2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
5 * Copyright 2010 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/unicode.h"
23 #include "wine/debug.h"
24 #include "d3dx9_36_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
28 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
29 static BOOL
is_pow2(UINT num
)
31 return !(num
& (num
- 1));
34 /* Returns the smallest power of 2 which is greater than or equal to num */
35 static UINT
make_pow2(UINT num
)
39 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
40 if (num
>= 0x80000000)
49 static HRESULT
get_surface(D3DRESOURCETYPE type
, struct IDirect3DBaseTexture9
*tex
,
50 int face
, UINT level
, struct IDirect3DSurface9
**surf
)
54 case D3DRTYPE_TEXTURE
:
55 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9
*) tex
, level
, surf
);
56 case D3DRTYPE_CUBETEXTURE
:
57 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9
*) tex
, face
, level
, surf
);
59 ERR("Unexpected texture type\n");
64 HRESULT WINAPI
D3DXFilterTexture(IDirect3DBaseTexture9
*texture
,
65 const PALETTEENTRY
*palette
,
73 TRACE("(%p, %p, %u, %#x)\n", texture
, palette
, srclevel
, filter
);
76 return D3DERR_INVALIDCALL
;
78 if ((filter
& 0xFFFF) > D3DX_FILTER_BOX
&& filter
!= D3DX_DEFAULT
)
79 return D3DERR_INVALIDCALL
;
81 if (srclevel
== D3DX_DEFAULT
)
83 else if (srclevel
>= IDirect3DBaseTexture9_GetLevelCount(texture
))
84 return D3DERR_INVALIDCALL
;
86 switch (type
= IDirect3DBaseTexture9_GetType(texture
))
88 case D3DRTYPE_TEXTURE
:
89 case D3DRTYPE_CUBETEXTURE
:
91 IDirect3DSurface9
*topsurf
, *mipsurf
;
95 if (type
== D3DRTYPE_TEXTURE
)
98 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
103 IDirect3DCubeTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
106 if (filter
== D3DX_DEFAULT
)
108 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
))
109 filter
= D3DX_FILTER_BOX
;
111 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
114 for (i
= 0; i
< numfaces
; i
++)
116 level
= srclevel
+ 1;
117 hr
= get_surface(type
, texture
, i
, srclevel
, &topsurf
);
120 return D3DERR_INVALIDCALL
;
122 while (get_surface(type
, texture
, i
, level
, &mipsurf
) == D3D_OK
)
124 hr
= D3DXLoadSurfaceFromSurface(mipsurf
, palette
, NULL
, topsurf
, palette
, NULL
, filter
, 0);
125 IDirect3DSurface9_Release(topsurf
);
134 IDirect3DSurface9_Release(topsurf
);
142 case D3DRTYPE_VOLUMETEXTURE
:
145 int level
, level_count
;
146 IDirect3DVolume9
*top_volume
, *mip_volume
;
147 IDirect3DVolumeTexture9
*volume_texture
= (IDirect3DVolumeTexture9
*) texture
;
149 IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, srclevel
, &desc
);
151 if (filter
== D3DX_DEFAULT
)
153 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
) && is_pow2(desc
.Depth
))
154 filter
= D3DX_FILTER_BOX
;
156 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
159 hr
= IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, srclevel
, &top_volume
);
163 level_count
= IDirect3DVolumeTexture9_GetLevelCount(volume_texture
);
164 for (level
= srclevel
+ 1; level
< level_count
; level
++)
166 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, level
, &mip_volume
);
167 hr
= D3DXLoadVolumeFromVolume(mip_volume
, palette
, NULL
, top_volume
, palette
, NULL
, filter
, 0);
168 IDirect3DVolume9_Release(top_volume
);
169 top_volume
= mip_volume
;
175 IDirect3DVolume9_Release(top_volume
);
183 return D3DERR_INVALIDCALL
;
187 HRESULT WINAPI
D3DXCheckTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
188 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
190 UINT w
= (width
&& *width
) ? *width
: 1;
191 UINT h
= (height
&& *height
) ? *height
: 1;
193 D3DDEVICE_CREATION_PARAMETERS params
;
194 IDirect3D9
*d3d
= NULL
;
197 D3DFORMAT usedformat
= D3DFMT_UNKNOWN
;
199 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, miplevels
, usage
, format
, pool
);
202 return D3DERR_INVALIDCALL
;
205 if (usage
== D3DX_DEFAULT
)
207 if (usage
& (D3DUSAGE_WRITEONLY
| D3DUSAGE_DONOTCLIP
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
| D3DUSAGE_NPATCHES
))
208 return D3DERR_INVALIDCALL
;
211 if ((pool
!= D3DPOOL_DEFAULT
) && (pool
!= D3DPOOL_MANAGED
) && (pool
!= D3DPOOL_SYSTEMMEM
) && (pool
!= D3DPOOL_SCRATCH
))
212 return D3DERR_INVALIDCALL
;
214 /* width and height */
215 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
216 return D3DERR_INVALIDCALL
;
218 /* 256 x 256 default width/height */
219 if ((w
== D3DX_DEFAULT
) && (h
== D3DX_DEFAULT
))
221 else if (w
== D3DX_DEFAULT
)
222 w
= (height
? h
: 256);
223 else if (h
== D3DX_DEFAULT
)
224 h
= (width
? w
: 256);
226 /* ensure width/height is power of 2 */
227 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(w
)))
230 if (w
> caps
.MaxTextureWidth
)
231 w
= caps
.MaxTextureWidth
;
233 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(h
)))
236 if (h
> caps
.MaxTextureHeight
)
237 h
= caps
.MaxTextureHeight
;
239 /* texture must be square? */
240 if (caps
.TextureCaps
& D3DPTEXTURECAPS_SQUAREONLY
)
255 if (miplevels
&& (usage
& D3DUSAGE_AUTOGENMIPMAP
))
262 UINT max_mipmaps
= 1;
264 if (!width
&& !height
)
265 max_mipmaps
= 9; /* number of mipmaps in a 256x256 texture */
268 UINT max_dimen
= max(w
, h
);
270 while (max_dimen
> 1)
277 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
278 *miplevels
= max_mipmaps
;
284 TRACE("Requested format %x\n", *format
);
285 usedformat
= *format
;
288 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d
);
293 hr
= IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
298 hr
= IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
303 if ((usedformat
== D3DFMT_UNKNOWN
) || (usedformat
== D3DX_DEFAULT
))
304 usedformat
= D3DFMT_A8R8G8B8
;
306 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
, mode
.Format
,
307 usage
, D3DRTYPE_TEXTURE
, usedformat
);
311 /* Heuristic to choose the fallback format */
312 const struct pixel_format_desc
*fmt
= get_format_info(usedformat
);
314 int bestscore
= INT_MIN
, i
= 0, j
;
315 unsigned int channels
;
316 const struct pixel_format_desc
*curfmt
;
320 FIXME("Pixel format %x not handled\n", usedformat
);
324 allow_24bits
= fmt
->bytes_per_pixel
== 3;
325 channels
= (fmt
->bits
[0] ? 1 : 0) + (fmt
->bits
[1] ? 1 : 0)
326 + (fmt
->bits
[2] ? 1 : 0) + (fmt
->bits
[3] ? 1 : 0);
327 usedformat
= D3DFMT_UNKNOWN
;
329 while ((curfmt
= get_format_info_idx(i
)))
331 unsigned int curchannels
= (curfmt
->bits
[0] ? 1 : 0) + (curfmt
->bits
[1] ? 1 : 0)
332 + (curfmt
->bits
[2] ? 1 : 0) + (curfmt
->bits
[3] ? 1 : 0);
337 if (curchannels
< channels
)
339 if (curfmt
->bytes_per_pixel
== 3 && !allow_24bits
)
342 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
343 mode
.Format
, usage
, D3DRTYPE_TEXTURE
, curfmt
->format
);
347 /* This format can be used, let's evaluate it.
348 Weights chosen quite arbitrarily... */
349 score
= 16 - 4 * (curchannels
- channels
);
351 for (j
= 0; j
< 4; j
++)
353 int diff
= curfmt
->bits
[j
] - fmt
->bits
[j
];
354 score
+= 16 - (diff
< 0 ? -diff
* 4 : diff
);
357 if (score
> bestscore
)
360 usedformat
= curfmt
->format
;
369 IDirect3D9_Release(d3d
);
374 if (usedformat
== D3DFMT_UNKNOWN
)
376 WARN("Couldn't find a suitable pixel format\n");
377 return D3DERR_NOTAVAILABLE
;
380 TRACE("Format chosen: %x\n", usedformat
);
382 *format
= usedformat
;
387 HRESULT WINAPI
D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*size
,
388 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
391 UINT s
= (size
&& *size
) ? *size
: 256;
394 TRACE("(%p, %p, %p, %u, %p, %u)\n", device
, size
, miplevels
, usage
, format
, pool
);
396 if (s
== D3DX_DEFAULT
)
399 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
400 return D3DERR_INVALIDCALL
;
402 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
403 return D3DERR_NOTAVAILABLE
;
405 /* ensure width/height is power of 2 */
406 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
) && (!is_pow2(s
)))
409 hr
= D3DXCheckTextureRequirements(device
, &s
, &s
, miplevels
, usage
, format
, pool
);
411 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPCUBEMAP
))
423 HRESULT WINAPI
D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
424 UINT
*depth
, UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
427 UINT w
= width
? *width
: D3DX_DEFAULT
;
428 UINT h
= height
? *height
: D3DX_DEFAULT
;
429 UINT d
= (depth
&& *depth
) ? *depth
: 1;
432 TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, depth
, miplevels
,
433 usage
, format
, pool
);
435 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
436 return D3DERR_INVALIDCALL
;
438 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
439 return D3DERR_NOTAVAILABLE
;
441 hr
= D3DXCheckTextureRequirements(device
, &w
, &h
, NULL
, usage
, format
, pool
);
442 if (d
== D3DX_DEFAULT
)
445 /* ensure width/height is power of 2 */
446 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
) &&
447 (!is_pow2(w
) || !is_pow2(h
) || !is_pow2(d
)))
454 if (w
> caps
.MaxVolumeExtent
)
455 w
= caps
.MaxVolumeExtent
;
456 if (h
> caps
.MaxVolumeExtent
)
457 h
= caps
.MaxVolumeExtent
;
458 if (d
> caps
.MaxVolumeExtent
)
459 d
= caps
.MaxVolumeExtent
;
463 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
465 else if ((usage
& D3DUSAGE_AUTOGENMIPMAP
))
472 UINT max_mipmaps
= 1;
473 UINT max_dimen
= max(max(w
, h
), d
);
475 while (max_dimen
> 1)
481 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
482 *miplevels
= max_mipmaps
;
496 HRESULT WINAPI
D3DXCreateTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
,
497 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DTexture9
**texture
)
501 TRACE("device %p, width %u, height %u, miplevels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
502 device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
504 if (!device
|| !texture
)
505 return D3DERR_INVALIDCALL
;
507 if (FAILED(hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
)))
510 return IDirect3DDevice9_CreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
, NULL
);
513 HRESULT WINAPI
D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9
*device
, const void *srcdata
,
514 UINT srcdatasize
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
515 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
516 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
518 IDirect3DTexture9
**texptr
;
519 IDirect3DTexture9
*buftex
;
520 IDirect3DSurface9
*surface
;
521 BOOL file_width
= FALSE
, file_height
= FALSE
;
522 BOOL file_format
= FALSE
, file_miplevels
= FALSE
;
523 BOOL dynamic_texture
;
524 D3DXIMAGE_INFO imginfo
;
525 UINT loaded_miplevels
;
529 TRACE("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p)\n", device
, srcdata
, srcdatasize
, width
,
530 height
, miplevels
, usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
532 /* check for invalid parameters */
533 if (!device
|| !texture
|| !srcdata
|| !srcdatasize
)
534 return D3DERR_INVALIDCALL
;
536 hr
= D3DXGetImageInfoFromFileInMemory(srcdata
, srcdatasize
, &imginfo
);
544 /* handle default values */
545 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
546 width
= imginfo
.Width
;
548 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
549 height
= imginfo
.Height
;
551 if (width
== D3DX_DEFAULT
)
552 width
= make_pow2(imginfo
.Width
);
554 if (height
== D3DX_DEFAULT
)
555 height
= make_pow2(imginfo
.Height
);
557 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
558 format
= imginfo
.Format
;
560 if (width
== D3DX_FROM_FILE
)
563 width
= imginfo
.Width
;
566 if (height
== D3DX_FROM_FILE
)
569 height
= imginfo
.Height
;
572 if (format
== D3DFMT_FROM_FILE
)
575 format
= imginfo
.Format
;
578 if (miplevels
== D3DX_FROM_FILE
)
580 file_miplevels
= TRUE
;
581 miplevels
= imginfo
.MipLevels
;
584 /* fix texture creation parameters */
585 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
);
593 if (imginfo
.MipLevels
< miplevels
