2 * Copyright 2010 Matteo Bruni for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __D3DCOMPILER_H__
20 #define __D3DCOMPILER_H__
22 #include "d3d11shader.h"
28 #if defined(_MSC_VER) || defined(__MINGW32__)
29 #define D3DCOMPILER_DLL_W L"d3dcompiler_47.dll"
31 static const WCHAR D3DCOMPILER_DLL_W
[] = {'d','3','d','c','o','m','p','i','l','e','r','_','4','7','.','d','l','l',0};
34 #define D3DCOMPILER_DLL_A "d3dcompiler_47.dll"
35 #define D3DCOMPILER_DLL WINELIB_NAME_AW(D3DCOMPILER_DLL_)
37 #ifndef D3D_COMPILER_VERSION
38 #define D3D_COMPILER_VERSION 47
41 #define D3DCOMPILE_DEBUG 0x00000001
42 #define D3DCOMPILE_SKIP_VALIDATION 0x00000002
43 #define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004
44 #define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR 0x00000008
45 #define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR 0x00000010
46 #define D3DCOMPILE_PARTIAL_PRECISION 0x00000020
47 #define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT 0x00000040
48 #define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT 0x00000080
49 #define D3DCOMPILE_NO_PRESHADER 0x00000100
50 #define D3DCOMPILE_AVOID_FLOW_CONTROL 0x00000200
51 #define D3DCOMPILE_PREFER_FLOW_CONTROL 0x00000400
52 #define D3DCOMPILE_ENABLE_STRICTNESS 0x00000800
53 #define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x00001000
54 #define D3DCOMPILE_IEEE_STRICTNESS 0x00002000
55 #define D3DCOMPILE_OPTIMIZATION_LEVEL0 0x00004000
56 #define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000
57 #define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000
58 #define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000
59 #define D3DCOMPILE_RESERVED16 0x00010000
60 #define D3DCOMPILE_RESERVED17 0x00020000
61 #define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000
62 #define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000
63 #define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES 0x00100000
64 #define D3DCOMPILE_ALL_RESOURCES_BOUND 0x00200000
65 #define D3DCOMPILE_DEBUG_NAME_FOR_SOURCE 0x00400000
66 #define D3DCOMPILE_DEBUG_NAME_FOR_BINARY 0x00800000
68 #define D3DCOMPILE_EFFECT_CHILD_EFFECT 0x00000001
69 #define D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS 0x00000002
71 #define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST 0x00000000
72 #define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_0 0x00000010
73 #define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_1 0x00000020
75 #define D3D_DISASM_ENABLE_COLOR_CODE 0x00000001
76 #define D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS 0x00000002
77 #define D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING 0x00000004
78 #define D3D_DISASM_ENABLE_INSTRUCTION_CYCLE 0x00000008
79 #define D3D_DISASM_DISABLE_DEBUG_INFO 0x00000010
80 #define D3D_DISASM_ENABLE_INSTRUCTION_OFFSET 0x00000020
81 #define D3D_DISASM_INSTRUCTION_ONLY 0x00000040
82 #define D3D_DISASM_PRINT_HEX_LITERALS 0x00000080
84 HRESULT WINAPI
D3DCompile(const void *data
, SIZE_T data_size
, const char *filename
,
85 const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
, const char *entrypoint
,
86 const char *target
, UINT sflags
, UINT eflags
, ID3DBlob
**shader
, ID3DBlob
**error_messages
);
87 typedef HRESULT (WINAPI
*pD3DCompile
)(const void *data
, SIZE_T data_size
, const char *filename
,
88 const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
