2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
31 #define WIN32_NO_STATUS
41 enum debug_event_state
{ EVENT_QUEUED
, EVENT_SENT
, EVENT_DELAYED
, EVENT_CONTINUED
};
46 struct object obj
; /* object header */
47 struct list entry
; /* entry in event queue */
48 struct thread
*sender
; /* thread which sent this event */
49 struct file
*file
; /* file object for events that need one */
50 enum debug_event_state state
; /* event state */
51 int status
; /* continuation status */
52 debug_event_t data
; /* event data */
55 static const WCHAR debug_obj_name
[] = {'D','e','b','u','g','O','b','j','e','c','t'};
57 struct type_descr debug_obj_type
=
59 { debug_obj_name
, sizeof(debug_obj_name
) }, /* name */
60 DEBUG_ALL_ACCESS
| SYNCHRONIZE
, /* valid_access */
62 STANDARD_RIGHTS_READ
| DEBUG_READ_EVENT
,
63 STANDARD_RIGHTS_WRITE
| DEBUG_PROCESS_ASSIGN
,
64 STANDARD_RIGHTS_EXECUTE
| SYNCHRONIZE
,
72 struct object obj
; /* object header */
73 struct list event_queue
; /* pending events queue */
74 unsigned int flags
; /* debug flags */
78 static void debug_event_dump( struct object
*obj
, int verbose
);
79 static int debug_event_signaled( struct object
*obj
, struct wait_queue_entry
*entry
);
80 static void debug_event_destroy( struct object
*obj
);
82 static const struct object_ops debug_event_ops
=
84 sizeof(struct debug_event
), /* size */
86 debug_event_dump
, /* dump */
87 add_queue
, /* add_queue */
88 remove_queue
, /* remove_queue */
89 debug_event_signaled
, /* signaled */
90 no_satisfied
, /* satisfied */
91 no_signal
, /* signal */
92 no_get_fd
, /* get_fd */
93 default_map_access
, /* map_access */
94 default_get_sd
, /* get_sd */
95 default_set_sd
, /* set_sd */
96 no_get_full_name
, /* get_full_name */
97 no_lookup_name
, /* lookup_name */
98 no_link_name
, /* link_name */
99 NULL
, /* unlink_name */
100 no_open_file
, /* open_file */
101 no_kernel_obj_list
, /* get_kernel_obj_list */
102 no_close_handle
, /* close_handle */
103 debug_event_destroy
/* destroy */
106 static void debug_obj_dump( struct object
*obj
, int verbose
);
107 static int debug_obj_signaled( struct object
*obj
, struct wait_queue_entry
*entry
);
108 static void debug_obj_destroy( struct object
*obj
);
110 static const struct object_ops debug_obj_ops
=
112 sizeof(struct debug_obj
), /* size */
113 &debug_obj_type
, /* type */
114 debug_obj_dump
, /* dump */
115 add_queue
, /* add_queue */
116 remove_queue
, /* remove_queue */
117 debug_obj_signaled
, /* signaled */
118 no_satisfied
, /* satisfied */
119 no_signal
, /* signal */
120 no_get_fd
, /* get_fd */
121 default_map_access
, /* map_access */
122 default_get_sd
, /* get_sd */
123 default_set_sd
, /* set_sd */
124 default_get_full_name
, /* get_full_name */
125 no_lookup_name
, /* lookup_name */
126 directory_link_name
, /* link_name */
127 default_unlink_name
, /* unlink_name */
128 no_open_file
, /* open_file */
129 no_kernel_obj_list
, /* get_kernel_obj_list */
130 no_close_handle
, /* close_handle */
131 debug_obj_destroy
/* destroy */
134 /* get a pointer to TEB->ArbitraryUserPointer in the client address space */
135 static client_ptr_t
get_teb_user_ptr( struct thread
*thread
)
137 unsigned int ptr_size
= is_machine_64bit( native_machine
) ? 8 : 4;
138 return thread
->teb
+ 5 * ptr_size
;
142 /* routines to build an event according to its type */
144 static void fill_exception_event( struct debug_event
*event
, const void *arg
)
146 const debug_event_t
*data
= arg
;
147 event
->data
.exception
= data
->exception
