winemac.drv: Remove workarounds for Mac OS X 10.6 and earlier.
[wine.git] / dlls / d3dcompiler_46 / d3dcompiler_46.spec
blobb069779db065dd712ee4f4d698c5814a4416c4f6
1 @ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr)
2 @ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr)
3 @ stdcall D3DCompile2(ptr long str ptr ptr str str long long long ptr long ptr ptr)
4 @ stdcall D3DCompileFromFile(wstr ptr ptr str str long long ptr ptr)
5 @ stub D3DCompressShaders
6 @ stdcall D3DCreateBlob(long ptr)
7 @ stub D3DDecompressShaders
8 @ stdcall D3DDisassemble(ptr long long ptr ptr)
9 @ stub D3DDisassemble10Effect(ptr long ptr)
10 @ stub D3DDisassemble11Trace
11 @ stub D3DDisassembleRegion
12 @ stdcall D3DGetBlobPart(ptr long long long ptr)
13 @ stdcall D3DGetDebugInfo(ptr long ptr)
14 @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
15 @ stdcall D3DGetInputSignatureBlob(ptr long ptr)
16 @ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
17 @ stub D3DGetTraceInstructionOffsets
18 @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
19 @ stdcall D3DReadFileToBlob(wstr ptr)
20 @ stdcall D3DReflect(ptr long ptr ptr)
21 @ stub D3DReturnFailure1
22 @ stub D3DSetBlobPart
23 @ stdcall D3DStripShader(ptr long long ptr)
24 @ stdcall D3DWriteBlobToFile(ptr wstr long)
25 @ stub DebugSetMute