2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
35 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
, COOKED_HW_MESSAGE
, RAW_HW_MESSAGE
};
36 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
41 struct message_result
*send_next
; /* next in sender list */
42 struct message_result
*recv_next
; /* next in receiver list */
43 struct msg_queue
*sender
; /* sender queue */
44 struct msg_queue
*receiver
; /* receiver queue */
45 int replied
; /* has it been replied to? */
46 unsigned int result
; /* reply result */
47 unsigned int error
; /* error code to pass back to sender */
48 void *data
; /* message reply data */
49 unsigned int data_size
; /* size of message reply data */
50 struct timeout_user
*timeout
; /* result timeout */
55 struct message
*next
; /* next message in list */
56 struct message
*prev
; /* prev message in list */
57 enum message_type type
; /* message type */
58 user_handle_t win
; /* window handle */
59 unsigned int msg
; /* message code */
60 unsigned int wparam
; /* parameters */
61 unsigned int lparam
; /* parameters */
62 int x
; /* x position */
63 int y
; /* y position */
64 unsigned int time
; /* message time */
65 unsigned int info
; /* extra info */
66 void *data
; /* message data for sent messages */
67 unsigned int data_size
; /* size of message data */
68 struct message_result
*result
; /* result in sender queue */
73 struct message
*first
; /* head of list */
74 struct message
*last
; /* tail of list */
79 struct timer
*next
; /* next timer in list */
80 struct timer
*prev
; /* prev timer in list */
81 struct timeval when
; /* next expiration */
82 unsigned int rate
; /* timer rate in ms */
83 user_handle_t win
; /* window handle */
84 unsigned int msg
; /* message to post */
85 unsigned int id
; /* timer id */
86 unsigned int lparam
; /* lparam for message */
91 struct object obj
; /* object header */
92 unsigned int wake_bits
; /* wakeup bits */
93 unsigned int wake_mask
; /* wakeup mask */
94 unsigned int changed_bits
; /* changed wakeup bits */
95 unsigned int changed_mask
; /* changed wakeup mask */
96 int paint_count
; /* pending paint messages count */
97 struct message_list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
98 struct message_result
*send_result
; /* stack of sent messages waiting for result */
99 struct message_result
*recv_result
; /* stack of received messages waiting for result */
100 struct message
*last_msg
; /* last msg returned to the app and not removed */
101 enum message_kind last_msg_kind
; /* message kind of last_msg */
102 struct timer
*first_timer
; /* head of timer list */
103 struct timer
*last_timer
; /* tail of timer list */
104 struct timer
*next_timer
; /* next timer to expire */
105 struct timeout_user
*timeout
; /* timeout for next timer to expire */
108 static void msg_queue_dump( struct object
*obj
, int verbose
);
109 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
110 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
111 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
112 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
113 static void msg_queue_destroy( struct object
*obj
);
114 static void timer_callback( void *private );
116 static const struct object_ops msg_queue_ops
=
118 sizeof(struct msg_queue
), /* size */
119 msg_queue_dump
, /* dump */
120 msg_queue_add_queue
, /* add_queue */
121 msg_queue_remove_queue
, /* remove_queue */
122 msg_queue_signaled
, /* signaled */
123 msg_queue_satisfied
, /* satisfied */
124 NULL
, /* get_poll_events */
125 NULL
, /* poll_event */
126 no_get_fd
, /* get_fd */
127 no_flush
, /* flush */
128 no_get_file_info
, /* get_file_info */
129 NULL
, /* queue_async */
130 msg_queue_destroy
/* destroy */
134 static struct msg_queue
*create_msg_queue( struct thread
*thread
)
136 struct msg_queue
*queue
;
139 if ((queue
= alloc_object( &msg_queue_ops
, -1 )))
141 queue
->wake_bits
= 0;
142 queue
->wake_mask
= 0;
143 queue
->changed_bits
= 0;
144 queue
->changed_mask
= 0;
145 queue
->paint_count
= 0;
146 queue
->send_result
= NULL
;
147 queue
->recv_result
= NULL
;
148 queue
->last_msg
= NULL
;
149 queue
->first_timer
= NULL
;
150 queue
->last_timer
= NULL
;
151 queue
->next_timer
