2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
31 static void DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
);
33 void ddrawformat_from_wined3dformat(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id wined3d_format
)
35 DWORD Size
= DDPixelFormat
->dwSize
;
39 memset(DDPixelFormat
, 0x00, Size
);
40 DDPixelFormat
->dwSize
= Size
;
41 switch (wined3d_format
)
43 case WINED3DFMT_B8G8R8_UNORM
:
44 DDPixelFormat
->dwFlags
= DDPF_RGB
;
45 DDPixelFormat
->dwFourCC
= 0;
46 DDPixelFormat
->u1
.dwRGBBitCount
= 24;
47 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
48 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
49 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
50 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
53 case WINED3DFMT_B8G8R8A8_UNORM
:
54 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
55 DDPixelFormat
->dwFourCC
= 0;
56 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
57 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
58 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
59 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
60 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xff000000;
63 case WINED3DFMT_B8G8R8X8_UNORM
:
64 DDPixelFormat
->dwFlags
= DDPF_RGB
;
65 DDPixelFormat
->dwFourCC
= 0;
66 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
67 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
68 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
69 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
70 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
73 case WINED3DFMT_R8G8B8X8_UNORM
:
74 DDPixelFormat
->dwFlags
= DDPF_RGB
;
75 DDPixelFormat
->dwFourCC
= 0;
76 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
77 DDPixelFormat
->u2
.dwRBitMask
= 0x000000ff;
78 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
79 DDPixelFormat
->u4
.dwBBitMask
= 0x00ff0000;
80 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
83 case WINED3DFMT_B5G6R5_UNORM
:
84 DDPixelFormat
->dwFlags
= DDPF_RGB
;
85 DDPixelFormat
->dwFourCC
= 0;
86 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
87 DDPixelFormat
->u2
.dwRBitMask
= 0xF800;
88 DDPixelFormat
->u3
.dwGBitMask
= 0x07E0;
89 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
90 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
93 case WINED3DFMT_B5G5R5X1_UNORM
:
94 DDPixelFormat
->dwFlags
= DDPF_RGB
;
95 DDPixelFormat
->dwFourCC
= 0;
96 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
97 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
98 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
99 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
100 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
103 case WINED3DFMT_B5G5R5A1_UNORM
:
104 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
105 DDPixelFormat
->dwFourCC
= 0;
106 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
107 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
108 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
109 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
110 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x8000;
113 case WINED3DFMT_B4G4R4A4_UNORM
:
114 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
115 DDPixelFormat
->dwFourCC
= 0;
116 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
117 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
118 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
119 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
120 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xF000;
123 case WINED3DFMT_B2G3R3_UNORM
:
124 DDPixelFormat
->dwFlags
= DDPF_RGB
;
125 DDPixelFormat
->dwFourCC
= 0;
126 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
127 DDPixelFormat
->u2
.dwRBitMask
= 0xE0;
128 DDPixelFormat
->u3
.dwGBitMask
= 0x1C;
129 DDPixelFormat
->u4
.dwBBitMask
= 0x03;
130 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
133 case WINED3DFMT_P8_UINT
:
134 DDPixelFormat
->dwFlags
= DDPF_PALETTEINDEXED8
| DDPF_RGB
;
135 DDPixelFormat
->dwFourCC
= 0;
136 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
137 DDPixelFormat
->u2
.dwRBitMask
= 0x00;
138 DDPixelFormat
->u3
.dwGBitMask
= 0x00;
139 DDPixelFormat
->u4
.dwBBitMask
= 0x00;
142 case WINED3DFMT_A8_UNORM
:
143 DDPixelFormat
->dwFlags
= DDPF_ALPHA
;
144 DDPixelFormat
->dwFourCC
= 0;
145 DDPixelFormat
->u1
.dwAlphaBitDepth
= 8;
146 DDPixelFormat
->u2
.dwRBitMask
= 0x0;
147 DDPixelFormat
->u3
.dwZBitMask
= 0x0;
148 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
149 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
152 case WINED3DFMT_B2G3R3A8_UNORM
:
153 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
154 DDPixelFormat
->dwFourCC
= 0;
155 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
156 DDPixelFormat
->u2
.dwRBitMask
= 0x00E0;
157 DDPixelFormat
->u3
.dwGBitMask
= 0x001C;
158 DDPixelFormat
->u4
.dwBBitMask
= 0x0003;
159 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xFF00;
162 case WINED3DFMT_B4G4R4X4_UNORM
:
163 DDPixelFormat
->dwFlags
= DDPF_RGB
;
164 DDPixelFormat
->dwFourCC
= 0;
165 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
166 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
167 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
168 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
169 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
172 /* How are Z buffer bit depth and Stencil buffer bit depth related?
