Perform 16/32A/32W message mapping for posted messages.
[wine.git] / include / queue.h
blob3448c82dd868068d91a1c5f5b0e1f72da6503ed2
1 /*
2 * Message queues definitions
4 * Copyright 1993 Alexandre Julliard
5 */
7 #ifndef __WINE_QUEUE_H
8 #define __WINE_QUEUE_H
10 #include "windef.h"
11 #include "winuser.h"
12 #include "thread.h"
15 /* Message as stored in the queue (contains the extraInfo field) */
16 typedef struct tagQMSG
18 int type;
19 MSG msg;
20 DWORD extraInfo; /* Only in 3.1 */
22 struct tagQMSG *nextMsg;
23 struct tagQMSG *prevMsg;
24 } QMSG;
26 #define QMSG_WIN16 0
27 #define QMSG_WIN32A 1
28 #define QMSG_WIN32W 2
29 #define QMSG_HARDWARE 3
32 typedef struct tagSMSG
34 struct tagSMSG *nextProcessing; /* next SMSG in the processing list */
35 struct tagSMSG *nextPending; /* next SMSG in the pending list */
36 struct tagSMSG *nextWaiting; /* next SMSG in the waiting list */
38 HQUEUE16 hSrcQueue; /* sending Queue, (NULL if it didn't wait) */
39 HQUEUE16 hDstQueue; /* destination Queue */
41 HWND hWnd; /* destinantion window */
42 UINT msg; /* message sent */
43 WPARAM wParam; /* wParam of the sent message */
44 LPARAM lParam; /* lParam of the sent message */
46 LRESULT lResult; /* result of SendMessage */
47 WORD flags; /* see below SMSG_XXXX */
48 } SMSG;
51 /* SMSG -> flags values */
52 /* set when lResult contains a good value */
53 #define SMSG_HAVE_RESULT 0x0001
54 /* protection for multiple call to ReplyMessage16() */
55 #define SMSG_ALREADY_REPLIED 0x0002
56 /* use with EARLY_REPLY for forcing the receiver to clean SMSG */
57 #define SMSG_RECEIVER_CLEANS 0x0010
58 /* used with EARLY_REPLY to indicate to sender, receiver is done with SMSG */
59 #define SMSG_RECEIVED 0x0020
60 /* set in ReceiveMessage() to indicate it's not an early reply */
61 #define SMSG_SENDING_REPLY 0x0040
62 /* set when ReplyMessage16() is called by the application */
63 #define SMSG_EARLY_REPLY 0x0080
64 /* set when sender is Win32 thread */
65 #define SMSG_WIN32 0x1000
66 /* set when sender is a unnicode thread */
67 #define SMSG_UNICODE 0x2000
69 /* Per-queue data for the message queue
70 * Note that we currently only store the current values for
71 * Active, Capture and Focus windows currently.
72 * It might be necessary to store a pointer to the system message queue
73 * as well since windows 9x maintains per thread system message queues
75 typedef struct tagPERQUEUEDATA
77 HWND hWndFocus; /* Focus window */
78 HWND hWndActive; /* Active window */
79 HWND hWndCapture; /* Capture window */
80 INT16 nCaptureHT; /* Capture info (hit-test) */
81 ULONG ulRefCount; /* Reference count */
82 CRITICAL_SECTION cSection; /* Critical section for thread safe access */
83 } PERQUEUEDATA;
85 /* Message queue */
86 typedef struct tagMESSAGEQUEUE
88 HQUEUE16 next; /* Next queue */
89 HQUEUE16 self; /* Handle to self (was: reserved) */
90 TEB* teb; /* Thread owning queue */
91 HANDLE hEvent; /* Event handle */
92 CRITICAL_SECTION cSection; /* Queue access critical section */
94 DWORD magic; /* magic number should be QUEUE_MAGIC */
95 DWORD lockCount; /* reference counter */
96 WORD wWinVersion; /* Expected Windows version */
98 WORD msgCount; /* Number of waiting messages */
99 QMSG* firstMsg; /* First message in linked list */
100 QMSG* lastMsg; /* Last message in linked list */
102 WORD wPostQMsg; /* PostQuitMessage flag */
103 WORD wExitCode; /* PostQuitMessage exit code */
104 WORD wPaintCount; /* Number of WM_PAINT needed */
105 WORD wTimerCount; /* Number of timers for this task */
