d3dx9: Support relative addressing in preshaders.
[wine.git] / dlls / d3dx9_36 / preshader.c
blob6cd1d606a7c436c4a160c0408c14072ec76db474
1 /*
2 * Copyright 2016 Paul Gofman
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include "wine/port.h"
22 #include "d3dx9_private.h"
24 #include <float.h>
26 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
28 enum pres_ops
30 PRESHADER_OP_NOP,
31 PRESHADER_OP_MOV,
32 PRESHADER_OP_ADD,
33 PRESHADER_OP_MUL,
34 PRESHADER_OP_DOT,
35 PRESHADER_OP_NEG,
36 PRESHADER_OP_RCP,
37 PRESHADER_OP_LT,
38 PRESHADER_OP_FRC,
39 PRESHADER_OP_MIN,
40 PRESHADER_OP_MAX,
41 PRESHADER_OP_GE,
42 PRESHADER_OP_CMP,
43 PRESHADER_OP_SIN,
44 PRESHADER_OP_COS,
45 PRESHADER_OP_RSQ,
46 PRESHADER_OP_EXP,
47 PRESHADER_OP_DOTSWIZ6,
48 PRESHADER_OP_DOTSWIZ8,
51 typedef double (*pres_op_func)(double *args, int n);
53 static double pres_mov(double *args, int n) {return args[0];}
54 static double pres_add(double *args, int n) {return args[0] + args[1];}
55 static double pres_mul(double *args, int n) {return args[0] * args[1];}
56 static double pres_dot(double *args, int n)
58 int i;
59 double sum;
61 sum = 0.0;
62 for (i = 0; i < n; ++i)
63 sum += args[i] * args[i + n];
64 return sum;
67 static double pres_dotswiz6(double *args, int n)
69 return pres_dot(args, 3);
72 static double pres_dotswiz8(double *args, int n)
74 return pres_dot(args, 4);
77 static double pres_neg(double *args, int n) {return -args[0];}
78 static double pres_rcp(double *args, int n) {return 1.0 / args[0];}
79 static double pres_lt(double *args, int n) {return args[0] < args[1] ? 1.0 : 0.0;}
80 static double pres_ge(double *args, int n) {return args[0] >= args[1] ? 1.0 : 0.0;}
81 static double pres_frc(double *args, int n) {return args[0] - floor(args[0]);}
82 static double pres_min(double *args, int n) {return fmin(args[0], args[1]);}
83 static double pres_max(double *args, int n) {return fmax(args[0], args[1]);}
84 static double pres_cmp(double *args, int n) {return args[0] < 0.0 ? args[2] : args[1];}
85 static double pres_sin(double *args, int n) {return sin(args[0]);}
86 static double pres_cos(double *args, int n) {return cos(args[0]);}
87 static double pres_rsq(double *args, int n)
89 double v;
91 v = fabs(args[0]);
92 if (v == 0.0)
93 return INFINITY;
94 else
95 return 1.0 / sqrt(v);
97 static double pres_exp(double *args, int n) {return pow(2.0, args[0]);}
99 #define PRES_OPCODE_MASK 0x7ff00000
100 #define PRES_OPCODE_SHIFT 20
101 #define PRES_SCALAR_FLAG 0x80000000
102 #define PRES_NCOMP_MASK 0x0000ffff
104 #define FOURCC_PRES 0x53455250
105 #define FOURCC_CLIT 0x54494c43
106 #define FOURCC_FXLC 0x434c5846
107 #define FOURCC_PRSI 0x49535250
108 #define PRES_SIGN 0x46580000
110 struct op_info
112 unsigned int opcode;
113 char mnem[16];
114 unsigned int input_count;
115 BOOL func_all_comps;
116 pres_op_func func;
119 static const struct op_info pres_op_info[] =
121 {0x000, "nop", 0, 0, NULL }, /* PRESHADER_OP_NOP */
122 {0x100, "mov", 1, 0, pres_mov}, /* PRESHADER_OP_MOV */
123 {0x204, "add", 2, 0, pres_add}, /* PRESHADER_OP_ADD */
124 {0x205, "mul", 2, 0, pres_mul}, /* PRESHADER_OP_MUL */
125 {0x500, "dot", 2, 1, pres_dot}, /* PRESHADER_OP_DOT */
126 {0x101, "neg", 1, 0, pres_neg}, /* PRESHADER_OP_NEG */
127 {0x103, "rcp", 1, 0, pres_rcp}, /* PRESHADER_OP_RCP */
128 {0x202, "lt", 2, 0, pres_lt }, /* PRESHADER_OP_LT */
129 {0x104, "frc", 1, 0, pres_frc}, /* PRESHADER_OP_FRC */
130 {0x200, "min", 2, 0, pres_min}, /* PRESHADER_OP_MIN */
131 {0x201, "max", 2, 0, pres_max}, /* PRESHADER_OP_MAX */
132 {0x203, "ge", 2, 0, pres_ge }, /* PRESHADER_OP_GE */
133 {0x300, "cmp", 3, 0, pres_cmp}, /* PRESHADER_OP_CMP */
134 {0x108, "sin", 1, 0, pres_sin}, /* PRESHADER_OP_SIN */
135 {0x109, "cos", 1, 0, pres_cos}, /* PRESHADER_OP_COS */
136 {0x107, "rsq", 1, 0, pres_rsq}, /* PRESHADER_OP_RSQ */
137 {0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */
138 {0x70e, "d3ds_dotswiz", 6, 0, pres_dotswiz6}, /* PRESHADER_OP_DOTSWIZ6 */
139 {0x70e, "d3ds_dotswiz", 8, 0, pres_dotswiz8}, /* PRESHADER_OP_DOTSWIZ8 */
142 enum pres_value_type
144 PRES_VT_FLOAT,
145 PRES_VT_DOUBLE,
146 PRES_VT_INT,
147 PRES_VT_BOOL
150 static const struct
152 unsigned int component_size;
153 unsigned int reg_component_count;
154 enum pres_value_type type;
156 table_info[] =
158 {sizeof(double), 1, PRES_VT_DOUBLE}, /* PRES_REGTAB_IMMED */
159 {sizeof(float), 4, PRES_VT_FLOAT }, /* PRES_REGTAB_CONST */
160 {sizeof(float), 4, PRES_VT_FLOAT }, /* PRES_REGTAB_OCONST */
161 {sizeof(BOOL), 1, PRES_VT_BOOL }, /* PRES_REGTAB_OBCONST */
162 {sizeof(int), 4, PRES_VT_INT, }, /* PRES_REGTAB_OICONST */
163 /* TODO: use double precision for 64 bit */
164 {sizeof(float), 4, PRES_VT_FLOAT } /* PRES_REGTAB_TEMP */
167 static const char *table_symbol[] =
169 "imm", "c", "oc", "ob", "oi", "r", "(null)",
172 static const enum pres_reg_tables pres_regset2table[] =
174 PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */
175 PRES_REGTAB_OICONST, /* D3DXRS_INT4 */
176 PRES_REGTAB_CONST, /* D3DXRS_FLOAT4 */
177 PRES_REGTAB_COUNT, /* D3DXRS_SAMPLER */
180 static const enum pres_reg_tables shad_regset2table[] =
182 PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */
183 PRES_REGTAB_OICONST, /* D3DXRS_INT4 */
184 PRES_REGTAB_OCONST, /* D3DXRS_FLOAT4 */
185 PRES_REGTAB_COUNT, /* D3DXRS_SAMPLER */
188 struct d3dx_pres_reg
190 enum pres_reg_tables table;
191 /* offset is component index, not register index, e. g.
