2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 static inline IDirect3DSwapChain9Impl
*impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9
*iface
)
30 return CONTAINING_RECORD(iface
, IDirect3DSwapChain9Impl
, IDirect3DSwapChain9_iface
);
33 static HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(IDirect3DSwapChain9
*iface
, REFIID riid
, void **out
)
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain9
)
38 || IsEqualGUID(riid
, &IID_IUnknown
))
40 IDirect3DSwapChain9_AddRef(iface
);
45 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
51 static ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(IDirect3DSwapChain9
*iface
)
53 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
54 ULONG ref
= InterlockedIncrement(&swapchain
->ref
);
56 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
60 if (swapchain
->parentDevice
)
61 IDirect3DDevice9Ex_AddRef(swapchain
->parentDevice
);
64 wined3d_swapchain_incref(swapchain
->wined3d_swapchain
);
65 wined3d_mutex_unlock();
71 static ULONG WINAPI
IDirect3DSwapChain9Impl_Release(IDirect3DSwapChain9
*iface
)
73 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
74 ULONG ref
= InterlockedDecrement(&swapchain
->ref
);
76 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
79 IDirect3DDevice9Ex
*parentDevice
= swapchain
->parentDevice
;
82 wined3d_swapchain_decref(swapchain
->wined3d_swapchain
);
83 wined3d_mutex_unlock();
85 /* Release the device last, as it may cause the device to be destroyed. */
86 if (parentDevice
) IDirect3DDevice9Ex_Release(parentDevice
);
91 /* IDirect3DSwapChain9 parts follow: */
92 static HRESULT WINAPI DECLSPEC_HOTPATCH
IDirect3DSwapChain9Impl_Present(IDirect3DSwapChain9
*iface
,
93 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
94 const RGNDATA
*dirty_region
, DWORD flags
)
96 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
99 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
100 iface
, wine_dbgstr_rect(src_rect
), wine_dbgstr_rect(dst_rect
),
101 dst_window_override
, dirty_region
, flags
);
103 wined3d_mutex_lock();
104 hr
= wined3d_swapchain_present(swapchain
->wined3d_swapchain
, src_rect
,
105 dst_rect
, dst_window_override
, dirty_region
, flags
);
106 wined3d_mutex_unlock();
111 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(IDirect3DSwapChain9
*iface
,
112 IDirect3DSurface9
*pDestSurface
)
114 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
115 IDirect3DSurface9Impl
*dst
= unsafe_impl_from_IDirect3DSurface9(pDestSurface
);
118 TRACE("iface %p, surface %p.\n", iface
, pDestSurface
);
120 wined3d_mutex_lock();
121 hr
= wined3d_swapchain_get_front_buffer_data(swapchain
->wined3d_swapchain
, dst
->wined3d_surface
);
122 wined3d_mutex_unlock();
127 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9
*iface
,
128 UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
**ppBackBuffer
)
130 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
131 struct wined3d_surface
*wined3d_surface
= NULL
;
134 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
135 iface
, iBackBuffer
, Type
, ppBackBuffer
);
137 wined3d_mutex_lock();
138 hr
= wined3d_swapchain_get_back_buffer(swapchain
->wined3d_swapchain
,
139 iBackBuffer
, (enum wined3d_backbuffer_type
)Type
, &wined3d_surface
);
140 if (SUCCEEDED(hr
) && wined3d_surface
)
142 *ppBackBuffer
= wined3d_surface_get_parent(wined3d_surface
);
143 IDirect3DSurface9_AddRef(*ppBackBuffer
);
144 wined3d_surface_decref(wined3d_surface
