winebus.sys: Support setting SDL controller mapping through environment variable.
[wine.git] / dlls / winebus.sys / bus_sdl.c
blob19c6f23e0713c52d9664a8f2be7fcebfdf625a74
1 /*
2 * Plug and Play support for hid devices found through SDL2
4 * Copyright 2017 CodeWeavers, Aric Stewart
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
23 #include <errno.h>
24 #include <fcntl.h>
25 #include <stdarg.h>
26 #include <stdlib.h>
27 #ifdef HAVE_UNISTD_H
28 # include <unistd.h>
29 #endif
30 #ifdef HAVE_SDL2_SDL_H
31 # include <SDL2/SDL.h>
32 #endif
34 #define NONAMELESSUNION
36 #include "ntstatus.h"
37 #define WIN32_NO_STATUS
38 #include "windef.h"
39 #include "winbase.h"
40 #include "winnls.h"
41 #include "winreg.h"
42 #include "winternl.h"
43 #include "ddk/wdm.h"
44 #include "ddk/hidtypes.h"
45 #include "wine/debug.h"
46 #include "wine/unicode.h"
47 #include "hidusage.h"
48 #include "controller.h"
50 #ifdef WORDS_BIGENDIAN
51 # define LE_WORD(x) RtlUshortByteSwap(x)
52 #else
53 # define LE_WORD(x) (x)
54 #endif
56 #include "bus.h"
58 WINE_DEFAULT_DEBUG_CHANNEL(plugplay);
60 #ifdef SONAME_LIBSDL2
62 WINE_DECLARE_DEBUG_CHANNEL(hid_report);
64 static const WCHAR sdl_busidW[] = {'S','D','L','J','O','Y',0};
66 static DWORD map_controllers = 0;
68 static void *sdl_handle = NULL;
69 static HANDLE deviceloop_handle;
70 static UINT quit_event = -1;
72 #ifdef SONAME_LIBSDL2
73 #define MAKE_FUNCPTR(f) static typeof(f) * p##f = NULL
74 MAKE_FUNCPTR(SDL_GetError);
75 MAKE_FUNCPTR(SDL_Init);
76 MAKE_FUNCPTR(SDL_JoystickClose);
77 MAKE_FUNCPTR(SDL_JoystickEventState);
78 MAKE_FUNCPTR(SDL_JoystickGetGUID);
79 MAKE_FUNCPTR(SDL_JoystickGetGUIDString);
80 MAKE_FUNCPTR(SDL_JoystickInstanceID);
81 MAKE_FUNCPTR(SDL_JoystickName);
82 MAKE_FUNCPTR(SDL_JoystickNumAxes);
83 MAKE_FUNCPTR(SDL_JoystickOpen);
84 MAKE_FUNCPTR(SDL_WaitEvent);
85 MAKE_FUNCPTR(SDL_JoystickNumButtons);
86 MAKE_FUNCPTR(SDL_JoystickNumBalls);
87 MAKE_FUNCPTR(SDL_JoystickNumHats);
88 MAKE_FUNCPTR(SDL_JoystickGetAxis);
89 MAKE_FUNCPTR(SDL_JoystickGetHat);
90 MAKE_FUNCPTR(SDL_IsGameController);
91 MAKE_FUNCPTR(SDL_GameControllerClose);
92 MAKE_FUNCPTR(SDL_GameControllerGetAxis);
93 MAKE_FUNCPTR(SDL_GameControllerGetButton);
94 MAKE_FUNCPTR(SDL_GameControllerName);
95 MAKE_FUNCPTR(SDL_GameControllerOpen);
96 MAKE_FUNCPTR(SDL_GameControllerEventState);
97 MAKE_FUNCPTR(SDL_HapticClose);
98 MAKE_FUNCPTR(SDL_HapticDestroyEffect);
99 MAKE_FUNCPTR(SDL_HapticNewEffect);
100 MAKE_FUNCPTR(SDL_HapticOpenFromJoystick);
101 MAKE_FUNCPTR(SDL_HapticQuery);
102 MAKE_FUNCPTR(SDL_HapticRumbleInit);
103 MAKE_FUNCPTR(SDL_HapticRumblePlay);
104 MAKE_FUNCPTR(SDL_HapticRumbleSupported);
105 MAKE_FUNCPTR(SDL_HapticRunEffect);
106 MAKE_FUNCPTR(SDL_HapticStopAll);
107 MAKE_FUNCPTR(SDL_JoystickIsHaptic);
108 MAKE_FUNCPTR(SDL_memset);
109 MAKE_FUNCPTR(SDL_GameControllerAddMapping);
110 MAKE_FUNCPTR(SDL_RegisterEvents);
111 MAKE_FUNCPTR(SDL_PushEvent);
112 #endif
113 static Uint16 (*pSDL_JoystickGetProduct)(SDL_Joystick * joystick);
114 static Uint16 (*pSDL_JoystickGetProductVersion)(SDL_Joystick * joystick);
115 static Uint16 (*pSDL_JoystickGetVendor)(SDL_Joystick * joystick);
117 struct platform_private
119 SDL_Joystick *sdl_joystick;
120 SDL_GameController *sdl_controller;
121 SDL_JoystickID id;
123 int button_start;
124 int axis_start;
125 int ball_start;
126 int hat_bit_offs; /* hatswitches are reported in the same bytes as buttons */
128 int report_descriptor_size;
129 BYTE *report_descriptor;
131 int buffer_length;
132 BYTE *report_buffer;
134 SDL_Haptic *sdl_haptic;
135 int haptic_effect_id;
138 static inline struct platform_private *impl_from_DEVICE_OBJECT(DEVICE_OBJECT *device)
140 return (struct platform_private *)get_platform_private(device);
143 static const BYTE REPORT_AXIS_TAIL[] = {
144 0x17, 0x00, 0x00, 0x00, 0x00, /* LOGICAL_MINIMUM (0) */
145 0x27, 0xff, 0xff, 0x00, 0x00, /* LOGICAL_MAXIMUM (65535) */
146 0x37, 0x00, 0x00, 0x00, 0x00, /* PHYSICAL_MINIMUM (0) */
147 0x47, 0xff, 0xff, 0x00, 0x00, /* PHYSICAL_MAXIMUM (65535) */
148 0x75, 0x10, /* REPORT_SIZE (16) */
149 0x95, 0x00, /* REPORT_COUNT (?) */
150 0x81, 0x02, /* INPUT (Data,Var,Abs) */
152 #define IDX_ABS_AXIS_COUNT 23
154 #define CONTROLLER_NUM_BUTTONS 11
156 static const BYTE CONTROLLER_BUTTONS[] = {
157 0x05, 0x09, /* USAGE_PAGE (Button) */
158 0x19, 0x01, /* USAGE_MINIMUM (Button 1) */
159 0x29, CONTROLLER_NUM_BUTTONS, /* USAGE_MAXIMUM (Button 11) */