192 offset for component c3.y is 13 (3 * 4 + 1) */
193 unsigned int offset;
196 struct d3dx_pres_operand
198 struct d3dx_pres_reg reg;
199 struct d3dx_pres_reg index_reg;
202 #define MAX_INPUTS_COUNT 8
204 struct d3dx_pres_ins
206 enum pres_ops op;
207 /* first input argument is scalar,
208 scalar component is propagated */
209 BOOL scalar_op;
210 unsigned int component_count;
211 struct d3dx_pres_operand inputs[MAX_INPUTS_COUNT];
212 struct d3dx_pres_operand output;
215 static unsigned int get_reg_offset(unsigned int table, unsigned int offset)
217 return offset / table_info[table].reg_component_count;
220 #define PRES_BITMASK_BLOCK_SIZE (sizeof(unsigned int) * 8)
222 static HRESULT init_set_constants(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab);
224 static HRESULT regstore_alloc_table(struct d3dx_regstore *rs, unsigned int table)
226 unsigned int size;
228 size = rs->table_sizes[table] * table_info[table].reg_component_count * table_info[table].component_size;
229 if (size)
231 rs->tables[table] = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
232 rs->table_value_set[table] = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
233 sizeof(*rs->table_value_set[table]) *
234 ((rs->table_sizes[table] + PRES_BITMASK_BLOCK_SIZE - 1) / PRES_BITMASK_BLOCK_SIZE));
235 if (!rs->tables[table] || !rs->table_value_set[table])
236 return E_OUTOFMEMORY;
238 return D3D_OK;
241 static void regstore_free_tables(struct d3dx_regstore *rs)
243 unsigned int i;
245 for (i = 0; i < PRES_REGTAB_COUNT; ++i)
247 HeapFree(GetProcessHeap(), 0, rs->tables[i]);
248 HeapFree(GetProcessHeap(), 0, rs->table_value_set[i]);
252 static void regstore_set_values(struct d3dx_regstore *rs, unsigned int table, void *data,
253 unsigned int start_offset, unsigned int count)
255 unsigned int block_idx, start, end, start_block, end_block;
257 if (!count)
258 return;
260 memcpy((BYTE *)rs->tables[table] + start_offset * table_info[table].component_size,
261 data, count * table_info[table].component_size);
263 start = get_reg_offset(table, start_offset);
264 start_block = start / PRES_BITMASK_BLOCK_SIZE;
265 start -= start_block * PRES_BITMASK_BLOCK_SIZE;
266 end = get_reg_offset(table, start_offset + count - 1);
267 end_block = end / PRES_BITMASK_BLOCK_SIZE;
268 end = (end_block + 1) * PRES_BITMASK_BLOCK_SIZE - 1 - end;
270 if (start_block == end_block)
272 rs->table_value_set[table][start_block] |= (~0u << start) & (~0u >> end);
274 else
276 rs->table_value_set[table][start_block] |= ~0u << start;
278 for (block_idx = start_block + 1; block_idx < end_block; ++block_idx)
279 rs->table_value_set[table][block_idx] = ~0u;
281 rs->table_value_set[table][end_block] |= ~0u >> end;
285 static unsigned int regstore_is_val_set_reg(struct d3dx_regstore *rs, unsigned int table, unsigned int reg_idx)
287 return rs->table_value_set[table][reg_idx / PRES_BITMASK_BLOCK_SIZE] &
288 (1u << (reg_idx % PRES_BITMASK_BLOCK_SIZE));
291 static double regstore_get_double(struct d3dx_regstore *rs, unsigned int table, unsigned int offset)
293 BYTE *p;
295 p = (BYTE *)rs->tables[table] + table_info[table].component_size * offset;
296 switch (table_info[table].type)
298 case PRES_VT_FLOAT:
299 return *(float *)p;
300 case PRES_VT_DOUBLE:
301 return *(double *)p;
302 default:
303 FIXME("Unexpected preshader input from table %u.\n", table);
304 return NAN;
308 static void regstore_set_double(struct d3dx_regstore *rs, unsigned int table, unsigned int offset, double v)
310 BYTE *p;
311 unsigned int reg_idx;
313 p = (BYTE *)rs->tables[table] + table_info[table].component_size * offset;
314 switch (table_info[table].type)
316 case PRES_VT_FLOAT : *(float *)p = v; break;
317 case PRES_VT_DOUBLE: *(double *)p = v; break;
318 case PRES_VT_INT : *(int *)p = lrint(v); break;
319 case PRES_VT_BOOL : *(BOOL *)p = !!v; break;
321 reg_idx = get_reg_offset(table, offset);
322 rs->table_value_set[table][reg_idx / PRES_BITMASK_BLOCK_SIZE] |=
323 1u << (reg_idx % PRES_BITMASK_BLOCK_SIZE);
326 static void regstore_reset_table(struct d3dx_regstore *rs, unsigned int table)
328 unsigned int size;
330 size = rs->table_sizes[table] * table_info[table].reg_component_count * table_info[table].component_size;
332 memset(rs->tables[table], 0, size);
333 memset(rs->table_value_set[table], 0,
334 sizeof(*rs->table_value_set[table]) *
335 ((rs->table_sizes[table] + PRES_BITMASK_BLOCK_SIZE - 1) / PRES_BITMASK_BLOCK_SIZE));
338 static void dump_bytecode(void *data, unsigned int size)
340 unsigned int *bytecode = (unsigned int *)data;
341 unsigned int i, j, n;
343 size /= sizeof(*bytecode);
344 i = 0;
345 while (i < size)
347 n = min(size - i, 8);
348 for (j = 0; j < n; ++j)
349 TRACE("0x%08x,", bytecode[i + j]);
350 i += n;
351 TRACE("\n");
355 static unsigned int *find_bytecode_comment(unsigned int *ptr, unsigned int count,
356 unsigned int fourcc, unsigned int *size)
358 /* Provide at least one value in comment section on non-NULL return. */