);
146 wined3d_mutex_unlock();
148 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
152 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(IDirect3DSwapChain9
*iface
,
153 D3DRASTER_STATUS
*raster_status
)
155 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
158 TRACE("iface %p, raster_status %p.\n", iface
, raster_status
);
160 wined3d_mutex_lock();
161 hr
= wined3d_swapchain_get_raster_status(swapchain
->wined3d_swapchain
,
162 (struct wined3d_raster_status
*)raster_status
);
163 wined3d_mutex_unlock();
168 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(IDirect3DSwapChain9
*iface
, D3DDISPLAYMODE
*mode
)
170 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
173 TRACE("iface %p, mode %p.\n", iface
, mode
);
175 wined3d_mutex_lock();
176 hr
= wined3d_swapchain_get_display_mode(swapchain
->wined3d_swapchain
, (struct wined3d_display_mode
*)mode
);
177 wined3d_mutex_unlock();
180 mode
->Format
= d3dformat_from_wined3dformat(mode
->Format
);
185 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9
*iface
, IDirect3DDevice9
**device
)
187 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
189 TRACE("iface %p, device %p.\n", iface
, device
);
191 *device
= (IDirect3DDevice9
*)swapchain
->parentDevice
;
192 IDirect3DDevice9_AddRef(*device
);
194 TRACE("Returning device %p.\n", *device
);
199 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(IDirect3DSwapChain9
*iface
,
200 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
202 IDirect3DSwapChain9Impl
*swapchain
= impl_from_IDirect3DSwapChain9(iface
);
203 struct wined3d_swapchain_desc desc
;
206 TRACE("iface %p, parameters %p.\n", iface
, pPresentationParameters
);
208 wined3d_mutex_lock();
209 hr
= wined3d_swapchain_get_desc(swapchain
->wined3d_swapchain
, &desc
);
210 wined3d_mutex_unlock();
212 pPresentationParameters
->BackBufferWidth
= desc
.backbuffer_width
;
213 pPresentationParameters
->BackBufferHeight
= desc
.backbuffer_height
;
214 pPresentationParameters
->BackBufferFormat
= d3dformat_from_wined3dformat(desc
.backbuffer_format
);
215 pPresentationParameters
->BackBufferCount
= desc
.backbuffer_count
;
216 pPresentationParameters
->MultiSampleType
= desc
.multisample_type
;
217 pPresentationParameters
->MultiSampleQuality
= desc
.multisample_quality
;
218 pPresentationParameters
->SwapEffect
= desc
.swap_effect
;
219 pPresentationParameters
->hDeviceWindow
= desc
.device_window
;
220 pPresentationParameters
->Windowed
= desc
.windowed
;
221 pPresentationParameters
->EnableAutoDepthStencil
= desc
.enable_auto_depth_stencil
;
222 pPresentationParameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(desc
.auto_depth_stencil_format
);
223 pPresentationParameters
->Flags
= desc
.flags
;
224 pPresentationParameters
->FullScreen_RefreshRateInHz
= desc
.refresh_rate
;
225 pPresentationParameters
->PresentationInterval
= desc
.swap_interval
;
231 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
=
233 IDirect3DSwapChain9Impl_QueryInterface
,
234 IDirect3DSwapChain9Impl_AddRef
,
235 IDirect3DSwapChain9Impl_Release
,
236 IDirect3DSwapChain9Impl_Present
,
237 IDirect3DSwapChain9Impl_GetFrontBufferData
,
238 IDirect3DSwapChain9Impl_GetBackBuffer
,
239 IDirect3DSwapChain9Impl_GetRasterStatus
,
240 IDirect3DSwapChain9Impl_GetDisplayMode
,
241 IDirect3DSwapChain9Impl_GetDevice
,
242 IDirect3DSwapChain9Impl_GetPresentParameters
245 static void STDMETHODCALLTYPE
d3d9_swapchain_wined3d_object_released(void *parent
)
