2 * Animation class extra info
4 * Copyright 1998 Eric Kohl
7 #ifndef __WINE_ANIMATE_H
8 #define __WINE_ANIMATE_H
13 typedef struct tagANIMATE_INFO
15 /* pointer to msvideo functions. it's easier to put them here.
16 * to be correct, they should be defined on a per process basis, but
17 * this would required a per process storage. We're using a per object
18 * storage instead, which is not efficient on memory usage, but
19 * will lead to less bugs in the future
21 HIC (WINAPI
* fnICOpen
)(DWORD
, DWORD
, UINT
);
22 LRESULT (WINAPI
* fnICClose
)(HIC
);
23 LRESULT (WINAPI
* fnICSendMessage
)(HIC
, UINT
, DWORD
, DWORD
);
24 DWORD (WINAPIV
* fnICDecompress
)(HIC
,DWORD
,LPBITMAPINFOHEADER
,LPVOID
,LPBITMAPINFOHEADER
,LPVOID
);
26 /* reference to input stream (file or resource) */
28 HMMIO hMMio
; /* handle to mmio stream */
30 /* information on the loaded AVI file */
33 LPBITMAPINFOHEADER inbih
;
35 /* data for the decompressor */
37 LPBITMAPINFOHEADER outbih
;
40 /* data for the background mechanism */
44 /* data for playing the file */
52 extern VOID
ANIMATE_Register (VOID
);
53 extern VOID
ANIMATE_Unregister (VOID
);
55 #endif /* __WINE_ANIMATE_H */