;
148 event
->data
.exception
.nb_params
= min( event
->data
.exception
.nb_params
, EXCEPTION_MAXIMUM_PARAMETERS
);
151 static void fill_create_thread_event( struct debug_event
*event
, const void *arg
)
153 const client_ptr_t
*entry
= arg
;
155 if (entry
) event
->data
.create_thread
.start
= *entry
;
158 static void fill_create_process_event( struct debug_event
*event
, const void *arg
)
160 const struct memory_view
*view
= arg
;
161 const pe_image_info_t
*image_info
= get_view_image_info( view
, &event
->data
.create_process
.base
);
163 event
->data
.create_process
.start
= image_info
->entry_point
;
164 event
->data
.create_process
.dbg_offset
= image_info
->dbg_offset
;
165 event
->data
.create_process
.dbg_size
= image_info
->dbg_size
;
166 /* the doc says write access too, but this doesn't seem a good idea */
167 event
->file
= get_view_file( view
, GENERIC_READ
, FILE_SHARE_READ
| FILE_SHARE_WRITE
);
170 static void fill_exit_thread_event( struct debug_event
*event
, const void *arg
)
172 const struct thread
*thread
= arg
;
173 event
->data
.exit
.exit_code
= thread
->exit_code
;
176 static void fill_exit_process_event( struct debug_event
*event
, const void *arg
)
178 const struct process
*process
= arg
;
179 event
->data
.exit
.exit_code
= process
->exit_code
;
182 static void fill_load_dll_event( struct debug_event
*event
, const void *arg
)
184 const struct memory_view
*view
= arg
;
185 const pe_image_info_t
*image_info
= get_view_image_info( view
, &event
->data
.load_dll
.base
);
187 event
->data
.load_dll
.dbg_offset
= image_info
->dbg_offset
;
188 event
->data
.load_dll
.dbg_size
= image_info
->dbg_size
;
189 event
->data
.load_dll
.name
= get_teb_user_ptr( event
->sender
);
190 event
->file
= get_view_file( view
, GENERIC_READ
, FILE_SHARE_READ
| FILE_SHARE_WRITE
);
193 static void fill_unload_dll_event( struct debug_event
*event
, const void *arg
)
195 const struct memory_view
*view
= arg
;
196 get_view_image_info( view
, &event
->data
.unload_dll
.base
);
199 typedef void (*fill_event_func
)( struct debug_event
*event
, const void *arg
);
201 static const fill_event_func fill_debug_event
[] =
203 fill_create_thread_event
, /* DbgCreateThreadStateChange */
204 fill_create_process_event
, /* DbgCreateProcessStateChange */
205 fill_exit_thread_event
, /* DbgExitThreadStateChange */
206 fill_exit_process_event
, /* DbgExitProcessStateChange */
207 fill_exception_event
, /* DbgExceptionStateChange */
208 fill_exception_event
, /* DbgBreakpointStateChange */
209 fill_exception_event
, /* DbgSingleStepStateChange */
210 fill_load_dll_event
, /* DbgLoadDllStateChange */
211 fill_unload_dll_event
/* DbgUnloadDllStateChange */
214 /* allocate the necessary handles in the event data */
215 static void alloc_event_handles( struct debug_event
*event
, struct process
*process
)
217 switch (event
->data
.code
)
219 case DbgCreateThreadStateChange
:
220 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
221 event
->data
.create_thread
.handle
= alloc_handle( process
, event
->sender
, THREAD_ALL_ACCESS
, 0 );
223 case DbgCreateProcessStateChange
:
224 event
->data
.create_process
.thread
= alloc_handle( process
, event
->sender
, THREAD_ALL_ACCESS
, 0 );
225 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
226 event
->data
.create_process
.process
= alloc_handle( process
, event
->sender
->process
,
227 PROCESS_ALL_ACCESS
, 0 );
229 event
->data
.create_process
.file
= alloc_handle( process
, event
->file
, GENERIC_READ
, 0 );
