2 * Copyright 2002-2003 The wine-d3d team
3 * Copyright 2002-2003 Jason Edmeades
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2005 Oliver Stieber
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2006 Stefan Dösinger for CodeWeavers
8 * Copyright 2007 Henri Verbeet
9 * Copyright 2008 Henri Verbeet for CodeWeavers
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #ifndef __WINE_WINED3D_H
27 #define __WINE_WINED3D_H
29 #define WINED3D_OK S_OK
31 #define _FACWINED3D 0x876
32 #define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)
33 #define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)
35 #define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)
36 #define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)
37 #define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)
38 #define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)
39 #define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)
40 #define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)
41 #define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)
42 #define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)
43 #define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)
44 #define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)
45 #define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)
46 #define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)
47 #define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)
48 #define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)
49 #define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)
50 #define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)
51 #define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)
52 #define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)
53 #define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)
54 #define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)
55 #define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)
56 #define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)
57 #define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)
58 #define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)
59 #define WINEDDERR_NOTLOCKED MAKE_WINED3DHRESULT(584)
60 #define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)
61 #define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)
62 #define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)
63 #define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)
64 #define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)
65 #define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)
66 #define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)
68 typedef DWORD WINED3DCOLOR
;
70 typedef enum _WINED3DLIGHTTYPE
72 WINED3DLIGHT_POINT
= 1,
73 WINED3DLIGHT_SPOT
= 2,
74 WINED3DLIGHT_DIRECTIONAL
= 3,
75 WINED3DLIGHT_PARALLELPOINT
= 4, /* D3D7 */
76 WINED3DLIGHT_GLSPOT
= 5, /* D3D7 */
77 WINED3DLIGHT_FORCE_DWORD
= 0x7fffffff
80 typedef enum _WINED3DPRIMITIVETYPE
82 WINED3DPT_UNDEFINED
= 0,
83 WINED3DPT_POINTLIST
= 1,
84 WINED3DPT_LINELIST
= 2,
85 WINED3DPT_LINESTRIP
= 3,
86 WINED3DPT_TRIANGLELIST
= 4,
87 WINED3DPT_TRIANGLESTRIP
= 5,
88 WINED3DPT_TRIANGLEFAN
= 6,
89 WINED3DPT_LINELIST_ADJ
= 10,
90 WINED3DPT_LINESTRIP_ADJ
= 11,
91 WINED3DPT_TRIANGLELIST_ADJ
= 12,
92 WINED3DPT_TRIANGLESTRIP_ADJ
= 13,
93 WINED3DPT_FORCE_DWORD
= 0x7fffffff
94 } WINED3DPRIMITIVETYPE
;
96 typedef enum _WINED3DDEVTYPE
98 WINED3DDEVTYPE_HAL
= 1,
99 WINED3DDEVTYPE_REF
= 2,
100 WINED3DDEVTYPE_SW
= 3,
101 WINED3DDEVTYPE_NULLREF
= 4,
102 WINED3DDEVTYPE_FORCE_DWORD
= 0xffffffff
105 typedef enum _WINED3DDEGREETYPE
107 WINED3DDEGREE_LINEAR
= 1,
108 WINED3DDEGREE_QUADRATIC
= 2,
109 WINED3DDEGREE_CUBIC
= 3,
110 WINED3DDEGREE_QUINTIC
= 5,
111 WINED3DDEGREE_FORCE_DWORD
= 0x7fffffff
114 #define WINEMAKEFOURCC(ch0, ch1, ch2, ch3) \
115 ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
116 ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24))
118 enum wined3d_format_id
121 WINED3DFMT_B8G8R8_UNORM
,
122 WINED3DFMT_B5G5R5X1_UNORM
,
123 WINED3DFMT_B4G4R4A4_UNORM
,
124 WINED3DFMT_B2G3R3_UNORM
,
125 WINED3DFMT_B2G3R3A8_UNORM
,
126 WINED3DFMT_B4G4R4X4_UNORM
,
127 WINED3DFMT_R8G8B8X8_UNORM
,
128 WINED3DFMT_B10G10R10A2_UNORM
,
129 WINED3DFMT_P8_UINT_A8_UNORM
,
132 WINED3DFMT_L8A8_UNORM
,
133 WINED3DFMT_L4A4_UNORM
,
134 WINED3DFMT_R5G5_SNORM_L6_UNORM
,
135 WINED3DFMT_R8G8_SNORM_L8X8_UNORM
,
136 WINED3DFMT_R10G11B11_SNORM
,
137 WINED3DFMT_R10G10B10_SNORM_A2_UNORM
,
138 WINED3DFMT_D16_LOCKABLE
,
139 WINED3DFMT_D32_UNORM
,
140 WINED3DFMT_S1_UINT_D15_UNORM
,
141 WINED3DFMT_X8D24_UNORM
,
142 WINED3DFMT_S4X4_UINT_D24_UNORM
,
143 WINED3DFMT_L16_UNORM
,
144 WINED3DFMT_S8_UINT_D24_FLOAT
,
145 WINED3DFMT_VERTEXDATA
,
146 WINED3DFMT_R8G8_SNORM_Cx
,
147 WINED3DFMT_R32G32B32A32_TYPELESS
,
148 WINED3DFMT_R32G32B32A32_FLOAT
,
149 WINED3DFMT_R32G32B32A32_UINT
,
150 WINED3DFMT_R32G32B32A32_SINT
,
151 WINED3DFMT_R32G32B32_TYPELESS
,
152 WINED3DFMT_R32G32B32_FLOAT
,
153 WINED3DFMT_R32G32B32_UINT
,
154 WINED3DFMT_R32G32B32_SINT
,
155 WINED3DFMT_R16G16B16A16_TYPELESS
,
156 WINED3DFMT_R16G16B16A16_FLOAT
,
157 WINED3DFMT_R16G16B16A16_UNORM
,
158 WINED3DFMT_R16G16B16A16_UINT
,
159 WINED3DFMT_R16G16B16A16_SNORM
,
160 WINED3DFMT_R16G16B16A16_SINT
,
161 WINED3DFMT_R32G32_TYPELESS
,
162 WINED3DFMT_R32G32_FLOAT
,
163 WINED3DFMT_R32G32_UINT
,
164 WINED3DFMT_R32G32_SINT
,
165 WINED3DFMT_R32G8X24_TYPELESS
,
166 WINED3DFMT_D32_FLOAT_S8X24_UINT
,
167 WINED3DFMT_R32_FLOAT_X8X24_TYPELESS
,
168 WINED3DFMT_X32_TYPELESS_G8X24_UINT
,
169 WINED3DFMT_R10G10B10A2_TYPELESS
,
170 WINED3DFMT_R10G10B10A2_UNORM
,
171 WINED3DFMT_R10G10B10A2_UINT
,
172 WINED3DFMT_R10G10B10A2_SNORM
,
173 WINED3DFMT_R11G11B10_FLOAT
,
174 WINED3DFMT_R8G8B8A8_TYPELESS
,
175 WINED3DFMT_R8G8B8A8_UNORM
,
176 WINED3DFMT_R8G8B8A8_UNORM_SRGB
,
177 WINED3DFMT_R8G8B8A8_UINT
,
178 WINED3DFMT_R8G8B8A8_SNORM
,
179 WINED3DFMT_R8G8B8A8_SINT
,
180 WINED3DFMT_R16G16_TYPELESS
,
181 WINED3DFMT_R16G16_FLOAT
,
182 WINED3DFMT_R16G16_UNORM
,
183 WINED3DFMT_R16G16_UINT
,
184 WINED3DFMT_R16G16_SNORM
,
185 WINED3DFMT_R16G16_SINT
,
186 WINED3DFMT_R32_TYPELESS
,
187 WINED3DFMT_D32_FLOAT
,
188 WINED3DFMT_R32_FLOAT
,
191 WINED3DFMT_R24G8_TYPELESS
,
192 WINED3DFMT_D24_UNORM_S8_UINT
,
193 WINED3DFMT_R24_UNORM_X8_TYPELESS
,
194 WINED3DFMT_X24_TYPELESS_G8_UINT
,
195 WINED3DFMT_R8G8_TYPELESS
,
196 WINED3DFMT_R8G8_UNORM
,
197 WINED3DFMT_R8G8_UINT
,
198 WINED3DFMT_R8G8_SNORM
,
199 WINED3DFMT_R8G8_SINT
,
200 WINED3DFMT_R16_TYPELESS
,
201 WINED3DFMT_R16_FLOAT
,
202 WINED3DFMT_D16_UNORM
,
203 WINED3DFMT_R16_UNORM
,
205 WINED3DFMT_R16_SNORM
,
207 WINED3DFMT_R8_TYPELESS
,
214 WINED3DFMT_R9G9B9E5_SHAREDEXP
,
215 WINED3DFMT_R8G8_B8G8_UNORM
,
216 WINED3DFMT_G8R8_G8B8_UNORM
,
217 WINED3DFMT_BC1_TYPELESS
,
218 WINED3DFMT_BC1_UNORM
,
219 WINED3DFMT_BC1_UNORM_SRGB
,
220 WINED3DFMT_BC2_TYPELESS
,
221 WINED3DFMT_BC2_UNORM
,
222 WINED3DFMT_BC2_UNORM_SRGB
,
223 WINED3DFMT_BC3_TYPELESS
,
224 WINED3DFMT_BC3_UNORM
,
225 WINED3DFMT_BC3_UNORM_SRGB
,
226 WINED3DFMT_BC4_TYPELESS
,
227 WINED3DFMT_BC4_UNORM
,
228 WINED3DFMT_BC4_SNORM
,
229 WINED3DFMT_BC5_TYPELESS
,
230 WINED3DFMT_BC5_UNORM
,
231 WINED3DFMT_BC5_SNORM
,
232 WINED3DFMT_B5G6R5_UNORM
,
233 WINED3DFMT_B5G5R5A1_UNORM
,
234 WINED3DFMT_B8G8R8A8_UNORM
,
235 WINED3DFMT_B8G8R8X8_UNORM
,
236 /* FOURCC formats. */
237 WINED3DFMT_UYVY
= WINEMAKEFOURCC('U','Y','V','Y'),
238 WINED3DFMT_YUY2
= WINEMAKEFOURCC('Y','U','Y','2'),
239 WINED3DFMT_YV12
= WINEMAKEFOURCC('Y','V','1','2'),
240 WINED3DFMT_DXT1
= WINEMAKEFOURCC('D','X','T','1'),
241 WINED3DFMT_DXT2
= WINEMAKEFOURCC('D','X','T','2'),
242 WINED3DFMT_DXT3
= WINEMAKEFOURCC('D','X','T','3'),
243 WINED3DFMT_DXT4
= WINEMAKEFOURCC('D','X','T','4'),
244 WINED3DFMT_DXT5
= WINEMAKEFOURCC('D','X','T','5'),
245 WINED3DFMT_MULTI2_ARGB8
= WINEMAKEFOURCC('M','E','T','1'),
246 WINED3DFMT_G8R8_G8B8
= WINEMAKEFOURCC('G','R','G','B'),
247 WINED3DFMT_R8G8_B8G8
= WINEMAKEFOURCC('R','G','B','G'),
248 WINED3DFMT_ATI2N
= WINEMAKEFOURCC('A','T','I','2'),
249 WINED3DFMT_INST
= WINEMAKEFOURCC('I','N','S','T'),
250 WINED3DFMT_NVDB
= WINEMAKEFOURCC('N','V','D','B'),
251 WINED3DFMT_NVHU
= WINEMAKEFOURCC('N','V','H','U'),
252 WINED3DFMT_NVHS
= WINEMAKEFOURCC('N','V','H','S'),
253 WINED3DFMT_INTZ
= WINEMAKEFOURCC('I','N','T','Z'),
254 WINED3DFMT_NULL
= WINEMAKEFOURCC('N','U','L','L'),
255 WINED3DFMT_R16
= WINEMAKEFOURCC(' ','R','1','6'),
256 WINED3DFMT_AL16
= WINEMAKEFOURCC('A','L','1','6'),
258 WINED3DFMT_FORCE_DWORD
= 0xffffffff
261 typedef enum _WINED3DRENDERSTATETYPE
263 WINED3DRS_ANTIALIAS
= 2, /* d3d7 */
264 WINED3DRS_TEXTUREPERSPECTIVE
= 4, /* d3d7 */
265 WINED3DRS_WRAPU
= 5, /* d3d7 */
266 WINED3DRS_WRAPV
= 6, /* d3d7 */
267 WINED3DRS_ZENABLE
= 7,
268 WINED3DRS_FILLMODE
= 8,
269 WINED3DRS_SHADEMODE
= 9,
270 WINED3DRS_LINEPATTERN
= 10, /* d3d7, d3d8 */
271 WINED3DRS_MONOENABLE
= 11, /* d3d7 */
272 WINED3DRS_ROP2
= 12, /* d3d7 */
273 WINED3DRS_PLANEMASK
= 13, /* d3d7 */
274 WINED3DRS_ZWRITEENABLE
= 14,
275 WINED3DRS_ALPHATESTENABLE
= 15,
276 WINED3DRS_LASTPIXEL
= 16,
277 WINED3DRS_SRCBLEND
= 19,
278 WINED3DRS_DESTBLEND
= 20,
279 WINED3DRS_CULLMODE
= 22,
280 WINED3DRS_ZFUNC
= 23,
281 WINED3DRS_ALPHAREF
= 24,
282 WINED3DRS_ALPHAFUNC
= 25,
283 WINED3DRS_DITHERENABLE
= 26,
284 WINED3DRS_ALPHABLENDENABLE
= 27,
285 WINED3DRS_FOGENABLE
= 28,
286 WINED3DRS_SPECULARENABLE
= 29,
287 WINED3DRS_ZVISIBLE
= 30, /* d3d7, d3d8 */
288 WINED3DRS_SUBPIXEL
= 31, /* d3d7 */
289 WINED3DRS_SUBPIXELX
= 32, /* d3d7 */
290 WINED3DRS_STIPPLEDALPHA
= 33, /* d3d7 */
291 WINED3DRS_FOGCOLOR
= 34,
292 WINED3DRS_FOGTABLEMODE
= 35,
293 WINED3DRS_FOGSTART
= 36,
294 WINED3DRS_FOGEND
= 37,
295 WINED3DRS_FOGDENSITY
= 38,
296 WINED3DRS_STIPPLEENABLE
= 39, /* d3d7 */
297 WINED3DRS_EDGEANTIALIAS
= 40, /* d3d7, d3d8 */
298 WINED3DRS_COLORKEYENABLE
= 41, /* d3d7 */
299 WINED3DRS_MIPMAPLODBIAS
= 46, /* d3d7 */
300 WINED3DRS_RANGEFOGENABLE
= 48,
301 WINED3DRS_ANISOTROPY
= 49, /* d3d7 */
302 WINED3DRS_FLUSHBATCH
= 50, /* d3d7 */
303 WINED3DRS_TRANSLUCENTSORTINDEPENDENT
= 51, /* d3d7 */
304 WINED3DRS_STENCILENABLE
= 52,
305 WINED3DRS_STENCILFAIL
= 53,
306 WINED3DRS_STENCILZFAIL
= 54,
307 WINED3DRS_STENCILPASS
= 55,
308 WINED3DRS_STENCILFUNC
= 56,
309 WINED3DRS_STENCILREF
= 57,
310 WINED3DRS_STENCILMASK
= 58,
311 WINED3DRS_STENCILWRITEMASK
= 59,
312 WINED3DRS_TEXTUREFACTOR
= 60,
313 WINED3DRS_WRAP0
= 128,
314 WINED3DRS_WRAP1
= 129,
315 WINED3DRS_WRAP2
= 130,
316 WINED3DRS_WRAP3
= 131,
317 WINED3DRS_WRAP4
= 132,
318 WINED3DRS_WRAP5
= 133,
319 WINED3DRS_WRAP6
= 134,
320 WINED3DRS_WRAP7
= 135,
321 WINED3DRS_CLIPPING
= 136,
322 WINED3DRS_LIGHTING
= 137,
323 WINED3DRS_EXTENTS
= 138, /* d3d7 */
324 WINED3DRS_AMBIENT
= 139,
325 WINED3DRS_FOGVERTEXMODE
= 140,
326 WINED3DRS_COLORVERTEX
= 141,
327 WINED3DRS_LOCALVIEWER
= 142,
328 WINED3DRS_NORMALIZENORMALS
= 143,
329 WINED3DRS_COLORKEYBLENDENABLE
= 144, /* d3d7 */
330 WINED3DRS_DIFFUSEMATERIALSOURCE
= 145,
331 WINED3DRS_SPECULARMATERIALSOURCE
= 146,
332 WINED3DRS_AMBIENTMATERIALSOURCE
= 147,
333 WINED3DRS_EMISSIVEMATERIALSOURCE
= 148,
334 WINED3DRS_VERTEXBLEND
= 151,
335 WINED3DRS_CLIPPLANEENABLE
= 152,
336 WINED3DRS_SOFTWAREVERTEXPROCESSING
= 153, /* d3d8 */
337 WINED3DRS_POINTSIZE
= 154,
338 WINED3DRS_POINTSIZE_MIN
= 155,
339 WINED3DRS_POINTSPRITEENABLE
= 156,
340 WINED3DRS_POINTSCALEENABLE
= 157,
341 WINED3DRS_POINTSCALE_A
= 158,
342 WINED3DRS_POINTSCALE_B
= 159,
343 WINED3DRS_POINTSCALE_C
= 160,
344 WINED3DRS_MULTISAMPLEANTIALIAS
= 161,
345 WINED3DRS_MULTISAMPLEMASK
= 162,
346 WINED3DRS_PATCHEDGESTYLE
= 163,
347 WINED3DRS_PATCHSEGMENTS
= 164, /* d3d8 */
348 WINED3DRS_DEBUGMONITORTOKEN
= 165,
349 WINED3DRS_POINTSIZE_MAX
= 166,
350 WINED3DRS_INDEXEDVERTEXBLENDENABLE
= 167,
351 WINED3DRS_COLORWRITEENABLE
= 168,
352 WINED3DRS_TWEENFACTOR
= 170,
353 WINED3DRS_BLENDOP
= 171,
354 WINED3DRS_POSITIONDEGREE
= 172,
355 WINED3DRS_NORMALDEGREE
= 173,
356 WINED3DRS_SCISSORTESTENABLE
= 174,
357 WINED3DRS_SLOPESCALEDEPTHBIAS
= 175,
358 WINED3DRS_ANTIALIASEDLINEENABLE
= 176,
359 WINED3DRS_MINTESSELLATIONLEVEL
= 178,
360 WINED3DRS_MAXTESSELLATIONLEVEL
= 179,
361 WINED3DRS_ADAPTIVETESS_X
= 180,
362 WINED3DRS_ADAPTIVETESS_Y
= 181,
363 WINED3DRS_ADAPTIVETESS_Z
= 182,
364 WINED3DRS_ADAPTIVETESS_W
= 183,
365 WINED3DRS_ENABLEADAPTIVETESSELLATION
= 184,
366 WINED3DRS_TWOSIDEDSTENCILMODE
= 185,
367 WINED3DRS_CCW_STENCILFAIL
= 186,
368 WINED3DRS_CCW_STENCILZFAIL
= 187,
369 WINED3DRS_CCW_STENCILPASS
= 188,
370 WINED3DRS_CCW_STENCILFUNC
= 189,
371 WINED3DRS_COLORWRITEENABLE1
= 190,
372 WINED3DRS_COLORWRITEENABLE2
= 191,
373 WINED3DRS_COLORWRITEENABLE3
= 192,
374 WINED3DRS_BLENDFACTOR
= 193,
375 WINED3DRS_SRGBWRITEENABLE
= 194,
376 WINED3DRS_DEPTHBIAS
= 195,
377 WINED3DRS_WRAP8
= 198,
378 WINED3DRS_WRAP9
= 199,
379 WINED3DRS_WRAP10
= 200,
380 WINED3DRS_WRAP11
= 201,
381 WINED3DRS_WRAP12
= 202,
382 WINED3DRS_WRAP13
= 203,
383 WINED3DRS_WRAP14
= 204,
384 WINED3DRS_WRAP15
= 205,
385 WINED3DRS_SEPARATEALPHABLENDENABLE
= 206,
386 WINED3DRS_SRCBLENDALPHA
= 207,
387 WINED3DRS_DESTBLENDALPHA
= 208,
388 WINED3DRS_BLENDOPALPHA
= 209,
389 WINED3DRS_FORCE_DWORD
= 0x7fffffff
390 } WINED3DRENDERSTATETYPE
;
391 #define WINEHIGHEST_RENDER_STATE WINED3DRS_BLENDOPALPHA
393 typedef enum _WINED3DBLEND
395 WINED3DBLEND_ZERO
= 1,
396 WINED3DBLEND_ONE
= 2,
397 WINED3DBLEND_SRCCOLOR
= 3,
398 WINED3DBLEND_INVSRCCOLOR
= 4,
399 WINED3DBLEND_SRCALPHA
= 5,
400 WINED3DBLEND_INVSRCALPHA
= 6,
401 WINED3DBLEND_DESTALPHA
= 7,
402 WINED3DBLEND_INVDESTALPHA
= 8,
403 WINED3DBLEND_DESTCOLOR
= 9,
