1 The Wine development release 6.20 is now available.
3 What's new in this release (see below for details):
4 - MSXml, XAudio, DInput and a few other modules converted to PE.
5 - A few system libraries are bundled with the source to support PE builds.
6 - HID joystick is now the only supported joystick backend in DirectInput.
7 - Better support for MSVCRT builds in Winelib.
10 The source is available from the following locations:
12 https://dl.winehq.org/wine/source/6.x/wine-6.20.tar.xz
13 http://mirrors.ibiblio.org/wine/source/6.x/wine-6.20.tar.xz
15 Binary packages for various distributions will be available from:
17 https://www.winehq.org/download
19 You will find documentation on https://www.winehq.org/documentation
21 You can also get the current source directly from the git
22 repository. Check https://www.winehq.org/git for details.
24 Wine is available thanks to the work of many people. See the file
25 AUTHORS in the distribution for the complete list.
27 ----------------------------------------------------------------
29 Bugs fixed in 6.20 (total 29):
31 30600 Emergency 3 crashes on start
32 34297 Allow reconnecting to disconnected joysticks
33 36796 Mozilla Firefox 13.0 crashes on startup if run in Windows Vista+ mode (D3D10CreateEffectFromMemory needs more complete Direct3D 10 DXBC parser)
34 38696 Messy screen in DxTex.exe
35 41080 Need For Speed Most Wanted 2005 not working after upgrade from Ubuntu 14.04 to 16.04
36 41317 WOLF RPG Editor: Gamepad axis value not recalculated after deadzone change results in ghost input events
37 41700 "Install Now" and "Customize installation" buttons are invisible in Python 3.5.2 installer
38 42137 DirectInput needs to join both Xbox shoulder triggers into a single axis (aka half-axis problem)
39 42434 Gamepad listed twice
40 42695 Path of Exile fails to start when launching with dx11 enabled with message "Failed to create WIC factory" (CoCreateInstance() called in uninitialized apartment)
41 47387 Victor Vran has no sound
42 49296 ZWCAD 2020: the program doesn't start (using mono)
43 49887 "EA Desktop" installer fails.
44 50758 Vbscript does not handle recursive calls
45 51105 Diablo 2: Resurrected (D2R) stays black
46 51385 DTS Encoder Suite won't start in Wine 6.0.1
47 51564 Can't run 16bit programs when built without mingw
48 51574 swscanf_s with %zu fails for valid value
49 51583 Tetris crashes due to "visual styles"
50 51707 Rise of the Tomb Raider stops the process before entering the main menu
51 51749 Wine 6.17 fails to build under Slackware64 Current with multilib
52 51797 Input lag with controller in Wine 6.18
53 51802 Theming on 16-bit application breaks their UI
54 51846 Standard library call fopen(..., "wx") not recognized - causes destruction of data
55 51863 QuantumClient.exe from Raymarine SDK needs dhcpcsvc6.dll
56 51871 PSScript fails with 0x80041002 (WBEM_E_NOT_FOUND) ( system property L"__Derivation" not implemented)
57 51892 Program DSP-408.exe returns Assertion Failed error in afxwin1.ini line 418
58 51894 ucrtbase:misc fails on some Windows 10 1607 and 1709
59 51902 Project CARS 2 keyboard keys aren't responsive
61 ----------------------------------------------------------------
66 winemenubuilder: Return pointer from freedesktop_mime_type_for_extension.
67 dhcpcsvc6: Add stub DLL.
68 winemenubuilder: Introduce a reg_enum_keyW helper function.
69 ws2_32: Clear last error in WSASocketW.
70 ws2_32: Set WSAEFAULT if the bind address is null.
71 ws2_32/tests: Correct name of IPV6_V6ONLY socket option in messages.
73 Alexandre Julliard (92):
74 configure: Define _GNU_SOURCE in config.h.
75 configure: Assume that dlfcn.h is available on Unix.
76 include: Don't define math functions or constants in wine/port.h.
77 server: Add sys/types.h include in a few more files.
78 adsiid: Move to the libs directory.
79 dmoguids: Move to the libs directory.
80 dxerr8: Move to the libs directory.
81 dxerr9: Move to the libs directory.
