advapi32/tests: Free memory after use.
[wine.git] / include / wine / wined3d_gl.h
blob0e48f5a672c99675770b25f8d22a986fd4c0e601
1 /*
2 * Direct3D wine OpenGL include file
4 * Copyright 2002-2003 The wine-d3d team
5 * Copyright 2002-2004 Jason Edmeades
6 * Raphael Junqueira
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
30 #ifdef HAVE_OPENGL
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
38 #include <GL/gl.h>
39 #define GLX_GLXEXT_PROTOTYPES
40 #include <GL/glx.h>
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
43 #endif
44 #undef XMD_H
46 #undef APIENTRY
47 #define APIENTRY
49 /****************************************************
50 * OpenGL Extensions (EXT and ARB)
51 * #defines and functions pointer
52 ****************************************************/
54 /* GL_ARB_depth_texture */
55 #ifndef GL_ARB_depth_texture
56 #define GL_ARB_depth_texture 1
57 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
58 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
59 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
60 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
61 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
62 #endif
64 /* GL_ARB_draw_buffers */
65 #ifndef GL_ARB_draw_buffers
66 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
67 #define GL_DRAW_BUFFER0_ARB 0x8825
68 #define GL_DRAW_BUFFER1_ARB 0x8826
69 #define GL_DRAW_BUFFER2_ARB 0x8827
70 #define GL_DRAW_BUFFER3_ARB 0x8828
71 #define GL_DRAW_BUFFER4_ARB 0x8829
72 #define GL_DRAW_BUFFER5_ARB 0x882A
73 #define GL_DRAW_BUFFER6_ARB 0x882B
74 #define GL_DRAW_BUFFER7_ARB 0x882C
75 #define GL_DRAW_BUFFER8_ARB 0x882D
76 #define GL_DRAW_BUFFER9_ARB 0x882E
77 #define GL_DRAW_BUFFER10_ARB 0x882F
78 #define GL_DRAW_BUFFER11_ARB 0x8830
79 #define GL_DRAW_BUFFER12_ARB 0x8831
80 #define GL_DRAW_BUFFER13_ARB 0x8832
81 #define GL_DRAW_BUFFER14_ARB 0x8833
82 #define GL_DRAW_BUFFER15_ARB 0x8834
83 #endif
84 typedef void (APIENTRY *PGLFNDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
86 /* GL_ARB_imaging */
87 #ifndef GL_ARB_imaging
88 #define GL_CONSTANT_COLOR 0x8001
89 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
90 #define GL_CONSTANT_ALPHA 0x8003
91 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
92 #define GL_BLEND_COLOR 0x8005
93 #define GL_FUNC_ADD 0x8006
94 #define GL_MIN 0x8007
95 #define GL_MAX 0x8008
96 #define GL_BLEND_EQUATION 0x8009
97 #define GL_FUNC_SUBTRACT 0x800A
98 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
99 #define GL_CONVOLUTION_1D 0x8010
100 #define GL_CONVOLUTION_2D 0x8011
101 #define GL_SEPARABLE_2D 0x8012
102 #define GL_CONVOLUTION_BORDER_MODE 0x8013
103 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
104 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
105 #define GL_REDUCE 0x8016
106 #define GL_CONVOLUTION_FORMAT 0x8017
107 #define GL_CONVOLUTION_WIDTH 0x8018
108 #define GL_CONVOLUTION_HEIGHT 0x8019
109 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
110 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
111 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
112 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
113 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
114 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
115 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
116 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
117 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
118 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
119 #define GL_HISTOGRAM 0x8024
120 #define GL_PROXY_HISTOGRAM 0x8025
121 #define GL_HISTOGRAM_WIDTH 0x8026
122 #define GL_HISTOGRAM_FORMAT 0x8027
123 #define GL_HISTOGRAM_RED_SIZE 0x8028
124 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
125 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
126 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
127 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
128 #define GL_HISTOGRAM_SINK 0x802D
129 #define GL_MINMAX 0x802E
130 #define GL_MINMAX_FORMAT 0x802F
131 #define GL_MINMAX_SINK 0x8030
132 #define GL_TABLE_TOO_LARGE 0x8031
133 #define GL_COLOR_MATRIX 0x80B1
134 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
135 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
136 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
137 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
138 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
139 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
140 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
141 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
142 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
143 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
144 #define GL_COLOR_TABLE 0x80D0
145 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
146 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
147 #define GL_PROXY_COLOR_TABLE 0x80D3
148 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
149 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
150 #define GL_COLOR_TABLE_SCALE 0x80D6
151 #define GL_COLOR_TABLE_BIAS 0x80D7
152 #define GL_COLOR_TABLE_FORMAT 0x80D8
153 #define GL_COLOR_TABLE_WIDTH 0x80D9
154 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
155 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
156 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
157 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
158 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
159 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
160 #define GL_CONSTANT_BORDER 0x8151
161 #define GL_REPLICATE_BORDER 0x8153
162 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
163 #endif
164 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
165 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
166 /* GL_ARB_multitexture */
167 #ifndef GL_ARB_multitexture
168 #define GL_ARB_multitexture 1
169 #define GL_TEXTURE0_ARB 0x84C0
170 #define GL_TEXTURE1_ARB 0x84C1
171 #define GL_TEXTURE2_ARB 0x84C2
172 #define GL_TEXTURE3_ARB 0x84C3
173 #define GL_TEXTURE4_ARB 0x84C4
174 #define GL_TEXTURE5_ARB 0x84C5
175 #define GL_TEXTURE6_ARB 0x84C6
176 #define GL_TEXTURE7_ARB 0x84C7
177 #define GL_TEXTURE8_ARB 0x84C8
178 #define GL_TEXTURE9_ARB 0x84C9
179 #define GL_TEXTURE10_ARB 0x84CA
180 #define GL_TEXTURE11_ARB 0x84CB
181 #define GL_TEXTURE12_ARB 0x84CC
182 #define GL_TEXTURE13_ARB 0x84CD
183 #define GL_TEXTURE14_ARB 0x84CE
184 #define GL_TEXTURE15_ARB 0x84CF
185 #define GL_TEXTURE16_ARB 0x84D0
186 #define GL_TEXTURE17_ARB 0x84D1
187 #define GL_TEXTURE18_ARB 0x84D2
188 #define GL_TEXTURE19_ARB 0x84D3
189 #define GL_TEXTURE20_ARB 0x84D4
190 #define GL_TEXTURE21_ARB 0x84D5
191 #define GL_TEXTURE22_ARB 0x84D6
192 #define GL_TEXTURE23_ARB 0x84D7
193 #define GL_TEXTURE24_ARB 0x84D8
194 #define GL_TEXTURE25_ARB 0x84D9
195 #define GL_TEXTURE26_ARB 0x84DA
196 #define GL_TEXTURE27_ARB 0x84DB
197 #define GL_TEXTURE28_ARB 0x84DC
198 #define GL_TEXTURE29_ARB 0x84DD
199 #define GL_TEXTURE30_ARB 0x84DE
200 #define GL_TEXTURE31_ARB 0x84DF
201 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
202 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
203 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
204 #endif
205 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
206 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
207 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
208 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
209 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
210 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
212 /* GL_ARB_texture_cube_map */
213 #ifndef GL_ARB_texture_cube_map
214 #define GL_ARB_texture_cube_map 1
215 #define GL_NORMAL_MAP_ARB 0x8511
216 #define GL_REFLECTION_MAP_ARB 0x8512
217 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
218 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
219 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
220 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
221 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
222 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
223 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
224 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
225 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
226 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
227 #endif
229 /* GL_ARB_point_parameters */
230 #ifndef GL_ARB_point_parameters
231 #define GL_ARB_point_parameters 1
232 #define GL_POINT_SIZE_MIN_ARB 0x8126
233 #define GL_POINT_SIZE_MAX_ARB 0x8127
234 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
235 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
236 #endif
237 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
238 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
239 /* GL_ARB_vertex_blend */
240 #ifndef GL_ARB_vertex_blend
241 #define GL_ARB_vertex_blend 1
242 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
243 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
244 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
245 #define GL_VERTEX_BLEND_ARB 0x86A7
246 #define GL_CURRENT_WEIGHT_ARB 0x86A8
247 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
248 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
249 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
250 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
251 #define GL_WEIGHT_ARRAY_ARB 0x86AD
252 #define GL_MODELVIEW0_ARB 0x1700
253 #define GL_MODELVIEW1_ARB 0x850A
254 #define GL_MODELVIEW2_ARB 0x8722
255 #define GL_MODELVIEW3_ARB 0x8723
256 #define GL_MODELVIEW4_ARB 0x8724
257 #define GL_MODELVIEW5_ARB 0x8725
258 #define GL_MODELVIEW6_ARB 0x8726
259 #define GL_MODELVIEW7_ARB 0x8727
260 #define GL_MODELVIEW8_ARB 0x8728
261 #define GL_MODELVIEW9_ARB 0x8729
262 #define GL_MODELVIEW10_ARB 0x872A
263 #define GL_MODELVIEW11_ARB 0x872B
264 #define GL_MODELVIEW12_ARB 0x872C
265 #define GL_MODELVIEW13_ARB 0x872D
266 #define GL_MODELVIEW14_ARB 0x872E
267 #define GL_MODELVIEW15_ARB 0x872F
268 #define GL_MODELVIEW16_ARB 0x8730
269 #define GL_MODELVIEW17_ARB 0x8731
270 #define GL_MODELVIEW18_ARB 0x8732
271 #define GL_MODELVIEW19_ARB 0x8733
272 #define GL_MODELVIEW20_ARB 0x8734
273 #define GL_MODELVIEW21_ARB 0x8735