= NULL
;
152 queue
->timeout
= NULL
;
153 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
154 queue
->msg_list
[i
].first
= queue
->msg_list
[i
].last
= NULL
;
156 thread
->queue
= queue
;
157 if (!thread
->process
->queue
)
158 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
163 /* check the queue status */
164 inline static int is_signaled( struct msg_queue
*queue
)
166 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
169 /* set some queue bits */
170 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
172 queue
->wake_bits
|= bits
;
173 queue
->changed_bits
|= bits
;
174 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
177 /* clear some queue bits */
178 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
180 queue
->wake_bits
&= ~bits
;
181 queue
->changed_bits
&= ~bits
;
184 /* get the QS_* bit corresponding to a given hardware message */
185 inline static int get_hardware_msg_bit( struct message
*msg
)
187 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
188 if (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
) return QS_KEY
;
189 return QS_MOUSEBUTTON
;
192 /* get the current thread queue, creating it if needed */
193 inline static struct msg_queue
*get_current_queue(void)
195 struct msg_queue
*queue
= current
->queue
;
196 if (!queue
) queue
= create_msg_queue( current
);
200 /* append a message to the end of a list */
201 inline static void append_message( struct message_list
*list
, struct message
*msg
)
204 if ((msg
->prev
= list
->last
)) msg
->prev
->next
= msg
;
205 else list
->first
= msg
;
209 /* unlink a message from a list it */
210 inline static void unlink_message( struct message_list
*list
, struct message
*msg
)
212 if (msg
->next
) msg
->next
->prev
= msg
->prev
;
213 else list
->last
= msg
->prev
;
214 if (msg
->prev
) msg
->prev
->next
= msg
->next
;
215 else list
->first
= msg
->next
;
218 /* try to merge a message with the last in the list; return 1 if successful */
219 static int merge_message( struct message_list
*list
, const struct message
*msg
)
221 struct message
*prev
= list
->last
;
224 if (prev
->result
) return 0;
225 if (prev
->win
!= msg
->win
) return 0;
226 if (prev
->msg
!= msg
->msg
) return 0;
227 if (prev
->type
!= msg
->type
) return 0;
228 /* now we can merge it */
229 prev
->wparam
= msg
->wparam
;
230 prev
->lparam
= msg
->lparam
;
233 prev
->time
= msg
->time
;
234 prev
->info
= msg
->info
;
238 /* free a result structure */
239 static void free_result( struct message_result
*result
)
241 if (result
->timeout
) remove_timeout_user( result
->timeout
);
242 if (result
->data
) free( result
->data
);
246 /* store the message result in the appropriate structure */
247 static void store_message_result( struct message_result
*res
, unsigned int result
,
250 res
->result
= result
;
255 remove_timeout_user( res
->timeout
);
258 /* wake sender queue if waiting on this result */
259 if (res
->sender
&& res
->sender
->send_result
== res
)
260 set_queue_bits( res
->sender
, QS_SMRESULT
);
263 /* free a message when deleting a queue or window */
264 static void free_message( struct message
*msg
)
266 struct message_result
*result
= msg
->result
;
271 result
->receiver
= NULL
;
272 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
274 else free_result( result
);
276 if (msg
->data
) free( msg
->data
);
280 /* remove (and free) a message from a message list */
281 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
282 enum message_kind kind
)
285 struct message
*other
;
287 if (queue
->last_msg
== msg
) queue
->last_msg
= NULL
;
288 unlink_message( &queue
->msg_list
[kind
], msg
);
292 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
295 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_POSTMESSAGE
);
297 case COOKED_HW_MESSAGE
:
299 clr_bit
= get_hardware_msg_bit( msg
);
300 for (other
= queue
->msg_list
[kind
].first
; other
; other
= other
->next
)
301 if (get_hardware_msg_bit( other
) == clr_bit
) break;
302 if (!other
) clear_queue_bits( queue
, clr_bit
);
308 /* message timed out without getting a reply */
309 static void result_timeout( void *private )
311 struct message_result
*result
= private;
313 assert( !result
->replied