82 dxguid: Move to the libs directory.
83 mfuuid: Move to the libs directory.
84 strmiids: Move to the libs directory.
85 uuid: Move to the libs directory.
86 wbemuuid: Move to the libs directory.
87 wmcodecdspuuid: Move to the libs directory.
88 explorer: Use the correct buffer size for the full path name.
89 winemenubuilder: Remove dead code.
90 kernelbase: Remove dead code.
91 include: Define DECLSPEC_HIDDEN in guiddef.h if necessary.
92 include: Add more sal.h macros.
93 include: Import specstrings.h and related headers from Mingw.
94 include: Use compatible header guard in basetsd.h.
95 include: Add prototypes for the byteswap functions.
96 include: Add a define to enable fastcall wrappers, similar to the thiscall one.
97 configure: Add a __WINE_PE_BUILD define for files that are built as PE.
98 configure: Don't define _WIN32 for Cygwin builds.
99 configure: Always define _WIN32 for msvcrt builds.
100 include: Always add defines for the Interlocked* functions.
101 include: Define all the __int* types also for msvcrt.
102 msvcrt: Move _fdclass/_dclass to avoid forward references.
103 include: Define fpclassify().
104 include: Use the standard va_list instead of __ms_va_list when building with msvcrt.
105 makefiles: Add support for building libraries imported from external sources.
106 makefiles: Don't pass warning flags to external libraries.
107 libs: Import upstream code from zlib 1.2.11.
108 cabinet: Use the bundled zlib.
109 dbghelp: Use the bundled zlib.
110 opcservices: Use the bundled zlib.
111 wininet: Use the bundled zlib.
112 libs: Import upstream code from libpng 1.6.37.
113 user32: Use the bundled libpng.
114 windowscodecs: Use the bundled libpng.
115 winecfg: Store the logo image in PNG format.
116 comdlg32: Return INT_PTR instead of LRESULT in dialog procedures.
117 cryptui: Return INT_PTR instead of LRESULT in dialog procedures.
118 oledb32: Return INT_PTR instead of LRESULT in dialog procedures.
119 user32: Return INT_PTR instead of LRESULT in dialog procedures.
120 libs: Import upstream code from libjpeg 9d.
121 windowscodecs: Use the bundled libjpeg.
122 libs: Import upstream code from libtiff 4.3.0.
123 windowscodecs: Use the bundled libtiff.
124 libs: Import code from upstream lcms2 2.12.
125 mscms: Use the bundled lcms2.
126 ntdll: Avoid including wine/port.h.
127 loader: Avoid including wine/port.h.
128 libwine: Avoid including wine/port.h.
129 msxml3: Always set output length in encoding conversion.
130 libs: Import code from upstream libxml2 2.9.12.
131 libs: Import code from upstream libxslt 1.1.34.
132 mxsml3: Use the bundled libxml2 and libxslt and build with msvcrt.
133 libs: Import upstream code from gsm 1.0.19.
134 msgsm32.acm: Use the bundled gsm codec and build with msvcrt.
135 wow64win: Add missing syscall entry for NtUserGetObjectInformation().
136 libs: Import upstream code from jxrlib 1.1.
137 wmphoto: Use the bundled jxrlib.
138 libs: Import upstream code from mpg123 1.29.1.
139 mp3dmod: Use the bundled mpg123 and build with msvcrt.
140 l3codeca.acm: Use the bundled mpg123 and build with msvcrt.
141 libs: Import code from upstream FAudio 21.10.
142 xaudio: Use the bundled FAudio and build with msvcrt.
143 winebuild: Add a more generic way to create directories and sections in fake dlls.
144 winebuild: Wrap 16-bit fake dlls in a PE module.
145 setupapi: Try to extract 16-bit image also from .fake files.
146 aclui: Use the standard va_list instead of __ms_va_list.
147 advpack/tests: Use the standard va_list instead of __ms_va_list.
148 avifil32: Use the standard va_list instead of __ms_va_list.
149 d3dcompiler: Use the standard va_list instead of __ms_va_list.
150 dbgeng: Use the standard va_list instead of __ms_va_list.
151 dinput8/tests: Use the standard va_list instead of __ms_va_list.
