wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_index_buffer().
[wine.git] / dlls / mspatcha / lzxd_dec.h
bloba7923cdbaf150731ca961a989d4a8e8a22d6e09f
1 /*
2 * Copyright 2019 Conor McCarthy
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #define MAX_NORMAL_WINDOW (8U << 20)
20 #define MAX_LARGE_WINDOW (32U << 20)
22 DWORD decode_lzxd_stream(const BYTE *src, const size_t input_size,
23 BYTE *dst, const size_t output_size,
24 const size_t predef_size,
25 DWORD large_window,
26 PPATCH_PROGRESS_CALLBACK progress_fn,
27 PVOID progress_ctx);