1 /* -*- tab-width: 8; c-basic-offset: 4 -*- */
6 * Copyright 1993 Martin Ayotte
7 * 1998-2002 Eric Pouech
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
36 #include "wine/debug.h"
38 WINE_DEFAULT_DEBUG_CHANNEL(winmm
);
40 static HMMIO
get_mmioFromFile(LPCWSTR lpszName
)
46 ret
= mmioOpenW((LPWSTR
)lpszName
, NULL
,
47 MMIO_ALLOCBUF
| MMIO_READ
| MMIO_DENYWRITE
);
48 if (ret
!= 0) return ret
;
49 if (SearchPathW(NULL
, lpszName
, NULL
, sizeof(buf
)/sizeof(buf
[0]), buf
, &dummy
))
51 return mmioOpenW(buf
, NULL
,
52 MMIO_ALLOCBUF
| MMIO_READ
| MMIO_DENYWRITE
);
57 static HMMIO
get_mmioFromProfile(UINT uFlags
, LPCWSTR lpszName
)
62 HKEY hRegSnd
, hRegApp
, hScheme
, hSnd
;
63 DWORD err
, type
, count
;
65 static const WCHAR wszSounds
[] = {'S','o','u','n','d','s',0};
66 static const WCHAR wszDefault
[] = {'D','e','f','a','u','l','t',0};
67 static const WCHAR wszKey
[] = {'A','p','p','E','v','e','n','t','s','\\',
68 'S','c','h','e','m','e','s','\\',
70 static const WCHAR wszDotDefault
[] = {'.','D','e','f','a','u','l','t',0};
71 static const WCHAR wszDotCurrent
[] = {'.','C','u','r','r','e','n','t',0};
72 static const WCHAR wszNull
[] = {0};
74 TRACE("searching in SystemSound list for %s\n", debugstr_w(lpszName
));
75 GetProfileStringW(wszSounds
, lpszName
, wszNull
, str
, sizeof(str
)/sizeof(str
[0]));
76 if (lstrlenW(str
) == 0)
78 if (uFlags
& SND_NODEFAULT
) goto next
;
79 GetProfileStringW(wszSounds
, wszDefault
, wszNull
, str
, sizeof(str
)/sizeof(str
[0]));
80 if (lstrlenW(str
) == 0) goto next
;
82 for (ptr
= str
; *ptr
&& *ptr
!= ','; ptr
++);
84 hmmio
= mmioOpenW(str
, NULL
, MMIO_ALLOCBUF
| MMIO_READ
| MMIO_DENYWRITE
);
85 if (hmmio
!= 0) return hmmio
;
87 /* we look up the registry under
88 * HKCU\AppEvents\Schemes\Apps\.Default
89 * HKCU\AppEvents\Schemes\Apps\<AppName>
91 if (RegOpenKeyW(HKEY_CURRENT_USER
, wszKey
, &hRegSnd
) != 0) goto none
;
92 if (uFlags
& SND_APPLICATION
)
97 len
= GetModuleFileNameW(0, str
, sizeof(str
)/sizeof(str
[0]));
98 if (len
> 0 && len
< sizeof(str
)/sizeof(str
[0]))
100 for (ptr
= str
+ lstrlenW(str
) - 1; ptr
>= str
; ptr
--)
102 if (*ptr
== '.') *ptr
= 0;
105 err
= RegOpenKeyW(hRegSnd
, ptr
+1, &hRegApp
);
113 err
= RegOpenKeyW(hRegSnd
, wszDotDefault
, &hRegApp
);
115 RegCloseKey(hRegSnd
);
116 if (err
!= 0) goto none
;
117 err
= RegOpenKeyW(hRegApp
, lpszName
, &hScheme
);
118 RegCloseKey(hRegApp
);
119 if (err
!= 0) goto none
;
120 /* what's the difference between .Current and .Default ? */
121 err
= RegOpenKeyW(hScheme
, wszDotDefault
, &hSnd
);
124 err
= RegOpenKeyW(hScheme
, wszDotCurrent
, &hSnd
);
125 RegCloseKey(hScheme
);
129 count
= sizeof(str
)/sizeof(str