174 case WINED3DFMT_D16_UNORM
:
175 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
176 DDPixelFormat
->dwFourCC
= 0;
177 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
178 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
179 DDPixelFormat
->u3
.dwZBitMask
= 0x0000FFFF;
180 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
181 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
184 case WINED3DFMT_D32_UNORM
:
185 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
186 DDPixelFormat
->dwFourCC
= 0;
187 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
188 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
189 DDPixelFormat
->u3
.dwZBitMask
= 0xFFFFFFFF;
190 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
191 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
194 case WINED3DFMT_S4X4_UINT_D24_UNORM
:
195 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
196 DDPixelFormat
->dwFourCC
= 0;
197 /* Should I set dwZBufferBitDepth to 32 here? */
198 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
199 DDPixelFormat
->u2
.dwStencilBitDepth
= 4;
200 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
201 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0F000000;
202 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
205 case WINED3DFMT_D24_UNORM_S8_UINT
:
206 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
207 DDPixelFormat
->dwFourCC
= 0;
208 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
209 DDPixelFormat
->u2
.dwStencilBitDepth
= 8;
210 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
211 DDPixelFormat
->u4
.dwStencilBitMask
= 0xFF000000;
212 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
215 case WINED3DFMT_X8D24_UNORM
:
216 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
217 DDPixelFormat
->dwFourCC
= 0;
218 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
219 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
220 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
221 DDPixelFormat
->u4
.dwStencilBitMask
= 0x00000000;
222 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
225 case WINED3DFMT_S1_UINT_D15_UNORM
:
226 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
227 DDPixelFormat
->dwFourCC
= 0;
228 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
229 DDPixelFormat
->u2
.dwStencilBitDepth
= 1;
230 DDPixelFormat
->u3
.dwZBitMask
= 0x7fff;
231 DDPixelFormat
->u4
.dwStencilBitMask
= 0x8000;
232 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
235 case WINED3DFMT_UYVY
:
236 case WINED3DFMT_YUY2
:
237 DDPixelFormat
->u1
.dwYUVBitCount
= 16;
238 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
239 DDPixelFormat
->dwFourCC
= wined3d_format
;
242 case WINED3DFMT_YV12
:
243 DDPixelFormat
->u1
.dwYUVBitCount
= 12;
244 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
245 DDPixelFormat
->dwFourCC
= wined3d_format
;
248 case WINED3DFMT_DXT1
:
249 case WINED3DFMT_DXT2
:
250 case WINED3DFMT_DXT3
:
251 case WINED3DFMT_DXT4
:
252 case WINED3DFMT_DXT5
:
253 case WINED3DFMT_MULTI2_ARGB8
:
254 case WINED3DFMT_G8R8_G8B8
:
255 case WINED3DFMT_R8G8_B8G8
:
256 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
257 DDPixelFormat
->dwFourCC
= wined3d_format
;
261 case WINED3DFMT_L8_UNORM
:
262 DDPixelFormat
->dwFlags
= DDPF_LUMINANCE
;
263 DDPixelFormat
->dwFourCC
= 0;
264 DDPixelFormat
->u1
.dwLuminanceBitCount
= 8;
265 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0xff;
266 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
267 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
268 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
271 case WINED3DFMT_L4A4_UNORM
:
272 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
273 DDPixelFormat
->dwFourCC
= 0;
274 DDPixelFormat
->u1
.dwLuminanceBitCount
= 4;
275 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x0f;
276 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
277 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
278 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xf0;
281 case WINED3DFMT_L8A8_UNORM
:
282 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
283 DDPixelFormat
->dwFourCC
= 0;
284 DDPixelFormat
->u1
.dwLuminanceBitCount
= 16;
285 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x00ff;
286 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
287 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
288 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xff00;
292 case WINED3DFMT_R8G8_SNORM
:
293 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
294 DDPixelFormat
->dwFourCC
= 0;
295 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
296 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
297 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
298 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00000000;
299 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
302 case WINED3DFMT_R16G16_SNORM
:
303 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
304 DDPixelFormat
->dwFourCC
= 0;
305 DDPixelFormat
->u1
.dwBumpBitCount
= 32;
306 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x0000ffff;
307 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0xffff0000;
308 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00000000;
309 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
312 case WINED3DFMT_R5G5_SNORM_L6_UNORM
:
313 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
314 DDPixelFormat
->dwFourCC
= 0;
315 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
316 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x0000001f;
317 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x000003e0;
318 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0000fc00;
319 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
322 case WINED3DFMT_R8G8_SNORM_L8X8_UNORM
:
323 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
324 DDPixelFormat
->dwFourCC
= 0;
325 DDPixelFormat
->u1
.dwBumpBitCount
= 32;
326 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
327 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
328 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00ff0000;
329 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
333 FIXME("Unhandled wined3d format %#x.\n", wined3d_format
);
337 if(TRACE_ON(ddraw
)) {
338 TRACE("Returning: ");
339 DDRAW_dump_pixelformat(DDPixelFormat
);
343 enum wined3d_format_id
wined3dformat_from_ddrawformat(const DDPIXELFORMAT
*DDPixelFormat
)
345 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
348 DDRAW_dump_pixelformat(DDPixelFormat
);
351 if(DDPixelFormat
->dwFlags
& DDPF_PALETTEINDEXED8
)
353 return WINED3DFMT_P8_UINT
;
355 else if(DDPixelFormat
->dwFlags
& (DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
| DDPF_PALETTEINDEXED4
) )
357 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
