Put the .spec.o file first and the so libraries last on the link
[wine.git] / include / gdi.h
blobd1ff92f14a3d0b5d2961af31471b8faa14848809
1 /*
2 * GDI definitions
4 * Copyright 1993 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_GDI_H
22 #define __WINE_GDI_H
24 #include <stdarg.h>
25 #include <windef.h>
26 #include <winbase.h>
27 #include <wingdi.h>
28 #include <wine/wingdi16.h>
29 #include <math.h>
31 /* GDI objects magic numbers */
32 #define FIRST_MAGIC 0x4f47
33 #define PEN_MAGIC 0x4f47
34 #define BRUSH_MAGIC 0x4f48
35 #define FONT_MAGIC 0x4f49
36 #define PALETTE_MAGIC 0x4f4a
37 #define BITMAP_MAGIC 0x4f4b
38 #define REGION_MAGIC 0x4f4c
39 #define DC_MAGIC 0x4f4d
40 #define DISABLED_DC_MAGIC 0x4f4e
41 #define META_DC_MAGIC 0x4f4f
42 #define METAFILE_MAGIC 0x4f50
43 #define METAFILE_DC_MAGIC 0x4f51
44 #define ENHMETAFILE_MAGIC 0x4f52
45 #define ENHMETAFILE_DC_MAGIC 0x4f53
46 #define MEMORY_DC_MAGIC 0x4f54
47 #define LAST_MAGIC 0x4f54
49 #define MAGIC_DONTCARE 0xffff
51 /* GDI constants for making objects private/system (naming undoc. !) */
52 #define OBJECT_PRIVATE 0x2000
53 #define OBJECT_NOSYSTEM 0x8000
55 #define GDIMAGIC(magic) ((magic) & ~(OBJECT_PRIVATE|OBJECT_NOSYSTEM))
57 struct gdi_obj_funcs;
58 struct hdc_list;
60 typedef struct tagGDIOBJHDR
62 HANDLE16 hNext;
63 WORD wMagic;
64 DWORD dwCount;
65 const struct gdi_obj_funcs *funcs;
66 struct hdc_list *hdcs;
67 } GDIOBJHDR;
70 /* It should not be necessary to access the contents of the GdiPath
71 * structure directly; if you find that the exported functions don't
72 * allow you to do what you want, then please place a new exported
73 * function that does this job in path.c.
75 typedef enum tagGdiPathState
77 PATH_Null,
78 PATH_Open,
79 PATH_Closed
80 } GdiPathState;
82 typedef struct tagGdiPath
84 GdiPathState state;
85 POINT *pPoints;
86 BYTE *pFlags;
87 int numEntriesUsed, numEntriesAllocated;
88 BOOL newStroke;
89 } GdiPath;
91 typedef struct tagGdiFont *GdiFont;
93 typedef struct { int opaque; } *PHYSDEV; /* PHYSDEV is an opaque pointer */
95 typedef struct tagDC
97 GDIOBJHDR header;
98 HDC hSelf; /* Handle to this DC */
99 const struct tagDC_FUNCS *funcs; /* DC function table */
100 PHYSDEV physDev; /* Physical device (driver-specific) */
101 INT saveLevel;
102 DWORD dwHookData;
103 FARPROC16 hookProc; /* the original SEGPTR ... */
104 DCHOOKPROC hookThunk; /* ... and the thunk to call it */
106 INT wndOrgX; /* Window origin */
107 INT wndOrgY;
108 INT wndExtX; /* Window extent */
109 INT wndExtY;
110 INT vportOrgX; /* Viewport origin */
111 INT vportOrgY;
112 INT vportExtX; /* Viewport extent */
113 INT vportExtY;
115 int flags;
116 HRGN hClipRgn; /* Clip region (may be 0) */
117 HRGN hVisRgn; /* Visible region (must never be 0) */
118 HPEN hPen;
119 HBRUSH hBrush;
120 HFONT hFont;
121 HBITMAP hBitmap;
122 HANDLE hDevice;
123 HPALETTE hPalette;
125 GdiFont gdiFont;
126 GdiPath path;
128 WORD ROPmode;
129 WORD polyFillMode;
130 WORD stretchBltMode;
131 WORD relAbsMode;
132 WORD backgroundMode;
133 COLORREF backgroundColor;
134 COLORREF textColor;
135 COLORREF dcBrushColor;
136 COLORREF dcPenColor;
137 short brushOrgX;
138 short brushOrgY;
140 WORD textAlign; /* Text alignment from SetTextAlign() */
141 INT charExtra; /* Spacing from SetTextCharacterExtra() */
142 INT breakExtra; /* breakTotalExtra / breakCount */
143 INT breakRem; /* breakTotalExtra % breakCount */
144 INT MapMode;
145 INT GraphicsMode; /* Graphics mode */
146 ABORTPROC pAbortProc; /* AbortProc for Printing */
147 ABORTPROC16 pAbortProc16;
148 INT CursPosX; /* Current position */
149 INT CursPosY;
150 INT ArcDirection;
151 XFORM xformWorld2Wnd; /* World-to-window transformation */
152 XFORM xformWorld2Vport; /* World-to-viewport transformation */
153 XFORM xformVport2World; /* Inverse of the above transformation */
154 BOOL vport2WorldValid; /* Is xformVport2World valid? */
155 RECT BoundsRect; /* Current bounding rect */
156 } DC;
158 /* extra stock object: default 1x1 bitmap for memory DCs */
159 #define DEFAULT_BITMAP (STOCK_LAST+1)
161 /* Rounds a floating point number to integer. The world-to-viewport
162 * transformation process is done in floating point internally. This function
163 * is then used to round these coordinates to integer values.
165 static inline INT WINE_UNUSED GDI_ROUND(FLOAT val)
167 return (int)floor(val + 0.5);
170 /* GDI local heap */
172 extern void *GDI_GetObjPtr( HGDIOBJ, WORD );
173 extern void GDI_ReleaseObj( HGDIOBJ );
175 #define WINE_GGO_GRAY16_BITMAP 0x7f
177 #endif /* __WINE_GDI_H */