152 kernel32/tests: Use the standard va_list instead of __ms_va_list.
153 kernelbase: Use the standard va_list instead of __ms_va_list.
154 krnl386: Use the standard va_list instead of __ms_va_list.
155 msi: Use the standard va_list instead of __ms_va_list.
156 msvcrt: Use the standard va_list instead of __ms_va_list.
157 ntdll: Use the standard va_list instead of __ms_va_list.
158 ntoskrnl/tests: Use the standard va_list instead of __ms_va_list.
159 riched20: Use the standard va_list instead of __ms_va_list.
160 rpcrt4: Use the standard va_list instead of __ms_va_list.
161 shell32: Use the standard va_list instead of __ms_va_list.
162 shlwapi: Use the standard va_list instead of __ms_va_list.
163 user32: Use the standard va_list instead of __ms_va_list.
164 vcomp: Use the standard va_list instead of __ms_va_list.
165 wldap32: Use the standard va_list instead of __ms_va_list.
167 Alistair Leslie-Hughes (5):
168 wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http requests.
169 dbghelp: Support UWOP_EPILOG in unwind.
170 include: Use known variables names in SYSTEM_INTERRUPT_INFORMATION.
171 wbemprox: Add WMI namespace.
172 powrprof: Add PowerRegisterSuspendResumeNotification stub.
175 oleaut32: Allow the registration of 64bit typelibs from a 32bit context.
176 oleaut32: Register a typelib's name if a documentation is not available.
179 msxml3/tests: Add some processing instruction tests.
180 msxml3: Parse XML declaration when creating processing instruction.
181 msxml3: Handle single quotes in xml declaration.
182 msxml3: Update error for missing closing quote.
183 msxml3: Handle NULL XML declaration.
186 winedump: Remove a FIXME.
188 Dmitry Timoshkov (2):
189 user32: Don't check active window state when handling SC_MINIMIZE/SC_MAXIMIZE/SC_RESTORE.
190 winex11.drv: Add GPU hardware information values to the registry.
192 Eduard Permyakov (1):
193 wbemprox: Add 'Manufacturer' and 'Name' properties to Win32_PnPEntity class.
196 winedbg: Properly print 64bit integers.
197 winedbg: Fix result type in expression's computation.
198 winedbg: Use proper modifier when using sscanf for a DWORD_PTR.
199 winedbg: Simplify some printing of addresses.
200 winedbg: Use proper width when printing addresses with leading 0.
201 mscoree/tests: Remove unused parameter in sprintf.
202 winedump: Fix incorrect alignment.
203 winedump: Dump MSC's S_UNAMESPACE entries.
204 dbghelp: Use proper macros for VARIANT.
205 dbghelp: Report a couple more VARIANT types in symbol info for constants.
206 dbghelp: Add helper to initialize a module_pair.
207 dbghelp: Use wide string literals.
208 dbghelp: Handle some more error conditions in SymGetTypeInfo().
209 include/dbghelp.h: Update inline-related APIs and structures.
210 dbghelp: Add stubs for inline-related APIs.
211 dbghelp: Start implementing StackWalkEx.
212 dbghelp: Add stub implementation of SymFromInlineContext(W).
213 dbghelp: Add stub implementations of SymGetLineFromInlineContext(W).
214 dbghelp: Add stub implementations for the SymSetScope* functions.
215 dbghelp: Improve error handling in SymSetContext().
216 dbghelp: Factorize SymUnloadModule and SymUnloadModule64.
217 dbghelp/dwarf: Properly handle error cases while computing frame_cfa.
218 msvcrt: Support I width modifier in *scanf* family.
221 localspl: Add ARM print environments.
222 localspl: Choose print environment based on architecture.
228 ctype.h: Add _isctype_l() declaration.
229 wrc: Add a trailing linefeed to a couple of error() messages.
230 winebus.sys: Add a trailing linefeed to a couple of FIXME()s.
232 Gabriel Ivăncescu (2):
233 mshtml: Implement HTMLDocument's toString using dispex_to_string.
234 mshtml/tests: Add tests for mimeTypes and plugins objects' names.
237 winevulkan: Update to VK spec version 1.2.196.
240 windows.devices.enumeration: Add stub dll.
243 wpcap: Accept interfaces without associated IPv4 or IPv6 address.
244 wbemprox: Return an empty array for __DERIVATION.
245 wbemprox: Add __DERIVATION to the list of system properties.
246 wbemprox: Implement Win32_OperatingSystem.Status.
248 Huw D. M. Davies (3):
249 maintainers: Update GDI files.
250 wineps: Avoid using typeof().
251 gdiplus: Switch to STRETCH_HALFTONE mode before playing a blit record.
254 dinput: Ignore input caps from the PID usage page.
257 win32u: Use syscall interface for bitmap functions.
258 win32u: Use syscall interface for region functions.
259 win32u: Use syscall interface for some DC functions.
260 win32u: Use syscall interface for some font functions.
261 win32u: Use syscall interface for some GDI objects functions.
262 win32u: Use syscall interface for some mapping functions.
263 win32u: Use syscall interface for some palette functions.
264 win32u: Use syscall interface for some path functions.
265 win32u: Use syscall interface for pen constructors.
266 win32u: Use syscall interface for spooler functions.
267 ntdll: Move error mapping to a header file.
268 ntdll: Export RtlNtStatusToDosError from Unix lib.
269 win32u: Move NtUserCloseWindowStation from user32.
270 win32u/tests: Add NtUserCloseWindowStation test.
271 win32u: Move NtUserGetProcessWindowStation implementation from user32.
272 win32u: Move NtUserSetProcessWindowStation implementation from user32.
273 win32u: Move NtUserCloseDesktop implementation from user32.
274 win32u: Move NtUserGetThreadDesktop implementation from user32.
275 win32u: Move NtUserSetThreadDesktop implementation from user32.
276 win32u: Move NtUserOpenInputDesktop implementation from user32.
277 win32u: Move NtUserGetObjectInformation implementation from user32.
278 win32u: Move NtUserSetObjectInformation implementation from user32.
279 make_unicode: Update vertical.c path.
280 win32u: Move NtUserCreateWindowStation implementation from user32.
281 win32u: Move NtUserOpenWindowStation implementation from user32.
282 win32u: Move NtUserCreateDesktopEx implementation from user32.
283 win32u: Move NtUserOpenDesktop implementation from user32.
284 win32u: Factor out reg_open_hkcu_key.
285 win32u: Move winstation initialization from user32.
286 win32u: Use syscall interface for some D3DKMT functions.
287 win32u: Don't use CDECL for font backend functions.
288 win32u: Don't use CDECL for OSMesa functions.
289 win32u: Don't call abort proc in NtGdiStartDoc.
292 wined3d: Make wined3d_device_context procedures thread safe.
293 wined3d: Do not call wined3d_device_destroy_default_samplers() in the CS thread.
294 wined3d: Use atomic instructions for resource view bind counts.
295 wined3d: Count all bo's towards retired bo size.
296 wined3d: Make reference count decrementing functions thread safe.
297 wined3d: Set render targets and UAVs atomically in wined3d.
298 d3d11: Use wined3d_device_context_set_render_targets_and_unordered_access_views() in OMSetRenderTargets.
299 d3d11: Don't grab wined3d lock for reference incrementing functions.
300 d3d11: Don't grab wined3d lock for wined3d_texture_incref().
301 d3d11: Don't grab wined3d lock for reference decrementing functions.
302 d3d11: Don't grab wined3d lock for wined3d_texture_decref().
303 d3d11: Don't grab wined3d lock for query issue functions.
304 d3d11: Don't grab wined3d lock for resource mapping and unmapping.
305 d3d11: Don't grab wined3d lock for wined3d state setters.
306 d3d11: Don't grab wined3d lock for wined3d draw functions.
307 d3d11: Don't grab wined3d lock for wined3d dispatch functions.
308 d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.
309 d3d11: Don't grab wined3d lock for wined3d_device_context_update_sub_resource().
310 d3d11: Don't grab wined3d lock for view clears.
311 d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().
312 d3d11: Don't grab wined3d lock for generating mipmaps.
313 d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
314 d3d11: Don't grab wined3d lock for wined3d_device_context_flush().
315 d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
316 d3d11: Don't grab wined3d lock for wined3d_device_context_execute_command_list().
317 d3d11: Don't grab wined3d lock for wined3d deferred context functions.
318 ddraw: Don't grab wined3d lock for wined3d_resource_unmap().
319 dxgi: Don't grab wined3d lock for wined3d_resource_map/unmap().
320 dxgi: Don't grab wined3d lock for wined3d_decref().
321 d3d8: Don't grab wined3d lock for wined3d_resource_map/unmap().
322 d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().
323 d3d8: Don't grab wined3d lock in surface AddRef/Release().
324 d3d9: Don't grab wined3d lock for wined3d_resource_map/unmap().
325 d3d8: Don't grab wined3d lock for wined3d_vertex_declaration_decref().
327 Jefferson Carpenter (1):
328 msxml3/saxreader: Handle null url in parseURL().
331 po: Update German translation.
334 xslt: Build with LIBXSLT_STATIC, fix building with clang in MSVC mode.
337 wined3d: End transform feedback on SO buffer destruction even if the D3D buffer isn't bound.
339 Michael Stefaniuc (1):
340 dinput: Avoid negating FAILED().
343 d3d10/effect: Use shader variable directly from pass structure on Apply().
344 d3d10/tests: Add some tests for annotations.
345 d3d10/effect: Use separate structure for annotations array.
346 d3d10/effect: Handle static variable assignments for object fields in state objects.
347 d3d10/effect: Add support for constant index and anonymous shader values in assignment parsing helper.
348 d3d10/effect: Consolidate state objects and passes property information.
349 d3d10/effect: Get rid of linear search for property information.
350 d3dx9: Implement ID3DXTextureShader::GetFunction().
351 d3d10/effect: Do not use internal value types.
352 d3d10/effect: Remove unused arguments from shader resources helper.
353 d3d10/effect: Add a helper to return array element.
354 d3d10/effect: Pick up resources from elements when shader variable arrays are used.
355 d3d10/effect: Use destination index when setting array property element.
356 d3d10/effect: Use SamplerState.Texture when setting shader resources.
357 d3d10/effect: Remove buffer type argument from object creation helper.
358 d3d10/effect: Use correct vertex shader element when returning input signature.
359 d3d10/tests: Use IsValid() instead of null checks.
360 dwrite: Add properties for new Unicode 13 scripts.
361 d3d11: Correctly handle optional arguments in OMGetDepthStencilState().
362 mfplay: Do not clear media item when playback ends.
363 mfplay: Handle NULL item in SetMediaItem().
364 mfplat: Consider MF_BYTESTREAM_ORIGIN_NAME when looking for bytestream handler.
365 mfplat: Use wide strings for registry paths.
368 winhttp: Don't send notifications when connection is closed on read finish.
369 winhttp: Process end of read data before sending callback in read_data().
370 server: Use SO_BINDTODEVICE in bind_to_index() if possible.
371 winex11.drv: Detach vulkan surfaces during thread detach.
372 ntdll: Fix size comparison in NtQuerySystemInformation(SystemCodeIntegrityInformation).
373 ntdll: Store module check sum in WINE_MODREF.
374 include: Update LDR_DATA_TABLE_ENTRY definition.
375 include: Update struct _LDR_DDAG_NODE definition.
376 kernel32/tests: Add test for DDAG node dependencies structure.
379 ucrtbase: Add __std_terminate export.
380 msvcrt: Don't crash on NULL in fclose.
381 imm32: Add ImmSetActiveContext implementation.
382 imm32: Exit on invalid window in ImmAssociateContext.
383 imm32: Use ImmSetActiveContext in ImmAssociateContext.
384 imm32: Only call ImmSetActiveContext for active window in ImmAssociateContext.
385 imm32: Initialize COM in ImmSetActiveContext.
386 imm32: Destroy default IME windows in ImmDisableIME.
387 winemac.drv: Silence ImeSetActiveContext fixme.
388 winex11.drv: Silence ImeSetActiveContext fixme.
389 ucrtbase: Fix fopen x mode test failures.
390 ucrtbase: Change _isblank_l return value for '\t'.