&& (D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
))
595 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
596 miplevels
= imginfo
.MipLevels
;
599 if (((file_width
) && (width
!= imginfo
.Width
)) ||
600 ((file_height
) && (height
!= imginfo
.Height
)) ||
601 ((file_format
) && (format
!= imginfo
.Format
)) ||
602 ((file_miplevels
) && (miplevels
!= imginfo
.MipLevels
)))
604 return D3DERR_NOTAVAILABLE
;
607 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
608 return D3DERR_INVALIDCALL
;
610 /* Create the to-be-filled texture */
611 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
612 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
614 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
619 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
630 if (imginfo
.ImageFileFormat
!= D3DXIFF_DDS
)
632 IDirect3DTexture9_GetSurfaceLevel(*texptr
, 0, &surface
);
633 hr
= D3DXLoadSurfaceFromFileInMemory(surface
, palette
, NULL
, srcdata
, srcdatasize
, NULL
, filter
, colorkey
, NULL
);
634 IDirect3DSurface9_Release(surface
);
638 hr
= load_texture_from_dds(*texptr
, srcdata
, palette
, filter
, colorkey
, &imginfo
);
643 IDirect3DTexture9_Release(*texptr
);
648 loaded_miplevels
= min(IDirect3DTexture9_GetLevelCount(*texptr
), imginfo
.MipLevels
);
649 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) *texptr
, palette
, loaded_miplevels
- 1, mipfilter
);
653 IDirect3DTexture9_Release(*texptr
);
658 /* Move the data to the actual texture if necessary */
659 if (texptr
== &buftex
)
661 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
665 IDirect3DTexture9_Release(buftex
);
670 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)(*texture
));
671 IDirect3DTexture9_Release(buftex
);
680 HRESULT WINAPI
D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
681 const void *srcdata
, UINT srcdatasize
, struct IDirect3DTexture9
**texture
)
683 TRACE("(%p, %p, %d, %p)\n", device
, srcdata
, srcdatasize
, texture
);
685 return D3DXCreateTextureFromFileInMemoryEx(device
, srcdata
, srcdatasize
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
686 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
689 HRESULT WINAPI
D3DXCreateTextureFromFileExW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
690 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
691 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
692 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
698 TRACE("(%p, %s, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n",
699 device
, debugstr_w(srcfile
), width
, height
, miplevels
, usage
, format
, pool
, filter
,
700 mipfilter
, colorkey
, srcinfo
, palette
, texture
);
703 return D3DERR_INVALIDCALL
;
705 hr
= map_view_of_file(srcfile
, &buffer
, &size
);
707 return D3DXERR_INVALIDDATA
;
709 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
, usage
, format
, pool
,
710 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
712 UnmapViewOfFile(buffer
);
717 HRESULT WINAPI
D3DXCreateTextureFromFileExA(struct IDirect3DDevice9
*device
, const char *srcfile
,
718 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
719 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
720 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
726 TRACE("(%p, %s, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n",
727 device
, debugstr_a(srcfile
), width
, height
, miplevels
, usage
, format
, pool
, filter
,
728 mipfilter
, colorkey
, srcinfo
, palette
, texture
);
730 if (!device
|| !srcfile
|| !texture
)
731 return D3DERR_INVALIDCALL
;
733 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
734 widename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*widename
));
735 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, widename
, len
);
737 hr
= D3DXCreateTextureFromFileExW(device
, widename
, width
, height
, miplevels
,
738 usage
, format
, pool
, filter
, mipfilter
,
739 colorkey
, srcinfo
, palette
, texture
);
741 HeapFree(GetProcessHeap(), 0, widename
);
745 HRESULT WINAPI
D3DXCreateTextureFromFileA(struct IDirect3DDevice9
*device
,
746 const char *srcfile
, struct IDirect3DTexture9
**texture
)
748 TRACE("(%p, %s, %p)\n", device
, debugstr_a(srcfile
), texture
);
750 return D3DXCreateTextureFromFileExA(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
751 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
754 HRESULT WINAPI
D3DXCreateTextureFromFileW(struct IDirect3DDevice9
*device
,
755 const WCHAR
*srcfile
, struct IDirect3DTexture9
**texture
)
757 TRACE("(%p, %s, %p)\n", device
, debugstr_w(srcfile
), texture
);
759 return D3DXCreateTextureFromFileExW(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
760 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
764 HRESULT WINAPI
D3DXCreateTextureFromResourceA(struct IDirect3DDevice9
*device
,
765 HMODULE srcmodule
, const char *resource
, struct IDirect3DTexture9
**texture
)
767 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
769 return D3DXCreateTextureFromResourceExA(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
770 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
773 HRESULT WINAPI