[0]);
130 err
= RegQueryValueExW(hSnd
, NULL
, 0, &type
, (LPBYTE
)str
, &count
);
132 if (err
!= 0 || !*str
) goto none
;
133 hmmio
= mmioOpenW(str
, NULL
, MMIO_ALLOCBUF
| MMIO_READ
| MMIO_DENYWRITE
);
134 if (hmmio
) return hmmio
;
136 WARN("can't find SystemSound='%s' !\n", debugstr_w(lpszName
));
140 struct playsound_data
146 static void CALLBACK
PlaySound_Callback(HWAVEOUT hwo
, UINT uMsg
,
148 DWORD dwParam1
, DWORD dwParam2
)
150 struct playsound_data
* s
= (struct playsound_data
*)dwInstance
;
157 InterlockedIncrement(&s
->dwEventCount
);
158 TRACE("Returning waveHdr=%lx\n", dwParam1
);
162 ERR("Unknown uMsg=%d\n", uMsg
);
166 static void PlaySound_WaitDone(struct playsound_data
* s
)
169 ResetEvent(s
->hEvent
);
170 if (InterlockedDecrement(&s
->dwEventCount
) >= 0) break;
171 InterlockedIncrement(&s
->dwEventCount
);
173 WaitForSingleObject(s
->hEvent
, INFINITE
);
177 static BOOL
PlaySound_IsString(DWORD fdwSound
, const void* psz
)
179 /* SND_RESOURCE is 0x40004 while
180 * SND_MEMORY is 0x00004
182 switch (fdwSound
& (SND_RESOURCE
|SND_ALIAS
|SND_FILENAME
))
184 case SND_RESOURCE
: return HIWORD(psz
) != 0; /* by name or by ID ? */
185 case SND_MEMORY
: return FALSE
;
186 case SND_ALIAS
: /* what about ALIAS_ID ??? */
189 default: FIXME("WTF\n"); return FALSE
;
193 static void PlaySound_Free(WINE_PLAYSOUND
* wps
)
197 EnterCriticalSection(&WINMM_IData
.cs
);
198 for (p
= &WINMM_IData
.lpPlaySound
; *p
&& *p
!= wps
; p
= &((*p
)->lpNext
));
199 if (*p
) *p
= (*p
)->lpNext
;
200 if (WINMM_IData
.lpPlaySound
== NULL
) SetEvent(WINMM_IData
.psLastEvent
);
201 LeaveCriticalSection(&WINMM_IData
.cs
);
202 if (wps
->bAlloc
) HeapFree(GetProcessHeap(), 0, (void*)wps
->pszSound
);
203 if (wps
->hThread
) CloseHandle(wps
->hThread
);
204 HeapFree(GetProcessHeap(), 0, wps
);
207 static WINE_PLAYSOUND
* PlaySound_Alloc(const void* pszSound
, HMODULE hmod
,
208 DWORD fdwSound
, BOOL bUnicode
)
212 wps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*wps
));
213 if (!wps
) return NULL
;
216 wps
->fdwSound
= fdwSound
;
217 if (PlaySound_IsString(fdwSound
, pszSound
))
221 if (fdwSound
& SND_ASYNC
)
223 wps
->pszSound
= HeapAlloc(GetProcessHeap(), 0,
224 (lstrlenW(pszSound
)+1) * sizeof(WCHAR
));
225 if (!wps
->pszSound
) goto oom_error
;
226 lstrcpyW((LPWSTR
)wps
->pszSound
, pszSound
);
230 wps
->pszSound
= pszSound
;
234 UNICODE_STRING usBuffer
;
235 RtlCreateUnicodeStringFromAsciiz(&usBuffer
, pszSound
);
236 wps
->pszSound
= usBuffer
.Buffer
;
237 if (!wps
->pszSound
) goto oom_error
;
242 wps
->pszSound
= pszSound
;
250 static DWORD WINAPI
proc_PlaySound(LPVOID arg
)
252 WINE_PLAYSOUND
* wps
= (WINE_PLAYSOUND