274 #define GL_MODELVIEW22_ARB 0x8736
275 #define GL_MODELVIEW23_ARB 0x8737
276 #define GL_MODELVIEW24_ARB 0x8738
277 #define GL_MODELVIEW25_ARB 0x8739
278 #define GL_MODELVIEW26_ARB 0x873A
279 #define GL_MODELVIEW27_ARB 0x873B
280 #define GL_MODELVIEW28_ARB 0x873C
281 #define GL_MODELVIEW29_ARB 0x873D
282 #define GL_MODELVIEW30_ARB 0x873E
283 #define GL_MODELVIEW31_ARB 0x873F
284 #endif
285 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
286 /* GL_ARB_pixel_buffer_object */
287 #ifndef GL_ARB_pixel_buffer_object
288 #define GL_ARB_pixel_buffer_object 1
289 #endif
290 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
291 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
292 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
293 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
294 /* GL_EXT_framebuffer_object */
295 #ifndef GL_EXT_framebuffer_object
296 #define GL_EXT_framebuffer_object 1
297 #define GL_FRAMEBUFFER_EXT 0x8D40
298 #define GL_RENDERBUFFER_EXT 0x8D41
299 #define GL_STENCIL_INDEX1_EXT 0x8D46
300 #define GL_STENCIL_INDEX4_EXT 0x8D47
301 #define GL_STENCIL_INDEX8_EXT 0x8D48
302 #define GL_STENCIL_INDEX16_EXT 0x8D49
303 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
304 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
305 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
306 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
307 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
308 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
309 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
310 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
311 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
312 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
313 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
314 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
315 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
316 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
317 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
318 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
319 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
320 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
321 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
322 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
323 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
324 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
325 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
326 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
327 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
328 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
329 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
330 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
331 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
332 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
333 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
334 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
335 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
336 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
337 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
338 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
339 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
340 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
341 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
342 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
343 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
344 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
345 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
346 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
347 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
348 #endif
349 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
350 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
351 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
352 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
353 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
354 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
355 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
356 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
357 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
358 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
359 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
360 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
361 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
362 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
363 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
364 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
365 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
366 /* GL_EXT_secondary_color */
367 #ifndef GL_EXT_secondary_color
368 #define GL_EXT_secondary_color 1
369 #define GL_COLOR_SUM_EXT 0x8458
370 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
371 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
372 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
373 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
374 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
375 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
376 #endif
377 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
378 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
379 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
380 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
381 /* GL_EXT_paletted_texture */
382 #ifndef GL_EXT_paletted_texture
383 #define GL_EXT_paletted_texture 1
384 #define GL_COLOR_INDEX1_EXT 0x80E2
385 #define GL_COLOR_INDEX2_EXT 0x80E3
386 #define GL_COLOR_INDEX4_EXT 0x80E4
387 #define GL_COLOR_INDEX8_EXT 0x80E5
388 #define GL_COLOR_INDEX12_EXT 0x80E6
389 #define GL_COLOR_INDEX16_EXT 0x80E7
390 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
391 #endif
392 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
393 /* GL_EXT_point_parameters */
394 #ifndef GL_EXT_point_parameters
395 #define GL_EXT_point_parameters 1
396 #define GL_POINT_SIZE_MIN_EXT 0x8126
397 #define GL_POINT_SIZE_MAX_EXT 0x8127
398 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
399 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
400 #endif
401 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
402 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
403 /* GL_EXT_texture3D */
404 #ifndef GL_EXT_texture3D
405 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
406 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
407 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
408 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
409 #define GL_TEXTURE_3D_EXT 0x806F
410 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
411 #define GL_TEXTURE_DEPTH_EXT 0x8071
412 #define GL_TEXTURE_WRAP_R_EXT 0x8072
413 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
414 #endif
415 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
416 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
417 /* GL_EXT_texture_env_combine */
418 #ifndef GL_EXT_texture_env_combine
419 #define GL_EXT_texture_env_combine 1
420 #define GL_COMBINE_EXT 0x8570
421 #define GL_COMBINE_RGB_EXT 0x8571
422 #define GL_COMBINE_ALPHA_EXT 0x8572
423 #define GL_RGB_SCALE_EXT 0x8573
424 #define GL_ADD_SIGNED_EXT 0x8574
425 #define GL_INTERPOLATE_EXT 0x8575
426 #define GL_SUBTRACT_EXT 0x84E7
427 #define GL_CONSTANT_EXT 0x8576
428 #define GL_PRIMARY_COLOR_EXT 0x8577
429 #define GL_PREVIOUS_EXT 0x8578
430 #define GL_SOURCE0_RGB_EXT 0x8580
431 #define GL_SOURCE1_RGB_EXT 0x8581
432 #define GL_SOURCE2_RGB_EXT 0x8582
433 #define GL_SOURCE3_RGB_EXT 0x8583
434 #define GL_SOURCE4_RGB_EXT 0x8584
435 #define GL_SOURCE5_RGB_EXT 0x8585
436 #define GL_SOURCE6_RGB_EXT 0x8586
437 #define GL_SOURCE7_RGB_EXT 0x8587
438 #define GL_SOURCE0_ALPHA_EXT 0x8588
439 #define GL_SOURCE1_ALPHA_EXT 0x8589
440 #define GL_SOURCE2_ALPHA_EXT 0x858A
441 #define GL_SOURCE3_ALPHA_EXT 0x858B
442 #define GL_SOURCE4_ALPHA_EXT 0x858C
443 #define GL_SOURCE5_ALPHA_EXT 0x858D
444 #define GL_SOURCE6_ALPHA_EXT 0x858E
445 #define GL_SOURCE7_ALPHA_EXT 0x858F
446 #define GL_OPERAND0_RGB_EXT 0x8590
447 #define GL_OPERAND1_RGB_EXT 0x8591
448 #define GL_OPERAND2_RGB_EXT 0x8592
449 #define GL_OPERAND3_RGB_EXT 0x8593
450 #define GL_OPERAND4_RGB_EXT 0x8594
451 #define GL_OPERAND5_RGB_EXT 0x8595
452 #define GL_OPERAND6_RGB_EXT 0x8596
453 #define GL_OPERAND7_RGB_EXT 0x8597
454 #define GL_OPERAND0_ALPHA_EXT 0x8598
455 #define GL_OPERAND1_ALPHA_EXT 0x8599
456 #define GL_OPERAND2_ALPHA_EXT 0x859A
457 #define GL_OPERAND3_ALPHA_EXT 0x859B
458 #define GL_OPERAND4_ALPHA_EXT 0x859C
459 #define GL_OPERAND5_ALPHA_EXT 0x859D
460 #define GL_OPERAND6_ALPHA_EXT 0x859E
461 #define GL_OPERAND7_ALPHA_EXT 0x859F
462 #endif
463 /* GL_EXT_texture_env_dot3 */
464 #ifndef GL_EXT_texture_env_dot3
465 #define GL_EXT_texture_env_dot3 1
466 #define GL_DOT3_RGB_EXT 0x8740
467 #define GL_DOT3_RGBA_EXT 0x8741
468 #endif
469 /* GL_EXT_texture_lod_bias */
470 #ifndef GL_EXT_texture_lod_bias
471 #define GL_EXT_texture_lod_bias 1
472 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
473 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
474 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
475 #endif
476 /* GL_ARB_texture_border_clamp */
477 #ifndef GL_ARB_texture_border_clamp
478 #define GL_ARB_texture_border_clamp 1
479 #define GL_CLAMP_TO_BORDER_ARB 0x812D
480 #endif
481 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
482 #ifndef GL_ARB_texture_mirrored_repeat
483 #define GL_ARB_texture_mirrored_repeat 1
484 #define GL_MIRRORED_REPEAT_ARB 0x8370
485 #endif
486 /* GL_ATI_texture_mirror_once */
487 #ifndef GL_ATI_texture_mirror_once
488 #define GL_ATI_texture_mirror_once 1
489 #define GL_MIRROR_CLAMP_ATI 0x8742
490 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
491 #endif
492 /* GL_ARB_texture_env_dot3 */
493 #ifndef GL_ARB_texture_env_dot3
494 #define GL_ARB_texture_env_dot3 1
495 #define GL_DOT3_RGB_ARB 0x86AE
496 #define GL_DOT3_RGBA_ARB 0x86AF
497 #endif
498 /* GL_EXT_texture_env_dot3 */
499 #ifndef GL_EXT_texture_env_dot3
500 #define GL_EXT_texture_env_dot3 1
501 #define GL_DOT3_RGB_EXT 0x8740
502 #define GL_DOT3_RGBA_EXT 0x8741
503 #endif
504 /* GL_ARB_texture_float */
505 #ifndef GL_ARB_texture_float
506 #define GL_ARB_texture_float 1
507 #define GL_RGBA32F_ARB 0x8814
508 #define GL_RGB32F_ARB 0x8815
509 #define GL_RGBA16F_ARB 0x881A
510 #define GL_RGB16F_ARB 0x881B
511 #endif
512 /* GL_ARB_half_float_pixel */
513 #ifndef GL_ARB_half_float_pixel
514 #define GL_ARB_half_float_pixel
515 #define GL_HALF_FLOAT_ARB 0x140B
516 #endif
517 /* GL_ARB_vertex_program */
518 #ifndef GL_ARB_vertex_program
519 #define GL_ARB_vertex_program 1
520 #define GL_VERTEX_PROGRAM_ARB 0x8620
521 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
522 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
523 #define GL_COLOR_SUM_ARB 0x8458
524 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
525 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
526 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
527 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
528 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
529 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
530 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
531 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
532 #define GL_PROGRAM_LENGTH_ARB 0x8627
533 #define GL_PROGRAM_FORMAT_ARB 0x8876
534 #define GL_PROGRAM_BINDING_ARB 0x8677
535 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
536 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
537 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
538 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
539 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
540 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
541 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
542 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
543 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
544 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
545 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
546 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
547 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
548 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
549 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
550 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
551 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
552 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
553 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
554 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
555 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
556 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
557 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
558 #define GL_PROGRAM_STRING_ARB 0x8628
559 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
560 #define GL_CURRENT_MATRIX_ARB 0x8641
561 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
562 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
563 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
564 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
565 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
566 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
567 #define GL_MATRIX0_ARB 0x88C0
568 #define GL_MATRIX1_ARB 0x88C1
569 #define GL_MATRIX2_ARB 0x88C2
570 #define GL_MATRIX3_ARB 0x88C3
571 #define GL_MATRIX4_ARB 0x88C4
572 #define GL_MATRIX5_ARB 0x88C5
573 #define GL_MATRIX6_ARB 0x88C6
574 #define GL_MATRIX7_ARB 0x88C7
575 #define GL_MATRIX8_ARB 0x88C8
576 #define GL_MATRIX9_ARB 0x88C9
577 #define GL_MATRIX10_ARB 0x88CA
578 #define GL_MATRIX11_ARB 0x88CB
579 #define GL_MATRIX12_ARB 0x88CC
580 #define GL_MATRIX13_ARB 0x88CD
581 #define GL_MATRIX14_ARB 0x88CE
582 #define GL_MATRIX15_ARB 0x88CF
583 #define GL_MATRIX16_ARB 0x88D0
584 #define GL_MATRIX17_ARB 0x88D1
585 #define GL_MATRIX18_ARB 0x88D2
586 #define GL_MATRIX19_ARB 0x88D3
587 #define GL_MATRIX20_ARB 0x88D4
588 #define GL_MATRIX21_ARB 0x88D5
589 #define GL_MATRIX22_ARB 0x88D6
590 #define GL_MATRIX23_ARB 0x88D7
591 #define GL_MATRIX24_ARB 0x88D8
592 #define GL_MATRIX25_ARB 0x88D9
593 #define GL_MATRIX26_ARB 0x88DA
594 #define GL_MATRIX27_ARB 0x88DB
595 #define GL_MATRIX28_ARB 0x88DC
596 #define GL_MATRIX29_ARB 0x88DD
597 #define GL_MATRIX30_ARB 0x88DE
598 #define GL_MATRIX31_ARB 0x88DF
599 #endif
600 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
601 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
602 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
603 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
604 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
605 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
606 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
607 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
608 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
609 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
610 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
611 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
612 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
613 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
614 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
615 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
616 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
617 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
618 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
619 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
620 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
621 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
622 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
623 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
624 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
625 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
626 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
627 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
628 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
629 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
630 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
631 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
632 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
633 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
634 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
635 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
636 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
637 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
638 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
639 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
640 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
641 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
642 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
643 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
644 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
645 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
646 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
647 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
648 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
649 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
650 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
651 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
652 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
653 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
654 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
655 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
656 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
657 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
658 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
659 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
660 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
661 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
662 #ifndef GL_ARB_fragment_program
663 #define GL_ARB_fragment_program 1
664 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
665 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
666 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
667 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
668 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
669 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
670 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
671 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
672 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
673 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
674 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
675 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
676 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
677 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
678 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
679 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
680 #endif
681 /* GL_ARB_vertex_buffer_object */
682 #ifndef GL_ARB_vertex_buffer_object
683 #define GL_BUFFER_SIZE_ARB 0x8764
684 #define GL_BUFFER_USAGE_ARB 0x8765
685 #define GL_ARRAY_BUFFER_ARB 0x8892
686 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
687 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
688 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
689 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
690 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
691 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
692 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
693 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
694 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
695 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
696 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
697 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
698 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
699 #define GL_READ_ONLY_ARB 0x88B8
700 #define GL_WRITE_ONLY_ARB 0x88B9
701 #define GL_READ_WRITE_ARB 0x88BA
702 #define GL_BUFFER_ACCESS_ARB 0x88BB
703 #define GL_BUFFER_MAPPED_ARB 0x88BC
704 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
705 #define GL_STREAM_DRAW_ARB 0x88E0
706 #define GL_STREAM_READ_ARB 0x88E1
707 #define GL_STREAM_COPY_ARB 0x88E2
708 #define GL_STATIC_DRAW_ARB 0x88E4