231 case DbgLoadDllStateChange
:
233 event
->data
.load_dll
.handle
= alloc_handle( process
, event
->file
, GENERIC_READ
, 0 );
236 clear_error(); /* ignore errors, simply set handles to 0 */
239 /* unlink the first event from the queue */
240 static void unlink_event( struct debug_obj
*debug_obj
, struct debug_event
*event
)
242 list_remove( &event
->entry
);
243 if (event
->sender
->process
->debug_event
== event
) event
->sender
->process
->debug_event
= NULL
;
244 release_object( event
);
247 /* link an event at the end of the queue */
248 static void link_event( struct debug_obj
*debug_obj
, struct debug_event
*event
)
250 grab_object( event
);
251 list_add_tail( &debug_obj
->event_queue
, &event
->entry
);
252 if (!event
->sender
->process
->debug_event
)
254 /* grab reference since debugger could be killed while trying to wake up */
255 grab_object( debug_obj
);
256 wake_up( &debug_obj
->obj
, 0 );
257 release_object( debug_obj
);
261 /* resume a delayed debug event already in the queue */
262 static void resume_event( struct debug_obj
*debug_obj
, struct debug_event
*event
)
264 event
->state
= EVENT_QUEUED
;
265 if (!event
->sender
->process
->debug_event
)
267 grab_object( debug_obj
);
268 wake_up( &debug_obj
->obj
, 0 );
269 release_object( debug_obj
);
273 /* delay a debug event already in the queue to be replayed when thread wakes up */
274 static void delay_event( struct debug_obj
*debug_obj
, struct debug_event
*event
)
276 event
->state
= EVENT_DELAYED
;
277 if (event
->sender
->process
->debug_event
== event
) event
->sender
->process
->debug_event
= NULL
;
280 /* find the next event that we can send to the debugger */
281 static struct debug_event
*find_event_to_send( struct debug_obj
*debug_obj
)
283 struct debug_event
*event
;
285 LIST_FOR_EACH_ENTRY( event
, &debug_obj
->event_queue
, struct debug_event
, entry
)
287 if (event
->state
== EVENT_SENT
) continue; /* already sent */
288 if (event
->state
== EVENT_DELAYED
) continue; /* delayed until thread resumes */
289 if (event
->sender
->process
->debug_event
) continue; /* process busy with another one */
295 static void debug_event_dump( struct object
*obj
, int verbose
)
297 struct debug_event
*debug_event
= (struct debug_event
*)obj
;
298 assert( obj
->ops
== &debug_event_ops
);
299 fprintf( stderr
, "Debug event sender=%p code=%d state=%d\n",
300 debug_event
->sender
, debug_event
->data
.code
, debug_event
->state
);
303 static int debug_event_signaled( struct object
*obj
, struct wait_queue_entry
*entry
)
305 struct debug_event
*debug_event
= (struct debug_event
*)obj
;
306 assert( obj
->ops
== &debug_event_ops
);
307 return debug_event
->state
== EVENT_CONTINUED
;
310 static void debug_event_destroy( struct object
*obj
)
312 struct debug_event
*event
= (struct debug_event
*)obj
;
313 assert( obj
->ops
== &debug_event_ops
);
315 if (event
->file
) release_object( event
->file
);
316 release_object( event
->sender
);
319 static void debug_obj_dump( struct object
*obj
, int verbose
)
321 struct debug_obj
*debug_obj
= (struct debug_obj
*)obj
;
322 assert( obj
->ops
== &debug_obj_ops
);
323 fprintf( stderr
, "Debug context head=%p tail=%p\n",
324 debug_obj
->event_queue
.next
, debug_obj
->event_queue
.prev
);
327 static int debug_obj_signaled( struct object
*obj
, struct wait_queue_entry
*entry
)
329 struct debug_obj
*debug_obj
= (struct debug_obj
*)obj
;
330 assert( obj
->ops
== &debug_obj_ops
);
331 return find_event_to_send( debug_obj
) != NULL
;
334 static void debug_obj_destroy( struct object
