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HEAD
Added rules for building import libraries in the individual dll
[wine.git]
/
dlls
/
d3d9
/
Makefile.in
blob
19968e859e52b7cea5b48d47dba9ecf6a7d36547
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
d3d9.dll
6
IMPORTLIB
=
libd3d9.
$(
IMPLIBEXT
)
7
IMPORTS
=
wined3d user32 gdi32 kernel32
8
EXTRAINCL
=
@X_CFLAGS@
9
EXTRALIBS
= -
ldxguid
-
luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
10
11
C_SRCS
=
\
12
basetexture.c \
13
cubetexture.c \
14
d3d9_main.c \
15
device.c \
16
directx.c \
17
indexbuffer.c \
18
pixelshader.c \
19
query.c \
20
resource.c \
21
stateblock.c \
22
surface.c \
23
swapchain.c \
24
texture.c \
25
vertexbuffer.c \
26
vertexdeclaration.c \
27
vertexshader.c \
28
volume.c \
29
volumetexture.c
30
31
RC_SRCS
=
version.rc
32
33
@MAKE_DLL_RULES@
34
35
### Dependencies: