1 The Wine development release 1.9.24 is now available.
3 What's new in this release (see below for details):
4 - Support for unordered access views in Direct3D.
5 - Many fixes in the regression tests.
6 - Some more improvements in HID support.
9 The source is available from the following locations:
11 http://dl.winehq.org/wine/source/1.9/wine-1.9.24.tar.bz2
12 http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.24.tar.bz2
14 Binary packages for various distributions will be available from:
16 http://www.winehq.org/download
18 You will find documentation on http://www.winehq.org/documentation
20 You can also get the current source directly from the git
21 repository. Check http://www.winehq.org/git for details.
23 Wine is available thanks to the work of many people. See the file
24 AUTHORS in the distribution for the complete list.
26 ----------------------------------------------------------------
28 Bugs fixed in 1.9.24 (total 28):
30 33636 wine cmd: invalid behaviour of '&' operator
31 35343 dialog windows are too large
32 35658 Anthem Room Correction 2 v1.0.1 reports 'Unknown COM error 0x80004001' (needs IAudioEndpointVolume::GetVolumeRange method implementation)
33 36115 cabinet/fdi tests show some valgrind warnings
34 38768 Stronghold 2 hangs when started.
35 39724 Need For Speed Underground 2 crashes after several minutes of playing
36 39734 ProtectDisc Driver 11: acedrv11.sys crashes
37 40366 Avatarika installer fails
38 40595 gdiplus:metafile test regression (test_frameunit)
39 40596 gdiplus:metafile test regression (test_nullframerect)
40 40695 Crash in Fallout New Vegas
41 40791 N-Ball editor shows only a blackscreen
42 40996 Deus Ex:Human Revolution fails to start when using DX11 renderer
43 41021 Zombie Army trilogy needs msvcr100.dll._fpieee_flt
44 41087 UE4 games (The Vanishing of Ethan Carter Redux, The Solus Project) crash while loading with "D3D11Query.cpp:139 # with error E_INVALIDARG"
45 41090 Multiple games (Starcraft 2, UE4 games) require vcruntime140.dll.__intrinsic_setjmp
46 41290 DirectShow applications: MP3 playback is broken if winegstreamer is disabled
47 41308 iconfig.exe needs msvcr120.??0_Condition_variable@details@Concurrency@@QAE@XZ
48 41451 Motocross madness: missing names of players
49 41602 Videos do not play in Age of Empires
50 41640 add rx 480 into directx.c
51 41671 GOG Galaxy requires unimplemented function vcruntime140.dll.__std_terminate
52 41683 Gauntlet start background is corrupted.
53 41695 LeagueClient.exe Call to unimplemented function api-ms-win-crt-math-l1-1-0.dll.nearbyint
54 41705 Build fails in dpnet: redefinition of typedef 'SOCKADDR'
55 41719 crypt32:store test regression in testRegStoreSavedCerts()
56 41721 hidtest.exe crashes on unimplemented function hid.dll.HidP_GetSpecificButtonCaps
57 41736 build error: configure detects udev only partly
59 ----------------------------------------------------------------
64 strmbase: Add null pointer checks to BaseControlVideoImpls.
65 wineqtdecoder: Always pass non-NULL preferred allocator to IAsyncReader::RequestAllocator.
68 winegstreamer: Fix memory leaks in amt_from_gst_caps_video.
69 winegstreamer: If no audio media type was allocated, don't free it.
70 winegstreamer: Remove redundant null check before g_error_free.
72 Alexandre Julliard (1):
73 configure: Add fallback link command line for libudev.
75 Alistair Leslie-Hughes (1):
76 dpnet: Header files cleanup.
79 api-ms-win-security-lsalookup-l2-1-1: Add dll.
80 api-ms-win-security-lsapolicy-l1-1-0: Add dll.
81 make_specfiles: Add api-ms-win-security-lsalookup-l1-1-1 to advapi32 group.
82 api-ms-win-core-com-private-l1-1-0: Add dll.
83 api-ms-win-devices-config-l1-1-1: Add dll.
84 api-ms-win-devices-query-l1-1-1: Add dll.
85 ext-ms-win-domainjoin-netjoin-l1-1-0: Add dll.
86 api-ms-win-power-base-l1-1-0: Add dll.
87 api-ms-win-power-setting-l1-1-0: Add dll.
88 api-ms-win-appmodel-identity-l1-1-0: Add dll.
91 hid: Correct issues with getting packed values.
92 hid: Fix HidP_MaxUsageListLength to handle UsagePage == 0 properly.
93 hid: Implement HidP_GetSpecificValueCaps.
94 hidclass.sys: Handle POP and PUSH in device descriptors.
95 hidclass.sys: Handle descriptors with a usage count less than the report bits.