*)arg
;
257 LPWAVEFORMATEX lpWaveFormat
= NULL
;
259 LPWAVEHDR waveHdr
= NULL
;
260 INT count
, bufsize
, left
, index
;
261 struct playsound_data s
;
266 TRACE("SoundName='%s' !\n", debugstr_w(wps
->pszSound
));
268 /* if resource, grab it */
269 if ((wps
->fdwSound
& SND_RESOURCE
) == SND_RESOURCE
) {
270 static const WCHAR wszWave
[] = {'W','A','V','E',0};
274 if ((hRes
= FindResourceW(wps
->hMod
, wps
->pszSound
, wszWave
)) == 0 ||
275 (hGlob
= LoadResource(wps
->hMod
, hRes
)) == 0)
277 if ((data
= LockResource(hGlob
)) == NULL
) {
283 data
= (void*)wps
->pszSound
;
285 /* construct an MMIO stream (either in memory, or from a file */
286 if (wps
->fdwSound
& SND_MEMORY
)
287 { /* NOTE: SND_RESOURCE has the SND_MEMORY bit set */
290 memset(&mminfo
, 0, sizeof(mminfo
));
291 mminfo
.fccIOProc
= FOURCC_MEM
;
292 mminfo
.pchBuffer
= (LPSTR
)data
;
293 mminfo
.cchBuffer
= -1; /* FIXME: when a resource, could grab real size */
294 TRACE("Memory sound %p\n", data
);
295 hmmio
= mmioOpenW(NULL
, &mminfo
, MMIO_READ
);
297 else if (wps
->fdwSound
& SND_ALIAS
)
299 hmmio
= get_mmioFromProfile(wps
->fdwSound
, wps
->pszSound
);
301 else if (wps
->fdwSound
& SND_FILENAME
)
303 hmmio
= get_mmioFromFile(wps
->pszSound
);
307 if ((hmmio
= get_mmioFromProfile(wps
->fdwSound
| SND_NODEFAULT
, wps
->pszSound
)) == 0)
309 if ((hmmio
= get_mmioFromFile(wps
->pszSound
)) == 0)
311 hmmio
= get_mmioFromProfile(wps
->fdwSound
, wps
->pszSound
);
315 if (hmmio
== 0) goto errCleanUp
;
317 if (mmioDescend(hmmio
, &ckMainRIFF
, NULL
, 0))
320 TRACE("ParentChunk ckid=%.4s fccType=%.4s cksize=%08lX\n",
321 (LPSTR
)&ckMainRIFF
.ckid
, (LPSTR
)&ckMainRIFF
.fccType
, ckMainRIFF
.cksize
);
323 if ((ckMainRIFF
.ckid
!= FOURCC_RIFF
) ||
324 (ckMainRIFF
.fccType
!= mmioFOURCC('W', 'A', 'V', 'E')))
327 mmckInfo
.ckid
= mmioFOURCC('f', 'm', 't', ' ');
328 if (mmioDescend(hmmio
, &mmckInfo
, &ckMainRIFF
, MMIO_FINDCHUNK
))
331 TRACE("Chunk Found ckid=%.4s fccType=%08lx cksize=%08lX\n",
332 (LPSTR
)&mmckInfo
.ckid
, mmckInfo
.fccType
, mmckInfo
.cksize
);
334 lpWaveFormat
= HeapAlloc(GetProcessHeap(), 0, mmckInfo
.cksize
);
335 if (mmioRead(hmmio
, (HPSTR
)lpWaveFormat
, mmckInfo
.cksize
) < sizeof(WAVEFORMAT
))
338 TRACE("wFormatTag=%04X !\n", lpWaveFormat
->wFormatTag
);
339 TRACE("nChannels=%d\n", lpWaveFormat
->nChannels
);
340 TRACE("nSamplesPerSec=%ld\n", lpWaveFormat
->nSamplesPerSec
);
341 TRACE("nAvgBytesPerSec=%ld\n", lpWaveFormat
->nAvgBytesPerSec
);
342 TRACE("nBlockAlign=%d\n", lpWaveFormat
->nBlockAlign
);
343 TRACE("wBitsPerSample=%u !\n", lpWaveFormat
->wBitsPerSample
);
345 /* move to end of 'fmt ' chunk */
346 mmioAscend(hmmio
, &mmckInfo