*obj
)
337 struct debug_obj
*debug_obj
= (struct debug_obj
*)obj
;
338 assert( obj
->ops
== &debug_obj_ops
);
340 detach_debugged_processes( debug_obj
,
341 (debug_obj
->flags
& DEBUG_KILL_ON_CLOSE
) ? STATUS_DEBUGGER_INACTIVE
: 0 );
343 /* free all pending events */
344 while ((ptr
= list_head( &debug_obj
->event_queue
)))
345 unlink_event( debug_obj
, LIST_ENTRY( ptr
, struct debug_event
, entry
));
348 struct debug_obj
*get_debug_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
)
350 return (struct debug_obj
*)get_handle_obj( process
, handle
, access
, &debug_obj_ops
);
353 static struct debug_obj
*create_debug_obj( struct object
*root
, const struct unicode_str
*name
,
354 unsigned int attr
, unsigned int flags
,
355 const struct security_descriptor
*sd
)
357 struct debug_obj
*debug_obj
;
359 if ((debug_obj
= create_named_object( root
, &debug_obj_ops
, name
, attr
, sd
)))
361 if (get_error() != STATUS_OBJECT_NAME_EXISTS
)
363 debug_obj
->flags
= flags
;
364 list_init( &debug_obj
->event_queue
);
370 /* continue a debug event */
371 static int continue_debug_event( struct debug_obj
*debug_obj
, struct process
*process
,
372 struct thread
*thread
, int status
)
374 if (process
->debug_obj
== debug_obj
&& thread
->process
== process
)
376 struct debug_event
*event
;
378 if (status
== DBG_REPLY_LATER
)
380 /* if thread is suspended, delay all its events and resume process
381 * if not, reset the event for immediate replay */
382 LIST_FOR_EACH_ENTRY( event
, &debug_obj
->event_queue
, struct debug_event
, entry
)
384 if (event
->sender
!= thread
) continue;
387 delay_event( debug_obj
, event
);
388 resume_process( process
);
390 else if (event
->state
== EVENT_SENT
)
392 assert( event
->sender
->process
->debug_event
== event
);
393 event
->sender
->process
->debug_event
= NULL
;
394 resume_event( debug_obj
, event
);
401 /* find the event in the queue */
402 LIST_FOR_EACH_ENTRY( event
, &debug_obj
->event_queue
, struct debug_event
, entry
)
404 if (event
->state
!= EVENT_SENT
) continue;
405 if (event
->sender
== thread
)
407 assert( event
->sender
->process
->debug_event
== event
);
408 event
->status
= status
;
409 event
->state
= EVENT_CONTINUED
;
410 wake_up( &event
->obj
, 0 );
411 unlink_event( debug_obj
, event
);
412 resume_process( process
);
417 /* not debugging this process, or no such event */
418 set_error( STATUS_ACCESS_DENIED
); /* FIXME */
422 /* alloc a debug event for a debugger */
423 static struct debug_event
*alloc_debug_event( struct thread
*thread
, int code
, const void *arg
)
425 struct debug_event
*event
;
427 assert( code
>= DbgCreateThreadStateChange
&& code
<= DbgUnloadDllStateChange
);
429 /* build the event */
430 if (!(event
= alloc_object( &debug_event_ops
))) return NULL
;
431 event
->state
= EVENT_QUEUED
;
432 event
->sender
= (struct thread
*)grab_object( thread
);
434 memset( &event
->data
, 0, sizeof(event
->data
) );
435 fill_debug_event
[code
- DbgCreateThreadStateChange
]( event
, arg
);
436 event
->data
.code
= code
;
440 /* generate a debug event from inside the server and queue it */
441 void generate_debug_event( struct thread
*thread
, int code
, const void *arg
)
443 struct debug_obj
*debug_obj
= thread
->process
->debug_obj
;
447 struct debug_event
*event
= alloc_debug_event( thread
, code
, arg
);
450 link_event( debug_obj
, event
);
451 suspend_process( thread
->process
);
452 release_object( event
);
454 clear_error(); /* ignore errors */
458 void resume_delayed_debug_events( struct thread