96 hid: Implement HidP_GetSpecificButtonCaps.
99 msvfw32/tests: Add tests for ICInfo().
100 msvfw32: Allow ICInfo to enumerate codecs when fccType is zero.
101 krnl386.exe16: Honour segment prefix override for outs[bwd] instruction.
102 quartz: Take MP3 padding bit into account when calculating the block size.
105 wininet: Use return value of sprintf() instead of calling strlen() and simplify code.
106 wldap32: Use return value of sprintf() instead of hardcoding the number of written characters.
107 wintrust: Use return value of sprintf() instead of calling strlen().
108 wordpad: Use return value of LoadStringW() instead of calling lstrlenW().
109 winhttp: Use return value of sprintf() instead of calling strlen() and simplify code.
112 winex11: Always use the client pointer for raw events.
115 shlwapi: Make ParseURL case-insensitive.
116 urlmon: Fix buffer overflow in parse_canonicalize.
117 opengl32: Set last error on invalid hdc to wglCreateContextAttribsARB.
118 opengl32: Set last error on invalid share in wglCreateContextAttribsARB.
119 gdi32: Initialize rgbReserved to zero in SetDIBColorTable.
120 oleaut32/tests: Fix type descriptions leak (valgrind).
122 Detlef Riekenberg (1):
123 cabinet: Properly initialize internal fci structure (Valgrind).
126 crypt32/tests: Fix regression on Win7 with unprivileged run.
127 crypt32/tests: Fix chain tests failure with cs.standford.edu certificates.
130 user32/tests: Fix an inconsistent test case in clearing the clipboard.
133 dmloader: Better error reporting in IDirectMusicLoaderImpl_SetObject.
135 Flávio J. Saraiva (2):
136 cmd/tests: 'no echo' character with chains and brackets.
137 cmd/tests: Add test for chaining rules.
140 crypt32/tests: Add a trailing '\n' to ok() calls.
143 xmllite: Parse URLs in `DOCTYPE PUBLIC` DTDs.
145 Grazvydas Ignotas (1):
146 wined3d: Add Polaris GPUs and their driver.
149 comctl32: Use wine_dbgstr_point in TRACES.
152 wbemprox: Implement Win32_OperatingSystem.TotalVirtualMemorySize.
153 wbemprox: Implement Win32_PhysicalMemory.MemoryType.
154 winhttp/tests: Fix test failures on Windows XP.
155 webservices/tests: Mark some test results as broken.
156 webservices/tests: Fix argument order in WsCreateMessage calls (Clang).
157 webservices: Fix calculation of the end of a UTF-8 sequence.
158 webservices: Add support for repeating element field mappings in WsWriteType.
159 webservices: Add support for serializing array parameters in WsCall.
160 wbemprox: Return a non-null UUID for Win32_ComputerSystemProduct.UUID if nothing better is available.
161 wbemprox: Return the machine ID for Win32_ComputerSystemProduct.UUID on Linux.
162 rpcrt4: Handle NULL binding in RpcBindingInqAuthClient{,Ex}.
163 shell32: Implement IKnownFolderManager::GetFolderByName.
166 gdi32: Add support for D3DDDIFMT_A4R4G4B4 and D3DDDIFMT_X4R4G4B4 to D3DKMTCreateDCFromMemory().
167 wined3d: Support wined3d_texture_get_dc() on WINED3DFMT_B4G4R4A4_UNORM and WINED3DFMT_B4G4R4X4_UNORM textures.
168 wined3d: Disable GL_TEXTURE_2D again in check_filter().
169 wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.
170 wined3d: Properly check for the required extensions before selecting the GLSL FFP implementations.
171 wined3d: Don't require the ARB program shader backend for the ARB fragment program FFP implementation.
172 wined3d: Prefer shader backends that support both vertex and fragment shaders over ones that support only either.
175 reg/tests: Add more tests for 'reg import'.
176 regedit/tests: Test if the final line is imported if it doesn't end in a newline.
178 Huw D. M. Davies (7):
179 user32/tests: Don't perform character lookup ToUnicode() tests on non-US keyboards.
180 kernel32/tests: Add some GetLastError() values for Windows 8 and 10.
181 kernel32/tests: On failure don't test the returned count - it contains random data on Windows 8 and 10.
182 kernel32/tests: VerifyConsoleIoHandle() always returns FALSE on Windows 8 and 10.
183 ntdll/tests: Listen on the pipe to allow the client to connect on Windows 8 and 10.
184 user32/tests: Mark built-in wndproc auto-detection behaviour as broken on Windows 8 and 10.
185 ntdll/tests: The fpu exception offset is broken on 32-bit Windows 8 too.
188 advapi32/tests: Added TokenIsAppContainer tests.
189 ntdll: Added TokenIsAppContainer semi-stub implementation.