, 0);
348 mmckInfo
.ckid
= mmioFOURCC('d', 'a', 't', 'a');
349 if (mmioDescend(hmmio
, &mmckInfo
, &ckMainRIFF
, MMIO_FINDCHUNK
))
352 TRACE("Chunk Found ckid=%.4s fccType=%08lx cksize=%08lX\n",
353 (LPSTR
)&mmckInfo
.ckid
, mmckInfo
.fccType
, mmckInfo
.cksize
);
355 s
.hEvent
= CreateEventW(NULL
, FALSE
, FALSE
, NULL
);
357 if (waveOutOpen(&hWave
, WAVE_MAPPER
, lpWaveFormat
, (DWORD
)PlaySound_Callback
,
358 (DWORD
)&s
, CALLBACK_FUNCTION
) != MMSYSERR_NOERROR
)
361 /* make it so that 3 buffers per second are needed */
362 bufsize
= (((lpWaveFormat
->nAvgBytesPerSec
/ 3) - 1) / lpWaveFormat
->nBlockAlign
+ 1) *
363 lpWaveFormat
->nBlockAlign
;
364 waveHdr
= HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR
) + 2 * bufsize
);
365 waveHdr
[0].lpData
= (char*)waveHdr
+ 2 * sizeof(WAVEHDR
);
366 waveHdr
[1].lpData
= (char*)waveHdr
+ 2 * sizeof(WAVEHDR
) + bufsize
;
367 waveHdr
[0].dwUser
= waveHdr
[1].dwUser
= 0L;
368 waveHdr
[0].dwLoops
= waveHdr
[1].dwLoops
= 0L;
369 waveHdr
[0].dwFlags
= waveHdr
[1].dwFlags
= 0L;
370 waveHdr
[0].dwBufferLength
= waveHdr
[1].dwBufferLength
= bufsize
;
371 if (waveOutPrepareHeader(hWave
, &waveHdr
[0], sizeof(WAVEHDR
)) ||
372 waveOutPrepareHeader(hWave
, &waveHdr
[1], sizeof(WAVEHDR
))) {
376 s
.dwEventCount
= 1L; /* for first buffer */
380 left
= mmckInfo
.cksize
;
382 mmioSeek(hmmio
, mmckInfo
.dwDataOffset
, SEEK_SET
);
385 if (WaitForSingleObject(WINMM_IData
.psStopEvent
, 0) == WAIT_OBJECT_0
)
390 count
= mmioRead(hmmio
, waveHdr
[index
].lpData
, min(bufsize
, left
));
391 if (count
< 1) break;
393 waveHdr
[index
].dwBufferLength
= count
;
394 waveHdr
[index
].dwFlags
&= ~WHDR_DONE
;
395 if (waveOutWrite(hWave
, &waveHdr
[index
], sizeof(WAVEHDR
)) == MMSYSERR_NOERROR
) {
397 PlaySound_WaitDone(&s
);
399 else FIXME("Couldn't play header\n");
402 } while (wps
->bLoop
);
404 PlaySound_WaitDone(&s
); /* for last buffer */
407 waveOutUnprepareHeader(hWave
, &waveHdr
[0], sizeof(WAVEHDR
));
408 waveOutUnprepareHeader(hWave
, &waveHdr
[1], sizeof(WAVEHDR
));
411 TRACE("Done playing='%s' => %s!\n", debugstr_w(wps
->pszSound
), bRet
? "ok" : "ko");
412 CloseHandle(s
.hEvent
);
413 HeapFree(GetProcessHeap(), 0, waveHdr
);
414 HeapFree(GetProcessHeap(), 0, lpWaveFormat
);
415 if (hWave
) while (waveOutClose(hWave
) == WAVERR_STILLPLAYING
) Sleep(100);
416 if (hmmio
) mmioClose(hmmio
, 0);
423 static BOOL
MULTIMEDIA_PlaySound(const void* pszSound
, HMODULE hmod
, DWORD fdwSound
, BOOL bUnicode
)
425 WINE_PLAYSOUND
* wps
= NULL
;
427 TRACE("pszSound='%p' hmod=%p fdwSound=%08lX\n",
428 pszSound
, hmod
, fdwSound
);
430 /* FIXME? I see no difference between SND_NOWAIT and SND_NOSTOP !
