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[wine.git] / dlls / ddraw / utils.c
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1 /*
2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
31 static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf);
33 /*****************************************************************************
34 * PixelFormat_WineD3DtoDD
36 * Converts an wined3d format ID into a DDPIXELFORMAT structure
38 * Params:
39 * DDPixelFormat: Address of the structure to write the pixel format to
40 * WineD3DFormat: Source format
42 *****************************************************************************/
43 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat)
45 DWORD Size = DDPixelFormat->dwSize;
46 TRACE("Converting wined3d format %#x to DDRAW.\n", WineD3DFormat);
48 if(Size==0) return;
50 memset(DDPixelFormat, 0x00, Size);
51 DDPixelFormat->dwSize = Size;
52 switch(WineD3DFormat)
54 case WINED3DFMT_B8G8R8_UNORM:
55 DDPixelFormat->dwFlags = DDPF_RGB;
56 DDPixelFormat->dwFourCC = 0;
57 DDPixelFormat->u1.dwRGBBitCount = 24;
58 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
59 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
60 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
61 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
62 break;
64 case WINED3DFMT_B8G8R8A8_UNORM:
65 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
66 DDPixelFormat->dwFourCC = 0;
67 DDPixelFormat->u1.dwRGBBitCount = 32;
68 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
69 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
70 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
71 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xff000000;
72 break;
74 case WINED3DFMT_B8G8R8X8_UNORM:
75 DDPixelFormat->dwFlags = DDPF_RGB;
76 DDPixelFormat->dwFourCC = 0;
77 DDPixelFormat->u1.dwRGBBitCount = 32;
78 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
79 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
80 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
81 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
82 break;
84 case WINED3DFMT_R8G8B8X8_UNORM:
85 DDPixelFormat->dwFlags = DDPF_RGB;
86 DDPixelFormat->dwFourCC = 0;
87 DDPixelFormat->u1.dwRGBBitCount = 32;
88 DDPixelFormat->u2.dwRBitMask = 0x000000ff;
89 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
90 DDPixelFormat->u4.dwBBitMask = 0x00ff0000;
91 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
92 break;
94 case WINED3DFMT_B5G6R5_UNORM:
95 DDPixelFormat->dwFlags = DDPF_RGB;
96 DDPixelFormat->dwFourCC = 0;
97 DDPixelFormat->u1.dwRGBBitCount = 16;
98 DDPixelFormat->u2.dwRBitMask = 0xF800;
99 DDPixelFormat->u3.dwGBitMask = 0x07E0;
100 DDPixelFormat->u4.dwBBitMask = 0x001F;
101 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
102 break;
104 case WINED3DFMT_B5G5R5X1_UNORM:
105 DDPixelFormat->dwFlags = DDPF_RGB;
106 DDPixelFormat->dwFourCC = 0;
107 DDPixelFormat->u1.dwRGBBitCount = 16;
108 DDPixelFormat->u2.dwRBitMask = 0x7C00;
109 DDPixelFormat->u3.dwGBitMask = 0x03E0;
110 DDPixelFormat->u4.dwBBitMask = 0x001F;
111 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
112 break;
114 case WINED3DFMT_B5G5R5A1_UNORM:
115 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
116 DDPixelFormat->dwFourCC = 0;
117 DDPixelFormat->u1.dwRGBBitCount = 16;
118 DDPixelFormat->u2.dwRBitMask = 0x7C00;
119 DDPixelFormat->u3.dwGBitMask = 0x03E0;
120 DDPixelFormat->u4.dwBBitMask = 0x001F;
121 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x8000;
122 break;
124 case WINED3DFMT_B4G4R4A4_UNORM:
125 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
126 DDPixelFormat->dwFourCC = 0;
127 DDPixelFormat->u1.dwRGBBitCount = 16;
128 DDPixelFormat->u2.dwRBitMask = 0x0F00;
129 DDPixelFormat->u3.dwGBitMask = 0x00F0;
130 DDPixelFormat->u4.dwBBitMask = 0x000F;
131 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000;
132 break;
134 case WINED3DFMT_B2G3R3_UNORM:
135 DDPixelFormat->dwFlags = DDPF_RGB;
136 DDPixelFormat->dwFourCC = 0;
137 DDPixelFormat->u1.dwRGBBitCount = 8;
138 DDPixelFormat->u2.dwRBitMask = 0xE0;
139 DDPixelFormat->u3.dwGBitMask = 0x1C;
140 DDPixelFormat->u4.dwBBitMask = 0x03;
141 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
142 break;
144 case WINED3DFMT_P8_UINT:
145 DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
146 DDPixelFormat->dwFourCC = 0;
147 DDPixelFormat->u1.dwRGBBitCount = 8;
148 DDPixelFormat->u2.dwRBitMask = 0x00;
149 DDPixelFormat->u3.dwGBitMask = 0x00;
150 DDPixelFormat->u4.dwBBitMask = 0x00;
151 break;
153 case WINED3DFMT_A8_UNORM:
154 DDPixelFormat->dwFlags = DDPF_ALPHA;
155 DDPixelFormat->dwFourCC = 0;
156 DDPixelFormat->u1.dwAlphaBitDepth = 8;
157 DDPixelFormat->u2.dwRBitMask = 0x0;
158 DDPixelFormat->u3.dwZBitMask = 0x0;
159 DDPixelFormat->u4.dwStencilBitMask = 0x0;
160 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
161 break;
163 case WINED3DFMT_B2G3R3A8_UNORM:
164 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
165 DDPixelFormat->dwFourCC = 0;
166 DDPixelFormat->u1.dwRGBBitCount = 16;
167 DDPixelFormat->u2.dwRBitMask = 0x00E0;
168 DDPixelFormat->u3.dwGBitMask = 0x001C;
169 DDPixelFormat->u4.dwBBitMask = 0x0003;
170 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xFF00;
171 break;
173 case WINED3DFMT_B4G4R4X4_UNORM:
174 DDPixelFormat->dwFlags = DDPF_RGB;
175 DDPixelFormat->dwFourCC = 0;
176 DDPixelFormat->u1.dwRGBBitCount = 16;
177 DDPixelFormat->u2.dwRBitMask = 0x0F00;
178 DDPixelFormat->u3.dwGBitMask = 0x00F0;
179 DDPixelFormat->u4.dwBBitMask = 0x000F;
180 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
181 break;
183 /* How are Z buffer bit depth and Stencil buffer bit depth related?