160 0x15, 0x00, /* LOGICAL_MINIMUM (0) */
161 0x25, 0x01, /* LOGICAL_MAXIMUM (1) */
162 0x35, 0x00, /* LOGICAL_MINIMUM (0) */
163 0x45, 0x01, /* LOGICAL_MAXIMUM (1) */
164 0x95, CONTROLLER_NUM_BUTTONS, /* REPORT_COUNT (11) */
165 0x75, 0x01, /* REPORT_SIZE (1) */
166 0x81, 0x02, /* INPUT (Data,Var,Abs) */
169 static const BYTE CONTROLLER_AXIS [] = {
170 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */
171 0x09, 0x30, /* USAGE (X) */
172 0x09, 0x31, /* USAGE (Y) */
173 0x09, 0x33, /* USAGE (RX) */
174 0x09, 0x34, /* USAGE (RY) */
175 0x17, 0x00, 0x00, 0x00, 0x00, /* LOGICAL_MINIMUM (0) */
176 0x27, 0xff, 0xff, 0x00, 0x00, /* LOGICAL_MAXIMUM (65535) */
177 0x37, 0x00, 0x00, 0x00, 0x00, /* PHYSICAL_MINIMUM (0) */
178 0x47, 0xff, 0xff, 0x00, 0x00, /* PHYSICAL_MAXIMUM (65535) */
179 0x75, 0x10, /* REPORT_SIZE (16) */
180 0x95, 0x04, /* REPORT_COUNT (4) */
181 0x81, 0x02, /* INPUT (Data,Var,Abs) */
184 static const BYTE CONTROLLER_TRIGGERS [] = {
185 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */
186 0x09, 0x32, /* USAGE (Z) */
187 0x09, 0x35, /* USAGE (RZ) */
188 0x16, 0x00, 0x00, /* LOGICAL_MINIMUM (0) */
189 0x26, 0xff, 0x7f, /* LOGICAL_MAXIMUM (32767) */
190 0x36, 0x00, 0x00, /* PHYSICAL_MINIMUM (0) */
191 0x46, 0xff, 0x7f, /* PHYSICAL_MAXIMUM (32767) */
192 0x75, 0x10, /* REPORT_SIZE (16) */
193 0x95, 0x02, /* REPORT_COUNT (2) */
194 0x81, 0x02, /* INPUT (Data,Var,Abs) */
197 #define CONTROLLER_NUM_AXES 6
199 #define CONTROLLER_NUM_HATSWITCHES 1
201 static const BYTE HAPTIC_RUMBLE[] = {
202 0x06, 0x00, 0xff, /* USAGE PAGE (vendor-defined) */
203 0x09, 0x01, /* USAGE (1) */
204 0x85, 0x00, /* REPORT_ID (0) */
205 /* padding */
206 0x95, 0x02, /* REPORT_COUNT (2) */
207 0x75, 0x08, /* REPORT_SIZE (8) */
208 0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
209 /* actuators */
210 0x15, 0x00, /* LOGICAL MINIMUM (0) */
211 0x25, 0xff, /* LOGICAL MAXIMUM (255) */
212 0x35, 0x00, /* PHYSICAL MINIMUM (0) */
213 0x45, 0xff, /* PHYSICAL MAXIMUM (255) */
214 0x75, 0x08, /* REPORT_SIZE (8) */
215 0x95, 0x02, /* REPORT_COUNT (2) */
216 0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
217 /* padding */
218 0x95, 0x02, /* REPORT_COUNT (3) */
219 0x75, 0x08, /* REPORT_SIZE (8) */
220 0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
223 static BYTE *add_axis_block(BYTE *report_ptr, BYTE count, BYTE page, const BYTE *usages, BOOL absolute)
225 int i;
226 memcpy(report_ptr, REPORT_AXIS_HEADER, sizeof(REPORT_AXIS_HEADER));
227 report_ptr[IDX_AXIS_PAGE] = page;
228 report_ptr += sizeof(REPORT_AXIS_HEADER);
229 for (i = 0; i < count; i++)
231 memcpy(report_ptr, REPORT_AXIS_USAGE, sizeof(REPORT_AXIS_USAGE));
232 report_ptr[IDX_AXIS_USAGE] = usages[i];
233 report_ptr += sizeof(REPORT_AXIS_USAGE);
235 if (absolute)
237 memcpy(report_ptr, REPORT_AXIS_TAIL, sizeof(REPORT_AXIS_TAIL));
238 report_ptr[IDX_ABS_AXIS_COUNT] = count;
239 report_ptr += sizeof(REPORT_AXIS_TAIL);
241 else
243 memcpy(report_ptr, REPORT_REL_AXIS_TAIL, sizeof(REPORT_REL_AXIS_TAIL));
244 report_ptr[IDX_REL_AXIS_COUNT] = count;
245 report_ptr += sizeof(REPORT_REL_AXIS_TAIL);
247 return report_ptr;
250 static void set_button_value(struct platform_private *ext, int index, int value)
252 int byte_index = ext->button_start + index / 8;
253 int bit_index = index % 8;
254 BYTE mask = 1 << bit_index;
256 if (value)
258 ext->report_buffer[byte_index] = ext->report_buffer[byte_index] | mask;
260 else
262 mask = ~mask;
263 ext->report_buffer[byte_index] = ext->report_buffer[byte_index] & mask;
267 static void set_axis_value(struct platform_private *ext, int index, short value, BOOL controller)
269 WORD *report = (WORD *)(ext->report_buffer + ext->axis_start);
271 if (controller && (index == SDL_CONTROLLER_AXIS_TRIGGERLEFT || index == SDL_CONTROLLER_AXIS_TRIGGERRIGHT))
272 report[index] = LE_WORD(value);
273 else
274 report[index] = LE_WORD(value) + 32768;
277 static void set_ball_value(struct platform_private *ext, int index, int value1, int value2)
279 int offset;
280 offset = ext->ball_start + (index * sizeof(WORD));
281 if (value1 > 127) value1 = 127;
282 if (value1 < -127) value1 = -127;
283 if (value2 > 127) value2 = 127;
284 if (value2 < -127) value2 = -127;
285 *((WORD*)&ext->report_buffer[offset]) = LE_WORD(value1);
286 *((WORD*)&ext->report_buffer[offset + sizeof(WORD)]) = LE_WORD(value2);
289 static void set_hat_value(struct platform_private *ext, int index, int value)