190 mshtml: Added IHTMLDocument3::dir property implementation.
193 po: Update German translation.
196 wined3d: Extend wined3d_texture_upload_data() to support partial uploads.
197 wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_sub_resource().
198 wined3d: Implement wined3d_update_sub_resource() for 3D textures.
199 d3d11: Lie about threading support.
200 wined3d: Add support for WINED3DFMT_R16_SNORM format.
201 wined3d: Add support for WINED3DFMT_R8_SNORM format.
202 wined3d: Add support for WINED3DFMT_R16G16B16A16_SNORM format.
203 d3d11/tests: Add test for occlusion query.
204 wined3d: Increase data size for occlusion queries to 8 bytes.
205 d3d11: Return E_INVALIDARG from GetData() when "data" is NULL and "data_size" is non-zero.
206 wined3d: Use glGetQueryObjectui64v() for occlusion queries when available.
207 d3d11/tests: Add test for occlusion query with result bigger than UINT32_MAX.
208 wined3d: Do not record sampler usage for UAVs.
209 wined3d: Add ARB_shader_image_load_store extension.
210 wined3d: Generate GLSL declarations for UAVs.
211 wined3d: Introduce wined3d_device_set_unordered_access_view().
212 d3d11: Implement UAV binding.
213 wined3d: Invalidate texture locations while binding UAVs.
214 wined3d: Implement SM5 atomic_iadd instruction.
215 wined3d: Add support for UAV reads.
216 wined3d: Synchronize shader memory accesses after each draw call.
217 d3d11/tests: Add test for 2D texture UAV in pixel shader.
218 wined3d: Extract resource type info to shared table.
219 d3d10core/tests: Port test_occlusion_query() from d3d11.
220 d3d9/tests: Add test for occlusion query with result bigger than UINT32_MAX.
221 wined3d: Increase shader resource limit to MAX_SHADER_RESOURCE_VIEWS.
224 po: Update Finnish translation.
227 include: Fix FACILITY_AUDCLNT defines.
228 include: Add d3d11 error codes.
231 msvfw32: Use case insensitive compare in ICInfo for fourcc codes.
233 Michael Stefaniuc (2):
234 winepulse: Avoid casting a COM object to an interface.
235 mshtml: Avoid a cast from a COM object to an interface.
238 po: Update Simplified Chinese translation.
241 include: Add d3dx11 error codes.
242 d3dx11: Implement async data loader interfaces.
243 mshtml: Fix BSTR leak in SetReferrerWithPolicy() (Valgrind).
244 mshtml: Fix some IUri leaks (Valgrind).
245 mshtml: Fix outer window url leak (Valgrind).
246 mshtml: Fix uri builder leak on nsIFileURL release (Valgrind).
247 mshtml/tests: Fix some BSTR leaks in various tests (Valgrind).
248 ieframe/tests: Fix BSTR leak (Valgrind).
249 ieframe: Fix moniker leak on error path.
250 oledb32: Use growing array to store error records.
251 oledb32: IErrorRecords uses 0-based index to access record info.
252 oledb32: Implement GetCustomErrorObject().
253 oledb32: Implement GetBasicErrorInfo().
254 oledb32: Use better naming for IErrorRecords implementation structure.
255 oledb32: Implement GetErrorParameters().
256 dwrite: Make it clear that wine_dbgstr_longlong() output is in hex.
257 d2d1: Implement DrawLine() over DrawGeometry() for a linear path.
258 d2d1: Store stroke style properties, implement methods returning them.
259 shell32: Use interface pointers instead of a pointer to implementation structure.
260 d2d1: Implement retrieving dash pattern data for stroke styles.
261 d2d1: Fix GetGradientStops() when asked for more stops than collection has.
262 strmbase: Remove a couple of redundant statements in Release() methods.
263 strmbase: Allocate sample list as a part of queue structure.
264 strmbase: Use wine_dbgstr_longlong() to trace REFERENCE_TIME arguments.
265 strmbase: Remove some of casts to interface pointers.
266 quartz: Use wine_dbgstr_longlong() to trace REFERENCE_TIME.
269 msvcrt: Improve multibyte characters support in printf.
270 vcruntime140: Add __std_terminate implementation.
271 ucrtbase: Add __intrinsic_setjmp implementation.
272 msvcr110: Add Concurrency::details::_Condition_variable class stub.
273 msvcr120: Add _Condition_variable implementation.
274 msvcr120: Add _Condition_variable tests.
277 ddraw: Use wined3d_device_process_vertices for execute buffers.
278 ddraw: Avoid redundant index buffer discards.
279 ddraw: Avoid redundant src vertex buffer discards.
280 ddraw: Implement executebuffer point and line draws.
283 msvcrt: Implement nearbyint and nearbyintf.