358 return WINED3DFMT_P8_UINT
;
360 else if(DDPixelFormat
->dwFlags
& DDPF_RGB
)
362 switch(DDPixelFormat
->u1
.dwRGBBitCount
)
365 /* This is the only format that can match here */
366 return WINED3DFMT_B2G3R3_UNORM
;
369 /* Read the Color masks */
370 if( (DDPixelFormat
->u2
.dwRBitMask
== 0xF800) &&
371 (DDPixelFormat
->u3
.dwGBitMask
== 0x07E0) &&
372 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
374 return WINED3DFMT_B5G6R5_UNORM
;
377 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x7C00) &&
378 (DDPixelFormat
->u3
.dwGBitMask
== 0x03E0) &&
379 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
381 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
382 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0x8000))
383 return WINED3DFMT_B5G5R5A1_UNORM
;
385 return WINED3DFMT_B5G5R5X1_UNORM
;
388 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x0F00) &&
389 (DDPixelFormat
->u3
.dwGBitMask
== 0x00F0) &&
390 (DDPixelFormat
->u4
.dwBBitMask
== 0x000F) )
392 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
393 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xF000))
394 return WINED3DFMT_B4G4R4A4_UNORM
;
396 return WINED3DFMT_B4G4R4X4_UNORM
;
399 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
400 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF00) &&
401 (DDPixelFormat
->u2
.dwRBitMask
== 0x00E0) &&
402 (DDPixelFormat
->u3
.dwGBitMask
== 0x001C) &&
403 (DDPixelFormat
->u4
.dwBBitMask
== 0x0003) )
405 return WINED3DFMT_B2G3R3A8_UNORM
;
407 WARN("16 bit RGB Pixel format does not match.\n");
408 return WINED3DFMT_UNKNOWN
;
411 return WINED3DFMT_B8G8R8_UNORM
;
414 /* Read the Color masks */
415 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x00FF0000) &&
416 (DDPixelFormat
->u3
.dwGBitMask
== 0x0000FF00) &&
417 (DDPixelFormat
->u4
.dwBBitMask
== 0x000000FF) )
419 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
420 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF000000))
421 return WINED3DFMT_B8G8R8A8_UNORM
;
423 return WINED3DFMT_B8G8R8X8_UNORM
;
426 WARN("32 bit RGB pixel format does not match.\n");
427 return WINED3DFMT_UNKNOWN
;
430 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
431 return WINED3DFMT_UNKNOWN
;
434 else if( (DDPixelFormat
->dwFlags
& DDPF_ALPHA
) )
436 /* Alpha only Pixelformat */
437 switch(DDPixelFormat
->u1
.dwAlphaBitDepth
)
440 return WINED3DFMT_A8_UNORM
;
443 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
444 return WINED3DFMT_UNKNOWN
;
447 else if(DDPixelFormat
->dwFlags
& DDPF_LUMINANCE
)
449 /* Luminance-only or luminance-alpha */
450 if(DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
)
452 /* Luminance with Alpha */
453 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
456 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 4)
457 return WINED3DFMT_L4A4_UNORM
;
458 WARN("Unknown Alpha / Luminance bit depth combination.\n");
459 return WINED3DFMT_UNKNOWN
;
462 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
463 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
466 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 8)
467 return WINED3DFMT_L8A8_UNORM
;
468 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
469 return WINED3DFMT_UNKNOWN
;
475 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
478 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
479 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
482 return WINED3DFMT_L8_UNORM
;
485 WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat
->u1
.dwLuminanceBitCount
);
486 return WINED3DFMT_UNKNOWN
;
490 else if(DDPixelFormat
->dwFlags
& DDPF_ZBUFFER
)
493 if(DDPixelFormat
->dwFlags
& DDPF_STENCILBUFFER
)
495 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
498 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 1) return WINED3DFMT_S1_UINT_D15_UNORM
;
499 WARN("Unknown depth stenil format: 16 z bits, %u stencil bits\n",
500 DDPixelFormat
->u2
.dwStencilBitDepth
);
501 return WINED3DFMT_UNKNOWN
;
504 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 8) return WINED3DFMT_D24_UNORM_S8_UINT
;
505 else if (DDPixelFormat
->u2
.dwStencilBitDepth
== 4) return WINED3DFMT_S4X4_UINT_D24_UNORM
;
506 WARN("Unknown depth stenil format: 32 z bits, %u stencil bits\n",
507 DDPixelFormat
->u2
.dwStencilBitDepth
);
508 return WINED3DFMT_UNKNOWN
;
511 WARN("Unknown depth stenil format: %u z bits, %u stencil bits\n",
512 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u2
.dwStencilBitDepth
);
513 return WINED3DFMT_UNKNOWN
;
518 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
521 return WINED3DFMT_D16_UNORM
;
524 return WINED3DFMT_X8D24_UNORM
;
527 if (DDPixelFormat
->u3
.dwZBitMask
== 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM
;
528 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM
;
529 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFFFF) return WINED3DFMT_D32_UNORM
;
530 WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
531 DDPixelFormat
->u3
.dwZBitMask
);
532 return WINED3DFMT_UNKNOWN
;
535 WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
536 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u3
.dwZBitMask
);
537 return WINED3DFMT_UNKNOWN
;
541 else if(DDPixelFormat
->dwFlags
& DDPF_FOURCC
)
543 return DDPixelFormat
->dwFourCC
;
545 else if(DDPixelFormat
->dwFlags
& DDPF_BUMPDUDV
)
547 if( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
548 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
549 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
550 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00000000) )
552 return WINED3DFMT_R8G8_SNORM
;
554 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 32 ) &&
555 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x0000ffff) &&
556 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0xffff0000) &&
557 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00000000) )
559 return WINED3DFMT_R16G16_SNORM
;
561 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
562 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x0000001f) &&
563 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x000003e0) &&
564 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x0000fc00) )
566 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
568 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 32 ) &&
569 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
570 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
571 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00ff0000) )
573 return WINED3DFMT_R8G8_SNORM_L8X8_UNORM
;
577 WARN("Unknown Pixelformat.\n");
578 return WINED3DFMT_UNKNOWN
;
581 /*****************************************************************************
582 * Various dumping functions.
584 * They write the contents of a specific function to a TRACE.