291 int byte = ext->button_start + (ext->hat_bit_offs + 4 * index) / 8;
292 int bit_offs = (ext->hat_bit_offs + 4 * index) % 8;
293 int num_low_bits, num_high_bits;
294 unsigned char val, low_mask, high_mask;
296 /* 4-bit hatswitch value is packed into button bytes */
297 if (bit_offs <= 4)
299 num_low_bits = 4;
300 num_high_bits = 0;
301 low_mask = 0xf;
302 high_mask = 0;
304 else
306 num_low_bits = 8 - bit_offs;
307 num_high_bits = 4 - num_low_bits;
308 low_mask = (1 << num_low_bits) - 1;
309 high_mask = (1 << num_high_bits) - 1;
312 switch (value)
314 /* 8 1 2
315 * 7 0 3
316 * 6 5 4 */
317 case SDL_HAT_CENTERED: val = 0; break;
318 case SDL_HAT_UP: val = 1; break;
319 case SDL_HAT_RIGHTUP: val = 2; break;
320 case SDL_HAT_RIGHT: val = 3; break;
321 case SDL_HAT_RIGHTDOWN: val = 4; break;
322 case SDL_HAT_DOWN: val = 5; break;
323 case SDL_HAT_LEFTDOWN: val = 6; break;
324 case SDL_HAT_LEFT: val = 7; break;
325 case SDL_HAT_LEFTUP: val = 8; break;
326 default: return;
329 ext->report_buffer[byte] &= ~(low_mask << bit_offs);
330 ext->report_buffer[byte] |= (val & low_mask) << bit_offs;
331 if (high_mask)
333 ext->report_buffer[byte + 1] &= ~high_mask;
334 ext->report_buffer[byte + 1] |= val & high_mask;
338 static int test_haptic(struct platform_private *ext)
340 int rc = 0;
341 if (pSDL_JoystickIsHaptic(ext->sdl_joystick))
343 ext->sdl_haptic = pSDL_HapticOpenFromJoystick(ext->sdl_joystick);
344 if (ext->sdl_haptic &&
345 ((pSDL_HapticQuery(ext->sdl_haptic) & SDL_HAPTIC_LEFTRIGHT) != 0 ||
346 pSDL_HapticRumbleSupported(ext->sdl_haptic)))
348 pSDL_HapticStopAll(ext->sdl_haptic);
349 pSDL_HapticRumbleInit(ext->sdl_haptic);
350 rc = sizeof(HAPTIC_RUMBLE);
351 ext->haptic_effect_id = -1;
353 else
355 pSDL_HapticClose(ext->sdl_haptic);
356 ext->sdl_haptic = NULL;
359 return rc;
362 static int build_haptic(struct platform_private *ext, BYTE *report_ptr)
364 if (ext->sdl_haptic)
366 memcpy(report_ptr, HAPTIC_RUMBLE, sizeof(HAPTIC_RUMBLE));
367 return (sizeof(HAPTIC_RUMBLE));
369 return 0;
372 static BOOL build_report_descriptor(struct platform_private *ext)
374 BYTE *report_ptr;
375 INT i, descript_size;
376 INT report_size;
377 INT button_count, axis_count, ball_count, hat_count;
378 static const BYTE device_usage[2] = {HID_USAGE_PAGE_GENERIC, HID_USAGE_GENERIC_GAMEPAD};
379 static const BYTE controller_usages[] = {
380 HID_USAGE_GENERIC_X,
381 HID_USAGE_GENERIC_Y,
382 HID_USAGE_GENERIC_Z,
383 HID_USAGE_GENERIC_RX,
384 HID_USAGE_GENERIC_RY,
385 HID_USAGE_GENERIC_RZ,
386 HID_USAGE_GENERIC_SLIDER,
387 HID_USAGE_GENERIC_DIAL,
388 HID_USAGE_GENERIC_WHEEL};
389 static const BYTE joystick_usages[] = {
390 HID_USAGE_GENERIC_X,
391 HID_USAGE_GENERIC_Y,
392 HID_USAGE_GENERIC_Z,
393 HID_USAGE_GENERIC_RZ,
394 HID_USAGE_GENERIC_RX,
395 HID_USAGE_GENERIC_RY,
396 HID_USAGE_GENERIC_SLIDER,
397 HID_USAGE_GENERIC_DIAL,
398 HID_USAGE_GENERIC_WHEEL};
400 descript_size = sizeof(REPORT_HEADER) + sizeof(REPORT_TAIL);
401 report_size = 0;
403 axis_count = pSDL_JoystickNumAxes(ext->sdl_joystick);
404 if (axis_count > 6)
406 FIXME("Clamping joystick to 6 axis\n");
407 axis_count = 6;
410 ext->axis_start = report_size;
411 if (axis_count)
413 descript_size += sizeof(REPORT_AXIS_HEADER);
414 descript_size += (sizeof(REPORT_AXIS_USAGE) * axis_count);
415 descript_size += sizeof(REPORT_AXIS_TAIL);
416 report_size += (sizeof(WORD) * axis_count);
419 ball_count = pSDL_JoystickNumBalls(ext->sdl_joystick);
420 ext->ball_start = report_size;
421 if (ball_count)
423 if ((ball_count*2) + axis_count > 9)
425 FIXME("Capping ball + axis at 9\n");
426 ball_count = (9-axis_count)/2;
428 descript_size += sizeof(REPORT_AXIS_HEADER);
429 descript_size += (sizeof(REPORT_AXIS_USAGE) * ball_count * 2);
430 descript_size += sizeof(REPORT_REL_AXIS_TAIL);
431 report_size += (sizeof(WORD) * 2 * ball_count);
434 /* For now lump all buttons just into incremental usages, Ignore Keys */
435 button_count = pSDL_JoystickNumButtons(ext->sdl_joystick);
436 ext->button_start = report_size;
437 if (button_count)
439 descript_size += sizeof(REPORT_BUTTONS);
442 hat_count = pSDL_JoystickNumHats(ext->sdl_joystick);
443 ext->hat_bit_offs = button_count;
444 if (hat_count)
446 descript_size += sizeof(REPORT_HATSWITCH);
449 report_size += (button_count + hat_count * 4 + 7) / 8;
451 descript_size += test_haptic(ext);
453 TRACE("Report Descriptor will be %i bytes\n", descript_size);
454 TRACE("Report will be %i bytes\n", report_size);
