Added FIXMEs for actions with id>=115. These actions were not
[wine.git] / server / queue.c
blob4c3efd3d24fa775fa35fd2bb1d02a8e89496cf9c
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include <assert.h>
22 #include <stdio.h>
23 #include <stdlib.h>
25 #include "winbase.h"
26 #include "wingdi.h"
27 #include "winuser.h"
29 #include "handle.h"
30 #include "thread.h"
31 #include "process.h"
32 #include "request.h"
33 #include "user.h"
35 enum message_kind { SEND_MESSAGE, POST_MESSAGE, COOKED_HW_MESSAGE, RAW_HW_MESSAGE };
36 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
39 struct message_result
41 struct message_result *send_next; /* next in sender list */
42 struct message_result *recv_next; /* next in receiver list */
43 struct msg_queue *sender; /* sender queue */
44 struct msg_queue *receiver; /* receiver queue */
45 int replied; /* has it been replied to? */
46 unsigned int result; /* reply result */
47 unsigned int error; /* error code to pass back to sender */
48 void *data; /* message reply data */
49 unsigned int data_size; /* size of message reply data */
50 struct timeout_user *timeout; /* result timeout */
53 struct message
55 struct message *next; /* next message in list */
56 struct message *prev; /* prev message in list */
57 enum message_type type; /* message type */
58 user_handle_t win; /* window handle */
59 unsigned int msg; /* message code */
60 unsigned int wparam; /* parameters */
61 unsigned int lparam; /* parameters */
62 int x; /* x position */
63 int y; /* y position */
64 unsigned int time; /* message time */
65 unsigned int info; /* extra info */
66 void *data; /* message data for sent messages */
67 unsigned int data_size; /* size of message data */
68 struct message_result *result; /* result in sender queue */
71 struct message_list
73 struct message *first; /* head of list */
74 struct message *last; /* tail of list */
77 struct timer
79 struct timer *next; /* next timer in list */
80 struct timer *prev; /* prev timer in list */
81 struct timeval when; /* next expiration */
82 unsigned int rate; /* timer rate in ms */
83 user_handle_t win; /* window handle */
84 unsigned int msg; /* message to post */
85 unsigned int id; /* timer id */
86 unsigned int lparam; /* lparam for message */
89 struct msg_queue
91 struct object obj; /* object header */
92 unsigned int wake_bits; /* wakeup bits */
93 unsigned int wake_mask; /* wakeup mask */
94 unsigned int changed_bits; /* changed wakeup bits */
95 unsigned int changed_mask; /* changed wakeup mask */
96 int paint_count; /* pending paint messages count */
97 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
98 struct message_result *send_result; /* stack of sent messages waiting for result */
99 struct message_result *recv_result; /* stack of received messages waiting for result */
100 struct message *last_msg; /* last msg returned to the app and not removed */
101 enum message_kind last_msg_kind; /* message kind of last_msg */
102 struct timer *first_timer; /* head of timer list */
103 struct timer *last_timer; /* tail of timer list */
104 struct timer *next_timer; /* next timer to expire */
105 struct timeout_user *timeout; /* timeout for next timer to expire */
108 static void msg_queue_dump( struct object *obj, int verbose );
109 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
110 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
111 static int msg_queue_signaled( struct object *obj, struct thread *thread );
112 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
113 static void msg_queue_destroy( struct object *obj );
114 static void timer_callback( void *private );
116 static const struct object_ops msg_queue_ops =
118 sizeof(struct msg_queue), /* size */
119 msg_queue_dump, /* dump */
120 msg_queue_add_queue, /* add_queue */
121 msg_queue_remove_queue, /* remove_queue */
122 msg_queue_signaled, /* signaled */
123 msg_queue_satisfied, /* satisfied */
124 NULL, /* get_poll_events */
125 NULL, /* poll_event */
126 no_get_fd, /* get_fd */
127 no_flush, /* flush */
128 no_get_file_info, /* get_file_info */
129 NULL, /* queue_async */
130 msg_queue_destroy /* destroy */
134 static struct msg_queue *create_msg_queue( struct thread *thread )
136 struct msg_queue *queue;
137 int i;
