2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
33 #define WIN32_NO_STATUS
47 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
48 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
50 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
51 #define NB_MSG_KINDS (POST_MESSAGE+1)
56 struct list sender_entry
; /* entry in sender list */
57 struct message
*msg
; /* message the result is for */
58 struct message_result
*recv_next
; /* next in receiver list */
59 struct msg_queue
*sender
; /* sender queue */
60 struct msg_queue
*receiver
; /* receiver queue */
61 int replied
; /* has it been replied to? */
62 unsigned int error
; /* error code to pass back to sender */
63 lparam_t result
; /* reply result */
64 struct message
*hardware_msg
; /* hardware message if low-level hook result */
65 struct desktop
*desktop
; /* desktop for hardware message */
66 struct message
*callback_msg
; /* message to queue for callback */
67 void *data
; /* message reply data */
68 unsigned int data_size
; /* size of message reply data */
69 struct timeout_user
*timeout
; /* result timeout */
74 struct list entry
; /* entry in message list */
75 enum message_type type
; /* message type */
76 user_handle_t win
; /* window handle */
77 unsigned int msg
; /* message code */
78 lparam_t wparam
; /* parameters */
79 lparam_t lparam
; /* parameters */
80 int x
; /* message position */
82 unsigned int time
; /* message time */
83 void *data
; /* message data for sent messages */
84 unsigned int data_size
; /* size of message data */
85 unsigned int unique_id
; /* unique id for nested hw message waits */
86 struct message_result
*result
; /* result in sender queue */
91 struct list entry
; /* entry in timer list */
92 timeout_t when
; /* next expiration */
93 unsigned int rate
; /* timer rate in ms */
94 user_handle_t win
; /* window handle */
95 unsigned int msg
; /* message to post */
96 lparam_t id
; /* timer id */
97 lparam_t lparam
; /* lparam for message */
102 struct object obj
; /* object header */
103 struct desktop
*desktop
; /* desktop that this thread input belongs to */
104 user_handle_t focus
; /* focus window */
105 user_handle_t capture
; /* capture window */
106 user_handle_t active
; /* active window */
107 user_handle_t menu_owner
; /* current menu owner window */
108 user_handle_t move_size
; /* current moving/resizing window */
109 user_handle_t caret
; /* caret window */
110 rectangle_t caret_rect
; /* caret rectangle */
111 int caret_hide
; /* caret hide count */
112 int caret_state
; /* caret on/off state */
113 user_handle_t cursor
; /* current cursor */
114 int cursor_count
; /* cursor show count */
115 struct list msg_list
; /* list of hardware messages */
116 unsigned char keystate
[256]; /* state of each key */
121 struct object obj
; /* object header */
122 struct fd
*fd
; /* optional file descriptor to poll */
123 unsigned int wake_bits
; /* wakeup bits */
124 unsigned int wake_mask
; /* wakeup mask */
125 unsigned int changed_bits
; /* changed wakeup bits */
126 unsigned int changed_mask
; /* changed wakeup mask */
127 int paint_count
; /* pending paint messages count */
128 int hotkey_count
; /* pending hotkey messages count */
129 int quit_message
; /* is there a pending quit message? */
130 int exit_code
; /* exit code of pending quit message */
131 int cursor_count
; /* per-queue cursor show count */
132 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
133 struct list send_result
; /* stack of sent messages waiting for result */
134 struct list callback_result
; /* list of callback messages waiting for result */
135 struct message_result
*recv_result
; /* stack of received messages waiting for result */
136 struct list pending_timers
; /* list of pending timers */
137 struct list expired_timers
; /* list of expired timers */
138 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
139 struct timeout_user
*timeout
; /* timeout for next timer to expire */
140 struct thread_input
*input
; /* thread input descriptor */
141 struct hook_table
*hooks
; /* hook table */
142 timeout_t last_get_msg
; /* time of last get message call */
147 struct list entry
; /* entry in desktop hotkey list */
148 struct msg_queue
*queue
; /* queue owning this hotkey */
149 user_handle_t win
; /* window handle */
150 int id
; /* hotkey id */
151 unsigned int vkey
; /* virtual key code */
152 unsigned int flags
; /* key modifiers */
155 static void msg_queue_dump( struct object
*obj
, int verbose
);
156 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
157 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
158 static int msg_queue_signaled( struct object
*obj
, struct wait_queue_entry
*entry
);
159 static void msg_queue_satisfied( struct object
*obj
, struct wait_queue_entry
*entry
);
160 static void msg_queue_destroy( struct object
*obj
);
161 static void msg_queue_poll_event( struct fd
*fd
, int event
);
162 static void thread_input_dump( struct object
*obj
, int verbose
);
163 static void thread_input_destroy( struct object
*obj
);
164 static void timer_callback( void *private );
166 static const struct object_ops msg_queue_ops
=
168 sizeof(struct msg_queue
), /* size */
169 msg_queue_dump
, /* dump */
170 no_get_type
, /* get_type */
171 msg_queue_add_queue
, /* add_queue */
172 msg_queue_remove_queue
, /* remove_queue */
173 msg_queue_signaled
, /* signaled */
174 msg_queue_satisfied
, /* satisfied */
175 no_signal
, /* signal */
176 no_get_fd
, /* get_fd */
177 no_map_access
, /* map_access */
178 default_get_sd
, /* get_sd */
179 default_set_sd
, /* set_sd */
180 no_lookup_name
, /* lookup_name */
181 no_link_name
, /* link_name */
182 NULL
, /* unlink_name */
183 no_open_file
, /* open_file */
184 no_close_handle
, /* close_handle */
185 msg_queue_destroy
/* destroy */
188 static const struct fd_ops msg_queue_fd_ops
=
190 NULL
, /* get_poll_events */
191 msg_queue_poll_event
, /* poll_event */
193 NULL
, /* get_fd_type */
195 NULL
, /* queue_async */
196 NULL
, /* reselect_async */
197 NULL
/* cancel async */
201 static const struct object_ops thread_input_ops
=
203 sizeof(struct thread_input
), /* size */
204 thread_input_dump
, /* dump */
205 no_get_type
, /* get_type */
206 no_add_queue
, /* add_queue */
207 NULL
, /* remove_queue */
209 NULL
, /* satisfied */
210 no_signal
, /* signal */
211 no_get_fd
, /* get_fd */
212 no_map_access
, /* map_access */
213 default_get_sd
, /* get_sd */
214 default_set_sd
, /* set_sd */
215 no_lookup_name
, /* lookup_name */
216 no_link_name
, /* link_name */
217 NULL
, /* unlink_name */
218 no_open_file
, /* open_file */
219 no_close_handle
, /* close_handle */
220 thread_input_destroy
/* destroy */
223 /* pointer to input structure of foreground thread */
224 static unsigned int last_input_time
;
226 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
227 static void free_message( struct message
*msg
);
229 /* set the caret window in a given thread input */
230 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
232 if (!win
|| win
!= input
->caret
)
234 input
->caret_rect
.left
= 0;
235 input
->caret_rect
.top
= 0;
236 input
->caret_rect
.right
= 0;
237 input
->caret_rect
.bottom
= 0;
240 input
->caret_hide
= 1;
241 input
->caret_state
= 0;
244 /* create a thread input object */
245 static struct thread_input
*create_thread_input( struct thread
*thread
)
247 struct thread_input
*input
;
249 if ((input
= alloc_object( &thread_input_ops
)))
254 input
->menu_owner
= 0;
255 input
->move_size
= 0;
257 input
->cursor_count
= 0;
258 list_init( &input
->msg_list
);
259 set_caret_window( input
, 0 );
260 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
262 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
264 release_object( input
);
271 /* create a message queue object */
272 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
274 struct thread_input
*new_input
= NULL
;
275 struct msg_queue
*queue
;
280 if (!(new_input
= create_thread_input( thread
))) return NULL
;
284 if ((queue
= alloc_object( &msg_queue_ops
)))
287 queue
->wake_bits
= 0;
288 queue
->wake_mask
= 0;
289 queue
->changed_bits
= 0;
290 queue
->changed_mask
= 0;
291 queue
->paint_count
= 0;
292 queue
->hotkey_count
= 0;
293 queue
->quit_message
= 0;
294 queue
->cursor_count
= 0;
295 queue
->recv_result
= NULL
;
296 queue
->next_timer_id
= 0x7fff;
297 queue
->timeout
= NULL
;
298 queue
->input
= (struct thread_input
*)grab_object( input
);
300 queue
->last_get_msg
= current_time
;
301 list_init( &queue
->send_result
);
302 list_init( &queue
->callback_result
);
303 list_init( &queue
->pending_timers
);
304 list_init( &queue
->expired_timers
);
305 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
307 thread
->queue
= queue
;
309 if (new_input
) release_object( new_input
);
313 /* free the message queue of a thread at thread exit */
314 void free_msg_queue( struct thread
*thread
)
316 remove_thread_hooks( thread
);
317 if (!thread
->queue
) return;
318 release_object( thread
->queue
);
319 thread
->queue
= NULL
;
322 /* change the thread input data of a given thread */
323 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
325 struct msg_queue
*queue
= thread
->queue
;
329 thread
->queue
= create_msg_queue( thread
, new_input
);
330 return thread
->queue
!= NULL
;
334 queue
->input
->cursor_count
-= queue
->cursor_count
;
335 release_object( queue
->input
);
337 queue
->input
= (struct thread_input
*)grab_object( new_input
);
338 new_input
->cursor_count
+= queue
->cursor_count
;
342 /* set the cursor position and queue the corresponding mouse message */
343 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
345 struct hardware_msg_data
*msg_data
;
348 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
349 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
354 memset( msg_data
, 0, sizeof(*msg_data
) );
356 msg
->type
= MSG_HARDWARE
;
358 msg
->msg
= WM_MOUSEMOVE
;
363 msg
->time
= get_tick_count();
365 msg
->data
= msg_data
;
366 msg
->data_size
= sizeof(*msg_data
);
367 queue_hardware_message( desktop
, msg
, 1 );
370 /* retrieve default position and time for synthesized messages */
371 static void get_message_defaults( struct msg_queue