456 ext->report_descriptor = HeapAlloc(GetProcessHeap(), 0, descript_size);
457 if (!ext->report_descriptor)
459 ERR("Failed to alloc report descriptor\n");
460 return FALSE;
462 report_ptr = ext->report_descriptor;
464 memcpy(report_ptr, REPORT_HEADER, sizeof(REPORT_HEADER));
465 report_ptr[IDX_HEADER_PAGE] = device_usage[0];
466 report_ptr[IDX_HEADER_USAGE] = device_usage[1];
467 report_ptr += sizeof(REPORT_HEADER);
468 if (axis_count)
470 if (axis_count == 6 && button_count >= 14)
471 report_ptr = add_axis_block(report_ptr, axis_count, HID_USAGE_PAGE_GENERIC, controller_usages, TRUE);
472 else
473 report_ptr = add_axis_block(report_ptr, axis_count, HID_USAGE_PAGE_GENERIC, joystick_usages, TRUE);
476 if (ball_count)
478 report_ptr = add_axis_block(report_ptr, ball_count * 2, HID_USAGE_PAGE_GENERIC, &joystick_usages[axis_count], FALSE);
480 if (button_count)
482 report_ptr = add_button_block(report_ptr, 1, button_count);
484 if (hat_count)
485 report_ptr = add_hatswitch(report_ptr, hat_count);
487 report_ptr += build_haptic(ext, report_ptr);
488 memcpy(report_ptr, REPORT_TAIL, sizeof(REPORT_TAIL));
490 ext->report_descriptor_size = descript_size;
491 ext->buffer_length = report_size;
492 ext->report_buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, report_size);
493 if (ext->report_buffer == NULL)
495 ERR("Failed to alloc report buffer\n");
496 HeapFree(GetProcessHeap(), 0, ext->report_descriptor);
497 return FALSE;
500 /* Initialize axis in the report */
501 for (i = 0; i < axis_count; i++)
502 set_axis_value(ext, i, pSDL_JoystickGetAxis(ext->sdl_joystick, i), FALSE);
503 for (i = 0; i < hat_count; i++)
504 set_hat_value(ext, i, pSDL_JoystickGetHat(ext->sdl_joystick, i));
506 return TRUE;
509 static SHORT compose_dpad_value(SDL_GameController *joystick)
511 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP))
513 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT))
514 return SDL_HAT_RIGHTUP;
515 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT))
516 return SDL_HAT_LEFTUP;
517 return SDL_HAT_UP;
520 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN))
522 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT))
523 return SDL_HAT_RIGHTDOWN;
524 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT))
525 return SDL_HAT_LEFTDOWN;
526 return SDL_HAT_DOWN;
529 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT))
530 return SDL_HAT_RIGHT;
531 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT))
532 return SDL_HAT_LEFT;
533 return SDL_HAT_CENTERED;
536 static BOOL build_mapped_report_descriptor(struct platform_private *ext)
538 BYTE *report_ptr;
539 INT i, descript_size;
541 static const int BUTTON_BIT_COUNT = CONTROLLER_NUM_BUTTONS + CONTROLLER_NUM_HATSWITCHES * 4;
543 descript_size = sizeof(REPORT_HEADER) + sizeof(REPORT_TAIL);
544 descript_size += sizeof(CONTROLLER_AXIS);
545 descript_size += sizeof(CONTROLLER_TRIGGERS);
546 descript_size += sizeof(CONTROLLER_BUTTONS);
547 descript_size += sizeof(REPORT_HATSWITCH);
548 descript_size += sizeof(REPORT_PADDING);
549 if (BUTTON_BIT_COUNT % 8 != 0)
550 descript_size += sizeof(REPORT_PADDING);
551 descript_size += test_haptic(ext);
553 ext->axis_start = 0;
554 ext->button_start = CONTROLLER_NUM_AXES * sizeof(WORD);
555 ext->hat_bit_offs = CONTROLLER_NUM_BUTTONS;
557 ext->buffer_length = (BUTTON_BIT_COUNT + 7) / 8
558 + CONTROLLER_NUM_AXES * sizeof(WORD)
559 + 2/* unknown constant*/;
561 TRACE("Report Descriptor will be %i bytes\n", descript_size);
562 TRACE("Report will be %i bytes\n", ext->buffer_length);
564 ext->report_descriptor = HeapAlloc(GetProcessHeap(), 0, descript_size);
565 if (!ext->report_descriptor)
567 ERR("Failed to alloc report descriptor\n");
568 return FALSE;
570 report_ptr = ext->report_descriptor;
572 memcpy(report_ptr, REPORT_HEADER, sizeof(REPORT_HEADER));
573 report_ptr[IDX_HEADER_PAGE] = HID_USAGE_PAGE_GENERIC;
574 report_ptr[IDX_HEADER_USAGE] = HID_USAGE_GENERIC_GAMEPAD;
575 report_ptr += sizeof(REPORT_HEADER);
576 memcpy(report_ptr, CONTROLLER_AXIS, sizeof(CONTROLLER_AXIS));
577 report_ptr += sizeof(CONTROLLER_AXIS);
578 memcpy(report_ptr, CONTROLLER_TRIGGERS, sizeof(CONTROLLER_TRIGGERS));
579 report_ptr += sizeof(CONTROLLER_TRIGGERS);
580 memcpy(report_ptr, CONTROLLER_BUTTONS, sizeof(CONTROLLER_BUTTONS));
581 report_ptr += sizeof(CONTROLLER_BUTTONS);
582 report_ptr = add_hatswitch(report_ptr, 1);
583 if (BUTTON_BIT_COUNT % 8 != 0)