, const char *entrypoint
,
89 const char *target
, UINT sflags
, UINT eflags
, ID3DBlob
**shader
, ID3DBlob
**error_messages
);
90 HRESULT WINAPI
D3DCompile2(const void *data
, SIZE_T data_size
, const char *filename
,
91 const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
, const char *entrypoint
,
92 const char *target
, UINT sflags
, UINT eflags
, UINT secondary_flags
,
93 const void *secondary_data
, SIZE_T secondary_data_size
, ID3DBlob
**shader
,
94 ID3DBlob
**error_messages
);
96 typedef enum D3DCOMPILER_STRIP_FLAGS
98 D3DCOMPILER_STRIP_REFLECTION_DATA
= 0x1,
99 D3DCOMPILER_STRIP_DEBUG_INFO
= 0x2,
100 D3DCOMPILER_STRIP_TEST_BLOBS
= 0x4,
101 D3DCOMPILER_STRIP_PRIVATE_DATA
= 0x8,
102 D3DCOMPILER_STRIP_ROOT_SIGNATURE
= 0x10,
103 D3DCOMPILER_STRIP_FORCE_DWORD
= 0x7fffffff
104 } D3DCOMPILER_STRIP_FLAGS
;
106 HRESULT WINAPI
D3DStripShader(const void *data
, SIZE_T data_size
, UINT flags
, ID3DBlob
**blob
);
108 typedef enum D3D_BLOB_PART
110 D3D_BLOB_INPUT_SIGNATURE_BLOB
,
111 D3D_BLOB_OUTPUT_SIGNATURE_BLOB
,
112 D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB
,
113 D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB
,
114 D3D_BLOB_ALL_SIGNATURE_BLOB
,
116 D3D_BLOB_LEGACY_SHADER
,
117 D3D_BLOB_XNA_PREPASS_SHADER
,
120 D3D_BLOB_PRIVATE_DATA
,
121 D3D_BLOB_ROOT_SIGNATURE
,
123 D3D_BLOB_TEST_ALTERNATE_SHADER
= 0x8000,
124 D3D_BLOB_TEST_COMPILE_DETAILS
,
125 D3D_BLOB_TEST_COMPILE_PERF
,
126 D3D_BLOB_TEST_COMPILE_REPORT
129 HRESULT WINAPI
D3DDisassemble(const void *data
, SIZE_T data_size
,
130 UINT flags
, const char *comments
, ID3DBlob
**disassembly
);
131 typedef HRESULT (WINAPI
*pD3DDisassemble
)(const void *data
, SIZE_T data_size
,
132 UINT flags
, const char *comments
, ID3DBlob
**disassembly
);
133 HRESULT WINAPI
D3DCompileFromFile(const WCHAR
*filename
, const D3D_SHADER_MACRO
*defines
, ID3DInclude
*includes
,
134 const char *entrypoint
, const char *target
, UINT flags1
, UINT flags2
, ID3DBlob
**code
, ID3DBlob
**errors
);
135 HRESULT WINAPI
D3DGetBlobPart(const void *data
, SIZE_T data_size
, D3D_BLOB_PART part
, UINT flags
, ID3DBlob
**blob
);
136 HRESULT WINAPI
D3DGetInputSignatureBlob(const void *data
, SIZE_T data_size
, ID3DBlob
**blob
);
137 HRESULT WINAPI
D3DGetOutputSignatureBlob(const void *data
, SIZE_T data_size
, ID3DBlob
**blob
);
138 HRESULT WINAPI
D3DGetInputAndOutputSignatureBlob(const void *data
, SIZE_T data_size
, ID3DBlob
**blob
);
139 HRESULT WINAPI
D3DGetDebugInfo(const void *data
, SIZE_T data_size
, ID3DBlob
**blob
);
140 HRESULT WINAPI
D3DReadFileToBlob(const WCHAR
*filename
, ID3DBlob
**contents
);
141 HRESULT WINAPI
D3DWriteBlobToFile(ID3DBlob
*blob
, const WCHAR
*filename
, BOOL overwrite
);
142 HRESULT WINAPI
D3DReflect(const void *data
, SIZE_T data_size
, REFIID riid
, void **reflector
);
144 HRESULT WINAPI
D3DCreateBlob(SIZE_T data_size
, ID3DBlob
**blob
);
146 HRESULT WINAPI
D3DPreprocess(const void *data
, SIZE_T size
, const char *filename
,
147 const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
,
148 ID3DBlob
**shader
, ID3DBlob
**error_messages
);
149 typedef HRESULT (WINAPI
*pD3DPreprocess
)(const void *data
, SIZE_T size
, const char *filename
,
150 const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
,
151 ID3DBlob
**shader
, ID3DBlob
**error_messages
);
153 HRESULT WINAPI
D3DLoadModule(const void *data
, SIZE_T size
, ID3D11Module
**module
);