wined3d: Pass a texture and sub-resource index to surface_load_renderbuffer().
[wine.git] / include / shellscalingapi.h
blobfb49a30461139d2a825e721e0730711c8f5016b8
1 /*
2 * Copyright 2016 Sebastian Lackner
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_SHELLSCALINGAPI_H
20 #define __WINE_SHELLSCALINGAPI_H
22 typedef enum MONITOR_DPI_TYPE
24 MDT_EFFECTIVE_DPI = 0,
25 MDT_ANGULAR_DPI = 1,
26 MDT_RAW_DPI = 2,
27 MDT_DEFAULT = MDT_EFFECTIVE_DPI,
28 } MONITOR_DPI_TYPE;
30 typedef enum PROCESS_DPI_AWARENESS
32 PROCESS_DPI_UNAWARE,
33 PROCESS_SYSTEM_DPI_AWARE,
34 PROCESS_PER_MONITOR_DPI_AWARE
35 } PROCESS_DPI_AWARENESS;
37 #endif /* __WINE_SHELLSCALINGAPI_H */