584 report_ptr = add_padding_block(report_ptr, 8 - (BUTTON_BIT_COUNT % 8));/* unused bits between hatswitch and following constant */
585 report_ptr = add_padding_block(report_ptr, 16);/* unknown constant */
586 report_ptr += build_haptic(ext, report_ptr);
587 memcpy(report_ptr, REPORT_TAIL, sizeof(REPORT_TAIL));
589 ext->report_descriptor_size = descript_size;
590 ext->report_buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ext->buffer_length);
591 if (ext->report_buffer == NULL)
593 ERR("Failed to alloc report buffer\n");
594 HeapFree(GetProcessHeap(), 0, ext->report_descriptor);
595 return FALSE;
598 /* Initialize axis in the report */
599 for (i = SDL_CONTROLLER_AXIS_LEFTX; i < SDL_CONTROLLER_AXIS_MAX; i++)
600 set_axis_value(ext, i, pSDL_GameControllerGetAxis(ext->sdl_controller, i), TRUE);
602 set_hat_value(ext, 0, compose_dpad_value(ext->sdl_controller));
604 /* unknown constant */
605 ext->report_buffer[14] = 0x89;
606 ext->report_buffer[15] = 0xc5;
608 return TRUE;
611 static int compare_platform_device(DEVICE_OBJECT *device, void *platform_dev)
613 SDL_JoystickID id1 = impl_from_DEVICE_OBJECT(device)->id;
614 SDL_JoystickID id2 = PtrToUlong(platform_dev);
615 return (id1 != id2);
618 static NTSTATUS get_reportdescriptor(DEVICE_OBJECT *device, BYTE *buffer, DWORD length, DWORD *out_length)
620 struct platform_private *ext = impl_from_DEVICE_OBJECT(device);
622 *out_length = ext->report_descriptor_size;
624 if (length < ext->report_descriptor_size)
625 return STATUS_BUFFER_TOO_SMALL;
627 memcpy(buffer, ext->report_descriptor, ext->report_descriptor_size);
629 return STATUS_SUCCESS;
632 static NTSTATUS get_string(DEVICE_OBJECT *device, DWORD index, WCHAR *buffer, DWORD length)
634 struct platform_private *ext = impl_from_DEVICE_OBJECT(device);
635 const char* str = NULL;
637 switch (index)
639 case HID_STRING_ID_IPRODUCT:
640 if (ext->sdl_controller)
641 str = pSDL_GameControllerName(ext->sdl_controller);
642 else
643 str = pSDL_JoystickName(ext->sdl_joystick);
644 break;
645 case HID_STRING_ID_IMANUFACTURER:
646 str = "SDL";
647 break;
648 case HID_STRING_ID_ISERIALNUMBER:
649 str = "000000";
650 break;
651 default:
652 ERR("Unhandled string index %i\n", index);
655 if (str && str[0])
656 MultiByteToWideChar(CP_ACP, 0, str, -1, buffer, length);
657 else
658 buffer[0] = 0;
660 return STATUS_SUCCESS;
663 static NTSTATUS begin_report_processing(DEVICE_OBJECT *device)
665 return STATUS_SUCCESS;
668 static NTSTATUS set_output_report(DEVICE_OBJECT *device, UCHAR id, BYTE *report, DWORD length, ULONG_PTR *written)
670 struct platform_private *ext = impl_from_DEVICE_OBJECT(device);
672 if (ext->sdl_haptic && id == 0)
674 WORD left = report[2] * 128;
675 WORD right = report[3] * 128;
677 if (ext->haptic_effect_id >= 0)
679 pSDL_HapticDestroyEffect(ext->sdl_haptic, ext->haptic_effect_id);
680 ext->haptic_effect_id = -1;
682 pSDL_HapticStopAll(ext->sdl_haptic);
683 if (left != 0 || right != 0)
685 SDL_HapticEffect effect;
687 pSDL_memset( &effect, 0, sizeof(SDL_HapticEffect) );
688 effect.type = SDL_HAPTIC_LEFTRIGHT;
689 effect.leftright.length = -1;
690 effect.leftright.large_magnitude = left;
691 effect.leftright.small_magnitude = right;
693 ext->haptic_effect_id = pSDL_HapticNewEffect(ext->sdl_haptic, &effect);
694 if (ext->haptic_effect_id >= 0)
696 pSDL_HapticRunEffect(ext->sdl_haptic, ext->haptic_effect_id, 1);
698 else
700 float i = (float)((left + right)/2.0) / 32767.0;
701 pSDL_HapticRumblePlay(ext->sdl_haptic, i, -1);
704 *written = length;
705 return STATUS_SUCCESS;
707 else
709 *written = 0;
710 return STATUS_NOT_IMPLEMENTED;
714 static NTSTATUS get_feature_report(DEVICE_OBJECT *device, UCHAR id, BYTE *report, DWORD length, ULONG_PTR *read)
716 *read = 0;
717 return STATUS_NOT_IMPLEMENTED;
720 static NTSTATUS set_feature_report(DEVICE_OBJECT *device, UCHAR id, BYTE *report, DWORD length, ULONG_PTR *written)
722 *written = 0;
723 return STATUS_NOT_IMPLEMENTED;
726 static const platform_vtbl sdl_vtbl =
728 compare_platform_device,
729 get_reportdescriptor,
730 get_string,
731 begin_report_processing,
732 set_output_report,
733 get_feature_report,
734 set_feature_report,
737 static int compare_joystick_id(DEVICE_OBJECT *device, void* context)
739 return impl_from_DEVICE_OBJECT(device)->id - PtrToUlong(context);
742 static BOOL set_report_from_event(SDL_Event *event)
744 DEVICE_OBJECT *device;
745 struct platform_private *private;
746 /* All the events coming in will have 'which' as a 3rd field */