404 WINED3DBLEND_INVDESTCOLOR
= 10,
405 WINED3DBLEND_SRCALPHASAT
= 11,
406 WINED3DBLEND_BOTHSRCALPHA
= 12,
407 WINED3DBLEND_BOTHINVSRCALPHA
= 13,
408 WINED3DBLEND_BLENDFACTOR
= 14,
409 WINED3DBLEND_INVBLENDFACTOR
= 15,
410 WINED3DBLEND_FORCE_DWORD
= 0x7fffffff
413 typedef enum _WINED3DBLENDOP
415 WINED3DBLENDOP_ADD
= 1,
416 WINED3DBLENDOP_SUBTRACT
= 2,
417 WINED3DBLENDOP_REVSUBTRACT
= 3,
418 WINED3DBLENDOP_MIN
= 4,
419 WINED3DBLENDOP_MAX
= 5,
420 WINED3DBLENDOP_FORCE_DWORD
= 0x7fffffff
423 typedef enum _WINED3DVERTEXBLENDFLAGS
425 WINED3DVBF_DISABLE
= 0,
426 WINED3DVBF_1WEIGHTS
= 1,
427 WINED3DVBF_2WEIGHTS
= 2,
428 WINED3DVBF_3WEIGHTS
= 3,
429 WINED3DVBF_TWEENING
= 255,
430 WINED3DVBF_0WEIGHTS
= 256
431 } WINED3DVERTEXBLENDFLAGS
;
433 typedef enum _WINED3DCMPFUNC
435 WINED3DCMP_NEVER
= 1,
437 WINED3DCMP_EQUAL
= 3,
438 WINED3DCMP_LESSEQUAL
= 4,
439 WINED3DCMP_GREATER
= 5,
440 WINED3DCMP_NOTEQUAL
= 6,
441 WINED3DCMP_GREATEREQUAL
= 7,
442 WINED3DCMP_ALWAYS
= 8,
443 WINED3DCMP_FORCE_DWORD
= 0x7fffffff
446 typedef enum _WINED3DZBUFFERTYPE
451 WINED3DZB_FORCE_DWORD
= 0x7fffffff
452 } WINED3DZBUFFERTYPE
;
454 typedef enum _WINED3DFOGMODE
459 WINED3DFOG_LINEAR
= 3,
460 WINED3DFOG_FORCE_DWORD
= 0x7fffffff
463 typedef enum _WINED3DSHADEMODE
465 WINED3DSHADE_FLAT
= 1,
466 WINED3DSHADE_GOURAUD
= 2,
467 WINED3DSHADE_PHONG
= 3,
468 WINED3DSHADE_FORCE_DWORD
= 0x7fffffff
471 typedef enum _WINED3DFILLMODE
473 WINED3DFILL_POINT
= 1,
474 WINED3DFILL_WIREFRAME
= 2,
475 WINED3DFILL_SOLID
= 3,
476 WINED3DFILL_FORCE_DWORD
= 0x7fffffff
479 typedef enum _WINED3DCULL
481 WINED3DCULL_NONE
= 1,
484 WINED3DCULL_FORCE_DWORD
= 0x7fffffff
487 typedef enum _WINED3DSTENCILOP
489 WINED3DSTENCILOP_KEEP
= 1,
490 WINED3DSTENCILOP_ZERO
= 2,
491 WINED3DSTENCILOP_REPLACE
= 3,
492 WINED3DSTENCILOP_INCRSAT
= 4,
493 WINED3DSTENCILOP_DECRSAT
= 5,
494 WINED3DSTENCILOP_INVERT
= 6,
495 WINED3DSTENCILOP_INCR
= 7,
496 WINED3DSTENCILOP_DECR
= 8,
497 WINED3DSTENCILOP_FORCE_DWORD
= 0x7fffffff
500 typedef enum _WINED3DMATERIALCOLORSOURCE
502 WINED3DMCS_MATERIAL
= 0,
503 WINED3DMCS_COLOR1
= 1,
504 WINED3DMCS_COLOR2
= 2,
505 WINED3DMCS_FORCE_DWORD
= 0x7fffffff
506 } WINED3DMATERIALCOLORSOURCE
;
508 typedef enum _WINED3DPATCHEDGESTYLE
510 WINED3DPATCHEDGE_DISCRETE
= 0,
511 WINED3DPATCHEDGE_CONTINUOUS
= 1,
512 WINED3DPATCHEDGE_FORCE_DWORD
= 0x7fffffff
513 } WINED3DPATCHEDGESTYLE
;
515 typedef enum _WINED3DBACKBUFFER_TYPE
517 WINED3DBACKBUFFER_TYPE_MONO
= 0,
518 WINED3DBACKBUFFER_TYPE_LEFT
= 1,
519 WINED3DBACKBUFFER_TYPE_RIGHT
= 2,
520 WINED3DBACKBUFFER_TYPE_FORCE_DWORD
= 0x7fffffff
521 } WINED3DBACKBUFFER_TYPE
;
523 typedef enum _WINED3DSWAPEFFECT
525 WINED3DSWAPEFFECT_DISCARD
= 1,
526 WINED3DSWAPEFFECT_FLIP
= 2,
527 WINED3DSWAPEFFECT_COPY
= 3,
528 WINED3DSWAPEFFECT_COPY_VSYNC
= 4,
529 WINED3DSWAPEFFECT_FORCE_DWORD
= 0xffffffff
532 typedef enum _WINED3DSAMPLERSTATETYPE
534 WINED3DSAMP_ADDRESSU
= 1,
535 WINED3DSAMP_ADDRESSV
= 2,
536 WINED3DSAMP_ADDRESSW
= 3,
537 WINED3DSAMP_BORDERCOLOR
= 4,
538 WINED3DSAMP_MAGFILTER
= 5,
539 WINED3DSAMP_MINFILTER
= 6,
540 WINED3DSAMP_MIPFILTER
= 7,
541 WINED3DSAMP_MIPMAPLODBIAS
= 8,
542 WINED3DSAMP_MAXMIPLEVEL
= 9,
543 WINED3DSAMP_MAXANISOTROPY
= 10,
544 WINED3DSAMP_SRGBTEXTURE
= 11,
545 WINED3DSAMP_ELEMENTINDEX
= 12,
546 WINED3DSAMP_DMAPOFFSET
= 13,
547 WINED3DSAMP_FORCE_DWORD
= 0x7fffffff,
548 } WINED3DSAMPLERSTATETYPE
;
549 #define WINED3D_HIGHEST_SAMPLER_STATE WINED3DSAMP_DMAPOFFSET
551 typedef enum _WINED3DMULTISAMPLE_TYPE
553 WINED3DMULTISAMPLE_NONE
= 0,
554 WINED3DMULTISAMPLE_NONMASKABLE
= 1,
555 WINED3DMULTISAMPLE_2_SAMPLES
= 2,
556 WINED3DMULTISAMPLE_3_SAMPLES
= 3,
557 WINED3DMULTISAMPLE_4_SAMPLES
= 4,
558 WINED3DMULTISAMPLE_5_SAMPLES
= 5,
559 WINED3DMULTISAMPLE_6_SAMPLES
= 6,
560 WINED3DMULTISAMPLE_7_SAMPLES
= 7,
561 WINED3DMULTISAMPLE_8_SAMPLES
= 8,
562 WINED3DMULTISAMPLE_9_SAMPLES
= 9,
563 WINED3DMULTISAMPLE_10_SAMPLES
= 10,
564 WINED3DMULTISAMPLE_11_SAMPLES
= 11,
565 WINED3DMULTISAMPLE_12_SAMPLES
= 12,
566 WINED3DMULTISAMPLE_13_SAMPLES
= 13,
567 WINED3DMULTISAMPLE_14_SAMPLES
= 14,
568 WINED3DMULTISAMPLE_15_SAMPLES
= 15,
569 WINED3DMULTISAMPLE_16_SAMPLES
= 16,
570 WINED3DMULTISAMPLE_FORCE_DWORD
= 0xffffffff
571 } WINED3DMULTISAMPLE_TYPE
;
573 typedef enum _WINED3DTEXTURESTAGESTATETYPE
575 WINED3DTSS_COLOROP
= 0,
576 WINED3DTSS_COLORARG1
= 1,
577 WINED3DTSS_COLORARG2
= 2,
578 WINED3DTSS_ALPHAOP
= 3,
579 WINED3DTSS_ALPHAARG1
= 4,
580 WINED3DTSS_ALPHAARG2
= 5,
581 WINED3DTSS_BUMPENVMAT00
= 6,
582 WINED3DTSS_BUMPENVMAT01
= 7,
583 WINED3DTSS_BUMPENVMAT10
= 8,
584 WINED3DTSS_BUMPENVMAT11
= 9,
585 WINED3DTSS_TEXCOORDINDEX
= 10,
586 WINED3DTSS_BUMPENVLSCALE
= 11,
587 WINED3DTSS_BUMPENVLOFFSET
= 12,
588 WINED3DTSS_TEXTURETRANSFORMFLAGS
= 13,
589 WINED3DTSS_COLORARG0
= 14,
590 WINED3DTSS_ALPHAARG0
= 15,
591 WINED3DTSS_RESULTARG
= 16,
592 WINED3DTSS_CONSTANT
= 17,
593 WINED3DTSS_FORCE_DWORD
= 0x7fffffff
594 } WINED3DTEXTURESTAGESTATETYPE
;
595 #define WINED3D_HIGHEST_TEXTURE_STATE WINED3DTSS_CONSTANT
597 typedef enum _WINED3DTEXTURETRANSFORMFLAGS
599 WINED3DTTFF_DISABLE
= 0,
600 WINED3DTTFF_COUNT1
= 1,
601 WINED3DTTFF_COUNT2
= 2,
602 WINED3DTTFF_COUNT3
= 3,
603 WINED3DTTFF_COUNT4
= 4,
604 WINED3DTTFF_PROJECTED
= 256,
605 WINED3DTTFF_FORCE_DWORD
= 0x7fffffff
606 } WINED3DTEXTURETRANSFORMFLAGS
;
608 typedef enum _WINED3DTEXTUREOP
610 WINED3DTOP_DISABLE
= 1,
611 WINED3DTOP_SELECTARG1
= 2,
612 WINED3DTOP_SELECTARG2
= 3,
613 WINED3DTOP_MODULATE
= 4,
614 WINED3DTOP_MODULATE2X
= 5,
615 WINED3DTOP_MODULATE4X
= 6,
617 WINED3DTOP_ADDSIGNED
= 8,
618 WINED3DTOP_ADDSIGNED2X
= 9,
619 WINED3DTOP_SUBTRACT
= 10,
620 WINED3DTOP_ADDSMOOTH
= 11,
621 WINED3DTOP_BLENDDIFFUSEALPHA
= 12,
622 WINED3DTOP_BLENDTEXTUREALPHA
= 13,
623 WINED3DTOP_BLENDFACTORALPHA
= 14,
624 WINED3DTOP_BLENDTEXTUREALPHAPM
= 15,
625 WINED3DTOP_BLENDCURRENTALPHA
= 16,
626 WINED3DTOP_PREMODULATE
= 17,
627 WINED3DTOP_MODULATEALPHA_ADDCOLOR
= 18,
628 WINED3DTOP_MODULATECOLOR_ADDALPHA
= 19,
629 WINED3DTOP_MODULATEINVALPHA_ADDCOLOR
= 20,
630 WINED3DTOP_MODULATEINVCOLOR_ADDALPHA
= 21,
631 WINED3DTOP_BUMPENVMAP
= 22,
632 WINED3DTOP_BUMPENVMAPLUMINANCE
= 23,
633 WINED3DTOP_DOTPRODUCT3
= 24,
634 WINED3DTOP_MULTIPLYADD
= 25,
635 WINED3DTOP_LERP
= 26,
636 WINED3DTOP_FORCE_DWORD
= 0x7fffffff,
639 typedef enum _WINED3DTEXTUREADDRESS
641 WINED3DTADDRESS_WRAP
= 1,
642 WINED3DTADDRESS_MIRROR
= 2,
643 WINED3DTADDRESS_CLAMP
= 3,
644 WINED3DTADDRESS_BORDER
= 4,
645 WINED3DTADDRESS_MIRRORONCE
= 5,
646 WINED3DTADDRESS_FORCE_DWORD
= 0x7fffffff
647 } WINED3DTEXTUREADDRESS
;
649 typedef enum _WINED3DTRANSFORMSTATETYPE
652 WINED3DTS_PROJECTION
= 3,
653 WINED3DTS_TEXTURE0
= 16,
654 WINED3DTS_TEXTURE1
= 17,
655 WINED3DTS_TEXTURE2
= 18,
656 WINED3DTS_TEXTURE3
= 19,
657 WINED3DTS_TEXTURE4
= 20,
658 WINED3DTS_TEXTURE5
= 21,
659 WINED3DTS_TEXTURE6
= 22,
660 WINED3DTS_TEXTURE7
= 23,
661 WINED3DTS_WORLD
= 256, /*WINED3DTS_WORLDMATRIX(0)*/
662 WINED3DTS_WORLD1
= 257,
663 WINED3DTS_WORLD2
= 258,
664 WINED3DTS_WORLD3
= 259,
665 WINED3DTS_FORCE_DWORD
= 0x7fffffff
666 } WINED3DTRANSFORMSTATETYPE
;
668 #define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)
670 typedef enum _WINED3DBASISTYPE
672 WINED3DBASIS_BEZIER
= 0,
673 WINED3DBASIS_BSPLINE
= 1,
674 WINED3DBASIS_INTERPOLATE
= 2,
675 WINED3DBASIS_FORCE_DWORD
= 0x7fffffff
678 typedef enum _WINED3DCUBEMAP_FACES
680 WINED3DCUBEMAP_FACE_POSITIVE_X
= 0,
681 WINED3DCUBEMAP_FACE_NEGATIVE_X
= 1,
682 WINED3DCUBEMAP_FACE_POSITIVE_Y
= 2,
683 WINED3DCUBEMAP_FACE_NEGATIVE_Y
= 3,
684 WINED3DCUBEMAP_FACE_POSITIVE_Z
= 4,
685 WINED3DCUBEMAP_FACE_NEGATIVE_Z
= 5,
686 WINED3DCUBEMAP_FACE_FORCE_DWORD
= 0xffffffff
687 } WINED3DCUBEMAP_FACES
;
689 typedef enum _WINED3DTEXTUREFILTERTYPE
691 WINED3DTEXF_NONE
= 0,
692 WINED3DTEXF_POINT
= 1,
693 WINED3DTEXF_LINEAR
= 2,
694 WINED3DTEXF_ANISOTROPIC
= 3,
695 WINED3DTEXF_FLATCUBIC
= 4,
696 WINED3DTEXF_GAUSSIANCUBIC
= 5,
697 WINED3DTEXF_PYRAMIDALQUAD
= 6,
698 WINED3DTEXF_GAUSSIANQUAD
= 7,
699 WINED3DTEXF_FORCE_DWORD
= 0x7fffffff
700 } WINED3DTEXTUREFILTERTYPE
;
702 typedef enum _WINED3DRESOURCETYPE
704 WINED3DRTYPE_SURFACE
= 1,
705 WINED3DRTYPE_VOLUME
= 2,
706 WINED3DRTYPE_TEXTURE
= 3,
707 WINED3DRTYPE_VOLUMETEXTURE
= 4,
708 WINED3DRTYPE_CUBETEXTURE
= 5,
709 WINED3DRTYPE_BUFFER
= 6,
710 WINED3DRTYPE_FORCE_DWORD
= 0x7fffffff
711 } WINED3DRESOURCETYPE
;
712 #define WINED3DRTYPECOUNT WINED3DRTYPE_BUFFER
714 typedef enum _WINED3DPOOL
716 WINED3DPOOL_DEFAULT
= 0,
717 WINED3DPOOL_MANAGED
= 1,
718 WINED3DPOOL_SYSTEMMEM
= 2,
719 WINED3DPOOL_SCRATCH
= 3,
720 WINED3DPOOL_FORCE_DWORD
= 0x7fffffff
723 typedef enum _WINED3DQUERYTYPE
725 WINED3DQUERYTYPE_VCACHE
= 4,
726 WINED3DQUERYTYPE_RESOURCEMANAGER
= 5,
727 WINED3DQUERYTYPE_VERTEXSTATS
= 6,
728 WINED3DQUERYTYPE_EVENT
= 8,
729 WINED3DQUERYTYPE_OCCLUSION
= 9,
730 WINED3DQUERYTYPE_TIMESTAMP
= 10,
731 WINED3DQUERYTYPE_TIMESTAMPDISJOINT
= 11,
732 WINED3DQUERYTYPE_TIMESTAMPFREQ
= 12,
733 WINED3DQUERYTYPE_PIPELINETIMINGS
= 13,
734 WINED3DQUERYTYPE_INTERFACETIMINGS
= 14,
735 WINED3DQUERYTYPE_VERTEXTIMINGS
= 15,
736 WINED3DQUERYTYPE_PIXELTIMINGS
= 16,
737 WINED3DQUERYTYPE_BANDWIDTHTIMINGS
= 17,
738 WINED3DQUERYTYPE_CACHEUTILIZATION
= 18
741 #define WINED3DISSUE_BEGIN (1 << 1)
742 #define WINED3DISSUE_END (1 << 0)
743 #define WINED3DGETDATA_FLUSH (1 << 0)
745 typedef enum _WINED3DSTATEBLOCKTYPE
749 WINED3DSBT_PIXELSTATE
= 2,
750 WINED3DSBT_VERTEXSTATE
= 3,
751 WINED3DSBT_RECORDED
= 4, /* WineD3D private */
752 WINED3DSBT_FORCE_DWORD
= 0xffffffff
753 } WINED3DSTATEBLOCKTYPE
;
755 typedef enum _WINED3DDECLMETHOD
757 WINED3DDECLMETHOD_DEFAULT
= 0,
758 WINED3DDECLMETHOD_PARTIALU
= 1,
759 WINED3DDECLMETHOD_PARTIALV
= 2,
760 WINED3DDECLMETHOD_CROSSUV
= 3,
761 WINED3DDECLMETHOD_UV
= 4,
762 WINED3DDECLMETHOD_LOOKUP
= 5,
763 WINED3DDECLMETHOD_LOOKUPPRESAMPLED
= 6
766 typedef enum _WINED3DDECLUSAGE
768 WINED3DDECLUSAGE_POSITION
= 0,
769 WINED3DDECLUSAGE_BLENDWEIGHT
= 1,
770 WINED3DDECLUSAGE_BLENDINDICES
= 2,
771 WINED3DDECLUSAGE_NORMAL
= 3,
772 WINED3DDECLUSAGE_PSIZE
= 4,
773 WINED3DDECLUSAGE_TEXCOORD
= 5,
774 WINED3DDECLUSAGE_TANGENT
= 6,
775 WINED3DDECLUSAGE_BINORMAL
= 7,
776 WINED3DDECLUSAGE_TESSFACTOR
= 8,
777 WINED3DDECLUSAGE_POSITIONT
= 9,
778 WINED3DDECLUSAGE_COLOR
= 10,
779 WINED3DDECLUSAGE_FOG
= 11,
780 WINED3DDECLUSAGE_DEPTH
= 12,
781 WINED3DDECLUSAGE_SAMPLE
= 13
784 typedef enum _WINED3DSURFTYPE
786 SURFACE_OPENGL
, /* OpenGL surface: Renders using libGL, needed for 3D */
787 SURFACE_GDI
, /* User surface. No 3D, DirectDraw rendering with GDI */
790 enum wined3d_sysval_semantic
792 WINED3D_SV_DEPTH
= 0xffffffff,
793 WINED3D_SV_TARGET0
= 0,
794 WINED3D_SV_TARGET1
= 1,
795 WINED3D_SV_TARGET2
= 2,
796 WINED3D_SV_TARGET3
= 3,
797 WINED3D_SV_TARGET4
= 4,
798 WINED3D_SV_TARGET5
= 5,
799 WINED3D_SV_TARGET6
= 6,
800 WINED3D_SV_TARGET7
= 7,
803 #define WINED3DCOLORWRITEENABLE_RED (1 << 0)
804 #define WINED3DCOLORWRITEENABLE_GREEN (1 << 1)
805 #define WINED3DCOLORWRITEENABLE_BLUE (1 << 2)
806 #define WINED3DCOLORWRITEENABLE_ALPHA (1 << 3)
808 #define WINED3DADAPTER_DEFAULT 0
809 #define WINED3DENUM_NO_WHQL_LEVEL 2
810 #define WINED3DPRESENT_BACK_BUFFER_MAX 3
812 #define WINED3DTSS_TCI_PASSTHRU 0x00000
813 #define WINED3DTSS_TCI_CAMERASPACENORMAL 0x10000
814 #define WINED3DTSS_TCI_CAMERASPACEPOSITION 0x20000
815 #define WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
816 #define WINED3DTSS_TCI_SPHEREMAP 0x40000
818 #define WINED3DTA_SELECTMASK 0x0000000f
819 #define WINED3DTA_DIFFUSE 0x00000000
820 #define WINED3DTA_CURRENT 0x00000001
821 #define WINED3DTA_TEXTURE 0x00000002
822 #define WINED3DTA_TFACTOR 0x00000003
823 #define WINED3DTA_SPECULAR 0x00000004
824 #define WINED3DTA_TEMP 0x00000005
825 #define WINED3DTA_CONSTANT 0x00000006
826 #define WINED3DTA_COMPLEMENT 0x00000010
827 #define WINED3DTA_ALPHAREPLICATE 0x00000020
829 #define WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
830 #define WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
831 #define WINED3DPRESENTFLAG_DEVICECLIP 0x00000004
832 #define WINED3DPRESENTFLAG_VIDEO 0x00000010
833 #define WINED3DPRESENTFLAG_NOAUTOROTATE 0x00000020
834 #define WINED3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
836 #define WINED3DDP_MAXTEXCOORD 8
838 #define WINED3DUSAGE_RENDERTARGET 0x00000001
839 #define WINED3DUSAGE_DEPTHSTENCIL 0x00000002
840 #define WINED3DUSAGE_WRITEONLY 0x00000008
841 #define WINED3DUSAGE_SOFTWAREPROCESSING 0x00000010
842 #define WINED3DUSAGE_DONOTCLIP 0x00000020
843 #define WINED3DUSAGE_POINTS 0x00000040
844 #define WINED3DUSAGE_RTPATCHES 0x00000080
845 #define WINED3DUSAGE_NPATCHES 0x00000100
846 #define WINED3DUSAGE_DYNAMIC 0x00000200
847 #define WINED3DUSAGE_AUTOGENMIPMAP 0x00000400
848 #define WINED3DUSAGE_DMAP 0x00004000
849 #define WINED3DUSAGE_MASK 0x00004fff
850 #define WINED3DUSAGE_STATICDECL 0x40000000
851 #define WINED3DUSAGE_OVERLAY 0x80000000
853 #define WINED3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
854 #define WINED3DUSAGE_QUERY_FILTER 0x00020000
855 #define WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
856 #define WINED3DUSAGE_QUERY_SRGBREAD 0x00010000
857 #define WINED3DUSAGE_QUERY_SRGBWRITE 0x00040000
858 #define WINED3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
859 #define WINED3DUSAGE_QUERY_WRAPANDMIP 0x00200000
860 #define WINED3DUSAGE_QUERY_MASK 0x003f8000
862 #define WINED3DLOCK_READONLY 0x0010
863 #define WINED3DLOCK_NOSYSLOCK 0x0800
864 #define WINED3DLOCK_NOOVERWRITE 0x1000
865 #define WINED3DLOCK_DISCARD 0x2000
866 #define WINED3DLOCK_DONOTWAIT 0x4000
867 #define WINED3DLOCK_NO_DIRTY_UPDATE 0x8000