586 *****************************************************************************/
588 DDRAW_dump_DWORD(const void *in
)
590 TRACE("%d\n", *((const DWORD
*) in
));
593 DDRAW_dump_PTR(const void *in
)
595 TRACE("%p\n", *((const void * const*) in
));
598 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY
*ddck
)
600 TRACE("Low : 0x%08x - High : 0x%08x\n", ddck
->dwColorSpaceLowValue
, ddck
->dwColorSpaceHighValue
);
603 static void DDRAW_dump_flags_nolf(DWORD flags
, const struct flag_info
*names
, size_t num_names
)
607 for (i
=0; i
< num_names
; i
++)
608 if ((flags
& names
[i
].val
) || /* standard flag value */
609 ((!flags
) && (!names
[i
].val
))) /* zero value only */
610 TRACE("%s ", names
[i
].name
);
613 static void DDRAW_dump_flags(DWORD flags
, const struct flag_info
*names
, size_t num_names
)
615 DDRAW_dump_flags_nolf(flags
, names
, num_names
);
619 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
)
621 static const struct flag_info flags
[] =
623 FE(DDSCAPS_RESERVED1
),
625 FE(DDSCAPS_BACKBUFFER
),
628 FE(DDSCAPS_FRONTBUFFER
),
629 FE(DDSCAPS_OFFSCREENPLAIN
),
632 FE(DDSCAPS_PRIMARYSURFACE
),
633 FE(DDSCAPS_PRIMARYSURFACELEFT
),
634 FE(DDSCAPS_SYSTEMMEMORY
),
636 FE(DDSCAPS_3DDEVICE
),
637 FE(DDSCAPS_VIDEOMEMORY
),
639 FE(DDSCAPS_WRITEONLY
),
642 FE(DDSCAPS_LIVEVIDEO
),
646 FE(DDSCAPS_RESERVED2
),
647 FE(DDSCAPS_ALLOCONLOAD
),
648 FE(DDSCAPS_VIDEOPORT
),
649 FE(DDSCAPS_LOCALVIDMEM
),
650 FE(DDSCAPS_NONLOCALVIDMEM
),
651 FE(DDSCAPS_STANDARDVGAMODE
),
652 FE(DDSCAPS_OPTIMIZED
)
654 static const struct flag_info flags2
[] =
656 FE(DDSCAPS2_HARDWAREDEINTERLACE
),
657 FE(DDSCAPS2_HINTDYNAMIC
),
658 FE(DDSCAPS2_HINTSTATIC
),
659 FE(DDSCAPS2_TEXTUREMANAGE
),
660 FE(DDSCAPS2_RESERVED1
),
661 FE(DDSCAPS2_RESERVED2
),
663 FE(DDSCAPS2_HINTANTIALIASING
),
664 FE(DDSCAPS2_CUBEMAP
),
665 FE(DDSCAPS2_CUBEMAP_POSITIVEX
),
666 FE(DDSCAPS2_CUBEMAP_NEGATIVEX
),
667 FE(DDSCAPS2_CUBEMAP_POSITIVEY
),
668 FE(DDSCAPS2_CUBEMAP_NEGATIVEY
),
669 FE(DDSCAPS2_CUBEMAP_POSITIVEZ
),
670 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ
),
671 FE(DDSCAPS2_MIPMAPSUBLEVEL
),
672 FE(DDSCAPS2_D3DTEXTUREMANAGE
),
673 FE(DDSCAPS2_DONOTPERSIST
),
674 FE(DDSCAPS2_STEREOSURFACELEFT
)
677 DDRAW_dump_flags_nolf(in
->dwCaps
, flags
, sizeof(flags
)/sizeof(flags
[0]));
678 DDRAW_dump_flags(in
->dwCaps2
, flags2
, sizeof(flags2
)/sizeof(flags2
[0]));
682 DDRAW_dump_DDSCAPS(const DDSCAPS
*in
)
686 in_bis
.dwCaps
= in
->dwCaps
;
691 DDRAW_dump_DDSCAPS2(&in_bis
);
695 DDRAW_dump_pixelformat_flag(DWORD flagmask
)
697 static const struct flag_info flags
[] =
699 FE(DDPF_ALPHAPIXELS
),
702 FE(DDPF_PALETTEINDEXED4
),
703 FE(DDPF_PALETTEINDEXEDTO8
),
704 FE(DDPF_PALETTEINDEXED8
),
710 FE(DDPF_PALETTEINDEXED1
),
711 FE(DDPF_PALETTEINDEXED2
),
715 DDRAW_dump_flags_nolf(flagmask
, flags
, sizeof(flags
)/sizeof(flags
[0]));
718 static void DDRAW_dump_members(DWORD flags
, const void *data
, const struct member_info
*mems
, size_t num_mems
)
722 for (i
=0; i
< num_mems
; i
++)
724 if (mems
[i
].val
& flags
)
726 TRACE(" - %s : ", mems
[i
].name
);
727 mems
[i
].func((const char *)data
+ mems
[i
].offset
);
733 DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
)
736 DDRAW_dump_pixelformat_flag(pf
->dwFlags
);
737 if (pf
->dwFlags
& DDPF_FOURCC
)
738 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel",
739 (unsigned char)( pf
->dwFourCC
&0xff),
740 (unsigned char)((pf
->dwFourCC
>> 8)&0xff),
741 (unsigned char)((pf
->dwFourCC
>>16)&0xff),
742 (unsigned char)((pf
->dwFourCC
>>24)&0xff),
744 pf
->u1
.dwYUVBitCount
);
745 if (pf
->dwFlags
& DDPF_RGB
)
747 TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x",
748 pf
->u1
.dwRGBBitCount
,
752 if (pf