139 if ((queue = alloc_object( &msg_queue_ops, -1 )))
141 queue->wake_bits = 0;
142 queue->wake_mask = 0;
143 queue->changed_bits = 0;
144 queue->changed_mask = 0;
145 queue->paint_count = 0;
146 queue->send_result = NULL;
147 queue->recv_result = NULL;
148 queue->last_msg = NULL;
149 queue->first_timer = NULL;
150 queue->last_timer = NULL;
151 queue->next_timer = NULL;
152 queue->timeout = NULL;
153 for (i = 0; i < NB_MSG_KINDS; i++)
154 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
156 thread->queue = queue;
157 if (!thread->process->queue)
158 thread->process->queue = (struct msg_queue *)grab_object( queue );
160 return queue;
163 /* check the queue status */
164 inline static int is_signaled( struct msg_queue *queue )
166 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
169 /* set some queue bits */
170 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
172 queue->wake_bits |= bits;
173 queue->changed_bits |= bits;
174 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
177 /* clear some queue bits */
178 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
180 queue->wake_bits &= ~bits;
181 queue->changed_bits &= ~bits;
184 /* get the QS_* bit corresponding to a given hardware message */
185 inline static int get_hardware_msg_bit( struct message *msg )
187 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
188 if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY;
189 return QS_MOUSEBUTTON;
192 /* get the current thread queue, creating it if needed */
193 inline static struct msg_queue *get_current_queue(void)
195 struct msg_queue *queue = current->queue;
196 if (!queue) queue = create_msg_queue( current );
197 return queue;
200 /* append a message to the end of a list */
201 inline static void append_message( struct message_list *list, struct message *msg )
203 msg->next = NULL;
204 if ((msg->prev = list->last)) msg->prev->next = msg;
205 else list->first = msg;
206 list->last = msg;
209 /* unlink a message from a list it */
210 inline static void unlink_message( struct message_list *list, struct message *msg )
212 if (msg->next) msg->next->prev = msg->prev;
213 else list->last = msg->prev;
214 if (msg->prev) msg->prev->next = msg->next;
215 else list->first = msg->next;
218 /* try to merge a message with the last in the list; return 1 if successful */
219 static int merge_message( struct message_list *list, const struct message *msg )
221 struct message *prev = list->last;
223 if (!prev) return 0;
224 if (prev->result) return 0;
225 if (prev->win != msg->win) return 0;
226 if (prev->msg != msg->msg) return 0;
227 if (prev->type != msg->type) return 0;
228 /* now we can merge it */
229 prev->wparam = msg->wparam;
230 prev->lparam = msg->lparam;
231 prev->x = msg->x;
232 prev->y = msg->y;
233 prev->time = msg->time;
234 prev->info = msg->info;
235 return 1;
238 /* free a result structure */
239 static void free_result( struct message_result *result )
241 if (result->timeout) remove_timeout_user( result->timeout );
242 if (result->data) free( result->data );
243 free( result );
246 /* store the message result in the appropriate structure */
247 static void store_message_result( struct message_result *res, unsigned int result,
248 unsigned int error )
250 res->result = result;
251 res->error = error;
252 res->replied = 1;
253 if (res->timeout)
255 remove_timeout_user( res->timeout );
256 res->timeout = NULL;
258 /* wake sender queue if waiting on this result */
259 if (res->sender && res->sender->send_result == res)
260 set_queue_bits( res->sender, QS_SMRESULT );
263 /* free a message when deleting a queue or window */
264 static void free_message( struct message *msg )
266 struct message_result *result = msg->result;
267 if (result)
269 if (result->sender)
271 result->receiver = NULL;
272 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
274 else free_result( result );
276 if (msg->data) free( msg->data );
277 free( msg );
280 /* remove (and free) a message from a message list */
281 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
282 enum message_kind kind )
284 int clr_bit;
285 struct message *other;
287 if (queue->last_msg == msg) queue->last_msg = NULL;
288 unlink_message( &queue->msg_list[kind], msg );
289 switch(kind)
291 case SEND_MESSAGE:
292 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