869 #define WINED3DPRESENT_RATE_DEFAULT 0x00000000
871 #define WINED3DPRESENT_INTERVAL_DEFAULT 0x00000000
872 #define WINED3DPRESENT_INTERVAL_ONE 0x00000001
873 #define WINED3DPRESENT_INTERVAL_TWO 0x00000002
874 #define WINED3DPRESENT_INTERVAL_THREE 0x00000004
875 #define WINED3DPRESENT_INTERVAL_FOUR 0x00000008
876 #define WINED3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
878 #define WINED3DMAXUSERCLIPPLANES 32
879 #define WINED3DCLIPPLANE0 (1 << 0)
880 #define WINED3DCLIPPLANE1 (1 << 1)
881 #define WINED3DCLIPPLANE2 (1 << 2)
882 #define WINED3DCLIPPLANE3 (1 << 3)
883 #define WINED3DCLIPPLANE4 (1 << 4)
884 #define WINED3DCLIPPLANE5 (1 << 5)
886 /* FVF (Flexible Vertex Format) codes */
887 #define WINED3DFVF_RESERVED0 0x0001
888 #define WINED3DFVF_POSITION_MASK 0x400e
889 #define WINED3DFVF_XYZ 0x0002
890 #define WINED3DFVF_XYZRHW 0x0004
891 #define WINED3DFVF_XYZB1 0x0006
892 #define WINED3DFVF_XYZB2 0x0008
893 #define WINED3DFVF_XYZB3 0x000a
894 #define WINED3DFVF_XYZB4 0x000c
895 #define WINED3DFVF_XYZB5 0x000e
896 #define WINED3DFVF_XYZW 0x4002
897 #define WINED3DFVF_NORMAL 0x0010
898 #define WINED3DFVF_PSIZE 0x0020
899 #define WINED3DFVF_DIFFUSE 0x0040
900 #define WINED3DFVF_SPECULAR 0x0080
901 #define WINED3DFVF_TEXCOUNT_MASK 0x0f00
902 #define WINED3DFVF_TEXCOUNT_SHIFT 8
903 #define WINED3DFVF_TEX0 0x0000
904 #define WINED3DFVF_TEX1 0x0100
905 #define WINED3DFVF_TEX2 0x0200
906 #define WINED3DFVF_TEX3 0x0300
907 #define WINED3DFVF_TEX4 0x0400
908 #define WINED3DFVF_TEX5 0x0500
909 #define WINED3DFVF_TEX6 0x0600
910 #define WINED3DFVF_TEX7 0x0700
911 #define WINED3DFVF_TEX8 0x0800
912 #define WINED3DFVF_LASTBETA_UBYTE4 0x1000
913 #define WINED3DFVF_LASTBETA_D3DCOLOR 0x8000
914 #define WINED3DFVF_RESERVED2 0x6000
916 #define WINED3DFVF_TEXTUREFORMAT1 3
917 #define WINED3DFVF_TEXTUREFORMAT2 0
918 #define WINED3DFVF_TEXTUREFORMAT3 1
919 #define WINED3DFVF_TEXTUREFORMAT4 2
920 #define WINED3DFVF_TEXCOORDSIZE1(idx) (WINED3DFVF_TEXTUREFORMAT1 << (idx * 2 + 16))
921 #define WINED3DFVF_TEXCOORDSIZE2(idx) (WINED3DFVF_TEXTUREFORMAT2 << (idx * 2 + 16))
922 #define WINED3DFVF_TEXCOORDSIZE3(idx) (WINED3DFVF_TEXTUREFORMAT3 << (idx * 2 + 16))
923 #define WINED3DFVF_TEXCOORDSIZE4(idx) (WINED3DFVF_TEXTUREFORMAT4 << (idx * 2 + 16))
926 #define WINED3DCLEAR_TARGET 0x00000001
927 #define WINED3DCLEAR_ZBUFFER 0x00000002
928 #define WINED3DCLEAR_STENCIL 0x00000004
930 /* Stream source flags */
931 #define WINED3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
932 #define WINED3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
934 /* SetPrivateData flags */
935 #define WINED3DSPD_IUNKNOWN 0x00000001
937 /* IWineD3D::CreateDevice behaviour flags */
938 #define WINED3DCREATE_FPU_PRESERVE 0x00000002
939 #define WINED3DCREATE_PUREDEVICE 0x00000010
940 #define WINED3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
941 #define WINED3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
942 #define WINED3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
943 #define WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
944 #define WINED3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
947 #define WINED3DDMAPSAMPLER 0x100
948 #define WINED3DVERTEXTEXTURESAMPLER0 (WINED3DDMAPSAMPLER + 1)
949 #define WINED3DVERTEXTEXTURESAMPLER1 (WINED3DDMAPSAMPLER + 2)
950 #define WINED3DVERTEXTEXTURESAMPLER2 (WINED3DDMAPSAMPLER + 3)
951 #define WINED3DVERTEXTEXTURESAMPLER3 (WINED3DDMAPSAMPLER + 4)
953 #define WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
954 #define WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080
955 #define WINED3DCAPS3_COPY_TO_VIDMEM 0x00000100
956 #define WINED3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200
957 #define WINED3DCAPS3_RESERVED 0x8000001f
959 #define WINED3DDEVCAPS2_STREAMOFFSET 0x00000001
960 #define WINED3DDEVCAPS2_DMAPNPATCH 0x00000002
961 #define WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
962 #define WINED3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
963 #define WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
964 #define WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
965 #define WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
967 #define WINED3DDTCAPS_UBYTE4 0x00000001
968 #define WINED3DDTCAPS_UBYTE4N 0x00000002
969 #define WINED3DDTCAPS_SHORT2N 0x00000004
970 #define WINED3DDTCAPS_SHORT4N 0x00000008
971 #define WINED3DDTCAPS_USHORT2N 0x00000010
972 #define WINED3DDTCAPS_USHORT4N 0x00000020
973 #define WINED3DDTCAPS_UDEC3 0x00000040
974 #define WINED3DDTCAPS_DEC3N 0x00000080
975 #define WINED3DDTCAPS_FLOAT16_2 0x00000100
976 #define WINED3DDTCAPS_FLOAT16_4 0x00000200
978 #define WINED3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffff
979 #define WINED3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
980 #define WINED3DFVFCAPS_PSIZE 0x00100000
982 #define WINED3DLINECAPS_TEXTURE 0x00000001
983 #define WINED3DLINECAPS_ZTEST 0x00000002
984 #define WINED3DLINECAPS_BLEND 0x00000004
985 #define WINED3DLINECAPS_ALPHACMP 0x00000008
986 #define WINED3DLINECAPS_FOG 0x00000010
987 #define WINED3DLINECAPS_ANTIALIAS 0x00000020
989 #define WINED3DMAX30SHADERINSTRUCTIONS 32768
990 #define WINED3DMIN30SHADERINSTRUCTIONS 512
992 #define WINED3DPBLENDCAPS_ZERO 0x00000001
993 #define WINED3DPBLENDCAPS_ONE 0x00000002
994 #define WINED3DPBLENDCAPS_SRCCOLOR 0x00000004
995 #define WINED3DPBLENDCAPS_INVSRCCOLOR 0x00000008
996 #define WINED3DPBLENDCAPS_SRCALPHA 0x00000010
997 #define WINED3DPBLENDCAPS_INVSRCALPHA 0x00000020
998 #define WINED3DPBLENDCAPS_DESTALPHA 0x00000040
999 #define WINED3DPBLENDCAPS_INVDESTALPHA 0x00000080
1000 #define WINED3DPBLENDCAPS_DESTCOLOR 0x00000100
1001 #define WINED3DPBLENDCAPS_INVDESTCOLOR 0x00000200
1002 #define WINED3DPBLENDCAPS_SRCALPHASAT 0x00000400
1003 #define WINED3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
1004 #define WINED3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
1005 #define WINED3DPBLENDCAPS_BLENDFACTOR 0x00002000
1007 #define WINED3DPCMPCAPS_NEVER 0x00000001
1008 #define WINED3DPCMPCAPS_LESS 0x00000002
1009 #define WINED3DPCMPCAPS_EQUAL 0x00000004
1010 #define WINED3DPCMPCAPS_LESSEQUAL 0x00000008
1011 #define WINED3DPCMPCAPS_GREATER 0x00000010
1012 #define WINED3DPCMPCAPS_NOTEQUAL 0x00000020
1013 #define WINED3DPCMPCAPS_GREATEREQUAL 0x00000040
1014 #define WINED3DPCMPCAPS_ALWAYS 0x00000080
1016 #define WINED3DPMISCCAPS_MASKZ 0x00000002
1017 #define WINED3DPMISCCAPS_LINEPATTERNREP 0x00000004
1018 #define WINED3DPMISCCAPS_CULLNONE 0x00000010
1019 #define WINED3DPMISCCAPS_CULLCW 0x00000020
1020 #define WINED3DPMISCCAPS_CULLCCW 0x00000040
1021 #define WINED3DPMISCCAPS_COLORWRITEENABLE 0x00000080
1022 #define WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
1023 #define WINED3DPMISCCAPS_CLIPTLVERTS 0x00000200
1024 #define WINED3DPMISCCAPS_TSSARGTEMP 0x00000400
1025 #define WINED3DPMISCCAPS_BLENDOP 0x00000800
1026 #define WINED3DPMISCCAPS_NULLREFERENCE 0x00001000
1027 #define WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
1028 #define WINED3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
1029 #define WINED3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
1030 #define WINED3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
1031 #define WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
1032 #define WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
1033 #define WINED3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
1035 #define WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
1036 #define WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
1037 #define WINED3DPS20_MAX_NUMTEMPS 32
1038 #define WINED3DPS20_MIN_NUMTEMPS 12
1039 #define WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
1040 #define WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
1041 #define WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
1042 #define WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
1044 #define WINED3DPS20CAPS_ARBITRARYSWIZZLE 0x00000001
1045 #define WINED3DPS20CAPS_GRADIENTINSTRUCTIONS 0x00000002
1046 #define WINED3DPS20CAPS_PREDICATION 0x00000004
1047 #define WINED3DPS20CAPS_NODEPENDENTREADLIMIT 0x00000008
1048 #define WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT 0x00000010
1050 #define WINED3DPTADDRESSCAPS_WRAP 0x00000001
1051 #define WINED3DPTADDRESSCAPS_MIRROR 0x00000002
1052 #define WINED3DPTADDRESSCAPS_CLAMP 0x00000004
1053 #define WINED3DPTADDRESSCAPS_BORDER 0x00000008
1054 #define WINED3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
1055 #define WINED3DPTADDRESSCAPS_MIRRORONCE 0x00000020
1057 #define WINED3DSTENCILCAPS_KEEP 0x00000001
1058 #define WINED3DSTENCILCAPS_ZERO 0x00000002
1059 #define WINED3DSTENCILCAPS_REPLACE 0x00000004
1060 #define WINED3DSTENCILCAPS_INCRSAT 0x00000008
1061 #define WINED3DSTENCILCAPS_DECRSAT 0x00000010
1062 #define WINED3DSTENCILCAPS_INVERT 0x00000020
1063 #define WINED3DSTENCILCAPS_INCR 0x00000040
1064 #define WINED3DSTENCILCAPS_DECR 0x00000080
1065 #define WINED3DSTENCILCAPS_TWOSIDED 0x00000100
1067 #define WINED3DTEXOPCAPS_DISABLE 0x00000001
1068 #define WINED3DTEXOPCAPS_SELECTARG1 0x00000002
1069 #define WINED3DTEXOPCAPS_SELECTARG2 0x00000004
1070 #define WINED3DTEXOPCAPS_MODULATE 0x00000008
1071 #define WINED3DTEXOPCAPS_MODULATE2X 0x00000010
1072 #define WINED3DTEXOPCAPS_MODULATE4X 0x00000020
1073 #define WINED3DTEXOPCAPS_ADD 0x00000040
1074 #define WINED3DTEXOPCAPS_ADDSIGNED 0x00000080
1075 #define WINED3DTEXOPCAPS_ADDSIGNED2X 0x00000100
1076 #define WINED3DTEXOPCAPS_SUBTRACT 0x00000200
1077 #define WINED3DTEXOPCAPS_ADDSMOOTH 0x00000400
1078 #define WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
1079 #define WINED3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
1080 #define WINED3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
1081 #define WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
1082 #define WINED3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
1083 #define WINED3DTEXOPCAPS_PREMODULATE 0x00010000
1084 #define WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
1085 #define WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
1086 #define WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
1087 #define WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
1088 #define WINED3DTEXOPCAPS_BUMPENVMAP 0x00200000
1089 #define WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
1090 #define WINED3DTEXOPCAPS_DOTPRODUCT3 0x00800000
1091 #define WINED3DTEXOPCAPS_MULTIPLYADD 0x01000000
1092 #define WINED3DTEXOPCAPS_LERP 0x02000000
1094 #define WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
1095 #define WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
1096 #define WINED3DVS20_MAX_NUMTEMPS 32
1097 #define WINED3DVS20_MIN_NUMTEMPS 12
1098 #define WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
1099 #define WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
1101 #define WINED3DVS20CAPS_PREDICATION 0x00000001
1103 #define WINED3DCAPS2_NO2DDURING3DSCENE 0x00000002
1104 #define WINED3DCAPS2_FULLSCREENGAMMA 0x00020000
1105 #define WINED3DCAPS2_CANRENDERWINDOWED 0x00080000
1106 #define WINED3DCAPS2_CANCALIBRATEGAMMA 0x00100000
1107 #define WINED3DCAPS2_RESERVED 0x02000000
1108 #define WINED3DCAPS2_CANMANAGERESOURCE 0x10000000
1109 #define WINED3DCAPS2_DYNAMICTEXTURES 0x20000000
1110 #define WINED3DCAPS2_CANAUTOGENMIPMAP 0x40000000
1112 #define WINED3DPRASTERCAPS_DITHER 0x00000001
1113 #define WINED3DPRASTERCAPS_ROP2 0x00000002
1114 #define WINED3DPRASTERCAPS_XOR 0x00000004
1115 #define WINED3DPRASTERCAPS_PAT 0x00000008
1116 #define WINED3DPRASTERCAPS_ZTEST 0x00000010
1117 #define WINED3DPRASTERCAPS_SUBPIXEL 0x00000020
1118 #define WINED3DPRASTERCAPS_SUBPIXELX 0x00000040
1119 #define WINED3DPRASTERCAPS_FOGVERTEX 0x00000080
1120 #define WINED3DPRASTERCAPS_FOGTABLE 0x00000100
1121 #define WINED3DPRASTERCAPS_STIPPLE 0x00000200
1122 #define WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
1123 #define WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
1124 #define WINED3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
1125 #define WINED3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
1126 #define WINED3DPRASTERCAPS_ZBIAS 0x00004000
1127 #define WINED3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
1128 #define WINED3DPRASTERCAPS_FOGRANGE 0x00010000
1129 #define WINED3DPRASTERCAPS_ANISOTROPY 0x00020000
1130 #define WINED3DPRASTERCAPS_WBUFFER 0x00040000
1131 #define WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
1132 #define WINED3DPRASTERCAPS_WFOG 0x00100000
1133 #define WINED3DPRASTERCAPS_ZFOG 0x00200000
1134 #define WINED3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
1135 #define WINED3DPRASTERCAPS_SCISSORTEST 0x01000000
1136 #define WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
1137 #define WINED3DPRASTERCAPS_DEPTHBIAS 0x04000000
1138 #define WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
1140 #define WINED3DPSHADECAPS_COLORFLATMONO 0x00000001
1141 #define WINED3DPSHADECAPS_COLORFLATRGB 0x00000002
1142 #define WINED3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
1143 #define WINED3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
1144 #define WINED3DPSHADECAPS_COLORPHONGMONO 0x00000010
1145 #define WINED3DPSHADECAPS_COLORPHONGRGB 0x00000020
1146 #define WINED3DPSHADECAPS_SPECULARFLATMONO 0x00000040
1147 #define WINED3DPSHADECAPS_SPECULARFLATRGB 0x00000080
1148 #define WINED3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