->dwFlags
& DDPF_ALPHAPIXELS
)
753 TRACE(" A 0x%08x", pf
->u5
.dwRGBAlphaBitMask
);
754 if (pf
->dwFlags
& DDPF_ZPIXELS
)
755 TRACE(" Z 0x%08x", pf
->u5
.dwRGBZBitMask
);
757 if (pf
->dwFlags
& DDPF_ZBUFFER
)
758 TRACE(", Z bits: %u", pf
->u1
.dwZBufferBitDepth
);
759 if (pf
->dwFlags
& DDPF_ALPHA
)
760 TRACE(", Alpha bits: %u", pf
->u1
.dwAlphaBitDepth
);
761 if (pf
->dwFlags
& DDPF_BUMPDUDV
)
762 TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x",
763 pf
->u1
.dwBumpBitCount
,
764 pf
->u2
.dwBumpDuBitMask
,
765 pf
->u3
.dwBumpDvBitMask
,
766 pf
->u4
.dwBumpLuminanceBitMask
);
770 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
)
772 #define STRUCT DDSURFACEDESC2
773 static const struct member_info members
[] =
775 ME(DDSD_HEIGHT
, DDRAW_dump_DWORD
, dwHeight
),
776 ME(DDSD_WIDTH
, DDRAW_dump_DWORD
, dwWidth
),
777 ME(DDSD_PITCH
, DDRAW_dump_DWORD
, u1
/* lPitch */),
778 ME(DDSD_LINEARSIZE
, DDRAW_dump_DWORD
, u1
/* dwLinearSize */),
779 ME(DDSD_BACKBUFFERCOUNT
, DDRAW_dump_DWORD
, dwBackBufferCount
),
780 ME(DDSD_MIPMAPCOUNT
, DDRAW_dump_DWORD
, u2
/* dwMipMapCount */),
781 ME(DDSD_ZBUFFERBITDEPTH
, DDRAW_dump_DWORD
, u2
/* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
782 ME(DDSD_REFRESHRATE
, DDRAW_dump_DWORD
, u2
/* dwRefreshRate */),
783 ME(DDSD_ALPHABITDEPTH
, DDRAW_dump_DWORD
, dwAlphaBitDepth
),
784 ME(DDSD_LPSURFACE
, DDRAW_dump_PTR
, lpSurface
),
785 ME(DDSD_CKDESTOVERLAY
, DDRAW_dump_DDCOLORKEY
, u3
/* ddckCKDestOverlay */),
786 ME(DDSD_CKDESTBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKDestBlt
),
787 ME(DDSD_CKSRCOVERLAY
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcOverlay
),
788 ME(DDSD_CKSRCBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcBlt
),
789 ME(DDSD_PIXELFORMAT
, DDRAW_dump_pixelformat
, u4
/* ddpfPixelFormat */)
791 static const struct member_info members_caps
[] =
793 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS
, ddsCaps
)
795 static const struct member_info members_caps2
[] =
797 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS2
, ddsCaps
)
807 if (lpddsd
->dwSize
>= sizeof(DDSURFACEDESC2
))
809 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps2
, 1);
813 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps
, 1);
815 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members
,
816 sizeof(members
)/sizeof(members
[0]));
821 dump_D3DMATRIX(const D3DMATRIX
*mat
)
823 TRACE(" %f %f %f %f\n", mat
->_11
, mat
->_12
, mat
->_13
, mat
->_14
);
824 TRACE(" %f %f %f %f\n", mat
->_21
, mat
->_22
, mat
->_23
, mat
->_24
);
825 TRACE(" %f %f %f %f\n", mat
->_31
, mat
->_32
, mat
->_33
, mat
->_34
);
826 TRACE(" %f %f %f %f\n", mat
->_41
, mat
->_42
, mat
->_43
, mat
->_44
);
830 get_flexible_vertex_size(DWORD d3dvtVertexType
)
835 if (d3dvtVertexType
& D3DFVF_NORMAL
) size
+= 3 * sizeof(D3DVALUE
);
836 if (d3dvtVertexType
& D3DFVF_DIFFUSE
) size
+= sizeof(DWORD
);
837 if (d3dvtVertexType
& D3DFVF_SPECULAR
) size
+= sizeof(DWORD
);
838 if (d3dvtVertexType
& D3DFVF_RESERVED1
) size
+= sizeof(DWORD
);
839 switch (d3dvtVertexType
& D3DFVF_POSITION_MASK
)
841 case D3DFVF_XYZ
: size
+= 3 * sizeof(D3DVALUE
); break;
842 case D3DFVF_XYZRHW
: size
+= 4 * sizeof(D3DVALUE
); break;
843 case D3DFVF_XYZB1
: size
+= 4 * sizeof(D3DVALUE
); break;
844 case D3DFVF_XYZB2
: size
+= 5 * sizeof(D3DVALUE
); break;
845 case D3DFVF_XYZB3
: size
+= 6 * sizeof(D3DVALUE
); break;
846 case D3DFVF_XYZB4
: size
+= 7 * sizeof(D3DVALUE
); break;
847 case D3DFVF_XYZB5
: size
+= 8 * sizeof(D3DVALUE
); break;
848 default: ERR("Unexpected position mask\n");
850 for (i
= 0; i
< GET_TEXCOUNT_FROM_FVF(d3dvtVertexType
); i
++)
852 size
+= GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType
, i
) * sizeof(D3DVALUE
);
858 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
, DDSCAPS2
* pOut
)
860 /* 2 adds three additional caps fields to the end. Both versions
861 * are unversioned. */
862 pOut
->dwCaps
= pIn
->dwCaps
;
868 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
, DDDEVICEIDENTIFIER
* pOut
)
870 /* 2 adds a dwWHQLLevel field to the end. Both structures are
872 memcpy(pOut
, pIn
, sizeof(*pOut
));
875 void DDRAW_dump_cooperativelevel(DWORD cooplevel
)
877 static const struct flag_info flags
[] =
879 FE(DDSCL_FULLSCREEN
),
880 FE(DDSCL_ALLOWREBOOT
),
881 FE(DDSCL_NOWINDOWCHANGES
),
883 FE(DDSCL_ALLOWMODEX
),
885 FE(DDSCL_SETFOCUSWINDOW
),
886 FE(DDSCL_SETDEVICEWINDOW
),
887 FE(DDSCL_CREATEDEVICEWINDOW
)
893 DDRAW_dump_flags(cooplevel
, flags
, sizeof(flags
)/sizeof(flags
[0]));
897 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
)
899 static const struct flag_info flags1
[] =
902 FE(DDCAPS_ALIGNBOUNDARYDEST
),
903 FE(DDCAPS_ALIGNSIZEDEST
),
904 FE(DDCAPS_ALIGNBOUNDARYSRC
),
905 FE(DDCAPS_ALIGNSIZESRC
),
906 FE(DDCAPS_ALIGNSTRIDE
),
909 FE(DDCAPS_BLTFOURCC
),
910 FE(DDCAPS_BLTSTRETCH
),
913 FE(DDCAPS_OVERLAYCANTCLIP
),
914 FE(DDCAPS_OVERLAYFOURCC
),
915 FE(DDCAPS_OVERLAYSTRETCH
),
917 FE(DDCAPS_PALETTEVSYNC
),
918 FE(DDCAPS_READSCANLINE
),
919 FE(DDCAPS_STEREOVIEW
),
922 FE(DDCAPS_ZOVERLAYS
),
925 FE(DDCAPS_COLORKEYHWASSIST
),
926 FE(DDCAPS_NOHARDWARE
),
927 FE(DDCAPS_BLTCOLORFILL
),
928 FE(DDCAPS_BANKSWITCHED
),
929 FE(DDCAPS_BLTDEPTHFILL
),
931 FE(DDCAPS_CANCLIPSTRETCHED
),
932 FE(DDCAPS_CANBLTSYSMEM
)
934 static const struct flag_info flags2
[] =
936 FE(DDCAPS2_CERTIFIED
),
937 FE(DDCAPS2_NO2DDURING3DSCENE
),
938 FE(DDCAPS2_VIDEOPORT
),
939 FE(DDCAPS2_AUTOFLIPOVERLAY
),
940 FE(DDCAPS2_CANBOBINTERLEAVED
),
941 FE(DDCAPS2_CANBOBNONINTERLEAVED
),
942 FE(DDCAPS2_COLORCONTROLOVERLAY
),
943 FE(DDCAPS2_COLORCONTROLPRIMARY
),
944 FE(DDCAPS2_CANDROPZ16BIT
),
945 FE(DDCAPS2_NONLOCALVIDMEM
),
946 FE(DDCAPS2_NONLOCALVIDMEMCAPS
),
947 FE(DDCAPS2_NOPAGELOCKREQUIRED
),
948 FE(DDCAPS2_WIDESURFACES
),
949 FE(DDCAPS2_CANFLIPODDEVEN
),
950 FE(DDCAPS2_CANBOBHARDWARE
),
951 FE(DDCAPS2_COPYFOURCC
),
952 FE(DDCAPS2_PRIMARYGAMMA
),
953 FE(DDCAPS2_CANRENDERWINDOWED
),
954 FE(DDCAPS2_CANCALIBRATEGAMMA
),
955 FE(DDCAPS2_FLIPINTERVAL
),
956 FE(DDCAPS2_FLIPNOVSYNC
),
957 FE(DDCAPS2_CANMANAGETEXTURE
),
958 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM
),
960 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
)
962 static const struct flag_info flags3
[] =
964 FE(DDCKEYCAPS_DESTBLT
),
965 FE(DDCKEYCAPS_DESTBLTCLRSPACE
),
966 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV
),
967 FE(DDCKEYCAPS_DESTBLTYUV
),
968 FE(DDCKEYCAPS_DESTOVERLAY
),
969 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE
),
970 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
),
971 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE
),
972 FE(DDCKEYCAPS_DESTOVERLAYYUV
),
973 FE(DDCKEYCAPS_SRCBLT
),
974 FE(DDCKEYCAPS_SRCBLTCLRSPACE
),
975 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV
),
976 FE(DDCKEYCAPS_SRCBLTYUV
),
977 FE(DDCKEYCAPS_SRCOVERLAY
),
978 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE
),
979 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
),
980 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE
),
981 FE(DDCKEYCAPS_SRCOVERLAYYUV
),
982 FE(DDCKEYCAPS_NOCOSTOVERLAY
)
984 static const struct flag_info flags4
[] =
986 FE(DDFXCAPS_BLTALPHA
),
987 FE(DDFXCAPS_OVERLAYALPHA
),
988 FE(DDFXCAPS_BLTARITHSTRETCHYN
),
989 FE(DDFXCAPS_BLTARITHSTRETCHY
),
990 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT
),
991 FE(DDFXCAPS_BLTMIRRORUPDOWN
),