*queue
, int *x
, int *y
, unsigned int *time
)
373 struct desktop
*desktop
= queue
->input
->desktop
;
375 *x
= desktop
->cursor
.x
;
376 *y
= desktop
->cursor
.y
;
377 *time
= get_tick_count();
380 /* set the cursor clip rectangle */
381 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
, int send_clip_msg
)
383 rectangle_t top_rect
;
386 get_top_window_rectangle( desktop
, &top_rect
);
389 rectangle_t new_rect
= *rect
;
390 if (new_rect
.left
< top_rect
.left
) new_rect
.left
= top_rect
.left
;
391 if (new_rect
.right
> top_rect
.right
) new_rect
.right
= top_rect
.right
;
392 if (new_rect
.top
< top_rect
.top
) new_rect
.top
= top_rect
.top
;
393 if (new_rect
.bottom
> top_rect
.bottom
) new_rect
.bottom
= top_rect
.bottom
;
394 if (new_rect
.left
> new_rect
.right
|| new_rect
.top
> new_rect
.bottom
) new_rect
= top_rect
;
395 desktop
->cursor
.clip
= new_rect
;
397 else desktop
->cursor
.clip
= top_rect
;
399 if (desktop
->cursor
.clip_msg
&& send_clip_msg
)
400 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
402 /* warp the mouse to be inside the clip rect */
403 x
= min( max( desktop
->cursor
.x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
404 y
= min( max( desktop
->cursor
.y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
405 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
408 /* change the foreground input and reset the cursor clip rect */
409 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
411 if (desktop
->foreground_input
== input
) return;
412 set_clip_rectangle( desktop
, NULL
, 1 );
413 desktop
->foreground_input
= input
;
416 /* get the hook table for a given thread */
417 struct hook_table
*get_queue_hooks( struct thread
*thread
)
419 if (!thread
->queue
) return NULL
;
420 return thread
->queue
->hooks
;
423 /* set the hook table for a given thread, allocating the queue if needed */
424 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
426 struct msg_queue
*queue
= thread
->queue
;
427 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
428 if (queue
->hooks
) release_object( queue
->hooks
);
429 queue
->hooks
= hooks
;
432 /* check the queue status */
433 static inline int is_signaled( struct msg_queue
*queue
)
435 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
438 /* set some queue bits */
439 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
441 queue
->wake_bits
|= bits
;
442 queue
->changed_bits
|= bits
;
443 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
446 /* clear some queue bits */
447 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
449 queue
->wake_bits
&= ~bits
;
450 queue
->changed_bits
&= ~bits
;
453 /* check whether msg is a keyboard message */
454 static inline int is_keyboard_msg( struct message
*msg
)
456 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
459 /* check if message is matched by the filter */
460 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
462 return (msg
>= first
&& msg
<= last
);
465 /* check whether a message filter contains at least one potential hardware message */
466 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
468 /* hardware message ranges are (in numerical order):
469 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
470 * WM_INPUT_DEVICE_CHANGE .. WM_KEYLAST
471 * WM_MOUSEFIRST .. WM_MOUSELAST
473 if (last
< WM_NCMOUSEFIRST
) return 0;
474 if (first
> WM_NCMOUSELAST
&& last
< WM_INPUT_DEVICE_CHANGE
) return 0;
475 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
476 if (first
> WM_MOUSELAST
) return 0;
480 /* get the QS_* bit corresponding to a given hardware message */
481 static inline int get_hardware_msg_bit( struct message
*msg
)
483 if (msg
->msg
== WM_INPUT_DEVICE_CHANGE
|| msg
->msg
== WM_INPUT
) return QS_RAWINPUT
;
484 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
485 if (is_keyboard_msg( msg
)) return QS_KEY
;
486 return QS_MOUSEBUTTON
;
489 /* get the current thread queue, creating it if needed */
490 static inline struct msg_queue
*get_current_queue(void)
492 struct msg_queue
*queue
= current
->queue
;
493 if (!queue
) queue
= create_msg_queue( current
, NULL
);
497 /* get a (pseudo-)unique id to tag hardware messages */
498 static inline unsigned int get_unique_id(void)
500 static unsigned int id
;
501 if (!++id
) id
= 1; /* avoid an id of 0 */
505 /* try to merge a message with the last in the list; return 1 if successful */
506 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
508 struct message
*prev
;
511 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
512 for (ptr
= list_tail( &input
->msg_list
); ptr
; ptr
= list_prev( &input
->msg_list
, ptr
))
514 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
515 if (prev
->msg
!= WM_INPUT
) break;
518 if (prev
->result
) return 0;
519 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
520 if (prev
->msg
!= msg
->msg
) return 0;
521 if (prev
->type
!= msg
->type
) return 0;
522 /* now we can merge it */
523 prev
->wparam
= msg
->wparam
;
524 prev
->lparam
= msg
->lparam
;
527 prev
->time
= msg
->time
;
528 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
530 struct hardware_msg_data
*prev_data
= prev
->data
;
531 struct hardware_msg_data
*msg_data
= msg
->data
;
532 prev_data
->info
= msg_data
->info
;
535 list_add_tail( &input
->msg_list
, ptr
);
539 /* free a result structure */
540 static void free_result( struct message_result
*result
)
542 if (result
->timeout
) remove_timeout_user( result
->timeout
);
543 free( result
->data
);
544 if (result
->callback_msg
) free_message( result
->callback_msg
);
545 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
546 if (result
->desktop
) release_object( result
->desktop
);
550 /* remove the result from the sender list it is on */
551 static inline void remove_result_from_sender( struct message_result
*result
)
553 assert( result
->sender
);
555 list_remove( &result
->sender_entry
);
556 result
->sender
= NULL
;
557 if (!result
->receiver
) free_result( result
);
560 /* store the message result in the appropriate structure */
561 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
563 res
->result
= result
;
568 remove_timeout_user( res
->timeout
);
572 if (res
->hardware_msg
)
574 if (!error
&& result
) /* rejected by the hook */
575 free_message( res
->hardware_msg
);
577 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
579 res
->hardware_msg
= NULL
;
584 if (res
->callback_msg
)
586 /* queue the callback message in the sender queue */
587 struct callback_msg_data
*data
= res
->callback_msg
->data
;
588 data
->result
= result
;
589 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
590 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
591 res
->callback_msg
= NULL
;
592 remove_result_from_sender( res
);
596 /* wake sender queue if waiting on this result */
597 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
598 set_queue_bits( res
->sender
, QS_SMRESULT
);
601 else if (!res
->receiver
) free_result( res
);
604 /* free a message when deleting a queue or window */
605 static void free_message( struct message
*msg
)
607 struct message_result
*result
= msg
->result
;
611 result
->receiver
= NULL
;
612 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
618 /* remove (and free) a message from a message list */
619 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
620 enum message_kind kind
)
622 list_remove( &msg
->entry
);
626 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
629 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
630 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
631 if (msg
->msg
== WM_HOTKEY
&& --queue
->hotkey_count
== 0)
632 clear_queue_bits( queue
, QS_HOTKEY
);
638 /* message timed out without getting a reply */
639 static void result_timeout( void *private )
641 struct message_result
*result
= private;
643 assert( !result
->replied
);
645 result
->timeout
= NULL
;
647 if (result
->msg
) /* not received yet */
649 struct message
*msg
= result
->msg
;
653 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
654 result
->receiver
= NULL
;
656 store_message_result( result
, 0, STATUS_TIMEOUT
);
659 /* allocate and fill a message result structure */
660 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
661 struct msg_queue
*recv_queue
,
662 struct message
*msg
, timeout_t timeout
)
664 struct message_result
*result
= mem_alloc( sizeof(*result
) );
668 result
->sender
= send_queue
;
669 result
->receiver
= recv_queue
;
672 result
->data_size
= 0;
673 result
->timeout
= NULL
;
674 result
->hardware_msg
= NULL
;
675 result
->desktop
= NULL
;
676 result
->callback_msg
= NULL
;
678 if (msg
->type
== MSG_CALLBACK
)
680 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
687 callback_msg
->type
= MSG_CALLBACK_RESULT
;
688 callback_msg
->win
= msg
->win
;
689 callback_msg
->msg
= msg
->msg
;
690 callback_msg
->wparam
= 0;
691 callback_msg
->lparam
= 0;
692 callback_msg
->time
= get_tick_count();
693 callback_msg
->result
= NULL
;
694 /* steal the data from the original message */
695 callback_msg
->data
= msg
->data
;
696 callback_msg
->data_size
= msg
->data_size
;
700 result
->callback_msg
= callback_msg
;
701 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
705 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
706 clear_queue_bits( send_queue
, QS_SMRESULT
);
709 if (timeout
!= TIMEOUT_INFINITE
)
710 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
715 /* receive a message, removing it from the sent queue */
716 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
717 struct get_message_reply
*reply
)
719 struct message_result
*result
= msg
->result
;
721 reply
->total
= msg
->data_size
;
722 if (msg
->data_size
> get_reply_max_size())
724 set_error( STATUS_BUFFER_OVERFLOW
);
727 reply
->type
= msg
->type
;
728 reply
->win
= msg
->win
;
729 reply
->msg
= msg
->msg
;
730 reply
->wparam
= msg
->wparam
;
731 reply
->lparam
= msg
->lparam
;
734 reply
->time
= msg
->time
;
736 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
738 list_remove( &msg
->entry
);
739 /* put the result on the receiver result stack */
743 result
->recv_next
= queue
->recv_result
;
744 queue
->recv_result
= result
;
747 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
750 /* set the result of the current received message */
751 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
752 unsigned int error
, int remove
, const void *data
, data_size_t len
)
754 struct message_result
*res
= queue
->recv_result
;
758 queue
->recv_result
= res
->recv_next
;
759 res
->receiver
= NULL
;
760 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
768 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
769 store_message_result( res
, result
, error
);
773 static int match_window( user_handle_t win
, user_handle_t msg_win
)
776 if (win
== -1 || win
== 1) return !msg_win
;
777 if (msg_win
== win
) return 1;
778 return is_child_window( win
, msg_win
);
781 /* retrieve a posted message */
782 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
783 unsigned int first
, unsigned int last
, unsigned int flags
,
784 struct get_message_reply
*reply
)
788 /* check against the filters */
789 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
791 if (!match_window( win
, msg
->win
)) continue;
792 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
793 goto found
; /* found one */
797 /* return it to the app */
799 reply
->total
= msg
->data_size
;
800 if (msg
->data_size
> get_reply_max_size())
802 set_error( STATUS_BUFFER_OVERFLOW
);
805 reply
->type
= msg
->type
;
806 reply
->win
= msg
->win
;
807 reply
->msg
= msg
->msg
;
808 reply
->wparam
= msg
->wparam
;
809 reply
->lparam
= msg
->lparam
;
812 reply
->time
= msg
->time
;
814 if (flags
& PM_REMOVE
)
818 set_reply_data_ptr( msg
->data
, msg
->data_size
);
822 remove_queue_message( queue
, msg
, POST_MESSAGE
);
824 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
829 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
830 struct get_message_reply
*reply
)
832 if (queue
->quit_message
)
835 reply
->type
= MSG_POSTED
;
837 reply
->msg
= WM_QUIT
;
838 reply
->wparam
= queue
->exit_code
;
841 get_message_defaults( queue
, &reply
->x
, &reply
->y
, &reply
->time
);
843 if (flags
& PM_REMOVE
)
845 queue
->quit_message
= 0;
846 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
847 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
855 /* empty a message list and free all the messages */
856 static void empty_msg_list( struct list
*list
)
860 while ((ptr
= list_head( list
)) != NULL
)
862 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
863 list_remove( &msg
->entry
);
868 /* cleanup all pending results when deleting a queue */
869 static void cleanup_results( struct msg_queue
*queue
)
873 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
875 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
878 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
880 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
883 while (queue
->recv_result
)
884 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
887 /* check if the thread owning the queue is hung (not checking for messages) */
888 static int is_queue_hung( struct msg_queue
*queue
)
890 struct wait_queue_entry
*entry
;
892 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
893 return 0; /* less than 5 seconds since last get message -> not hung */
895 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
897 if (get_wait_queue_thread(entry
)->queue
== queue
)
898 return 0; /* thread is waiting on queue -> not hung */
903 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
905 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
906 struct process
*process
= get_wait_queue_thread(entry
)->process
;
908 /* a thread can only wait on its own queue */
909 if (get_wait_queue_thread(entry
)->queue
!= queue
)
911 set_error( STATUS_ACCESS_DENIED
);
914 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
916 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
917 set_fd_events( queue
->fd
, POLLIN
);
918 add_queue( obj
, entry
);
922 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
924 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
926 remove_queue( obj
, entry
);
927 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
928 set_fd_events( queue
->fd
, 0 );
931 static void msg_queue_dump( struct object
*obj
, int verbose
)
933 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
934 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
935 queue
->wake_bits
, queue
->wake_mask
);
938 static int msg_queue_signaled( struct object
*obj
, struct wait_queue_entry
*entry
)
940 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
945 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
946 /* stop waiting on select() if we are signaled */
947 set_fd_events( queue
->fd
, 0 );
948 else if (!list_empty( &obj
->wait_queue
))
949 /* restart waiting on poll() if we are no longer signaled */
950 set_fd_events( queue
->fd
, POLLIN
);
952 return ret
|| is_signaled( queue
);
955 static void msg_queue_satisfied( struct object
*obj
, struct wait_queue_entry
*entry
)
957 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
958 queue
->wake_mask
= 0;
959 queue
->changed_mask
= 0;
962 static void msg_queue_destroy( struct object
*obj
)
964 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
966 struct hotkey
*hotkey
, *hotkey2
;
969 cleanup_results( queue
);
970 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
972 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &queue
->input
->desktop
->hotkeys
, struct hotkey
, entry
)
974 if (hotkey
->queue
== queue
)
976 list_remove( &hotkey
->entry
);
981 while ((ptr
= list_head( &queue
->pending_timers
)))
983 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
984 list_remove( &timer
->entry
);
987 while ((ptr
= list_head( &queue
->expired_timers
)))
989 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
990 list_remove( &timer
->entry
);
993 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
994 queue
->input
->cursor_count
-= queue
->cursor_count
;
995 release_object( queue
->input
);
996 if (queue
->hooks
) release_object( queue
->hooks
);
997 if (queue
->fd
) release_object( queue
->fd
);
1000 static void msg_queue_poll_event( struct fd
*fd
, int event
)
1002 struct msg_queue
*queue
= get_fd_user( fd
);
1003 assert( queue
->obj
.ops
== &msg_queue_ops
);
1005 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
1006 else set_fd_events( queue
->fd
, 0 );
1007 wake_up( &queue
->obj
, 0 );
1010 static void thread_input_dump( struct object
*obj
, int verbose
)
1012 struct thread_input
*input
= (struct thread_input
*)obj
;
1013 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
1014 input
->focus
, input
->capture
, input
->active
);
1017 static void thread_input_destroy( struct object
*obj
)
1019 struct thread_input
*input
= (struct thread_input
*)obj
;
1021 empty_msg_list( &input
->msg_list
);
1024 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
1025 release_object( input
->desktop
);
1029 /* fix the thread input data when a window is destroyed */
1030 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
1032 struct thread_input
*input
= queue
->input
;
1034 if (window
== input
->focus
) input
->focus
= 0;
1035 if (window
== input
->capture
) input
->capture
= 0;
1036 if (window
== input
->active
) input
->active
= 0;
1037 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
1038 if (window
== input
->move_size
) input
->move_size
= 0;
1039 if (window
== input
->caret
) set_caret_window( input
, 0 );
1042 /* check if the specified window can be set in the input data of a given queue */
1043 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
1045 struct thread
*thread
;
1048 if (!window
) return 1; /* we can always clear the data */
1050 if ((thread
= get_window_thread( window
)))
1052 ret
= (queue
->input
== thread
->queue
->input
);
1053 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
1054 release_object( thread
);
1056 else set_error( STATUS_INVALID_HANDLE
);
1061 /* make sure the specified thread has a queue */
1062 int init_thread_queue( struct thread
*thread
)
1064 if (thread
->queue
) return 1;
1065 return (create_msg_queue( thread
, NULL
) != NULL
);
1068 /* attach two thread input data structures */
1069 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1071 struct desktop
*desktop
;
1072 struct thread_input
*input
;
1075 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1076 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1077 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1078 if (input
->desktop
!= desktop
)
1080 set_error( STATUS_ACCESS_DENIED
);
1081 release_object( input
);
1082 release_object( desktop
);
1085 release_object( desktop
);
1087 if (thread_from
->queue
)
1089 if (!input
->focus
) input
->focus
= thread_from
->queue
->input
->focus
;
1090 if (!input
->active
) input
->active
= thread_from
->queue
->input
->active
;
1093 ret
= assign_thread_input( thread_from
, input
);
1094 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1095 release_object( input
);
1099 /* detach two thread input data structures */
1100 void detach_thread_input( struct thread
*thread_from
)
1102 struct thread
*thread
;
1103 struct thread_input
*input
, *old_input
= thread_from
->queue
->input
;
1105 if ((input
= create_thread_input( thread_from
)))
1107 if (old_input
->focus
&& (thread
= get_window_thread( old_input
->focus
)))
1109 if (thread
== thread_from
)
1111 input
->focus
= old_input
->focus
;
1112 old_input
->focus
= 0;
1114 release_object( thread
);
1116 if (old_input
->active
&& (thread
= get_window_thread( old_input
->active
)))
1118 if (thread
== thread_from
)
1120 input
->active
= old_input
->active
;
1121 old_input
->active
= 0;
1123 release_object( thread
);
1125 assign_thread_input( thread_from
, input
);
1126 release_object( input
);
1131 /* set the next timer to expire */
1132 static void set_next_timer( struct msg_queue
*queue
)
1138 remove_timeout_user( queue
->timeout
);
1139 queue
->timeout
= NULL
;
1141 if ((ptr
= list_head( &queue
->pending_timers
)))
1143 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1144 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1146 /* set/clear QS_TIMER bit */