);
315 result
->timeout
= NULL
;
316 store_message_result( result
, 0, STATUS_TIMEOUT
);
319 /* allocate and fill a message result structure */
320 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
321 struct msg_queue
*recv_queue
,
322 unsigned int timeout
)
324 struct message_result
*result
= mem_alloc( sizeof(*result
) );
327 /* put the result on the sender result stack */
328 result
->sender
= send_queue
;
329 result
->receiver
= recv_queue
;
332 result
->data_size
= 0;
333 result
->timeout
= NULL
;
334 result
->send_next
= send_queue
->send_result
;
335 send_queue
->send_result
= result
;
339 gettimeofday( &when
, 0 );
340 add_timeout( &when
, timeout
);
341 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
347 /* receive a message, removing it from the sent queue */
348 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
349 struct get_message_reply
*reply
)
351 struct message_result
*result
= msg
->result
;
353 reply
->total
= msg
->data_size
;
354 if (msg
->data_size
> get_reply_max_size())
356 set_error( STATUS_BUFFER_OVERFLOW
);
359 reply
->type
= msg
->type
;
360 reply
->win
= msg
->win
;
361 reply
->msg
= msg
->msg
;
362 reply
->wparam
= msg
->wparam
;
363 reply
->lparam
= msg
->lparam
;
366 reply
->time
= msg
->time
;
367 reply
->info
= msg
->info
;
369 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
371 unlink_message( &queue
->msg_list
[SEND_MESSAGE
], msg
);
372 /* put the result on the receiver result stack */
375 result
->recv_next
= queue
->recv_result
;
376 queue
->recv_result
= result
;
379 if (!queue
->msg_list
[SEND_MESSAGE
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
382 /* set the result of the current received message */
383 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
384 unsigned int error
, int remove
, const void *data
, size_t len
)
386 struct message_result
*res
= queue
->recv_result
;
390 queue
->recv_result
= res
->recv_next
;
391 res
->receiver
= NULL
;
392 if (!res
->sender
) /* no one waiting for it */
400 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
401 store_message_result( res
, result
, error
);
405 /* empty a message list and free all the messages */
406 static void empty_msg_list( struct message_list
*list
)
408 struct message
*msg
= list
->first
;
411 struct message
*next
= msg
->next
;
417 /* cleanup all pending results when deleting a queue */
418 static void cleanup_results( struct msg_queue
*queue
)
420 struct message_result
*result
, *next
;
422 result
= queue
->send_result
;
425 next
= result
->send_next
;
426 result
->sender
= NULL
;
427 if (!result
->receiver
) free_result( result
);
431 while (queue
->recv_result
)
432 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
435 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
437 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
438 struct process
*process
= entry
->thread
->process
;
440 /* a thread can only wait on its own queue */
441 if (entry
->thread
->queue
!= queue
)
443 set_error( STATUS_ACCESS_DENIED
);
446 /* if waiting on the main process queue, set the idle event */
447 if (process
->queue
== queue
)
449 if (process
->idle_event
) set_event( process
->idle_event
);
451 add_queue( obj
, entry
);
455 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
457 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
458 struct process
*process
= entry
->thread
->process
;
460 remove_queue( obj
, entry
);
462 assert( entry
->thread
->queue
== queue
);
464 /* if waiting on the main process queue, reset the idle event */
465 if (process
->queue
== queue
)
467 if (process
->idle_event
) reset_event( process
->idle_event
);
471 static void msg_queue_dump( struct object
*obj
, int verbose
)
473 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
474 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
475 queue
->wake_bits
, queue
->wake_mask
);
478 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
480 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
481 return is_signaled( queue
);
484 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
486 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
487 queue
->wake_mask
= 0;
488 queue
->changed_mask
= 0;