D3DXCreateTextureFromResourceW(struct IDirect3DDevice9
*device
,
774 HMODULE srcmodule
, const WCHAR
*resource
, struct IDirect3DTexture9
**texture
)
776 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
778 return D3DXCreateTextureFromResourceExW(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
779 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
782 HRESULT WINAPI
D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
783 const char *resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
784 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
785 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
789 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
791 if (!device
|| !texture
)
792 return D3DERR_INVALIDCALL
;
794 resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_RCDATA
);
795 if (!resinfo
) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
796 resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_BITMAP
);
804 hr
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
807 return D3DXERR_INVALIDDATA
;
809 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
,
810 height
, miplevels
, usage
, format
,
811 pool
, filter
, mipfilter
, colorkey
,
812 srcinfo
, palette
, texture
);
815 return D3DXERR_INVALIDDATA
;
818 HRESULT WINAPI
D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
819 const WCHAR
*resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
820 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
821 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
825 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
827 if (!device
|| !texture
)
828 return D3DERR_INVALIDCALL
;
830 resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_RCDATA
);
831 if (!resinfo
) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
832 resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_BITMAP
);
840 hr
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
843 return D3DXERR_INVALIDDATA
;
845 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
,
846 height
, miplevels
, usage
, format
,
847 pool
, filter
, mipfilter
, colorkey
,
848 srcinfo
, palette
, texture
);
851 return D3DXERR_INVALIDDATA
;
854 HRESULT WINAPI
D3DXCreateCubeTexture(struct IDirect3DDevice9
*device
, UINT size
, UINT miplevels
,
855 DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DCubeTexture9
**texture
)
859 TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device
, size
, miplevels
, usage
, format
,
862 if (!device
|| !texture
)
863 return D3DERR_INVALIDCALL
;
865 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &miplevels
, usage
, &format
, pool
);
869 TRACE("D3DXCheckCubeTextureRequirements failed\n");
873 return IDirect3DDevice9_CreateCubeTexture(device
, size
, miplevels
, usage
, format
, pool
, texture
, NULL
);
876 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
877 const void *data
, UINT datasize
, struct IDirect3DCubeTexture9
**texture
)
879 TRACE("(%p, %p, %u, %p)\n", device
, data
, datasize
, texture
);
881 return D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, datasize
, D3DX_DEFAULT
, D3DX_DEFAULT
,
882 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
885 HRESULT WINAPI
D3DXCreateVolumeTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
, UINT depth
,
886 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DVolumeTexture9
**texture
)
890 TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device
, width
, height
, depth
,
891 miplevels
, usage
, format
, pool
, texture
);
893 if (!device
|| !texture
)
894 return D3DERR_INVALIDCALL
;
896 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
,
897 &miplevels
, usage
, &format
, pool
);
901 TRACE("D3DXCheckVolumeTextureRequirements failed\n");
905 return IDirect3DDevice9_CreateVolumeTexture(device
, width
, height
, depth
, miplevels
,
906 usage
, format
, pool
, texture
, NULL
);
909 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileA(IDirect3DDevice9
*device
,
910 const char *filename
,
911 IDirect3DVolumeTexture9
**volume_texture
)
919 TRACE("(%p, %s, %p): relay\n",
920 device
, debugstr_a(filename
), volume_texture
);
922 if (!filename
) return D3DERR_INVALIDCALL
;
924 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
925 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
926 if (!filenameW
) return E_OUTOFMEMORY
;
927 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
929 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
930 HeapFree(GetProcessHeap(), 0, filenameW
);
931 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
933 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
934 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
936 UnmapViewOfFile(data
);
940 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileW(IDirect3DDevice9
*device
,
941 const WCHAR
*filename
,
942 IDirect3DVolumeTexture9
**volume_texture
)
948 TRACE("(%p, %s, %p): relay\n",
949 device
, debugstr_w(filename
), volume_texture
);
951 if (!filename
) return D3DERR_INVALIDCALL
;
953 hr
= map_view_of_file(filename
, &data
, &data_size
);
954 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
