2 * Server-side mutex management
4 * Copyright (C) 1998 Alexandre Julliard
13 #include "server/process.h"
14 #include "server/thread.h"
18 struct object obj
; /* object header */
19 struct thread
*owner
; /* mutex owner */
20 unsigned int count
; /* recursion count */
21 int abandoned
; /* has it been abandoned? */
26 static void mutex_dump( struct object
*obj
, int verbose
);
27 static int mutex_signaled( struct object
*obj
, struct thread
*thread
);
28 static int mutex_satisfied( struct object
*obj
, struct thread
*thread
);
29 static void mutex_destroy( struct object
*obj
);
31 static const struct object_ops mutex_ops
=
46 struct object
*create_mutex( const char *name
, int owned
)
50 if (!(mutex
= (struct mutex
*)create_named_object( name
, &mutex_ops
, sizeof(*mutex
) )))
52 if (GET_ERROR() != ERROR_ALREADY_EXISTS
)
54 /* initialize it if it didn't already exist */
58 mutex
->next
= mutex
->prev
= NULL
;
59 if (owned
) mutex_satisfied( &mutex
->obj
, current
);
64 int open_mutex( unsigned int access
, int inherit
, const char *name
)
66 return open_object( name
, &mutex_ops
, access
, inherit
);
69 /* release a mutex once the recursion count is 0 */
70 static void do_release( struct mutex
*mutex
, struct thread
*thread
)
72 assert( !mutex
->count
);
73 /* remove the mutex from the thread list of owned mutexes */
74 if (mutex
->next
) mutex
->next
->prev
= mutex
->prev
;
75 if (mutex
->prev
) mutex
->prev
->next
= mutex
->next
;
76 else thread
->mutex
= mutex
->next
;
78 mutex
->next
= mutex
->prev
= NULL
;
79 wake_up( &mutex
->obj
, 0 );
82 int release_mutex( int handle
)
86 if (!(mutex
= (struct mutex
*)get_handle_obj( current
->process
, handle
,
87 MUTEX_MODIFY_STATE
, &mutex_ops
)))
89 if (!mutex
->count
|| (mutex
->owner
!= current
))
91 SET_ERROR( ERROR_NOT_OWNER
);
94 if (!--mutex
->count
) do_release( mutex
, current
);
95 release_object( mutex
);
99 void abandon_mutexes( struct thread
*thread
)
101 while (thread
->mutex
)
103 struct mutex
*mutex
= thread
->mutex
;
104 assert( mutex
->owner
== thread
);
106 mutex
->abandoned
= 1;
107 do_release( mutex
, thread
);
111 static void mutex_dump( struct object
*obj
, int verbose
)
113 struct mutex
*mutex
= (struct mutex
*)obj
;
114 assert( obj
->ops
== &mutex_ops
);
115 printf( "Mutex count=%u owner=%p name='%s'\n",
116 mutex
->count
, mutex
->owner
, get_object_name( &mutex
->obj
) );
119 static int mutex_signaled( struct object
*obj
, struct thread
*thread
)
121 struct mutex
*mutex
= (struct mutex
*)obj
;
122 assert( obj
->ops
== &mutex_ops
);
123 return (!mutex
->count
|| (mutex
->owner
== thread
));
126 static int mutex_satisfied( struct object
*obj
, struct thread
*thread
)
128 struct mutex
*mutex
= (struct mutex
*)obj
;
129 assert( obj
->ops
== &mutex_ops
);
130 assert( !mutex
->count
|| (mutex
->owner
== thread
) );
132 if (!mutex
->count
++) /* FIXME: avoid wrap-around */
134 assert( !mutex
->owner
);
135 mutex
->owner
= thread
;
137 if ((mutex
->next
= thread
->mutex
)) mutex
->next
->prev
= mutex
;
138 thread
->mutex
= mutex
;
140 if (!mutex
->abandoned
) return 0;
141 mutex
->abandoned
= 0;
145 static void mutex_destroy( struct object
*obj
)
147 struct mutex
*mutex
= (struct mutex
*)obj
;
148 assert( obj
->ops
== &mutex_ops
);