032 const UINT WINED3DDTCAPS_USHORT4N
= 0x00000020;
1033 const UINT WINED3DDTCAPS_UDEC3
= 0x00000040;
1034 const UINT WINED3DDTCAPS_DEC3N
= 0x00000080;
1035 const UINT WINED3DDTCAPS_FLOAT16_2
= 0x00000100;
1036 const UINT WINED3DDTCAPS_FLOAT16_4
= 0x00000200;
1038 const UINT WINED3DFVFCAPS_TEXCOORDCOUNTMASK
= 0x0000ffff;
1039 const UINT WINED3DFVFCAPS_DONOTSTRIPELEMENTS
= 0x00080000;
1040 const UINT WINED3DFVFCAPS_PSIZE
= 0x00100000;
1042 const UINT WINED3DLINECAPS_TEXTURE
= 0x00000001;
1043 const UINT WINED3DLINECAPS_ZTEST
= 0x00000002;
1044 const UINT WINED3DLINECAPS_BLEND
= 0x00000004;
1045 const UINT WINED3DLINECAPS_ALPHACMP
= 0x00000008;
1046 const UINT WINED3DLINECAPS_FOG
= 0x00000010;
1047 const UINT WINED3DLINECAPS_ANTIALIAS
= 0x00000020;
1049 const UINT WINED3DMAX30SHADERINSTRUCTIONS
= 32768;
1050 const UINT WINED3DMIN30SHADERINSTRUCTIONS
= 512;
1052 const UINT WINED3DPBLENDCAPS_ZERO
= 0x00000001;
1053 const UINT WINED3DPBLENDCAPS_ONE
= 0x00000002;
1054 const UINT WINED3DPBLENDCAPS_SRCCOLOR
= 0x00000004;
1055 const UINT WINED3DPBLENDCAPS_INVSRCCOLOR
= 0x00000008;
1056 const UINT WINED3DPBLENDCAPS_SRCALPHA
= 0x00000010;
1057 const UINT WINED3DPBLENDCAPS_INVSRCALPHA
= 0x00000020;
1058 const UINT WINED3DPBLENDCAPS_DESTALPHA
= 0x00000040;
1059 const UINT WINED3DPBLENDCAPS_INVDESTALPHA
= 0x00000080;
1060 const UINT WINED3DPBLENDCAPS_DESTCOLOR
= 0x00000100;
1061 const UINT WINED3DPBLENDCAPS_INVDESTCOLOR
= 0x00000200;
1062 const UINT WINED3DPBLENDCAPS_SRCALPHASAT
= 0x00000400;
1063 const UINT WINED3DPBLENDCAPS_BOTHSRCALPHA
= 0x00000800;
1064 const UINT WINED3DPBLENDCAPS_BOTHINVSRCALPHA
= 0x00001000;
1065 const UINT WINED3DPBLENDCAPS_BLENDFACTOR
= 0x00002000;
1067 const UINT WINED3DPCMPCAPS_NEVER
= 0x00000001;
1068 const UINT WINED3DPCMPCAPS_LESS
= 0x00000002;
1069 const UINT WINED3DPCMPCAPS_EQUAL
= 0x00000004;
1070 const UINT WINED3DPCMPCAPS_LESSEQUAL
= 0x00000008;
1071 const UINT WINED3DPCMPCAPS_GREATER
= 0x00000010;
1072 const UINT WINED3DPCMPCAPS_NOTEQUAL
= 0x00000020;
1073 const UINT WINED3DPCMPCAPS_GREATEREQUAL
= 0x00000040;
1074 const UINT WINED3DPCMPCAPS_ALWAYS
= 0x00000080;
1076 const UINT WINED3DPMISCCAPS_MASKZ
= 0x00000002;
1077 const UINT WINED3DPMISCCAPS_LINEPATTERNREP
= 0x00000004;
1078 const UINT WINED3DPMISCCAPS_CULLNONE
= 0x00000010;
1079 const UINT WINED3DPMISCCAPS_CULLCW
= 0x00000020;
1080 const UINT WINED3DPMISCCAPS_CULLCCW
= 0x00000040;
1081 const UINT WINED3DPMISCCAPS_COLORWRITEENABLE
= 0x00000080;
1082 const UINT WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS
= 0x00000100;
1083 const UINT WINED3DPMISCCAPS_CLIPTLVERTS
= 0x00000200;
1084 const UINT WINED3DPMISCCAPS_TSSARGTEMP
= 0x00000400;
1085 const UINT WINED3DPMISCCAPS_BLENDOP
= 0x00000800;
1086 const UINT WINED3DPMISCCAPS_NULLREFERENCE
= 0x00001000;
1087 const UINT WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
= 0x00004000;
1088 const UINT WINED3DPMISCCAPS_PERSTAGECONSTANT
= 0x00008000;
1089 const UINT WINED3DPMISCCAPS_FOGANDSPECULARALPHA
= 0x00010000;
1090 const UINT WINED3DPMISCCAPS_SEPARATEALPHABLEND
= 0x00020000;
1091 const UINT WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
= 0x00040000;
1092 const UINT WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
= 0x00080000;
1093 const UINT WINED3DPMISCCAPS_FOGVERTEXCLAMPED
= 0x00100000;
1095 const UINT WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1096 const UINT WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1097 const UINT WINED3DPS20_MAX_NUMTEMPS
= 32;
1098 const UINT WINED3DPS20_MIN_NUMTEMPS
= 12;
1099 const UINT WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1100 const UINT WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH
= 0;
1101 const UINT WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS
= 512;
1102 const UINT WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS
= 96;
1104 const UINT WINED3DPS20CAPS_ARBITRARYSWIZZLE
= 0x00000001;
1105 const UINT WINED3DPS20CAPS_GRADIENTINSTRUCTIONS
= 0x00000002;
1106 const UINT WINED3DPS20CAPS_PREDICATION
= 0x00000004;
1107 const UINT WINED3DPS20CAPS_NODEPENDENTREADLIMIT
= 0x00000008;
1108 const UINT WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT
= 0x00000010;
1110 const UINT WINED3DPTADDRESSCAPS_WRAP
= 0x00000001;
1111 const UINT WINED3DPTADDRESSCAPS_MIRROR
= 0x00000002;
1112 const UINT WINED3DPTADDRESSCAPS_CLAMP
= 0x00000004;
1113 const UINT WINED3DPTADDRESSCAPS_BORDER
= 0x00000008;
1114 const UINT WINED3DPTADDRESSCAPS_INDEPENDENTUV
= 0x00000010;
1115 const UINT WINED3DPTADDRESSCAPS_MIRRORONCE
= 0x00000020;
1117 const UINT WINED3DSTENCILCAPS_KEEP
= 0x00000001;
1118 const UINT WINED3DSTENCILCAPS_ZERO
= 0x00000002;
1119 const UINT WINED3DSTENCILCAPS_REPLACE
= 0x00000004;
1120 const UINT WINED3DSTENCILCAPS_INCRSAT
= 0x00000008;
1121 const UINT WINED3DSTENCILCAPS_DECRSAT
= 0x00000010;
1122 const UINT WINED3DSTENCILCAPS_INVERT
= 0x00000020;
1123 const UINT WINED3DSTENCILCAPS_INCR
= 0x00000040;
1124 const UINT WINED3DSTENCILCAPS_DECR
= 0x00000080;
1125 const UINT WINED3DSTENCILCAPS_TWOSIDED
= 0x00000100;
1127 const UINT WINED3DTEXOPCAPS_DISABLE
= 0x00000001;
1128 const UINT WINED3DTEXOPCAPS_SELECTARG1
= 0x00000002;
1129 const UINT WINED3DTEXOPCAPS_SELECTARG2
= 0x00000004;
1130 const UINT WINED3DTEXOPCAPS_MODULATE
= 0x00000008;
1131 const UINT WINED3DTEXOPCAPS_MODULATE2X
= 0x00000010;
1132 const UINT WINED3DTEXOPCAPS_MODULATE4X
= 0x00000020;
1133 const UINT WINED3DTEXOPCAPS_ADD
= 0x00000040;
1134 const UINT WINED3DTEXOPCAPS_ADDSIGNED
= 0x00000080;
1135 const UINT WINED3DTEXOPCAPS_ADDSIGNED2X
= 0x00000100;
1136 const UINT WINED3DTEXOPCAPS_SUBTRACT
= 0x00000200;
1137 const UINT WINED3DTEXOPCAPS_ADDSMOOTH
= 0x00000400;
1138 const UINT WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA
= 0x00000800;
1139 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHA
= 0x00001000;
1140 const UINT WINED3DTEXOPCAPS_BLENDFACTORALPHA
= 0x00002000;
1141 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM
= 0x00004000;
1142 const UINT WINED3DTEXOPCAPS_BLENDCURRENTALPHA
= 0x00008000;
1143 const UINT WINED3DTEXOPCAPS_PREMODULATE
= 0x00010000;
1144 const UINT WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
= 0x00020000;
1145 const UINT WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
= 0x00040000;
1146 const UINT WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
= 0x00080000;
1147 const UINT WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
= 0x00100000;
1148 const UINT WINED3DTEXOPCAPS_BUMPENVMAP
= 0x00200000;
1149 const UINT WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE
= 0x00400000;
1150 const UINT WINED3DTEXOPCAPS_DOTPRODUCT3
= 0x00800000;
1151 const UINT WINED3DTEXOPCAPS_MULTIPLYADD
= 0x01000000;
1152 const UINT WINED3DTEXOPCAPS_LERP
= 0x02000000;
1154 const UINT WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1155 const UINT WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1156 const UINT WINED3DVS20_MAX_NUMTEMPS
= 32;
1157 const UINT WINED3DVS20_MIN_NUMTEMPS
= 12;
1158 const UINT WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1159 const UINT WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH
= 1;
1161 const UINT WINED3DVS20CAPS_PREDICATION
= 0x00000001;
1163 const UINT WINED3DCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1164 const UINT WINED3DCAPS2_FULLSCREENGAMMA
= 0x00020000;
1165 const UINT WINED3DCAPS2_CANRENDERWINDOWED
= 0x00080000;
1166 const UINT WINED3DCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1167 const UINT WINED3DCAPS2_RESERVED
= 0x02000000;
1168 const UINT WINED3DCAPS2_CANMANAGERESOURCE
= 0x10000000;
1169 const UINT WINED3DCAPS2_DYNAMICTEXTURES
= 0x20000000;
1170 const UINT WINED3DCAPS2_CANAUTOGENMIPMAP
= 0x40000000;
1172 const UINT WINED3DPRASTERCAPS_DITHER
= 0x00000001;
1173 const UINT WINED3DPRASTERCAPS_ROP2
= 0x00000002;
1174 const UINT WINED3DPRASTERCAPS_XOR
= 0x00000004;
1175 const UINT WINED3DPRASTERCAPS_PAT
= 0x00000008;
1176 const UINT WINED3DPRASTERCAPS_ZTEST
= 0x00000010;
1177 const UINT WINED3DPRASTERCAPS_SUBPIXEL
= 0x00000020;
1178 const UINT WINED3DPRASTERCAPS_SUBPIXELX
= 0x00000040;
1179 const UINT WINED3DPRASTERCAPS_FOGVERTEX
= 0x00000080;
1180 const UINT WINED3DPRASTERCAPS_FOGTABLE
= 0x00000100;
1181 const UINT WINED3DPRASTERCAPS_STIPPLE