185 case WINED3DFMT_D16_UNORM:
186 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
187 DDPixelFormat->dwFourCC = 0;
188 DDPixelFormat->u1.dwZBufferBitDepth = 16;
189 DDPixelFormat->u2.dwStencilBitDepth = 0;
190 DDPixelFormat->u3.dwZBitMask = 0x0000FFFF;
191 DDPixelFormat->u4.dwStencilBitMask = 0x0;
192 DDPixelFormat->u5.dwRGBZBitMask = 0x00000000;
193 break;
195 case WINED3DFMT_D32_UNORM:
196 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
197 DDPixelFormat->dwFourCC = 0;
198 DDPixelFormat->u1.dwZBufferBitDepth = 32;
199 DDPixelFormat->u2.dwStencilBitDepth = 0;
200 DDPixelFormat->u3.dwZBitMask = 0xFFFFFFFF;
201 DDPixelFormat->u4.dwStencilBitMask = 0x0;
202 DDPixelFormat->u5.dwRGBZBitMask = 0x00000000;
203 break;
205 case WINED3DFMT_S4X4_UINT_D24_UNORM:
206 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
207 DDPixelFormat->dwFourCC = 0;
208 /* Should I set dwZBufferBitDepth to 32 here? */
209 DDPixelFormat->u1.dwZBufferBitDepth = 32;
210 DDPixelFormat->u2.dwStencilBitDepth = 4;
211 DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
212 DDPixelFormat->u4.dwStencilBitMask = 0x0F000000;
213 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
214 break;
216 case WINED3DFMT_D24_UNORM_S8_UINT:
217 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
218 DDPixelFormat->dwFourCC = 0;
219 DDPixelFormat->u1.dwZBufferBitDepth = 32;
220 DDPixelFormat->u2.dwStencilBitDepth = 8;
221 DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
222 DDPixelFormat->u4.dwStencilBitMask = 0xFF000000;
223 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
224 break;
226 case WINED3DFMT_X8D24_UNORM:
227 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
228 DDPixelFormat->dwFourCC = 0;
229 DDPixelFormat->u1.dwZBufferBitDepth = 32;
230 DDPixelFormat->u2.dwStencilBitDepth = 0;
231 DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
232 DDPixelFormat->u4.dwStencilBitMask = 0x00000000;
233 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
234 break;
236 case WINED3DFMT_S1_UINT_D15_UNORM:
237 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
238 DDPixelFormat->dwFourCC = 0;
239 DDPixelFormat->u1.dwZBufferBitDepth = 16;
240 DDPixelFormat->u2.dwStencilBitDepth = 1;
241 DDPixelFormat->u3.dwZBitMask = 0x7fff;
242 DDPixelFormat->u4.dwStencilBitMask = 0x8000;
243 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
244 break;
246 case WINED3DFMT_UYVY:
247 case WINED3DFMT_YUY2:
248 DDPixelFormat->u1.dwYUVBitCount = 16;
249 DDPixelFormat->dwFlags = DDPF_FOURCC;
250 DDPixelFormat->dwFourCC = WineD3DFormat;
251 break;
253 case WINED3DFMT_YV12:
254 DDPixelFormat->u1.dwYUVBitCount = 12;
255 DDPixelFormat->dwFlags = DDPF_FOURCC;
256 DDPixelFormat->dwFourCC = WineD3DFormat;
257 break;
259 case WINED3DFMT_DXT1:
260 case WINED3DFMT_DXT2:
261 case WINED3DFMT_DXT3:
262 case WINED3DFMT_DXT4:
263 case WINED3DFMT_DXT5:
264 case WINED3DFMT_MULTI2_ARGB8:
265 case WINED3DFMT_G8R8_G8B8:
266 case WINED3DFMT_R8G8_B8G8:
267 DDPixelFormat->dwFlags = DDPF_FOURCC;
268 DDPixelFormat->dwFourCC = WineD3DFormat;
269 break;
271 /* Luminance */
272 case WINED3DFMT_L8_UNORM:
273 DDPixelFormat->dwFlags = DDPF_LUMINANCE;
274 DDPixelFormat->dwFourCC = 0;
275 DDPixelFormat->u1.dwLuminanceBitCount = 8;
276 DDPixelFormat->u2.dwLuminanceBitMask = 0xff;
277 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
278 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
279 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
280 break;
282 case WINED3DFMT_L4A4_UNORM:
283 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
284 DDPixelFormat->dwFourCC = 0;
285 DDPixelFormat->u1.dwLuminanceBitCount = 4;
286 DDPixelFormat->u2.dwLuminanceBitMask = 0x0f;
287 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
288 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
289 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xf0;
290 break;
292 case WINED3DFMT_L8A8_UNORM:
293 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
294 DDPixelFormat->dwFourCC = 0;
295 DDPixelFormat->u1.dwLuminanceBitCount = 16;
296 DDPixelFormat->u2.dwLuminanceBitMask = 0x00ff;
297 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
298 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
299 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xff00;
300 break;
302 /* Bump mapping */
303 case WINED3DFMT_R8G8_SNORM:
304 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
305 DDPixelFormat->dwFourCC = 0;
306 DDPixelFormat->u1.dwBumpBitCount = 16;
307 DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
308 DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
309 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000;