293 break;
294 case POST_MESSAGE:
295 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
296 break;
297 case COOKED_HW_MESSAGE:
298 case RAW_HW_MESSAGE:
299 clr_bit = get_hardware_msg_bit( msg );
300 for (other = queue->msg_list[kind].first; other; other = other->next)
301 if (get_hardware_msg_bit( other ) == clr_bit) break;
302 if (!other) clear_queue_bits( queue, clr_bit );
303 break;
305 free_message( msg );
308 /* message timed out without getting a reply */
309 static void result_timeout( void *private )
311 struct message_result *result = private;
313 assert( !result->replied );
315 result->timeout = NULL;
316 store_message_result( result, 0, STATUS_TIMEOUT );
319 /* allocate and fill a message result structure */
320 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
321 struct msg_queue *recv_queue,
322 unsigned int timeout )
324 struct message_result *result = mem_alloc( sizeof(*result) );
325 if (result)
327 /* put the result on the sender result stack */
328 result->sender = send_queue;
329 result->receiver = recv_queue;
330 result->replied = 0;
331 result->data = NULL;
332 result->data_size = 0;
333 result->timeout = NULL;
334 result->send_next = send_queue->send_result;
335 send_queue->send_result = result;
336 if (timeout != -1)
338 struct timeval when;
339 gettimeofday( &when, 0 );
340 add_timeout( &when, timeout );
341 result->timeout = add_timeout_user( &when, result_timeout, result );
344 return result;
347 /* receive a message, removing it from the sent queue */
348 static void receive_message( struct msg_queue *queue, struct message *msg,
349 struct get_message_reply *reply )
351 struct message_result *result = msg->result;
353 reply->total = msg->data_size;
354 if (msg->data_size > get_reply_max_size())
356 set_error( STATUS_BUFFER_OVERFLOW );
357 return;
359 reply->type = msg->type;
360 reply->win = msg->win;
361 reply->msg = msg->msg;
362 reply->wparam = msg->wparam;
363 reply->lparam = msg->lparam;
364 reply->x = msg->x;
365 reply->y = msg->y;
366 reply->time = msg->time;
367 reply->info = msg->info;
369 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
371 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
372 /* put the result on the receiver result stack */
373 if (result)
375 result->recv_next = queue->recv_result;
376 queue->recv_result = result;
378 free( msg );
379 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
382 /* set the result of the current received message */
383 static void reply_message( struct msg_queue *queue, unsigned int result,
384 unsigned int error, int remove, const void *data, size_t len )
386 struct message_result *res = queue->recv_result;
388 if (remove)
390 queue->recv_result = res->recv_next;
391 res->receiver = NULL;
392 if (!res->sender) /* no one waiting for it */
394 free_result( res );
395 return;
398 if (!res->replied)
400 if (len && (res->data = memdup( data, len ))) res->data_size = len;
401 store_message_result( res, result, error );
405 /* empty a message list and free all the messages */
406 static void empty_msg_list( struct message_list *list )
408 struct message *msg = list->first;
409 while (msg)
411 struct message *next = msg->next;
412 free_message( msg );
413 msg = next;
417 /* cleanup all pending results when deleting a queue */
418 static void cleanup_results( struct msg_queue *queue )
420 struct message_result *result, *next;
422 result = queue->send_result;
423 while (result)
425 next = result->send_next;
426 result->sender = NULL;
427 if (!result->receiver) free_result( result );
428 result = next;
431 while (queue->recv_result)
432 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
435 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
437 struct msg_queue *queue = (struct msg_queue *)obj;
438 struct process *process = entry->thread->process;
440 /* a thread can only wait on its own queue */
441 if (entry->thread->queue != queue)
443 set_error( STATUS_ACCESS_DENIED );
444 return 0;
446 /* if waiting on the main process queue, set the idle event */
447 if (process->queue == queue)
449 if (process->idle_event) set_event( process->idle_event );
451 add_queue( obj, entry );
452 return 1;
455 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
457 struct msg_queue *queue = (struct msg_queue *)obj;