709 #define GL_STATIC_READ_ARB 0x88E5
710 #define GL_STATIC_COPY_ARB 0x88E6
711 #define GL_DYNAMIC_DRAW_ARB 0x88E8
712 #define GL_DYNAMIC_READ_ARB 0x88E9
713 #define GL_DYNAMIC_COPY_ARB 0x88EA
714 #endif
715 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
716 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
717 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
718 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
719 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
720 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
721 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
722 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
723 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
724 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
725 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
726 /* GL_EXT_fog_coord */
727 #ifndef GL_EXT_fog_coord
728 #define GL_EXT_fog_coord 1
729 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
730 #define GL_FOG_COORDINATE_EXT 0x8451
731 #define GL_FRAGMENT_DEPTH_EXT 0x8452
732 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
733 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
734 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
735 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
736 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
737 #endif /* GL_EXT_fog_coord */
738 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
739 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
740 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
741 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
742 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
743 /* GL_ARB_shader_objects (GLSL) */
744 #ifndef GL_ARB_shader_objects
745 #define GL_ARB_shader_objects 1
746 typedef char GLcharARB;
747 typedef unsigned int GLhandleARB;
748 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
749 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
750 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
751 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
752 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
753 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
754 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
755 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
756 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
757 #endif
758 #ifndef GL_ARB_shading_language_100
759 #define GL_ARB_shading_language_100 1
760 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
761 #endif
762 #ifndef GL_ARB_fragment_shader
763 #define GL_ARB_fragment_shader 1
764 #define GL_FRAGMENT_SHADER_ARB 0x8B30
765 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
766 #endif
767 #ifndef GL_ARB_vertex_shader
768 #define GL_ARB_vertex_shader 1
769 #define GL_VERTEX_SHADER_ARB 0x8B31
770 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
771 #define GL_PROGRAM_OBJECT_ARB 0x8B40
772 #define GL_SHADER_OBJECT_ARB 0x8B48
773 #define GL_OBJECT_TYPE_ARB 0x8B4E
774 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
775 #define GL_FLOAT_VEC2_ARB 0x8B50
776 #define GL_FLOAT_VEC3_ARB 0x8B51
777 #define GL_FLOAT_VEC4_ARB 0x8B52
778 #define GL_INT_VEC2_ARB 0x8B53
779 #define GL_INT_VEC3_ARB 0x8B54
780 #define GL_INT_VEC4_ARB 0x8B55
781 #define GL_BOOL_ARB 0x8B56
782 #define GL_BOOL_VEC2_ARB 0x8B57
783 #define GL_BOOL_VEC3_ARB 0x8B58
784 #define GL_BOOL_VEC4_ARB 0x8B59
785 #define GL_FLOAT_MAT2_ARB 0x8B5A
786 #define GL_FLOAT_MAT3_ARB 0x8B5B
787 #define GL_FLOAT_MAT4_ARB 0x8B5C
788 #define GL_SAMPLER_1D_ARB 0x8B5D
789 #define GL_SAMPLER_2D_ARB 0x8B5E
790 #define GL_SAMPLER_3D_ARB 0x8B5F
791 #define GL_SAMPLER_CUBE_ARB 0x8B60
792 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
793 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
794 #endif
795 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
796 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
797 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
798 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
799 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
800 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
801 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
802 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
803 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
804 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
805 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
806 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
807 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
808 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
809 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
810 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
811 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
812 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
813 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
814 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
815 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
816 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
817 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
818 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
819 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
820 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
821 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
822 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
823 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
824 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
825 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
826 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
827 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
828 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
829 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
830 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
831 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
832 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
833 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
834 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
835 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
836 /* GL_EXT_texture_compression_s3tc */
837 #ifndef GL_EXT_texture_compression_s3tc
838 #define GL_EXT_texture_compression_s3tc 1
839 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
840 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
841 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
842 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
843 #endif
844 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
845 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
846 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
847 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
848 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
849 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
850 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
851 /* GL_EXT_stencil_wrap */
852 #ifndef GL_EXT_stencil_wrap
853 #define GL_EXT_stencil_wrap 1
854 #define GL_INCR_WRAP_EXT 0x8507
855 #define GL_DECR_WRAP_EXT 0x8508
856 #endif
857 /* GL_NV_fog_distance */
858 #ifndef GL_NV_fog_distance
859 #define GL_NV_fog_distance 1
860 #define GL_FOG_DISTANCE_MODE_NV 0x855A
861 #define GL_EYE_RADIAL_NV 0x855B
862 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
863 /* reuse GL_EYE_PLANE */
864 #endif
865 /* GL_NV_texgen_reflection */
866 #ifndef GL_NV_texgen_reflection
867 #define GL_NV_texgen_reflection 1
868 #define GL_NORMAL_MAP_NV 0x8511
869 #define GL_REFLECTION_MAP_NV 0x8512
870 #endif
871 /* GL_NV_register_combiners */
872 #ifndef GL_NV_register_combiners
873 #define GL_NV_register_combiners 1
874 #define GL_REGISTER_COMBINERS_NV 0x8522
875 #define GL_VARIABLE_A_NV 0x8523
876 #define GL_VARIABLE_B_NV 0x8524
877 #define GL_VARIABLE_C_NV 0x8525
878 #define GL_VARIABLE_D_NV 0x8526
879 #define GL_VARIABLE_E_NV 0x8527
880 #define GL_VARIABLE_F_NV 0x8528
881 #define GL_VARIABLE_G_NV 0x8529
882 #define GL_CONSTANT_COLOR0_NV 0x852A
883 #define GL_CONSTANT_COLOR1_NV 0x852B
884 #define GL_PRIMARY_COLOR_NV 0x852C
885 #define GL_SECONDARY_COLOR_NV 0x852D
886 #define GL_SPARE0_NV 0x852E
887 #define GL_SPARE1_NV 0x852F
888 #define GL_DISCARD_NV 0x8530
889 #define GL_E_TIMES_F_NV 0x8531
890 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
891 #define GL_UNSIGNED_IDENTITY_NV 0x8536
892 #define GL_UNSIGNED_INVERT_NV 0x8537
893 #define GL_EXPAND_NORMAL_NV 0x8538
894 #define GL_EXPAND_NEGATE_NV 0x8539
895 #define GL_HALF_BIAS_NORMAL_NV 0x853A
896 #define GL_HALF_BIAS_NEGATE_NV 0x853B
897 #define GL_SIGNED_IDENTITY_NV 0x853C
898 #define GL_SIGNED_NEGATE_NV 0x853D
899 #define GL_SCALE_BY_TWO_NV 0x853E
900 #define GL_SCALE_BY_FOUR_NV 0x853F
901 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
902 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
903 #define GL_COMBINER_INPUT_NV 0x8542
904 #define GL_COMBINER_MAPPING_NV 0x8543
905 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
906 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
907 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
908 #define GL_COMBINER_MUX_SUM_NV 0x8547
909 #define GL_COMBINER_SCALE_NV 0x8548
910 #define GL_COMBINER_BIAS_NV 0x8549
911 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
912 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
913 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
914 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
915 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
916 #define GL_COLOR_SUM_CLAMP_NV 0x854F
917 #define GL_COMBINER0_NV 0x8550
918 #define GL_COMBINER1_NV 0x8551
919 #define GL_COMBINER2_NV 0x8552
920 #define GL_COMBINER3_NV 0x8553
921 #define GL_COMBINER4_NV 0x8554
922 #define GL_COMBINER5_NV 0x8555
923 #define GL_COMBINER6_NV 0x8556
924 #define GL_COMBINER7_NV 0x8557
925 /* reuse GL_TEXTURE0_ARB */
926 /* reuse GL_TEXTURE1_ARB */
927 /* reuse GL_ZERO */
928 /* reuse GL_NONE */
929 /* reuse GL_FOG */
930 #endif
931 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
932 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
933 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