107 WORD changeBits; /* Changed wake-up bits */
108 WORD wakeBits; /* Queue wake-up bits */
109 WORD wakeMask; /* Queue wake-up mask */
111 DWORD GetMessageTimeVal; /* Value for GetMessageTime */
112 DWORD GetMessagePosVal; /* Value for GetMessagePos */
113 DWORD GetMessageExtraInfoVal; /* Value for GetMessageExtraInfo */
115 SMSG* smWaiting; /* SendMessage waiting for reply */
116 SMSG* smProcessing; /* SendMessage currently being processed */
117 SMSG* smPending; /* SendMessage waiting to be received */
119 HANDLE16 hCurHook; /* Current hook */
120 HANDLE16 hooks[WH_NB_HOOKS]; /* Task hooks list */
122 PERQUEUEDATA *pQData; /* pointer to (shared) PERQUEUEDATA structure */
124 } MESSAGEQUEUE;
127 /* Extra (undocumented) queue wake bits - see "Undoc. Windows" */
128 #define QS_SMRESULT 0x8000 /* Queue has a SendMessage() result */
130 /* Types of SMSG stack */
131 #define SM_PROCESSING_LIST 1 /* list of SM currently being processed */
132 #define SM_PENDING_LIST 2 /* list of SM wating to be received */
133 #define SM_WAITING_LIST 3 /* list of SM waiting for reply */
135 #define QUEUE_MAGIC 0xD46E80AF
137 /* Per queue data management methods */
138 PERQUEUEDATA* PERQDATA_CreateInstance( void );
139 ULONG PERQDATA_Addref( PERQUEUEDATA* pQData );
140 ULONG PERQDATA_Release( PERQUEUEDATA* pQData );
141 HWND PERQDATA_GetFocusWnd( PERQUEUEDATA *pQData );
142 HWND PERQDATA_SetFocusWnd( PERQUEUEDATA *pQData, HWND hWndFocus );
143 HWND PERQDATA_GetActiveWnd( PERQUEUEDATA *pQData );
144 HWND PERQDATA_SetActiveWnd( PERQUEUEDATA *pQData, HWND hWndActive );
145 HWND PERQDATA_GetCaptureWnd( PERQUEUEDATA *pQData );
146 HWND PERQDATA_SetCaptureWnd( PERQUEUEDATA *pQData, HWND hWndCapture );
147 INT16 PERQDATA_GetCaptureInfo( PERQUEUEDATA *pQData );
148 INT16 PERQDATA_SetCaptureInfo( PERQUEUEDATA *pQData, INT16 nCaptureHT );
150 /* Message queue management methods */
151 extern MESSAGEQUEUE *QUEUE_Lock( HQUEUE16 hQueue );
152 extern void QUEUE_Unlock( MESSAGEQUEUE *queue );
153 extern void QUEUE_DumpQueue( HQUEUE16 hQueue );
154 extern void QUEUE_WalkQueues(void);
155 extern BOOL QUEUE_IsExitingQueue( HQUEUE16 hQueue );
156 extern void QUEUE_SetExitingQueue( HQUEUE16 hQueue );
157 extern MESSAGEQUEUE *QUEUE_GetSysQueue(void);
158 extern void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit );
159 extern void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit );
160 extern void QUEUE_ReceiveMessage( MESSAGEQUEUE *queue );
161 extern int QUEUE_WaitBits( WORD bits, DWORD timeout );
162 extern void QUEUE_IncPaintCount( HQUEUE16 hQueue );
163 extern void QUEUE_DecPaintCount( HQUEUE16 hQueue );
164 extern void QUEUE_IncTimerCount( HQUEUE16 hQueue );
165 extern void QUEUE_DecTimerCount( HQUEUE16 hQueue );
166 extern BOOL QUEUE_CreateSysMsgQueue( int size );
167 extern BOOL QUEUE_DeleteMsgQueue( HQUEUE16 hQueue );
168 extern HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue );
169 extern BOOL QUEUE_AddMsg( HQUEUE16 hQueue, int type, MSG * msg, DWORD extraInfo );
170 extern QMSG* QUEUE_FindMsg( MESSAGEQUEUE * msgQueue, HWND hwnd,
171 int first, int last );
172 extern void QUEUE_RemoveMsg( MESSAGEQUEUE * msgQueue, QMSG *qmsg );
173 extern SMSG *QUEUE_RemoveSMSG( MESSAGEQUEUE *queue, int list, SMSG *smsg );
174 extern BOOL QUEUE_AddSMSG( MESSAGEQUEUE *queue, int list, SMSG *smsg );
175 extern void hardware_event( UINT message, WPARAM wParam, LPARAM lParam,
176 int xPos, int yPos, DWORD time, DWORD extraInfo );
178 extern HQUEUE16 WINAPI InitThreadInput16( WORD unknown, WORD flags );
180 #endif /* __WINE_QUEUE_H */