359 while (count > 2 && (*ptr & 0xffff) == 0xfffe)
361 unsigned int section_size;
363 section_size = (*ptr >> 16);
364 if (!section_size || section_size + 1 > count)
365 break;
366 if (*(ptr + 1) == fourcc)
368 *size = section_size;
369 return ptr + 2;
371 count -= section_size + 1;
372 ptr += section_size + 1;
374 return NULL;
377 static unsigned int *parse_pres_reg(unsigned int *ptr, struct d3dx_pres_reg *reg)
379 static const enum pres_reg_tables reg_table[8] =
381 PRES_REGTAB_COUNT, PRES_REGTAB_IMMED, PRES_REGTAB_CONST, PRES_REGTAB_COUNT,
382 PRES_REGTAB_OCONST, PRES_REGTAB_OBCONST, PRES_REGTAB_OICONST, PRES_REGTAB_TEMP
385 if (*ptr >= ARRAY_SIZE(reg_table) || reg_table[*ptr] == PRES_REGTAB_COUNT)
387 FIXME("Unsupported register table %#x.\n", *ptr);
388 return NULL;
391 reg->table = reg_table[*ptr++];
392 reg->offset = *ptr++;
393 return ptr;
396 static unsigned int *parse_pres_arg(unsigned int *ptr, unsigned int count, struct d3dx_pres_operand *opr)
398 if (count < 3 || (*ptr && count < 5))
400 WARN("Byte code buffer ends unexpectedly, count %u.\n", count);
401 return NULL;
404 if (*ptr)
406 if (*ptr != 1)
408 FIXME("Unknown relative addressing flag, word %#x.\n", *ptr);
409 return NULL;
411 ptr = parse_pres_reg(ptr + 1, &opr->index_reg);
412 if (!ptr)
413 return NULL;
415 else
417 opr->index_reg.table = PRES_REGTAB_COUNT;
418 ++ptr;
421 ptr = parse_pres_reg(ptr, &opr->reg);
423 if (opr->reg.table == PRES_REGTAB_OBCONST)
424 opr->reg.offset /= 4;
425 return ptr;
428 static unsigned int *parse_pres_ins(unsigned int *ptr, unsigned int count, struct d3dx_pres_ins *ins)
430 unsigned int ins_code, ins_raw;
431 unsigned int input_count;
432 unsigned int i;
434 if (count < 2)
436 WARN("Byte code buffer ends unexpectedly.\n");
437 return NULL;
440 ins_raw = *ptr++;
441 ins_code = (ins_raw & PRES_OPCODE_MASK) >> PRES_OPCODE_SHIFT;
442 ins->component_count = ins_raw & PRES_NCOMP_MASK;
443 ins->scalar_op = !!(ins_raw & PRES_SCALAR_FLAG);
445 if (ins->component_count < 1 || ins->component_count > 4)
447 FIXME("Unsupported number of components %u.\n", ins->component_count);
448 return NULL;
450 input_count = *ptr++;
451 count -= 2;
452 for (i = 0; i < ARRAY_SIZE(pres_op_info); ++i)
453 if (ins_code == pres_op_info[i].opcode && input_count == pres_op_info[i].input_count)
454 break;
455 if (i == ARRAY_SIZE(pres_op_info))
457 FIXME("Unknown opcode %#x, input_count %u, raw %#x.\n", ins_code, input_count, ins_raw);
458 return NULL;
460 ins->op = i;
461 if (input_count > ARRAY_SIZE(ins->inputs))
463 FIXME("Actual input args count %u exceeds inputs array size, instruction %s.\n", input_count,
464 pres_op_info[i].mnem);
465 return NULL;
467 for (i = 0; i < input_count; ++i)
469 unsigned int *p;
471 p = parse_pres_arg(ptr, count, &ins->inputs[i]);
472 if (!p)
473 return NULL;
474 count -= p - ptr;
475 ptr = p;
477 ptr = parse_pres_arg(ptr, count, &ins->output);
478 if (ins->output.index_reg.table != PRES_REGTAB_COUNT)
480 FIXME("Relative addressing in output register not supported.\n");
481 return NULL;
484 return ptr;
487 static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D3DXCONSTANT_DESC *desc)
489 D3DXCONSTANT_DESC buffer[2];
490 HRESULT hr;
491 unsigned int count;
493 count = ARRAY_SIZE(buffer);
494 if (FAILED(hr = ID3DXConstantTable_GetConstantDesc(ctab, hc, buffer, &count)))
496 FIXME("Could not get constant desc, hr %#x.\n", hr);
497 return hr;
499 else if (count != 1)
501 FIXME("Unexpected constant descriptors count %u.\n", count);
502 return D3DERR_INVALIDCALL;
504 *desc = buffer[0];
505 return D3D_OK;
508 static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab *out, struct d3dx9_base_effect *base)
510 ID3DXConstantTable *ctab;
511 D3DXCONSTANT_DESC *cdesc;
512 struct d3dx_parameter **inputs_param;
513 D3DXCONSTANTTABLE_DESC desc;
514 HRESULT hr;
515 D3DXHANDLE hc;
516 unsigned int i;
518 out->inputs = cdesc = NULL;
519 out->inputs_param = NULL;
520 out->input_count = 0;
521 inputs_param = NULL;
522 hr = D3DXGetShaderConstantTable(byte_code, &ctab);
523 if (FAILED(hr) || !ctab)
525 TRACE("Could not get CTAB data, hr %#x.\n", hr);
526 /* returning OK, shaders and preshaders without CTAB are valid */
527 return D3D_OK;
529 if (FAILED(hr = ID3DXConstantTable_GetDesc(ctab, &desc)))
531 FIXME("Could not get CTAB desc, hr %#x.\n", hr);
532 goto err_out;
535 cdesc = HeapAlloc(GetProcessHeap(), 0, sizeof(*cdesc) * desc.Constants);
536 inputs_param = HeapAlloc(GetProcessHeap(), 0, sizeof(*inputs_param) * desc.Constants);
537 if (!cdesc || !inputs_param)
539 hr = E_OUTOFMEMORY;
540 goto err_out;
543 for (i = 0; i < desc.Constants; ++i)
545 hc = ID3DXConstantTable_GetConstant(ctab, NULL, i);
546 if (!hc)
548 FIXME("Null constant handle.\n");
549 goto err_out;
551 if (FAILED(hr = get_ctab_constant_desc(ctab, hc, &cdesc[i])))
552 goto err_out;
553 inputs_param[i] = get_parameter_by_name(base, NULL, cdesc[i].Name);
554 if (cdesc[i].Class == D3DXPC_OBJECT)