458 struct process *process = entry->thread->process;
460 remove_queue( obj, entry );
462 assert( entry->thread->queue == queue );
464 /* if waiting on the main process queue, reset the idle event */
465 if (process->queue == queue)
467 if (process->idle_event) reset_event( process->idle_event );
471 static void msg_queue_dump( struct object *obj, int verbose )
473 struct msg_queue *queue = (struct msg_queue *)obj;
474 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
475 queue->wake_bits, queue->wake_mask );
478 static int msg_queue_signaled( struct object *obj, struct thread *thread )
480 struct msg_queue *queue = (struct msg_queue *)obj;
481 return is_signaled( queue );
484 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
486 struct msg_queue *queue = (struct msg_queue *)obj;
487 queue->wake_mask = 0;
488 queue->changed_mask = 0;
489 return 0; /* Not abandoned */
492 static void msg_queue_destroy( struct object *obj )
494 struct msg_queue *queue = (struct msg_queue *)obj;
495 struct timer *timer = queue->first_timer;
496 int i;
498 cleanup_results( queue );
499 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
501 while (timer)
503 struct timer *next = timer->next;
504 free( timer );
505 timer = next;
507 if (queue->timeout) remove_timeout_user( queue->timeout );
510 /* set the next timer to expire */
511 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
513 if (queue->timeout)
515 remove_timeout_user( queue->timeout );
516 queue->timeout = NULL;
518 if ((queue->next_timer = timer))
519 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
521 /* set/clear QS_TIMER bit */
522 if (queue->next_timer == queue->first_timer)
523 clear_queue_bits( queue, QS_TIMER );
524 else
525 set_queue_bits( queue, QS_TIMER );
528 /* callback for the next timer expiration */
529 static void timer_callback( void *private )
531 struct msg_queue *queue = private;
533 queue->timeout = NULL;
534 /* move on to the next timer */
535 set_next_timer( queue, queue->next_timer->next );
538 /* link a timer at its rightful place in the queue list */
539 static void link_timer( struct msg_queue *queue, struct timer *timer )
541 struct timer *pos = queue->next_timer;
543 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
545 if (pos) /* insert before pos */
547 if ((timer->prev = pos->prev)) timer->prev->next = timer;
548 else queue->first_timer = timer;
549 timer->next = pos;
550 pos->prev = timer;
552 else /* insert at end */
554 timer->next = NULL;
555 timer->prev = queue->last_timer;
556 if (queue->last_timer) queue->last_timer->next = timer;
557 else queue->first_timer = timer;
558 queue->last_timer = timer;
560 /* check if we replaced the next timer */
561 if (pos == queue->next_timer) set_next_timer( queue, timer );
564 /* remove a timer from the queue timer list */
565 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
567 if (timer->next) timer->next->prev = timer->prev;
568 else queue->last_timer = timer->prev;
569 if (timer->prev) timer->prev->next = timer->next;
570 else queue->first_timer = timer->next;
571 /* check if we removed the next timer */
572 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
573 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
576 /* restart an expired timer */
577 static void restart_timer( struct msg_queue *queue, struct timer *timer )
579 struct timeval now;
580 unlink_timer( queue, timer );
581 gettimeofday( &now, 0 );
582 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
583 link_timer( queue, timer );
586 /* find an expired timer matching the filtering parameters */
587 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
588 unsigned int get_first, unsigned int get_last,
589 int remove )
591 struct timer *timer;
592 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
594 if (win && timer->win != win) continue;
595 if (timer->msg >= get_first && timer->msg <= get_last)
597 if (remove) restart_timer( queue, timer );
598 return timer;
601 return NULL;
604 /* kill a timer */
605 static int kill_timer( struct msg_queue *queue, user_handle_t win,
606 unsigned int msg, unsigned int id )
608 struct timer *timer;
610 for (timer = queue->first_timer; timer; timer = timer->next)
612 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