= 0x00000200;
1182 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
= 0x00000400;
1183 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
= 0x00000800;
1184 const UINT WINED3DPRASTERCAPS_ANTIALIASEDGES
= 0x00001000;
1185 const UINT WINED3DPRASTERCAPS_MIPMAPLODBIAS
= 0x00002000;
1186 const UINT WINED3DPRASTERCAPS_ZBIAS
= 0x00004000;
1187 const UINT WINED3DPRASTERCAPS_ZBUFFERLESSHSR
= 0x00008000;
1188 const UINT WINED3DPRASTERCAPS_FOGRANGE
= 0x00010000;
1189 const UINT WINED3DPRASTERCAPS_ANISOTROPY
= 0x00020000;
1190 const UINT WINED3DPRASTERCAPS_WBUFFER
= 0x00040000;
1191 const UINT WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
= 0x00080000;
1192 const UINT WINED3DPRASTERCAPS_WFOG
= 0x00100000;
1193 const UINT WINED3DPRASTERCAPS_ZFOG
= 0x00200000;
1194 const UINT WINED3DPRASTERCAPS_COLORPERSPECTIVE
= 0x00400000;
1195 const UINT WINED3DPRASTERCAPS_SCISSORTEST
= 0x01000000;
1196 const UINT WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
= 0x02000000;
1197 const UINT WINED3DPRASTERCAPS_DEPTHBIAS
= 0x04000000;
1198 const UINT WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE
= 0x08000000;
1200 const UINT WINED3DPSHADECAPS_COLORFLATMONO
= 0x00000001;
1201 const UINT WINED3DPSHADECAPS_COLORFLATRGB
= 0x00000002;
1202 const UINT WINED3DPSHADECAPS_COLORGOURAUDMONO
= 0x00000004;
1203 const UINT WINED3DPSHADECAPS_COLORGOURAUDRGB
= 0x00000008;
1204 const UINT WINED3DPSHADECAPS_COLORPHONGMONO
= 0x00000010;
1205 const UINT WINED3DPSHADECAPS_COLORPHONGRGB
= 0x00000020;
1206 const UINT WINED3DPSHADECAPS_SPECULARFLATMONO
= 0x00000040;
1207 const UINT WINED3DPSHADECAPS_SPECULARFLATRGB
= 0x00000080;
1208 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDMONO
= 0x00000100;
1209 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDRGB
= 0x00000200;
1210 const UINT WINED3DPSHADECAPS_SPECULARPHONGMONO
= 0x00000400;
1211 const UINT WINED3DPSHADECAPS_SPECULARPHONGRGB
= 0x00000800;
1212 const UINT WINED3DPSHADECAPS_ALPHAFLATBLEND
= 0x00001000;
1213 const UINT WINED3DPSHADECAPS_ALPHAFLATSTIPPLED
= 0x00002000;
1214 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDBLEND
= 0x00004000;
1215 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
= 0x00008000;
1216 const UINT WINED3DPSHADECAPS_ALPHAPHONGBLEND
= 0x00010000;
1217 const UINT WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED
= 0x00020000;
1218 const UINT WINED3DPSHADECAPS_FOGFLAT
= 0x00040000;
1219 const UINT WINED3DPSHADECAPS_FOGGOURAUD
= 0x00080000;
1220 const UINT WINED3DPSHADECAPS_FOGPHONG
= 0x00100000;
1222 const UINT WINED3DPTEXTURECAPS_PERSPECTIVE
= 0x00000001;
1223 const UINT WINED3DPTEXTURECAPS_POW2
= 0x00000002;
1224 const UINT WINED3DPTEXTURECAPS_ALPHA
= 0x00000004;
1225 const UINT WINED3DPTEXTURECAPS_TRANSPARENCY
= 0x00000008;
1226 const UINT WINED3DPTEXTURECAPS_BORDER
= 0x00000010;
1227 const UINT WINED3DPTEXTURECAPS_SQUAREONLY
= 0x00000020;
1228 const UINT WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
= 0x00000040;
1229 const UINT WINED3DPTEXTURECAPS_ALPHAPALETTE
= 0x00000080;
1230 const UINT WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL
= 0x00000100;
1231 const UINT WINED3DPTEXTURECAPS_PROJECTED
= 0x00000400;
1232 const UINT WINED3DPTEXTURECAPS_CUBEMAP
= 0x00000800;
1233 const UINT WINED3DPTEXTURECAPS_COLORKEYBLEND
= 0x00001000;
1234 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP
= 0x00002000;
1235 const UINT WINED3DPTEXTURECAPS_MIPMAP
= 0x00004000;
1236 const UINT WINED3DPTEXTURECAPS_MIPVOLUMEMAP
= 0x00008000;
1237 const UINT WINED3DPTEXTURECAPS_MIPCUBEMAP
= 0x00010000;
1238 const UINT WINED3DPTEXTURECAPS_CUBEMAP_POW2
= 0x00020000;
1239 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP_POW2
= 0x00040000;
1240 const UINT WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV
= 0x00200000;
1242 const UINT WINED3DPTFILTERCAPS_NEAREST
= 0x00000001;
1243 const UINT WINED3DPTFILTERCAPS_LINEAR
= 0x00000002;
1244 const UINT WINED3DPTFILTERCAPS_MIPNEAREST
= 0x00000004;
1245 const UINT WINED3DPTFILTERCAPS_MIPLINEAR
= 0x00000008;
1246 const UINT WINED3DPTFILTERCAPS_LINEARMIPNEAREST
= 0x00000010;
1247 const UINT WINED3DPTFILTERCAPS_LINEARMIPLINEAR
= 0x00000020;
1248 const UINT WINED3DPTFILTERCAPS_MINFPOINT
= 0x00000100;
1249 const UINT WINED3DPTFILTERCAPS_MINFLINEAR
= 0x00000200;
1250 const UINT WINED3DPTFILTERCAPS_MINFANISOTROPIC
= 0x00000400;
1251 const UINT WINED3DPTFILTERCAPS_MIPFPOINT
= 0x00010000;
1252 const UINT WINED3DPTFILTERCAPS_MIPFLINEAR
= 0x00020000;
1253 const UINT WINED3DPTFILTERCAPS_MAGFPOINT
= 0x01000000;
1254 const UINT WINED3DPTFILTERCAPS_MAGFLINEAR
= 0x02000000;
1255 const UINT WINED3DPTFILTERCAPS_MAGFANISOTROPIC
= 0x04000000;
1256 const UINT WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
= 0x08000000;
1257 const UINT WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD
= 0x10000000;
1259 const UINT WINED3DVTXPCAPS_TEXGEN
= 0x00000001;
1260 const UINT WINED3DVTXPCAPS_MATERIALSOURCE7
= 0x00000002;
1261 const UINT WINED3DVTXPCAPS_VERTEXFOG
= 0x00000004;
1262 const UINT WINED3DVTXPCAPS_DIRECTIONALLIGHTS
= 0x00000008;
1263 const UINT WINED3DVTXPCAPS_POSITIONALLIGHTS
= 0x00000010;
1264 const UINT WINED3DVTXPCAPS_LOCALVIEWER
= 0x00000020;
1265 const UINT WINED3DVTXPCAPS_TWEENING
= 0x00000040;
1266 const UINT WINED3DVTXPCAPS_TEXGEN_SPHEREMAP
= 0x00000100;
1267 const UINT WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
= 0x00000200;
1269 const UINT WINED3DCURSORCAPS_COLOR
= 0x00000001;
1270 const UINT WINED3DCURSORCAPS_LOWRES
= 0x00000002;
1272 const UINT WINED3DDEVCAPS_FLOATTLVERTEX
= 0x00000001;
1273 const UINT WINED3DDEVCAPS_SORTINCREASINGZ
= 0x00000002;
1274 const UINT WINED3DDEVCAPS_SORTDECREASINGZ
= 0X00000004;
1275 const UINT WINED3DDEVCAPS_SORTEXACT
= 0x00000008;
1276 const UINT WINED3DDEVCAPS_EXECUTESYSTEMMEMORY
= 0x00000010;
1277 const UINT WINED3DDEVCAPS_EXECUTEVIDEOMEMORY
= 0x00000020;
1278 const UINT WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY
= 0x00000040;
1279 const UINT WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY
= 0x00000080;
1280 const UINT WINED3DDEVCAPS_TEXTURESYSTEMMEMORY
= 0x00000100;
1281 const UINT WINED3DDEVCAPS_TEXTUREVIDEOMEMORY
= 0x00000200;
1282 const UINT WINED3DDEVCAPS_DRAWPRIMTLVERTEX
= 0x00000400;
1283 const UINT WINED3DDEVCAPS_CANRENDERAFTERFLIP
= 0x00000800;
1284 const UINT WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM
= 0x00001000;
1285 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2
= 0x00002000;
1286 const UINT WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES
= 0x00004000;
1287 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2EX
= 0x00008000;
1288 const UINT WINED3DDEVCAPS_HWTRANSFORMANDLIGHT
= 0x00010000;
1289 const UINT WINED3DDEVCAPS_CANBLTSYSTONONLOCAL
= 0x00020000;
1290 const UINT WINED3DDEVCAPS_HWRASTERIZATION
= 0x00080000;
1291 const UINT WINED3DDEVCAPS_PUREDEVICE
= 0x00100000;
1292 const UINT WINED3DDEVCAPS_QUINTICRTPATCHES
= 0x00200000;
1293 const UINT WINED3DDEVCAPS_RTPATCHES
= 0x00400000;
1294 const UINT WINED3DDEVCAPS_RTPATCHHANDLEZERO
= 0x00800000;
1295 const UINT WINED3DDEVCAPS_NPATCHES
= 0x01000000;
1298 /* arithmetic stretching along y axis */
1299 const UINT WINEDDBLTFX_ARITHSTRETCHY
= 0x00000001;
1300 /* mirror on y axis */
1301 const UINT WINEDDBLTFX_MIRRORLEFTRIGHT
= 0x00000002;
1302 /* mirror on x axis */
1303 const UINT WINEDDBLTFX_MIRRORUPDOWN
= 0x00000004;
1305 const UINT WINEDDBLTFX_NOTEARING
= 0x00000008;
1306 /* 180 degrees clockwise rotation */
1307 const UINT WINEDDBLTFX_ROTATE180
= 0x00000010;
1308 /* 270 degrees clockwise rotation */
1309 const UINT WINEDDBLTFX_ROTATE270
= 0x00000020;
1310 /* 90 degrees clockwise rotation */
1311 const UINT WINEDDBLTFX_ROTATE90
= 0x00000040;
1312 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
1313 const UINT WINEDDBLTFX_ZBUFFERRANGE
= 0x00000080;
1314 /* add dwZBufferBaseDest to every source z value before compare */
1315 const UINT WINEDDBLTFX_ZBUFFERBASEDEST
= 0x00000100;
1317 /* dwFlags for Blt* */
1318 const UINT WINEDDBLT_ALPHADEST
= 0x00000001;
1319 const UINT WINEDDBLT_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1320 const UINT WINEDDBLT_ALPHADESTNEG
= 0x00000004;
1321 const UINT WINEDDBLT_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1322 const UINT WINEDDBLT_ALPHAEDGEBLEND
= 0x00000010;
1323 const UINT WINEDDBLT_ALPHASRC
= 0x00000020;
1324 const UINT WINEDDBLT_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1325 const UINT WINEDDBLT_ALPHASRCNEG
= 0x00000080;
1326 const UINT WINEDDBLT_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1327 const UINT WINEDDBLT_ASYNC
= 0x00000200;
1328 const UINT WINEDDBLT_COLORFILL
= 0x00000400;
1329 const UINT WINEDDBLT_DDFX
= 0x00000800;
1330 const UINT WINEDDBLT_DDROPS
= 0x00001000;
1331 const UINT WINEDDBLT_KEYDEST
= 0x00002000;
1332 const UINT WINEDDBLT_KEYDESTOVERRIDE
= 0x00004000;
1333 const UINT WINEDDBLT_KEYSRC
= 0x00008000;
1334 const UINT WINEDDBLT_KEYSRCOVERRIDE
= 0x00010000;
1335 const UINT WINEDDBLT_ROP
= 0x00020000;
1336 const UINT WINEDDBLT_ROTATIONANGLE
= 0x00040000;
1337 const UINT WINEDDBLT_ZBUFFER
= 0x00080000;
1338 const UINT WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE
= 0x00100000;
1339 const UINT WINEDDBLT_ZBUFFERDESTOVERRIDE
= 0x00200000;
1340 const UINT WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE
= 0x00400000;
1341 const UINT WINEDDBLT_ZBUFFERSRCOVERRIDE
= 0x00800000;
1342 const UINT WINEDDBLT_WAIT
= 0x01000000;
1343 const UINT WINEDDBLT_DEPTHFILL
= 0x02000000;
1344 const UINT WINEDDBLT_DONOTWAIT
= 0x08000000;
1346 /* dwTrans for BltFast */
1347 const UINT WINEDDBLTFAST_NOCOLORKEY
= 0x00000000;
1348 const UINT WINEDDBLTFAST_SRCCOLORKEY
= 0x00000001;
1349 const UINT WINEDDBLTFAST_DESTCOLORKEY
= 0x00000002;
1350 const UINT WINEDDBLTFAST_WAIT
= 0x00000010;
1351 const UINT WINEDDBLTFAST_DONOTWAIT
= 0x00000020;
1353 /* DDSURFACEDESC.dwFlags */
1354 const UINT WINEDDSD_CAPS
= 0x00000001;
1355 const UINT WINEDDSD_HEIGHT
= 0x00000002;
1356 const UINT WINEDDSD_WIDTH
= 0x00000004;
1357 const UINT WINEDDSD_PITCH
= 0x00000008;
1358 const UINT WINEDDSD_BACKBUFFERCOUNT
= 0x00000020;
1359 const UINT WINEDDSD_ZBUFFERBITDEPTH
= 0x00000040;
1360 const UINT WINEDDSD_ALPHABITDEPTH
= 0x00000080;
1361 const UINT WINEDDSD_LPSURFACE
= 0x00000800;
1362 const UINT WINEDDSD_PIXELFORMAT
= 0x00001000;
1363 const UINT WINEDDSD_CKDESTOVERLAY
= 0x00002000;
1364 const UINT WINEDDSD_CKDESTBLT
= 0x00004000;
1365 const UINT WINEDDSD_CKSRCOVERLAY
= 0x00008000;
1366 const UINT WINEDDSD_CKSRCBLT
= 0x00010000;
1367 const UINT WINEDDSD_MIPMAPCOUNT
= 0x00020000;
1368 const UINT WINEDDSD_REFRESHRATE
= 0x00040000;
1369 const UINT WINEDDSD_LINEARSIZE
= 0x00080000;
1370 const UINT WINEDDSD_TEXTURESTAGE
= 0x00100000;
1371 const UINT WINEDDSD_FVF
= 0x00200000;
1372 const UINT WINEDDSD_SRCVBHANDLE
= 0x00400000;
1373 const UINT WINEDDSD_ALL
= 0x007ff9ee;
1375 /* Set/Get Colour Key Flags */
1376 const UINT WINEDDCKEY_COLORSPACE
= 0x00000001; /* Struct is single colour space */
1377 const UINT WINEDDCKEY_DESTBLT
= 0x00000002; /* To be used as dest for blt */
1378 const UINT WINEDDCKEY_DESTOVERLAY
= 0x00000004; /* To be used as dest for CK overlays */
1379 const UINT WINEDDCKEY_SRCBLT
= 0x00000008; /* To be used as src for blt */
1380 const UINT WINEDDCKEY_SRCOVERLAY
= 0x00000010; /* To be used as src for CK overlays */
1382 /* dwFlags for GetBltStatus */
1383 const UINT WINEDDGBS_CANBLT
= 0x00000001;
1384 const UINT WINEDDGBS_ISBLTDONE
= 0x00000002;
1386 /* dwFlags for GetFlipStatus */
1387 const UINT WINEDDGFS_CANFLIP
= 0x00000001;
1388 const UINT WINEDDGFS_ISFLIPDONE
= 0x00000002;
1390 /* dwFlags for Flip */
1391 const UINT WINEDDFLIP_WAIT
= 0x00000001;
1392 const UINT WINEDDFLIP_EVEN
= 0x00000002; /* only valid for overlay */
1393 const UINT WINEDDFLIP_ODD
= 0x00000004; /* only valid for overlay */
1394 const UINT WINEDDFLIP_NOVSYNC
= 0x00000008;
1395 const UINT WINEDDFLIP_STEREO
= 0x00000010;
1396 const UINT WINEDDFLIP_DONOTWAIT
= 0x00000020;
1397 const UINT WINEDDFLIP_INTERVAL2
= 0x02000000;
1398 const UINT WINEDDFLIP_INTERVAL3
= 0x03000000;
1399 const UINT WINEDDFLIP_INTERVAL4
= 0x04000000;
1401 const UINT WINEDDOVER_ALPHADEST
= 0x00000001;
1402 const UINT WINEDDOVER_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1403 const UINT WINEDDOVER_ALPHADESTNEG
= 0x00000004;
1404 const UINT WINEDDOVER_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1405 const UINT WINEDDOVER_ALPHAEDGEBLEND
= 0x00000010;
1406 const UINT WINEDDOVER_ALPHASRC
= 0x00000020;
1407 const UINT WINEDDOVER_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1408 const UINT WINEDDOVER_ALPHASRCNEG
= 0x00000080;
1409 const UINT WINEDDOVER_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1410 const UINT WINEDDOVER_HIDE
= 0x00000200;
1411 const UINT WINEDDOVER_KEYDEST
= 0x00000400;
1412 const UINT WINEDDOVER_KEYDESTOVERRIDE
= 0x00000800;
1413 const UINT WINEDDOVER_KEYSRC
= 0x00001000;
1414 const UINT WINEDDOVER_KEYSRCOVERRIDE
= 0x00002000;
1415 const UINT WINEDDOVER_SHOW
= 0x00004000;
1416 const UINT WINEDDOVER_ADDDIRTYRECT
= 0x00008000;
1417 const UINT WINEDDOVER_REFRESHDIRTYRECTS
= 0x00010000;
1418 const UINT WINEDDOVER_REFRESHALL
= 0x00020000;
1419 const UINT WINEDDOVER_DDFX
= 0x00080000;
1420 const UINT WINEDDOVER_AUTOFLIP
= 0x00100000;
1421 const UINT WINEDDOVER_BOB
= 0x00200000;
1422 const UINT WINEDDOVER_OVERRIDEBOBWEAVE
= 0x00400000;
1423 const UINT WINEDDOVER_INTERLEAVED
= 0x00800000;
1425 /* DirectDraw Caps */
1426 const UINT WINEDDSCAPS_RESERVED1
= 0x00000001;
1427 const UINT WINEDDSCAPS_ALPHA
= 0x00000002;
1428 const UINT WINEDDSCAPS_BACKBUFFER
= 0x00000004;
1429 const UINT WINEDDSCAPS_COMPLEX
= 0x00000008;
1430 const UINT WINEDDSCAPS_FLIP
= 0x00000010;
1431 const UINT WINEDDSCAPS_FRONTBUFFER
= 0x00000020;
1432 const UINT WINEDDSCAPS_OFFSCREENPLAIN
= 0x00000040;
1433 const UINT WINEDDSCAPS_OVERLAY
= 0x00000080;
1434 const UINT WINEDDSCAPS_PALETTE
= 0x00000100;
1435 const UINT WINEDDSCAPS_PRIMARYSURFACE
= 0x00000200;
1436 const UINT WINEDDSCAPS_PRIMARYSURFACELEFT
= 0x00000400;
1437 const UINT WINEDDSCAPS_SYSTEMMEMORY
= 0x00000800;
1438 const UINT WINEDDSCAPS_TEXTURE
= 0x00001000;
1439 const UINT WINEDDSCAPS_3DDEVICE
= 0x00002000;
1440 const UINT WINEDDSCAPS_VIDEOMEMORY
= 0x00004000;
1441 const UINT WINEDDSCAPS_VISIBLE
= 0x00008000;
1442 const UINT WINEDDSCAPS_WRITEONLY
= 0x00010000;
1443 const UINT WINEDDSCAPS_ZBUFFER
= 0x00020000;
1444 const UINT WINEDDSCAPS_OWNDC
= 0x00040000;
1445 const UINT WINEDDSCAPS_LIVEVIDEO
= 0x00080000;
1446 const UINT WINEDDSCAPS_HWCODEC
= 0x00100000;
1447 const UINT WINEDDSCAPS_MODEX
= 0x00200000;
1448 const UINT WINEDDSCAPS_MIPMAP
= 0x00400000;
1449 const UINT WINEDDSCAPS_RESERVED2
= 0x00800000;
1450 const UINT WINEDDSCAPS_ALLOCONLOAD
= 0x04000000;
1451 const UINT WINEDDSCAPS_VIDEOPORT
= 0x08000000;
1452 const UINT WINEDDSCAPS_LOCALVIDMEM
= 0x10000000;
1453 const UINT WINEDDSCAPS_NONLOCALVIDMEM
= 0x20000000;
1454 const UINT WINEDDSCAPS_STANDARDVGAMODE
= 0x40000000;
1455 const UINT WINEDDSCAPS_OPTIMIZED
= 0x80000000;
1457 const UINT WINEDDCKEYCAPS_DESTBLT
= 0x00000001;
1458 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACE
= 0x00000002;
1459 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV
= 0x00000004;
1460 const UINT WINEDDCKEYCAPS_DESTBLTYUV
= 0x00000008;
1461 const UINT WINEDDCKEYCAPS_DESTOVERLAY
= 0x00000010;
1462 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE
= 0x00000020;
1463 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
= 0x00000040;
1464 const UINT WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE
= 0x00000080;
1465 const UINT WINEDDCKEYCAPS_DESTOVERLAYYUV
= 0x00000100;
1466 const UINT WINEDDCKEYCAPS_SRCBLT
= 0x00000200;
1467 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACE
= 0x00000400;
1468 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV
= 0x00000800;
1469 const UINT WINEDDCKEYCAPS_SRCBLTYUV
= 0x00001000;
1470 const UINT WINEDDCKEYCAPS_SRCOVERLAY
= 0x00002000;
1471 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE
= 0x00004000;
1472 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
= 0x00008000;
1473 const UINT WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE
= 0x00010000;
1474 const UINT WINEDDCKEYCAPS_SRCOVERLAYYUV
= 0x00020000;
1475 const UINT WINEDDCKEYCAPS_NOCOSTOVERLAY
= 0x00040000;
1477 const UINT WINEDDFXCAPS_BLTALPHA
= 0x00000001;
1478 const UINT WINEDDFXCAPS_OVERLAYALPHA
= 0x00000004;
1479 const UINT WINEDDFXCAPS_BLTARITHSTRETCHYN
= 0x00000010;
1480 const UINT WINEDDFXCAPS_BLTARITHSTRETCHY
= 0x00000020;
1481 const UINT WINEDDFXCAPS_BLTMIRRORLEFTRIGHT
= 0x00000040;
1482 const UINT WINEDDFXCAPS_BLTMIRRORUPDOWN
= 0x00000080;
1483 const UINT WINEDDFXCAPS_BLTROTATION
= 0x00000100;
1484 const UINT WINEDDFXCAPS_BLTROTATION90
= 0x00000200;
1485 const UINT WINEDDFXCAPS_BLTSHRINKX
= 0x00000400;
1486 const UINT WINEDDFXCAPS_BLTSHRINKXN
= 0x00000800;
1487 const UINT WINEDDFXCAPS_BLTSHRINKY
= 0x00001000;
1488 const UINT WINEDDFXCAPS_BLTSHRINKYN
= 0x00002000;
1489 const UINT WINEDDFXCAPS_BLTSTRETCHX
= 0x00004000;
1490 const UINT WINEDDFXCAPS_BLTSTRETCHXN
= 0x00008000;
1491 const UINT WINEDDFXCAPS_BLTSTRETCHY
= 0x00010000;
1492 const UINT WINEDDFXCAPS_BLTSTRETCHYN
= 0x00020000;
1493 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHY
= 0x00040000;
1494 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHYN
= 0x00000008;
1495 const UINT WINEDDFXCAPS_OVERLAYSHRINKX
= 0x00080000;
1496 const UINT WINEDDFXCAPS_OVERLAYSHRINKXN
= 0x00100000;
1497 const UINT WINEDDFXCAPS_OVERLAYSHRINKY
= 0x00200000;
1498 const UINT WINEDDFXCAPS_OVERLAYSHRINKYN
= 0x00400000;
1499 const UINT WINEDDFXCAPS_OVERLAYSTRETCHX
= 0x00800000;
1500 const UINT WINEDDFXCAPS_OVERLAYSTRETCHXN
= 0x01000000;
1501 const UINT WINEDDFXCAPS_OVERLAYSTRETCHY
= 0x02000000;
1502 const UINT WINEDDFXCAPS_OVERLAYSTRETCHYN
= 0x04000000;
1503 const UINT WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT
= 0x08000000;
1504 const UINT WINEDDFXCAPS_OVERLAYMIRRORUPDOWN
= 0x10000000;
1506 const UINT WINEDDCAPS_3D
= 0x00000001;
1507 const UINT WINEDDCAPS_ALIGNBOUNDARYDEST
= 0x00000002;
1508 const UINT WINEDDCAPS_ALIGNSIZEDEST
= 0x00000004;
1509 const UINT WINEDDCAPS_ALIGNBOUNDARYSRC
= 0x00000008;
1510 const UINT WINEDDCAPS_ALIGNSIZESRC
= 0x00000010;
1511 const UINT WINEDDCAPS_ALIGNSTRIDE
= 0x00000020;
1512 const UINT WINEDDCAPS_BLT
= 0x00000040;
1513 const UINT WINEDDCAPS_BLTQUEUE
= 0x00000080;
1514 const UINT WINEDDCAPS_BLTFOURCC
= 0x00000100;
1515 const UINT WINEDDCAPS_BLTSTRETCH
= 0x00000200;
1516 const UINT WINEDDCAPS_GDI
= 0x00000400;
1517 const UINT WINEDDCAPS_OVERLAY
= 0x00000800;
1518 const UINT WINEDDCAPS_OVERLAYCANTCLIP
= 0x00001000;
1519 const UINT WINEDDCAPS_OVERLAYFOURCC
= 0x00002000;
1520 const UINT WINEDDCAPS_OVERLAYSTRETCH
= 0x00004000;
1521 const UINT WINEDDCAPS_PALETTE
= 0x00008000;
1522 const UINT WINEDDCAPS_PALETTEVSYNC
= 0x00010000;
1523 const UINT WINEDDCAPS_READSCANLINE
= 0x00020000;
1524 const UINT WINEDDCAPS_STEREOVIEW
= 0x00040000;
1525 const UINT WINEDDCAPS_VBI
= 0x00080000;
1526 const UINT WINEDDCAPS_ZBLTS
= 0x00100000;
1527 const UINT WINEDDCAPS_ZOVERLAYS
= 0x00200000;
1528 const UINT WINEDDCAPS_COLORKEY
= 0x00400000;
1529 const UINT WINEDDCAPS_ALPHA
= 0x00800000;
1530 const UINT WINEDDCAPS_COLORKEYHWASSIST
= 0x01000000;
1531 const UINT WINEDDCAPS_NOHARDWARE
= 0x02000000;
1532 const UINT WINEDDCAPS_BLTCOLORFILL
= 0x04000000;
1533 const UINT WINEDDCAPS_BANKSWITCHED
= 0x08000000;
1534 const UINT WINEDDCAPS_BLTDEPTHFILL
= 0x10000000;
1535 const UINT WINEDDCAPS_CANCLIP
= 0x20000000;
1536 const UINT WINEDDCAPS_CANCLIPSTRETCHED
= 0x40000000;
1537 const UINT WINEDDCAPS_CANBLTSYSMEM
= 0x80000000;
1539 const UINT WINEDDCAPS2_CERTIFIED
= 0x00000001;
1540 const UINT WINEDDCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1541 const UINT WINEDDCAPS2_VIDEOPORT
= 0x00000004;
1542 const UINT WINEDDCAPS2_AUTOFLIPOVERLAY
= 0x00000008;
1543 const UINT WINEDDCAPS2_CANBOBINTERLEAVED
= 0x00000010;
1544 const UINT WINEDDCAPS2_CANBOBNONINTERLEAVED
= 0x00000020;
1545 const UINT WINEDDCAPS2_COLORCONTROLOVERLAY
= 0x00000040;
1546 const UINT WINEDDCAPS2_COLORCONTROLPRIMARY
= 0x00000080;
1547 const UINT WINEDDCAPS2_CANDROPZ16BIT
= 0x00000100;
1548 const UINT WINEDDCAPS2_NONLOCALVIDMEM
= 0x00000200;
1549 const UINT WINEDDCAPS2_NONLOCALVIDMEMCAPS
= 0x00000400;
1550 const UINT WINEDDCAPS2_NOPAGELOCKREQUIRED
= 0x00000800;
1551 const UINT WINEDDCAPS2_WIDESURFACES
= 0x00001000;
1552 const UINT WINEDDCAPS2_CANFLIPODDEVEN
= 0x00002000;
1553 const UINT WINEDDCAPS2_CANBOBHARDWARE
= 0x00004000;
1554 const UINT WINEDDCAPS2_COPYFOURCC
= 0x00008000;
1555 const UINT WINEDDCAPS2_PRIMARYGAMMA
= 0x00020000;
1556 const UINT WINEDDCAPS2_CANRENDERWINDOWED
= 0x00080000;
1557 const UINT WINEDDCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1558 const UINT WINEDDCAPS2_FLIPINTERVAL
= 0x00200000;
1559 const UINT WINEDDCAPS2_FLIPNOVSYNC
= 0x00400000;
1560 const UINT WINEDDCAPS2_CANMANAGETEXTURE
= 0x00800000;
1561 const UINT WINEDDCAPS2_TEXMANINNONLOCALVIDMEM
= 0x01000000;
1562 const UINT WINEDDCAPS2_STEREO
= 0x02000000;
1563 const UINT WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
= 0x04000000;
1566 const UINT WINEDDPCAPS_4BIT
= 0x00000001;
1567 const UINT WINEDDPCAPS_8BITENTRIES
= 0x00000002;
1568 const UINT WINEDDPCAPS_8BIT
= 0x00000004;
1569 const UINT WINEDDPCAPS_INITIALIZE
= 0x00000008;
1570 const UINT WINEDDPCAPS_PRIMARYSURFACE
= 0x00000010;
1571 const UINT WINEDDPCAPS_PRIMARYSURFACELEFT
= 0x00000020;
1572 const UINT WINEDDPCAPS_ALLOW256
= 0x00000040;
1573 const UINT WINEDDPCAPS_VSYNC
= 0x00000080;
1574 const UINT WINEDDPCAPS_1BIT
= 0x00000100;
1575 const UINT WINEDDPCAPS_2BIT
= 0x00000200;
1576 const UINT WINEDDPCAPS_ALPHA
= 0x00000400;
1578 typedef struct _WINED3DDISPLAYMODE
1583 WINED3DFORMAT Format
;
1584 } WINED3DDISPLAYMODE
;
1586 typedef struct _WINED3DCOLORVALUE
1592 } WINED3DCOLORVALUE
;
1594 typedef struct _WINED3DVECTOR
1601 typedef struct _WINED3DMATRIX
1607 float _11
, _12
, _13
, _14
;
1608 float _21
, _22
, _23
, _24
;
1609 float _31
, _32
, _33
, _34
;
1610 float _41
, _42
, _43
, _44
;
1616 typedef struct _WINED3DRECT
1624 typedef struct _WINED3DLIGHT
1626 WINED3DLIGHTTYPE Type
;
1627 WINED3DCOLORVALUE Diffuse
;
1628 WINED3DCOLORVALUE Specular
;
1629 WINED3DCOLORVALUE Ambient
;
1630 WINED3DVECTOR Position
;
1631 WINED3DVECTOR Direction
;
1641 typedef struct _WINED3DMATERIAL
1643 WINED3DCOLORVALUE Diffuse
;
1644 WINED3DCOLORVALUE Ambient
;
1645 WINED3DCOLORVALUE Specular
;
1646 WINED3DCOLORVALUE Emissive
;
1650 typedef struct _WINED3DVIEWPORT
1660 typedef struct _WINED3DGAMMARAMP
1667 typedef struct _WINED3DLINEPATTERN
1671 } WINED3DLINEPATTERN
;
1673 typedef struct _WINEDD3DRECTPATCH_INFO
1675 UINT StartVertexOffsetWidth
;
1676 UINT StartVertexOffsetHeight
;
1680 WINED3DBASISTYPE Basis
;
1681 WINED3DDEGREETYPE Degree
;
1682 } WINED3DRECTPATCH_INFO
;
1684 typedef struct _WINED3DTRIPATCH_INFO
1686 UINT StartVertexOffset
;
1688 WINED3DBASISTYPE Basis
;
1689 WINED3DDEGREETYPE Degree
;
1690 } WINED3DTRIPATCH_INFO
;
1692 typedef struct _WINED3DADAPTER_IDENTIFIER
1697 LARGE_INTEGER
*DriverVersion
;
1702 GUID
*DeviceIdentifier
;
1704 } WINED3DADAPTER_IDENTIFIER
;
1706 typedef struct _WINED3DPRESENT_PARAMETERS
1708 UINT BackBufferWidth
;
1709 UINT BackBufferHeight
;
1710 WINED3DFORMAT BackBufferFormat
;
1711 UINT BackBufferCount
;
1712 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1713 DWORD MultiSampleQuality
;
1714 WINED3DSWAPEFFECT SwapEffect
;
1717 BOOL EnableAutoDepthStencil
;
1718 WINED3DFORMAT AutoDepthStencilFormat
;
1720 UINT FullScreen_RefreshRateInHz
;
1721 UINT PresentationInterval
;
1722 BOOL AutoRestoreDisplayMode
;
1723 } WINED3DPRESENT_PARAMETERS
;
1725 typedef struct _WINED3DSURFACE_DESC
1727 WINED3DFORMAT
*Format
;
1728 WINED3DRESOURCETYPE
*Type
;
1732 WINED3DMULTISAMPLE_TYPE
*MultiSampleType
;
1733 DWORD
*MultiSampleQuality
;
1736 } WINED3DSURFACE_DESC
;
1738 typedef struct _WINED3DVOLUME_DESC
1740 WINED3DFORMAT
*Format
;
1741 WINED3DRESOURCETYPE
*Type
;
1748 } WINED3DVOLUME_DESC
;
1750 typedef struct _WINED3DCLIPSTATUS
1753 DWORD ClipIntersection
;
1754 } WINED3DCLIPSTATUS
;
1756 typedef struct _WINED3DVERTEXELEMENT
1758 WINED3DFORMAT format
;
1761 UINT output_slot
; /* D3D 8 & 10 */
1765 } WINED3DVERTEXELEMENT
;
1767 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
1769 UINT AdapterOrdinal
;
1770 WINED3DDEVTYPE DeviceType
;
1772 DWORD BehaviorFlags
;
1773 } WINED3DDEVICE_CREATION_PARAMETERS
;
1775 typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
1777 float MaxBandwidthUtilized
;
1778 float FrontEndUploadMemoryUtilizedPercent
;
1779 float VertexRateUtilizedPercent
;
1780 float TriangleSetupRateUtilizedPercent
;
1781 float FillRateUtilizedPercent
;