956 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
957 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
959 UnmapViewOfFile(data
);
963 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9
*device
,
964 const char *filename
,
975 D3DXIMAGE_INFO
*src_info
,
976 PALETTEENTRY
*palette
,
977 IDirect3DVolumeTexture9
**volume_texture
)
985 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
986 device
, debugstr_a(filename
), width
, height
, depth
, mip_levels
,
987 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
988 palette
, volume_texture
);
990 if (!filename
) return D3DERR_INVALIDCALL
;
992 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
993 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
994 if (!filenameW
) return E_OUTOFMEMORY
;
995 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
997 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
998 HeapFree(GetProcessHeap(), 0, filenameW
);
999 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1001 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1002 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1005 UnmapViewOfFile(data
);
1009 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9
*device
,
1010 const WCHAR
*filename
,
1021 D3DXIMAGE_INFO
*src_info
,
1022 PALETTEENTRY
*palette
,
1023 IDirect3DVolumeTexture9
**volume_texture
)
1029 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1030 device
, debugstr_w(filename
), width
, height
, depth
, mip_levels
,
1031 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
1032 palette
, volume_texture
);
1034 if (!filename
) return D3DERR_INVALIDCALL
;
1036 hr
= map_view_of_file(filename
, &data
, &data_size
);
1037 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1039 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1040 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1043 UnmapViewOfFile(data
);
1047 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9
*device
,
1050 IDirect3DVolumeTexture9
**volume_texture
)
1052 TRACE("(%p, %p, %u, %p): relay\n", device
, data
, data_size
, volume_texture
);
1054 return D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1055 D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1056 0, NULL
, NULL
, volume_texture
);
1059 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1072 D3DXIMAGE_INFO
*info
,
1073 PALETTEENTRY
*palette
,
1074 IDirect3DVolumeTexture9
**volume_texture
)
1078 D3DXIMAGE_INFO image_info
;
1079 BOOL dynamic_texture
;
1080 BOOL file_width
= FALSE
;
1081 BOOL file_height
= FALSE
;
1082 BOOL file_depth
= FALSE
;
1083 BOOL file_format
= FALSE
;
1084 BOOL file_mip_levels
= FALSE
;
1085 IDirect3DVolumeTexture9
*tex
, *buftex
;
1087 TRACE("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n",
1088 device
, data
, data_size
, width
, height
, depth
, mip_levels
, usage
, format
, pool
,
1089 filter
, mip_filter
, color_key
, info
, palette
, volume_texture
);
1091 if (!device
|| !data
|| !data_size
|| !volume_texture
)
1092 return D3DERR_INVALIDCALL
;
1094 hr
= D3DXGetImageInfoFromFileInMemory(data
, data_size
, &image_info
);
1095 if (FAILED(hr
)) return hr
;
1097 if (image_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1098 return D3DXERR_INVALIDDATA
;
1100 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
1101 width
= image_info
.Width
;
1102 if (width
== D3DX_DEFAULT
)
1103 width
= make_pow2(image_info
.Width
);
1105 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
1106 height
= image_info
.Height
;
1107 if (height
== D3DX_DEFAULT
)
1108 height
= make_pow2(image_info
.Height
);
1110 if (depth
== 0 || depth
== D3DX_DEFAULT_NONPOW2
)
1111 depth
= image_info
.Depth
;
1112 if (depth
== D3DX_DEFAULT
)
1113 depth
= make_pow2(image_info
.Depth
);
1115 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1116 format
= image_info
.Format
;
1118 if (width
== D3DX_FROM_FILE
)
1121 width
= image_info
.Width
;
1124 if (height
== D3DX_FROM_FILE
)
1127 height
= image_info
.Height
;
1130 if (depth
== D3DX_FROM_FILE
)
1133 depth
= image_info
.Depth
;
1136 if (format
== D3DFMT_FROM_FILE
)
1139 format
= image_info
.Format
;
1142 if (mip_levels
== D3DX_FROM_FILE
)
1144 file_mip_levels
= TRUE
;
1145 mip_levels
= image_info
.MipLevels
;
1148 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mip_levels
, usage
, &format
, pool
);
1149 if (FAILED(hr
)) return hr
;
1151 if ((file_width
&& width
!= image_info
.Width
)
1152 || (file_height
&& height
!= image_info
.Height
)
1153 || (file_depth
&& depth
!= image_info
.Depth
)
1154 || (file_format
&& format
!= image_info
.Format
)
1155 || (file_mip_levels
&& mip_levels
!= image_info
.MipLevels
))
1156 return D3DERR_NOTAVAILABLE
;
1158 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1160 return D3DERR_INVALIDCALL
;
1162 if (mip_levels
> image_info
.MipLevels
)
1164 FIXME("Generation of mipmaps for volume textures is not implemented yet\n");
1165 mip_levels
= image_info
.MipLevels
;
1168 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1169 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1171 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1176 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1180 if (FAILED(hr
)) return hr
;
1182 hr
= load_volume_texture_from_dds(tex
, data
, palette
, filter
, color_key
, &image_info
);
1185 IDirect3DVolumeTexture9_Release(tex
);
1191 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1194 IDirect3DVolumeTexture9_Release(buftex
);
1198 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1199 IDirect3DVolumeTexture9_Release(buftex
);
1205 *volume_texture
= tex
;
1209 static inline void fill_texture(const struct pixel_format_desc
*format
, BYTE
*pos
, const D3DXVECTOR4
*value
)
1213 for (c
= 0; c
< format
->bytes_per_pixel
; c
++)
1216 for (c
= 0; c
< 4; c
++)
1219 DWORD i
, v
= 0, mask32
= format
->bits
[c
] == 32 ? ~0U : ((1 << format
->bits
[c
]) - 1);
1224 comp_value
= value
->w
;
1227 comp_value
= value
->x
;
1230 comp_value
= value
->y
;
1233 comp_value
= value
->z
;
1237 if (format
->type
== FORMAT_ARGBF16
)
1238 v
= float_32_to_16(comp_value
);
1239 else if (format
->type
== FORMAT_ARGBF
)
1240 v
= *(DWORD
*)&comp_value
;
1241 else if (format
->type
== FORMAT_ARGB
)
1242 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1244 FIXME("Unhandled format type %#x\n", format
->type
);
1246 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1250 if (format
->shift
[c
] > i
)
1252 mask
= mask32
<< (format
->shift
[c
] - i
);
1253 byte
= (v
<< (format
->shift
[c
] - i
)) & mask
;
1257 mask
= mask32
>> (i
- format
->shift
[c
]);
1258 byte
= (v
>> (i
- format
->shift
[c
])) & mask
;
1265 HRESULT WINAPI
D3DXFillTexture(struct IDirect3DTexture9
*texture
, LPD3DXFILL2D function
, void *funcdata
)
1269 D3DSURFACE_DESC desc
;
1270 D3DLOCKED_RECT lock_rect
;
1272 D3DXVECTOR2 coord
, size
;
1273 const struct pixel_format_desc
*format
;
1276 if (texture
== NULL
|| function
== NULL
)
1277 return D3DERR_INVALIDCALL
;
1279 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1281 for (m
= 0; m
< miplevels
; m
++)
1283 if (FAILED(IDirect3DTexture9_GetLevelDesc(texture
, m
, &desc
)))
1284 return D3DERR_INVALIDCALL
;
1286 format
= get_format_info(desc
.Format
);
1287 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1289 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1290 return D3DERR_INVALIDCALL
;
1293 if (FAILED(IDirect3DTexture9_LockRect(texture
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1294 return D3DERR_INVALIDCALL
;
1296 size
.x
= 1.0f
/ desc
.Width
;
1297 size
.y
= 1.0f
/ desc
.Height
;
1299 data
= lock_rect
.pBits
;
1301 for (y
= 0; y
< desc
.Height
; y
++)
1303 /* The callback function expects the coordinates of the center
1305 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1307 for (x
= 0; x
< desc
.Width
; x
++)
1309 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1311 function(&value
, &coord
, &size
, funcdata
);
1313 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1316 IDirect3DTexture9_UnlockRect(texture
, m
);
1322 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1323 const void *src_data
,
1333 D3DXIMAGE_INFO
*src_info
,
1334 PALETTEENTRY
*palette
,
1335 IDirect3DCubeTexture9
**cube_texture
)
1339 UINT loaded_miplevels
;
1340 D3DXIMAGE_INFO img_info
;
1341 BOOL dynamic_texture
;
1342 BOOL file_size
= FALSE
;
1343 BOOL file_format
= FALSE
;
1344 BOOL file_mip_levels
= FALSE
;
1345 IDirect3DCubeTexture9
*tex
, *buftex
;
1347 TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device
,
1348 src_data
, src_data_size
, size
, mip_levels
, usage
, format
, pool
, filter
, mip_filter
,
1349 color_key
, src_info
, palette
, cube_texture
);
1351 if (!device
|| !cube_texture
|| !src_data
|| !src_data_size
)
1352 return D3DERR_INVALIDCALL
;
1354 hr
= D3DXGetImageInfoFromFileInMemory(src_data
, src_data_size
, &img_info
);
1358 if (img_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1359 return D3DXERR_INVALIDDATA
;
1361 if (img_info
.Width
!= img_info
.Height
)
1362 return D3DXERR_INVALIDDATA
;
1364 if (size
== 0 || size
== D3DX_DEFAULT_NONPOW2
)
1365 size
= img_info
.Width
;
1366 if (size
== D3DX_DEFAULT
)
1367 size
= make_pow2(img_info
.Width
);
1369 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1370 format
= img_info
.Format
;
1372 if (size
== D3DX_FROM_FILE
)
1375 size
= img_info
.Width
;
1378 if (format
== D3DFMT_FROM_FILE
)
1381 format
= img_info
.Format
;
1384 if (mip_levels
== D3DX_FROM_FILE
)
1386 file_mip_levels
= TRUE
;
1387 mip_levels
= img_info
.MipLevels
;
1390 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mip_levels
, usage
, &format
, pool
);
1394 if ((file_size
&& size
!= img_info
.Width
)
1395 || (file_format
&& format
!= img_info
.Format
)
1396 || (file_mip_levels
&& mip_levels
!= img_info
.MipLevels
))
1397 return D3DERR_NOTAVAILABLE
;
1399 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1401 return D3DERR_INVALIDCALL
;
1403 if (mip_levels
> img_info
.MipLevels
&& (D3DFMT_DXT1
<= img_info
.Format
&& img_info
.Format
<= D3DFMT_DXT5
))
1405 FIXME("Generation of mipmaps for compressed pixel formats not supported yet\n");
1406 mip_levels
= img_info
.MipLevels
;