*thread
)
460 struct debug_obj
*debug_obj
= thread
->process
->debug_obj
;
461 struct debug_event
*event
;
465 LIST_FOR_EACH_ENTRY( event
, &debug_obj
->event_queue
, struct debug_event
, entry
)
467 if (event
->sender
!= thread
) continue;
468 if (event
->state
!= EVENT_DELAYED
) continue;
469 resume_event( debug_obj
, event
);
470 suspend_process( thread
->process
);
475 /* attach a process to a debugger thread and suspend it */
476 static int debugger_attach( struct process
*process
, struct thread
*debugger
, struct debug_obj
*debug_obj
)
478 if (debugger
->process
== process
) goto error
;
479 if (!is_process_init_done( process
)) goto error
; /* still starting up */
480 if (list_empty( &process
->thread_list
)) goto error
; /* no thread running in the process */
481 /* don't let a debugger debug its console... won't work */
482 if (debugger
->process
->console
)
484 struct thread
*renderer
= console_get_renderer(debugger
->process
->console
);
485 if (renderer
&& renderer
->process
== process
) goto error
;
488 suspend_process( process
);
490 if (!set_process_debug_flag( process
, 1 ))
492 resume_process( process
);
495 process
->debug_obj
= debug_obj
;
496 process
->debug_children
= 0;
497 generate_startup_debug_events( process
);
498 resume_process( process
);
502 set_error( STATUS_ACCESS_DENIED
);
507 /* detach a process from a debugger thread (and resume it) */
508 void debugger_detach( struct process
*process
, struct debug_obj
*debug_obj
)
510 struct debug_event
*event
, *next
;
512 suspend_process( process
);
514 /* send continue indication for all events */
515 LIST_FOR_EACH_ENTRY_SAFE( event
, next
, &debug_obj
->event_queue
, struct debug_event
, entry
)
517 if (event
->sender
->process
!= process
) continue;
519 assert( event
->state
!= EVENT_CONTINUED
);
520 event
->status
= DBG_CONTINUE
;
521 event
->state
= EVENT_CONTINUED
;
522 wake_up( &event
->obj
, 0 );
523 unlink_event( debug_obj
, event
);
524 /* from queued debug event */
525 resume_process( process
);
528 /* remove relationships between process and its debugger */
529 process
->debug_obj
= NULL
;
530 if (!set_process_debug_flag( process
, 0 )) clear_error(); /* ignore error */
532 resume_process( process
);
535 /* create a debug object */
536 DECL_HANDLER(create_debug_obj
)
538 struct debug_obj
*debug_obj
;
539 struct unicode_str name
;
541 const struct security_descriptor
*sd
;
542 const struct object_attributes
*objattr
= get_req_object_attributes( &sd
, &name
, &root
);
544 if (!objattr
) return;
545 if ((debug_obj
= create_debug_obj( root
, &name
, objattr
->attributes
, req
->flags
, sd
)))
547 if (get_error() == STATUS_OBJECT_NAME_EXISTS
)
548 reply
->handle
= alloc_handle( current
->process
, debug_obj
, req
->access
, objattr
->attributes
);
550 reply
->handle
= alloc_handle_no_access_check( current
->process
, debug_obj
,
551 req
->access
, objattr
->attributes
);
552 release_object( debug_obj
);
554 if (root
) release_object( root
);
557 /* Wait for a debug event */
558 DECL_HANDLER(wait_debug_event
)
560 struct debug_obj
*debug_obj
;
561 struct debug_event
*event
;
563 if (!(debug_obj
= get_debug_obj( current
->process
, req
->debug
, DEBUG_READ_EVENT
))) return;
565 if ((event
= find_event_to_send( debug_obj
)))
567 event
->state
= EVENT_SENT
;
568 event
->sender
->process
->debug_event
= event
;
569 reply
->pid
= get_process_id( event
->sender
->process
);
570 reply
->tid
= get_thread_id( event
->sender
);
571 alloc_event_handles( event
, current