310 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
311 break;
313 case WINED3DFMT_R16G16_SNORM:
314 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
315 DDPixelFormat->dwFourCC = 0;
316 DDPixelFormat->u1.dwBumpBitCount = 32;
317 DDPixelFormat->u2.dwBumpDuBitMask = 0x0000ffff;
318 DDPixelFormat->u3.dwBumpDvBitMask = 0xffff0000;
319 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000;
320 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
321 break;
323 case WINED3DFMT_R5G5_SNORM_L6_UNORM:
324 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
325 DDPixelFormat->dwFourCC = 0;
326 DDPixelFormat->u1.dwBumpBitCount = 16;
327 DDPixelFormat->u2.dwBumpDuBitMask = 0x0000001f;
328 DDPixelFormat->u3.dwBumpDvBitMask = 0x000003e0;
329 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0000fc00;
330 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
331 break;
333 case WINED3DFMT_R8G8_SNORM_L8X8_UNORM:
334 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
335 DDPixelFormat->dwFourCC = 0;
336 DDPixelFormat->u1.dwBumpBitCount = 32;
337 DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
338 DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
339 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00ff0000;
340 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
341 break;
343 default:
344 ERR("Can't translate this Pixelformat %d\n", WineD3DFormat);
347 if(TRACE_ON(ddraw)) {
348 TRACE("Returning: ");
349 DDRAW_dump_pixelformat(DDPixelFormat);
352 /*****************************************************************************
353 * PixelFormat_DD2WineD3D
355 * Reads a DDPIXELFORMAT structure and returns the equivalent wined3d
356 * format ID.
358 * Params:
359 * DDPixelFormat: The source format
361 * Returns:
362 * The wined3d format ID equivalent to the DDraw format
363 * WINED3DFMT_UNKNOWN if a matching format wasn't found
364 *****************************************************************************/
365 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat)
367 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
368 if(TRACE_ON(ddraw))
370 DDRAW_dump_pixelformat(DDPixelFormat);
373 if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8)
375 return WINED3DFMT_P8_UINT;
377 else if(DDPixelFormat->dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4) )
379 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
380 return WINED3DFMT_P8_UINT;
382 else if(DDPixelFormat->dwFlags & DDPF_RGB)
384 switch(DDPixelFormat->u1.dwRGBBitCount)
386 case 8:
387 /* This is the only format that can match here */
388 return WINED3DFMT_B2G3R3_UNORM;
390 case 16:
391 /* Read the Color masks */
392 if( (DDPixelFormat->u2.dwRBitMask == 0xF800) &&
393 (DDPixelFormat->u3.dwGBitMask == 0x07E0) &&
394 (DDPixelFormat->u4.dwBBitMask == 0x001F) )
396 return WINED3DFMT_B5G6R5_UNORM;
399 if( (DDPixelFormat->u2.dwRBitMask == 0x7C00) &&
400 (DDPixelFormat->u3.dwGBitMask == 0x03E0) &&
401 (DDPixelFormat->u4.dwBBitMask == 0x001F) )
403 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
404 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0x8000))
405 return WINED3DFMT_B5G5R5A1_UNORM;
406 else
407 return WINED3DFMT_B5G5R5X1_UNORM;
410 if( (DDPixelFormat->u2.dwRBitMask == 0x0F00) &&
411 (DDPixelFormat->u3.dwGBitMask == 0x00F0) &&
412 (DDPixelFormat->u4.dwBBitMask == 0x000F) )
414 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
415 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xF000))
416 return WINED3DFMT_B4G4R4A4_UNORM;
417 else
418 return WINED3DFMT_B4G4R4X4_UNORM;
421 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
422 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF00) &&
423 (DDPixelFormat->u2.dwRBitMask == 0x00E0) &&
424 (DDPixelFormat->u3.dwGBitMask == 0x001C) &&
425 (DDPixelFormat->u4.dwBBitMask == 0x0003) )
427 return WINED3DFMT_B2G3R3A8_UNORM;
429 WARN("16 bit RGB Pixel format does not match.\n");
430 return WINED3DFMT_UNKNOWN;
432 case 24:
433 return WINED3DFMT_B8G8R8_UNORM;
435 case 32:
436 /* Read the Color masks */
437 if( (DDPixelFormat->u2.dwRBitMask == 0x00FF0000) &&
438 (DDPixelFormat->u3.dwGBitMask == 0x0000FF00) &&
439 (DDPixelFormat->u4.dwBBitMask == 0x000000FF) )
441 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
442 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF000000))
443 return WINED3DFMT_B8G8R8A8_UNORM;
444 else
445 return WINED3DFMT_B8G8R8X8_UNORM;
448 WARN("32 bit RGB pixel format does not match.\n");
449 return WINED3DFMT_UNKNOWN;
451 default:
452 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
453 return WINED3DFMT_UNKNOWN;