1782 } WINED3DDEVINFO_BANDWIDTHTIMINGS
;
1784 typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
1786 float TextureCacheHitRate
;
1787 float PostTransformVertexCacheHitRate
;
1788 } WINED3DDEVINFO_CACHEUTILIZATION
;
1790 typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
1792 float WaitingForGPUToUseApplicationResourceTimePercent
;
1793 float WaitingForGPUToAcceptMoreCommandsTimePercent
;
1794 float WaitingForGPUToStayWithinLatencyTimePercent
;
1795 float WaitingForGPUExclusiveResourceTimePercent
;
1796 float WaitingForGPUOtherTimePercent
;
1797 } WINED3DDEVINFO_INTERFACETIMINGS
;
1799 typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
1801 float VertexProcessingTimePercent
;
1802 float PixelProcessingTimePercent
;
1803 float OtherGPUProcessingTimePercent
;
1804 float GPUIdleTimePercent
;
1805 } WINED3DDEVINFO_PIPELINETIMINGS
;
1807 typedef struct _WINED3DDEVINFO_STAGETIMINGS
1809 float MemoryProcessingPercent
;
1810 float ComputationProcessingPercent
;
1811 } WINED3DDEVINFO_STAGETIMINGS
;
1813 typedef struct _WINED3DRASTER_STATUS
1817 } WINED3DRASTER_STATUS
;
1819 typedef struct WINED3DRESOURCESTATS
1822 DWORD ApproxBytesDownloaded
;
1824 DWORD NumVidCreates
;
1827 DWORD NumUsedInVidMem
;
1829 DWORD WorkingSetBytes
;
1832 } WINED3DRESOURCESTATS
;
1834 typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
1836 WINED3DRESOURCESTATS stats
[WINED3DRTYPECOUNT
];
1837 } WINED3DDEVINFO_RESOURCEMANAGER
;
1839 typedef struct _WINED3DDEVINFO_VERTEXSTATS
1841 DWORD NumRenderedTriangles
;
1842 DWORD NumExtraClippingTriangles
;
1843 } WINED3DDEVINFO_VERTEXSTATS
;
1845 typedef struct _WINED3DLOCKED_RECT
1849 } WINED3DLOCKED_RECT
;
1851 typedef struct _WINED3DLOCKED_BOX
1856 } WINED3DLOCKED_BOX
;
1858 typedef struct _WINED3DBOX
1868 /*Vertex cache optimization hints.*/
1869 typedef struct WINED3DDEVINFO_VCACHE
1871 DWORD Pattern
; /* Must be a 4 char code FOURCC (e.g. CACH) */
1872 DWORD OptMethod
; /* 0 to get the longest strips, 1 vertex cache */
1873 DWORD CacheSize
; /* Cache size to use (only valid if OptMethod==1) */
1874 DWORD MagicNumber
; /* Internal for deciding when to restart strips,
1875 non user modifiable (only valid if OptMethod==1) */
1876 } WINED3DDEVINFO_VCACHE
;
1878 typedef struct _WINED3DBUFFER_DESC
1880 WINED3DRESOURCETYPE Type
;
1884 } WINED3DBUFFER_DESC
;
1886 typedef struct glDescriptor
1888 UINT textureName
, srgbTextureName
;
1890 int /*GLenum*/ target
;
1893 typedef struct WineDirect3DStridedData
1895 WINED3DFORMAT format
; /* Format of the data */
1896 const BYTE *lpData
; /* Pointer to start of data */
1897 DWORD dwStride
; /* Stride between occurrences of this data */
1898 } WineDirect3DStridedData
;
1900 typedef struct WineDirect3DVertexStridedData
1902 WineDirect3DStridedData position
;
1903 WineDirect3DStridedData normal
;
1904 WineDirect3DStridedData diffuse
;
1905 WineDirect3DStridedData specular
;
1906 WineDirect3DStridedData texCoords
[WINED3DDP_MAXTEXCOORD
];
1907 BOOL position_transformed
;
1908 } WineDirect3DVertexStridedData
;
1910 typedef struct _WINED3DVSHADERCAPS2_0
1913 INT DynamicFlowControlDepth
;
1915 INT StaticFlowControlDepth
;
1916 } WINED3DVSHADERCAPS2_0
;
1918 typedef struct _WINED3DPSHADERCAPS2_0
1921 INT DynamicFlowControlDepth
;
1923 INT StaticFlowControlDepth
;
1924 INT NumInstructionSlots
;
1925 } WINED3DPSHADERCAPS2_0
;
1927 typedef struct _WINEDDCAPS
1949 typedef struct _WINED3DCAPS
1951 WINED3DDEVTYPE DeviceType
;
1952 UINT AdapterOrdinal
;
1957 DWORD PresentationIntervals
;
1961 DWORD PrimitiveMiscCaps
;
1965 DWORD DestBlendCaps
;
1969 DWORD TextureFilterCaps
;
1970 DWORD CubeTextureFilterCaps
;
1971 DWORD VolumeTextureFilterCaps
;
1972 DWORD TextureAddressCaps
;
1973 DWORD VolumeTextureAddressCaps
;
1976 DWORD MaxTextureWidth
;
1977 DWORD MaxTextureHeight
;
1978 DWORD MaxVolumeExtent
;
1979 DWORD MaxTextureRepeat
;
1980 DWORD MaxTextureAspectRatio
;
1981 DWORD MaxAnisotropy
;
1984 float GuardBandLeft
;
1986 float GuardBandRight
;
1987 float GuardBandBottom
;
1989 float ExtentsAdjust
;
1993 DWORD TextureOpCaps
;
1994 DWORD MaxTextureBlendStages
;
1995 DWORD MaxSimultaneousTextures
;
1997 DWORD VertexProcessingCaps
;
1998 DWORD MaxActiveLights
;
1999 DWORD MaxUserClipPlanes
;
2000 DWORD MaxVertexBlendMatrices
;
2001 DWORD MaxVertexBlendMatrixIndex
;
2005 DWORD MaxPrimitiveCount
;
2006 DWORD MaxVertexIndex
;
2008 DWORD MaxStreamStride
;
2010 DWORD VertexShaderVersion
;
2011 DWORD MaxVertexShaderConst
;
2013 DWORD PixelShaderVersion
;
2014 float PixelShader1xMaxValue
;
2019 float MaxNpatchTessellationLevel
;
2020 DWORD Reserved5
; /* undocumented */
2022 UINT MasterAdapterOrdinal
;
2023 UINT AdapterOrdinalInGroup
;
2024 UINT NumberOfAdaptersInGroup
;
2026 DWORD NumSimultaneousRTs
;
2027 DWORD StretchRectFilterCaps
;
2028 WINED3DVSHADERCAPS2_0 VS20Caps
;
2029 WINED3DPSHADERCAPS2_0 PS20Caps
;
2030 DWORD VertexTextureFilterCaps
;
2031 DWORD MaxVShaderInstructionsExecuted
;
2032 DWORD MaxPShaderInstructionsExecuted
;
2033 DWORD MaxVertexShader30InstructionSlots
;
2034 DWORD MaxPixelShader30InstructionSlots
;
2035 DWORD Reserved2
; /* Not in the microsoft headers but documented */
2038 WINEDDCAPS DirectDrawCaps
;
2041 /* DirectDraw types */
2043 typedef struct _WINEDDCOLORKEY
2045 DWORD dwColorSpaceLowValue
; /* low boundary of color space that is to
2046 * be treated as Color Key, inclusive */
2047 DWORD dwColorSpaceHighValue
; /* high boundary of color space that is
2048 * to be treated as Color Key, inclusive */
2049 } WINEDDCOLORKEY
,*LPWINEDDCOLORKEY
;
2051 typedef struct _WINEDDBLTFX
2053 DWORD dwSize
; /* size of structure */
2054 DWORD dwDDFX
; /* FX operations */
2055 DWORD dwROP
; /* Win32 raster operations */
2056 DWORD dwDDROP
; /* Raster operations new for DirectDraw */
2057 DWORD dwRotationAngle
; /* Rotation angle for blt */
2058 DWORD dwZBufferOpCode
; /* ZBuffer compares */
2059 DWORD dwZBufferLow
; /* Low limit of Z buffer */
2060 DWORD dwZBufferHigh
; /* High limit of Z buffer */
2061 DWORD dwZBufferBaseDest
; /* Destination base value */
2062 DWORD dwZDestConstBitDepth
; /* Bit depth used to specify Z constant for destination */
2065 DWORD dwZDestConst
; /* Constant to use as Z buffer for dest */
2066 struct IWineD3DSurface
*lpDDSZBufferDest
; /* Surface to use as Z buffer for dest */
2068 DWORD dwZSrcConstBitDepth
; /* Bit depth used to specify Z constant for source */
2071 DWORD dwZSrcConst
; /* Constant to use as Z buffer for src */
2072 struct IWineD3DSurface
*lpDDSZBufferSrc
; /* Surface to use as Z buffer for src */
2074 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2075 DWORD dwAlphaEdgeBlend
; /* Alpha for edge blending */
2077 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2080 DWORD dwAlphaDestConst
; /* Constant to use as Alpha Channel */
2081 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as Alpha Channel */
2083 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2086 DWORD dwAlphaSrcConst
; /* Constant to use as Alpha Channel */
2087 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as Alpha Channel */
2091 DWORD dwFillColor
; /* color in RGB or Palettized */
2092 DWORD dwFillDepth
; /* depth value for z-buffer */
2093 DWORD dwFillPixel
; /* pixel val for RGBA or RGBZ */
2094 struct IWineD3DSurface
*lpDDSPattern
; /* Surface to use as pattern */
2096 WINEDDCOLORKEY ddckDestColorkey
; /* DestColorkey override */
2097 WINEDDCOLORKEY ddckSrcColorkey
; /* SrcColorkey override */
2098 } WINEDDBLTFX
,*LPWINEDDBLTFX
;
2100 typedef struct _WINEDDOVERLAYFX
2102 DWORD dwSize
; /* size of structure */
2103 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2104 DWORD dwAlphaEdgeBlend
; /* Constant to use as alpha for edge blend */
2106 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2109 DWORD dwAlphaDestConst
; /* Constant to use as alpha channel for dest */
2110 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as alpha channel for dest */
2112 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2115 DWORD dwAlphaSrcConst
; /* Constant to use as alpha channel for src */
2116 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as alpha channel for src */
2118 WINEDDCOLORKEY dckDestColorkey
; /* DestColorkey override */
2119 WINEDDCOLORKEY dckSrcColorkey