613 unlink_timer( queue, timer );
614 free( timer );
615 return 1;
617 return 0;
620 /* add a timer */
621 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
623 struct timer *timer = mem_alloc( sizeof(*timer) );
624 if (timer)
626 timer->rate = rate;
627 gettimeofday( &timer->when, 0 );
628 add_timeout( &timer->when, rate );
629 link_timer( queue, timer );
631 return timer;
635 /* increment (or decrement if 'incr' is negative) the queue paint count */
636 void inc_queue_paint_count( struct thread *thread, int incr )
638 struct msg_queue *queue = thread->queue;
640 assert( queue );
642 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
644 if (queue->paint_count)
645 set_queue_bits( queue, QS_PAINT );
646 else
647 clear_queue_bits( queue, QS_PAINT );
651 /* remove all messages and timers belonging to a certain window */
652 void queue_cleanup_window( struct thread *thread, user_handle_t win )
654 struct msg_queue *queue = thread->queue;
655 struct timer *timer;
656 struct message *msg;
657 int i;
659 if (!queue) return;
661 /* remove timers */
662 timer = queue->first_timer;
663 while (timer)
665 struct timer *next = timer->next;
666 if (timer->win == win)
668 unlink_timer( queue, timer );
669 free( timer );
671 timer = next;
674 /* remove messages */
675 for (i = 0; i < NB_MSG_KINDS; i++)
677 msg = queue->msg_list[i].first;
678 while (msg)
680 struct message *next = msg->next;
681 if (msg->win == win) remove_queue_message( queue, msg, i );
682 msg = next;
687 /* get the message queue of the current thread */
688 DECL_HANDLER(get_msg_queue)
690 struct msg_queue *queue = get_current_queue();
692 reply->handle = 0;
693 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
697 /* set the current message queue wakeup mask */
698 DECL_HANDLER(set_queue_mask)
700 struct msg_queue *queue = get_current_queue();
702 if (queue)
704 queue->wake_mask = req->wake_mask;
705 queue->changed_mask = req->changed_mask;
706 reply->wake_bits = queue->wake_bits;
707 reply->changed_bits = queue->changed_bits;
708 if (is_signaled( queue ))
710 /* if skip wait is set, do what would have been done in the subsequent wait */
711 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
712 else wake_up( &queue->obj, 0 );
718 /* get the current message queue status */
719 DECL_HANDLER(get_queue_status)
721 struct msg_queue *queue = current->queue;
722 if (queue)
724 reply->wake_bits = queue->wake_bits;
725 reply->changed_bits = queue->changed_bits;
726 if (req->clear) queue->changed_bits = 0;
728 else reply->wake_bits = reply->changed_bits = 0;
732 /* send a message to a thread queue */
733 DECL_HANDLER(send_message)
735 struct message *msg;
736 struct msg_queue *send_queue = get_current_queue();
737 struct msg_queue *recv_queue;
738 struct thread *thread = get_thread_from_id( req->id );
740 if (!thread) return;
742 if (!(recv_queue = thread->queue))
744 set_error( STATUS_INVALID_PARAMETER );
745 release_object( thread );
746 return;
749 if ((msg = mem_alloc( sizeof(*msg) )))
751 msg->type = req->type;
752 msg->win = get_user_full_handle( req->win );
753 msg->msg = req->msg;
754 msg->wparam = req->wparam;
755 msg->lparam = req->lparam;
756 msg->time = req->time;
757 msg->x = req->x;
758 msg->y = req->y;
759 msg->info = req->info;
760 msg->result = NULL;
761 msg->data = NULL;
762 msg->data_size = 0;
764 switch(msg->type)
766 case MSG_OTHER_PROCESS:
767 msg->data_size = get_req_data_size();
768 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
770 free( msg );
771 break;
773 /* fall through */
774 case MSG_ASCII:
775 case MSG_UNICODE:
776 case MSG_CALLBACK:
777 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
779 free( msg );
780 break;
782 /* fall through */
783 case MSG_NOTIFY:
784 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
785 set_queue_bits( recv_queue, QS_SENDMESSAGE );
786 break;
787 case MSG_POSTED:
788 /* needed for posted DDE messages */
789 msg->data_size = get_req_data_size();
790 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
792 free( msg );
793 break;
795 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
796 set_queue_bits( recv_queue, QS_POSTMESSAGE );
797 break;
798 case MSG_HARDWARE_RAW:
799 case MSG_HARDWARE_COOKED:
801 struct message_list *list = ((msg->type == MSG_HARDWARE_RAW) ?