934 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
935 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
936 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
937 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
938 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
939 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
940 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
941 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
942 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
943 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
944 /* GL_NV_register_combiners2 */
945 #ifndef GL_NV_register_combiners2
946 #define GL_NV_register_combiners2 1
947 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
948 #endif
949 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
950 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
951 /* GL_NV_texture_shader */
952 #ifndef GL_NV_texture_shader
953 #define GL_NV_texture_shader 1
954 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
955 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
956 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
957 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
958 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
959 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
960 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
961 #define GL_SHADER_CONSISTENT_NV 0x86DD
962 #define GL_TEXTURE_SHADER_NV 0x86DE
963 #define GL_SHADER_OPERATION_NV 0x86DF
964 #define GL_CULL_MODES_NV 0x86E0
965 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
966 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
967 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
968 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
969 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
970 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
971 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
972 #define GL_CONST_EYE_NV 0x86E5
973 #define GL_PASS_THROUGH_NV 0x86E6
974 #define GL_CULL_FRAGMENT_NV 0x86E7
975 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
976 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
977 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
978 #define GL_DOT_PRODUCT_NV 0x86EC
979 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
980 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
981 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
982 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
983 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
984 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
985 #define GL_HILO_NV 0x86F4
986 #define GL_DSDT_NV 0x86F5
987 #define GL_DSDT_MAG_NV 0x86F6
988 #define GL_DSDT_MAG_VIB_NV 0x86F7
989 #define GL_HILO16_NV 0x86F8
990 #define GL_SIGNED_HILO_NV 0x86F9
991 #define GL_SIGNED_HILO16_NV 0x86FA
992 #define GL_SIGNED_RGBA_NV 0x86FB
993 #define GL_SIGNED_RGBA8_NV 0x86FC
994 #define GL_SIGNED_RGB_NV 0x86FE
995 #define GL_SIGNED_RGB8_NV 0x86FF
996 #define GL_SIGNED_LUMINANCE_NV 0x8701
997 #define GL_SIGNED_LUMINANCE8_NV 0x8702
998 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
999 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
1000 #define GL_SIGNED_ALPHA_NV 0x8705
1001 #define GL_SIGNED_ALPHA8_NV 0x8706
1002 #define GL_SIGNED_INTENSITY_NV 0x8707
1003 #define GL_SIGNED_INTENSITY8_NV 0x8708
1004 #define GL_DSDT8_NV 0x8709
1005 #define GL_DSDT8_MAG8_NV 0x870A
1006 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1007 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
1008 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
1009 #define GL_HI_SCALE_NV 0x870E
1010 #define GL_LO_SCALE_NV 0x870F
1011 #define GL_DS_SCALE_NV 0x8710
1012 #define GL_DT_SCALE_NV 0x8711
1013 #define GL_MAGNITUDE_SCALE_NV 0x8712
1014 #define GL_VIBRANCE_SCALE_NV 0x8713
1015 #define GL_HI_BIAS_NV 0x8714
1016 #define GL_LO_BIAS_NV 0x8715
1017 #define GL_DS_BIAS_NV 0x8716
1018 #define GL_DT_BIAS_NV 0x8717
1019 #define GL_MAGNITUDE_BIAS_NV 0x8718
1020 #define GL_VIBRANCE_BIAS_NV 0x8719
1021 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
1022 #define GL_TEXTURE_HI_SIZE_NV 0x871B
1023 #define GL_TEXTURE_LO_SIZE_NV 0x871C
1024 #define GL_TEXTURE_DS_SIZE_NV 0x871D
1025 #define GL_TEXTURE_DT_SIZE_NV 0x871E
1026 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
1027 #endif
1028 /* GL_NV_texture_shader2 */
1029 #ifndef GL_NV_texture_shader2
1030 #define GL_NV_texture_shader2 1
1031 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1032 #endif
1033 /* GL_NV_texture_shader3 */
1034 #ifndef GL_NV_texture_shader3
1035 #define GL_NV_texture_shader3 1
1036 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
1037 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
1038 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
1039 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
1040 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
1041 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
1042 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
1043 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
1044 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
1045 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
1046 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1047 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1048 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1049 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1050 #define GL_HILO8_NV 0x885E
1051 #define GL_SIGNED_HILO8_NV 0x885F
1052 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1053 #endif
1054 /* GL_ATI_texture_env_combine3 */
1055 #ifndef GL_ATI_texture_env_combine3
1056 #define GL_ATI_texture_env_combine3 1
1057 #define GL_MODULATE_ADD_ATI 0x8744
1058 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
1059 #define GL_MODULATE_SUBTRACT_ATI 0x8746
1060 /* #define ONE */
1061 /* #define ZERO */
1062 #endif
1065 * Point sprites
1067 /* GL_ARB_point_sprite */
1068 #ifndef GL_ARB_point_sprite
1069 #define GL_ARB_point_sprite 1
1070 #define GL_POINT_SPRITE_ARB 0x8861
1071 #define GL_COORD_REPLACE_ARB 0x8862
1072 #endif
1074 * @TODO: GL_NV_point_sprite
1078 * Occlusion Queries
1080 /* GL_ARB_occlusion_query */
1081 #ifndef GL_ARB_occlusion_query
1082 #define GL_ARB_occlusion_query 1
1083 #define GL_SAMPLES_PASSED_ARB 0x8914
1084 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1085 #define GL_CURRENT_QUERY_ARB 0x8865
1086 #define GL_QUERY_RESULT_ARB 0x8866
1087 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1088 #endif
1089 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1090 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1091 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1092 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1093 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1094 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1095 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1096 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1097 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1098 #ifndef GL_HP_occlusion_test
1099 #define GL_HP_occlusion_test 1
1100 #define GL_OCCLUSION_TEST_HP 0x8165
1101 #define GL_OCCLUSION_TEST_RESULT_HP 0x8165
1102 #endif
1103 /* GL_NV_occlusion_query */
1104 #ifndef GL_NV_occlusion_query
1105 #define GL_NV_occlusion_query 1
1106 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
1107 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
1108 #define GL_PIXEL_COUNT_NV 0x8866
1109 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
1110 #endif
1111 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1112 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1113 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1114 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1115 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1116 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1117 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1118 /* GL_EXT_stencil_two_side */
1119 #ifndef GL_EXT_stencil_two_side
1120 #define GL_EXT_stencil_two_side 1
1121 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
1122 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
1123 #endif
1124 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1125 /* GL_ATI_separate_stencil */
1126 #ifndef GL_ATI_separate_stencil
1127 #define GL_ATI_separate_stencil 1
1128 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
1129 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
1130 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1131 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1132 #endif
1133 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1134 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1135 /* GL_VERSION_2_0 */
1136 #ifndef GL_VERSION_2_0
1137 #define GL_VERSION_2_0 1
1138 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
1139 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1140 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1141 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1142 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1143 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1144 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1145 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1146 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1147 #define GL_STENCIL_BACK_FUNC 0x8800
1148 #define GL_STENCIL_BACK_FAIL 0x8801
1149 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1150 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1151 #define GL_MAX_DRAW_BUFFERS 0x8824
1152 #define GL_DRAW_BUFFER0 0x8825
1153 #define GL_DRAW_BUFFER1 0x8826
1154 #define GL_DRAW_BUFFER2 0x8827
1155 #define GL_DRAW_BUFFER3 0x8828
1156 #define GL_DRAW_BUFFER4 0x8829
1157 #define GL_DRAW_BUFFER5 0x882A
1158 #define GL_DRAW_BUFFER6 0x882B
1159 #define GL_DRAW_BUFFER7 0x882C
1160 #define GL_DRAW_BUFFER8 0x882D
1161 #define GL_DRAW_BUFFER9 0x882E
1162 #define GL_DRAW_BUFFER10 0x882F
1163 #define GL_DRAW_BUFFER11 0x8830
1164 #define GL_DRAW_BUFFER12 0x8831
1165 #define GL_DRAW_BUFFER13 0x8832
1166 #define GL_DRAW_BUFFER14 0x8833
1167 #define GL_DRAW_BUFFER15 0x8834
1168 #define GL_BLEND_EQUATION_ALPHA 0x883D
