wined3d: Set 3D device caps in adapter_gl_get_wined3d_caps().
[wine.git] / dlls / d3dx11_43 / Makefile.in
blobc64d03750ba155a370059f722edb2f245da02c7c
1 EXTRADEFS = -DD3DX11_SDK_VERSION=43
2 MODULE = d3dx11_43.dll
3 IMPORTLIB = d3dx11
4 IMPORTS = d3dcompiler
6 C_SRCS = \
7 async.c \
8 main.c \
9 texture.c
11 RC_SRCS = version.rc