2 * Copyright 2022 Ziqing Hui for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 import
"d2d1effects_2.idl";
22 interface IDWriteFontFace
;
24 typedef enum D2D1_INK_NIB_SHAPE
26 D2D1_INK_NIB_SHAPE_ROUND
= 0x0,
27 D2D1_INK_NIB_SHAPE_SQUARE
= 0x1,
28 D2D1_INK_NIB_SHAPE_FORCE_DWORD
= 0xffffffff
31 typedef enum D2D1_PATCH_EDGE_MODE
33 D2D1_PATCH_EDGE_MODE_ALIASED
= 0x0,
34 D2D1_PATCH_EDGE_MODE_ANTIALIASED
= 0x1,
35 D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED
= 0x2,
36 D2D1_PATCH_EDGE_MODE_FORCE_DWORD
= 0xffffffff
37 } D2D1_PATCH_EDGE_MODE
;
39 typedef enum D2D1_ORIENTATION
41 D2D1_ORIENTATION_DEFAULT
= 0x1,
42 D2D1_ORIENTATION_FLIP_HORIZONTAL
= 0x2,
43 D2D1_ORIENTATION_ROTATE_CLOCKWISE180
= 0x3,
44 D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL
= 0x4,
45 D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL
= 0x5,
46 D2D1_ORIENTATION_ROTATE_CLOCKWISE270
= 0x6,
47 D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL
= 0x7,
48 D2D1_ORIENTATION_ROTATE_CLOCKWISE90
= 0x8,
49 D2D1_ORIENTATION_FORCE_DWORD
= 0xffffffff
52 typedef enum D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS
54 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE
= 0x0,
55 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE
= 0x1,
56 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_FORCE_DWORD
= 0xffffffff
57 } D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS
;
59 typedef enum D2D1_IMAGE_SOURCE_LOADING_OPTIONS
61 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE
= 0x0,
62 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE
= 0x1,
63 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND
= 0x2,
64 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_FORCE_DWORD
= 0xffffffff
65 } D2D1_IMAGE_SOURCE_LOADING_OPTIONS
;
67 typedef enum D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS
69 D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_NONE
= 0x0,
70 D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_LOW_QUALITY_PRIMARY_CONVERSION
= 0x1,
71 D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_FORCE_DWORD
= 0xffffffff
72 } D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS
;
74 typedef enum D2D1_SPRITE_OPTIONS
76 D2D1_SPRITE_OPTIONS_NONE
= 0x0,
77 D2D1_SPRITE_OPTIONS_CLAMP_TO_SOURCE_RECTANGLE
= 0x1,
78 D2D1_SPRITE_OPTIONS_FORCE_DWORD
= 0xffffffff
79 } D2D1_SPRITE_OPTIONS
;
81 typedef enum D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION
83 D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT
= 0x0,
84 D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DISABLE
= 0x1,
85 D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_FORCE_DWORD
= 0xffffffff
86 } D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION
;
88 typedef struct D2D1_INK_POINT
95 typedef struct D2D1_INK_BEZIER_SEGMENT
97 D2D1_INK_POINT point1
;
98 D2D1_INK_POINT point2
;
99 D2D1_INK_POINT point3
;