747 SDL_JoystickID id = ((SDL_JoyButtonEvent*)event)->which;
748 device = bus_enumerate_hid_devices(&sdl_vtbl, compare_joystick_id, ULongToPtr(id));
749 if (!device)
751 ERR("Failed to find device at index %i\n",id);
752 return FALSE;
754 private = impl_from_DEVICE_OBJECT(device);
755 if (private->sdl_controller)
757 /* We want mapped events */
758 return TRUE;
761 switch(event->type)
763 case SDL_JOYBUTTONDOWN:
764 case SDL_JOYBUTTONUP:
766 SDL_JoyButtonEvent *ie = &event->jbutton;
768 set_button_value(private, ie->button, ie->state);
770 process_hid_report(device, private->report_buffer, private->buffer_length);
771 break;
773 case SDL_JOYAXISMOTION:
775 SDL_JoyAxisEvent *ie = &event->jaxis;
777 if (ie->axis < 6)
779 set_axis_value(private, ie->axis, ie->value, FALSE);
780 process_hid_report(device, private->report_buffer, private->buffer_length);
782 break;
784 case SDL_JOYBALLMOTION:
786 SDL_JoyBallEvent *ie = &event->jball;
788 set_ball_value(private, ie->ball, ie->xrel, ie->yrel);
789 process_hid_report(device, private->report_buffer, private->buffer_length);
790 break;
792 case SDL_JOYHATMOTION:
794 SDL_JoyHatEvent *ie = &event->jhat;
796 set_hat_value(private, ie->hat, ie->value);
797 process_hid_report(device, private->report_buffer, private->buffer_length);
798 break;
800 default:
801 ERR("TODO: Process Report (0x%x)\n",event->type);
803 return FALSE;
806 static BOOL set_mapped_report_from_event(SDL_Event *event)
808 DEVICE_OBJECT *device;
809 struct platform_private *private;
810 /* All the events coming in will have 'which' as a 3rd field */
811 SDL_JoystickID id = ((SDL_ControllerButtonEvent*)event)->which;
812 device = bus_enumerate_hid_devices(&sdl_vtbl, compare_joystick_id, ULongToPtr(id));
813 if (!device)
815 ERR("Failed to find device at index %i\n",id);
816 return FALSE;
818 private = impl_from_DEVICE_OBJECT(device);
820 switch(event->type)
822 case SDL_CONTROLLERBUTTONDOWN:
823 case SDL_CONTROLLERBUTTONUP:
825 int usage = -1;
826 SDL_ControllerButtonEvent *ie = &event->cbutton;
828 switch (ie->button)
830 case SDL_CONTROLLER_BUTTON_A: usage = 0; break;
831 case SDL_CONTROLLER_BUTTON_B: usage = 1; break;
832 case SDL_CONTROLLER_BUTTON_X: usage = 2; break;
833 case SDL_CONTROLLER_BUTTON_Y: usage = 3; break;
834 case SDL_CONTROLLER_BUTTON_LEFTSHOULDER: usage = 4; break;
835 case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: usage = 5; break;
836 case SDL_CONTROLLER_BUTTON_BACK: usage = 6; break;
837 case SDL_CONTROLLER_BUTTON_START: usage = 7; break;
838 case SDL_CONTROLLER_BUTTON_LEFTSTICK: usage = 8; break;
839 case SDL_CONTROLLER_BUTTON_RIGHTSTICK: usage = 9; break;
840 case SDL_CONTROLLER_BUTTON_GUIDE: usage = 10; break;
842 case SDL_CONTROLLER_BUTTON_DPAD_UP:
843 case SDL_CONTROLLER_BUTTON_DPAD_DOWN:
844 case SDL_CONTROLLER_BUTTON_DPAD_LEFT:
845 case SDL_CONTROLLER_BUTTON_DPAD_RIGHT:
846 set_hat_value(private, 0, compose_dpad_value(private->sdl_controller));
847 process_hid_report(device, private->report_buffer, private->buffer_length);
848 break;
850 default:
851 ERR("Unknown Button %i\n",ie->button);
854 if (usage >= 0)
856 set_button_value(private, usage, ie->state);
857 process_hid_report(device, private->report_buffer, private->buffer_length);
859 break;
861 case SDL_CONTROLLERAXISMOTION:
863 SDL_ControllerAxisEvent *ie = &event->caxis;
865 set_axis_value(private, ie->axis, ie->value, TRUE);
866 process_hid_report(device, private->report_buffer, private->buffer_length);
867 break;
869 default:
870 ERR("TODO: Process Report (%x)\n",event->type);
872 return FALSE;
875 static void try_remove_device(SDL_JoystickID id)
877 DEVICE_OBJECT *device = NULL;
878 struct platform_private *private;
879 SDL_Joystick *sdl_joystick;
880 SDL_GameController *sdl_controller;
881 SDL_Haptic *sdl_haptic;
883 device = bus_enumerate_hid_devices(&sdl_vtbl, compare_joystick_id, ULongToPtr(id));
884 if (!device) return;
886 private = impl_from_DEVICE_OBJECT(device);
887 sdl_joystick = private->sdl_joystick;
888 sdl_controller = private->sdl_controller;
889 sdl_haptic = private->sdl_haptic;
891 bus_unlink_hid_device(device);
892 IoInvalidateDeviceRelations(bus_pdo, BusRelations);
894 bus_remove_hid_device(device);
896 pSDL_JoystickClose(sdl_joystick);
897 if (sdl_controller)
898 pSDL_GameControllerClose(sdl_controller);
899 if (sdl_haptic)
900 pSDL_HapticClose(sdl_haptic);
903 static void try_add_device(unsigned int index)