802 &recv_queue->msg_list[RAW_HW_MESSAGE] :
803 &recv_queue->msg_list[COOKED_HW_MESSAGE]);
804 if (msg->msg == WM_MOUSEMOVE && merge_message( list, msg ))
806 free( msg );
807 break;
809 append_message( list, msg );
810 set_queue_bits( recv_queue, get_hardware_msg_bit(msg) );
811 break;
813 default:
814 set_error( STATUS_INVALID_PARAMETER );
815 free( msg );
816 break;
819 release_object( thread );
822 /* return a message to the application, removing it from the queue if needed */
823 static void return_message_to_app( struct msg_queue *queue, int flags,
824 struct get_message_reply *reply,
825 struct message *msg, enum message_kind kind )
827 reply->total = msg->data_size;
828 if (msg->data_size > get_reply_max_size())
830 set_error( STATUS_BUFFER_OVERFLOW );
831 return;
833 reply->type = msg->type;
834 reply->win = msg->win;
835 reply->msg = msg->msg;
836 reply->wparam = msg->wparam;
837 reply->lparam = msg->lparam;
838 reply->x = msg->x;
839 reply->y = msg->y;
840 reply->time = msg->time;
841 reply->info = msg->info;
843 /* raw messages always get removed */
844 if ((msg->type == MSG_HARDWARE_RAW) || (flags & GET_MSG_REMOVE))
846 queue->last_msg = NULL;
847 if (msg->data)
849 set_reply_data_ptr( msg->data, msg->data_size );
850 msg->data = NULL;
851 msg->data_size = 0;
853 remove_queue_message( queue, msg, kind );
855 else /* remember it as the last returned message */
857 if (msg->data) set_reply_data( msg->data, msg->data_size );
858 queue->last_msg = msg;
859 queue->last_msg_kind = kind;
864 inline static struct message *find_matching_message( const struct message_list *list,
865 user_handle_t win,
866 unsigned int first, unsigned int last )
868 struct message *msg;
870 for (msg = list->first; msg; msg = msg->next)
872 /* check against the filters */
873 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
874 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
875 if (msg->msg < first) continue;
876 if (msg->msg > last) continue;
877 break; /* found one */
879 return msg;
883 /* get a message from the current queue */
884 DECL_HANDLER(get_message)
886 struct timer *timer;
887 struct message *msg;
888 struct msg_queue *queue = get_current_queue();
889 user_handle_t get_win = get_user_full_handle( req->get_win );
891 if (!queue) return;
893 /* first check for sent messages */
894 if ((msg = queue->msg_list[SEND_MESSAGE].first))
896 receive_message( queue, msg, reply );
897 return;
899 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
901 /* if requested, remove the last returned but not yet removed message */
902 if ((req->flags & GET_MSG_REMOVE_LAST) && queue->last_msg)
903 remove_queue_message( queue, queue->last_msg, queue->last_msg_kind );
904 queue->last_msg = NULL;
906 /* clear changed bits so we can wait on them if we don't find a message */
907 queue->changed_bits = 0;
909 /* then check for posted messages */
910 if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], get_win,
911 req->get_first, req->get_last )))
913 return_message_to_app( queue, req->flags, reply, msg, POST_MESSAGE );
914 return;
917 /* then check for cooked hardware messages */