1169 #define GL_POINT_SPRITE 0x8861
1170 #define GL_COORD_REPLACE 0x8862
1171 #define GL_MAX_VERTEX_ATTRIBS 0x8869
1172 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1173 #define GL_MAX_TEXTURE_COORDS 0x8871
1174 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1175 #define GL_FRAGMENT_SHADER 0x8B30
1176 #define GL_VERTEX_SHADER 0x8B31
1177 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1178 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1179 #define GL_MAX_VARYING_FLOATS 0x8B4B
1180 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1181 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1182 #define GL_SHADER_TYPE 0x8B4F
1183 #define GL_FLOAT_VEC2 0x8B50
1184 #define GL_FLOAT_VEC3 0x8B51
1185 #define GL_FLOAT_VEC4 0x8B52
1186 #define GL_INT_VEC2 0x8B53
1187 #define GL_INT_VEC3 0x8B54
1188 #define GL_INT_VEC4 0x8B55
1189 #define GL_BOOL 0x8B56
1190 #define GL_BOOL_VEC2 0x8B57
1191 #define GL_BOOL_VEC3 0x8B58
1192 #define GL_BOOL_VEC4 0x8B59
1193 #define GL_FLOAT_MAT2 0x8B5A
1194 #define GL_FLOAT_MAT3 0x8B5B
1195 #define GL_FLOAT_MAT4 0x8B5C
1196 #define GL_SAMPLER_1D 0x8B5D
1197 #define GL_SAMPLER_2D 0x8B5E
1198 #define GL_SAMPLER_3D 0x8B5F
1199 #define GL_SAMPLER_CUBE 0x8B60
1200 #define GL_SAMPLER_1D_SHADOW 0x8B61
1201 #define GL_SAMPLER_2D_SHADOW 0x8B62
1202 #define GL_DELETE_STATUS 0x8B80
1203 #define GL_COMPILE_STATUS 0x8B81
1204 #define GL_LINK_STATUS 0x8B82
1205 #define GL_VALIDATE_STATUS 0x8B83
1206 #define GL_INFO_LOG_LENGTH 0x8B84
1207 #define GL_ATTACHED_SHADERS 0x8B85
1208 #define GL_ACTIVE_UNIFORMS 0x8B86
1209 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1210 #define GL_SHADER_SOURCE_LENGTH 0x8B88
1211 #define GL_ACTIVE_ATTRIBUTES 0x8B89
1212 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1213 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1214 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1215 #define GL_CURRENT_PROGRAM 0x8B8D
1216 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1217 #define GL_LOWER_LEFT 0x8CA1
1218 #define GL_UPPER_LEFT 0x8CA2
1219 #define GL_STENCIL_BACK_REF 0x8CA3
1220 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1221 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1222 typedef char GLchar;
1223 #endif
1224 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1225 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1226 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1227 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1228 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1229 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1230 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1231 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1232 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1233 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1234 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1235 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1236 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1237 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1238 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1239 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1240 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1241 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1242 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1243 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1244 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1245 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1246 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1247 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1248 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1249 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1250 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1251 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1252 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1253 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1254 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1255 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1256 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1257 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1258 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1259 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1260 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1261 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1262 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1263 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1264 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1265 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1266 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1267 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1268 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1269 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1270 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1271 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1272 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1273 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1274 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1275 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1276 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1277 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1278 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1279 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1280 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1281 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1282 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1283 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1284 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1285 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1286 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1287 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1288 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1289 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1290 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1291 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1292 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1293 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1294 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1295 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1296 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1297 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1298 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1299 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1300 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1301 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1302 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1303 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1304 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1305 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1306 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1307 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1308 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1309 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1310 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1311 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1312 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1313 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1314 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1315 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1316 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1318 /****************************************************
1319 * OpenGL Official Version
1320 * defines
1321 ****************************************************/
1322 /* GL_VERSION_1_3 */
1323 #if !defined(GL_DOT3_RGBA)
1324 # define GL_DOT3_RGBA 0x8741
1325 #endif
1326 #if !defined(GL_SUBTRACT)
1327 # define GL_SUBTRACT 0x84E7
1328 #endif
1331 /****************************************************
1332 * OpenGL GLX Extensions
1333 * defines and functions pointer
1334 ****************************************************/
1337 /****************************************************
1338 * OpenGL GLX Official Version
1339 * defines and functions pointer
1340 ****************************************************/
1341 /* GLX_VERSION_1_3 */
1342 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1343 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1344 typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1345 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1346 typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1347 typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1348 typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1349 typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1350 typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1351 typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1352 typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1353 typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1354 typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1355 typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1356 typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1357 typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1358 typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1359 typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1362 /****************************************************
1363 * Enumerated types
1364 ****************************************************/
1365 typedef enum _GL_Vendors {
1366 VENDOR_WINE = 0x0,
1367 VENDOR_MESA = 0x1,
1368 VENDOR_ATI = 0x1002,
1369 VENDOR_NVIDIA = 0x10de,
1370 VENDOR_INTEL = 0x8086
1371 } GL_Vendors;
1373 typedef enum _GL_Cards {
1374 CARD_WINE = 0x0,
1376 CARD_ATI_RAGE_128PRO = 0x5246,
1377 CARD_ATI_RADEON_7200 = 0x5144,
1378 CARD_ATI_RADEON_8500 = 0x514c,
1379 CARD_ATI_RADEON_9500 = 0x4144,
1380 CARD_ATI_RADEON_X700 = 0x5e4c,
1381 CARD_ATI_RADEON_X1600 = 0x71c2,
1383 CARD_NVIDIA_RIVA_128 = 0x0018,
1384 CARD_NVIDIA_RIVA_TNT = 0x0020,
1385 CARD_NVIDIA_RIVA_TNT2 = 0x0028,
