2 * Copyright 2022 Paul Gofman for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #pragma winrt ns_prefix
24 import
"inspectable.idl";
25 import
"eventtoken.idl";
26 import
"windowscontracts.idl";
27 import
"windows.foundation.idl";
30 namespace Windows.Gaming.UI
{
34 contract
(Windows.Foundation.UniversalApiContract
, 2.0),
35 exclusiveto
(Windows.Gaming.UI.GameBar
),
36 uuid(1db9a292
-cc78
-4173-be45
-b61e67283ea7
)
38 interface IGameBarStatics
: IInspectable
40 [eventadd
] HRESULT VisibilityChanged
([in] Windows.Foundation.EventHandler
<IInspectable
*> *handler
, [out, retval] EventRegistrationToken
*token
);
41 [eventremove
] HRESULT VisibilityChanged
([in] EventRegistrationToken token
);
42 [eventadd
] HRESULT IsInputRedirectedChanged
([in] Windows.Foundation.EventHandler
<IInspectable
*> *handler
, [out, retval] EventRegistrationToken
*token
);
43 [eventremove
] HRESULT IsInputRedirectedChanged
([in] EventRegistrationToken token
);
44 [propget] HRESULT Visible
([out, retval] boolean *value
);
45 [propget] HRESULT IsInputRedirected
([out, retval] boolean *value
);
49 contract
(Windows.Foundation.UniversalApiContract
, 2.0),
50 marshaling_behavior
(agile
),
51 static
(Windows.Gaming.UI.IGameBarStatics
, Windows.Foundation.UniversalApiContract
, 2.0),