1149 #define WINED3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
1150 #define WINED3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
1151 #define WINED3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
1152 #define WINED3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
1153 #define WINED3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
1154 #define WINED3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
1155 #define WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
1156 #define WINED3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
1157 #define WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
1158 #define WINED3DPSHADECAPS_FOGFLAT 0x00040000
1159 #define WINED3DPSHADECAPS_FOGGOURAUD 0x00080000
1160 #define WINED3DPSHADECAPS_FOGPHONG 0x00100000
1162 #define WINED3DPTEXTURECAPS_PERSPECTIVE 0x00000001
1163 #define WINED3DPTEXTURECAPS_POW2 0x00000002
1164 #define WINED3DPTEXTURECAPS_ALPHA 0x00000004
1165 #define WINED3DPTEXTURECAPS_TRANSPARENCY 0x00000008
1166 #define WINED3DPTEXTURECAPS_BORDER 0x00000010
1167 #define WINED3DPTEXTURECAPS_SQUAREONLY 0x00000020
1168 #define WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
1169 #define WINED3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
1170 #define WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
1171 #define WINED3DPTEXTURECAPS_PROJECTED 0x00000400
1172 #define WINED3DPTEXTURECAPS_CUBEMAP 0x00000800
1173 #define WINED3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
1174 #define WINED3DPTEXTURECAPS_VOLUMEMAP 0x00002000
1175 #define WINED3DPTEXTURECAPS_MIPMAP 0x00004000
1176 #define WINED3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
1177 #define WINED3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
1178 #define WINED3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
1179 #define WINED3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
1180 #define WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
1182 #define WINED3DPTFILTERCAPS_NEAREST 0x00000001
1183 #define WINED3DPTFILTERCAPS_LINEAR 0x00000002
1184 #define WINED3DPTFILTERCAPS_MIPNEAREST 0x00000004
1185 #define WINED3DPTFILTERCAPS_MIPLINEAR 0x00000008
1186 #define WINED3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
1187 #define WINED3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
1188 #define WINED3DPTFILTERCAPS_MINFPOINT 0x00000100
1189 #define WINED3DPTFILTERCAPS_MINFLINEAR 0x00000200
1190 #define WINED3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
1191 #define WINED3DPTFILTERCAPS_MIPFPOINT 0x00010000
1192 #define WINED3DPTFILTERCAPS_MIPFLINEAR 0x00020000
1193 #define WINED3DPTFILTERCAPS_MAGFPOINT 0x01000000
1194 #define WINED3DPTFILTERCAPS_MAGFLINEAR 0x02000000
1195 #define WINED3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
1196 #define WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
1197 #define WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
1199 #define WINED3DVTXPCAPS_TEXGEN 0x00000001
1200 #define WINED3DVTXPCAPS_MATERIALSOURCE7 0x00000002
1201 #define WINED3DVTXPCAPS_VERTEXFOG 0x00000004
1202 #define WINED3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
1203 #define WINED3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
1204 #define WINED3DVTXPCAPS_LOCALVIEWER 0x00000020
1205 #define WINED3DVTXPCAPS_TWEENING 0x00000040
1206 #define WINED3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
1207 #define WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
1209 #define WINED3DCURSORCAPS_COLOR 0x00000001
1210 #define WINED3DCURSORCAPS_LOWRES 0x00000002
1212 #define WINED3DDEVCAPS_FLOATTLVERTEX 0x00000001
1213 #define WINED3DDEVCAPS_SORTINCREASINGZ 0x00000002
1214 #define WINED3DDEVCAPS_SORTDECREASINGZ 0X00000004
1215 #define WINED3DDEVCAPS_SORTEXACT 0x00000008
1216 #define WINED3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
1217 #define WINED3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
1218 #define WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
1219 #define WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
1220 #define WINED3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
1221 #define WINED3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
1222 #define WINED3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
1223 #define WINED3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
1224 #define WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
1225 #define WINED3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
1226 #define WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
1227 #define WINED3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
1228 #define WINED3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
1229 #define WINED3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
1230 #define WINED3DDEVCAPS_HWRASTERIZATION 0x00080000
1231 #define WINED3DDEVCAPS_PUREDEVICE 0x00100000
1232 #define WINED3DDEVCAPS_QUINTICRTPATCHES 0x00200000
1233 #define WINED3DDEVCAPS_RTPATCHES 0x00400000
1234 #define WINED3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
1235 #define WINED3DDEVCAPS_NPATCHES 0x01000000
1237 #define WINED3D_LEGACY_DEPTH_BIAS 0x00000001
1240 /* arithmetic stretching along y axis */
1241 #define WINEDDBLTFX_ARITHSTRETCHY 0x00000001
1242 /* mirror on y axis */
1243 #define WINEDDBLTFX_MIRRORLEFTRIGHT 0x00000002
1244 /* mirror on x axis */
1245 #define WINEDDBLTFX_MIRRORUPDOWN 0x00000004
1247 #define WINEDDBLTFX_NOTEARING 0x00000008
1248 /* 180 degrees clockwise rotation */
1249 #define WINEDDBLTFX_ROTATE180 0x00000010
1250 /* 270 degrees clockwise rotation */
1251 #define WINEDDBLTFX_ROTATE270 0x00000020
1252 /* 90 degrees clockwise rotation */
1253 #define WINEDDBLTFX_ROTATE90 0x00000040
1254 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
1255 #define WINEDDBLTFX_ZBUFFERRANGE 0x00000080
1256 /* add dwZBufferBaseDest to every source z value before compare */
1257 #define WINEDDBLTFX_ZBUFFERBASEDEST 0x00000100
1259 /* dwFlags for Blt* */
1260 #define WINEDDBLT_ALPHADEST 0x00000001
1261 #define WINEDDBLT_ALPHADESTCONSTOVERRIDE 0x00000002
1262 #define WINEDDBLT_ALPHADESTNEG 0x00000004
1263 #define WINEDDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008
1264 #define WINEDDBLT_ALPHAEDGEBLEND 0x00000010
1265 #define WINEDDBLT_ALPHASRC 0x00000020
1266 #define WINEDDBLT_ALPHASRCCONSTOVERRIDE 0x00000040
1267 #define WINEDDBLT_ALPHASRCNEG 0x00000080
1268 #define WINEDDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100
1269 #define WINEDDBLT_ASYNC 0x00000200
1270 #define WINEDDBLT_COLORFILL 0x00000400
1271 #define WINEDDBLT_DDFX 0x00000800
1272 #define WINEDDBLT_DDROPS 0x00001000
1273 #define WINEDDBLT_KEYDEST 0x00002000
1274 #define WINEDDBLT_KEYDESTOVERRIDE 0x00004000
1275 #define WINEDDBLT_KEYSRC 0x00008000
1276 #define WINEDDBLT_KEYSRCOVERRIDE 0x00010000
1277 #define WINEDDBLT_ROP 0x00020000
1278 #define WINEDDBLT_ROTATIONANGLE 0x00040000
1279 #define WINEDDBLT_ZBUFFER 0x00080000
1280 #define WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000
1281 #define WINEDDBLT_ZBUFFERDESTOVERRIDE 0x00200000
1282 #define WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000
1283 #define WINEDDBLT_ZBUFFERSRCOVERRIDE 0x00800000
1284 #define WINEDDBLT_WAIT 0x01000000
1285 #define WINEDDBLT_DEPTHFILL 0x02000000
1286 #define WINEDDBLT_DONOTWAIT 0x08000000
1288 /* dwTrans for BltFast */
1289 #define WINEDDBLTFAST_NOCOLORKEY 0x00000000
1290 #define WINEDDBLTFAST_SRCCOLORKEY 0x00000001
1291 #define WINEDDBLTFAST_DESTCOLORKEY 0x00000002
1292 #define WINEDDBLTFAST_WAIT 0x00000010
1293 #define WINEDDBLTFAST_DONOTWAIT 0x00000020
1295 /* DDSURFACEDESC.dwFlags */
1296 #define WINEDDSD_CAPS 0x00000001
1297 #define WINEDDSD_HEIGHT 0x00000002
1298 #define WINEDDSD_WIDTH 0x00000004
1299 #define WINEDDSD_PITCH 0x00000008
1300 #define WINEDDSD_BACKBUFFERCOUNT 0x00000020
1301 #define WINEDDSD_ZBUFFERBITDEPTH 0x00000040
1302 #define WINEDDSD_ALPHABITDEPTH 0x00000080
1303 #define WINEDDSD_LPSURFACE 0x00000800
1304 #define WINEDDSD_PIXELFORMAT 0x00001000
1305 #define WINEDDSD_CKDESTOVERLAY 0x00002000
1306 #define WINEDDSD_CKDESTBLT 0x00004000
1307 #define WINEDDSD_CKSRCOVERLAY 0x00008000
1308 #define WINEDDSD_CKSRCBLT 0x00010000
1309 #define WINEDDSD_MIPMAPCOUNT 0x00020000
1310 #define WINEDDSD_REFRESHRATE 0x00040000
1311 #define WINEDDSD_LINEARSIZE 0x00080000
1312 #define WINEDDSD_TEXTURESTAGE 0x00100000
1313 #define WINEDDSD_FVF 0x00200000
1314 #define WINEDDSD_SRCVBHANDLE 0x00400000
1315 #define WINEDDSD_ALL 0x007ff9ee
1317 /* Set/Get Colour Key Flags */
1318 #define WINEDDCKEY_COLORSPACE 0x00000001 /* Struct is single colour space */
1319 #define WINEDDCKEY_DESTBLT 0x00000002 /* To be used as dest for blt */
1320 #define WINEDDCKEY_DESTOVERLAY 0x00000004 /* To be used as dest for CK overlays */
1321 #define WINEDDCKEY_SRCBLT 0x00000008 /* To be used as src for blt */
1322 #define WINEDDCKEY_SRCOVERLAY 0x00000010 /* To be used as src for CK overlays */
1324 /* dwFlags for GetBltStatus */
1325 #define WINEDDGBS_CANBLT 0x00000001
1326 #define WINEDDGBS_ISBLTDONE 0x00000002
1328 /* dwFlags for GetFlipStatus */
1329 #define WINEDDGFS_CANFLIP 0x00000001
1330 #define WINEDDGFS_ISFLIPDONE 0x00000002
1332 /* dwFlags for Flip */
1333 #define WINEDDFLIP_WAIT 0x00000001
1334 #define WINEDDFLIP_EVEN 0x00000002 /* only valid for overlay */
1335 #define WINEDDFLIP_ODD 0x00000004 /* only valid for overlay */
1336 #define WINEDDFLIP_NOVSYNC 0x00000008
1337 #define WINEDDFLIP_STEREO 0x00000010
1338 #define WINEDDFLIP_DONOTWAIT 0x00000020
1339 #define WINEDDFLIP_INTERVAL2 0x02000000
1340 #define WINEDDFLIP_INTERVAL3 0x03000000
1341 #define WINEDDFLIP_INTERVAL4 0x04000000
1343 #define WINEDDOVER_ALPHADEST 0x00000001
1344 #define WINEDDOVER_ALPHADESTCONSTOVERRIDE 0x00000002
1345 #define WINEDDOVER_ALPHADESTNEG 0x00000004
1346 #define WINEDDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008
1347 #define WINEDDOVER_ALPHAEDGEBLEND 0x00000010
1348 #define WINEDDOVER_ALPHASRC 0x00000020
1349 #define WINEDDOVER_ALPHASRCCONSTOVERRIDE 0x00000040
1350 #define WINEDDOVER_ALPHASRCNEG 0x00000080
1351 #define WINEDDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100
1352 #define WINEDDOVER_HIDE 0x00000200
1353 #define WINEDDOVER_KEYDEST 0x00000400
1354 #define WINEDDOVER_KEYDESTOVERRIDE 0x00000800
1355 #define WINEDDOVER_KEYSRC 0x00001000
1356 #define WINEDDOVER_KEYSRCOVERRIDE 0x00002000
1357 #define WINEDDOVER_SHOW 0x00004000
1358 #define WINEDDOVER_ADDDIRTYRECT 0x00008000
1359 #define WINEDDOVER_REFRESHDIRTYRECTS 0x00010000
1360 #define WINEDDOVER_REFRESHALL 0x00020000
1361 #define WINEDDOVER_DDFX 0x00080000
1362 #define WINEDDOVER_AUTOFLIP 0x00100000
1363 #define WINEDDOVER_BOB 0x00200000
1364 #define WINEDDOVER_OVERRIDEBOBWEAVE 0x00400000
1365 #define WINEDDOVER_INTERLEAVED 0x00800000
1367 /* DirectDraw Caps */
1368 #define WINEDDSCAPS_RESERVED1 0x00000001
1369 #define WINEDDSCAPS_ALPHA 0x00000002
1370 #define WINEDDSCAPS_BACKBUFFER 0x00000004
1371 #define WINEDDSCAPS_COMPLEX 0x00000008
1372 #define WINEDDSCAPS_FLIP 0x00000010
1373 #define WINEDDSCAPS_FRONTBUFFER 0x00000020
1374 #define WINEDDSCAPS_OFFSCREENPLAIN 0x00000040
1375 #define WINEDDSCAPS_OVERLAY 0x00000080
1376 #define WINEDDSCAPS_PALETTE 0x00000100
1377 #define WINEDDSCAPS_PRIMARYSURFACE 0x00000200
1378 #define WINEDDSCAPS_PRIMARYSURFACELEFT 0x00000400
1379 #define WINEDDSCAPS_SYSTEMMEMORY 0x00000800
1380 #define WINEDDSCAPS_TEXTURE 0x00001000
1381 #define WINEDDSCAPS_3DDEVICE 0x00002000
1382 #define WINEDDSCAPS_VIDEOMEMORY 0x00004000
1383 #define WINEDDSCAPS_VISIBLE 0x00008000
1384 #define WINEDDSCAPS_WRITEONLY 0x00010000
1385 #define WINEDDSCAPS_ZBUFFER 0x00020000
1386 #define WINEDDSCAPS_OWNDC 0x00040000
1387 #define WINEDDSCAPS_LIVEVIDEO 0x00080000
1388 #define WINEDDSCAPS_HWCODEC 0x00100000
1389 #define WINEDDSCAPS_MODEX 0x00200000
1390 #define WINEDDSCAPS_MIPMAP 0x00400000
1391 #define WINEDDSCAPS_RESERVED2 0x00800000
1392 #define WINEDDSCAPS_ALLOCONLOAD 0x04000000
1393 #define WINEDDSCAPS_VIDEOPORT 0x08000000
1394 #define WINEDDSCAPS_LOCALVIDMEM 0x10000000
1395 #define WINEDDSCAPS_NONLOCALVIDMEM 0x20000000
1396 #define WINEDDSCAPS_STANDARDVGAMODE 0x40000000
1397 #define WINEDDSCAPS_OPTIMIZED 0x80000000
1399 #define WINEDDCKEYCAPS_DESTBLT 0x00000001
1400 #define WINEDDCKEYCAPS_DESTBLTCLRSPACE 0x00000002
1401 #define WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004
1402 #define WINEDDCKEYCAPS_DESTBLTYUV 0x00000008
1403 #define WINEDDCKEYCAPS_DESTOVERLAY 0x00000010
1404 #define WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020
1405 #define WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040
1406 #define WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080
1407 #define WINEDDCKEYCAPS_DESTOVERLAYYUV 0x00000100
1408 #define WINEDDCKEYCAPS_SRCBLT 0x00000200
1409 #define WINEDDCKEYCAPS_SRCBLTCLRSPACE 0x00000400
1410 #define WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800
1411 #define WINEDDCKEYCAPS_SRCBLTYUV 0x00001000
1412 #define WINEDDCKEYCAPS_SRCOVERLAY 0x00002000
1413 #define WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000
1414 #define WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000
1415 #define WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000
1416 #define WINEDDCKEYCAPS_SRCOVERLAYYUV 0x00020000
1417 #define WINEDDCKEYCAPS_NOCOSTOVERLAY 0x00040000
1419 #define WINEDDFXCAPS_BLTALPHA 0x00000001
1420 #define WINEDDFXCAPS_OVERLAYALPHA 0x00000004
1421 #define WINEDDFXCAPS_BLTARITHSTRETCHYN 0x00000010