456 else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) )
458 /* Alpha only Pixelformat */
459 switch(DDPixelFormat->u1.dwAlphaBitDepth)
461 case 8:
462 return WINED3DFMT_A8_UNORM;
464 default:
465 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
466 return WINED3DFMT_UNKNOWN;
469 else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE)
471 /* Luminance-only or luminance-alpha */
472 if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS)
474 /* Luminance with Alpha */
475 switch(DDPixelFormat->u1.dwLuminanceBitCount)
477 case 4:
478 if(DDPixelFormat->u1.dwAlphaBitDepth == 4)
479 return WINED3DFMT_L4A4_UNORM;
480 WARN("Unknown Alpha / Luminance bit depth combination.\n");
481 return WINED3DFMT_UNKNOWN;
483 case 6:
484 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
485 return WINED3DFMT_R5G5_SNORM_L6_UNORM;
487 case 8:
488 if(DDPixelFormat->u1.dwAlphaBitDepth == 8)
489 return WINED3DFMT_L8A8_UNORM;
490 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
491 return WINED3DFMT_UNKNOWN;
494 else
496 /* Luminance-only */
497 switch(DDPixelFormat->u1.dwLuminanceBitCount)
499 case 6:
500 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
501 return WINED3DFMT_R5G5_SNORM_L6_UNORM;
503 case 8:
504 return WINED3DFMT_L8_UNORM;
506 default:
507 WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat->u1.dwLuminanceBitCount);
508 return WINED3DFMT_UNKNOWN;
512 else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER)
514 /* Z buffer */
515 if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER)
517 switch(DDPixelFormat->u1.dwZBufferBitDepth)
519 case 16:
520 if (DDPixelFormat->u2.dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM;
521 WARN("Unknown depth stenil format: 16 z bits, %u stencil bits\n",
522 DDPixelFormat->u2.dwStencilBitDepth);
523 return WINED3DFMT_UNKNOWN;
525 case 32:
526 if (DDPixelFormat->u2.dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT;
527 else if (DDPixelFormat->u2.dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM;
528 WARN("Unknown depth stenil format: 32 z bits, %u stencil bits\n",
529 DDPixelFormat->u2.dwStencilBitDepth);
530 return WINED3DFMT_UNKNOWN;
532 default:
533 WARN("Unknown depth stenil format: %u z bits, %u stencil bits\n",
534 DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u2.dwStencilBitDepth);
535 return WINED3DFMT_UNKNOWN;
538 else
540 switch(DDPixelFormat->u1.dwZBufferBitDepth)
542 case 16:
543 return WINED3DFMT_D16_UNORM;
545 case 24:
546 return WINED3DFMT_X8D24_UNORM;
548 case 32:
549 if (DDPixelFormat->u3.dwZBitMask == 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM;
550 else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM;
551 else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFFFF) return WINED3DFMT_D32_UNORM;
552 WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
553 DDPixelFormat->u3.dwZBitMask);
554 return WINED3DFMT_UNKNOWN;
556 default:
557 WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
558 DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u3.dwZBitMask);
559 return WINED3DFMT_UNKNOWN;
563 else if(DDPixelFormat->dwFlags & DDPF_FOURCC)
565 return DDPixelFormat->dwFourCC;
567 else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV)
569 if( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
570 (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
571 (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
572 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) )
574 return WINED3DFMT_R8G8_SNORM;
576 else if ( (DDPixelFormat->u1.dwBumpBitCount == 32 ) &&
577 (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000ffff) &&
578 (DDPixelFormat->u3.dwBumpDvBitMask == 0xffff0000) &&
579 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) )
581 return WINED3DFMT_R16G16_SNORM;
583 else if ( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
584 (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000001f) &&
585 (DDPixelFormat->u3.dwBumpDvBitMask == 0x000003e0) &&
586 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x0000fc00) )
588 return WINED3DFMT_R5G5_SNORM_L6_UNORM;
590 else if ( (DDPixelFormat->u1.dwBumpBitCount == 32 ) &&
591 (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
592 (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
593 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00ff0000) )
595 return WINED3DFMT_R8G8_SNORM_L8X8_UNORM;
599 WARN("Unknown Pixelformat.\n");
600 return WINED3DFMT_UNKNOWN;
603 /*****************************************************************************
604 * Various dumping functions.
606 * They write the contents of a specific function to a TRACE.
