Make lstr* functions inline inside Wine.
[wine.git] / dlls / wined3d / Makefile.in
blobbdfbf6f0ce81e42baf0c22dddb0adcf16c60d107
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = wined3d.dll
6 IMPORTS = user32 gdi32 advapi32 kernel32
7 EXTRAINCL = @X_CFLAGS@
8 EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
10 C_SRCS = \
11 basetexture.c \
12 cubetexture.c \
13 device.c \
14 directx.c \
15 drawprim.c \
16 indexbuffer.c \
17 resource.c \
18 stateblock.c \
19 surface.c \
20 texture.c \
21 utils.c \
22 vertexbuffer.c \
23 vertexdeclaration.c \
24 vertexshader.c \
25 volume.c \
26 volumetexture.c \
27 wined3d_main.c
29 @MAKE_DLL_RULES@
31 ### Dependencies: