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HEAD
d3dx9: Correctly handle sprites array reallocation.
[wine.git]
/
dlls
/
qcap
/
Makefile.in
blob
a3b6ba78fb9b706c7fd93aca991abfe6cb2ce1b1
1
MODULE
=
qcap.dll
2
IMPORTS
=
strmiids uuid ole32 oleaut32 gdi32 advapi32
3
DELAYIMPORTS
=
msvfw32
4
PARENTSRC
=
..
/
strmbase
5
6
C_SRCS
=
\
7
audiorecord.c \
8
avico.c \
9
avimux.c \
10
capturegraph.c \
11
filewriter.c \
12
filter
.c \
13
mediatype.c \
14
pin.c \
15
qcap_main.c \
16
smartteefilter.c \
17
v4l.c \
18
vfwcapture.c
19
20
RC_SRCS
=
version.rc
21
22
IDL_SRCS
=
\
23
qcap_classes.idl