1 @ stdcall D3DAssemble
(ptr long str ptr ptr long ptr ptr
)
2 @ stdcall D3DCompile
(ptr long str ptr ptr str str long long ptr ptr
)
3 @ stdcall D3DCompile2
(ptr long str ptr ptr str str long long long ptr long ptr ptr
)
4 @ stdcall D3DCompileFromFile
(wstr ptr ptr str str long long ptr ptr
)
5 @ stub D3DCompressShaders
6 @ stdcall D3DCreateBlob
(long ptr
)
7 @ stub D3DDecompressShaders
8 @ stdcall D3DDisassemble
(ptr long long ptr ptr
)
9 @ stub D3DDisassemble10Effect
(ptr long ptr
)
10 @ stub D3DDisassemble11Trace
11 @ stub D3DDisassembleRegion
12 @ stdcall D3DGetBlobPart
(ptr long long long ptr
)
13 @ stdcall D3DGetDebugInfo
(ptr long ptr
)
14 @ stdcall D3DGetInputAndOutputSignatureBlob
(ptr long ptr
)
15 @ stdcall D3DGetInputSignatureBlob
(ptr long ptr
)
16 @ stdcall D3DGetOutputSignatureBlob
(ptr long ptr
)
17 @ stub D3DGetTraceInstructionOffsets
18 @ stdcall D3DPreprocess
(ptr long str ptr ptr ptr ptr
)
19 @ stdcall D3DReadFileToBlob
(wstr ptr
)
20 @ stdcall D3DReflect
(ptr long ptr ptr
)
21 @ stub D3DReturnFailure1
23 @ stdcall D3DStripShader
(ptr long long ptr
)
24 @ stdcall D3DWriteBlobToFile
(ptr wstr long
)