; /* SrcColorkey override */
2120 DWORD dwDDFX
; /* Overlay FX */
2121 DWORD dwFlags
; /* flags */
2124 struct wined3d_buffer_desc
2129 UINT cpu_access_flags
;
2133 struct wined3d_shader_signature_element
2135 const char *semantic_name
;
2137 enum wined3d_sysval_semantic sysval_semantic
;
2138 DWORD component_type
;
2143 struct wined3d_shader_signature
2146 struct wined3d_shader_signature_element
*elements
;
2150 interface IWineD3DResource
;
2151 interface IWineD3DSurface
;
2152 interface IWineD3DVolume
;
2153 interface IWineD3DSwapChain
;
2154 interface IWineD3DDevice
;
2159 uuid(aeb62dfc
-bdcb
-4f02
-9519-1eeea00c15cd
)
2161 interface IWineD3DDeviceParent
: IUnknown
2163 void WineD3DDeviceCreated
(
2164 [in] IWineD3DDevice
*device
2167 HRESULT CreateSurface
(
2168 [in] IUnknown
*superior
,
2171 [in] WINED3DFORMAT format
,
2173 [in] WINED3DPOOL pool
,
2175 [in] WINED3DCUBEMAP_FACES face
,
2176 [out] IWineD3DSurface
**surface
2179 HRESULT CreateRenderTarget
(
2180 [in] IUnknown
*superior
,
2183 [in] WINED3DFORMAT format
,
2184 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2185 [in] DWORD multisample_quality
,
2187 [out] IWineD3DSurface
**surface
2190 HRESULT CreateDepthStencilSurface
(
2191 [in] IUnknown
*superior
,
2194 [in] WINED3DFORMAT format
,
2195 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2196 [in] DWORD multisample_quality
,
2198 [out] IWineD3DSurface
**surface
2201 HRESULT CreateVolume
(
2202 [in] IUnknown
*superior
,
2206 [in] WINED3DFORMAT format
,
2207 [in] WINED3DPOOL pool
,
2209 [out] IWineD3DVolume
**volume
2212 HRESULT CreateSwapChain
(
2213 [in, out] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2214 [out] IWineD3DSwapChain
**swapchain
2217 typedef ULONG
(*D3DCB_DESTROYSURFACEFN
)(IWineD3DSurface
*pSurface
);
2218 typedef ULONG
(*D3DCB_DESTROYVOLUMEFN
)(IWineD3DVolume
*pVolume
);
2219 typedef ULONG
(*D3DCB_DESTROYSWAPCHAINFN
)(IWineD3DSwapChain
*pSwapChain
);
2220 typedef HRESULT (*D3DCB_ENUMRESOURCES
)(IWineD3DResource
*resource
, void *pData
);
2225 uuid(46799311-8e0e
-40ce
-b2ec
-ddb99f18fcb4
)
2227 interface IWineD3DBase
: IUnknown
2230 [out] IUnknown
**parent
2237 uuid(108f9c44
-6f30
-11d9
-c687
-00046142c14f
)
2239 interface IWineD3D
: IWineD3DBase
2241 UINT GetAdapterCount
(
2243 HRESULT RegisterSoftwareDevice
(
2244 [in] void *pInitializeFunction
2246 HMONITOR GetAdapterMonitor
(
2247 [in] UINT adapter_idx
2249 UINT GetAdapterModeCount
(
2250 [in] UINT adapter_idx
,
2251 [in] WINED3DFORMAT format
2253 HRESULT EnumAdapterModes
(
2254 [in] UINT adapter_idx
,
2255 [in] WINED3DFORMAT format
,
2257 [out] WINED3DDISPLAYMODE
*mode
2259 HRESULT GetAdapterDisplayMode
(
2260 [in] UINT adapter_idx
,
2261 [out] WINED3DDISPLAYMODE
*mode
2263 HRESULT GetAdapterIdentifier
(
2264 [in] UINT adapter_idx
,
2266 [out] WINED3DADAPTER_IDENTIFIER
*identifier
2268 HRESULT CheckDeviceMultiSampleType
(
2269 [in] UINT adapter_idx
,
2270 [in] WINED3DDEVTYPE device_type
,
2271 [in] WINED3DFORMAT surface_format
,
2273 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2274 [out] DWORD
*quality_levels
2276 HRESULT CheckDepthStencilMatch
(
2277 [in] UINT adapter_idx
,
2278 [in] WINED3DDEVTYPE device_type
,
2279 [in] WINED3DFORMAT adapter_format
,
2280 [in] WINED3DFORMAT render_target_format
,
2281 [in] WINED3DFORMAT depth_stencil_format
2283 HRESULT CheckDeviceType
(
2284 [in] UINT adapter_idx
,
2285 [in] WINED3DDEVTYPE device_type
,
2286 [in] WINED3DFORMAT display_format
,
2287 [in] WINED3DFORMAT backbuffer_format
,
2290 HRESULT CheckDeviceFormat
(
2291 [in] UINT adaper_idx
,
2292 [in] WINED3DDEVTYPE device_type
,
2293 [in] WINED3DFORMAT adapter_format
,
2295 [in] WINED3DRESOURCETYPE resource_type
,
2296 [in] WINED3DFORMAT check_format
,
2297 [in] WINED3DSURFTYPE surface_type
2299 HRESULT CheckDeviceFormatConversion
(
2300 [in] UINT adapter_idx
,
2301 [in] WINED3DDEVTYPE device_type
,
2302 [in] WINED3DFORMAT source_format
,
2303 [in] WINED3DFORMAT target_format
2305 HRESULT GetDeviceCaps
(
2306 [in] UINT adapter_idx
,
2307 [in] WINED3DDEVTYPE device_type
,
2308 [out] WINED3DCAPS
*caps
2310 HRESULT CreateDevice
(
2311 [in] UINT adapter_idx
,
2312 [in] WINED3DDEVTYPE device_type
,
2313 [in] HWND focus_window
,
2314 [in] DWORD behaviour_flags
,
2315 [in] IUnknown
*parent
,
2316 [in] IWineD3DDeviceParent
*device_parent
,
2317 [out] IWineD3DDevice
**device
2324 uuid(1f3bfb34
-6f30
-11d9
-c687
-00046142c14f
)
2326 interface IWineD3DResource
: IWineD3DBase
2329 [out] IWineD3DDevice
**device
2331 HRESULT SetPrivateData
(
2333 [in] const void *data
,
2334 [in] DWORD data_size
,
2337 HRESULT GetPrivateData
(
2340 [in, out] DWORD
*data_size
2342 HRESULT FreePrivateData
(
2346 [in] DWORD new_priority
2354 WINED3DRESOURCETYPE GetType
(
2361 uuid(f7d8abf4
-fb93
-43e4
-9c96
-4618cf9b3cbc
)
2363 interface IWineD3DRendertargetView
: IWineD3DBase
2365 HRESULT GetResource
(
2366 [out] IWineD3DResource
**resource
2373 uuid(f756720c
-32b9
-4439-b5a3
-1d6c97037d9e
)
2375 interface IWineD3DPalette
: IWineD3DBase
2381 [out] PALETTEENTRY
*entries
2390 [in] const PALETTEENTRY
*entries
2397 uuid(8f2bceb1
-d338
-488c
-ab7f
-0ec980bf5d2d
)
2399 interface IWineD3DClipper
: IWineD3DBase
2401 HRESULT GetClipList
(
2402 [in] const RECT
*rect
,
2403 [out] RGNDATA
*clip_list
,
2404 [in, out] DWORD
*clip_list_size
2409 HRESULT IsClipListChanged
(
2412 HRESULT SetClipList
(
2413 [in] const RGNDATA
*clip_list
,
2425 uuid(37cd5526
-6f30
-11d9
-c687
-00046142c14f
)
2427 interface IWineD3DSurface
: IWineD3DResource
2429 HRESULT GetContainer
(
2431 [out] void **container
2434 [out] WINED3DSURFACE_DESC
*desc
2437 [out] WINED3DLOCKED_RECT
*locked_rect
,
2438 [in] const RECT
*rect
,
2450 [in] IWineD3DSurface
*override
,
2454 [in] const RECT
*dst_rect
,
2455 [in] IWineD3DSurface
*src_surface
,
2456 [in] const RECT
*src_rect
,
2458 [in] const WINEDDBLTFX
*blt_fx
,
2459 [in] WINED3DTEXTUREFILTERTYPE filter
2461 HRESULT GetBltStatus
(
2464 HRESULT GetFlipStatus
(
2474 [in] IWineD3DSurface
*src_surface
,
2475 [in] const RECT
*src_rect
,
2479 [out] IWineD3DPalette
**palette
2482 [in] IWineD3DPalette
*palette
2484 HRESULT RealizePalette
(
2486 HRESULT SetColorKey
(
2488 [in] const WINEDDCOLORKEY
*color_key
2495 HRESULT SetOverlayPosition
(
2499 HRESULT GetOverlayPosition
(
2503 HRESULT UpdateOverlayZOrder
(
2505 [in] IWineD3DSurface
*ref
2507 HRESULT UpdateOverlay
(
2508 [in] const RECT
*src_rect
,
2509 [in] IWineD3DSurface
*dst_surface
,
2510 [in] const RECT
*dst_rect
,
2512 [in] const WINEDDOVERLAYFX
*fx
2515 [in] IWineD3DClipper
*clipper
2518 [out] IWineD3DClipper
**clipper
2520 HRESULT LoadTexture
(
2526 HRESULT SaveSnapshot
(
2527 [in] const char *filename
2529 HRESULT SetContainer
(
2530 [in] IWineD3DBase
*container
2533 [out] glDescriptor
**desc
2535 const void *GetData
(
2538 [in] WINED3DFORMAT format
2540 HRESULT PrivateSetup
(
2542 void ModifyLocation
(
2543 [in] DWORD location
,
2544 [in] BOOL persistent
2546 HRESULT LoadLocation
(
2547 [in] DWORD location
,
2548 [in] const RECT
*rect
2550 WINED3DSURFTYPE GetImplType
(
2552 HRESULT DrawOverlay
(
2559 uuid(24769ed8
-6f30
-11d9
-c687
-00046142c14f
)
2561 interface IWineD3DVolume
: IWineD3DResource
2563 HRESULT GetContainer
(
2565 [out] void **container
2568 [out] WINED3DVOLUME_DESC
*desc
2571 [out] WINED3DLOCKED_BOX
*locked_box
,
2572 [in] const WINED3DBOX
*box
,
2577 HRESULT LoadTexture
(
2581 HRESULT SetContainer
(
2582 [in] IWineD3DBase
*container
2589 uuid(3c2aebf6
-6f30
-11d9
-c687
-00046142c14f
)
2591 interface IWineD3DBaseTexture
: IWineD3DResource
2598 DWORD GetLevelCount
(
2600 HRESULT SetAutoGenFilterType
(
2601 WINED3DTEXTUREFILTERTYPE filter_type
2603 WINED3DTEXTUREFILTERTYPE GetAutoGenFilterType
(
2605 void GenerateMipSubLevels
(
2612 HRESULT BindTexture
(
2615 UINT GetTextureDimensions
(
2624 uuid(3e72cc1c
-6f30
-11d9
-c687
-00046142c14f
)
2626 interface IWineD3DTexture
: IWineD3DBaseTexture
2629 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2631 HRESULT GetLevelDesc
(
2633 [out] WINED3DSURFACE_DESC
*desc
2635 HRESULT GetSurfaceLevel
(
2637 [out] IWineD3DSurface
**surface
2641 [out] WINED3DLOCKED_RECT
*locked_rect
,
2642 [in] const RECT
*rect
,
2648 HRESULT AddDirtyRect
(
2649 [in] const RECT
*dirty_rect
2656 uuid(41752900-6f30