489 return 0; /* Not abandoned */
492 static void msg_queue_destroy( struct object
*obj
)
494 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
495 struct timer
*timer
= queue
->first_timer
;
498 cleanup_results( queue
);
499 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
503 struct timer
*next
= timer
->next
;
507 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
510 /* set the next timer to expire */
511 static void set_next_timer( struct msg_queue
*queue
, struct timer
*timer
)
515 remove_timeout_user( queue
->timeout
);
516 queue
->timeout
= NULL
;
518 if ((queue
->next_timer
= timer
))
519 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
521 /* set/clear QS_TIMER bit */
522 if (queue
->next_timer
== queue
->first_timer
)
523 clear_queue_bits( queue
, QS_TIMER
);
525 set_queue_bits( queue
, QS_TIMER
);
528 /* callback for the next timer expiration */
529 static void timer_callback( void *private )
531 struct msg_queue
*queue
= private;
533 queue
->timeout
= NULL
;
534 /* move on to the next timer */
535 set_next_timer( queue
, queue
->next_timer
->next
);
538 /* link a timer at its rightful place in the queue list */
539 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
541 struct timer
*pos
= queue
->next_timer
;
543 while (pos
&& time_before( &pos
->when
, &timer
->when
)) pos
= pos
->next
;
545 if (pos
) /* insert before pos */
547 if ((timer
->prev
= pos
->prev
)) timer
->prev
->next
= timer
;
548 else queue
->first_timer
= timer
;
552 else /* insert at end */
555 timer
->prev
= queue
->last_timer
;
556 if (queue
->last_timer
) queue
->last_timer
->next
= timer
;
557 else queue
->first_timer
= timer
;
558 queue
->last_timer
= timer
;
560 /* check if we replaced the next timer */
561 if (pos
== queue
->next_timer
) set_next_timer( queue
, timer
);
564 /* remove a timer from the queue timer list */
565 static void unlink_timer( struct msg_queue
*queue
, struct timer
*timer
)
567 if (timer
->next
) timer
->next
->prev
= timer
->prev
;
568 else queue
->last_timer
= timer
->prev
;
569 if (timer
->prev
) timer
->prev
->next
= timer
->next
;
570 else queue
->first_timer
= timer
->next
;
571 /* check if we removed the next timer */
572 if (queue
->next_timer
== timer
) set_next_timer( queue
, timer
->next
);
573 else if (queue
->next_timer
== queue
->first_timer
) clear_queue_bits( queue
, QS_TIMER
);
576 /* restart an expired timer */
577 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
580 unlink_timer( queue
, timer
);
581 gettimeofday( &now
, 0 );
582 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
583 link_timer( queue
, timer
);
586 /* find an expired timer matching the filtering parameters */
587 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
588 unsigned int get_first
, unsigned int get_last
,
592 for (timer
= queue
->first_timer
; (timer
&& timer
!= queue
->next_timer
); timer
= timer
->next
)
594 if (win
&& timer
->win
!= win
) continue;
595 if (timer
->msg
>= get_first
&& timer
->msg
<= get_last
)
597 if (remove
) restart_timer( queue
, timer
);
605 static int kill_timer( struct msg_queue
*queue
, user_handle_t win
,
606 unsigned int msg
, unsigned int id
)
610 for (timer
= queue
->first_timer
; timer
; timer
= timer
->next
)
612 if (timer
->win
!= win
|| timer
->msg
!= msg
|| timer
->id
!= id
) continue;
613 unlink_timer( queue
, timer
);
621 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
623 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
627 gettimeofday( &timer
->when
, 0 );
628 add_timeout( &timer
->when
, rate
);
629 link_timer( queue
, timer
);
635 /* increment (or decrement if 'incr' is negative) the queue paint count */
636 void inc_queue_paint_count( struct thread
*thread
, int incr
)
638 struct msg_queue
*queue
= thread
->queue
;
642 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
644 if (queue
->paint_count
)
645 set_queue_bits( queue
, QS_PAINT
);
647 clear_queue_bits( queue
, QS_PAINT
);
651 /* remove all messages and timers belonging to a certain window */
652 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
654 struct msg_queue
*queue
= thread
->queue
;
662 timer
= queue
->first_timer
;
665 struct timer
*next
= timer
->next
;
666 if (timer
->win
