wined3d: Clear dirty flags after calling all the state handlers in context_apply_draw...
[wine.git] / dlls / d3d11 / Makefile.in
blobdb9e40d2e60f7f337b69ea1a49c16213b27a851d
1 MODULE = d3d11.dll
2 IMPORTLIB = d3d11
3 IMPORTS = dxguid uuid dxgi wined3d
5 EXTRADLLFLAGS = -mno-cygwin
7 C_SRCS = \
8 async.c \
9 buffer.c \
10 d3d11_main.c \
11 device.c \
12 inputlayout.c \
13 shader.c \
14 state.c \
15 texture.c \
16 utils.c \
17 view.c
19 RC_SRCS = version.rc