-11d9
-c687
-00046142c14f
)
2658 interface IWineD3DCubeTexture
: IWineD3DBaseTexture
2661 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2663 HRESULT GetLevelDesc
(
2665 [out] WINED3DSURFACE_DESC
*desc
2667 HRESULT GetCubeMapSurface
(
2668 [in] WINED3DCUBEMAP_FACES face
,
2670 [out] IWineD3DSurface
**surface
2673 [in] WINED3DCUBEMAP_FACES face
,
2675 [out] WINED3DLOCKED_RECT
*locked_rect
,
2676 [in] const RECT
*rect
,
2680 [in] WINED3DCUBEMAP_FACES face
,
2683 HRESULT AddDirtyRect
(
2684 [in] WINED3DCUBEMAP_FACES face
,
2685 [in] const RECT
*dirty_rect
2692 uuid(7b39470c
-6f30
-11d9
-c687
-00046142c14f
)
2694 interface IWineD3DVolumeTexture
: IWineD3DBaseTexture
2697 [in] D3DCB_DESTROYVOLUMEFN destroy_volume_callback
2699 HRESULT GetLevelDesc
(
2701 [out] WINED3DVOLUME_DESC
*desc
2703 HRESULT GetVolumeLevel
(
2705 [out] IWineD3DVolume
**volume
2709 [out] WINED3DLOCKED_BOX
*locked_box
,
2710 [in] const WINED3DBOX
*box
,
2716 HRESULT AddDirtyBox
(
2717 [in] const WINED3DBOX
*dirty_box
2724 uuid(7cd55be6
-6f30
-11d9
-c687
-00046142c14f
)
2726 interface IWineD3DVertexDeclaration
: IWineD3DBase
2729 [out] IWineD3DDevice
**device
2736 uuid(83b073ce
-6f30
-11d9
-c687
-00046142c14f
)
2738 interface IWineD3DStateBlock
: IWineD3DBase
2741 [out] IWineD3DDevice
**device
2747 HRESULT InitStartupStateBlock
(
2754 uuid(905ddbac
-6f30
-11d9
-c687
-00046142c14f
)
2756 interface IWineD3DQuery
: IWineD3DBase
2759 [out] IWineD3DDevice
**device
2763 [in] DWORD data_size
,
2768 WINED3DQUERYTYPE GetType
(
2778 uuid(34d01b10
-6f30
-11d9
-c687
-00046142c14f
)
2780 interface IWineD3DSwapChain
: IWineD3DBase
2783 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2786 [out] IWineD3DDevice
**device
2789 [in] const RECT
*src_rect
,
2790 [in] const RECT
*dst_rect
,
2791 [in] HWND dst_window_override
,
2792 [in] const RGNDATA
*dirty_region
,
2795 HRESULT SetDestWindowOverride
(
2798 HRESULT GetFrontBufferData
(
2799 [in] IWineD3DSurface
*dst_surface
2801 HRESULT GetBackBuffer
(
2802 [in] UINT backbuffer_idx
,
2803 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
2804 [out] IWineD3DSurface
**backbuffer
2806 HRESULT GetRasterStatus
(
2807 [out] WINED3DRASTER_STATUS
*raster_status
2809 HRESULT GetDisplayMode
(
2810 [out] WINED3DDISPLAYMODE
*mode
2812 HRESULT GetPresentParameters
(
2813 [out] WINED3DPRESENT_PARAMETERS
*present_parameters
2815 HRESULT SetGammaRamp
(
2817 [in] const WINED3DGAMMARAMP
*ramp
2819 HRESULT GetGammaRamp
(
2820 [out] WINED3DGAMMARAMP
*ramp
2827 uuid(b3f028e8
-1a40
-4ab3
-9292-5bf6cfd80209
)
2829 interface IWineD3DBuffer
: IWineD3DResource
2840 [out] WINED3DBUFFER_DESC
*desc
2847 uuid(eac93065
-a4df
-446f
-86a1
-9ef2bca40a3c
)
2849 interface IWineD3DBaseShader
: IWineD3DBase
2851 HRESULT SetFunction
(
2852 [in] const DWORD
*function
,
2853 [in] const struct wined3d_shader_signature
*output_signature
2860 uuid(7f7a2b60
-6f30
-11d9
-c687
-00046142c14f
)
2862 interface IWineD3DVertexShader
: IWineD3DBaseShader
2865 [out] IWineD3DDevice
**device
2867 HRESULT GetFunction
(
2869 [in, out] UINT
*data_size
2872 [in] IWineD3DVertexDeclaration
*vertex_declaration
2874 HRESULT SetLocalConstantsF
(
2875 [in] UINT start_idx
,
2876 [in] const float *src_data
,
2877 [in] UINT vector4f_count
2884 uuid(818503da
-6f30
-11d9
-c687
-00046142c14f
)
2886 interface IWineD3DPixelShader
: IWineD3DBaseShader
2889 [out] IWineD3DDevice
**device
2891 HRESULT GetFunction
(
2893 [in, out] UINT
*data_size
2900 uuid(6d10a2ce
-09d0
-4a53
-a427
-11388f9f8ca5
)
2902 interface IWineD3DDevice
: IWineD3DBase
2904 HRESULT CreateBuffer
(
2905 [in] struct wined3d_buffer_desc
*desc
,
2906 [in] const void *data
,
2907 [in] IUnknown
*parent
,
2908 [out] IWineD3DBuffer
**buffer
2910 HRESULT CreateVertexBuffer
(
2914 [in] WINED3DPOOL pool
,
2915 [out] IWineD3DBuffer
**vertex_buffer
,
2916 [in] IUnknown
*parent
2918 HRESULT CreateIndexBuffer
(
2921 [in] WINED3DPOOL pool
,
2922 [out] IWineD3DBuffer
**index_buffer
,
2923 [in] IUnknown
*parent
2925 HRESULT CreateStateBlock
(
2926 [in] WINED3DSTATEBLOCKTYPE type
,
2927 [out] IWineD3DStateBlock
**stateblock
,
2928 [in] IUnknown
*parent
2930 HRESULT CreateSurface
(
2933 [in] WINED3DFORMAT format
,
2937 [out] IWineD3DSurface
**surface
,
2938 [in] WINED3DRESOURCETYPE resource_type
,
2940 [in] WINED3DPOOL pool
,
2941 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2942 [in] DWORD multisample_quality
,
2943 [in] WINED3DSURFTYPE surface_type
,
2944 [in] IUnknown
*parent
2946 HRESULT CreateRendertargetView
(
2947 [in] IWineD3DResource
*resource
,
2948 [in] IUnknown
*parent
,
2949 [out] IWineD3DRendertargetView
**rendertarget_view
2951 HRESULT CreateTexture
(
2956 [in] WINED3DFORMAT format
,
2957 [in] WINED3DPOOL pool
,
2958 [out] IWineD3DTexture
**texture
,
2959 [in] IUnknown
*parent
2961 HRESULT CreateVolumeTexture
(
2967 [in] WINED3DFORMAT format
,
2968 [in] WINED3DPOOL pool
,
2969 [out] IWineD3DVolumeTexture
**texture
,
2970 [in] IUnknown
*parent
2972 HRESULT CreateVolume
(
2977 [in] WINED3DFORMAT format
,
2978 [in] WINED3DPOOL pool
,
2979 [out] IWineD3DVolume
**volume
,
2980 [in] IUnknown
*parent
2982 HRESULT CreateCubeTexture
(
2983 [in] UINT edge_length
,
2986 [in] WINED3DFORMAT format
,
2987 [in] WINED3DPOOL pool
,
2988 [out] IWineD3DCubeTexture
**texture
,
2989 [in] IUnknown
*parent
2991 HRESULT CreateQuery
(
2992 [in] WINED3DQUERYTYPE type
,
2993 [out] IWineD3DQuery
**query
,
2994 [in] IUnknown
*parent
2996 HRESULT CreateSwapChain
(
2997 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2998 [out] IWineD3DSwapChain
**swapchain
,
2999 [in] IUnknown
*parent
,
3000 [in] WINED3DSURFTYPE surface_type
3002 HRESULT CreateVertexDeclaration
(
3003 [out] IWineD3DVertexDeclaration
**declaration
,
3004 [in] IUnknown
*parent
,
3005 [in] const WINED3DVERTEXELEMENT
*elements
,
3006 [in] UINT element_count
3008 HRESULT CreateVertexDeclarationFromFVF
(
3009 [out] IWineD3DVertexDeclaration
**declaration
,
3010 [in] IUnknown
*parent
,
3013 HRESULT CreateVertexShader
(
3014 [in] IWineD3DVertexDeclaration
*declaration
,
3015 [in] const DWORD
*function
,
3016 [out] IWineD3DVertexShader
**shader
,
3017 [in] IUnknown
*parent
3019 HRESULT CreatePixelShader
(
3020 [in] const DWORD
*function
,
3021 [in] const struct wined3d_shader_signature
*output_signature
,
3022 [out] IWineD3DPixelShader
**shader
,
3023 [in] IUnknown
*parent
3025 HRESULT CreatePalette
(
3027 [in] const PALETTEENTRY
*palette_entry
,
3028 [out] IWineD3DPalette
**palette
,
3029 [in] IUnknown
*parent
3032 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3035 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3038 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
,
3039 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
3042 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
3044 void SetMultithreaded
(
3046 HRESULT EvictManagedResources
(
3048 UINT GetAvailableTextureMem
(
3050 HRESULT GetBackBuffer
(
3051 [in] UINT swapchain_idx
,
3052 [in] UINT backbuffer_idx
,
3053 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
3054 [out] IWineD3DSurface
**backbuffer
3056 HRESULT GetCreationParameters
(
3057 [out] WINED3DDEVICE_CREATION_PARAMETERS
*creation_parameters
3059 HRESULT GetDeviceCaps
(
3060 [out] WINED3DCAPS
*caps
3062 HRESULT GetDirect3D
(
3063 [out] IWineD3D
** d3d
3065 HRESULT GetDisplayMode
(
3066 [in] UINT swapchain_idx
,
3067 [out] WINED3DDISPLAYMODE
*mode
3069 HRESULT SetDisplayMode
(
3070 [in] UINT swapchain_idx
,
3071 [in] const WINED3DDISPLAYMODE
*mode
3073 UINT GetNumberOfSwapChains
(
3075 HRESULT GetRasterStatus
(
3076 [in] UINT swapchain_idx
,
3077 [out] WINED3DRASTER_STATUS
*raster_status
3079 HRESULT GetSwapChain
(
3080 [in] UINT swapchain_idx
,
3081 [out] IWineD3DSwapChain
**swapchain
3084 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3086 HRESULT SetDialogBoxMode
(
3087 [in] BOOL enable_dialogs
3089 HRESULT SetCursorProperties
(
3090 [in] UINT x_hotspot
,
3091 [in] UINT y_hotspot
,
3092 [in] IWineD3DSurface
*cursor_surface
3094 void SetCursorPosition
(
3095 [in] int x_screen_space
,
3096 [in] int y_screen_space
,
3102 HRESULT TestCooperativeLevel
(
3104 HRESULT SetClipPlane
(
3105 [in] DWORD plane_idx
,
3106 [in] const float *plane
3108 HRESULT GetClipPlane
(
3109 [in] DWORD plane_idx