== win
)
668 unlink_timer( queue
, timer
);
674 /* remove messages */
675 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
677 msg
= queue
->msg_list
[i
].first
;
680 struct message
*next
= msg
->next
;
681 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
687 /* get the message queue of the current thread */
688 DECL_HANDLER(get_msg_queue
)
690 struct msg_queue
*queue
= get_current_queue();
693 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
697 /* set the current message queue wakeup mask */
698 DECL_HANDLER(set_queue_mask
)
700 struct msg_queue
*queue
= get_current_queue();
704 queue
->wake_mask
= req
->wake_mask
;
705 queue
->changed_mask
= req
->changed_mask
;
706 reply
->wake_bits
= queue
->wake_bits
;
707 reply
->changed_bits
= queue
->changed_bits
;
708 if (is_signaled( queue
))
710 /* if skip wait is set, do what would have been done in the subsequent wait */
711 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
712 else wake_up( &queue
->obj
, 0 );
718 /* get the current message queue status */
719 DECL_HANDLER(get_queue_status
)
721 struct msg_queue
*queue
= current
->queue
;
724 reply
->wake_bits
= queue
->wake_bits
;
725 reply
->changed_bits
= queue
->changed_bits
;
726 if (req
->clear
) queue
->changed_bits
= 0;
728 else reply
->wake_bits
= reply
->changed_bits
= 0;
732 /* send a message to a thread queue */
733 DECL_HANDLER(send_message
)
736 struct msg_queue
*send_queue
= get_current_queue();
737 struct msg_queue
*recv_queue
;
738 struct thread
*thread
= get_thread_from_id( req
->id
);
742 if (!(recv_queue
= thread
->queue
))
744 set_error( STATUS_INVALID_PARAMETER
);
745 release_object( thread
);
749 if ((msg
= mem_alloc( sizeof(*msg
) )))
751 msg
->type
= req
->type
;
752 msg
->win
= get_user_full_handle( req
->win
);
754 msg
->wparam
= req
->wparam
;
755 msg
->lparam
= req
->lparam
;
756 msg
->time
= req
->time
;
759 msg
->info
= req
->info
;
766 case MSG_OTHER_PROCESS
:
767 msg
->data_size
= get_req_data_size();
768 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
777 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, req
->timeout
)))
784 append_message( &recv_queue
->msg_list
[SEND_MESSAGE
], msg
);
785 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
788 /* needed for posted DDE messages */
789 msg
->data_size
= get_req_data_size();
790 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
795 append_message( &recv_queue
->msg_list
[POST_MESSAGE
], msg
);
796 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
798 case MSG_HARDWARE_RAW
:
799 case MSG_HARDWARE_COOKED
:
801 struct message_list
*list
= ((msg
->type
== MSG_HARDWARE_RAW
) ?
802 &recv_queue
->msg_list
[RAW_HW_MESSAGE
] :
803 &recv_queue
->msg_list
[COOKED_HW_MESSAGE
]);
804 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( list
, msg
))
809 append_message( list
, msg
);
810 set_queue_bits( recv_queue
, get_hardware_msg_bit(msg
) );
814 set_error( STATUS_INVALID_PARAMETER
);
819 release_object( thread
);
822 /* return a message to the application, removing it from the queue if needed */
823 static void return_message_to_app( struct msg_queue
*queue
, int flags
,
824 struct get_message_reply
*reply
,
825 struct message
*msg
, enum message_kind kind
)
827 reply
->total
= msg
->data_size
;
828 if (msg
->data_size
> get_reply_max_size())
830 set_error( STATUS_BUFFER_OVERFLOW
);
833 reply
->type
= msg
->type
;
834 reply
->win
= msg
->win
;
835 reply
->msg
= msg
->msg
;
836 reply
->wparam
= msg
->wparam
;
837 reply
->lparam
= msg
->lparam
;
840 reply
->time
= msg
->time
;
841 reply
->info
= msg
->info
;
843 /* raw messages always get removed */
844 if ((msg
->type
== MSG_HARDWARE_RAW
) || (flags
& GET_MSG_REMOVE
))
846 queue
->last_msg
= NULL
;
849 set_reply_data_ptr( msg
->data
, msg
->data_size
);
853 remove_queue_message( queue
, msg
, kind
);
855 else /* remember it as the last returned message */
857 if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
858 queue
->last_msg
= msg
;
859 queue
->last_msg_kind
= kind
;
864 inline static struct message
*find_matching_message( const struct message_list
*list
,
866 unsigned int first
, unsigned int last
)
870 for (msg
= list
->first
; msg
; msg
= msg
->next