247 HeapFree(GetProcessHeap(), 0, parent
);
250 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops
=
252 d3d9_swapchain_wined3d_object_released
,
255 static HRESULT
swapchain_init(IDirect3DSwapChain9Impl
*swapchain
, IDirect3DDevice9Impl
*device
,
256 D3DPRESENT_PARAMETERS
*present_parameters
)
258 struct wined3d_swapchain_desc desc
;
262 swapchain
->IDirect3DSwapChain9_iface
.lpVtbl
= &Direct3DSwapChain9_Vtbl
;
264 desc
.backbuffer_width
= present_parameters
->BackBufferWidth
;
265 desc
.backbuffer_height
= present_parameters
->BackBufferHeight
;
266 desc
.backbuffer_format
= wined3dformat_from_d3dformat(present_parameters
->BackBufferFormat
);
267 desc
.backbuffer_count
= max(1, present_parameters
->BackBufferCount
);
268 desc
.multisample_type
= present_parameters
->MultiSampleType
;
269 desc
.multisample_quality
= present_parameters
->MultiSampleQuality
;
270 desc
.swap_effect
= present_parameters
->SwapEffect
;
271 desc
.device_window
= present_parameters
->hDeviceWindow
;
272 desc
.windowed
= present_parameters
->Windowed
;
273 desc
.enable_auto_depth_stencil
= present_parameters
->EnableAutoDepthStencil
;
274 desc
.auto_depth_stencil_format
= wined3dformat_from_d3dformat(present_parameters
->AutoDepthStencilFormat
);
275 desc
.flags
= present_parameters
->Flags
;
276 desc
.refresh_rate
= present_parameters
->FullScreen_RefreshRateInHz
;
277 desc
.swap_interval
= present_parameters
->PresentationInterval
;
278 desc
.auto_restore_display_mode
= TRUE
;
280 wined3d_mutex_lock();
281 hr
= wined3d_swapchain_create(device
->wined3d_device
, &desc
,
282 WINED3D_SURFACE_TYPE_OPENGL
, swapchain
, &d3d9_swapchain_wined3d_parent_ops
,
283 &swapchain
->wined3d_swapchain
);
284 wined3d_mutex_unlock();
286 present_parameters
->BackBufferWidth
= desc
.backbuffer_width
;
287 present_parameters
->BackBufferHeight
= desc
.backbuffer_height
;
288 present_parameters
->BackBufferFormat
= d3dformat_from_wined3dformat(desc
.backbuffer_format
);
289 present_parameters
->BackBufferCount
= desc
.backbuffer_count
;
290 present_parameters
->MultiSampleType
= desc
.multisample_type
;
291 present_parameters
->MultiSampleQuality
= desc
.multisample_quality
;
292 present_parameters
->SwapEffect
= desc
.swap_effect
;
293 present_parameters
->hDeviceWindow
= desc
.device_window
;
294 present_parameters
->Windowed
= desc
.windowed
;
295 present_parameters
->EnableAutoDepthStencil
= desc
.enable_auto_depth_stencil
;
296 present_parameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(desc
.auto_depth_stencil_format
);
297 present_parameters
->Flags
= desc
.flags
;
298 present_parameters
->FullScreen_RefreshRateInHz
= desc
.refresh_rate
;
299 present_parameters
->PresentationInterval
= desc
.swap_interval
;
303 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr
);
307 swapchain
->parentDevice
= &device
->IDirect3DDevice9Ex_iface
;
308 IDirect3DDevice9Ex_AddRef(swapchain
->parentDevice
);
313 HRESULT
d3d9_swapchain_create(IDirect3DDevice9Impl
*device
, D3DPRESENT_PARAMETERS
*present_parameters
,
314 IDirect3DSwapChain9Impl
**swapchain
)
316 IDirect3DSwapChain9Impl
*object
;
319 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
321 ERR("Failed to allocate swapchain memory.\n");
322 return E_OUTOFMEMORY
;
325 if (FAILED(hr
= swapchain_init(object
, device
, present_parameters
)))
327 WARN("Failed to initialize swapchain, hr %#x.\n", hr
);
328 HeapFree(GetProcessHeap(), 0, object
);
332 TRACE("Created swapchain %p.\n", object
);