->process
);
572 set_reply_data( &event
->data
, min( get_reply_max_size(), sizeof(event
->data
) ));
576 int state
= list_empty( &debug_obj
->event_queue
) ? DbgIdle
: DbgReplyPending
;
577 set_reply_data( &state
, min( get_reply_max_size(), sizeof(state
) ));
579 release_object( debug_obj
);
582 /* Continue a debug event */
583 DECL_HANDLER(continue_debug_event
)
585 struct debug_obj
*debug_obj
;
586 struct process
*process
;
588 if (req
->status
!= DBG_EXCEPTION_NOT_HANDLED
&&
589 req
->status
!= DBG_EXCEPTION_HANDLED
&&
590 req
->status
!= DBG_CONTINUE
&&
591 req
->status
!= DBG_REPLY_LATER
)
593 set_error( STATUS_INVALID_PARAMETER
);
597 if (!(debug_obj
= get_debug_obj( current
->process
, req
->debug
, DEBUG_READ_EVENT
))) return;
599 if ((process
= get_process_from_id( req
->pid
)))
601 struct thread
*thread
= get_thread_from_id( req
->tid
);
604 continue_debug_event( debug_obj
, process
, thread
, req
->status
);
605 release_object( thread
);
607 release_object( process
);
609 release_object( debug_obj
);
612 /* start or stop debugging an existing process */
613 DECL_HANDLER(debug_process
)
615 struct debug_obj
*debug_obj
;
616 struct process
*process
= get_process_from_handle( req
->handle
,
617 PROCESS_VM_READ
| PROCESS_VM_WRITE
| PROCESS_SUSPEND_RESUME
);
619 if (!process
) return;
620 if ((debug_obj
= get_debug_obj( current
->process
, req
->debug
, DEBUG_PROCESS_ASSIGN
)))
624 if (!process
->debug_obj
) debugger_attach( process
, current
, debug_obj
);
625 else set_error( STATUS_ACCESS_DENIED
);
629 if (process
->debug_obj
== debug_obj
) debugger_detach( process
, debug_obj
);
630 else set_error( STATUS_ACCESS_DENIED
);
632 release_object( debug_obj
);
634 release_object( process
);
637 /* queue an exception event */
638 DECL_HANDLER(queue_exception_event
)
640 struct debug_obj
*debug_obj
= current
->process
->debug_obj
;
646 struct debug_event
*event
;
647 struct thread
*thread
= current
;
649 if ((req
->len
% sizeof(client_ptr_t
)) != 0 ||
650 req
->len
> get_req_data_size() ||
651 req
->len
> EXCEPTION_MAXIMUM_PARAMETERS
* sizeof(client_ptr_t
))
653 set_error( STATUS_INVALID_PARAMETER
);
656 memset( &data
, 0, sizeof(data
) );
657 data
.exception
.first
= req
->first
;
658 data
.exception
.exc_code
= req
->code
;
659 data
.exception
.flags
= req
->flags
;
660 data
.exception
.record
= req
->record
;
661 data
.exception
.address
= req
->address
;
662 data
.exception
.nb_params
= req
->len
/ sizeof(client_ptr_t
);
663 memcpy( data
.exception
.params
, get_req_data(), req
->len
);
665 if ((event
= alloc_debug_event( thread
, DbgExceptionStateChange
, &data
)))
667 if ((reply
->handle
= alloc_handle( thread
->process
, event
, SYNCHRONIZE
, 0 )))
669 link_event( debug_obj
, event
);
670 suspend_process( thread
->process
);
672 release_object( event
);
677 /* retrieve the status of an exception event */
678 DECL_HANDLER(get_exception_status
)
680 struct debug_event
*event
;
682 if ((event
= (struct debug_event
*)get_handle_obj( current
->process
, req
->handle
,
683 0, &debug_event_ops
)))
685 close_handle( current
->process
, req
->handle
);
686 set_error( event
->state
== EVENT_CONTINUED
? event
->status
: STATUS_PENDING
);
687 release_object( event
);
691 /* set debug object information */
692 DECL_HANDLER(set_debug_obj_info
)
694 struct debug_obj
*debug_obj
;
696 if (!(debug_obj
= get_debug_obj( current
->process
, req
->debug
, DEBUG_SET_INFORMATION
))) return;
697 debug_obj
->flags
= req
->flags
;
698 release_object( debug_obj
);