905 DWORD vid = 0, pid = 0, version = 0;
906 DEVICE_OBJECT *device = NULL;
907 WCHAR serial[34] = {0};
908 char guid_str[34];
909 BOOL is_xbox_gamepad;
910 WORD input = -1;
912 SDL_Joystick* joystick;
913 SDL_JoystickID id;
914 SDL_JoystickGUID guid;
915 SDL_GameController *controller = NULL;
917 if ((joystick = pSDL_JoystickOpen(index)) == NULL)
919 WARN("Unable to open sdl device %i: %s\n", index, pSDL_GetError());
920 return;
923 if (map_controllers && pSDL_IsGameController(index))
924 controller = pSDL_GameControllerOpen(index);
926 id = pSDL_JoystickInstanceID(joystick);
928 if (pSDL_JoystickGetProductVersion != NULL) {
929 vid = pSDL_JoystickGetVendor(joystick);
930 pid = pSDL_JoystickGetProduct(joystick);
931 version = pSDL_JoystickGetProductVersion(joystick);
933 else
935 vid = 0x01;
936 pid = pSDL_JoystickInstanceID(joystick) + 1;
937 version = 0;
940 guid = pSDL_JoystickGetGUID(joystick);
941 pSDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
942 MultiByteToWideChar(CP_ACP, 0, guid_str, -1, serial, sizeof(guid_str));
944 if (controller)
946 TRACE("Found sdl game controller %i (vid %04x, pid %04x, version %u, serial %s)\n",
947 id, vid, pid, version, debugstr_w(serial));
948 is_xbox_gamepad = TRUE;
950 else
952 int button_count, axis_count;
954 TRACE("Found sdl device %i (vid %04x, pid %04x, version %u, serial %s)\n",
955 id, vid, pid, version, debugstr_w(serial));
957 axis_count = pSDL_JoystickNumAxes(joystick);
958 button_count = pSDL_JoystickNumButtons(joystick);
959 is_xbox_gamepad = (axis_count == 6 && button_count >= 14);
961 if (is_xbox_gamepad)
962 input = 0;
964 device = bus_create_hid_device(sdl_busidW, vid, pid, input, version, index,
965 serial, is_xbox_gamepad, &sdl_vtbl, sizeof(struct platform_private));
967 if (device)
969 BOOL rc;
970 struct platform_private *private = impl_from_DEVICE_OBJECT(device);
971 private->sdl_joystick = joystick;
972 private->sdl_controller = controller;
973 private->id = id;
974 if (controller)
975 rc = build_mapped_report_descriptor(private);
976 else
977 rc = build_report_descriptor(private);
978 if (!rc)
980 ERR("Building report descriptor failed, removing device\n");
981 bus_unlink_hid_device(device);
982 bus_remove_hid_device(device);
983 HeapFree(GetProcessHeap(), 0, serial);
984 return;
986 IoInvalidateDeviceRelations(bus_pdo, BusRelations);
988 else
990 WARN("Ignoring device %i\n", id);
994 static void process_device_event(SDL_Event *event)
996 TRACE_(hid_report)("Received action %x\n", event->type);
998 if (event->type == SDL_JOYDEVICEADDED)
999 try_add_device(((SDL_JoyDeviceEvent*)event)->which);
1000 else if (event->type == SDL_JOYDEVICEREMOVED)
1001 try_remove_device(((SDL_JoyDeviceEvent*)event)->which);
1002 else if (event->type >= SDL_JOYAXISMOTION && event->type <= SDL_JOYBUTTONUP)
1003 set_report_from_event(event);
1004 else if (event->type >= SDL_CONTROLLERAXISMOTION && event->type <= SDL_CONTROLLERBUTTONUP)
1005 set_mapped_report_from_event(event);
1008 static DWORD CALLBACK deviceloop_thread(void *args)
1010 HANDLE init_done = args;
1011 SDL_Event event;
1013 if (pSDL_Init(SDL_INIT_GAMECONTROLLER|SDL_INIT_HAPTIC) < 0)
1015 ERR("Can't init SDL: %s\n", pSDL_GetError());
1016 return STATUS_UNSUCCESSFUL;
1019 pSDL_JoystickEventState(SDL_ENABLE);
1020 pSDL_GameControllerEventState(SDL_ENABLE);
1022 /* Process mappings */
1023 if (pSDL_GameControllerAddMapping != NULL)
1025 HKEY key;
1026 static const WCHAR szPath[] = {'m','a','p',0};
1027 const char *mapping;
1029 if ((mapping = getenv("SDL_GAMECONTROLLERCONFIG")))
1031 TRACE("Setting environment mapping %s\n", debugstr_a(mapping));
1032 if (pSDL_GameControllerAddMapping(mapping) < 0)
1033 WARN("Failed to add environment mapping %s\n", pSDL_GetError());
1035 else if (!RegOpenKeyExW(driver_key, szPath, 0, KEY_QUERY_VALUE, &key))
1037 DWORD index = 0;
1038 CHAR *buffer = NULL;
1039 DWORD buffer_len = 0;
1040 LSTATUS rc;
1042 do {
1043 CHAR name[255];
1044 DWORD name_len;
1045 DWORD type;
1046 DWORD data_len = buffer_len;
1048 name_len = sizeof(name);
1049 rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
1050 if (rc == ERROR_MORE_DATA || buffer == NULL)
1052 if (buffer)
1053 buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, data_len);
1054 else
1055 buffer = HeapAlloc(GetProcessHeap(), 0, data_len);
1056 buffer_len = data_len;
1058 name_len = sizeof(name);
1059 rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