1422 #define WINEDDFXCAPS_BLTARITHSTRETCHY 0x00000020
1423 #define WINEDDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040
1424 #define WINEDDFXCAPS_BLTMIRRORUPDOWN 0x00000080
1425 #define WINEDDFXCAPS_BLTROTATION 0x00000100
1426 #define WINEDDFXCAPS_BLTROTATION90 0x00000200
1427 #define WINEDDFXCAPS_BLTSHRINKX 0x00000400
1428 #define WINEDDFXCAPS_BLTSHRINKXN 0x00000800
1429 #define WINEDDFXCAPS_BLTSHRINKY 0x00001000
1430 #define WINEDDFXCAPS_BLTSHRINKYN 0x00002000
1431 #define WINEDDFXCAPS_BLTSTRETCHX 0x00004000
1432 #define WINEDDFXCAPS_BLTSTRETCHXN 0x00008000
1433 #define WINEDDFXCAPS_BLTSTRETCHY 0x00010000
1434 #define WINEDDFXCAPS_BLTSTRETCHYN 0x00020000
1435 #define WINEDDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000
1436 #define WINEDDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008
1437 #define WINEDDFXCAPS_OVERLAYSHRINKX 0x00080000
1438 #define WINEDDFXCAPS_OVERLAYSHRINKXN 0x00100000
1439 #define WINEDDFXCAPS_OVERLAYSHRINKY 0x00200000
1440 #define WINEDDFXCAPS_OVERLAYSHRINKYN 0x00400000
1441 #define WINEDDFXCAPS_OVERLAYSTRETCHX 0x00800000
1442 #define WINEDDFXCAPS_OVERLAYSTRETCHXN 0x01000000
1443 #define WINEDDFXCAPS_OVERLAYSTRETCHY 0x02000000
1444 #define WINEDDFXCAPS_OVERLAYSTRETCHYN 0x04000000
1445 #define WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000
1446 #define WINEDDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000
1448 #define WINEDDCAPS_3D 0x00000001
1449 #define WINEDDCAPS_ALIGNBOUNDARYDEST 0x00000002
1450 #define WINEDDCAPS_ALIGNSIZEDEST 0x00000004
1451 #define WINEDDCAPS_ALIGNBOUNDARYSRC 0x00000008
1452 #define WINEDDCAPS_ALIGNSIZESRC 0x00000010
1453 #define WINEDDCAPS_ALIGNSTRIDE 0x00000020
1454 #define WINEDDCAPS_BLT 0x00000040
1455 #define WINEDDCAPS_BLTQUEUE 0x00000080
1456 #define WINEDDCAPS_BLTFOURCC 0x00000100
1457 #define WINEDDCAPS_BLTSTRETCH 0x00000200
1458 #define WINEDDCAPS_GDI 0x00000400
1459 #define WINEDDCAPS_OVERLAY 0x00000800
1460 #define WINEDDCAPS_OVERLAYCANTCLIP 0x00001000
1461 #define WINEDDCAPS_OVERLAYFOURCC 0x00002000
1462 #define WINEDDCAPS_OVERLAYSTRETCH 0x00004000
1463 #define WINEDDCAPS_PALETTE 0x00008000
1464 #define WINEDDCAPS_PALETTEVSYNC 0x00010000
1465 #define WINEDDCAPS_READSCANLINE 0x00020000
1466 #define WINEDDCAPS_STEREOVIEW 0x00040000
1467 #define WINEDDCAPS_VBI 0x00080000
1468 #define WINEDDCAPS_ZBLTS 0x00100000
1469 #define WINEDDCAPS_ZOVERLAYS 0x00200000
1470 #define WINEDDCAPS_COLORKEY 0x00400000
1471 #define WINEDDCAPS_ALPHA 0x00800000
1472 #define WINEDDCAPS_COLORKEYHWASSIST 0x01000000
1473 #define WINEDDCAPS_NOHARDWARE 0x02000000
1474 #define WINEDDCAPS_BLTCOLORFILL 0x04000000
1475 #define WINEDDCAPS_BANKSWITCHED 0x08000000
1476 #define WINEDDCAPS_BLTDEPTHFILL 0x10000000
1477 #define WINEDDCAPS_CANCLIP 0x20000000
1478 #define WINEDDCAPS_CANCLIPSTRETCHED 0x40000000
1479 #define WINEDDCAPS_CANBLTSYSMEM 0x80000000
1481 #define WINEDDCAPS2_CERTIFIED 0x00000001
1482 #define WINEDDCAPS2_NO2DDURING3DSCENE 0x00000002
1483 #define WINEDDCAPS2_VIDEOPORT 0x00000004
1484 #define WINEDDCAPS2_AUTOFLIPOVERLAY 0x00000008
1485 #define WINEDDCAPS2_CANBOBINTERLEAVED 0x00000010
1486 #define WINEDDCAPS2_CANBOBNONINTERLEAVED 0x00000020
1487 #define WINEDDCAPS2_COLORCONTROLOVERLAY 0x00000040
1488 #define WINEDDCAPS2_COLORCONTROLPRIMARY 0x00000080
1489 #define WINEDDCAPS2_CANDROPZ16BIT 0x00000100
1490 #define WINEDDCAPS2_NONLOCALVIDMEM 0x00000200
1491 #define WINEDDCAPS2_NONLOCALVIDMEMCAPS 0x00000400
1492 #define WINEDDCAPS2_NOPAGELOCKREQUIRED 0x00000800
1493 #define WINEDDCAPS2_WIDESURFACES 0x00001000
1494 #define WINEDDCAPS2_CANFLIPODDEVEN 0x00002000
1495 #define WINEDDCAPS2_CANBOBHARDWARE 0x00004000
1496 #define WINEDDCAPS2_COPYFOURCC 0x00008000
1497 #define WINEDDCAPS2_PRIMARYGAMMA 0x00020000
1498 #define WINEDDCAPS2_CANRENDERWINDOWED 0x00080000
1499 #define WINEDDCAPS2_CANCALIBRATEGAMMA 0x00100000
1500 #define WINEDDCAPS2_FLIPINTERVAL 0x00200000
1501 #define WINEDDCAPS2_FLIPNOVSYNC 0x00400000
1502 #define WINEDDCAPS2_CANMANAGETEXTURE 0x00800000
1503 #define WINEDDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000
1504 #define WINEDDCAPS2_STEREO 0x02000000
1505 #define WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000
1508 #define WINEDDPCAPS_4BIT 0x00000001
1509 #define WINEDDPCAPS_8BITENTRIES 0x00000002
1510 #define WINEDDPCAPS_8BIT 0x00000004
1511 #define WINEDDPCAPS_INITIALIZE 0x00000008
1512 #define WINEDDPCAPS_PRIMARYSURFACE 0x00000010
1513 #define WINEDDPCAPS_PRIMARYSURFACELEFT 0x00000020
1514 #define WINEDDPCAPS_ALLOW256 0x00000040
1515 #define WINEDDPCAPS_VSYNC 0x00000080
1516 #define WINEDDPCAPS_1BIT 0x00000100
1517 #define WINEDDPCAPS_2BIT 0x00000200
1518 #define WINEDDPCAPS_ALPHA 0x00000400
1520 typedef struct _WINED3DDISPLAYMODE
1525 enum wined3d_format_id Format
;
1526 } WINED3DDISPLAYMODE
;
1528 typedef struct _WINED3DCOLORVALUE
1534 } WINED3DCOLORVALUE
;
1536 typedef struct _WINED3DVECTOR
1543 typedef struct _WINED3DMATRIX
1549 float _11
, _12
, _13
, _14
;
1550 float _21
, _22
, _23
, _24
;
1551 float _31
, _32
, _33
, _34
;
1552 float _41
, _42
, _43
, _44
;
1558 typedef struct _WINED3DLIGHT
1560 WINED3DLIGHTTYPE Type
;
1561 WINED3DCOLORVALUE Diffuse
;
1562 WINED3DCOLORVALUE Specular
;
1563 WINED3DCOLORVALUE Ambient
;
1564 WINED3DVECTOR Position
;
1565 WINED3DVECTOR Direction
;
1575 typedef struct _WINED3DMATERIAL
1577 WINED3DCOLORVALUE Diffuse
;
1578 WINED3DCOLORVALUE Ambient
;
1579 WINED3DCOLORVALUE Specular
;
1580 WINED3DCOLORVALUE Emissive
;
1584 typedef struct _WINED3DVIEWPORT
1594 typedef struct _WINED3DGAMMARAMP
1601 typedef struct _WINED3DLINEPATTERN
1605 } WINED3DLINEPATTERN
;
1607 typedef struct _WINEDD3DRECTPATCH_INFO
1609 UINT StartVertexOffsetWidth
;
1610 UINT StartVertexOffsetHeight
;
1614 WINED3DBASISTYPE Basis
;
1615 WINED3DDEGREETYPE Degree
;
1616 } WINED3DRECTPATCH_INFO
;
1618 typedef struct _WINED3DTRIPATCH_INFO
1620 UINT StartVertexOffset
;
1622 WINED3DBASISTYPE Basis
;
1623 WINED3DDEGREETYPE Degree
;
1624 } WINED3DTRIPATCH_INFO
;
1626 typedef struct _WINED3DADAPTER_IDENTIFIER
1631 UINT description_size
;
1633 UINT device_name_size
;
1634 LARGE_INTEGER driver_version
;
1639 GUID device_identifier
;
1642 SIZE_T video_memory
;
1643 } WINED3DADAPTER_IDENTIFIER
;
1645 typedef struct _WINED3DPRESENT_PARAMETERS
1647 UINT BackBufferWidth
;
1648 UINT BackBufferHeight
;
1649 enum wined3d_format_id BackBufferFormat
;
1650 UINT BackBufferCount
;
1651 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1652 DWORD MultiSampleQuality
;
1653 WINED3DSWAPEFFECT SwapEffect
;
1656 BOOL EnableAutoDepthStencil
;
1657 enum wined3d_format_id AutoDepthStencilFormat
;
1659 UINT FullScreen_RefreshRateInHz
;
1660 UINT PresentationInterval
;
1661 BOOL AutoRestoreDisplayMode
;
1662 } WINED3DPRESENT_PARAMETERS
;
1664 struct wined3d_resource_desc
1666 WINED3DRESOURCETYPE resource_type
;
1667 enum wined3d_format_id format
;
1668 WINED3DMULTISAMPLE_TYPE multisample_type
;
1669 UINT multisample_quality
;
1678 typedef struct _WINED3DCLIPSTATUS
1681 DWORD ClipIntersection
;
1682 } WINED3DCLIPSTATUS
;
1684 typedef struct _WINED3DVERTEXELEMENT
1686 enum wined3d_format_id format
;
1689 UINT output_slot
; /* D3D 8 & 10 */
1693 } WINED3DVERTEXELEMENT
;
1695 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
1697 UINT AdapterOrdinal
;
1698 WINED3DDEVTYPE DeviceType
;
1700 DWORD BehaviorFlags
;
1701 } WINED3DDEVICE_CREATION_PARAMETERS
;
1703 typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
1705 float MaxBandwidthUtilized
;
1706 float FrontEndUploadMemoryUtilizedPercent
;
1707 float VertexRateUtilizedPercent
;
1708 float TriangleSetupRateUtilizedPercent
;
1709 float FillRateUtilizedPercent
;
1710 } WINED3DDEVINFO_BANDWIDTHTIMINGS
;
1712 typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
1714 float TextureCacheHitRate
;
1715 float PostTransformVertexCacheHitRate
;
1716 } WINED3DDEVINFO_CACHEUTILIZATION
;
1718 typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
1720 float WaitingForGPUToUseApplicationResourceTimePercent
;
1721 float WaitingForGPUToAcceptMoreCommandsTimePercent
;
1722 float WaitingForGPUToStayWithinLatencyTimePercent
;
1723 float WaitingForGPUExclusiveResourceTimePercent
;
1724 float WaitingForGPUOtherTimePercent
;
1725 } WINED3DDEVINFO_INTERFACETIMINGS
;
1727 typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
1729 float VertexProcessingTimePercent
;
1730 float PixelProcessingTimePercent
;
1731 float OtherGPUProcessingTimePercent
;
1732 float GPUIdleTimePercent
;
1733 } WINED3DDEVINFO_PIPELINETIMINGS
;
1735 typedef struct _WINED3DDEVINFO_STAGETIMINGS
1737 float MemoryProcessingPercent
;
1738 float ComputationProcessingPercent
;
1739 } WINED3DDEVINFO_STAGETIMINGS
;
1741 typedef struct _WINED3DRASTER_STATUS
1745 } WINED3DRASTER_STATUS
;
1747 typedef struct WINED3DRESOURCESTATS
1750 DWORD ApproxBytesDownloaded
;
1752 DWORD NumVidCreates
;
1755 DWORD NumUsedInVidMem
;
1757 DWORD WorkingSetBytes
;
1760 } WINED3DRESOURCESTATS
;
1762 typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
1764 WINED3DRESOURCESTATS stats
[WINED3DRTYPECOUNT
];
1765 } WINED3DDEVINFO_RESOURCEMANAGER
;
1767 typedef struct _WINED3DDEVINFO_VERTEXSTATS
1769 DWORD NumRenderedTriangles
;
1770 DWORD NumExtraClippingTriangles
;
1771 } WINED3DDEVINFO_VERTEXSTATS
;
1773 typedef struct _WINED3DLOCKED_RECT
1777 } WINED3DLOCKED_RECT
;
1779 typedef struct _WINED3DLOCKED_BOX
1784 } WINED3DLOCKED_BOX
;
1786 typedef struct _WINED3DBOX
1796 /*Vertex cache optimization hints.*/
1797 typedef struct WINED3DDEVINFO_VCACHE
1799 DWORD Pattern
; /* Must be a 4 char code FOURCC (e.g. CACH) */
1800 DWORD OptMethod
; /* 0 to get the longest strips, 1 vertex cache */
1801 DWORD CacheSize
; /* Cache size to use (only valid if OptMethod==1) */
1802 DWORD MagicNumber
; /* Internal for deciding when to restart strips,
1803 non user modifiable (only valid if OptMethod==1) */
1804 } WINED3DDEVINFO_VCACHE
;
1806 typedef struct WineDirect3DStridedData
1808 enum wined3d_format_id format
; /* Format of the data */
1809 const BYTE
*lpData
; /* Pointer to start of data */
1810 DWORD dwStride
; /* Stride between occurrences of this data */
1811 } WineDirect3DStridedData
;
1813 typedef struct WineDirect3DVertexStridedData
1815 WineDirect3DStridedData position
;
1816 WineDirect3DStridedData normal
;
1817 WineDirect3DStridedData diffuse
;
1818 WineDirect3DStridedData specular
;
1819 WineDirect3DStridedData texCoords
[WINED3DDP_MAXTEXCOORD
];
1820 BOOL position_transformed
;
1821 } WineDirect3DVertexStridedData
;
1823 typedef struct _WINED3DVSHADERCAPS2_0
1826 INT DynamicFlowControlDepth
;
1828 INT StaticFlowControlDepth
;
1829 } WINED3DVSHADERCAPS2_0
;
1831 typedef struct _WINED3DPSHADERCAPS2_0
1834 INT DynamicFlowControlDepth
;
1836 INT StaticFlowControlDepth
;
1837 INT NumInstructionSlots
;
1838 } WINED3DPSHADERCAPS2_0
;
1840 typedef struct _WINEDDCAPS
1862 typedef struct _WINED3DCAPS
1864 WINED3DDEVTYPE DeviceType
;
1865 UINT AdapterOrdinal
;
1870 DWORD PresentationIntervals
;
1874 DWORD PrimitiveMiscCaps
;
1878 DWORD DestBlendCaps
;
1882 DWORD TextureFilterCaps
;
1883 DWORD CubeTextureFilterCaps
;
1884 DWORD VolumeTextureFilterCaps
;
1885 DWORD TextureAddressCaps
;
1886 DWORD VolumeTextureAddressCaps
;
1889 DWORD MaxTextureWidth
;
1890 DWORD MaxTextureHeight
;
1891 DWORD MaxVolumeExtent
;
1892 DWORD MaxTextureRepeat
;
1893 DWORD MaxTextureAspectRatio
;
1894 DWORD MaxAnisotropy
;
1897 float GuardBandLeft
;
1899 float GuardBandRight
;
1900 float GuardBandBottom
;
1902 float ExtentsAdjust
;
1906 DWORD TextureOpCaps
;
1907 DWORD MaxTextureBlendStages
;
1908 DWORD MaxSimultaneousTextures
;
1910 DWORD VertexProcessingCaps
;
1911 DWORD MaxActiveLights
;
1912 DWORD MaxUserClipPlanes
;
1913 DWORD MaxVertexBlendMatrices
;
1914 DWORD MaxVertexBlendMatrixIndex
;
1918 DWORD MaxPrimitiveCount
;
1919 DWORD MaxVertexIndex
;
1921 DWORD MaxStreamStride
;
1923 DWORD VertexShaderVersion
;
1924 DWORD MaxVertexShaderConst
;
1926 DWORD PixelShaderVersion
;
1927 float PixelShader1xMaxValue
;
1932 float MaxNpatchTessellationLevel
;
1933 DWORD Reserved5
; /* undocumented */
1935 UINT MasterAdapterOrdinal
;
1936 UINT AdapterOrdinalInGroup
;
1937 UINT NumberOfAdaptersInGroup
;
1939 DWORD NumSimultaneousRTs
;
1940 DWORD StretchRectFilterCaps
;
1941 WINED3DVSHADERCAPS2_0 VS20Caps
;
1942 WINED3DPSHADERCAPS2_0 PS20Caps
;
1943 DWORD VertexTextureFilterCaps
;
1944 DWORD MaxVShaderInstructionsExecuted
;
1945 DWORD MaxPShaderInstructionsExecuted
;
1946 DWORD MaxVertexShader30InstructionSlots
;
1947 DWORD MaxPixelShader30InstructionSlots
;
1948 DWORD Reserved2
; /* Not in the microsoft headers but documented */
1951 WINEDDCAPS DirectDrawCaps
;
1954 /* DirectDraw types */
1956 typedef struct _WINEDDCOLORKEY
1958 DWORD dwColorSpaceLowValue
; /* low boundary of color space that is to
1959 * be treated as Color Key, inclusive */
1960 DWORD dwColorSpaceHighValue
; /* high boundary of color space that is
1961 * to be treated as Color Key, inclusive */
1962 } WINEDDCOLORKEY
,*LPWINEDDCOLORKEY
;
1964 typedef struct _WINEDDBLTFX
1966 DWORD dwSize
; /* size of structure */
1967 DWORD dwDDFX
; /* FX operations */
1968 DWORD dwROP
; /* Win32 raster operations */
1969 DWORD dwDDROP
; /* Raster operations new for DirectDraw */
1970 DWORD dwRotationAngle
; /* Rotation angle for blt */
1971 DWORD dwZBufferOpCode
; /* ZBuffer compares */
1972 DWORD dwZBufferLow
; /* Low limit of Z buffer */
1973 DWORD dwZBufferHigh
; /* High limit of Z buffer */
1974 DWORD dwZBufferBaseDest
; /* Destination base value */
1975 DWORD dwZDestConstBitDepth