391 ucrtbase: Avoid bool optimization in __std_exception_copy.
392 imm32: Delay import ole32.dll.
393 user32: Set IMM active context on focus change.
394 imm32: Only call ImmSetActiveContext for focused window in ImmAssociateContext.
397 vbscript: Emit catch after enumnext in for each loops.
398 oleaut32: Rescale result after overflow in VarDecAdd.
401 dinput: Move device_instance_is_disabled to device.c.
402 dinput: Move PIDVID internal guid to device.c.
403 dinput: Remove legacy joystick backends.
404 dinput: Build with msvcrt.
405 dinput: Use wide char string literals.
406 dinput: Use msvcrt memory allocation functions.
407 maintainers: Add hidparse.sys under HID support.
408 maintainers: Replace DirectInput with a Joystick input section.
409 maintainers: Assume maintainership of the Joystick input section.
410 dinput: Only dump the HID report data that has been read.
411 winebus.sys: Do not parse bluetooth "PRODUCT=" uevent field.
412 dinput8/tests: Add some more polled read tests.
413 hidclass.sys: Re-read the poll timeout on every iteration.
414 hidclass.sys: Don't queue reports in polled mode.
415 dinput: Fix invalid use of post-incremented device_count value.
416 dinput: Factor all GetDeviceInfo implementations together.
417 dinput: Factor all GetCapabilities implementations together.
418 dinput: Factor all BuildActionMap wrappers together.
419 dinput: Factor all SetActionMap wrappers together.
420 dinput: Move mouse (Un)Acquire functions around.
421 dinput: Factor all (Un)Acquire implementations together.
422 dinput: Introduce new dinput_device_internal_unacquire helper.
423 dinput: Wait for the internal thread to complete unacquiring.
424 dinput: Correctly parse instance numbers for joystick semantics.
425 hidparse.sys: Ignore unknown item types, rather than failing.
426 dinput8/tests: Remove old packet report id checks in HID driver.
427 joy.cpl: Consistently use the 32 buttons limit from DIJOYSTATE.
428 joy.cpl: Better handle effect creation errors.
429 winebus.sys: Fix inverted SDL joystick hat switch y axis.
430 dinput: Add support for more HID axes usages.
431 dinput8/tests: Add mouse and keyboard object enumeration tests.
432 dinput: Introduce new direct_input_device_init helper.
433 dinput: Implement EnumObjects through the internal vtable.
434 dinput: Implement internal enum_objects for the mouse device.
435 dinput: Implement internal enum_objects for the keyboard device.
436 dinput: Factor all GetObjectInfo implementations together.
437 winebus.sys: Define BUS_BLUETOOTH if it is missing.
438 winebus.sys: Only use SDL_JoystickRumble as a fallback.
439 winebus.sys: Process quirky DS4 bluetooth reports.
440 dinput: Use object instance offset to access extra value caps.
441 dinput: Factor all GetProperty implementations together.
442 dinput: Implement GetProperty with DIPROP_FFGAIN stub.
443 dinput: Use the base device state in the mouse device.
444 dinput: Use the base device state in the keyboard device.
445 dinput: Factor all SetProperty implementations together.
446 dinput: Factor object enumeration checks and offset mapping.
447 dinput: Factor all Poll implementations together.
448 dinput: Check for mouse warping in the poll callback.
449 dinput: Factor all GetDeviceState implementations together.
450 dinput: Add a release callback for internal refcount handling.
451 dinput: Replace stub EnumEffects with generic implementation.
452 dinput: Use the internal vtable for GetEffectInfo.
453 dinput: Move GetForceFeedbackState stub to device.c.
454 dinput: Move CreateEffect generic implementation to device.c.
455 dinput: Move SendForceFeedbackCommand generic code to device.c.
456 dinput: Move EnumCreatedEffectObjects checks to device.c.
457 winebus.sys: Prefer USAGE_AND_PAGE over BYTE arrays.
458 winebus.sys: Count all absolute axes.
459 winebus.sys: Map REL_HWEEL to HID_USAGE_GENERIC_SLIDER.
460 winebus.sys: Map SDL joystick axes the same way as UDEV evdev.
461 dinput: Set high DIK bit for extended scancodes.