1147 if (list_empty( &queue
->expired_timers
))
1148 clear_queue_bits( queue
, QS_TIMER
);
1150 set_queue_bits( queue
, QS_TIMER
);
1153 /* find a timer from its window and id */
1154 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1155 unsigned int msg
, lparam_t id
)
1159 /* we need to search both lists */
1161 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1163 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1164 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1166 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1168 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1169 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1174 /* callback for the next timer expiration */
1175 static void timer_callback( void *private )
1177 struct msg_queue
*queue
= private;
1180 queue
->timeout
= NULL
;
1181 /* move on to the next timer */
1182 ptr
= list_head( &queue
->pending_timers
);
1184 list_add_tail( &queue
->expired_timers
, ptr
);
1185 set_next_timer( queue
);
1188 /* link a timer at its rightful place in the queue list */
1189 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1193 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1195 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1196 if (t
->when
>= timer
->when
) break;
1198 list_add_before( ptr
, &timer
->entry
);
1201 /* remove a timer from the queue timer list and free it */
1202 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1204 list_remove( &timer
->entry
);
1206 set_next_timer( queue
);
1209 /* restart an expired timer */
1210 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1212 list_remove( &timer
->entry
);
1213 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1214 link_timer( queue
, timer
);
1215 set_next_timer( queue
);
1218 /* find an expired timer matching the filtering parameters */
1219 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1220 unsigned int get_first
, unsigned int get_last
,
1225 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1227 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1228 if (win
&& timer
->win
!= win
) continue;
1229 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1231 if (remove
) restart_timer( queue
, timer
);
1239 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1241 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1244 timer
->rate
= max( rate
, 1 );
1245 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1246 link_timer( queue
, timer
);
1247 /* check if we replaced the next timer */
1248 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1253 /* change the input key state for a given key */
1254 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1258 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1259 keystate
[key
] |= down
;
1261 else keystate
[key
] &= ~0x80;
1264 /* update the input key state for a keyboard message */
1265 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1266 const struct message
*msg
)
1273 case WM_LBUTTONDOWN
:
1274 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1277 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1279 case WM_MBUTTONDOWN
:
1280 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1283 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1285 case WM_RBUTTONDOWN
:
1286 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1289 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1291 case WM_XBUTTONDOWN
:
1292 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1295 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1296 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1300 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1304 key
= (unsigned char)msg
->wparam
;
1305 set_input_key_state( keystate
, key
, down
);
1310 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1311 set_input_key_state( keystate
, VK_CONTROL
, down
);
1315 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1316 set_input_key_state( keystate
, VK_MENU
, down
);
1320 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1321 set_input_key_state( keystate
, VK_SHIFT
, down
);
1328 /* release the hardware message currently being processed by the given thread */
1329 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1332 struct thread_input
*input
= queue
->input
;
1333 struct message
*msg
;
1335 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1337 if (msg
->unique_id
== hw_id
) break;
1339 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1341 /* clear the queue bit for that message */
1344 struct message
*other
;
1347 clr_bit
= get_hardware_msg_bit( msg
);
1348 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1350 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1356 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1358 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1359 list_remove( &msg
->entry
);
1360 free_message( msg
);
1364 static int queue_hotkey_message( struct desktop
*desktop
, struct message
*msg
)
1366 struct hotkey
*hotkey
;
1367 unsigned int modifiers
= 0;
1369 if (msg
->msg
!= WM_KEYDOWN
) return 0;
1371 if (desktop
->keystate
[VK_MENU
] & 0x80) modifiers
|= MOD_ALT
;
1372 if (desktop
->keystate
[VK_CONTROL
] & 0x80) modifiers
|= MOD_CONTROL
;
1373 if (desktop
->keystate
[VK_SHIFT
] & 0x80) modifiers
|= MOD_SHIFT
;
1374 if ((desktop
->keystate
[VK_LWIN
] & 0x80) || (desktop
->keystate
[VK_RWIN
] & 0x80)) modifiers
|= MOD_WIN
;
1376 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
1378 if (hotkey
->vkey
!= msg
->wparam
) continue;
1379 if ((hotkey
->flags
& (MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
)) == modifiers
) goto found
;
1385 msg
->type
= MSG_POSTED
;
1386 msg
->win
= hotkey
->win
;
1387 msg
->msg
= WM_HOTKEY
;
1388 msg
->wparam
= hotkey
->id
;
1389 msg
->lparam
= ((hotkey
->vkey
& 0xffff) << 16) | modifiers
;
1395 list_add_tail( &hotkey
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1396 set_queue_bits( hotkey
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
|QS_HOTKEY
);
1397 hotkey
->queue
->hotkey_count
++;
1401 /* find the window that should receive a given hardware message */
1402 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1403 struct message
*msg
, unsigned int *msg_code
,
1404 struct thread
**thread
)
1406 user_handle_t win
= 0;
1409 *msg_code
= msg
->msg
;
1410 if (msg
->msg
== WM_INPUT
)
1412 if (!(win
= msg
->win
) && input
) win
= input
->focus
;
1414 else if (is_keyboard_msg( msg
))
1416 if (input
&& !(win
= input
->focus
))
1418 win
= input
->active
;
1419 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1422 else if (!input
|| !(win
= input
->capture
)) /* mouse message */
1424 if (is_window_visible( msg
->win
) && !is_window_transparent( msg
->win
)) win
= msg
->win
;
1425 else win
= shallow_window_from_point( desktop
, msg
->x
, msg
->y
);
1427 *thread
= window_thread_from_point( win
, msg
->x
, msg
->y
);
1431 *thread
= get_window_thread( win
);
1435 static struct rawinput_device_entry
*find_rawinput_device( unsigned short usage_page
, unsigned short usage
)
1437 struct rawinput_device_entry
*e
;
1439 LIST_FOR_EACH_ENTRY( e
, ¤t
->process
->rawinput_devices
, struct rawinput_device_entry
, entry
)
1441 if (e
->device
.usage_page
!= usage_page
|| e
->device
.usage
!= usage
) continue;
1448 static void update_rawinput_device(const struct rawinput_device
*device
)
1450 struct rawinput_device_entry
*e
;
1452 if (!(e
= find_rawinput_device( device
->usage_page
, device
->usage
)))
1454 if (!(e
= mem_alloc( sizeof(*e
) ))) return;
1455 list_add_tail( ¤t
->process
->rawinput_devices
, &e
->entry
);
1458 if (device
->flags
& RIDEV_REMOVE
)
1460 list_remove( &e
->entry
);
1465 e
->device
= *device
;
1466 e
->device
.target
= get_user_full_handle( e
->device
.target
);
1469 /* queue a hardware message into a given thread input */
1470 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1473 struct thread
*thread
;
1474 struct thread_input
*input
;
1475 unsigned int msg_code
;
1477 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1478 last_input_time
= get_tick_count();
1479 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1481 if (is_keyboard_msg( msg
))
1483 if (queue_hotkey_message( desktop
, msg
)) return;
1484 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1485 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1486 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1488 else if (msg
->msg
!= WM_INPUT
)
1490 if (msg
->msg
== WM_MOUSEMOVE
)
1492 int x
= min( max( msg
->x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
1493 int y
= min( max( msg
->y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
1494 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1495 desktop
->cursor
.x
= x
;
1496 desktop
->cursor
.y
= y
;
1497 desktop
->cursor
.last_change
= get_tick_count();
1499 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1500 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1501 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1502 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1503 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1504 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1505 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1507 msg
->x
= desktop
->cursor
.x
;
1508 msg
->y
= desktop
->cursor
.y
;
1510 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1512 input
= thread
->queue
->input
;
1513 release_object( thread
);
1515 else input
= desktop
->foreground_input
;
1517 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
, &thread
);
1518 if (!win
|| !thread
)
1520 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1521 free_message( msg
);
1524 input
= thread
->queue
->input
;
1526 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1527 desktop
->cursor
.win
= win
;
1529 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1532 msg
->unique_id
= 0; /* will be set once we return it to the app */
1533 list_add_tail( &input
->msg_list
, &msg
->entry
);
1534 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1536 release_object( thread
);
1539 /* send the low-level hook message for a given hardware message */
1540 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1541 const hw_input_t
*input
, struct msg_queue
*sender
)
1543 struct thread
*hook_thread
;
1544 struct msg_queue
*queue
;
1545 struct message
*msg
;
1546 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1547 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1549 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1550 if (!(queue
= hook_thread
->queue
)) return 0;
1551 if (is_queue_hung( queue
)) return 0;
1553 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1555 msg
->type
= MSG_HOOK_LL
;
1558 msg
->wparam
= hardware_msg
->msg
;
1559 msg
->x
= hardware_msg
->x
;
1560 msg
->y
= hardware_msg
->y
;
1561 msg
->time
= hardware_msg
->time
;
1562 msg
->data_size
= hardware_msg
->data_size
;
1565 if (input
->type
== INPUT_KEYBOARD
)
1567 unsigned short vkey
= input
->kbd
.vkey
;
1568 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1569 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1571 else msg
->lparam
= input
->mouse
.data
<< 16;
1573 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1574 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1576 free_message( msg
);
1579 msg
->result
->hardware_msg
= hardware_msg
;
1580 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1581 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1582 set_queue_bits( queue
, QS_SENDMESSAGE
);
1586 /* queue a hardware message for a mouse event */
1587 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1588 unsigned int hook_flags
, struct msg_queue
*sender
)
1590 const struct rawinput_device
*device
;
1591 struct hardware_msg_data
*msg_data
;
1592 struct message
*msg
;
1593 unsigned int i
, time
, flags
;
1596 static const unsigned int messages
[] =
1598 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1599 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1600 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1601 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1602 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1603 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1604 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1605 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1606 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1607 0, /* 0x0200 = unused */
1608 0, /* 0x0400 = unused */
1609 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1610 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1613 desktop
->cursor
.last_change
= get_tick_count();
1614 flags
= input
->mouse
.flags
;
1615 time
= input
->mouse
.time
;
1616 if (!time
) time
= desktop
->cursor
.last_change
;
1618 if (flags
& MOUSEEVENTF_MOVE
)
1620 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1624 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1625 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1626 flags
&= ~MOUSEEVENTF_MOVE
;
1630 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1631 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1636 x
= desktop
->cursor
.x
;
1637 y
= desktop
->cursor
.y
;
1640 if ((device
= current
->process
->rawinput_mouse
))
1642 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1643 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1649 msg
->type
= MSG_HARDWARE
;
1650 msg
->win
= device
->target
;
1651 msg
->msg
= WM_INPUT
;
1652 msg
->wparam
= RIM_INPUT
;
1655 msg
->data
= msg_data
;
1656 msg
->data_size
= sizeof(*msg_data
);
1659 msg_data
->info
= input
->mouse
.info
;
1660 msg_data
->flags
= flags
;
1661 msg_data
->rawinput
.type
= RIM_TYPEMOUSE
;
1662 msg_data
->rawinput
.mouse
.x
= x
- desktop
->cursor
.x
;
1663 msg_data
->rawinput
.mouse
.y
= y
- desktop
->cursor
.y
;
1664 msg_data
->rawinput
.mouse
.data
= input
->mouse
.data
;
1666 queue_hardware_message( desktop
, msg
, 0 );
1669 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1671 if (!messages
[i
]) continue;
1672 if (!(flags
& (1 << i
))) continue;
1675 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1676 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1681 memset( msg_data
, 0, sizeof(*msg_data
) );
1683 msg
->type
= MSG_HARDWARE
;
1684 msg
->win
= get_user_full_handle( win
);
1685 msg
->msg
= messages
[i
];
1686 msg
->wparam
= input
->mouse
.data
<< 16;
1692 msg
->data
= msg_data
;
1693 msg
->data_size
= sizeof(*msg_data
);
1694 msg_data
->info
= input
->mouse
.info
;
1695 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1697 /* specify a sender only when sending the last message */
1698 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1700 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1701 queue_hardware_message( desktop
, msg
, 0 );
1703 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1704 queue_hardware_message( desktop
, msg
, 0 );
1709 /* queue a hardware message for a keyboard event */
1710 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1711 unsigned int hook_flags
, struct msg_queue
*sender
)
1713 const struct rawinput_device
*device
;
1714 struct hardware_msg_data
*msg_data
;
1715 struct message
*msg
;
1716 unsigned char vkey
= input
->kbd
.vkey
;
1717 unsigned int message_code
, time
;
1720 if (!(time
= input
->kbd
.time
)) time
= get_tick_count();
1722 if (!(input
->kbd
.flags
& KEYEVENTF_UNICODE
))
1729 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1734 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1739 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1744 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1749 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1751 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1752 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1753 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1754 message_code
= WM_SYSKEYUP
;
1755 desktop
->keystate
[VK_MENU
] &= ~0x02;
1759 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1760 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1761 message_code
= WM_SYSKEYDOWN
;
1762 desktop
->keystate
[VK_MENU
] |= 0x02;
1768 /* send WM_SYSKEYUP on release if Alt still pressed */
1769 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1770 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1771 message_code
= WM_SYSKEYUP
;
1772 desktop
->keystate
[VK_MENU
] &= ~0x02;
1776 /* send WM_SYSKEY for Alt-anykey and for F10 */
1777 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1778 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1781 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1782 desktop
->keystate
[VK_MENU
] &= ~0x02;
1786 if ((device
= current
->process
->rawinput_kbd
))
1788 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1789 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1795 msg
->type
= MSG_HARDWARE
;
1796 msg
->win
= device
->target
;
1797 msg
->msg
= WM_INPUT
;
1798 msg
->wparam
= RIM_INPUT
;
1801 msg
->data
= msg_data
;
1802 msg
->data_size
= sizeof(*msg_data
);
1805 msg_data
->info
= input
->kbd
.info
;
1806 msg_data
->flags
= input
->kbd
.flags
;
1807 msg_data
->rawinput
.type
= RIM_TYPEKEYBOARD
;
1808 msg_data
->rawinput
.kbd
.message
= message_code
;
1809 msg_data
->rawinput
.kbd
.vkey
= vkey
;
1810 msg_data
->rawinput
.kbd
.scan
= input
->kbd
.scan
;
1812 queue_hardware_message( desktop
, msg
, 0 );
1815 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1816 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1821 memset( msg_data
, 0, sizeof(*msg_data
) );
1823 msg
->type
= MSG_HARDWARE
;
1824 msg
->win
= get_user_full_handle( win
);
1825 msg
->msg
= message_code
;
1826 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1u; /* repeat count */
1829 msg
->data
= msg_data
;
1830 msg
->data_size
= sizeof(*msg_data
);
1831 msg_data
->info
= input
->kbd
.info
;
1832 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1834 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1836 msg
->wparam
= VK_PACKET
;
1840 unsigned int flags
= 0;
1841 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1842 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1843 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1844 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1847 msg
->lparam
|= flags
<< 16;
1848 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1851 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1852 queue_hardware_message( desktop
, msg
, 1 );
1857 /* queue a hardware message for a custom type of event */
1858 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1859 const hw_input_t
*input
)
1861 struct hardware_msg_data
*msg_data
;
1862 struct message
*msg
;
1864 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1865 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1870 memset( msg_data
, 0, sizeof(*msg_data
) );
1872 msg
->type
= MSG_HARDWARE
;
1873 msg
->win
= get_user_full_handle( win
);
1874 msg
->msg
= input
->hw
.msg
;
1876 msg
->lparam
= input
->hw
.lparam
;
1877 msg
->x
= desktop
->cursor
.x
;
1878 msg
->y
= desktop
->cursor
.y
;
1879 msg
->time
= get_tick_count();
1881 msg
->data
= msg_data
;
1882 msg
->data_size
= sizeof(*msg_data
);
1884 queue_hardware_message( desktop
, msg
, 1 );
1887 /* check message filter for a hardware message */
1888 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1889 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1891 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1893 /* we can only test the window for a keyboard message since the
1894 * dest window for a mouse message depends on hittest */
1895 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1897 /* the message code is final for a keyboard message, we can simply check it */
1898 return check_msg_filter( msg_code
, first
, last
);
1900 else /* mouse message */
1902 /* we need to check all possible values that the message can have in the end */
1904 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1905 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1907 /* all other messages can become non-client messages */
1908 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1910 /* clicks can become double-clicks or non-client double-clicks */
1911 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1912 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1914 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1915 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1922 /* find a hardware message for the given queue */
1923 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1924 unsigned int first
, unsigned int last
, unsigned int flags
,
1925 struct get_message_reply
*reply
)
1927 struct thread_input
*input
= thread
->queue
->input
;
1928 struct thread
*win_thread
;
1931 int clear_bits
, got_one
= 0;
1932 unsigned int msg_code
;
1934 ptr
= list_head( &input
->msg_list
);
1939 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1940 if (msg
->unique_id
== hw_id
) break;
1941 ptr
= list_next( &input
->msg_list
, ptr
);
1943 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1944 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1947 if (ptr
== list_head( &input
->msg_list
))
1948 clear_bits
= QS_INPUT
;
1950 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1954 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1955 struct hardware_msg_data
*data
= msg
->data
;
1957 ptr
= list_next( &input
->msg_list
, ptr
);
1958 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
, &win_thread
);
1959 if (!win
|| !win_thread
)
1961 /* no window at all, remove it */
1962 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1963 list_remove( &msg
->entry
);
1964 free_message( msg
);
1967 if (win_thread
!= thread
)
1969 if (win_thread
->queue
->input
== input
)
1971 /* wake the other thread */
1972 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1977 /* for another thread input, drop it */
1978 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1979 list_remove( &msg
->entry
);
1980 free_message( msg
);
1982 release_object( win_thread
);
1985 release_object( win_thread
);
1987 /* if we already got a message for another thread, or if it doesn't
1988 * match the filter we skip it */
1989 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1991 clear_bits
&= ~get_hardware_msg_bit( msg
);
1994 /* now we can return it */
1995 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1996 reply
->type
= MSG_HARDWARE
;
1998 reply
->msg
= msg_code
;
1999 reply
->wparam
= msg
->wparam
;
2000 reply
->lparam
= msg
->lparam
;
2003 reply
->time
= msg
->time
;
2005 data
->hw_id
= msg
->unique_id
;
2006 set_reply_data( msg
->data
, msg
->data_size
);
2007 if (msg
->msg
== WM_INPUT
&& (flags
& PM_REMOVE
))
2008 release_hardware_message( current
->queue
, data
->hw_id
, 1 );
2011 /* nothing found, clear the hardware queue bits */
2012 clear_queue_bits( thread
->queue
, clear_bits
);
2016 /* increment (or decrement if 'incr' is negative) the queue paint count */
2017 void inc_queue_paint_count( struct thread
*thread
, int incr
)
2019 struct msg_queue
*queue
= thread
->queue
;
2023 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
2025 if (queue
->paint_count
)
2026 set_queue_bits( queue
, QS_PAINT
);
2028 clear_queue_bits( queue
, QS_PAINT
);
2032 /* remove all messages and timers belonging to a certain window */
2033 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
2035 struct msg_queue
*queue
= thread
->queue
;
2043 ptr
= list_head( &queue
->pending_timers
);
2046 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
2047 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2048 if (timer
->win
== win
) free_timer( queue
, timer
);
2051 ptr
= list_head( &queue
->expired_timers
);
2054 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
2055 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2056 if (timer
->win
== win
) free_timer( queue
, timer
);
2060 /* remove messages */
2061 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
2063 struct list
*ptr
, *next
;
2065 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
2067 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2068 if (msg
->win
== win
)
2070 if (msg
->msg
== WM_QUIT
&& !queue
->quit_message
)
2072 queue
->quit_message
= 1;
2073 queue
->exit_code
= msg
->wparam
;
2075 remove_queue_message( queue
, msg
, i
);
2080 thread_input_cleanup_window( queue
, win
);
2083 /* post a message to a window */
2084 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
2086 struct message
*msg
;
2087 struct thread
*thread
= get_window_thread( win
);
2089 if (!thread
) return;
2091 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2093 msg
->type
= MSG_POSTED
;
2094 msg
->win
= get_user_full_handle( win
);
2096 msg
->wparam
= wparam
;
2097 msg
->lparam
= lparam
;
2102 get_message_defaults( thread
->queue
, &msg
->x
, &msg
->y
, &msg
->time
);
2104 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2105 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2106 if (message
== WM_HOTKEY
)
2108 set_queue_bits( thread
->queue
, QS_HOTKEY
);
2109 thread
->queue
->hotkey_count
++;
2112 release_object( thread
);
2115 /* send a notify message to a window */
2116 void send_notify_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
2118 struct message
*msg
;
2119 struct thread
*thread
= get_window_thread( win
);
2121 if (!thread
) return;
2123 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2125 msg
->type
= MSG_NOTIFY
;
2126 msg
->win
= get_user_full_handle( win
);
2128 msg
->wparam
= wparam
;
2129 msg
->lparam
= lparam
;
2134 get_message_defaults( thread
->queue
, &msg
->x
, &msg
->y
, &msg
->time
);
2136 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2137 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2139 release_object( thread
);
2142 /* post a win event */
2143 void post_win_event( struct thread
*thread
, unsigned int event
,
2144 user_handle_t win
, unsigned int object_id
,
2145 unsigned int child_id
, client_ptr_t hook_proc
,
2146 const WCHAR
*module
, data_size_t module_size
,
2149 struct message
*msg
;
2151 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2153 struct winevent_msg_data
*data
;
2155 msg
->type
= MSG_WINEVENT
;
2156 msg
->win
= get_user_full_handle( win
);
2158 msg
->wparam
= object_id
;
2159 msg
->lparam
= child_id
;
2160 msg
->time
= get_tick_count();
2163 if ((data
= malloc( sizeof(*data
) + module_size
)))
2166 data
->tid
= get_thread_id( current
);
2167 data
->hook_proc
= hook_proc
;
2168 memcpy( data
+ 1, module
, module_size
);
2171 msg
->data_size
= sizeof(*data
) + module_size
;
2173 if (debug_level
> 1)
2174 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
2175 get_thread_id(thread
), event
, win
, object_id
, child_id
);
2176 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2177 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2184 /* free all hotkeys on a desktop, optionally filtering by window */
2185 void free_hotkeys( struct desktop
*desktop
, user_handle_t window
)
2187 struct hotkey
*hotkey
, *hotkey2
;
2189 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &desktop
->hotkeys
, struct hotkey
, entry
)
2191 if (!window
|| hotkey
->win
== window
)
2193 list_remove( &hotkey
->entry
);
2200 /* check if the thread owning the window is hung */
2201 DECL_HANDLER(is_window_hung
)
2203 struct thread
*thread
;
2205 thread
= get_window_thread( req
->win
);
2208 reply
->is_hung
= is_queue_hung( thread
->queue
);
2209 release_object( thread
);
2211 else reply
->is_hung
= 0;
2215 /* get the message queue of the current thread */
2216 DECL_HANDLER(get_msg_queue
)
2218 struct msg_queue
*queue
= get_current_queue();
2221 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
2225 /* set the file descriptor associated to the current thread queue */
2226 DECL_HANDLER(set_queue_fd
)
2228 struct msg_queue
*queue
= get_current_queue();
2232 if (queue
->fd
) /* fd can only be set once */
2234 set_error( STATUS_ACCESS_DENIED
);
2237 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
2239 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
2241 if ((unix_fd
= dup( unix_fd
)) != -1)
2242 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
2246 release_object( file
);
2250 /* set the current message queue wakeup mask */
2251 DECL_HANDLER(set_queue_mask
)
2253 struct msg_queue
*queue
= get_current_queue();
2257 queue
->wake_mask
= req
->wake_mask
;
2258 queue
->changed_mask
= req
->changed_mask
;
2259 reply
->wake_bits
= queue
->wake_bits
;
2260 reply
->changed_bits
= queue
->changed_bits
;
2261 if (is_signaled( queue
))
2263 /* if skip wait is set, do what would have been done in the subsequent wait */
2264 if (req
->skip_wait
) queue
->wake_mask
= queue
->changed_mask
= 0;
2265 else wake_up( &queue
->obj
, 0 );
2271 /* get the current message queue status */
2272 DECL_HANDLER(get_queue_status
)
2274 struct msg_queue
*queue
= current
->queue
;
2277 reply
->wake_bits
= queue
->wake_bits
;
2278 reply
->changed_bits
= queue
->changed_bits
;
2279 queue
->changed_bits
&= ~req
->clear_bits
;
2281 else reply
->wake_bits
= reply
->changed_bits
= 0;
2285 /* send a message to a thread queue */
2286 DECL_HANDLER(send_message
)
2288 struct message
*msg
;
2289 struct msg_queue
*send_queue
= get_current_queue();
2290 struct msg_queue
*recv_queue
= NULL
;
2291 struct thread
*thread
= NULL
;
2293 if (!(thread
= get_thread_from_id( req
->id
))) return;
2295 if (!(recv_queue
= thread
->queue
))
2297 set_error( STATUS_INVALID_PARAMETER
);
2298 release_object( thread
);
2301 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2303 set_error( STATUS_TIMEOUT
);
2304 release_object( thread
);
2308 if ((msg
= mem_alloc( sizeof(*msg
) )))
2310 msg
->type
= req
->type
;
2311 msg
->win
= get_user_full_handle( req
->win
);
2312 msg
->msg
= req
->msg
;
2313 msg
->wparam
= req
->wparam
;
2314 msg
->lparam
= req
->lparam
;
2317 msg
->data_size
= get_req_data_size();
2319 get_message_defaults( recv_queue
, &msg
->x
, &msg
->y
, &msg
->time
);
2321 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2324 release_object( thread
);
2330 case MSG_OTHER_PROCESS
:
2334 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2336 free_message( msg
);
2341 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2342 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2345 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2346 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2347 if (msg
->msg
== WM_HOTKEY
)
2349 set_queue_bits( recv_queue
, QS_HOTKEY
);
2350 recv_queue
->hotkey_count
++;
2353 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2354 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2355 case MSG_HOOK_LL
: /* generated internally */
2357 set_error( STATUS_INVALID_PARAMETER
);
2362 release_object( thread
);
2365 /* send a hardware message to a thread queue */
2366 DECL_HANDLER(send_hardware_message
)
2368 struct thread
*thread
= NULL
;
2369 struct desktop
*desktop
;
2370 struct msg_queue
*sender
= get_current_queue();
2371 data_size_t size
= min( 256, get_reply_max_size() );
2373 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2377 if (!(thread
= get_window_thread( req
->win
))) return;
2378 if (desktop
!= thread
->queue
->input
->desktop
)
2380 /* don't allow queuing events to a different desktop */
2381 release_object( desktop
);
2386 reply
->prev_x
= desktop
->cursor
.x
;
2387 reply
->prev_y
= desktop
->cursor
.y
;
2389 switch (req
->input
.type
)
2392 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2394 case INPUT_KEYBOARD
:
2395 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2397 case INPUT_HARDWARE
:
2398 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2401 set_error( STATUS_INVALID_PARAMETER
);
2403 if (thread
) release_object( thread
);
2405 reply
->new_x
= desktop
->cursor
.x
;
2406 reply
->new_y
= desktop
->cursor
.y
;
2407 set_reply_data( desktop
->keystate
, size
);
2408 release_object( desktop
);
2411 /* post a quit message to the current queue */
2412 DECL_HANDLER(post_quit_message
)
2414 struct msg_queue
*queue
= get_current_queue();
2419 queue
->quit_message
= 1;
2420 queue
->exit_code
= req
->exit_code
;
2421 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2424 /* get a message from the current queue */
2425 DECL_HANDLER(get_message
)
2427 struct timer
*timer
;
2429 struct msg_queue
*queue
= get_current_queue();
2430 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2431 unsigned int filter
= req
->flags
>> 16;
2433 reply
->active_hooks
= get_active_hooks();
2436 queue
->last_get_msg
= current_time
;
2437 if (!filter
) filter
= QS_ALLINPUT
;
2439 /* first check for sent messages */
2440 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2442 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2443 receive_message( queue
, msg
, reply
);
2447 /* clear changed bits so we can wait on them if we don't find a message */
2448 if (filter
& QS_POSTMESSAGE
)
2450 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2451 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2453 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2454 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2456 /* then check for posted messages */
2457 if ((filter
& QS_POSTMESSAGE
) &&
2458 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2461 if ((filter
& QS_HOTKEY
) && queue
->hotkey_count
&&
2462 req
->get_first
<= WM_HOTKEY
&& req
->get_last
>= WM_HOTKEY
&&
2463 get_posted_message( queue
, get_win
, WM_HOTKEY
, WM_HOTKEY
, req
->flags
, reply
))
2466 /* only check for quit messages if not posted messages pending */
2467 if ((filter
& QS_POSTMESSAGE
) && get_quit_message( queue
, req
->flags
, reply
))
2470 /* then check for any raw hardware message */
2471 if ((filter
& QS_INPUT
) &&
2472 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2473 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2476 /* now check for WM_PAINT */
2477 if ((filter
& QS_PAINT
) &&
2478 queue
->paint_count
&&
2479 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2480 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2482 reply
->type
= MSG_POSTED
;
2483 reply
->msg
= WM_PAINT
;
2486 get_message_defaults( queue
, &reply
->x
, &reply
->y
, &reply
->time
);
2490 /* now check for timer */
2491 if ((filter
& QS_TIMER
) &&
2492 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2493 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2495 reply
->type
= MSG_POSTED
;
2496 reply
->win
= timer
->win
;
2497 reply
->msg
= timer
->msg
;
2498 reply
->wparam
= timer
->id
;
2499 reply
->lparam
= timer
->lparam
;
2500 get_message_defaults( queue
, &reply
->x
, &reply
->y
, &reply
->time
);
2501 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2502 set_event( current
->process
->idle_event
);
2506 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2507 queue
->wake_mask
= req
->wake_mask
;
2508 queue
->changed_mask
= req
->changed_mask
;
2509 set_error( STATUS_PENDING
); /* FIXME */
2513 /* reply to a sent message */
2514 DECL_HANDLER(reply_message
)
2516 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2517 else if (current
->queue
->recv_result
)
2518 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2519 get_req_data(), get_req_data_size() );
2523 /* accept the current hardware message */
2524 DECL_HANDLER(accept_hardware_message
)
2527 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
);
2529 set_error( STATUS_ACCESS_DENIED
);
2533 /* retrieve the reply for the last message sent */
2534 DECL_HANDLER(get_message_reply
)
2536 struct message_result
*result
;
2538 struct msg_queue
*queue
= current
->queue
;
2542 set_error( STATUS_PENDING
);
2545 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2547 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2548 if (result
->replied
|| req
->cancel
)
2550 if (result
->replied
)
2552 reply
->result
= result
->result
;
2553 set_error( result
->error
);
2556 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2557 set_reply_data_ptr( result
->data
, data_len
);
2558 result
->data
= NULL
;
2559 result
->data_size
= 0;
2562 remove_result_from_sender( result
);
2564 entry
= list_head( &queue
->send_result
);
2565 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2568 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2569 if (result
->replied
) set_queue_bits( queue
, QS_SMRESULT
);
2570 else clear_queue_bits( queue
, QS_SMRESULT
);
2574 else set_error( STATUS_ACCESS_DENIED
);
2578 /* set a window timer */
2579 DECL_HANDLER(set_win_timer
)
2581 struct timer
*timer
;
2582 struct msg_queue
*queue
;
2583 struct thread
*thread
= NULL
;
2584 user_handle_t win
= 0;
2585 lparam_t id
= req
->id
;
2589 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2591 set_error( STATUS_INVALID_HANDLE
);
2594 if (thread
->process
!= current
->process
)
2596 release_object( thread
);
2597 set_error( STATUS_ACCESS_DENIED
);
2600 queue
= thread
->queue
;
2601 /* remove it if it existed already */
2602 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2606 queue
= get_current_queue();
2607 /* look for a timer with this id */
2608 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2610 /* free and reuse id */
2611 free_timer( queue
, timer
);
2615 lparam_t end_id
= queue
->next_timer_id
;
2617 /* find a free id for it */
2620 id
= queue
->next_timer_id
;
2621 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2623 if (!find_timer( queue
, 0, req
->msg
, id
)) break;
2624 if (queue
->next_timer_id
== end_id
)
2626 set_win32_error( ERROR_NO_MORE_USER_HANDLES
);
2633 if ((timer
= set_timer( queue
, req
->rate
)))
2636 timer
->msg
= req
->msg
;
2638 timer
->lparam
= req
->lparam
;
2641 if (thread
) release_object( thread
);
2644 /* kill a window timer */
2645 DECL_HANDLER(kill_win_timer
)
2647 struct timer
*timer
;
2648 struct thread
*thread
;
2649 user_handle_t win
= 0;
2653 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2655 set_error( STATUS_INVALID_HANDLE
);
2658 if (thread
->process
!= current
->process
)
2660 release_object( thread
);
2661 set_error( STATUS_ACCESS_DENIED
);
2665 else thread
= (struct thread
*)grab_object( current
);
2667 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2668 free_timer( thread
->queue
, timer
);
2670 set_error( STATUS_INVALID_PARAMETER
);
2672 release_object( thread
);
2675 DECL_HANDLER(register_hotkey
)
2677 struct desktop
*desktop
;
2678 user_handle_t win_handle
= req
->window
;
2679 struct hotkey
*hotkey
;
2680 struct hotkey
*new_hotkey
= NULL
;
2681 struct thread
*thread
;
2682 const int modifier_flags
= MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
;
2684 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2688 if (!(win_handle
= get_valid_window_handle( win_handle
)))
2690 release_object( desktop
);
2694 thread
= get_window_thread( win_handle
);
2695 if (thread
) release_object( thread
);
2697 if (thread
!= current
)
2699 release_object( desktop
);
2700 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2705 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2707 if (req
->vkey
== hotkey
->vkey
&&
2708 (req
->flags
& modifier_flags
) == (hotkey
->flags
& modifier_flags
))
2710 release_object( desktop
);
2711 set_win32_error( ERROR_HOTKEY_ALREADY_REGISTERED
);
2714 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2715 new_hotkey
= hotkey
;
2720 reply
->replaced
= 1;
2721 reply
->flags
= new_hotkey
->flags
;
2722 reply
->vkey
= new_hotkey
->vkey
;
2726 new_hotkey
= mem_alloc( sizeof(*new_hotkey
) );
2729 list_add_tail( &desktop
->hotkeys
, &new_hotkey
->entry
);
2730 new_hotkey
->queue
= current
->queue
;
2731 new_hotkey
->win
= win_handle
;
2732 new_hotkey
->id
= req
->id
;
2738 new_hotkey
->flags
= req
->flags
;
2739 new_hotkey
->vkey
= req
->vkey
;
2742 release_object( desktop
);
2745 DECL_HANDLER(unregister_hotkey
)
2747 struct desktop
*desktop
;
2748 user_handle_t win_handle
= req
->window
;
2749 struct hotkey
*hotkey
;
2750 struct thread
*thread
;
2752 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2756 if (!(win_handle
= get_valid_window_handle( win_handle
)))
2758 release_object( desktop
);
2762 thread
= get_window_thread( win_handle
);
2763 if (thread
) release_object( thread
);
2765 if (thread
!= current
)
2767 release_object( desktop
);
2768 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2773 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2775 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2779 release_object( desktop
);
2780 set_win32_error( ERROR_HOTKEY_NOT_REGISTERED
);
2784 reply
->flags
= hotkey
->flags
;
2785 reply
->vkey
= hotkey
->vkey
;
2786 list_remove( &hotkey
->entry
);
2788 release_object( desktop
);
2791 /* attach (or detach) thread inputs */
2792 DECL_HANDLER(attach_thread_input
)
2794 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2795 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2797 if (!thread_from
|| !thread_to
)
2799 if (thread_from
) release_object( thread_from
);
2800 if (thread_to
) release_object( thread_to
);
2803 if (thread_from
!= thread_to
)
2807 if ((thread_to
->queue
|| thread_to
== current
) &&
2808 (thread_from
->queue
|| thread_from
== current
))
2809 attach_thread_input( thread_from
, thread_to
);
2811 set_error( STATUS_INVALID_PARAMETER
);
2815 if (thread_from
->queue
&& thread_to
->queue
&&
2816 thread_from
->queue
->input
== thread_to
->queue
->input
)
2817 detach_thread_input( thread_from
);
2819 set_error( STATUS_ACCESS_DENIED
);
2822 else set_error( STATUS_ACCESS_DENIED
);
2823 release_object( thread_from
);
2824 release_object( thread_to
);
2828 /* get thread input data */
2829 DECL_HANDLER(get_thread_input
)
2831 struct thread
*thread
= NULL
;
2832 struct desktop
*desktop
;
2833 struct thread_input
*input
;
2837 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2838 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2840 release_object( thread
);
2843 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2847 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2848 input
= desktop
->foreground_input
; /* get the foreground thread info */
2853 reply
->focus
= input
->focus
;
2854 reply
->capture
= input
->capture
;
2855 reply
->active
= input
->active
;
2856 reply
->menu_owner
= input
->menu_owner
;
2857 reply
->move_size
= input
->move_size
;
2858 reply
->caret
= input
->caret
;
2859 reply
->cursor
= input
->cursor
;
2860 reply
->show_count
= input
->cursor_count
;
2861 reply
->rect
= input
->caret_rect
;
2864 /* foreground window is active window of foreground thread */
2865 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2866 if (thread
) release_object( thread
);
2867 release_object( desktop
);
2871 /* retrieve queue keyboard state for a given thread */
2872 DECL_HANDLER(get_key_state
)
2874 struct thread
*thread
;
2875 struct desktop
*desktop
;
2876 data_size_t size
= min( 256, get_reply_max_size() );
2878 if (!req
->tid
) /* get global async key state */
2880 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2883 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2884 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2886 set_reply_data( desktop
->keystate
, size
);
2887 release_object( desktop
);
2891 unsigned char *keystate
;
2892 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2895 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2896 set_reply_data( thread
->queue
->input
->keystate
, size
);
2897 release_object( thread
);
2900 release_object( thread
);
2902 /* fallback to desktop keystate */
2903 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2904 if (req
->key
>= 0) reply
->state
= desktop
->keystate
[req
->key
& 0xff] & ~0x40;
2905 if ((keystate
= set_reply_data_size( size
)))
2908 for (i
= 0; i
< size
; i
++) keystate
[i
] = desktop
->keystate
[i
] & ~0x40;
2910 release_object( desktop
);
2915 /* set queue keyboard state for a given thread */
2916 DECL_HANDLER(set_key_state
)
2918 struct thread
*thread
;
2919 struct desktop
*desktop
;
2920 data_size_t size
= min( 256, get_req_data_size() );
2922 if (!req
->tid
) /* set global async key state */
2924 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2925 memcpy( desktop
->keystate
, get_req_data(), size
);
2926 release_object( desktop
);
2930 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2931 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2932 if (req
->async
&& (desktop
= get_thread_desktop( thread
, 0 )))
2934 memcpy( desktop
->keystate
, get_req_data(), size
);
2935 release_object( desktop
);
2937 release_object( thread
);
2942 /* set the system foreground window */
2943 DECL_HANDLER(set_foreground_window
)
2945 struct thread
*thread
= NULL
;
2946 struct desktop
*desktop
;
2947 struct msg_queue
*queue
= get_current_queue();
2949 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2950 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2951 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2952 reply
->send_msg_new
= FALSE
;
2954 if (is_valid_foreground_window( req
->handle
) &&
2955 (thread
= get_window_thread( req
->handle
)) &&
2956 thread
->queue
->input
->desktop
== desktop
)
2958 set_foreground_input( desktop
, thread
->queue
->input
);
2959 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2961 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2963 if (thread
) release_object( thread
);
2964 release_object( desktop
);
2968 /* set the current thread focus window */
2969 DECL_HANDLER(set_focus_window
)
2971 struct msg_queue
*queue
= get_current_queue();
2973 reply
->previous
= 0;
2974 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2976 reply
->previous
= queue
->input
->focus
;
2977 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2982 /* set the current thread active window */
2983 DECL_HANDLER(set_active_window
)
2985 struct msg_queue
*queue
= get_current_queue();
2987 reply
->previous
= 0;
2988 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2990 if (!req
->handle
|| make_window_active( req
->handle
))
2992 reply
->previous
= queue
->input
->active
;
2993 queue
->input
->active
= get_user_full_handle( req
->handle
);
2995 else set_error( STATUS_INVALID_HANDLE
);
3000 /* set the current thread capture window */
3001 DECL_HANDLER(set_capture_window
)
3003 struct msg_queue
*queue
= get_current_queue();
3005 reply
->previous
= reply
->full_handle
= 0;
3006 if (queue
&& check_queue_input_window( queue
, req
->handle
))
3008 struct thread_input
*input
= queue
->input
;
3010 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
3011 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
3013 set_error(STATUS_ACCESS_DENIED
);
3016 reply
->previous
= input
->capture
;
3017 input
->capture
= get_user_full_handle( req
->handle
);
3018 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
3019 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
3020 reply
->full_handle
= input
->capture
;
3025 /* Set the current thread caret window */
3026 DECL_HANDLER(set_caret_window
)
3028 struct msg_queue
*queue
= get_current_queue();
3030 reply
->previous
= 0;
3031 if (queue
&& check_queue_input_window( queue
, req
->handle
))
3033 struct thread_input
*input
= queue
->input
;
3035 reply
->previous
= input
->caret
;
3036 reply
->old_rect
= input
->caret_rect
;
3037 reply
->old_hide
= input
->caret_hide
;
3038 reply
->old_state
= input
->caret_state
;
3040 set_caret_window( input
, get_user_full_handle(req
->handle
) );
3041 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
3042 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
3047 /* Set the current thread caret information */
3048 DECL_HANDLER(set_caret_info
)
3050 struct msg_queue
*queue
= get_current_queue();
3051 struct thread_input
*input
;
3054 input
= queue
->input
;
3055 reply
->full_handle
= input
->caret
;
3056 reply
->old_rect
= input
->caret_rect
;
3057 reply
->old_hide
= input
->caret_hide
;
3058 reply
->old_state
= input
->caret_state
;
3060 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
3062 set_error( STATUS_ACCESS_DENIED
);
3065 if (req
->flags
& SET_CARET_POS
)
3067 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
3068 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
3069 input
->caret_rect
.left
= req
->x
;
3070 input
->caret_rect
.top
= req
->y
;
3072 if (req
->flags
& SET_CARET_HIDE
)
3074 input
->caret_hide
+= req
->hide
;
3075 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
3077 if (req
->flags
& SET_CARET_STATE
)
3081 case CARET_STATE_OFF
: input
->caret_state
= 0; break;
3082 case CARET_STATE_ON
: input
->caret_state
= 1; break;
3083 case CARET_STATE_TOGGLE
: input
->caret_state
= !input
->caret_state
; break;
3084 case CARET_STATE_ON_IF_MOVED
:
3085 if (req
->x
!= reply
->old_rect
.left
|| req
->y
!= reply
->old_rect
.top
) input
->caret_state
= 1;
3092 /* get the time of the last input event */
3093 DECL_HANDLER(get_last_input_time
)
3095 reply
->time
= last_input_time
;
3098 /* set/get the current cursor */
3099 DECL_HANDLER(set_cursor
)
3101 struct msg_queue
*queue
= get_current_queue();
3102 struct thread_input
*input
;
3105 input
= queue
->input
;
3107 reply
->prev_handle
= input
->cursor
;
3108 reply
->prev_count
= input
->cursor_count
;
3109 reply
->prev_x
= input
->desktop
->cursor
.x
;
3110 reply
->prev_y
= input
->desktop
->cursor
.y
;
3112 if (req
->flags
& SET_CURSOR_HANDLE
)
3114 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
3116 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
3119 input
->cursor
= req
->handle
;
3121 if (req
->flags
& SET_CURSOR_COUNT
)
3123 queue
->cursor_count
+= req
->show_count
;
3124 input
->cursor_count
+= req
->show_count
;
3126 if (req
->flags
& SET_CURSOR_POS
)
3128 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
3130 if (req
->flags
& (SET_CURSOR_CLIP
| SET_CURSOR_NOCLIP
))
3132 struct desktop
*desktop
= input
->desktop
;
3134 /* only the desktop owner can set the message */
3135 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
3136 desktop
->cursor
.clip_msg
= req
->clip_msg
;
3138 set_clip_rectangle( desktop
, (req
->flags
& SET_CURSOR_NOCLIP
) ? NULL
: &req
->clip
, 0 );
3141 reply
->new_x
= input
->desktop
->cursor
.x
;
3142 reply
->new_y
= input
->desktop
->cursor
.y
;
3143 reply
->new_clip
= input
->desktop
->cursor
.clip
;
3144 reply
->last_change
= input
->desktop
->cursor
.last_change
;
3147 DECL_HANDLER(update_rawinput_devices
)
3149 const struct rawinput_device
*devices
= get_req_data();
3150 unsigned int device_count
= get_req_data_size() / sizeof (*devices
);
3151 const struct rawinput_device_entry
*e
;
3154 for (i
= 0; i
< device_count
; ++i
)
3156 update_rawinput_device(&devices
[i
]);
3159 e
= find_rawinput_device( 1, 2 );
3160 current
->process
->rawinput_mouse
= e
? &e
->device
: NULL
;
3161 e
= find_rawinput_device( 1, 6 );
3162 current
->process
->rawinput_kbd
= e
? &e
->device
: NULL
;