d3d10core: Implement d3d10_device_OMGetRenderTargets().
[wine.git] / dlls / d3dx11_43 / d3dx11_43.c
bloba60961326ca3dc4a8d59bc6036ff39edb42e601f
1 /*
2 * Copyright 2013 Detlef Riekenberg
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include "wine/port.h"
22 #include <stdarg.h>
24 #define COBJMACROS
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "objbase.h"
29 #include "d3d11.h"
31 BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
33 switch (reason)
35 case DLL_WINE_PREATTACH:
36 return FALSE; /* prefer native version */
37 case DLL_PROCESS_ATTACH:
38 DisableThreadLibraryCalls(hdll);
41 return TRUE;
44 /***********************************************************************
45 * D3DX11CheckVersion
47 * Checks whether we are compiling against the correct d3d and d3dx library.
49 BOOL WINAPI D3DX11CheckVersion(UINT d3dsdkversion, UINT d3dxsdkversion)
51 if ((d3dsdkversion == D3D11_SDK_VERSION) && (d3dxsdkversion == 43))
52 return TRUE;
54 return FALSE;