992 FE(DDFXCAPS_BLTROTATION
),
993 FE(DDFXCAPS_BLTROTATION90
),
994 FE(DDFXCAPS_BLTSHRINKX
),
995 FE(DDFXCAPS_BLTSHRINKXN
),
996 FE(DDFXCAPS_BLTSHRINKY
),
997 FE(DDFXCAPS_BLTSHRINKYN
),
998 FE(DDFXCAPS_BLTSTRETCHX
),
999 FE(DDFXCAPS_BLTSTRETCHXN
),
1000 FE(DDFXCAPS_BLTSTRETCHY
),
1001 FE(DDFXCAPS_BLTSTRETCHYN
),
1002 FE(DDFXCAPS_OVERLAYARITHSTRETCHY
),
1003 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN
),
1004 FE(DDFXCAPS_OVERLAYSHRINKX
),
1005 FE(DDFXCAPS_OVERLAYSHRINKXN
),
1006 FE(DDFXCAPS_OVERLAYSHRINKY
),
1007 FE(DDFXCAPS_OVERLAYSHRINKYN
),
1008 FE(DDFXCAPS_OVERLAYSTRETCHX
),
1009 FE(DDFXCAPS_OVERLAYSTRETCHXN
),
1010 FE(DDFXCAPS_OVERLAYSTRETCHY
),
1011 FE(DDFXCAPS_OVERLAYSTRETCHYN
),
1012 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT
),
1013 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN
)
1015 static const struct flag_info flags5
[] =
1017 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND
),
1018 FE(DDFXALPHACAPS_BLTALPHAPIXELS
),
1019 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG
),
1020 FE(DDFXALPHACAPS_BLTALPHASURFACES
),
1021 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG
),
1022 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
),
1023 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS
),
1024 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
),
1025 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES
),
1026 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
)
1028 static const struct flag_info flags6
[] =
1031 FE(DDPCAPS_8BITENTRIES
),
1033 FE(DDPCAPS_INITIALIZE
),
1034 FE(DDPCAPS_PRIMARYSURFACE
),
1035 FE(DDPCAPS_PRIMARYSURFACELEFT
),
1036 FE(DDPCAPS_ALLOW256
),
1042 static const struct flag_info flags7
[] =
1044 FE(DDSVCAPS_RESERVED1
),
1045 FE(DDSVCAPS_RESERVED2
),
1046 FE(DDSVCAPS_RESERVED3
),
1047 FE(DDSVCAPS_RESERVED4
),
1048 FE(DDSVCAPS_STEREOSEQUENTIAL
),
1051 TRACE(" - dwSize : %d\n", lpcaps
->dwSize
);
1052 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps
->dwCaps
, flags1
, sizeof(flags1
)/sizeof(flags1
[0]));
1053 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps
->dwCaps2
, flags2
, sizeof(flags2
)/sizeof(flags2
[0]));
1054 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps
->dwCKeyCaps
, flags3
, sizeof(flags3
)/sizeof(flags3
[0]));
1055 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps
->dwFXCaps
, flags4
, sizeof(flags4
)/sizeof(flags4
[0]));
1056 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps
->dwFXAlphaCaps
, flags5
, sizeof(flags5
)/sizeof(flags5
[0]));
1057 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps
->dwPalCaps
, flags6
, sizeof(flags6
)/sizeof(flags6
[0]));
1058 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps
->dwSVCaps
, flags7
, sizeof(flags7
)/sizeof(flags7
[0]));
1060 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps
->dwNumFourCCCodes
);
1061 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps
->dwCurrVisibleOverlays
);
1062 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps
->dwMinOverlayStretch
);
1063 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps
->dwMaxOverlayStretch
);
1065 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps
->ddsCaps
);
1068 /*****************************************************************************
1071 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1074 * dest: Pointer to the destination matrix
1075 * src1: Pointer to the first source matrix
1076 * src2: Pointer to the second source matrix
1078 *****************************************************************************/
1080 multiply_matrix(D3DMATRIX
*dest
,
1081 const D3DMATRIX
*src1
,
1082 const D3DMATRIX
*src2
)
1086 /* Now do the multiplication 'by hand'.