918 if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], get_win,
919 req->get_first, req->get_last )))
921 return_message_to_app( queue, req->flags, reply, msg, COOKED_HW_MESSAGE );
922 return;
925 /* then check for any raw hardware message */
926 if ((msg = queue->msg_list[RAW_HW_MESSAGE].first))
928 return_message_to_app( queue, req->flags, reply, msg, RAW_HW_MESSAGE );
929 return;
932 /* now check for WM_PAINT */
933 if (queue->paint_count &&
934 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
935 (reply->win = find_window_to_repaint( get_win, current )))
937 reply->type = MSG_POSTED;
938 reply->msg = WM_PAINT;
939 reply->wparam = 0;
940 reply->lparam = 0;
941 reply->x = 0;
942 reply->y = 0;
943 reply->time = get_tick_count();
944 reply->info = 0;
945 return;
948 /* now check for timer */
949 if ((timer = find_expired_timer( queue, get_win, req->get_first,
950 req->get_last, (req->flags & GET_MSG_REMOVE) )))
952 reply->type = MSG_POSTED;
953 reply->win = timer->win;
954 reply->msg = timer->msg;
955 reply->wparam = timer->id;
956 reply->lparam = timer->lparam;
957 reply->x = 0;
958 reply->y = 0;
959 reply->time = get_tick_count();
960 reply->info = 0;
961 return;
964 done:
965 set_error( STATUS_PENDING ); /* FIXME */
969 /* reply to a sent message */
970 DECL_HANDLER(reply_message)
972 if (current->queue && current->queue->recv_result)
973 reply_message( current->queue, req->result, 0, req->remove,
974 get_req_data(), get_req_data_size() );
975 else
976 set_error( STATUS_ACCESS_DENIED );
980 /* retrieve the reply for the last message sent */
981 DECL_HANDLER(get_message_reply)
983 struct msg_queue *queue = current->queue;
985 if (queue)
987 struct message_result *result = queue->send_result;
989 set_error( STATUS_PENDING );
990 reply->result = 0;
992 if (result && (result->replied || req->cancel))
994 if (result->replied)
996 reply->result = result->result;
997 set_error( result->error );
998 if (result->data)
1000 size_t data_len = min( result->data_size, get_reply_max_size() );
1001 set_reply_data_ptr( result->data, data_len );
1002 result->data = NULL;
1003 result->data_size = 0;
1006 queue->send_result = result->send_next;
1007 result->sender = NULL;
1008 if (!result->receiver) free_result( result );
1009 if (!queue->send_result || !queue->send_result->replied)
1010 clear_queue_bits( queue, QS_SMRESULT );
1013 else set_error( STATUS_ACCESS_DENIED );
1017 /* set a window timer */
1018 DECL_HANDLER(set_win_timer)
1020 struct timer *timer;
1021 struct msg_queue *queue = get_current_queue();
1022 user_handle_t win = get_user_full_handle( req->win );
1024 if (!queue) return;
1026 /* remove it if it existed already */
1027 if (win) kill_timer( queue, win, req->msg, req->id );
1029 if ((timer = set_timer( queue, req->rate )))
1031 timer->win = win;
1032 timer->msg = req->msg;
1033 timer->id = req->id;
1034 timer->lparam = req->lparam;
1038 /* kill a window timer */
1039 DECL_HANDLER(kill_win_timer)
1041 struct msg_queue *queue = current->queue;
1043 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1044 set_error( STATUS_INVALID_PARAMETER );