431 * there could be one if several sounds can be played at once...
433 if ((fdwSound
& (SND_NOWAIT
| SND_NOSTOP
)) && WINMM_IData
.lpPlaySound
!= NULL
)
436 /* alloc internal structure, if we need to play something */
437 if (pszSound
&& !(fdwSound
& SND_PURGE
))
439 if (!(wps
= PlaySound_Alloc(pszSound
, hmod
, fdwSound
, bUnicode
)))
443 EnterCriticalSection(&WINMM_IData
.cs
);
444 /* since several threads can enter PlaySound in parallel, we're not
445 * sure, at this point, that another thread didn't start a new playsound
447 while (WINMM_IData
.lpPlaySound
!= NULL
)
449 ResetEvent(WINMM_IData
.psLastEvent
);
450 /* FIXME: doc says we have to stop all instances of pszSound if it's non
451 * NULL... as of today, we stop all playing instances */
452 SetEvent(WINMM_IData
.psStopEvent
);
454 LeaveCriticalSection(&WINMM_IData
.cs
);
455 WaitForSingleObject(WINMM_IData
.psLastEvent
, INFINITE
);
456 EnterCriticalSection(&WINMM_IData
.cs
);
458 ResetEvent(WINMM_IData
.psStopEvent
);
461 if (wps
) wps
->lpNext
= WINMM_IData
.lpPlaySound
;
462 WINMM_IData
.lpPlaySound
= wps
;
463 LeaveCriticalSection(&WINMM_IData
.cs
);
465 if (!pszSound
|| (fdwSound
& SND_PURGE
)) return TRUE
;
467 if (fdwSound
& SND_ASYNC
)
471 wps
->bLoop
= (fdwSound
& SND_LOOP
) ? TRUE
: FALSE
;
472 if ((handle
= CreateThread(NULL
, 0, proc_PlaySound
, wps
, 0, &id
)) != 0) {
473 wps
->hThread
= handle
;
474 SetThreadPriority(handle
, THREAD_PRIORITY_TIME_CRITICAL
);
478 else return proc_PlaySound(wps
);
485 /**************************************************************************
486 * PlaySoundA [WINMM.@]
488 BOOL WINAPI
PlaySoundA(LPCSTR pszSoundA
, HMODULE hmod
, DWORD fdwSound
)
490 return MULTIMEDIA_PlaySound(pszSoundA
, hmod
, fdwSound
, FALSE
);
493 /**************************************************************************
494 * PlaySoundW [WINMM.@]
496 BOOL WINAPI
PlaySoundW(LPCWSTR pszSoundW
, HMODULE hmod
, DWORD fdwSound
)
498 return MULTIMEDIA_PlaySound(pszSoundW
, hmod
, fdwSound
, TRUE
);
501 /**************************************************************************
502 * sndPlaySoundA [WINMM.@]
504 BOOL WINAPI
sndPlaySoundA(LPCSTR pszSoundA
, UINT uFlags
)
506 uFlags
&= SND_ASYNC
|SND_LOOP
|SND_MEMORY
|SND_NODEFAULT
|SND_NOSTOP
|SND_SYNC
;
507 return MULTIMEDIA_PlaySound(pszSoundA
, 0, uFlags
, FALSE
);
510 /**************************************************************************
511 * sndPlaySoundW [WINMM.@]
513 BOOL WINAPI
sndPlaySoundW(LPCWSTR pszSound
, UINT uFlags
)
515 uFlags
&= SND_ASYNC
|SND_LOOP
|SND_MEMORY
|SND_NODEFAULT
|SND_NOSTOP
|SND_SYNC
;
516 return MULTIMEDIA_PlaySound(pszSound
, 0, uFlags
, TRUE
);
519 /**************************************************************************
520 * mmsystemGetVersion [WINMM.@]
522 UINT WINAPI
mmsystemGetVersion(void)
524 TRACE("3.10 (Win95?)\n");