608 *****************************************************************************/
609 static void
610 DDRAW_dump_DWORD(const void *in)
612 TRACE("%d\n", *((const DWORD *) in));
614 static void
615 DDRAW_dump_PTR(const void *in)
617 TRACE("%p\n", *((const void * const*) in));
619 static void
620 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
622 TRACE("Low : 0x%08x - High : 0x%08x\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
625 static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names)
627 unsigned int i;
629 for (i=0; i < num_names; i++)
630 if ((flags & names[i].val) || /* standard flag value */
631 ((!flags) && (!names[i].val))) /* zero value only */
632 TRACE("%s ", names[i].name);
635 static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names)
637 DDRAW_dump_flags_nolf(flags, names, num_names);
638 TRACE("\n");
641 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
643 static const struct flag_info flags[] =
645 FE(DDSCAPS_RESERVED1),
646 FE(DDSCAPS_ALPHA),
647 FE(DDSCAPS_BACKBUFFER),
648 FE(DDSCAPS_COMPLEX),
649 FE(DDSCAPS_FLIP),
650 FE(DDSCAPS_FRONTBUFFER),
651 FE(DDSCAPS_OFFSCREENPLAIN),
652 FE(DDSCAPS_OVERLAY),
653 FE(DDSCAPS_PALETTE),
654 FE(DDSCAPS_PRIMARYSURFACE),
655 FE(DDSCAPS_PRIMARYSURFACELEFT),
656 FE(DDSCAPS_SYSTEMMEMORY),
657 FE(DDSCAPS_TEXTURE),
658 FE(DDSCAPS_3DDEVICE),
659 FE(DDSCAPS_VIDEOMEMORY),
660 FE(DDSCAPS_VISIBLE),
661 FE(DDSCAPS_WRITEONLY),
662 FE(DDSCAPS_ZBUFFER),
663 FE(DDSCAPS_OWNDC),
664 FE(DDSCAPS_LIVEVIDEO),
665 FE(DDSCAPS_HWCODEC),
666 FE(DDSCAPS_MODEX),
667 FE(DDSCAPS_MIPMAP),
668 FE(DDSCAPS_RESERVED2),
669 FE(DDSCAPS_ALLOCONLOAD),
670 FE(DDSCAPS_VIDEOPORT),
671 FE(DDSCAPS_LOCALVIDMEM),
672 FE(DDSCAPS_NONLOCALVIDMEM),
673 FE(DDSCAPS_STANDARDVGAMODE),
674 FE(DDSCAPS_OPTIMIZED)
676 static const struct flag_info flags2[] =
678 FE(DDSCAPS2_HARDWAREDEINTERLACE),
679 FE(DDSCAPS2_HINTDYNAMIC),
680 FE(DDSCAPS2_HINTSTATIC),
681 FE(DDSCAPS2_TEXTUREMANAGE),
682 FE(DDSCAPS2_RESERVED1),
683 FE(DDSCAPS2_RESERVED2),
684 FE(DDSCAPS2_OPAQUE),
685 FE(DDSCAPS2_HINTANTIALIASING),
686 FE(DDSCAPS2_CUBEMAP),
687 FE(DDSCAPS2_CUBEMAP_POSITIVEX),
688 FE(DDSCAPS2_CUBEMAP_NEGATIVEX),
689 FE(DDSCAPS2_CUBEMAP_POSITIVEY),
690 FE(DDSCAPS2_CUBEMAP_NEGATIVEY),
691 FE(DDSCAPS2_CUBEMAP_POSITIVEZ),
692 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ),
693 FE(DDSCAPS2_MIPMAPSUBLEVEL),
694 FE(DDSCAPS2_D3DTEXTUREMANAGE),
695 FE(DDSCAPS2_DONOTPERSIST),
696 FE(DDSCAPS2_STEREOSURFACELEFT)
699 DDRAW_dump_flags_nolf(in->dwCaps, flags, sizeof(flags)/sizeof(flags[0]));
700 DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
703 static void
704 DDRAW_dump_DDSCAPS(const DDSCAPS *in)
706 DDSCAPS2 in_bis;
708 in_bis.dwCaps = in->dwCaps;
709 in_bis.dwCaps2 = 0;
710 in_bis.dwCaps3 = 0;
711 in_bis.dwCaps4 = 0;
713 DDRAW_dump_DDSCAPS2(&in_bis);
716 static void
717 DDRAW_dump_pixelformat_flag(DWORD flagmask)
719 static const struct flag_info flags[] =
721 FE(DDPF_ALPHAPIXELS),
722 FE(DDPF_ALPHA),
723 FE(DDPF_FOURCC),
724 FE(DDPF_PALETTEINDEXED4),
725 FE(DDPF_PALETTEINDEXEDTO8),
726 FE(DDPF_PALETTEINDEXED8),
727 FE(DDPF_RGB),
728 FE(DDPF_COMPRESSED),
729 FE(DDPF_RGBTOYUV),
730 FE(DDPF_YUV),
731 FE(DDPF_ZBUFFER),
732 FE(DDPF_PALETTEINDEXED1),
733 FE(DDPF_PALETTEINDEXED2),
734 FE(DDPF_ZPIXELS)
737 DDRAW_dump_flags_nolf(flagmask, flags, sizeof(flags)/sizeof(flags[0]));
740 static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems)
742 unsigned int i;
744 for (i=0; i < num_mems; i++)
746 if (mems[i].val & flags)
748 TRACE(" - %s : ", mems[i].name);
749 mems[i].func((const char *)data + mems[i].offset);
754 static void
755 DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
757 TRACE("( ");
758 DDRAW_dump_pixelformat_flag(pf->dwFlags);
759 if (pf->dwFlags & DDPF_FOURCC)
761 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %d bits per pixel",
762 (unsigned char)( pf->dwFourCC &0xff),
763 (unsigned char)((pf->dwFourCC>> 8)&0xff),
764 (unsigned char)((pf->dwFourCC>>16)&0xff),
765 (unsigned char)((pf->dwFourCC>>24)&0xff),
766 pf->dwFourCC,
767 pf->u1.dwYUVBitCount
770 if (pf->dwFlags & DDPF_RGB)
772 const char *cmd;
773 TRACE(", RGB bits: %d, ", pf->u1.dwRGBBitCount);
774 switch (pf->u1.dwRGBBitCount)
776 case 4: cmd = "%1lx"; break;
777 case 8: cmd = "%02lx"; break;
778 case 16: cmd = "%04lx"; break;
779 case 24: cmd = "%06lx"; break;
780 case 32: cmd = "%08lx"; break;
781 default: ERR("Unexpected bit depth !\n"); cmd = "%d"; break;
783 TRACE(" R "); TRACE(cmd, pf->u2.dwRBitMask);
784 TRACE(" G "); TRACE(cmd, pf->u3.dwGBitMask);
785 TRACE(" B "); TRACE(cmd, pf->u4.dwBBitMask);
786 if (pf->dwFlags & DDPF_ALPHAPIXELS)
788 TRACE(" A "); TRACE(cmd, pf->u5.dwRGBAlphaBitMask);
790 if (pf->dwFlags & DDPF_ZPIXELS)
792 TRACE(" Z "); TRACE(cmd, pf->u5.dwRGBZBitMask);
795 if (pf->dwFlags & DDPF_ZBUFFER)
797 TRACE(", Z bits : %d", pf->u1.dwZBufferBitDepth);
799 if (pf->dwFlags & DDPF_ALPHA)
801 TRACE(", Alpha bits : %d", pf->u1.dwAlphaBitDepth);
803 if (pf->dwFlags & DDPF_BUMPDUDV)
805 const char *cmd = "%08lx";
806 TRACE(", Bump bits: %d, ", pf->u1.dwBumpBitCount);
807 TRACE(" U "); TRACE(cmd, pf->u2.dwBumpDuBitMask);
808 TRACE(" V "); TRACE(cmd, pf->u3.dwBumpDvBitMask);
809 TRACE(" L "); TRACE(cmd, pf->u4.dwBumpLuminanceBitMask);
811 TRACE(")\n");
814 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
816 #define STRUCT DDSURFACEDESC2
817 static const struct member_info members[] =
819 ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight),
820 ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
821 ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */),
822 ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */),
823 ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, dwBackBufferCount),
824 ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */),
825 ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
826 ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */),
827 ME(DDSD_ALPHABITDEPTH, DDRAW_dump_DWORD, dwAlphaBitDepth),
828 ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface),
829 ME(DDSD_CKDESTOVERLAY, DDRAW_dump_DDCOLORKEY, u3 /* ddckCKDestOverlay */),
830 ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt),
831 ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay),
832 ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt),
833 ME(DDSD_PIXELFORMAT, DDRAW_dump_pixelformat, u4 /* ddpfPixelFormat */)
835 static const struct member_info members_caps[] =
837 ME(DDSD_CAPS, DDRAW_dump_DDSCAPS, ddsCaps)
839 static const struct member_info members_caps2[] =
841 ME(DDSD_CAPS, DDRAW_dump_DDSCAPS2, ddsCaps)
843 #undef STRUCT
845 if (NULL == lpddsd)
847 TRACE("(null)\n");
849 else
851 if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2))
853 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1);
855 else
857 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1);
859 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members,
860 sizeof(members)/sizeof(members[0]));
864 void
865 dump_D3DMATRIX(const D3DMATRIX *mat)
867 TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
868 TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
869 TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34);
870 TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44);
873 DWORD
874 get_flexible_vertex_size(DWORD d3dvtVertexType)
876 DWORD size = 0;
877 DWORD i;
879 if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE);
880 if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD);
881 if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD);
882 if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD);
883 switch (d3dvtVertexType & D3DFVF_POSITION_MASK)
885 case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break;
886 case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break;
887 case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break;
888 case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break;
889 case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break;
890 case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break;
891 case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break;
892 default: ERR("Unexpected position mask\n");
894 for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++)
896 size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE);
899 return size;
902 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
904 /* 2 adds three additional caps fields to the end. Both versions
905 * are unversioned. */
906 pOut->dwCaps = pIn->dwCaps;
907 pOut->dwCaps2 = 0;
908 pOut->dwCaps3 = 0;
909 pOut->dwCaps4 = 0;
912 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut)
914 /* 2 adds a dwWHQLLevel field to the end. Both structures are
915 * unversioned. */
916 memcpy(pOut, pIn, sizeof(*pOut));
919 void DDRAW_dump_cooperativelevel(DWORD cooplevel)
921 static const struct flag_info flags[] =
923 FE(DDSCL_FULLSCREEN),
924 FE(DDSCL_ALLOWREBOOT),
925 FE(DDSCL_NOWINDOWCHANGES),
926 FE(DDSCL_NORMAL),
927 FE(DDSCL_ALLOWMODEX),
928 FE(DDSCL_EXCLUSIVE),
929 FE(DDSCL_SETFOCUSWINDOW),
930 FE(DDSCL_SETDEVICEWINDOW),
931 FE(DDSCL_CREATEDEVICEWINDOW)
934 if (TRACE_ON(ddraw))
936 TRACE(" - ");
937 DDRAW_dump_flags(cooplevel, flags, sizeof(flags)/sizeof(flags[0]));
941 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
943 static const struct flag_info flags1[] =
945 FE(DDCAPS_3D),
946 FE(DDCAPS_ALIGNBOUNDARYDEST),
947 FE(DDCAPS_ALIGNSIZEDEST),
948 FE(DDCAPS_ALIGNBOUNDARYSRC),
949 FE(DDCAPS_ALIGNSIZESRC),
950 FE(DDCAPS_ALIGNSTRIDE),
951 FE(DDCAPS_BLT),
952 FE(DDCAPS_BLTQUEUE),
953 FE(DDCAPS_BLTFOURCC),
954 FE(DDCAPS_BLTSTRETCH),
955 FE(DDCAPS_GDI),
956 FE(DDCAPS_OVERLAY),
957 FE(DDCAPS_OVERLAYCANTCLIP),
958 FE(DDCAPS_OVERLAYFOURCC),
959 FE(DDCAPS_OVERLAYSTRETCH),
960 FE(DDCAPS_PALETTE),
961 FE(DDCAPS_PALETTEVSYNC),
962 FE(DDCAPS_READSCANLINE),
963 FE(DDCAPS_STEREOVIEW),
964 FE(DDCAPS_VBI),
965 FE(DDCAPS_ZBLTS),
966 FE(DDCAPS_ZOVERLAYS),
967 FE(DDCAPS_COLORKEY),
968 FE(DDCAPS_ALPHA),
969 FE(DDCAPS_COLORKEYHWASSIST),
970 FE(DDCAPS_NOHARDWARE),
971 FE(DDCAPS_BLTCOLORFILL),
972 FE(DDCAPS_BANKSWITCHED),
973 FE(DDCAPS_BLTDEPTHFILL),
974 FE(DDCAPS_CANCLIP),
975 FE(DDCAPS_CANCLIPSTRETCHED),
976 FE(DDCAPS_CANBLTSYSMEM)
978 static const struct flag_info flags2[] =
980 FE(DDCAPS2_CERTIFIED),
981 FE(DDCAPS2_NO2DDURING3DSCENE),
982 FE(DDCAPS2_VIDEOPORT),
983 FE(DDCAPS2_AUTOFLIPOVERLAY),
984 FE(DDCAPS2_CANBOBINTERLEAVED),
985 FE(DDCAPS2_CANBOBNONINTERLEAVED),
986 FE(DDCAPS2_COLORCONTROLOVERLAY),
987 FE(DDCAPS2_COLORCONTROLPRIMARY),