,
3112 HRESULT SetClipStatus
(
3113 [in] const WINED3DCLIPSTATUS
*clip_status
3115 HRESULT GetClipStatus
(
3116 [out] WINED3DCLIPSTATUS
*clip_status
3118 HRESULT SetCurrentTexturePalette
(
3119 [in] UINT palette_number
3121 HRESULT GetCurrentTexturePalette
(
3122 [out] UINT
*palette_number
3124 HRESULT SetDepthStencilSurface
(
3125 [in] IWineD3DSurface
*depth_stencil
3127 HRESULT GetDepthStencilSurface
(
3128 [out] IWineD3DSurface
**depth_stencil
3131 [in] UINT swapchain_idx
,
3133 [in] const WINED3DGAMMARAMP
*ramp
3136 [in] UINT swapchain_idx
,
3137 [out] WINED3DGAMMARAMP
*ramp
3140 [in] IWineD3DBuffer
*index_buffer
,
3141 [in] WINED3DFORMAT format
3144 [out] IWineD3DBuffer
**index_buffer
3146 HRESULT SetBaseVertexIndex
(
3149 HRESULT GetBaseVertexIndex
(
3150 [out] INT *base_index
3153 [in] DWORD light_idx
,
3154 [in] const WINED3DLIGHT
*light
3157 [in] DWORD light_idx
,
3158 [out] WINED3DLIGHT
*light
3160 HRESULT SetLightEnable
(
3161 [in] DWORD light_idx
,
3164 HRESULT GetLightEnable
(
3165 [in] DWORD light_idx
,
3168 HRESULT SetMaterial
(
3169 [in] const WINED3DMATERIAL
*material
3171 HRESULT GetMaterial
(
3172 [out] WINED3DMATERIAL
*material
3174 HRESULT SetNPatchMode
(
3177 float GetNPatchMode
(
3179 HRESULT SetPaletteEntries
(
3180 [in] UINT palette_number
,
3181 [in] const PALETTEENTRY
*entries
3183 HRESULT GetPaletteEntries
(
3184 [in] UINT palette_number
,
3185 [out] PALETTEENTRY
*entries
3187 HRESULT SetPixelShader
(
3188 [in] IWineD3DPixelShader
*shader
3190 HRESULT GetPixelShader
(
3191 [out] IWineD3DPixelShader
**shader
3193 HRESULT SetPixelShaderConstantB
(
3194 [in] UINT start_register
,
3195 [in] const BOOL
*constants
,
3196 [in] UINT bool_count
3198 HRESULT GetPixelShaderConstantB
(
3199 [in] UINT start_register
,
3200 [out] BOOL
*constants
,
3201 [in] UINT bool_count
3203 HRESULT SetPixelShaderConstantI
(
3204 [in] UINT start_register
,
3205 [in] const int *constants
,
3206 [in] UINT vector4i_count
3208 HRESULT GetPixelShaderConstantI
(
3209 [in] UINT start_register
,
3210 [out] int *constants
,
3211 [in] UINT vector4i_count
3213 HRESULT SetPixelShaderConstantF
(
3214 [in] UINT start_register
,
3215 [in] const float *constants
,
3216 [in] UINT vector4f_count
3218 HRESULT GetPixelShaderConstantF
(
3219 [in] UINT start_register
,
3220 [out] float *constants
,
3221 [in] UINT vector4f_count
3223 HRESULT SetRenderState
(
3224 [in] WINED3DRENDERSTATETYPE state
,
3227 HRESULT GetRenderState
(
3228 [in] WINED3DRENDERSTATETYPE state
,
3231 HRESULT SetRenderTarget
(
3232 [in] DWORD render_target_idx
,
3233 [in] IWineD3DSurface
*render_target
3235 HRESULT GetRenderTarget
(
3236 [in] DWORD render_target_idx
,
3237 [out] IWineD3DSurface
**render_target
3239 HRESULT SetFrontBackBuffers
(
3240 [in] IWineD3DSurface
*front
,
3241 [in] IWineD3DSurface
*back
3243 HRESULT SetSamplerState
(
3244 [in] DWORD sampler_idx
,
3245 [in] WINED3DSAMPLERSTATETYPE state
,
3248 HRESULT GetSamplerState
(
3249 [in] DWORD sampler_idx
,
3250 [in] WINED3DSAMPLERSTATETYPE state
,
3253 HRESULT SetScissorRect
(
3254 [in] const RECT
*rect
3256 HRESULT GetScissorRect
(
3259 HRESULT SetSoftwareVertexProcessing
(
3262 BOOL GetSoftwareVertexProcessing
(
3264 HRESULT SetStreamSource
(
3265 [in] UINT stream_idx
,
3266 [in] IWineD3DBuffer
*buffer
,
3270 HRESULT GetStreamSource
(
3271 [in] UINT stream_idx
,
3272 [out] IWineD3DBuffer
**buffer
,
3276 HRESULT SetStreamSourceFreq
(
3277 [in] UINT stream_idx
,
3280 HRESULT GetStreamSourceFreq
(
3281 [in] UINT stream_idx
,
3286 [in] IWineD3DBaseTexture
*texture
3290 [out] IWineD3DBaseTexture
**texture
3292 HRESULT SetTextureStageState
(
3294 [in] WINED3DTEXTURESTAGESTATETYPE state
,
3297 HRESULT GetTextureStageState
(
3299 [in] WINED3DTEXTURESTAGESTATETYPE state
,
3302 HRESULT SetTransform
(
3303 [in] WINED3DTRANSFORMSTATETYPE state
,
3304 [in] const WINED3DMATRIX
*matrix
3306 HRESULT GetTransform
(
3307 [in] WINED3DTRANSFORMSTATETYPE state
,
3308 [out] WINED3DMATRIX
*matrix
3310 HRESULT SetVertexDeclaration
(
3311 [in] IWineD3DVertexDeclaration
*declaration
3313 HRESULT GetVertexDeclaration
(
3314 [out] IWineD3DVertexDeclaration
**declaration
3316 HRESULT SetVertexShader
(
3317 [in] IWineD3DVertexShader
*shader
3319 HRESULT GetVertexShader
(
3320 [out] IWineD3DVertexShader
**shader
3322 HRESULT SetVertexShaderConstantB
(
3323 [in] UINT start_register
,
3324 [in] const BOOL
*constants
,
3325 [in] UINT bool_count
3327 HRESULT GetVertexShaderConstantB
(
3328 [in] UINT start_register
,
3329 [out] BOOL
*constants
,
3330 [in] UINT bool_count
3332 HRESULT SetVertexShaderConstantI
(
3333 [in] UINT start_register
,
3334 [in] const int *constants
,
3335 [in] UINT vector4i_count
3337 HRESULT GetVertexShaderConstantI
(
3338 [in] UINT start_register
,
3339 [out] int *constants
,
3340 [in] UINT vector4i_count
3342 HRESULT SetVertexShaderConstantF
(
3343 [in] UINT start_register
,
3344 [in] const float *constants
,
3345 [in] UINT vector4f_count
3347 HRESULT GetVertexShaderConstantF
(
3348 [in] UINT start_register
,
3349 [out] float *constants
,
3350 [in] UINT vector4f_count
3352 HRESULT SetViewport
(
3353 [in] const WINED3DVIEWPORT
*viewport
3355 HRESULT GetViewport
(
3356 [out] WINED3DVIEWPORT
*viewport
3358 HRESULT MultiplyTransform
(
3359 [in] WINED3DTRANSFORMSTATETYPE state
,
3360 [in] const WINED3DMATRIX
*matrix
3362 HRESULT ValidateDevice
(
3363 [out] DWORD
*num_passes
3365 HRESULT ProcessVertices
(
3366 [in] UINT src_start_idx
,
3368 [in] UINT vertex_count
,
3369 [in] IWineD3DBuffer
*dest_buffer
,
3370 [in] IWineD3DVertexDeclaration
*declaration
,
3374 HRESULT BeginStateBlock
(
3376 HRESULT EndStateBlock
(
3377 [out] IWineD3DStateBlock
**stateblock
3384 [in] const RECT
*src_rect
,
3385 [in] const RECT
*dst_rect
,
3386 [in] HWND dst_window_override
,
3387 [in] const RGNDATA
*dirty_region
3390 [in] DWORD rect_count
,
3391 [in] const WINED3DRECT
*rects
,
3393 [in] WINED3DCOLOR color
,
3397 void ClearRendertargetView
(
3398 [in] IWineD3DRendertargetView
*rendertarget_view
,
3399 [in] const float color
[4]
3401 void SetPrimitiveType
(
3402 [in] WINED3DPRIMITIVETYPE primitive_topology
3404 void GetPrimitiveType
(
3405 [out] WINED3DPRIMITIVETYPE
*primitive_topology
3407 HRESULT DrawPrimitive
(
3408 [in] UINT start_vertex
,
3409 [in] UINT vertex_count
3411 HRESULT DrawIndexedPrimitive
(
3412 [in] UINT min_vertex_idx
,
3413 [in] UINT vertex_count
,
3414 [in] UINT start_idx
,
3415 [in] UINT index_count
3417 HRESULT DrawPrimitiveUP
(
3418 [in] UINT vertex_count
,
3419 [in] const void *stream_data
,
3420 [in] UINT stream_stride
3422 HRESULT DrawIndexedPrimitiveUP
(
3423 [in] UINT min_vertex_idx
,
3424 [in] UINT vertex_count
,
3425 [in] UINT index_count
,
3426 [in] const void *index_data
,
3427 [in] WINED3DFORMAT index_data_format
,
3428 [in] const void *stream_data
,
3429 [in] UINT stream_stride
3431 HRESULT DrawPrimitiveStrided
(
3432 [in] UINT vertex_count
,
3433 [in] const WineDirect3DVertexStridedData
*strided_data
3435 HRESULT DrawIndexedPrimitiveStrided
(
3436 [in] UINT index_count
,
3437 [in] const WineDirect3DVertexStridedData
*strided_data
,
3438 [in] UINT vertex_count
,
3439 [in] const void *index_data
,
3440 [in] WINED3DFORMAT index_data_format
3442 HRESULT DrawRectPatch
(
3444 [in] const float *num_segs
,
3445 [in] const WINED3DRECTPATCH_INFO
*rect_patch_info
3447 HRESULT DrawTriPatch
(
3449 [in] const float *num_segs
,
3450 [in] const WINED3DTRIPATCH_INFO
*tri_patch_info
3452 HRESULT DeletePatch
(
3456 [in] IWineD3DSurface
*surface
,
3457 [in] const WINED3DRECT
*rect
,
3458 [in] WINED3DCOLOR color
3460 HRESULT UpdateTexture
(
3461 [in] IWineD3DBaseTexture
*src_texture
,
3462 [in] IWineD3DBaseTexture
*dst_texture
3464 HRESULT UpdateSurface
(
3465 [in] IWineD3DSurface
*src_surface
,
3466 [in] const RECT
*src_rect
,
3467 [in] IWineD3DSurface
*dst_surface
,
3468 [in] const POINT
*dst_point
3470 HRESULT GetFrontBufferData
(
3471 [in] UINT swapchain_idx
,
3472 [in] IWineD3DSurface
*dst_surface
3474 void ResourceReleased
(
3475 [in] IWineD3DResource
*resource
3477 HRESULT EnumResources
(
3478 [in] D3DCB_ENUMRESOURCES
callback,
3483 IWineD3D
*WineDirect3DCreate
(UINT dxVersion
, IUnknown
*parent
);
3484 IWineD3DClipper
*WineDirect3DCreateClipper
(IUnknown
*parent
);