shell32: Don't use uninitialized item.mask in shlview.
[wine.git] / dlls / d3d9 / d3d9_main.c
blobb2b758e235fab59af87d36345a27da0b2890b0b4
1 /*
2 * Direct3D 9
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 #include "config.h"
25 #include "initguid.h"
26 #include "d3d9_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
30 void (*wine_tsx11_lock_ptr)(void) = NULL;
31 void (*wine_tsx11_unlock_ptr)(void) = NULL;
34 HRESULT WINAPI D3D9GetSWInfo(void) {
35 FIXME("(void): stub\n");
36 return 0;
39 void WINAPI DebugSetMute(void) {
40 /* nothing to do */
43 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
44 IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl));
46 object->lpVtbl = &Direct3D9_Vtbl;
47 object->ref = 1;
48 object->WineD3D = WineDirect3DCreate(SDKVersion, 9, (IUnknown *)object);
50 TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
52 return (IDirect3D9*) object;
55 /* At process attach */
56 BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
57 TRACE("fdwReason=%ld\n", fdwReason);
58 if (fdwReason == DLL_PROCESS_ATTACH) {
59 HMODULE mod;
61 DisableThreadLibraryCalls(hInstDLL);
63 mod = GetModuleHandleA( "winex11.drv" );
64 if (mod)
66 wine_tsx11_lock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_lock");
67 wine_tsx11_unlock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_unlock");
70 return TRUE;
73 /***********************************************************************
74 * ValidateVertexShader (D3D9.@)
76 * PARAMS
77 * toto result?
79 BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
81 FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
82 return TRUE;
85 /***********************************************************************
86 * ValidatePixelShader (D3D9.@)
88 * PARAMS
89 * toto result?
91 BOOL WINAPI ValidatePixelShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
93 FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
94 return TRUE;