988 FE(DDCAPS2_CANDROPZ16BIT),
989 FE(DDCAPS2_NONLOCALVIDMEM),
990 FE(DDCAPS2_NONLOCALVIDMEMCAPS),
991 FE(DDCAPS2_NOPAGELOCKREQUIRED),
992 FE(DDCAPS2_WIDESURFACES),
993 FE(DDCAPS2_CANFLIPODDEVEN),
994 FE(DDCAPS2_CANBOBHARDWARE),
995 FE(DDCAPS2_COPYFOURCC),
996 FE(DDCAPS2_PRIMARYGAMMA),
997 FE(DDCAPS2_CANRENDERWINDOWED),
998 FE(DDCAPS2_CANCALIBRATEGAMMA),
999 FE(DDCAPS2_FLIPINTERVAL),
1000 FE(DDCAPS2_FLIPNOVSYNC),
1001 FE(DDCAPS2_CANMANAGETEXTURE),
1002 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM),
1003 FE(DDCAPS2_STEREO),
1004 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL)
1006 static const struct flag_info flags3[] =
1008 FE(DDCKEYCAPS_DESTBLT),
1009 FE(DDCKEYCAPS_DESTBLTCLRSPACE),
1010 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV),
1011 FE(DDCKEYCAPS_DESTBLTYUV),
1012 FE(DDCKEYCAPS_DESTOVERLAY),
1013 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE),
1014 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV),
1015 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE),
1016 FE(DDCKEYCAPS_DESTOVERLAYYUV),
1017 FE(DDCKEYCAPS_SRCBLT),
1018 FE(DDCKEYCAPS_SRCBLTCLRSPACE),
1019 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV),
1020 FE(DDCKEYCAPS_SRCBLTYUV),
1021 FE(DDCKEYCAPS_SRCOVERLAY),
1022 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE),
1023 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV),
1024 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE),
1025 FE(DDCKEYCAPS_SRCOVERLAYYUV),
1026 FE(DDCKEYCAPS_NOCOSTOVERLAY)
1028 static const struct flag_info flags4[] =
1030 FE(DDFXCAPS_BLTALPHA),
1031 FE(DDFXCAPS_OVERLAYALPHA),
1032 FE(DDFXCAPS_BLTARITHSTRETCHYN),
1033 FE(DDFXCAPS_BLTARITHSTRETCHY),
1034 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT),
1035 FE(DDFXCAPS_BLTMIRRORUPDOWN),
1036 FE(DDFXCAPS_BLTROTATION),
1037 FE(DDFXCAPS_BLTROTATION90),
1038 FE(DDFXCAPS_BLTSHRINKX),
1039 FE(DDFXCAPS_BLTSHRINKXN),
1040 FE(DDFXCAPS_BLTSHRINKY),
1041 FE(DDFXCAPS_BLTSHRINKYN),
1042 FE(DDFXCAPS_BLTSTRETCHX),
1043 FE(DDFXCAPS_BLTSTRETCHXN),
1044 FE(DDFXCAPS_BLTSTRETCHY),
1045 FE(DDFXCAPS_BLTSTRETCHYN),
1046 FE(DDFXCAPS_OVERLAYARITHSTRETCHY),
1047 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN),
1048 FE(DDFXCAPS_OVERLAYSHRINKX),
1049 FE(DDFXCAPS_OVERLAYSHRINKXN),
1050 FE(DDFXCAPS_OVERLAYSHRINKY),
1051 FE(DDFXCAPS_OVERLAYSHRINKYN),
1052 FE(DDFXCAPS_OVERLAYSTRETCHX),
1053 FE(DDFXCAPS_OVERLAYSTRETCHXN),
1054 FE(DDFXCAPS_OVERLAYSTRETCHY),
1055 FE(DDFXCAPS_OVERLAYSTRETCHYN),
1056 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT),
1057 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN)
1059 static const struct flag_info flags5[] =
1061 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND),
1062 FE(DDFXALPHACAPS_BLTALPHAPIXELS),
1063 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG),
1064 FE(DDFXALPHACAPS_BLTALPHASURFACES),
1065 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG),
1066 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND),
1067 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS),
1068 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG),
1069 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES),
1070 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG)
1072 static const struct flag_info flags6[] =
1074 FE(DDPCAPS_4BIT),
1075 FE(DDPCAPS_8BITENTRIES),
1076 FE(DDPCAPS_8BIT),
1077 FE(DDPCAPS_INITIALIZE),
1078 FE(DDPCAPS_PRIMARYSURFACE),
1079 FE(DDPCAPS_PRIMARYSURFACELEFT),
1080 FE(DDPCAPS_ALLOW256),
1081 FE(DDPCAPS_VSYNC),
1082 FE(DDPCAPS_1BIT),
1083 FE(DDPCAPS_2BIT),
1084 FE(DDPCAPS_ALPHA),
1086 static const struct flag_info flags7[] =
1088 FE(DDSVCAPS_RESERVED1),
1089 FE(DDSVCAPS_RESERVED2),
1090 FE(DDSVCAPS_RESERVED3),
1091 FE(DDSVCAPS_RESERVED4),
1092 FE(DDSVCAPS_STEREOSEQUENTIAL),
1095 TRACE(" - dwSize : %d\n", lpcaps->dwSize);
1096 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0]));
1097 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
1098 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0]));
1099 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, sizeof(flags4)/sizeof(flags4[0]));
1100 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, sizeof(flags5)/sizeof(flags5[0]));
1101 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0]));
1102 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0]));
1103 TRACE("...\n");
1104 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes);
1105 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays);
1106 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch);
1107 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch);
1108 TRACE("...\n");
1109 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps);
1112 /*****************************************************************************
1113 * multiply_matrix
1115 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1117 * Params:
1118 * dest: Pointer to the destination matrix
1119 * src1: Pointer to the first source matrix
1120 * src2: Pointer to the second source matrix
1122 *****************************************************************************/
1123 void
1124 multiply_matrix(D3DMATRIX *dest,
1125 const D3DMATRIX *src1,
1126 const D3DMATRIX *src2)
1128 D3DMATRIX temp;
1130 /* Now do the multiplication 'by hand'.