555 TRACE("Object %s, parameter %p.\n", cdesc[i].Name, inputs_param[i]);
556 else if (!inputs_param[i])
557 WARN("Could not find parameter %s in effect.\n", cdesc[i].Name);
559 out->input_count = desc.Constants;
560 out->inputs = cdesc;
561 out->inputs_param = inputs_param;
562 hr = init_set_constants(out, ctab);
563 ID3DXConstantTable_Release(ctab);
564 return hr;
565 err_out:
566 HeapFree(GetProcessHeap(), 0, cdesc);
567 HeapFree(GetProcessHeap(), 0, inputs_param);
568 if (ctab)
569 ID3DXConstantTable_Release(ctab);
570 return hr;
573 static void update_table_size(unsigned int *table_sizes, unsigned int table, unsigned int max_register)
575 if (table < PRES_REGTAB_COUNT)
576 table_sizes[table] = max(table_sizes[table], max_register + 1);
579 static void update_table_sizes_consts(unsigned int *table_sizes, struct d3dx_const_tab *ctab)
581 unsigned int i, table, max_register;
583 for (i = 0; i < ctab->input_count; ++i)
585 if (!ctab->inputs[i].RegisterCount)
586 continue;
587 max_register = ctab->inputs[i].RegisterIndex + ctab->inputs[i].RegisterCount - 1;
588 table = ctab->regset2table[ctab->inputs[i].RegisterSet];
589 update_table_size(table_sizes, table, max_register);
593 static void dump_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *arg, int component_count)
595 static const char *xyzw_str = "xyzw";
596 unsigned int i, table;
598 table = arg->reg.table;
599 if (table == PRES_REGTAB_IMMED && arg->index_reg.table == PRES_REGTAB_COUNT)
601 TRACE("(");
602 for (i = 0; i < component_count; ++i)
603 TRACE(i < component_count - 1 ? "%.16e, " : "%.16e",
604 ((double *)rs->tables[PRES_REGTAB_IMMED])[arg->reg.offset + i]);
605 TRACE(")");
607 else
609 if (arg->index_reg.table == PRES_REGTAB_COUNT)
611 TRACE("%s%u.", table_symbol[table], get_reg_offset(table, arg->reg.offset));
613 else
615 unsigned int index_reg;
617 index_reg = get_reg_offset(arg->index_reg.table, arg->index_reg.offset);
618 TRACE("%s[%u + %s%u.%c].", table_symbol[table], get_reg_offset(table, arg->reg.offset),
619 table_symbol[arg->index_reg.table], index_reg,
620 xyzw_str[arg->index_reg.offset
621 - index_reg * table_info[arg->index_reg.table].reg_component_count]);
623 for (i = 0; i < component_count; ++i)
624 TRACE("%c", xyzw_str[(arg->reg.offset + i) % 4]);
628 static void dump_registers(struct d3dx_const_tab *ctab)
630 unsigned int table, i;
632 for (i = 0; i < ctab->input_count; ++i)
634 table = ctab->regset2table[ctab->inputs[i].RegisterSet];
635 TRACE("// %-12s %s%-4u %u\n", ctab->inputs_param[i] ? ctab->inputs_param[i]->name : "(nil)",
636 table_symbol[table], ctab->inputs[i].RegisterIndex, ctab->inputs[i].RegisterCount);
640 static void dump_ins(struct d3dx_regstore *rs, const struct d3dx_pres_ins *ins)
642 unsigned int i;
644 TRACE("%s ", pres_op_info[ins->op].mnem);
645 dump_arg(rs, &ins->output, pres_op_info[ins->op].func_all_comps ? 1 : ins->component_count);
646 for (i = 0; i < pres_op_info[ins->op].input_count; ++i)
648 TRACE(", ");
649 dump_arg(rs, &ins->inputs[i], ins->scalar_op && !i ? 1 : ins->component_count);
651 TRACE("\n");
654 static void dump_preshader(struct d3dx_preshader *pres)
656 unsigned int i, immediate_count = pres->regs.table_sizes[PRES_REGTAB_IMMED];
657 const double *immediates = pres->regs.tables[PRES_REGTAB_IMMED];
659 if (immediate_count)
660 TRACE("// Immediates:\n");
661 for (i = 0; i < immediate_count; ++i)
663 if (!(i % 4))
664 TRACE("// ");
665 TRACE("%.8e", immediates[i]);
666 if (i % 4 == 3)
667 TRACE("\n");
668 else
669 TRACE(", ");
671 TRACE("// Preshader registers:\n");
672 dump_registers(&pres->inputs);
673 TRACE("preshader\n");
674 for (i = 0; i < pres->ins_count; ++i)
675 dump_ins(&pres->regs, &pres->ins[i]);
678 static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, unsigned int count, struct d3dx9_base_effect *base)
680 unsigned int *p;
681 unsigned int i, j, const_count;
682 double *dconst;
683 HRESULT hr;
684 unsigned int saved_word;
685 unsigned int section_size;
687 TRACE("Preshader version %#x.\n", *ptr & 0xffff);
689 if (!count)
691 WARN("Unexpected end of byte code buffer.\n");
692 return D3DXERR_INVALIDDATA;
695 p = find_bytecode_comment(ptr + 1, count - 1, FOURCC_CLIT, &section_size);
696 if (p)
698 const_count = *p++;
699 if (const_count > (section_size - 1) / (sizeof(double) / sizeof(unsigned int)))
701 WARN("Byte code buffer ends unexpectedly.\n");
702 return D3DXERR_INVALIDDATA;
704 dconst = (double *)p;
706 else
708 const_count = 0;
709 dconst = NULL;
711 TRACE("%u double constants.\n", const_count);
713 p = find_bytecode_comment(ptr + 1, count - 1, FOURCC_FXLC, &section_size);
714 if (!p)
716 WARN("Could not find preshader code.\n");
717 return D3D_OK;
719 pres->ins_count = *p++;
720 --section_size;
721 if (pres->ins_count > UINT_MAX / sizeof(*pres->ins))
723 WARN("Invalid instruction count %u.\n", pres->ins_count);
724 return D3DXERR_INVALIDDATA;
726 TRACE("%u instructions.\n", pres->ins_count);
727 pres->ins = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*pres->ins) * pres->ins_count);
728 if (!pres->ins)
729 return E_OUTOFMEMORY;
730 for (i = 0; i < pres->ins_count; ++i)
732 unsigned int *ptr_next;
734 ptr_next = parse_pres_ins(p, section_size, &pres->ins[i]);
735 if (!ptr_next)
736 return D3DXERR_INVALIDDATA;
737 section_size -= ptr_next - p;
738 p = ptr_next;
741 pres->inputs.regset2table = pres_regset2table;
743 saved_word = *ptr;
744 *ptr = 0xfffe0000;
745 hr = get_constants_desc(ptr, &pres->inputs, base);
746 *ptr = saved_word;
747 if (FAILED(hr))
748 return hr;
750 pres->regs.table_sizes[PRES_REGTAB_IMMED] = const_count;
752 for (i = 0; i < pres->ins_count; ++i)
754 for (j = 0; j < pres_op_info[pres->ins[i].op].input_count; ++j)
756 enum pres_reg_tables table;
757 unsigned int reg_idx;
759 if (pres->ins[i].inputs[j].index_reg.table == PRES_REGTAB_COUNT)
761 table = pres->ins[i].inputs[j].reg.table;
762 reg_idx = get_reg_offset(table, pres->ins[i].inputs[j].reg.offset
763 + pres->ins[i].component_count - 1);
765 else
767 table = pres->ins[i].inputs[j].index_reg.table;
768 reg_idx = get_reg_offset(table, pres->ins[i].inputs[j].index_reg.offset);
770 update_table_size(pres->regs.table_sizes, table, reg_idx);
772 update_table_size(pres->regs.table_sizes, pres->ins[i].output.reg.table,
773 get_reg_offset(pres->ins[i].output.reg.table,
774 pres->ins[i].output.reg.offset + pres->ins[i].component_count - 1));
776 update_table_sizes_consts(pres->regs.table_sizes, &pres->inputs);
777 if (FAILED(regstore_alloc_table(&pres->regs, PRES_REGTAB_IMMED)))
778 return E_OUTOFMEMORY;
779 regstore_set_values(&pres->regs, PRES_REGTAB_IMMED, dconst, 0, const_count);
781 return D3D_OK;
784 void d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code, unsigned int byte_code_size,
785 D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval_out)
787 struct d3dx_param_eval *peval;
788 unsigned int *ptr;
789 HRESULT hr;
790 unsigned int i;
791 BOOL shader;
792 unsigned int count, pres_size;
794 TRACE("base_effect %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n",
795 base_effect, byte_code, byte_code_size, type, peval_out);
797 count = byte_code_size / sizeof(unsigned int);
798 if (!byte_code || !count)
800 *peval_out = NULL;
801 return;
804 peval = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*peval));
805 if (!peval)
806 goto err_out;
808 peval->param_type = type;
809 switch (type)
811 case D3DXPT_VERTEXSHADER:
812 case D3DXPT_PIXELSHADER:
813 shader = TRUE;
814 break;
815 default:
816 shader = FALSE;
817 break;
819 peval->shader_inputs.regset2table = shad_regset2table;
821 ptr = (unsigned int *)byte_code;
822 if (shader)
824 if ((*ptr & 0xfffe0000) != 0xfffe0000)
826 FIXME("Invalid shader signature %#x.\n", *ptr);
827 goto err_out;
829 TRACE("Shader version %#x.\n", *ptr & 0xffff);
831 if (FAILED(hr = get_constants_desc(ptr, &peval->shader_inputs, base_effect)))
833 FIXME("Could not get shader constant table, hr %#x.\n", hr);
834 goto err_out;
836 update_table_sizes_consts(peval->pres.regs.table_sizes, &peval->shader_inputs);
837 ptr = find_bytecode_comment(ptr + 1, count - 1, FOURCC_PRES, &pres_size);
838 if (!ptr)
839 TRACE("No preshader found.\n");
841 else
843 pres_size = count;
846 if (ptr && FAILED(parse_preshader(&peval->pres, ptr, pres_size, base_effect)))
848 FIXME("Failed parsing preshader, byte code for analysis follows.\n");
849 dump_bytecode(byte_code, byte_code_size);
850 goto err_out;
853 for (i = PRES_REGTAB_FIRST_SHADER; i < PRES_REGTAB_COUNT; ++i)
855 if (FAILED(regstore_alloc_table(&peval->pres.regs, i)))
856 goto err_out;
859 if (TRACE_ON(d3dx))
861 dump_bytecode(byte_code, byte_code_size);
862 dump_preshader(&peval->pres);
863 if (shader)
865 TRACE("// Shader registers:\n");
866 dump_registers(&peval->shader_inputs);
869 *peval_out = peval;
870 TRACE("Created parameter evaluator %p.\n", *peval_out);
871 return;
873 err_out:
874 FIXME("Error creating parameter evaluator.\n");
875 d3dx_free_param_eval(peval);
876 *peval_out = NULL;
879 static void d3dx_free_const_tab(struct d3dx_const_tab *ctab)
881 HeapFree(GetProcessHeap(), 0, ctab->inputs);
882 HeapFree(GetProcessHeap(), 0, ctab->inputs_param);
883 HeapFree(GetProcessHeap(), 0, ctab->const_set);
886 static void d3dx_free_preshader(struct d3dx_preshader *pres)
888 HeapFree(GetProcessHeap(), 0, pres->ins);
890 regstore_free_tables(&pres->regs);
891 d3dx_free_const_tab(&pres->inputs);
894 void d3dx_free_param_eval(struct d3dx_param_eval *peval)
896 TRACE("peval %p.\n", peval);
898 if (!peval)
899 return;
901 d3dx_free_preshader(&peval->pres);
902 d3dx_free_const_tab(&peval->shader_inputs);
903 HeapFree(GetProcessHeap(), 0, peval);
906 static void set_constants(struct d3dx_regstore *rs, struct d3dx_const_tab *const_tab, BOOL update_all)
908 unsigned int const_idx;
910 for (const_idx = 0; const_idx < const_tab->const_set_count; ++const_idx)