; /* Bit depth used to specify Z constant for destination */
1978 DWORD dwZDestConst
; /* Constant to use as Z buffer for dest */
1979 struct wined3d_surface
*lpDDSZBufferDest
; /* Surface to use as Z buffer for dest */
1981 DWORD dwZSrcConstBitDepth
; /* Bit depth used to specify Z constant for source */
1984 DWORD dwZSrcConst
; /* Constant to use as Z buffer for src */
1985 struct wined3d_surface
*lpDDSZBufferSrc
; /* Surface to use as Z buffer for src */
1987 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
1988 DWORD dwAlphaEdgeBlend
; /* Alpha for edge blending */
1990 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
1993 DWORD dwAlphaDestConst
; /* Constant to use as Alpha Channel */
1994 struct wined3d_surface
*lpDDSAlphaDest
; /* Surface to use as Alpha Channel */
1996 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
1999 DWORD dwAlphaSrcConst
; /* Constant to use as Alpha Channel */
2000 struct wined3d_surface
*lpDDSAlphaSrc
; /* Surface to use as Alpha Channel */
2004 DWORD dwFillColor
; /* color in RGB or Palettized */
2005 DWORD dwFillDepth
; /* depth value for z-buffer */
2006 DWORD dwFillPixel
; /* pixel val for RGBA or RGBZ */
2007 struct wined3d_surface
*lpDDSPattern
; /* Surface to use as pattern */
2009 WINEDDCOLORKEY ddckDestColorkey
; /* DestColorkey override */
2010 WINEDDCOLORKEY ddckSrcColorkey
; /* SrcColorkey override */
2011 } WINEDDBLTFX
,*LPWINEDDBLTFX
;
2013 typedef struct _WINEDDOVERLAYFX
2015 DWORD dwSize
; /* size of structure */
2016 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2017 DWORD dwAlphaEdgeBlend
; /* Constant to use as alpha for edge blend */
2019 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2022 DWORD dwAlphaDestConst
; /* Constant to use as alpha channel for dest */
2023 struct wined3d_surface
*lpDDSAlphaDest
; /* Surface to use as alpha channel for dest */
2025 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2028 DWORD dwAlphaSrcConst
; /* Constant to use as alpha channel for src */
2029 struct wined3d_surface
*lpDDSAlphaSrc
; /* Surface to use as alpha channel for src */
2031 WINEDDCOLORKEY dckDestColorkey
; /* DestColorkey override */
2032 WINEDDCOLORKEY dckSrcColorkey
; /* SrcColorkey override */
2033 DWORD dwDDFX
; /* Overlay FX */
2034 DWORD dwFlags
; /* flags */
2037 struct wined3d_buffer_desc
2042 UINT cpu_access_flags
;
2046 struct wined3d_shader_signature_element
2048 const char *semantic_name
;
2050 enum wined3d_sysval_semantic sysval_semantic
;
2051 DWORD component_type
;
2056 struct wined3d_shader_signature
2059 struct wined3d_shader_signature_element
*elements
;
2063 struct wined3d_parent_ops
2065 void (__stdcall
*wined3d_object_destroyed
)(void *parent
);
2069 struct wined3d_buffer
;
2070 struct wined3d_clipper
;
2071 struct wined3d_device
;
2072 struct wined3d_palette
;
2073 struct wined3d_query
;
2074 struct wined3d_rendertarget_view
;
2075 struct wined3d_resource
;
2076 struct wined3d_shader
;
2077 struct wined3d_stateblock
;
2078 struct wined3d_surface
;
2079 struct wined3d_swapchain
;
2080 struct wined3d_texture
;
2081 struct wined3d_vertex_declaration
;
2082 struct wined3d_volume
;
2084 struct wined3d_device_parent
2086 const struct wined3d_device_parent_ops
*ops
;
2089 struct wined3d_device_parent_ops
2091 void (__cdecl
*wined3d_device_created
)(struct wined3d_device_parent
*device_parent
, struct wined3d_device
*device
);
2092 HRESULT (__cdecl
*create_surface
)(struct wined3d_device_parent
*device_parent
, void *container_parent
,
2093 UINT width
, UINT height
, enum wined3d_format_id format_id
, DWORD usage
, WINED3DPOOL pool
,
2094 UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
);
2095 HRESULT (__cdecl
*create_rendertarget
)(struct wined3d_device_parent
*device_parent
, void *container_parent
,
2096 UINT width
, UINT height
, enum wined3d_format_id format_id
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2097 DWORD multisample_quality
, BOOL lockable
, struct wined3d_surface
**surface
);
2098 HRESULT (__cdecl
*create_depth_stencil
)(struct wined3d_device_parent
*device_parent
,
2099 UINT width
, UINT height
, enum wined3d_format_id format_id
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2100 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
);
2101 HRESULT (__cdecl
*create_volume
)(struct wined3d_device_parent
*device_parent
, void *container_parent
,
2102 UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, DWORD usage
,
2103 struct wined3d_volume
**volume
);
2104 HRESULT (__cdecl
*create_swapchain
)(struct wined3d_device_parent
*device_parent
,
2105 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
);
2108 typedef HRESULT (CDECL
*wined3d_device_reset_cb
)(struct wined3d_resource
*resource
);
2110 void __stdcall
wined3d_mutex_lock(void);
2111 void __stdcall
wined3d_mutex_unlock(void);
2113 HRESULT __cdecl
wined3d_check_depth_stencil_match(const struct wined3d
*wined3d
, UINT adapter_idx
,
2114 WINED3DDEVTYPE device_type
, enum wined3d_format_id adapter_format_id
,
2115 enum wined3d_format_id render_target_format_id
, enum wined3d_format_id depth_stencil_format_id
);
2116 HRESULT __cdecl
wined3d_check_device_format(const struct wined3d
*wined3d
, UINT adaper_idx
,
2117 WINED3DDEVTYPE device_type
, enum wined3d_format_id adapter_format_id
, DWORD usage
,
2118 WINED3DRESOURCETYPE resource_type
, enum wined3d_format_id check_format_id
,
2119 WINED3DSURFTYPE surface_type
);
2120 HRESULT __cdecl
wined3d_check_device_format_conversion(const struct wined3d
*wined3d
, UINT adapter_idx
,
2121 WINED3DDEVTYPE device_type
, enum wined3d_format_id source_format_id
,
2122 enum wined3d_format_id target_format_id
);
2123 HRESULT __cdecl
wined3d_check_device_multisample_type(const struct wined3d
*wined3d
, UINT adapter_idx
,
2124 WINED3DDEVTYPE device_type
, enum wined3d_format_id surface_format_id
, BOOL windowed
,
2125 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD
*quality_levels
);
2126 HRESULT __cdecl
wined3d_check_device_type(const struct wined3d
*wined3d
, UINT adapter_idx
,
2127 WINED3DDEVTYPE device_type
, enum wined3d_format_id display_format_id
,
2128 enum wined3d_format_id backbuffer_format_id
, BOOL windowed
);
2129 struct wined3d
* __cdecl
wined3d_create(UINT dxVersion
, DWORD flags
, void *parent
);
2130 ULONG __cdecl
wined3d_decref(struct wined3d
*wined3d
);
2131 HRESULT __cdecl
wined3d_enum_adapter_modes(const struct wined3d
*wined3d
, UINT adapter_idx
,
2132 enum wined3d_format_id format_id
, UINT mode_idx
, WINED3DDISPLAYMODE
*mode
);
2133 UINT __cdecl
wined3d_get_adapter_count(const struct wined3d
*wined3d
);
2134 HRESULT __cdecl
wined3d_get_adapter_display_mode(const struct wined3d
*wined3d
, UINT adapter_idx
,
2135 WINED3DDISPLAYMODE
*mode
);
2136 HRESULT __cdecl
wined3d_get_adapter_identifier(const struct wined3d
*wined3d
, UINT adapter_idx
,
2137 DWORD flags
, WINED3DADAPTER_IDENTIFIER
*identifier
);
2138 UINT __cdecl
wined3d_get_adapter_mode_count(const struct wined3d
*wined3d
,
2139 UINT adapter_idx
, enum wined3d_format_id format_id
);
2140 HMONITOR __cdecl
wined3d_get_adapter_monitor(const struct wined3d
*wined3d
, UINT adapter_idx
);
2141 HRESULT __cdecl
wined3d_get_device_caps(const struct wined3d
*wined3d
, UINT adapter_idx
,
2142 WINED3DDEVTYPE device_type
, WINED3DCAPS
*caps
);
2143 void * __cdecl
wined3d_get_parent(const struct wined3d
*wined3d
);
2144 ULONG __cdecl
wined3d_incref(struct wined3d
*wined3d
);
2145 HRESULT __cdecl
wined3d_register_software_device(struct wined3d
*wined3d
, void *init_function
);
2147 HRESULT __cdecl
wined3d_buffer_create(struct wined3d_device
*device
, struct wined3d_buffer_desc
*desc
,
2148 const void *data
, void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_buffer
**buffer
);
2149 HRESULT __cdecl
wined3d_buffer_create_ib(struct wined3d_device
*device
, UINT length
, DWORD usage
, WINED3DPOOL pool
,
2150 void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_buffer
**buffer
);
2151 HRESULT __cdecl
wined3d_buffer_create_vb(struct wined3d_device
*device
, UINT length
, DWORD usage
, WINED3DPOOL pool
,
2152 void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_buffer
**buffer
);
2153 ULONG __cdecl
wined3d_buffer_decref(struct wined3d_buffer
*buffer
);
2154 void * __cdecl
wined3d_buffer_get_parent(const struct wined3d_buffer
*buffer
);
2155 DWORD __cdecl
wined3d_buffer_get_priority(const struct wined3d_buffer
*buffer
);
2156 struct wined3d_resource
* __cdecl
wined3d_buffer_get_resource(struct wined3d_buffer
*buffer
);
2157 ULONG __cdecl
wined3d_buffer_incref(struct wined3d_buffer
*buffer
);
2158 HRESULT __cdecl
wined3d_buffer_map(struct wined3d_buffer
*buffer
, UINT offset
, UINT size
, BYTE
**data
, DWORD flags
);
2159 void __cdecl
wined3d_buffer_preload(struct wined3d_buffer
*buffer
);
2160 DWORD __cdecl
wined3d_buffer_set_priority(struct wined3d_buffer
*buffer
, DWORD new_priority
);
2161 void __cdecl
wined3d_buffer_unmap(struct wined3d_buffer
*buffer
);
2163 struct wined3d_clipper
* __cdecl
wined3d_clipper_create(void);
2164 ULONG __cdecl
wined3d_clipper_decref(struct wined3d_clipper
*clipper
);
2165 HRESULT __cdecl
wined3d_clipper_get_clip_list(const struct wined3d_clipper
*clipper
,
2166 const RECT
*rect
, RGNDATA
*clip_list
, DWORD
*clip_list_size
);
2167 HRESULT __cdecl
wined3d_clipper_get_window(const struct wined3d_clipper
*clipper
, HWND
*hwnd
);
2168 ULONG __cdecl
wined3d_clipper_incref(struct wined3d_clipper
*clipper
);
2169 HRESULT __cdecl
wined3d_clipper_is_clip_list_changed(const struct wined3d_clipper
*clipper
, BOOL
*changed
);
2170 HRESULT __cdecl
wined3d_clipper_set_clip_list(struct wined3d_clipper
*clipper
, const RGNDATA
*clip_list
, DWORD flags
);
2171 HRESULT __cdecl
wined3d_clipper_set_window(struct wined3d_clipper
*clipper
, DWORD flags
, HWND hwnd
);
2173 HRESULT __cdecl
wined3d_device_acquire_focus_window(struct wined3d_device
*device
, HWND window
);
2174 HRESULT __cdecl
wined3d_device_begin_scene(struct wined3d_device
*device
);
2175 HRESULT __cdecl
wined3d_device_begin_stateblock(struct wined3d_device
*device
);
2176 HRESULT __cdecl
wined3d_device_clear(struct wined3d_device
*device
, DWORD rect_count
, const RECT
*rects
, DWORD flags
,
2177 WINED3DCOLOR color
, float z
, DWORD stencil
);
2178 void __cdecl
wined3d_device_clear_rendertarget_view(struct wined3d_device
*device
,
2179 struct wined3d_rendertarget_view
*rendertarget_view
, const WINED3DCOLORVALUE
*color
);
2180 HRESULT __cdecl
wined3d_device_color_fill(struct wined3d_device
*device
, struct wined3d_surface
*surface
,
2181 const RECT
*rect
, const WINED3DCOLORVALUE
*color
);
2182 HRESULT __cdecl
wined3d_device_create(struct wined3d
*wined3d
, UINT adapter_idx
,
2183 WINED3DDEVTYPE device_type
, HWND focus_window
, DWORD behaviour_flags
, BYTE surface_alignment
,
2184 struct wined3d_device_parent
*device_parent
, struct wined3d_device
**device
);
2185 ULONG __cdecl
wined3d_device_decref(struct wined3d_device
*device
);
2186 HRESULT __cdecl
wined3d_device_delete_patch(struct wined3d_device
*device
, UINT handle
);
2187 HRESULT __cdecl
wined3d_device_draw_indexed_primitive(struct wined3d_device
*device
, UINT start_idx
, UINT index_count
);
2188 HRESULT __cdecl
wined3d_device_draw_indexed_primitive_strided(struct wined3d_device
*device
, UINT index_count
,
2189 const WineDirect3DVertexStridedData
*strided_data
, UINT vertex_count
, const void *index_data
,
2190 enum wined3d_format_id index_data_format_id
);
2191 HRESULT __cdecl
wined3d_device_draw_indexed_primitive_up(struct wined3d_device
*device
,
2192 UINT index_count
, const void *index_data
, enum wined3d_format_id index_data_format_id
,
2193 const void *stream_data
, UINT stream_stride
);
2194 HRESULT __cdecl
wined3d_device_draw_primitive(struct wined3d_device
*device
, UINT start_vertex
, UINT vertex_count
);
2195 HRESULT __cdecl
wined3d_device_draw_primitive_strided(struct wined3d_device
*device
,
2196 UINT vertex_count
, const WineDirect3DVertexStridedData
*strided_data
);
2197 HRESULT __cdecl
wined3d_device_draw_primitive_up(struct wined3d_device
*device
,
2198 UINT vertex_count
, const void *stream_data
, UINT stream_stride
);
2199 HRESULT __cdecl
wined3d_device_draw_rect_patch(struct wined3d_device
*device
, UINT handle
,
2200 const float *num_segs
, const WINED3DRECTPATCH_INFO
*rect_patch_info
);
2201 HRESULT __cdecl
wined3d_device_draw_tri_patch(struct wined3d_device
*device
, UINT handle
,
2202 const float *num_segs
, const WINED3DTRIPATCH_INFO
*tri_patch_info
);
2203 HRESULT __cdecl
wined3d_device_end_scene(struct wined3d_device
*device
);
2204 HRESULT __cdecl
wined3d_device_end_stateblock(struct wined3d_device
*device
, struct wined3d_stateblock
**stateblock
);
2205 void __cdecl
wined3d_device_evict_managed_resources(struct wined3d_device
*device
);
2206 UINT __cdecl
wined3d_device_get_available_texture_mem(const struct wined3d_device
*device
);
2207 HRESULT __cdecl
wined3d_device_get_back_buffer(const struct wined3d_device
*device
, UINT swapchain_idx
,
2208 UINT backbuffer_idx
, WINED3DBACKBUFFER_TYPE backbuffer_type
, struct wined3d_surface
**backbuffer
);
2209 INT __cdecl
wined3d_device_get_base_vertex_index(const struct wined3d_device
*device
);
2210 HRESULT __cdecl
wined3d_device_get_clip_plane(const struct wined3d_device
*device
, UINT plane_idx
, float *plane
);
2211 HRESULT __cdecl
wined3d_device_get_clip_status(const struct wined3d_device
*device
, WINED3DCLIPSTATUS
*clip_status
);
2212 HRESULT __cdecl
wined3d_device_get_creation_parameters(const struct wined3d_device