462 dinput: Cleanup mouse device enumeration and creation.
463 dinput: Cleanup keyboard device enumeration and creation.
464 dinput: Factor all IDirectInputDevice8W vtables together.
467 winebus.sys: Treat udev actions other than "remove" as "add".
468 winebus.sys: Add code path to bypass udevd and use inotify.
471 ucrtbase: Add support for x mode in fopen.
474 winemac.drv: Simplify cursor clipping code paths.
475 winemac.drv: Stop cursor clipping when the app deactivates.
476 winemac.drv: Stop cursor clipping when a window is resized by dragging.
477 winemac.drv: Stop cursor clipping when all windows are minimized.
478 winemac.drv: Remove extraneous CGEventTapIsEnabled check.
480 Zebediah Figura (30):
481 server: Zero-initialize rawinput_message structures before passing them to queue_rawinput_message() (Valgrind).
482 server: Avoid touching the poll_req structure after calling async_request_complete() (Valgrind).
483 wined3d: Return the map pitch from wined3d_device_context_emit_map().
484 wined3d: Return the map pitch from the map_upload_bo() callbacks.
485 wined3d: Move the "users" field to a common wined3d_bo structure.
486 wined3d: Move the "memory_offset" field from struct wined3d_bo_vk to struct wined3d_bo.
487 wined3d: Omit GL_MAP_FLUSH_EXPLICIT_BIT for incoherent maps when ARB_MAP_BUFFER_RANGE is used.
488 wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
489 wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.
490 wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
491 kernel32/tests: Add a couple of tests for error handling when reading past EOF.
492 include: Fix the type of the "output" parameter of IWMReaderAllocatorEx::AllocateForOutputEx().
493 include: Add IWMGetSecureChannel.
494 include: Add IWMIStreamProps.
495 include: Add IWMReaderCallbackAdvanced.
496 include: Add IWMCredentialCallback.
497 include: Add INSSBuffer3.
498 wined3d: Fully initialize the allocator structure in wined3d_allocator_init().
499 d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
500 d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
501 winegstreamer: Move the IWMProfile3 implementation to a separate object.
502 winegstreamer: Use the wm_reader object for the synchronous reader as well.
503 wmvcore/tests: Sort interface tests.
504 winegstreamer: Move the IWMHeaderInfo3 implementation to the wm_reader object.
505 winegstreamer: Move the IWMLanguageList implementation to the wm_reader object.
506 winegstreamer: Move the IWMPacketSize2 implementation to the wm_reader object.
507 winegstreamer: Move the IWMReaderPlaylistBurn implementation to the wm_reader object.
508 winegstreamer: Move the IWMReaderTimecode implementation to the wm_reader object.
509 quartz: Use the performance counter for the system clock.
510 quartz: Avoid accessing the advise_sink structure after it is queued.
513 Revert "winevdm: Enable visual styles.".
514 appwiz.cpl: Pass size in bytes to RegQueryValueExW().
515 msctf: Set size before calling RegQueryValueExW().
516 msi: Pass size in bytes to RegQueryValueExW().
517 mshtml: Pass size in bytes to RegQueryValueExW().
518 shell32: Pass size in bytes to RegLoadMUIStringW() and RegQueryValueExW().
519 winemac.drv: Add GPU hardware information values to the registry.
520 winex11.drv: Set hkey to NULL after RegCloseKey() in X11DRV_InitGpu().
521 winemac.drv: Set hkey to NULL after RegCloseKey() in macdrv_init_gpu().
522 comctl32/combo: Invalidate child edit control after painting themed background.
523 uxtheme: Pass size in bytes to RegQueryValueExW().
524 winemac.drv: Pass size in bytes to RegQueryValueExW().
525 winex11.drv: Pass size in bytes to RegQueryValueExW().
526 cmd: Pass size in bytes to RegQueryValueExW().
527 winecfg: Pass size in bytes to RegQueryValueExW().
528 winefile: Set size before calling RegQueryValueExW().
529 user32: Change the position and size of layered windows before flushing their surfaces.
530 uxtheme: Save temporary system metrics to a struct in memory.
531 uxtheme: Check LoadedBefore registry key before loading theme.