912 struct d3dx_const_param_eval_output *const_set = &const_tab->const_set[const_idx];
913 unsigned int table = const_set->table;
914 struct d3dx_parameter *param = const_set->param;
915 enum pres_value_type table_type = table_info[table].type;
916 unsigned int i, j, n, start_offset;
917 unsigned int minor, major, major_stride, param_offset;
918 BOOL transpose;
919 unsigned int count;
921 if (!(update_all || is_param_dirty(param)))
922 continue;
924 transpose = (const_set->constant_class == D3DXPC_MATRIX_COLUMNS && param->class == D3DXPC_MATRIX_ROWS)
925 || (param->class == D3DXPC_MATRIX_COLUMNS && const_set->constant_class == D3DXPC_MATRIX_ROWS);
926 if (const_set->constant_class == D3DXPC_MATRIX_COLUMNS)
928 major = param->columns;
929 minor = param->rows;
931 else
933 major = param->rows;
934 minor = param->columns;
936 start_offset = const_set->register_index * table_info[table].reg_component_count;
937 major_stride = max(minor, table_info[table].reg_component_count);
938 n = min(major * major_stride,
939 const_set->register_count * table_info[table].reg_component_count + major_stride - 1) / major_stride;
940 count = n * minor;
941 if (((param->type == D3DXPT_FLOAT && table_type == PRES_VT_FLOAT)
942 || (param->type == D3DXPT_INT && table_type == PRES_VT_INT)
943 || (param->type == D3DXPT_BOOL && table_type == PRES_VT_BOOL))
944 && !transpose && minor == major_stride
945 && count == table_info[table].reg_component_count * const_set->register_count
946 && count * sizeof(unsigned int) <= param->bytes)
948 regstore_set_values(rs, table, param->data, start_offset, count);
949 continue;
952 for (i = 0; i < n; ++i)
954 for (j = 0; j < minor; ++j)
956 unsigned int out;
957 unsigned int *in;
958 unsigned int offset;
960 offset = start_offset + i * major_stride + j;
961 if (offset / table_info[table].reg_component_count >= rs->table_sizes[table])
963 if (table_info[table].reg_component_count != 1)
964 FIXME("Output offset exceeds table size, name %s, component %u.\n",
965 debugstr_a(param->name), i);
966 break;
968 if (transpose)
969 param_offset = i + j * major;
970 else
971 param_offset = i * minor + j;
972 if (param_offset * sizeof(unsigned int) >= param->bytes)
974 WARN("Parameter data is too short, name %s, component %u.\n", debugstr_a(param->name), i);
975 break;
978 in = (unsigned int *)param->data + param_offset;
979 switch (table_type)
981 case PRES_VT_FLOAT: set_number(&out, D3DXPT_FLOAT, in, param->type); break;
982 case PRES_VT_INT: set_number(&out, D3DXPT_INT, in, param->type); break;
983 case PRES_VT_BOOL: set_number(&out, D3DXPT_BOOL, in, param->type); break;
984 default:
985 FIXME("Unexpected type %#x.\n", table_info[table].type);
986 break;
988 regstore_set_values(rs, table, &out, offset, 1);
994 #define INITIAL_CONST_SET_SIZE 16
996 static HRESULT append_const_set(struct d3dx_const_tab *const_tab, struct d3dx_const_param_eval_output *set)
998 if (const_tab->const_set_count >= const_tab->const_set_size)
1000 unsigned int new_size;
1001 struct d3dx_const_param_eval_output *new_alloc;
1003 if (!const_tab->const_set_size)
1005 new_size = INITIAL_CONST_SET_SIZE;
1006 new_alloc = HeapAlloc(GetProcessHeap(), 0, sizeof(*const_tab->const_set) * new_size);
1007 if (!new_alloc)
1009 ERR("Out of memory.\n");
1010 return E_OUTOFMEMORY;
1013 else
1015 new_size = const_tab->const_set_size * 2;
1016 new_alloc = HeapReAlloc(GetProcessHeap(), 0, const_tab->const_set,
1017 sizeof(*const_tab->const_set) * new_size);
1018 if (!new_alloc)
1020 ERR("Out of memory.\n");
1021 return E_OUTOFMEMORY;
1024 const_tab->const_set = new_alloc;
1025 const_tab->const_set_size = new_size;
1027 const_tab->const_set[const_tab->const_set_count++] = *set;
1028 return D3D_OK;
1031 static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab,
1032 D3DXHANDLE hc, struct d3dx_parameter *param)
1034 D3DXCONSTANT_DESC desc;
1035 unsigned int const_count, param_count, i;
1036 BOOL get_element;
1037 struct d3dx_const_param_eval_output const_set;
1038 HRESULT hr;
1040 if (FAILED(get_ctab_constant_desc(ctab, hc, &desc)))
1041 return D3DERR_INVALIDCALL;
1043 if (param->element_count)
1045 param_count = param->element_count;
1046 const_count = desc.Elements;
1047 get_element = TRUE;
1049 else
1051 if (desc.Elements > 1)
1053 FIXME("Unexpected number of constant elements %u.\n", desc.Elements);
1054 return D3DERR_INVALIDCALL;
1056 param_count = param->member_count;
1057 const_count = desc.StructMembers;
1058 get_element = FALSE;
1060 if (const_count != param_count)
1062 FIXME("Number of elements or struct members differs between parameter (%u) and constant (%u).\n",
1063 param_count, const_count);
1064 return D3DERR_INVALIDCALL;
1066 if (const_count)
1068 HRESULT ret;
1069 D3DXHANDLE hc_element;
1071 ret = D3D_OK;
1072 for (i = 0; i < const_count; ++i)
1074 if (get_element)
1075 hc_element = ID3DXConstantTable_GetConstantElement(ctab, hc, i);
1076 else
1077 hc_element = ID3DXConstantTable_GetConstant(ctab, hc, i);
1078 if (!hc_element)