1062 if (rc == STATUS_SUCCESS)
1064 TRACE("Setting registry mapping %s\n", debugstr_a(buffer));
1065 if (pSDL_GameControllerAddMapping(buffer) < 0)
1066 WARN("Failed to add registry mapping %s\n", pSDL_GetError());
1067 index ++;
1069 } while (rc == STATUS_SUCCESS);
1070 HeapFree(GetProcessHeap(), 0, buffer);
1071 NtClose(key);
1075 SetEvent(init_done);
1077 while (1) {
1078 while (pSDL_WaitEvent(&event) != 0) {
1079 if (event.type == quit_event) {
1080 TRACE("Device thread exiting\n");
1081 return 0;
1083 process_device_event(&event);
1088 void sdl_driver_unload( void )
1090 SDL_Event event;
1092 TRACE("Unload Driver\n");
1094 if (!deviceloop_handle)
1095 return;
1097 quit_event = pSDL_RegisterEvents(1);
1098 if (quit_event == -1) {
1099 ERR("error registering quit event\n");
1100 return;
1103 event.type = quit_event;
1104 if (pSDL_PushEvent(&event) != 1) {
1105 ERR("error pushing quit event\n");
1106 return;
1109 WaitForSingleObject(deviceloop_handle, INFINITE);
1110 CloseHandle(deviceloop_handle);
1111 dlclose(sdl_handle);
1114 NTSTATUS sdl_driver_init(void)
1116 static const WCHAR controller_modeW[] = {'M','a','p',' ','C','o','n','t','r','o','l','l','e','r','s',0};
1117 static const UNICODE_STRING controller_mode = {sizeof(controller_modeW) - sizeof(WCHAR), sizeof(controller_modeW), (WCHAR*)controller_modeW};
1119 HANDLE events[2];
1120 DWORD result;
1122 if (sdl_handle == NULL)
1124 sdl_handle = dlopen(SONAME_LIBSDL2, RTLD_NOW);
1125 if (!sdl_handle) {
1126 WARN("could not load %s\n", SONAME_LIBSDL2);
1127 return STATUS_UNSUCCESSFUL;
1129 #define LOAD_FUNCPTR(f) if((p##f = dlsym(sdl_handle, #f)) == NULL){WARN("Can't find symbol %s\n", #f); goto sym_not_found;}
1130 LOAD_FUNCPTR(SDL_GetError);
1131 LOAD_FUNCPTR(SDL_Init);
1132 LOAD_FUNCPTR(SDL_JoystickClose);
1133 LOAD_FUNCPTR(SDL_JoystickEventState);
1134 LOAD_FUNCPTR(SDL_JoystickGetGUID);
1135 LOAD_FUNCPTR(SDL_JoystickGetGUIDString);
1136 LOAD_FUNCPTR(SDL_JoystickInstanceID);
1137 LOAD_FUNCPTR(SDL_JoystickName);
1138 LOAD_FUNCPTR(SDL_JoystickNumAxes);
1139 LOAD_FUNCPTR(SDL_JoystickOpen);
1140 LOAD_FUNCPTR(SDL_WaitEvent);
1141 LOAD_FUNCPTR(SDL_JoystickNumButtons);
1142 LOAD_FUNCPTR(SDL_JoystickNumBalls);
1143 LOAD_FUNCPTR(SDL_JoystickNumHats);
1144 LOAD_FUNCPTR(SDL_JoystickGetAxis);
1145 LOAD_FUNCPTR(SDL_JoystickGetHat);
1146 LOAD_FUNCPTR(SDL_IsGameController);
1147 LOAD_FUNCPTR(SDL_GameControllerClose);
1148 LOAD_FUNCPTR(SDL_GameControllerGetAxis);
1149 LOAD_FUNCPTR(SDL_GameControllerGetButton);
1150 LOAD_FUNCPTR(SDL_GameControllerName);
1151 LOAD_FUNCPTR(SDL_GameControllerOpen);
1152 LOAD_FUNCPTR(SDL_GameControllerEventState);
1153 LOAD_FUNCPTR(SDL_HapticClose);
1154 LOAD_FUNCPTR(SDL_HapticDestroyEffect);
1155 LOAD_FUNCPTR(SDL_HapticNewEffect);
1156 LOAD_FUNCPTR(SDL_HapticOpenFromJoystick);
1157 LOAD_FUNCPTR(SDL_HapticQuery);
1158 LOAD_FUNCPTR(SDL_HapticRumbleInit);
1159 LOAD_FUNCPTR(SDL_HapticRumblePlay);
1160 LOAD_FUNCPTR(SDL_HapticRumbleSupported);
1161 LOAD_FUNCPTR(SDL_HapticRunEffect);
1162 LOAD_FUNCPTR(SDL_HapticStopAll);
1163 LOAD_FUNCPTR(SDL_JoystickIsHaptic);
1164 LOAD_FUNCPTR(SDL_memset);
1165 LOAD_FUNCPTR(SDL_GameControllerAddMapping);
1166 LOAD_FUNCPTR(SDL_RegisterEvents);
1167 LOAD_FUNCPTR(SDL_PushEvent);
1168 #undef LOAD_FUNCPTR
1169 pSDL_JoystickGetProduct = dlsym(sdl_handle, "SDL_JoystickGetProduct");
1170 pSDL_JoystickGetProductVersion = dlsym(sdl_handle, "SDL_JoystickGetProductVersion");
1171 pSDL_JoystickGetVendor = dlsym(sdl_handle, "SDL_JoystickGetVendor");
1174 map_controllers = check_bus_option(&controller_mode, 1);
1176 if (!(events[0] = CreateEventW(NULL, TRUE, FALSE, NULL)))
1178 WARN("CreateEvent failed\n");
1179 return STATUS_UNSUCCESSFUL;
1181 if (!(events[1] = CreateThread(NULL, 0, deviceloop_thread, events[0], 0, NULL)))
1183 WARN("CreateThread failed\n");
1184 CloseHandle(events[0]);
1185 return STATUS_UNSUCCESSFUL;
1188 result = WaitForMultipleObjects(2, events, FALSE, INFINITE);
1189 CloseHandle(events[0]);
1190 if (result == WAIT_OBJECT_0)
1192 TRACE("Initialization successful\n");
1193 deviceloop_handle = events[1];
1194 return STATUS_SUCCESS;
1196 CloseHandle(events[1]);
1198 sym_not_found:
1199 dlclose(sdl_handle);
1200 sdl_handle = NULL;
1201 return STATUS_UNSUCCESSFUL;
1204 #else
1206 NTSTATUS sdl_driver_init(void)
1208 return STATUS_NOT_IMPLEMENTED;
1211 void sdl_driver_unload( void )
1213 TRACE("Stub: Unload Driver\n");
1216 #endif /* SONAME_LIBSDL2 */