100 } D2D1_INK_BEZIER_SEGMENT
;
102 typedef struct D2D1_INK_STYLE_PROPERTIES
104 D2D1_INK_NIB_SHAPE nibShape
;
105 D2D1_MATRIX_3X2_F nibTransform
;
106 } D2D1_INK_STYLE_PROPERTIES
;
108 typedef struct D2D1_GRADIENT_MESH_PATCH
110 D2D1_POINT_2F point00
;
111 D2D1_POINT_2F point01
;
112 D2D1_POINT_2F point02
;
113 D2D1_POINT_2F point03
;
114 D2D1_POINT_2F point10
;
115 D2D1_POINT_2F point11
;
116 D2D1_POINT_2F point12
;
117 D2D1_POINT_2F point13
;
118 D2D1_POINT_2F point20
;
119 D2D1_POINT_2F point21
;
120 D2D1_POINT_2F point22
;
121 D2D1_POINT_2F point23
;
122 D2D1_POINT_2F point30
;
123 D2D1_POINT_2F point31
;
124 D2D1_POINT_2F point32
;
125 D2D1_POINT_2F point33
;
126 D2D1_COLOR_F color00
;
127 D2D1_COLOR_F color03
;
128 D2D1_COLOR_F color30
;
129 D2D1_COLOR_F color33
;
130 D2D1_PATCH_EDGE_MODE topEdgeMode
;
131 D2D1_PATCH_EDGE_MODE leftEdgeMode
;
132 D2D1_PATCH_EDGE_MODE bottomEdgeMode
;
133 D2D1_PATCH_EDGE_MODE rightEdgeMode
;
134 } D2D1_GRADIENT_MESH_PATCH
;
136 typedef struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
138 D2D1_ORIENTATION orientation
;
141 D2D1_INTERPOLATION_MODE interpolationMode
;
142 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options
;
143 } D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
;
147 uuid(bae8b344
-23fc
-4071-8cb5
-d05d6f073848
),
150 interface ID2D1InkStyle
: ID2D1Resource
152 void SetNibTransform
(
153 [in] const D2D1_MATRIX_3X2_F
*transform
155 void GetNibTransform
(
156 [out] D2D1_MATRIX_3X2_F
*transform
159 [in] D2D1_INK_NIB_SHAPE shape
161 D2D1_INK_NIB_SHAPE GetNibShape
();
166 uuid(b499923b
-7029-478f
-a8b3
-432c7c5f5312
),
169 interface ID2D1Ink
: ID2D1Resource
172 [in] const D2D1_INK_POINT
*start_point
174 D2D1_INK_POINT GetStartPoint
();
176 [in] const D2D1_INK_BEZIER_SEGMENT
*segments
,
177 [in] UINT32 segment_count
179 HRESULT RemoveSegmentsAtEnd
(
180 [in] UINT32 segment_count
183 [in] UINT32 start_segment
,
184 [in] const D2D1_INK_BEZIER_SEGMENT
*segments
,
185 [in] UINT32 segment_count
187 HRESULT SetSegmentAtEnd
(
188 [in] const D2D1_INK_BEZIER_SEGMENT
*segment
190 UINT32 GetSegmentCount
();
192 [in] UINT32 start_segment
,
193 [out] D2D1_INK_BEZIER_SEGMENT
*segments
,
194 [in] UINT32 segment_count
196 HRESULT StreamAsGeometry
(
197 [in, optional] ID2D1InkStyle
*ink_style
,
198 [in, optional] const D2D1_MATRIX_3X2_F
*world_transform
,
199 [in] float flattening_tolerance
,
200 [in] ID2D1SimplifiedGeometrySink
*geometry_sink
203 [in, optional] ID2D1InkStyle
*ink_style
,
204 [in, optional] const D2D1_MATRIX_3X2_F
*world_transform
,
205 [out] D2D1_RECT_F
*bounds
211 uuid(f292e401
-c050
-4cde
-83d7
-04962d3b23c2
),
214 interface ID2D1GradientMesh
: ID2D1Resource
216 UINT32 GetPatchCount
();
218 [in] UINT32 start_index
,
219 [out] D2D1_GRADIENT_MESH_PATCH
*patches
,
220 [in] UINT32 patch_count
226 uuid(c9b664e5
-74a1
-4378-9ac2
-eefc37a3f4d8
),
229 interface ID2D1ImageSource
: ID2D1Image
231 HRESULT OfferResources
();
232 HRESULT TryReclaimResources
(
233 [out] BOOL
*resources_discarded
239 uuid(77395441-1c8f
-4555-8683-f50dab0fe792
),
242 interface ID2D1ImageSourceFromWic
: ID2D1ImageSource
244 HRESULT EnsureCached
(
245 [in, optional] const D2D1_RECT_U
*rect_to_fill
248 [in, optional] const D2D1_RECT_U
*rect_to_preserve
251 [out] IWICBitmapSource
**source
257 uuid(7f1f79e5
-2796-416c
-8f55
-700f911445e5
),
260 interface ID2D1TransformedImageSource
: ID2D1Image
263 [out] ID2D1ImageSource
**source
266 [out] D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
*out
272 uuid(53dd9855
-a3b0
-4d5b
-82e1
-26e25c5e5797
),
275 interface ID2D1LookupTable3D
: ID2D1Resource
281 uuid(4dc583bf
-3a10
-438a
-8722-e9765224f1f1
),
284 interface ID2D1SpriteBatch
: ID2D1Resource
287 [in] UINT32 sprite_count
,
288 [in] const D2D1_RECT_F
*destination_rectangles
,
289 [in] const D2D1_RECT_U
*source_rectangles
,
290 [in] const D2D1_COLOR_F
*colors
,
291 [in] const D2D1_MATRIX_3X2_F
*transforms
,
292 [in] UINT32 destination_rectangles_stride
,
293 [in] UINT32 source_rectangles_stride
,
294 [in] UINT32 colors_stride
,
295 [in] UINT32 transforms_stride
298 [in] UINT32 start_index
,
299 [in] UINT32 sprite_count
,
300 [in] const D2D1_RECT_F
*destination_rectangles
,
301 [in] const D2D1_RECT_U
*source_rectangles
,
302 [in] const D2D1_COLOR_F
*colors
,
303 [in] const D2D1_MATRIX_3X2_F
*transforms
,
304 [in] UINT32 destination_rectangles_stride
,
305 [in] UINT32 source_rectangles_stride
,
306 [in] UINT32 colors_stride
,
307 [in] UINT32 transforms_stride
310 [in] UINT32 start_index
,
311 [in] UINT32 sprite_count
,
312 [out, optional] D2D1_RECT_F
*destination_rectangles
,
313 [out, optional] D2D1_RECT_U
*source_rectangles
,
314 [out, optional] D2D1_COLOR_F
*colors
,
315 [out, optional] D2D1_MATRIX_3X2_F
*transforms
317 UINT32 GetSpriteCount
(void);
323 uuid(af671749
-d241
-4db8
-8e41
-dcc2e5c1a438
),
326 interface ID2D1SvgGlyphStyle
: ID2D1Resource
329 [in, optional] ID2D1Brush
*brush
332 [out] ID2D1Brush
**brush
335 [in, optional] ID2D1Brush
*brush
,
336 [in] FLOAT stroke_width
,
337 [in, optional] const FLOAT *dashes
,
338 [in, optional] UINT32 dashes_count
,
339 [in] FLOAT dash_offset
341 UINT32 GetStrokeDashesCount
(void);
343 [out, optional] ID2D1Brush
**brush
,
344 [out, optional] FLOAT *stroke_width
,
345 [out, optional] FLOAT *dashes
,
346 [in, optional] UINT32 dashes_count
,
347 [out, optional] FLOAT *dash_offset
353 uuid(394ea6a3
-0c34
-4321-950b
-6ca20f0be6c7
),
356 interface ID2D1DeviceContext2
: ID2D1DeviceContext1
359 [in] const D2D1_INK_POINT
*start_point
,
362 HRESULT CreateInkStyle
(
363 [in, optional] const D2D1_INK_STYLE_PROPERTIES
*ink_style_properties
,
364 [out] ID2D1InkStyle
**ink_style
366 HRESULT CreateGradientMesh
(
367 [in] const D2D1_GRADIENT_MESH_PATCH
*patches
,
368 [in] UINT32 patches_count
,
369 [out] ID2D1GradientMesh
**gradient_mesh
371 HRESULT CreateImageSourceFromWic
(
372 [in] IWICBitmapSource
*wic_bitmap_source
,
373 [in] D2D1_IMAGE_SOURCE_LOADING_OPTIONS loading_options
,
374 [in] D2D1_ALPHA_MODE alpha_mode
,
375 [out] ID2D1ImageSourceFromWic
**image_source
377 HRESULT CreateLookupTable3D
(
378 [in] D2D1_BUFFER_PRECISION precision
,
379 [in] const UINT32
*extents
,
380 [in] const BYTE *data
,
381 [in] UINT32 data_count
,
382 [in] const UINT32
*strides
,
383 [out] ID2D1LookupTable3D
**lookup_table
385 HRESULT CreateImageSourceFromDxgi
(
386 [in] IDXGISurface
**surfaces
,
387 [in] UINT32 surface_count
,
388 [in] DXGI_COLOR_SPACE_TYPE color_space
,
389 [in] D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS options
,
390 [out] ID2D1ImageSource
**image_source
392 HRESULT GetGradientMeshWorldBounds
(
393 [in] ID2D1GradientMesh
*gradient_mesh
,
394 [out] D2D1_RECT_F
*bounds
398 [in] ID2D1Brush
*brush
,
399 [in, optional] ID2D1InkStyle
*ink_style
401 void DrawGradientMesh
(
402 [in] ID2D1GradientMesh
*gradient_mesh
404 void DrawGdiMetafile
(
405 [in] ID2D1GdiMetafile
*gdi_metafile
,
406 [in, optional] const D2D1_RECT_F
*dst_rect
,
407 [in, optional] const D2D1_RECT_F
*src_rect
409 HRESULT CreateTransformedImageSource
(
410 [in] ID2D1ImageSource
*source,
411 [in] const D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
*props
,
412 [out] ID2D1TransformedImageSource
**transformed
418 uuid(235a7496
-8351-414c
-bcd4
-6672ab2d8e00
),
421 interface ID2D1DeviceContext3
: ID2D1DeviceContext2
423 HRESULT CreateSpriteBatch
(
424 [out] ID2D1SpriteBatch
**sprite_batch
426 void DrawSpriteBatch
(
427 [in] ID2D1SpriteBatch
*sprite_batch
,
428 [in] UINT32 start_index
,
429 [in] UINT32 sprite_count
,
430 [in] ID2D1Bitmap
*bitmap
,
431 [in] D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode
,
432 [in] D2D1_SPRITE_OPTIONS sprite_options
438 uuid(8c427831
-3d90
-4476-b647
-c4fae349e4db
),
441 interface ID2D1DeviceContext4
: ID2D1DeviceContext3
443 HRESULT CreateSvgGlyphStyle
(
444 [out] ID2D1SvgGlyphStyle
**svg_glyph_style
447 [in] const WCHAR
*string,
448 [in] UINT32 string_length
,
449 [in] IDWriteTextFormat
*text_format
,
450 [in] const D2D1_RECT_F
*layout_rect
,
451 [in, optional] ID2D1Brush
*default_fill_brush
,
452 [in, optional] ID2D1SvgGlyphStyle
*svg_glyph_style
,
453 [in, optional] UINT32 color_palette_index
,
454 [in] D2D1_DRAW_TEXT_OPTIONS options
,
455 [in] DWRITE_MEASURING_MODE measuring_mode
458 [in] D2D1_POINT_2F origin
,
459 [in] IDWriteTextLayout
*text_layout
,
460 [in, optional] ID2D1Brush
*default_fill_brush
,
461 [in, optional] ID2D1SvgGlyphStyle
*svg_glyph_style
,
462 [in, optional] UINT32 color_palette_index
,
463 [in] D2D1_DRAW_TEXT_OPTIONS options
465 void DrawColorBitmapGlyphRun
(
466 [in] DWRITE_GLYPH_IMAGE_FORMATS glyph_image_format
,
467 [in] D2D1_POINT_2F baseline_origin
,
468 [in] const DWRITE_GLYPH_RUN
*glyph_run
,
469 [in] DWRITE_MEASURING_MODE measuring_mode
,
470 [in] D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION bitmap_snap_option
472 void DrawSvgGlyphRun
(
473 [in] D2D1_POINT_2F baseline_origin
,
474 [in] const DWRITE_GLYPH_RUN
*glyph_run
,
475 [in, optional] ID2D1Brush
*default_fill_brush
,
476 [in, optional] ID2D1SvgGlyphStyle
*svg_glyph_style
,
477 [in, optional]UINT32 color_palette_index
,
478 [in] DWRITE_MEASURING_MODE measuring_mode
480 HRESULT GetColorBitmapGlyphImage
(
481 [in] DWRITE_GLYPH_IMAGE_FORMATS glyph_image_format
,
482 [in] D2D1_POINT_2F glyph_origin
,
483 [in] IDWriteFontFace
*font_face
,
484 [in] FLOAT font_em_size
,
485 [in] UINT16 glyph_index
,
486 [in] BOOL is_sideways
,
487 [in, optional] const D2D1_MATRIX_3X2_F
*world_transform
,
490 [out] D2D1_MATRIX_3X2_F
*glyph_transform
,
491 [out] ID2D1Image
**glyph_image
493 HRESULT GetSvgGlyphImage
(
494 [in] D2D1_POINT_2F glyph_origin
,
495 [in] IDWriteFontFace
*font_face
,
496 [in] FLOAT font_em_size
,
497 [in] UINT16 glyph_index
,
498 [in] BOOL is_sideways
,
499 [in, optional] const D2D1_MATRIX_3X2_F
*world_transform
,
500 [in, optional] ID2D1Brush
*default_fill_brush
,
501 [in, optional] ID2D1SvgGlyphStyle
*svg_glyph_style
,
502 [in] UINT32 color_palette_index
,
503 [out] D2D1_MATRIX_3X2_F
*glyph_transform
,
504 [out] ID2D1CommandList
**glyph_image
510 uuid(a44472e1
-8dfb
-4e60
-8492-6e2861c9ca8b
),
513 interface ID2D1Device2
: ID2D1Device1
515 HRESULT CreateDeviceContext
(
516 [in] D2D1_DEVICE_CONTEXT_OPTIONS options
,
517 [out] ID2D1DeviceContext2
**context
519 void FlushDeviceContexts
(
520 [in] ID2D1Bitmap
*bitmap
522 HRESULT GetDxgiDevice
(
523 [out] IDXGIDevice
**dxgi_device
529 uuid(0869759f
-4f00
-413f
-b03e
-2bda45404d0f
),
532 interface ID2D1Factory3
: ID2D1Factory2
534 HRESULT CreateDevice
(
535 [in] IDXGIDevice
*dxgi_device
,
536 [out] ID2D1Device2
**d2d_device
542 uuid(3bab440e
-417e
-47df
-a2e2
-bc0be6a00916
),
545 interface ID2D1CommandSink2
: ID2D1CommandSink1
549 [in] ID2D1Brush
*brush
,
550 [in] ID2D1InkStyle
*ink_style
553 HRESULT DrawGradientMesh
(
554 [in] ID2D1GradientMesh
*gradient_mesh
557 HRESULT DrawGdiMetafile
(
558 [in] ID2D1GdiMetafile
*gdi_metafile
,
559 [in] const D2D1_RECT_F
*dest_rect
,
560 [in] const D2D1_RECT_F
*src_rect
566 uuid(18079135-4cf3
-4868-bc8e
-06067e6d242d
),
569 interface ID2D1CommandSink3
: ID2D1CommandSink2
571 HRESULT DrawSpriteBatch
(
572 [in] ID2D1SpriteBatch
*sprite_batch
,
573 [in] UINT32 start_index
,
574 [in] UINT32 sprite_count
,
575 [in] ID2D1Bitmap
*bitmap
,
576 [in] D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode
,
577 [in] D2D1_SPRITE_OPTIONS sprite_options
583 uuid(c78a6519
-40d6
-4218-b2de
-beeeb744bb3e
),
586 interface ID2D1CommandSink4
: ID2D1CommandSink3
588 HRESULT SetPrimitiveBlend2
(
589 [in] D2D1_PRIMITIVE_BLEND primitive_blend