1080 FIXME("Could not get constant.\n");
1081 hr = D3DERR_INVALIDCALL;
1083 else
1085 hr = init_set_constants_param(const_tab, ctab, hc_element, &param->members[i]);
1087 if (FAILED(hr))
1088 ret = hr;
1090 return ret;
1093 TRACE("Constant %s, rows %u, columns %u, class %u, bytes %u.\n",
1094 debugstr_a(desc.Name), desc.Rows, desc.Columns, desc.Class, desc.Bytes);
1095 TRACE("Parameter %s, rows %u, columns %u, class %u, flags %#x, bytes %u.\n",
1096 debugstr_a(param->name), param->rows, param->columns, param->class,
1097 param->flags, param->bytes);
1099 const_set.param = param;
1100 const_set.constant_class = desc.Class;
1101 if (desc.RegisterSet >= ARRAY_SIZE(shad_regset2table))
1103 FIXME("Unknown register set %u.\n", desc.RegisterSet);
1104 return D3DERR_INVALIDCALL;
1106 const_set.register_index = desc.RegisterIndex;
1107 const_set.table = const_tab->regset2table[desc.RegisterSet];
1108 if (const_set.table >= PRES_REGTAB_COUNT)
1110 ERR("Unexpected register set %u.\n", desc.RegisterSet);
1111 return D3DERR_INVALIDCALL;
1113 const_set.register_count = desc.RegisterCount;
1114 if (FAILED(hr = append_const_set(const_tab, &const_set)))
1115 return hr;
1117 return D3D_OK;
1120 static HRESULT init_set_constants(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab)
1122 unsigned int i;
1123 HRESULT hr, ret;
1124 D3DXHANDLE hc;
1126 ret = D3D_OK;
1127 for (i = 0; i < const_tab->input_count; ++i)
1129 if (!const_tab->inputs_param[i] || const_tab->inputs_param[i]->class == D3DXPC_OBJECT)
1130 continue;
1131 hc = ID3DXConstantTable_GetConstant(ctab, NULL, i);
1132 if (hc)
1134 hr = init_set_constants_param(const_tab, ctab, hc, const_tab->inputs_param[i]);
1136 else
1138 FIXME("Could not get constant, index %u.\n", i);
1139 hr = D3DERR_INVALIDCALL;
1141 if (FAILED(hr))
1142 ret = hr;
1145 if (const_tab->const_set_count)
1147 const_tab->const_set = HeapReAlloc(GetProcessHeap(), 0, const_tab->const_set,
1148 sizeof(*const_tab->const_set) * const_tab->const_set_count);
1149 if (!const_tab->const_set)
1151 ERR("Out of memory.\n");
1152 return E_OUTOFMEMORY;
1154 const_tab->const_set_size = const_tab->const_set_count;
1156 return ret;
1159 static double exec_get_reg_value(struct d3dx_regstore *rs, enum pres_reg_tables table, unsigned int offset)
1161 if (!regstore_is_val_set_reg(rs, table, offset / table_info[table].reg_component_count))
1162 WARN("Using uninitialized input, table %u, offset %u.\n", table, offset);
1164 return regstore_get_double(rs, table, offset);
1167 static double exec_get_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *opr, unsigned int comp)
1169 unsigned int offset, base_index, reg_index, table;
1171 table = opr->reg.table;
1173 if (opr->index_reg.table == PRES_REGTAB_COUNT)
1174 base_index = 0;
1175 else
1176 base_index = lrint(exec_get_reg_value(rs, opr->index_reg.table, opr->index_reg.offset));
1178 /* '4' is used instead of reg_component_count, as immediate constants (which have
1179 * reg_component_count of 1) are still indexed as 4 values according to the tests. */
1180 offset = base_index * 4 + opr->reg.offset + comp;
1181 reg_index = offset / table_info[table].reg_component_count;
1183 if (reg_index >= rs->table_sizes[table])
1185 unsigned int wrap_size;
1187 if (table == PRES_REGTAB_CONST)
1189 /* As it can be guessed from tests, offset into floating constant table is wrapped
1190 * to the nearest power of 2 and not to the actual table size. */
1191 for (wrap_size = 1; wrap_size < rs->table_sizes[table]; wrap_size <<= 1)
1194 else
1196 wrap_size = rs->table_sizes[table];
1198 WARN("Wrapping register index %u, table %u, wrap_size %u, table size %u.\n",
1199 reg_index, table, wrap_size, rs->table_sizes[table]);
1200 reg_index %= wrap_size;
1202 if (reg_index >= rs->table_sizes[table])
1203 return 0.0;
1205 offset = reg_index * table_info[table].reg_component_count
1206 + offset % table_info[table].reg_component_count;
1209 return exec_get_reg_value(rs, table, offset);
1212 static void exec_set_arg(struct d3dx_regstore *rs, const struct d3dx_pres_reg *reg,
1213 unsigned int comp, double res)
1215 regstore_set_double(rs, reg->table, reg->offset + comp, res);
1218 #define ARGS_ARRAY_SIZE 8
1219 static HRESULT execute_preshader(struct d3dx_preshader *pres)
1221 unsigned int i, j, k;
1222 double args[ARGS_ARRAY_SIZE];
1223 double res;
1225 for (i = 0; i < pres->ins_count; ++i)
1227 const struct d3dx_pres_ins *ins;
1228 const struct op_info *oi;
1230 ins = &pres->ins[i];
1231 oi = &pres_op_info[ins->op];
1232 if (oi->func_all_comps)
1234 if (oi->input_count * ins->component_count > ARGS_ARRAY_SIZE)
1236 FIXME("Too many arguments (%u) for one instruction.\n", oi->input_count * ins->component_count);
1237 return E_FAIL;
1239 for (k = 0; k < oi->input_count; ++k)
1240 for (j = 0; j < ins->component_count; ++j)
1241 args[k * ins->component_count + j] = exec_get_arg(&pres->regs, &ins->inputs[k],
1242 ins->scalar_op && !k ? 0 : j);
1243 res = oi->func(args, ins->component_count);
1245 /* only 'dot' instruction currently falls here */
1246 exec_set_arg(&pres->regs, &ins->output.reg, 0, res);
1248 else
1250 for (j = 0; j < ins->component_count; ++j)
1252 for (k = 0; k < oi->input_count; ++k)
1253 args[k] = exec_get_arg(&pres->regs, &ins->inputs[k], ins->scalar_op && !k ? 0 : j);
1254 res = oi->func(args, ins->component_count);
1255 exec_set_arg(&pres->regs, &ins->output.reg, j, res);
1259 return D3D_OK;
1262 static BOOL is_const_tab_input_dirty(struct d3dx_const_tab *ctab)
1264 unsigned int i;
1266 for (i = 0; i < ctab->const_set_count; ++i)
1268 if (is_param_dirty(ctab->const_set[i].param))
1269 return TRUE;
1271 return FALSE;
1274 BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval)
1276 return is_const_tab_input_dirty(&peval->pres.inputs)
1277 || is_const_tab_input_dirty(&peval->shader_inputs);
1280 HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval, const struct d3dx_parameter *param,
1281 void *param_value, BOOL update_all)
1283 HRESULT hr;
1284 unsigned int i;
1285 unsigned int elements, elements_param, elements_table;
1286 float *oc;
1288 TRACE("peval %p, param %p, param_value %p.\n", peval, param, param_value);
1290 set_constants(&peval->pres.regs, &peval->pres.inputs, update_all);
1292 if (FAILED(hr = execute_preshader(&peval->pres)))
1293 return hr;
1295 elements_table = table_info[PRES_REGTAB_OCONST].reg_component_count
1296 * peval->pres.regs.table_sizes[PRES_REGTAB_OCONST];
1297 elements_param = param->bytes / sizeof(unsigned int);
1298 elements = min(elements_table, elements_param);
1299 oc = (float *)peval->pres.regs.tables[PRES_REGTAB_OCONST];
1300 for (i = 0; i < elements; ++i)
1301 set_number((unsigned int *)param_value + i, param->type, oc + i, D3DXPT_FLOAT);
1302 return D3D_OK;
1305 static HRESULT set_shader_constants_device(struct IDirect3DDevice9 *device, struct d3dx_regstore *rs,
1306 D3DXPARAMETER_TYPE type, enum pres_reg_tables table)
1308 unsigned int start, count;
1309 void *ptr;
1310 HRESULT hr, result;
1312 result = D3D_OK;
1313 start = 0;
1314 while (start < rs->table_sizes[table])
1316 count = 0;
1317 while (start < rs->table_sizes[table] && !regstore_is_val_set_reg(rs, table, start))
1318 ++start;
1319 while (start + count < rs->table_sizes[table] && regstore_is_val_set_reg(rs, table, start + count))
1320 ++count;
1321 if (!count)
1322 break;
1323 TRACE("Setting %u constants at %u.\n", count, start);
1324 ptr = (BYTE *)rs->tables[table] + start * table_info[table].reg_component_count
1325 * table_info[table].component_size;
1326 if (type == D3DXPT_VERTEXSHADER)
1328 switch(table)
1330 case PRES_REGTAB_OCONST:
1331 hr = IDirect3DDevice9_SetVertexShaderConstantF(device, start, (const float *)ptr, count);
1332 break;
1333 case PRES_REGTAB_OICONST:
1334 hr = IDirect3DDevice9_SetVertexShaderConstantI(device, start, (const int *)ptr, count);
1335 break;
1336 case PRES_REGTAB_OBCONST:
1337 hr = IDirect3DDevice9_SetVertexShaderConstantB(device, start, (const BOOL *)ptr, count);
1338 break;
1339 default:
1340 FIXME("Unexpected register table %u.\n", table);
1341 return D3DERR_INVALIDCALL;
1344 else if (type == D3DXPT_PIXELSHADER)
1346 switch(table)
1348 case PRES_REGTAB_OCONST:
1349 hr = IDirect3DDevice9_SetPixelShaderConstantF(device, start, (const float *)ptr, count);
1350 break;
1351 case PRES_REGTAB_OICONST:
1352 hr = IDirect3DDevice9_SetPixelShaderConstantI(device, start, (const int *)ptr, count);
1353 break;
1354 case PRES_REGTAB_OBCONST:
1355 hr = IDirect3DDevice9_SetPixelShaderConstantB(device, start, (const BOOL *)ptr, count);
1356 break;
1357 default:
1358 FIXME("Unexpected register table %u.\n", table);
1359 return D3DERR_INVALIDCALL;
1362 else
1364 FIXME("Unexpected parameter type %u.\n", type);
1365 return D3DERR_INVALIDCALL;
1368 if (FAILED(hr))
1370 ERR("Setting constants failed, type %u, table %u, hr %#x.\n", type, table, hr);
1371 result = hr;
1373 start += count;
1375 regstore_reset_table(rs, table);
1376 return result;
1379 HRESULT d3dx_param_eval_set_shader_constants(struct IDirect3DDevice9 *device, struct d3dx_param_eval *peval,
1380 BOOL update_all)
1382 static const enum pres_reg_tables set_tables[] =
1383 {PRES_REGTAB_OCONST, PRES_REGTAB_OICONST, PRES_REGTAB_OBCONST};
1384 HRESULT hr, result;
1385 struct d3dx_preshader *pres = &peval->pres;
1386 struct d3dx_regstore *rs = &pres->regs;
1387 unsigned int i;
1389 TRACE("device %p, peval %p, param_type %u.\n", device, peval, peval->param_type);
1391 if (update_all || is_const_tab_input_dirty(&pres->inputs))
1393 set_constants(rs, &pres->inputs, update_all);
1394 if (FAILED(hr = execute_preshader(pres)))
1395 return hr;
1398 set_constants(rs, &peval->shader_inputs, update_all);
1399 result = D3D_OK;
1400 for (i = 0; i < ARRAY_SIZE(set_tables); ++i)
1402 if (FAILED(hr = set_shader_constants_device(device, rs, peval->param_type, set_tables[i])))
1403 result = hr;
1405 return result;