)
872 /* check against the filters */
873 if (msg
->msg
== WM_QUIT
) break; /* WM_QUIT is never filtered */
874 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
875 if (msg
->msg
< first
) continue;
876 if (msg
->msg
> last
) continue;
877 break; /* found one */
883 /* get a message from the current queue */
884 DECL_HANDLER(get_message
)
888 struct msg_queue
*queue
= get_current_queue();
889 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
893 /* first check for sent messages */
894 if ((msg
= queue
->msg_list
[SEND_MESSAGE
].first
))
896 receive_message( queue
, msg
, reply
);
899 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
901 /* if requested, remove the last returned but not yet removed message */
902 if ((req
->flags
& GET_MSG_REMOVE_LAST
) && queue
->last_msg
)
903 remove_queue_message( queue
, queue
->last_msg
, queue
->last_msg_kind
);
904 queue
->last_msg
= NULL
;
906 /* clear changed bits so we can wait on them if we don't find a message */
907 queue
->changed_bits
= 0;
909 /* then check for posted messages */
910 if ((msg
= find_matching_message( &queue
->msg_list
[POST_MESSAGE
], get_win
,
911 req
->get_first
, req
->get_last
)))
913 return_message_to_app( queue
, req
->flags
, reply
, msg
, POST_MESSAGE
);
917 /* then check for cooked hardware messages */
918 if ((msg
= find_matching_message( &queue
->msg_list
[COOKED_HW_MESSAGE
], get_win
,
919 req
->get_first
, req
->get_last
)))
921 return_message_to_app( queue
, req
->flags
, reply
, msg
, COOKED_HW_MESSAGE
);
925 /* then check for any raw hardware message */
926 if ((msg
= queue
->msg_list
[RAW_HW_MESSAGE
].first
))
928 return_message_to_app( queue
, req
->flags
, reply
, msg
, RAW_HW_MESSAGE
);
932 /* now check for WM_PAINT */
933 if (queue
->paint_count
&&
934 (WM_PAINT
>= req
->get_first
) && (WM_PAINT
<= req
->get_last
) &&
935 (reply
->win
= find_window_to_repaint( get_win
, current
)))
937 reply
->type
= MSG_POSTED
;
938 reply
->msg
= WM_PAINT
;
943 reply
->time
= get_tick_count();
948 /* now check for timer */
949 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
950 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
952 reply
->type
= MSG_POSTED
;
953 reply
->win
= timer
->win
;
954 reply
->msg
= timer
->msg
;
955 reply
->wparam
= timer
->id
;
956 reply
->lparam
= timer
->lparam
;
959 reply
->time
= get_tick_count();
965 set_error( STATUS_PENDING
); /* FIXME */
969 /* reply to a sent message */
970 DECL_HANDLER(reply_message
)
972 if (current
->queue
&& current
->queue
->recv_result
)
973 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
974 get_req_data(), get_req_data_size() );
976 set_error( STATUS_ACCESS_DENIED
);
980 /* retrieve the reply for the last message sent */
981 DECL_HANDLER(get_message_reply
)
983 struct msg_queue
*queue
= current
->queue
;
987 struct message_result
*result
= queue
->send_result
;
989 set_error( STATUS_PENDING
);
992 if (result
&& (result
->replied
|| req
->cancel
))
996 reply
->result
= result
->result
;
997 set_error( result
->error
);
1000 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1001 set_reply_data_ptr( result
->data
, data_len
);
1002 result
->data
= NULL
;
1003 result
->data_size
= 0;
1006 queue
->send_result
= result
->send_next
;
1007 result
->sender
= NULL
;
1008 if (!result
->receiver
) free_result( result
);
1009 if (!queue
->send_result
|| !queue
->send_result
->replied
)
1010 clear_queue_bits( queue
, QS_SMRESULT
);
1013 else set_error( STATUS_ACCESS_DENIED
);
1017 /* set a window timer */
1018 DECL_HANDLER(set_win_timer
)
1020 struct timer
*timer
;
1021 struct msg_queue
*queue
= get_current_queue();
1022 user_handle_t win
= get_user_full_handle( req
->win
);
1026 /* remove it if it existed already */
1027 if (win
) kill_timer( queue
, win
, req
->msg
, req
->id
);
1029 if ((timer
= set_timer( queue
, req
->rate
)))
1032 timer
->msg
= req
->msg
;
1033 timer
->id
= req
->id
;
1034 timer
->lparam
= req
->lparam
;
1038 /* kill a window timer */
1039 DECL_HANDLER(kill_win_timer
)
1041 struct msg_queue
*queue
= current
->queue
;
1043 if (!queue
|| !kill_timer( queue
, get_user_full_handle(req
->win
), req
->msg
, req
->id
))
1044 set_error( STATUS_INVALID_PARAMETER
);