1131 I know that all this could be optimised, but this will be done later :-) */
1132 temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14);
1133 temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24);
1134 temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34);
1135 temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44);
1137 temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14);
1138 temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24);
1139 temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34);
1140 temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44);
1142 temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14);
1143 temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24);
1144 temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34);
1145 temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44);
1147 temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14);
1148 temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24);
1149 temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34);
1150 temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44);
1152 /* And copy the new matrix in the good storage.. */
1153 memcpy(dest, &temp, 16 * sizeof(D3DVALUE));
1156 HRESULT
1157 hr_ddraw_from_wined3d(HRESULT hr)
1159 switch(hr)
1161 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1162 default: return hr;
1166 /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1167 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1168 * be different */
1169 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
1171 /* The output of this function is never passed to the application directly, so
1172 * the memset is not strictly needed. CreateSurface still has problems with this
1173 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1174 memset(out, 0x00, sizeof(*out));
1175 out->dwSize = sizeof(*out);
1176 out->dwFlags = in->dwFlags & ~DDSD_ZBUFFERBITDEPTH;
1177 if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
1178 if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
1179 if (in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat;
1180 else if(in->dwFlags & DDSD_ZBUFFERBITDEPTH)
1182 out->dwFlags |= DDSD_PIXELFORMAT;
1183 memset(&out->u4.ddpfPixelFormat, 0, sizeof(out->u4.ddpfPixelFormat));
1184 out->u4.ddpfPixelFormat.dwSize = sizeof(out->u4.ddpfPixelFormat);
1185 out->u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
1186 out->u4.ddpfPixelFormat.u1.dwZBufferBitDepth = in->u2.dwZBufferBitDepth;
1187 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1188 * conversion */
1189 out->u4.ddpfPixelFormat.u3.dwZBitMask = ~0U >> (32 - in->u2.dwZBufferBitDepth);
1191 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1192 out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
1193 if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
1194 if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
1195 if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
1196 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1197 out->lpSurface = in->lpSurface;
1198 if (in->dwFlags & DDSD_CKDESTOVERLAY) out->u3.ddckCKDestOverlay = in->ddckCKDestOverlay;
1199 if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
1200 if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
1201 if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
1202 if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount;
1203 if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate;
1204 if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize;
1205 /* Does not exist in DDSURFACEDESC:
1206 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1210 /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1211 * for writing into application-provided DDSURFACEDESC structures if the size may
1212 * be different */
1213 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
1215 memset(out, 0, sizeof(*out));
1216 out->dwSize = sizeof(*out);
1217 out->dwFlags = in->dwFlags;
1218 if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
1219 if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
1220 if (in->dwFlags & DDSD_PIXELFORMAT)
1222 out->ddpfPixelFormat = in->u4.ddpfPixelFormat;
1223 if ((in->dwFlags & DDSD_CAPS) && (in->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
1225 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1226 * have valid data in ddpfPixelFormat though */
1227 out->dwFlags &= ~DDSD_PIXELFORMAT;
1228 out->dwFlags |= DDSD_ZBUFFERBITDEPTH;
1229 out->u2.dwZBufferBitDepth = in->u4.ddpfPixelFormat.u1.dwZBufferBitDepth;
1232 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1233 out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
1234 if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
1235 if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
1236 if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
1237 if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
1238 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1239 out->lpSurface = in->lpSurface;
1240 if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->u3.ddckCKDestOverlay;
1241 if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
1242 if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
1243 if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
1244 if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount;
1245 if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate;
1246 if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize;
1247 /* Does not exist in DDSURFACEDESC:
1248 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1250 if (in->dwFlags & DDSD_TEXTURESTAGE) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1251 if (in->dwFlags & DDSD_FVF) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1252 if (in->dwFlags & DDSD_SRCVBHANDLE) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1253 out->dwFlags &= ~(DDSD_TEXTURESTAGE | DDSD_FVF | DDSD_SRCVBHANDLE);