1386 CARD_NVIDIA_GEFORCE = 0x0100,
1387 CARD_NVIDIA_GEFORCE2_MX = 0x0110,
1388 CARD_NVIDIA_GEFORCE2 = 0x0150,
1389 CARD_NVIDIA_GEFORCE3 = 0x0200,
1390 CARD_NVIDIA_GEFORCE4_MX = 0x0170,
1391 CARD_NVIDIA_GEFORCE4_TI4200 = 0x0253,
1392 CARD_NVIDIA_GEFORCEFX_5200 = 0x0320,
1393 CARD_NVIDIA_GEFORCEFX_5600 = 0x0312,
1394 CARD_NVIDIA_GEFORCEFX_5800 = 0x0302,
1395 CARD_NVIDIA_GEFORCE_6200 = 0x014f,
1396 CARD_NVIDIA_GEFORCE_6600GT = 0x0140,
1397 CARD_NVIDIA_GEFORCE_6800 = 0x0041,
1398 CARD_NVIDIA_GEFORCE_7800GT = 0x0092,
1400 CARD_INTEL_845G = 0x2562,
1401 CARD_INTEL_I830G = 0x3577,
1402 CARD_INTEL_I855G = 0x3582,
1403 CARD_INTEL_I865G = 0x2572,
1404 CARD_INTEL_I915G = 0x2582,
1405 CARD_INTEL_I915GM = 0x2592
1406 } GL_Cards;
1408 typedef enum _GL_VSVersion {
1409 VS_VERSION_NOT_SUPPORTED = 0x0,
1410 VS_VERSION_10 = 0x10,
1411 VS_VERSION_11 = 0x11,
1412 VS_VERSION_20 = 0x20,
1413 VS_VERSION_30 = 0x30,
1414 /*Force 32-bits*/
1415 VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1416 } GL_VSVersion;
1418 typedef enum _GL_PSVersion {
1419 PS_VERSION_NOT_SUPPORTED = 0x0,
1420 PS_VERSION_10 = 0x10,
1421 PS_VERSION_11 = 0x11,
1422 PS_VERSION_12 = 0x12,
1423 PS_VERSION_13 = 0x13,
1424 PS_VERSION_14 = 0x14,
1425 PS_VERSION_20 = 0x20,
1426 PS_VERSION_30 = 0x30,
1427 /*Force 32-bits*/
1428 PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1429 } GL_PSVersion;
1431 #define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1433 /* OpenGL Supported Extensions (ARB and EXT) */
1434 typedef enum _GL_SupportedExt {
1435 /* ARB */
1436 ARB_DRAW_BUFFERS,
1437 ARB_FRAGMENT_PROGRAM,
1438 ARB_FRAGMENT_SHADER,
1439 ARB_IMAGING,
1440 ARB_MULTISAMPLE,
1441 ARB_MULTITEXTURE,
1442 ARB_OCCLUSION_QUERY,
1443 ARB_POINT_PARAMETERS,
1444 ARB_PIXEL_BUFFER_OBJECT,
1445 ARB_POINT_SPRITE,
1446 ARB_TEXTURE_COMPRESSION,
1447 ARB_TEXTURE_CUBE_MAP,
1448 ARB_TEXTURE_ENV_ADD,
1449 ARB_TEXTURE_ENV_COMBINE,
1450 ARB_TEXTURE_ENV_DOT3,
1451 ARB_TEXTURE_FLOAT,
1452 ARB_HALF_FLOAT_PIXEL,
1453 ARB_TEXTURE_BORDER_CLAMP,
1454 ARB_TEXTURE_MIRRORED_REPEAT,
1455 ARB_TEXTURE_NON_POWER_OF_TWO,
1456 ARB_VERTEX_PROGRAM,
1457 ARB_VERTEX_BLEND,
1458 ARB_VERTEX_BUFFER_OBJECT,
1459 ARB_VERTEX_SHADER,
1460 /* EXT */
1461 EXT_BLEND_MINMAX,
1462 EXT_FOG_COORD,
1463 EXT_FRAMEBUFFER_OBJECT,
1464 EXT_PALETTED_TEXTURE,
1465 EXT_PIXEL_BUFFER_OBJECT,
1466 EXT_POINT_PARAMETERS,
1467 EXT_SECONDARY_COLOR,
1468 EXT_STENCIL_TWO_SIDE,
1469 EXT_STENCIL_WRAP,
1470 EXT_TEXTURE3D,
1471 EXT_TEXTURE_COMPRESSION_S3TC,
1472 EXT_TEXTURE_FILTER_ANISOTROPIC,
1473 EXT_TEXTURE_LOD,
1474 EXT_TEXTURE_LOD_BIAS,
1475 EXT_TEXTURE_ENV_ADD,
1476 EXT_TEXTURE_ENV_COMBINE,
1477 EXT_TEXTURE_ENV_DOT3,
1478 EXT_VERTEX_WEIGHTING,
1479 /* NVIDIA */
1480 NV_FOG_DISTANCE,
1481 NV_FRAGMENT_PROGRAM,
1482 NV_OCCLUSION_QUERY,
1483 NV_REGISTER_COMBINERS,
1484 NV_REGISTER_COMBINERS2,
1485 NV_TEXGEN_REFLECTION,
1486 NV_TEXTURE_ENV_COMBINE4,
1487 NV_TEXTURE_SHADER,
1488 NV_TEXTURE_SHADER2,
1489 NV_TEXTURE_SHADER3,
1490 NV_VERTEX_PROGRAM,
1491 /* ATI */
1492 ATI_SEPARATE_STENCIL,
1493 ATI_TEXTURE_ENV_COMBINE3,
1494 ATI_TEXTURE_MIRROR_ONCE,
1495 EXT_VERTEX_SHADER,
1497 OPENGL_SUPPORTED_EXT_END
1498 } GL_SupportedExt;
1501 /****************************************************
1502 * #Defines
1503 ****************************************************/
1504 #define GL_EXT_FUNCS_GEN \
1505 /** ARB Extensions **/ \
1506 /* GL_ARB_draw_buffers */ \
1507 USE_GL_FUNC(PGLFNDRAWBUFFERSARBPROC, glDrawBuffersARB); \
1508 /* GL_ARB_imaging */ \
1509 USE_GL_FUNC(PGLFNBLENDCOLORPROC, glBlendColor); \
1510 USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, glBlendEquation); \
1511 /* GL_ARB_multitexture */ \
1512 USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); \
1513 USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1514 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); \
1515 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); \
1516 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); \
1517 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); \
1518 /* GL_ARB_occlusion_query */ \
1519 USE_GL_FUNC(PGLFNGENQUERIESARBPROC, glGenQueriesARB); \
1520 USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC, glDeleteQueriesARB); \
1521 USE_GL_FUNC(PGLFNBEGINQUERYARBPROC, glBeginQueryARB); \
1522 USE_GL_FUNC(PGLFNENDQUERYARBPROC, glEndQueryARB); \
1523 USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC, glGetQueryObjectivARB); \
1524 USE_GL_FUNC(PGLFNGETQUERYOBJECTUIVARBPROC, glGetQueryObjectuivARB); \
1525 /* GL_ARB_point_parameters */ \
1526 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \
1527 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \
1528 /* GL_ARB_texture_compression */ \
1529 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
1530 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
1531 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
1532 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
1533 USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \
1534 /* GL_ARB_vertex_blend */ \
1535 USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \
1536 /* GL_ARB_vertex_buffer_object */ \
1537 USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \
1538 USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \
1539 USE_GL_FUNC(PGLFNGENBUFFERSARBPROC, glGenBuffersARB); \
1540 USE_GL_FUNC(PGLFNISBUFFERARBPROC, glIsBufferARB); \
1541 USE_GL_FUNC(PGLFNBUFFERDATAARBPROC, glBufferDataARB); \
1542 USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC, glBufferSubDataARB); \
1543 USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC, glGetBufferSubDataARB); \
1544 USE_GL_FUNC(PGLFNMAPBUFFERARBPROC, glMapBufferARB); \
1545 USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC, glUnmapBufferARB); \
1546 USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB); \
1547 USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
1548 /** EXT Extensions **/ \
1549 /* GL_EXT_fog_coord */ \
1550 USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT); \
1551 USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT); \
1552 USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC, glFogCoorddEXT); \
1553 USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC, glFogCoordvEXT); \
1554 USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC, glFogCoordPointerEXT); \
1555 /* GL_EXT_framebuffer_object */ \
1556 USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
1557 USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
1558 USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
1559 USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
1560 USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
1561 USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
1562 USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
1563 USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
1564 USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
1565 USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
1566 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
1567 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
1568 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
1569 USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1570 USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
1571 USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1572 USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1573 /* GL_EXT_paletted_texture */ \
1574 USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
1575 /* GL_EXT_point_parameters */ \
1576 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
1577 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
1578 /* GL_EXT_secondary_color */ \
1579 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
1580 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
1581 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
1582 USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
1583 /* GL_EXT_texture3D */ \
1584 USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC, glTexImage3DEXT); \
1585 USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC, glTexSubImage3DEXT); \
1586 /* GL_ARB_vertex_program */ \
1587 USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
1588 USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
1589 USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
1590 USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
1591 USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
1592 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
1593 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
1594 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1595 USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC, glGetProgramivARB); \
1596 /* GL_ARB_shader_objects */ \
1597 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameterivARB); \
1598 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC, glGetObjectParameterfvARB); \
1599 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocationARB); \
1600 USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC, glGetActiveUniformARB); \
1601 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1iARB); \
1602 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC, glUniform2iARB); \
1603 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC, glUniform3iARB); \
1604 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, glUniform4iARB); \
1605 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1fARB); \
1606 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, glUniform2fARB); \
1607 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC, glUniform3fARB); \
1608 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC, glUniform4fARB); \
1609 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1fvARB); \
1610 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2fvARB); \
1611 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3fvARB); \
1612 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC, glUniform4fvARB); \
1613 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1ivARB); \
1614 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2ivARB); \
1615 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3ivARB); \
1616 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC, glUniform4ivARB); \