*device
,
2213 WINED3DDEVICE_CREATION_PARAMETERS
*creation_parameters
);
2214 HRESULT __cdecl
wined3d_device_get_depth_stencil(const struct wined3d_device
*device
,
2215 struct wined3d_surface
**depth_stencil
);
2216 HRESULT __cdecl
wined3d_device_get_device_caps(const struct wined3d_device
*device
, WINED3DCAPS
*caps
);
2217 HRESULT __cdecl
wined3d_device_get_display_mode(const struct wined3d_device
*device
,
2218 UINT swapchain_idx
, WINED3DDISPLAYMODE
*mode
);
2219 HRESULT __cdecl
wined3d_device_get_front_buffer_data(const struct wined3d_device
*device
,
2220 UINT swapchain_idx
, struct wined3d_surface
*dst_surface
);
2221 void __cdecl
wined3d_device_get_gamma_ramp(const struct wined3d_device
*device
,
2222 UINT swapchain_idx
, WINED3DGAMMARAMP
*ramp
);
2223 HRESULT __cdecl
wined3d_device_get_index_buffer(const struct wined3d_device
*device
,
2224 struct wined3d_buffer
**index_buffer
);
2225 HRESULT __cdecl
wined3d_device_get_light(const struct wined3d_device
*device
, UINT light_idx
, WINED3DLIGHT
*light
);
2226 HRESULT __cdecl
wined3d_device_get_light_enable(const struct wined3d_device
*device
, UINT light_idx
, BOOL
*enable
);
2227 HRESULT __cdecl
wined3d_device_get_material(const struct wined3d_device
*device
, WINED3DMATERIAL
*material
);
2228 float __cdecl
wined3d_device_get_npatch_mode(const struct wined3d_device
*device
);
2229 struct wined3d_shader
* __cdecl
wined3d_device_get_pixel_shader(const struct wined3d_device
*device
);
2230 void __cdecl
wined3d_device_get_primitive_type(const struct wined3d_device
*device
,
2231 WINED3DPRIMITIVETYPE
*primitive_topology
);
2232 HRESULT __cdecl
wined3d_device_get_ps_consts_b(const struct wined3d_device
*device
,
2233 UINT start_register
, BOOL
*constants
, UINT bool_count
);
2234 HRESULT __cdecl
wined3d_device_get_ps_consts_f(const struct wined3d_device
*device
,
2235 UINT start_register
, float *constants
, UINT vector4f_count
);
2236 HRESULT __cdecl
wined3d_device_get_ps_consts_i(const struct wined3d_device
*device
,
2237 UINT start_register
, int *constants
, UINT vector4i_count
);
2238 HRESULT __cdecl
wined3d_device_get_raster_status(const struct wined3d_device
*device
,
2239 UINT swapchain_idx
, WINED3DRASTER_STATUS
*raster_status
);
2240 HRESULT __cdecl
wined3d_device_get_render_state(const struct wined3d_device
*device
,
2241 WINED3DRENDERSTATETYPE state
, DWORD
*value
);
2242 HRESULT __cdecl
wined3d_device_get_render_target(const struct wined3d_device
*device
,
2243 UINT render_target_idx
, struct wined3d_surface
**render_target
);
2244 HRESULT __cdecl
wined3d_device_get_sampler_state(const struct wined3d_device
*device
,
2245 UINT sampler_idx
, WINED3DSAMPLERSTATETYPE state
, DWORD
*value
);
2246 HRESULT __cdecl
wined3d_device_get_scissor_rect(const struct wined3d_device
*device
, RECT
*rect
);
2247 BOOL __cdecl
wined3d_device_get_software_vertex_processing(const struct wined3d_device
*device
);
2248 HRESULT __cdecl
wined3d_device_get_stream_source(const struct wined3d_device
*device
,
2249 UINT stream_idx
, struct wined3d_buffer
**buffer
, UINT
*offset
, UINT
*stride
);
2250 HRESULT __cdecl
wined3d_device_get_stream_source_freq(const struct wined3d_device
*device
,
2251 UINT stream_idx
, UINT
*divider
);
2252 HRESULT __cdecl
wined3d_device_get_surface_from_dc(const struct wined3d_device
*device
,
2253 HDC dc
, struct wined3d_surface
**surface
);
2254 HRESULT __cdecl
wined3d_device_get_swapchain(const struct wined3d_device
*device
,
2255 UINT swapchain_idx
, struct wined3d_swapchain
**swapchain
);
2256 UINT __cdecl
wined3d_device_get_swapchain_count(const struct wined3d_device
*device
);
2257 HRESULT __cdecl
wined3d_device_get_texture(const struct wined3d_device
*device
,
2258 UINT stage
, struct wined3d_texture
**texture
);
2259 HRESULT __cdecl
wined3d_device_get_texture_stage_state(const struct wined3d_device
*device
,
2260 UINT stage
, WINED3DTEXTURESTAGESTATETYPE state
, DWORD
*value
);
2261 HRESULT __cdecl
wined3d_device_get_transform(const struct wined3d_device
*device
,
2262 WINED3DTRANSFORMSTATETYPE state
, WINED3DMATRIX
*matrix
);
2263 HRESULT __cdecl
wined3d_device_get_vertex_declaration(const struct wined3d_device
*device
,
2264 struct wined3d_vertex_declaration
**declaration
);
2265 struct wined3d_shader
* __cdecl
wined3d_device_get_vertex_shader(const struct wined3d_device
*device
);
2266 HRESULT __cdecl
wined3d_device_get_viewport(const struct wined3d_device
*device
, WINED3DVIEWPORT
*viewport
);
2267 HRESULT __cdecl
wined3d_device_get_vs_consts_b(const struct wined3d_device
*device
,
2268 UINT start_register
, BOOL
*constants
, UINT bool_count
);
2269 HRESULT __cdecl
wined3d_device_get_vs_consts_f(const struct wined3d_device
*device
,
2270 UINT start_register
, float *constants
, UINT vector4f_count
);
2271 HRESULT __cdecl
wined3d_device_get_vs_consts_i(const struct wined3d_device
*device
,
2272 UINT start_register
, int *constants
, UINT vector4i_count
);
2273 HRESULT __cdecl
wined3d_device_get_wined3d(const struct wined3d_device
*device
, struct wined3d
**wined3d
);
2274 ULONG __cdecl
wined3d_device_incref(struct wined3d_device
*device
);
2275 HRESULT __cdecl
wined3d_device_init_3d(struct wined3d_device
*device
, WINED3DPRESENT_PARAMETERS
*present_parameters
);
2276 HRESULT __cdecl
wined3d_device_init_gdi(struct wined3d_device
*device
, WINED3DPRESENT_PARAMETERS
*present_parameters
);
2277 HRESULT __cdecl
wined3d_device_multiply_transform(struct wined3d_device
*device
,
2278 WINED3DTRANSFORMSTATETYPE state
, const WINED3DMATRIX
*matrix
);
2279 HRESULT __cdecl
wined3d_device_present(const struct wined3d_device
*device
, const RECT
*src_rect
,
2280 const RECT
*dst_rect
, HWND dst_window_override
, const RGNDATA
*dirty_region
);
2281 HRESULT __cdecl
wined3d_device_process_vertices(struct wined3d_device
*device
,
2282 UINT src_start_idx
, UINT dst_idx
, UINT vertex_count
, struct wined3d_buffer
*dst_buffer
,
2283 const struct wined3d_vertex_declaration
*declaration
, DWORD flags
, DWORD dst_fvf
);
2284 void __cdecl
wined3d_device_release_focus_window(struct wined3d_device
*device
);
2285 HRESULT __cdecl
wined3d_device_reset(struct wined3d_device
*device
,
2286 const WINED3DPRESENT_PARAMETERS
*present_parameters
, wined3d_device_reset_cb callback
);
2287 void __cdecl
wined3d_device_restore_fullscreen_window(struct wined3d_device
*device
, HWND window
);
2288 HRESULT __cdecl
wined3d_device_set_base_vertex_index(struct wined3d_device
*device
, INT base_index
);
2289 HRESULT __cdecl
wined3d_device_set_clip_plane(struct wined3d_device
*device
, UINT plane_idx
, const float *plane
);
2290 HRESULT __cdecl
wined3d_device_set_clip_status(struct wined3d_device
*device
, const WINED3DCLIPSTATUS
*clip_status
);
2291 void __cdecl
wined3d_device_set_cursor_position(struct wined3d_device
*device
,
2292 int x_screen_space
, int y_screen_space
, DWORD flags
);
2293 HRESULT __cdecl
wined3d_device_set_cursor_properties(struct wined3d_device
*device
,
2294 UINT x_hotspot
, UINT y_hotspot
, struct wined3d_surface
*cursor_surface
);
2295 HRESULT __cdecl
wined3d_device_set_depth_stencil(struct wined3d_device
*device
, struct wined3d_surface
*depth_stencil
);
2296 HRESULT __cdecl
wined3d_device_set_dialog_box_mode(struct wined3d_device
*device
, BOOL enable_dialogs
);
2297 HRESULT __cdecl
wined3d_device_set_display_mode(struct wined3d_device
*device
,
2298 UINT swapchain_idx
, const WINED3DDISPLAYMODE
*mode
);
2299 void __cdecl
wined3d_device_set_gamma_ramp(const struct wined3d_device
*device
,
2300 UINT swapchain_idx
, DWORD flags
, const WINED3DGAMMARAMP
*ramp
);
2301 HRESULT __cdecl
wined3d_device_set_index_buffer(struct wined3d_device
*device
,
2302 struct wined3d_buffer
*index_buffer
, enum wined3d_format_id format_id
);
2303 HRESULT __cdecl
wined3d_device_set_light(struct wined3d_device
*device
, UINT light_idx
, const WINED3DLIGHT
*light
);
2304 HRESULT __cdecl
wined3d_device_set_light_enable(struct wined3d_device
*device
, UINT light_idx
, BOOL enable
);
2305 HRESULT __cdecl
wined3d_device_set_material(struct wined3d_device
*device
, const WINED3DMATERIAL
*material
);
2306 void __cdecl
wined3d_device_set_multithreaded(struct wined3d_device
*device
);
2307 HRESULT __cdecl
wined3d_device_set_npatch_mode(struct wined3d_device
*device
, float segments
);
2308 HRESULT __cdecl
wined3d_device_set_pixel_shader(struct wined3d_device
*device
, struct wined3d_shader
*shader
);
2309 void __cdecl
wined3d_device_set_primitive_type(struct wined3d_device
*device
, WINED3DPRIMITIVETYPE primitive_topology
);
2310 HRESULT __cdecl
wined3d_device_set_ps_consts_b(struct wined3d_device
*device
,
2311 UINT start_register
, const BOOL
*constants
, UINT bool_count
);
2312 HRESULT __cdecl
wined3d_device_set_ps_consts_f(struct wined3d_device
*device
,
2313 UINT start_register
, const float *constants
, UINT vector4f_count
);
2314 HRESULT __cdecl
wined3d_device_set_ps_consts_i(struct wined3d_device
*device
,
2315 UINT start_register
, const int *constants
, UINT vector4i_count
);
2316 HRESULT __cdecl
wined3d_device_set_render_state(struct wined3d_device
*device
,
2317 WINED3DRENDERSTATETYPE state
, DWORD value
);
2318 HRESULT __cdecl
wined3d_device_set_render_target(struct wined3d_device
*device
,
2319 UINT render_target_idx
, struct wined3d_surface
*render_target
, BOOL set_viewport
);
2320 HRESULT __cdecl
wined3d_device_set_sampler_state(struct wined3d_device
*device
,
2321 UINT sampler_idx
, WINED3DSAMPLERSTATETYPE state
, DWORD value
);
2322 HRESULT __cdecl
wined3d_device_set_scissor_rect(struct wined3d_device
*device
, const RECT
*rect
);
2323 HRESULT __cdecl
wined3d_device_set_software_vertex_processing(struct wined3d_device
*device
, BOOL software
);
2324 HRESULT __cdecl
wined3d_device_set_stream_source(struct wined3d_device
*device
,
2325 UINT stream_idx
, struct wined3d_buffer
*buffer
, UINT offset
, UINT stride
);
2326 HRESULT __cdecl
wined3d_device_set_stream_source_freq(struct wined3d_device
*device
, UINT stream_idx
, UINT divider
);
2327 HRESULT __cdecl
wined3d_device_set_texture(struct wined3d_device
*device
, UINT stage
, struct wined3d_texture
*texture
);
2328 HRESULT __cdecl
wined3d_device_set_texture_stage_state(struct wined3d_device
*device
,
2329 UINT stage
, WINED3DTEXTURESTAGESTATETYPE state
, DWORD value
);
2330 HRESULT __cdecl
wined3d_device_set_transform(struct wined3d_device
*device
,
2331 WINED3DTRANSFORMSTATETYPE state
, const WINED3DMATRIX
*matrix
);
2332 HRESULT __cdecl
wined3d_device_set_vertex_declaration(struct wined3d_device
*device
,
2333 struct wined3d_vertex_declaration
*declaration
);
2334 HRESULT __cdecl
wined3d_device_set_vertex_shader(struct wined3d_device
*device
, struct wined3d_shader
*shader
);
2335 HRESULT __cdecl
wined3d_device_set_viewport(struct wined3d_device
*device
, const WINED3DVIEWPORT
*viewport
);
2336 HRESULT __cdecl
wined3d_device_set_vs_consts_b(struct wined3d_device
*device
,
2337 UINT start_register
, const BOOL
*constants
, UINT bool_count
);
2338 HRESULT __cdecl
wined3d_device_set_vs_consts_f(struct wined3d_device
*device
,
2339 UINT start_register
, const float *constants
, UINT vector4f_count
);
2340 HRESULT __cdecl
wined3d_device_set_vs_consts_i(struct wined3d_device
*device
,
2341 UINT start_register
, const int *constants
, UINT vector4i_count
);
2342 void __cdecl
wined3d_device_setup_fullscreen_window(struct wined3d_device
*device
, HWND window
, UINT w
, UINT h
);
2343 BOOL __cdecl
wined3d_device_show_cursor(struct wined3d_device
*device
, BOOL show
);
2344 HRESULT __cdecl
wined3d_device_uninit_3d(struct wined3d_device
*device
);
2345 HRESULT __cdecl
wined3d_device_uninit_gdi(struct wined3d_device
*device
);
2346 HRESULT __cdecl
wined3d_device_update_surface(struct wined3d_device
*device
, struct wined3d_surface
*src_surface
,
2347 const RECT
*src_rect
, struct wined3d_surface
*dst_surface
, const POINT
*dst_point
);
2348 HRESULT __cdecl
wined3d_device_update_texture(struct wined3d_device
*device
,
2349 struct wined3d_texture
*src_texture
, struct wined3d_texture
*dst_texture
);
2350 HRESULT __cdecl
wined3d_device_validate_device(const struct wined3d_device
*device
, DWORD
*num_passes
);
2352 HRESULT __cdecl
wined3d_palette_create(struct wined3d_device
*device
, DWORD flags
,
2353 const PALETTEENTRY
*entries
, void *parent
, struct wined3d_palette
**palette
);
2354 ULONG __cdecl
wined3d_palette_decref(struct wined3d_palette
*palette
);
2355 HRESULT __cdecl
wined3d_palette_get_entries(const struct wined3d_palette
*palette
,
2356 DWORD flags
, DWORD start
, DWORD count
, PALETTEENTRY
*entries
);
2357 DWORD __cdecl
wined3d_palette_get_flags(const struct wined3d_palette
*palette
);
2358 void * __cdecl
wined3d_palette_get_parent(const struct wined3d_palette
*palette
);
2359 ULONG __cdecl
wined3d_palette_incref(struct wined3d_palette
*palette
);
2360 HRESULT __cdecl
wined3d_palette_set_entries(struct wined3d_palette
*palette
,
2361 DWORD flags
, DWORD start
, DWORD count
, const PALETTEENTRY
*entries
);
2363 HRESULT __cdecl
wined3d_query_create(struct wined3d_device
*device
,
2364 WINED3DQUERYTYPE type
, struct wined3d_query
**query
);
2365 ULONG __cdecl
wined3d_query_decref(struct wined3d_query
*query
);
2366 HRESULT __cdecl
wined3d_query_get_data(struct wined3d_query
*query
, void *data
, UINT data_size
, DWORD flags
);
2367 UINT __cdecl
wined3d_query_get_data_size(const struct wined3d_query
*query
);
2368 WINED3DQUERYTYPE __cdecl
wined3d_query_get_type(const struct wined3d_query
*query
);
2369 ULONG __cdecl