1087 I know that all this could be optimised, but this will be done later :-) */
1088 temp
._11
= (src1
->_11
* src2
->_11
) + (src1
->_21
* src2
->_12
) + (src1
->_31
* src2
->_13
) + (src1
->_41
* src2
->_14
);
1089 temp
._21
= (src1
->_11
* src2
->_21
) + (src1
->_21
* src2
->_22
) + (src1
->_31
* src2
->_23
) + (src1
->_41
* src2
->_24
);
1090 temp
._31
= (src1
->_11
* src2
->_31
) + (src1
->_21
* src2
->_32
) + (src1
->_31
* src2
->_33
) + (src1
->_41
* src2
->_34
);
1091 temp
._41
= (src1
->_11
* src2
->_41
) + (src1
->_21
* src2
->_42
) + (src1
->_31
* src2
->_43
) + (src1
->_41
* src2
->_44
);
1093 temp
._12
= (src1
->_12
* src2
->_11
) + (src1
->_22
* src2
->_12
) + (src1
->_32
* src2
->_13
) + (src1
->_42
* src2
->_14
);
1094 temp
._22
= (src1
->_12
* src2
->_21
) + (src1
->_22
* src2
->_22
) + (src1
->_32
* src2
->_23
) + (src1
->_42
* src2
->_24
);
1095 temp
._32
= (src1
->_12
* src2
->_31
) + (src1
->_22
* src2
->_32
) + (src1
->_32
* src2
->_33
) + (src1
->_42
* src2
->_34
);
1096 temp
._42
= (src1
->_12
* src2
->_41
) + (src1
->_22
* src2
->_42
) + (src1
->_32
* src2
->_43
) + (src1
->_42
* src2
->_44
);
1098 temp
._13
= (src1
->_13
* src2
->_11
) + (src1
->_23
* src2
->_12
) + (src1
->_33
* src2
->_13
) + (src1
->_43
* src2
->_14
);
1099 temp
._23
= (src1
->_13
* src2
->_21
) + (src1
->_23
* src2
->_22
) + (src1
->_33
* src2
->_23
) + (src1
->_43
* src2
->_24
);
1100 temp
._33
= (src1
->_13
* src2
->_31
) + (src1
->_23
* src2
->_32
) + (src1
->_33
* src2
->_33
) + (src1
->_43
* src2
->_34
);
1101 temp
._43
= (src1
->_13
* src2
->_41
) + (src1
->_23
* src2
->_42
) + (src1
->_33
* src2
->_43
) + (src1
->_43
* src2
->_44
);
1103 temp
._14
= (src1
->_14
* src2
->_11
) + (src1
->_24
* src2
->_12
) + (src1
->_34
* src2
->_13
) + (src1
->_44
* src2
->_14
);
1104 temp
._24
= (src1
->_14
* src2
->_21
) + (src1
->_24
* src2
->_22
) + (src1
->_34
* src2
->_23
) + (src1
->_44
* src2
->_24
);
1105 temp
._34
= (src1
->_14
* src2
->_31
) + (src1
->_24
* src2
->_32
) + (src1
->_34
* src2
->_33
) + (src1
->_44
* src2
->_34
);
1106 temp
._44
= (src1
->_14
* src2
->_41
) + (src1
->_24
* src2
->_42
) + (src1
->_34
* src2
->_43
) + (src1
->_44
* src2
->_44
);
1108 /* And copy the new matrix in the good storage.. */
1109 memcpy(dest
, &temp
, 16 * sizeof(D3DVALUE
));
1113 hr_ddraw_from_wined3d(HRESULT hr
)
1117 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1122 /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1123 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1125 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
)
1127 /* The output of this function is never passed to the application directly, so
1128 * the memset is not strictly needed. CreateSurface still has problems with this
1129 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1130 memset(out
, 0x00, sizeof(*out
));
1131 out
->dwSize
= sizeof(*out
);
1132 out
->dwFlags
= in
->dwFlags
& ~DDSD_ZBUFFERBITDEPTH
;
1133 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1134 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1135 if (in
->dwFlags
& DDSD_PIXELFORMAT
) out
->u4
.ddpfPixelFormat
= in
->ddpfPixelFormat
;
1136 else if(in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
)
1138 out
->dwFlags
|= DDSD_PIXELFORMAT
;
1139 memset(&out
->u4
.ddpfPixelFormat
, 0, sizeof(out
->u4
.ddpfPixelFormat
));
1140 out
->u4
.ddpfPixelFormat
.dwSize
= sizeof(out
->u4
.ddpfPixelFormat
);
1141 out
->u4
.ddpfPixelFormat
.dwFlags
= DDPF_ZBUFFER
;
1142 out
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
= in
->u2
.dwZBufferBitDepth
;
1143 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1145 out
->u4
.ddpfPixelFormat
.u3
.dwZBitMask
= ~0U >> (32 - in
->u2
.dwZBufferBitDepth
);
1147 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1148 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1149 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1150 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->dwBackBufferCount
= in
->dwBackBufferCount
;
1151 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1152 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1153 out
->lpSurface
= in
->lpSurface
;
1154 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->u3
.ddckCKDestOverlay
= in
->ddckCKDestOverlay
;
1155 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1156 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1157 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1158 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1159 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1160 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1161 /* Does not exist in DDSURFACEDESC:
1162 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1166 /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1167 * for writing into application-provided DDSURFACEDESC structures if the size may
1169 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
)
1171 memset(out
, 0, sizeof(*out
));
1172 out
->dwSize
= sizeof(*out
);
1173 out
->dwFlags
= in
->dwFlags
;
1174 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1175 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1176 if (in
->dwFlags
& DDSD_PIXELFORMAT
)
1178 out
->ddpfPixelFormat
= in
->u4
.ddpfPixelFormat
;
1179 if ((in
->dwFlags
& DDSD_CAPS
) && (in
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
1181 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1182 * have valid data in ddpfPixelFormat though */
1183 out
->dwFlags
&= ~DDSD_PIXELFORMAT
;
1184 out
->dwFlags
|= DDSD_ZBUFFERBITDEPTH
;
1185 out
->u2
.dwZBufferBitDepth
= in
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
;
1188 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1189 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1190 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1191 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->dwBackBufferCount
= in
->dwBackBufferCount
;
1192 if (in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
) out
->u2
.dwZBufferBitDepth
= in
->u2
.dwMipMapCount
; /* same union */
1193 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1194 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1195 out
->lpSurface
= in
->lpSurface
;
1196 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->ddckCKDestOverlay
= in
->u3
.ddckCKDestOverlay
;
1197 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1198 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1199 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1200 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1201 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1202 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1203 /* Does not exist in DDSURFACEDESC:
1204 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1206 if (in
->dwFlags
& DDSD_TEXTURESTAGE
) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1207 if (in
->dwFlags
& DDSD_FVF
) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1208 if (in
->dwFlags
& DDSD_SRCVBHANDLE
) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1209 out
->dwFlags
&= ~(DDSD_TEXTURESTAGE
| DDSD_FVF
| DDSD_SRCVBHANDLE
);