1617 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB); \
1618 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB); \
1619 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB); \
1620 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform4fvARB); \
1621 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform4ivARB); \
1622 USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB); \
1623 USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB); \
1624 USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB); \
1625 USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC, glShaderSourceARB); \
1626 USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC, glCompileShaderARB); \
1627 USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObjectARB); \
1628 USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC, glAttachObjectARB); \
1629 USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC, glLinkProgramARB); \
1630 USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC, glDetachObjectARB); \
1631 USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC, glDeleteObjectARB); \
1632 USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC, glValidateProgramARB); \
1633 USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC, glGetAttachedObjectsARB); \
1634 USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC, glGetHandleARB); \
1635 USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC, glGetShaderSourceARB); \
1636 USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC, glBindAttribLocationARB); \
1637 USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocationARB); \
1638 /* GL_EXT_stencil_two_side */ \
1639 USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1640 /* GL_ATI_separate_stencil */ \
1641 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1642 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1643 /* GL_NV_register_combiners */ \
1644 USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
1645 USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
1646 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
1647 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
1648 USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
1649 USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
1650 USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC, glFinalCombinerInputNV); \
1652 /* OpenGL 2.0 functions */
1653 #define GL2_FUNCS_GEN \
1654 USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1655 USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1656 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1657 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1658 USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1659 USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1660 USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1661 USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1662 USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1663 USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1664 USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1665 USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1666 USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1667 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1668 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1669 USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1670 USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1671 USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1672 USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1673 USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1674 USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1675 USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1676 USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1677 USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1678 USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1679 USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1680 USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1681 USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1682 USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1683 USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1684 USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1685 USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1686 USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1687 USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1688 USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1689 USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1690 USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1691 USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1692 USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1693 USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1694 USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1695 USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1696 USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1697 USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1698 USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1699 USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1700 USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1701 USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1702 USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1703 USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1704 USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1705 USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1706 USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1707 USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1708 USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1709 USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1710 USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1711 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1712 USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1713 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1714 USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1715 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1716 USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1717 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1718 USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1719 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1720 USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1721 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1722 USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1723 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1724 USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1725 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1726 USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1727 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1728 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1729 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1730 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1731 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1732 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1733 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1734 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1735 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1736 USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1737 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1738 USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1739 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1740 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1741 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1742 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1743 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1744 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1745 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1747 #define GLX_EXT_FUNCS_GEN \
1748 /** GLX_VERSION_1_3 **/ \
1749 USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
1750 USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
1751 USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
1752 USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
1753 USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
1754 USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
1755 USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
1757 #undef APIENTRY
1758 #undef CALLBACK
1759 #undef WINAPI
1761 /* Redefines the constants */
1762 #define CALLBACK __stdcall
1763 #define WINAPI __stdcall
1764 #define APIENTRY WINAPI
1766 /****************************************************
1767 * Structures
1768 ****************************************************/
1769 #define USE_GL_FUNC(type, pfn) type pfn;
1770 typedef struct _WineD3D_GL_Info {
1772 DWORD glx_version;
1773 DWORD gl_version;
1775 GL_Vendors gl_vendor;
1776 GL_Cards gl_card;
1777 DWORD gl_driver_version;
1778 CHAR gl_renderer[255];
1780 * CAPS Constants
1782 UINT max_buffers;
1783 UINT max_lights;
1784 UINT max_textures;
1785 UINT max_texture_stages;
1786 UINT max_samplers;
1787 UINT max_sampler_stages;
1788 UINT max_clipplanes;
1789 UINT max_texture_size;
1790 UINT max_texture3d_size;
1791 float max_pointsize;
1792 UINT max_blends;
1793 UINT max_anisotropy;
1795 unsigned max_vshader_constantsF;
1796 unsigned max_pshader_constantsF;
1798 unsigned vs_arb_constantsF;
1799 unsigned vs_arb_max_instructions;
1800 unsigned vs_arb_max_temps;
1801 unsigned ps_arb_constantsF;
1802 unsigned ps_arb_max_instructions;
1803 unsigned ps_arb_max_temps;
1804 unsigned vs_glsl_constantsF;
1805 unsigned ps_glsl_constantsF;
1807 GL_PSVersion ps_arb_version;
1808 GL_PSVersion ps_nv_version;
1810 GL_VSVersion vs_arb_version;
1811 GL_VSVersion vs_nv_version;
1812 GL_VSVersion vs_ati_version;
1814 BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1816 /** OpenGL EXT and ARB functions ptr */
1817 GL_EXT_FUNCS_GEN;
1818 /** OpenGL GLX functions ptr */
1819 GLX_EXT_FUNCS_GEN;
1820 /** OpenGL 2.0 functions ptr */
1821 /* GL2_FUNCS_GEN; */
1822 /**/
1823 } WineD3D_GL_Info;
1824 #undef USE_GL_FUNC
1826 #endif /* HAVE_OPENGL */
1828 #endif /* __WINE_WINED3D_GL */