wined3d_query_incref(struct wined3d_query
*query
);
2370 HRESULT __cdecl
wined3d_query_issue(struct wined3d_query
*query
, DWORD flags
);
2372 HRESULT __cdecl
wined3d_resource_free_private_data(struct wined3d_resource
*resource
, REFGUID guid
);
2373 void __cdecl
wined3d_resource_get_desc(const struct wined3d_resource
*resource
,
2374 struct wined3d_resource_desc
*desc
);
2375 void * __cdecl
wined3d_resource_get_parent(const struct wined3d_resource
*resource
);
2376 HRESULT __cdecl
wined3d_resource_get_private_data(const struct wined3d_resource
*resource
,
2377 REFGUID guid
, void *data
, DWORD
*data_size
);
2378 HRESULT __cdecl
wined3d_resource_set_private_data(struct wined3d_resource
*resource
,
2379 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
);
2381 HRESULT __cdecl
wined3d_rendertarget_view_create(struct wined3d_resource
*resource
,
2382 void *parent
, struct wined3d_rendertarget_view
**rendertarget_view
);
2383 ULONG __cdecl
wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view
*view
);
2384 void * __cdecl
wined3d_rendertarget_view_get_parent(const struct wined3d_rendertarget_view
*view
);
2385 struct wined3d_resource
* __cdecl
wined3d_rendertarget_view_get_resource(const struct wined3d_rendertarget_view
*view
);
2386 ULONG __cdecl
wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view
*view
);
2388 HRESULT __cdecl
wined3d_shader_create_gs(struct wined3d_device
*device
, const DWORD
*byte_code
,
2389 const struct wined3d_shader_signature
*output_signature
, void *parent
,
2390 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_shader
**shader
, unsigned int max_version
);
2391 HRESULT __cdecl
wined3d_shader_create_ps(struct wined3d_device
*device
, const DWORD
*byte_code
,
2392 const struct wined3d_shader_signature
*output_signature
, void *parent
,
2393 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_shader
**shader
, unsigned int max_version
);
2394 HRESULT __cdecl
wined3d_shader_create_vs(struct wined3d_device
*device
, const DWORD
*byte_code
,
2395 const struct wined3d_shader_signature
*output_signature
, void *parent
,
2396 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_shader
**shader
, unsigned int max_version
);
2397 ULONG __cdecl
wined3d_shader_decref(struct wined3d_shader
*shader
);
2398 HRESULT __cdecl
wined3d_shader_get_byte_code(const struct wined3d_shader
*shader
,
2399 void *byte_code
, UINT
*byte_code_size
);
2400 void * __cdecl
wined3d_shader_get_parent(const struct wined3d_shader
*shader
);
2401 ULONG __cdecl
wined3d_shader_incref(struct wined3d_shader
*shader
);
2402 HRESULT __cdecl
wined3d_shader_set_local_constants_float(struct wined3d_shader
*shader
,
2403 UINT start_idx
, const float *src_data
, UINT vector4f_count
);
2405 HRESULT __cdecl
wined3d_stateblock_apply(const struct wined3d_stateblock
*stateblock
);
2406 HRESULT __cdecl
wined3d_stateblock_capture(struct wined3d_stateblock
*stateblock
);
2407 HRESULT __cdecl
wined3d_stateblock_create(struct wined3d_device
*device
,
2408 WINED3DSTATEBLOCKTYPE type
, struct wined3d_stateblock
**stateblock
);
2409 ULONG __cdecl
wined3d_stateblock_decref(struct wined3d_stateblock
*stateblock
);
2410 ULONG __cdecl
wined3d_stateblock_incref(struct wined3d_stateblock
*stateblock
);
2412 HRESULT __cdecl
wined3d_surface_blt(struct wined3d_surface
*dst_surface
, const RECT
*dst_rect
,
2413 struct wined3d_surface
*src_surface
, const RECT
*src_rect
, DWORD flags
,
2414 const WINEDDBLTFX
*blt_fx
, WINED3DTEXTUREFILTERTYPE filter
);
2415 HRESULT __cdecl
wined3d_surface_bltfast(struct wined3d_surface
*dst_surface
, DWORD dst_x
, DWORD dst_y
,
2416 struct wined3d_surface
*src_surface
, const RECT
*src_rect
, DWORD trans
);
2417 HRESULT __cdecl
wined3d_surface_create(struct wined3d_device
*device
, UINT width
, UINT height
,
2418 enum wined3d_format_id format_id
, BOOL lockable
, BOOL discard
, UINT level
, DWORD usage
, WINED3DPOOL pool
,
2419 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, WINED3DSURFTYPE surface_type
,
2420 void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_surface
**surface
);
2421 ULONG __cdecl
wined3d_surface_decref(struct wined3d_surface
*surface
);
2422 HRESULT __cdecl
wined3d_surface_flip(struct wined3d_surface
*surface
, struct wined3d_surface
*override
, DWORD flags
);
2423 HRESULT __cdecl
wined3d_surface_get_blt_status(const struct wined3d_surface
*surface
, DWORD flags
);
2424 struct wined3d_clipper
* __cdecl
wined3d_surface_get_clipper(const struct wined3d_surface
*surface
);
2425 HRESULT __cdecl
wined3d_surface_get_flip_status(const struct wined3d_surface
*surface
, DWORD flags
);
2426 HRESULT __cdecl
wined3d_surface_get_overlay_position(const struct wined3d_surface
*surface
, LONG
*x
, LONG
*y
);
2427 struct wined3d_palette
* __cdecl
wined3d_surface_get_palette(const struct wined3d_surface
*surface
);
2428 void * __cdecl
wined3d_surface_get_parent(const struct wined3d_surface
*surface
);
2429 DWORD __cdecl
wined3d_surface_get_pitch(const struct wined3d_surface
*surface
);
2430 DWORD __cdecl
wined3d_surface_get_priority(const struct wined3d_surface
*surface
);
2431 HRESULT __cdecl
wined3d_surface_get_render_target_data(struct wined3d_surface
*surface
,
2432 struct wined3d_surface
*render_target
);
2433 struct wined3d_resource
* __cdecl
wined3d_surface_get_resource(struct wined3d_surface
*surface
);
2434 HRESULT __cdecl
wined3d_surface_getdc(struct wined3d_surface
*surface
, HDC
*dc
);
2435 ULONG __cdecl
wined3d_surface_incref(struct wined3d_surface
*surface
);
2436 HRESULT __cdecl
wined3d_surface_is_lost(const struct wined3d_surface
*surface
);
2437 HRESULT __cdecl
wined3d_surface_map(struct wined3d_surface
*surface
,
2438 WINED3DLOCKED_RECT
*locked_rect
, const RECT
*rect
, DWORD flags
);
2439 void __cdecl
wined3d_surface_preload(struct wined3d_surface
*surface
);
2440 HRESULT __cdecl
wined3d_surface_releasedc(struct wined3d_surface
*surface
, HDC dc
);
2441 HRESULT __cdecl
wined3d_surface_restore(struct wined3d_surface
*surface
);
2442 HRESULT __cdecl
wined3d_surface_set_clipper(struct wined3d_surface
*surface
, struct wined3d_clipper
*clipper
);
2443 HRESULT __cdecl
wined3d_surface_set_color_key(struct wined3d_surface
*surface
,
2444 DWORD flags
, const WINEDDCOLORKEY
*color_key
);
2445 HRESULT __cdecl
wined3d_surface_set_format(struct wined3d_surface
*surface
, enum wined3d_format_id format_id
);
2446 HRESULT __cdecl
wined3d_surface_set_mem(struct wined3d_surface
*surface
, void *mem
);
2447 HRESULT __cdecl
wined3d_surface_set_overlay_position(struct wined3d_surface
*surface
, LONG x
, LONG y
);
2448 HRESULT __cdecl
wined3d_surface_set_palette(struct wined3d_surface
*surface
, struct wined3d_palette
*palette
);
2449 DWORD __cdecl
wined3d_surface_set_priority(struct wined3d_surface
*surface
, DWORD new_priority
);
2450 HRESULT __cdecl
wined3d_surface_unmap(struct wined3d_surface
*surface
);
2451 HRESULT __cdecl
wined3d_surface_update_overlay(struct wined3d_surface
*surface
, const RECT
*src_rect
,
2452 struct wined3d_surface
*dst_surface
, const RECT
*dst_rect
, DWORD flags
, const WINEDDOVERLAYFX
*fx
);
2453 HRESULT __cdecl
wined3d_surface_update_overlay_z_order(struct wined3d_surface
*surface
,
2454 DWORD flags
, struct wined3d_surface
*ref
);
2456 HRESULT __cdecl
wined3d_swapchain_create(struct wined3d_device
*device
,
2457 WINED3DPRESENT_PARAMETERS
*present_parameters
, WINED3DSURFTYPE surface_type
, void *parent
,
2458 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_swapchain
**swapchain
);
2459 ULONG __cdecl
wined3d_swapchain_decref(struct wined3d_swapchain
*swapchain
);
2460 HRESULT __cdecl
wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain
*swapchain
,
2461 UINT backbuffer_idx
, WINED3DBACKBUFFER_TYPE backbuffer_type
, struct wined3d_surface
**backbuffer
);
2462 struct wined3d_device
* __cdecl
wined3d_swapchain_get_device(const struct wined3d_swapchain
*swapchain
);
2463 HRESULT __cdecl
wined3d_swapchain_get_display_mode(const struct wined3d_swapchain
*swapchain
,
2464 WINED3DDISPLAYMODE
*mode
);
2465 HRESULT __cdecl
wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain
*swapchain
,
2466 struct wined3d_surface
*dst_surface
);
2467 HRESULT __cdecl
wined3d_swapchain_get_gamma_ramp(const struct wined3d_swapchain
*swapchain
,
2468 WINED3DGAMMARAMP
*ramp
);
2469 void * __cdecl
wined3d_swapchain_get_parent(const struct wined3d_swapchain
*swapchain
);
2470 HRESULT __cdecl
wined3d_swapchain_get_present_parameters(const struct wined3d_swapchain
*swapchain
,
2471 WINED3DPRESENT_PARAMETERS
*present_parameters
);
2472 HRESULT __cdecl
wined3d_swapchain_get_raster_status(const struct wined3d_swapchain
*swapchain
,
2473 WINED3DRASTER_STATUS
*raster_status
);
2474 ULONG __cdecl
wined3d_swapchain_incref(struct wined3d_swapchain
*swapchain
);
2475 HRESULT __cdecl
wined3d_swapchain_present(struct wined3d_swapchain
*swapchain
,
2476 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
2477 const RGNDATA
*dirty_region
, DWORD flags
);
2478 HRESULT __cdecl
wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain
*swapchain
,
2479 DWORD flags
, const WINED3DGAMMARAMP
*ramp
);
2480 HRESULT __cdecl
wined3d_swapchain_set_window(struct wined3d_swapchain
*swapchain
, HWND window
);
2482 HRESULT __cdecl
wined3d_texture_add_dirty_region(struct wined3d_texture
*texture
,
2483 UINT layer
, const WINED3DBOX
*dirty_region
);
2484 HRESULT __cdecl
wined3d_texture_create_2d(struct wined3d_device
*device
, UINT width
, UINT height
,
2485 UINT level_count
, DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2486 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_texture
**texture
);
2487 HRESULT __cdecl
wined3d_texture_create_3d(struct wined3d_device
*device
, UINT width
, UINT height
, UINT depth
,
2488 UINT level_count
, DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2489 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_texture
**texture
);
2490 HRESULT __cdecl
wined3d_texture_create_cube(struct wined3d_device
*device
, UINT edge_length
,
2491 UINT level_count
, DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2492 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_texture
**texture
);
2493 ULONG __cdecl
wined3d_texture_decref(struct wined3d_texture
*texture
);
2494 void __cdecl
wined3d_texture_generate_mipmaps(struct wined3d_texture
*texture
);
2495 WINED3DTEXTUREFILTERTYPE __cdecl
wined3d_texture_get_autogen_filter_type(const struct wined3d_texture
*texture
);
2496 DWORD __cdecl
wined3d_texture_get_level_count(const struct wined3d_texture
*texture
);
2497 DWORD __cdecl
wined3d_texture_get_lod(const struct wined3d_texture
*texture
);
2498 void * __cdecl
wined3d_texture_get_parent(const struct wined3d_texture
*texture
);
2499 DWORD __cdecl
wined3d_texture_get_priority(const struct wined3d_texture
*texture
);
2500 struct wined3d_resource
* __cdecl
wined3d_texture_get_resource(struct wined3d_texture
*texture
);
2501 struct wined3d_resource
* __cdecl
wined3d_texture_get_sub_resource(struct wined3d_texture
*texture
,
2502 UINT sub_resource_idx
);
2503 ULONG __cdecl
wined3d_texture_incref(struct wined3d_texture
*texture
);
2504 void __cdecl
wined3d_texture_preload(struct wined3d_texture
*texture
);
2505 HRESULT __cdecl
wined3d_texture_set_autogen_filter_type(struct wined3d_texture
*texture
,
2506 WINED3DTEXTUREFILTERTYPE filter_type
);
2507 DWORD __cdecl
wined3d_texture_set_lod(struct wined3d_texture
*texture
, DWORD lod
);
2508 DWORD __cdecl
wined3d_texture_set_priority(struct wined3d_texture
*texture
, DWORD priority
);
2510 HRESULT __cdecl
wined3d_vertex_declaration_create(struct wined3d_device
*device
,
2511 const WINED3DVERTEXELEMENT
*elements
, UINT element_count
, void *parent
,
2512 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_vertex_declaration
**declaration
);
2513 HRESULT __cdecl
wined3d_vertex_declaration_create_from_fvf(struct wined3d_device
*device
,
2514 DWORD fvf
, void *parent
, const struct wined3d_parent_ops
*parent_ops
,
2515 struct wined3d_vertex_declaration
**declaration
);
2516 ULONG __cdecl
wined3d_vertex_declaration_decref(struct wined3d_vertex_declaration
*declaration
);
2517 void * __cdecl
wined3d_vertex_declaration_get_parent(const struct wined3d_vertex_declaration
*declaration
);
2518 ULONG __cdecl
wined3d_vertex_declaration_incref(struct wined3d_vertex_declaration
*declaration
);
2520 HRESULT __cdecl
wined3d_volume_create(struct wined3d_device
*device
, UINT width
, UINT height
, UINT depth
,
2521 DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2522 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_volume
**volume
);
2523 ULONG __cdecl
wined3d_volume_decref(struct wined3d_volume
*volume
);
2524 struct wined3d_volume
* __cdecl
wined3d_volume_from_resource(struct wined3d_resource
*resource
);
2525 void * __cdecl
wined3d_volume_get_parent(const struct wined3d_volume
*volume
);
2526 DWORD __cdecl
wined3d_volume_get_priority(const struct wined3d_volume
*volume
);
2527 struct wined3d_resource
* __cdecl
wined3d_volume_get_resource(struct wined3d_volume
*volume
);
2528 ULONG __cdecl
wined3d_volume_incref(struct wined3d_volume
*volume
);
2529 HRESULT __cdecl
wined3d_volume_map(struct wined3d_volume
*volume
,
2530 WINED3DLOCKED_BOX
*locked_box
, const WINED3DBOX
*box
, DWORD flags
);
2531 void __cdecl
wined3d_volume_preload(struct wined3d_volume
*volume
);
2532 DWORD __cdecl
wined3d_volume_set_priority(struct wined3d_volume
*volume
, DWORD new_priority
);
2533 HRESULT __cdecl
wined3d_volume_unmap(struct wined3d_volume
*volume
);
2535 #endif /* __WINE_WINED3D_H */