1409 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1410 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1412 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1417 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1423 hr
= load_cube_texture_from_dds(tex
, src_data
, palette
, filter
, color_key
, &img_info
);
1426 IDirect3DCubeTexture9_Release(tex
);
1430 loaded_miplevels
= min(IDirect3DCubeTexture9_GetLevelCount(tex
), img_info
.MipLevels
);
1431 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, palette
, loaded_miplevels
- 1, mip_filter
);
1434 IDirect3DCubeTexture9_Release(tex
);
1440 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1443 IDirect3DCubeTexture9_Release(buftex
);
1447 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1448 IDirect3DCubeTexture9_Release(buftex
);
1452 *src_info
= img_info
;
1454 *cube_texture
= tex
;
1459 HRESULT WINAPI
D3DXCreateCubeTextureFromFileA(IDirect3DDevice9
*device
,
1460 const char *src_filename
,
1461 IDirect3DCubeTexture9
**cube_texture
)
1469 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_a(src_filename
), cube_texture
);
1471 if (!src_filename
) return D3DERR_INVALIDCALL
;
1473 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1474 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1475 if (!filename
) return E_OUTOFMEMORY
;
1476 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1478 hr
= map_view_of_file(filename
, &data
, &data_size
);
1481 HeapFree(GetProcessHeap(), 0, filename
);
1482 return D3DXERR_INVALIDDATA
;
1485 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1486 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1488 UnmapViewOfFile(data
);
1489 HeapFree(GetProcessHeap(), 0, filename
);
1493 HRESULT WINAPI
D3DXCreateCubeTextureFromFileW(IDirect3DDevice9
*device
,
1494 const WCHAR
*src_filename
,
1495 IDirect3DCubeTexture9
**cube_texture
)
1501 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_w(src_filename
), cube_texture
);
1503 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1504 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1506 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1507 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1509 UnmapViewOfFile(data
);
1513 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9
*device
,
1514 const char *src_filename
,
1523 D3DXIMAGE_INFO
*image_info
,
1524 PALETTEENTRY
*palette
,
1525 IDirect3DCubeTexture9
**cube_texture
)
1533 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1534 device
, wine_dbgstr_a(src_filename
), size
, mip_levels
, usage
, format
,
1535 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1537 if (!src_filename
) return D3DERR_INVALIDCALL
;
1539 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1540 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1541 if (!filename
) return E_OUTOFMEMORY
;
1542 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1544 hr
= map_view_of_file(filename
, &data
, &data_size
);
1547 HeapFree(GetProcessHeap(), 0, filename
);
1548 return D3DXERR_INVALIDDATA
;
1551 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1552 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1554 UnmapViewOfFile(data
);
1555 HeapFree(GetProcessHeap(), 0, filename
);
1559 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9
*device
,
1560 const WCHAR
*src_filename
,
1569 D3DXIMAGE_INFO
*image_info
,
1570 PALETTEENTRY
*palette
,
1571 IDirect3DCubeTexture9
**cube_texture
)
1577 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1578 device
, wine_dbgstr_w(src_filename
), size
, mip_levels
, usage
, format
,
1579 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1581 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1582 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1584 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1585 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1587 UnmapViewOfFile(data
);
1601 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
1608 return size
- x
- 0.5f
;
1612 return size
- y
- 0.5f
;
1618 ERR("Unexpected coordinate value\n");
1623 HRESULT WINAPI
D3DXFillCubeTexture(struct IDirect3DCubeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1627 D3DSURFACE_DESC desc
;
1628 D3DLOCKED_RECT lock_rect
;
1630 D3DXVECTOR3 coord
, size
;
1631 const struct pixel_format_desc
*format
;
1633 static const enum cube_coord coordmap
[6][3] =
1635 {ONE
, YCOORDINV
, XCOORDINV
},
1636 {ZERO
, YCOORDINV
, XCOORD
},
1637 {XCOORD
, ONE
, YCOORD
},
1638 {XCOORD
, ZERO
, YCOORDINV
},
1639 {XCOORD
, YCOORDINV
, ONE
},
1640 {XCOORDINV
, YCOORDINV
, ZERO
}
1643 if (texture
== NULL
|| function
== NULL
)
1644 return D3DERR_INVALIDCALL
;
1646 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1648 for (m
= 0; m
< miplevels
; m
++)
1650 if (FAILED(IDirect3DCubeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1651 return D3DERR_INVALIDCALL
;
1653 format
= get_format_info(desc
.Format
);
1654 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1656 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1657 return D3DERR_INVALIDCALL
;
1660 for (f
= 0; f
< 6; f
++)
1662 if (FAILED(IDirect3DCubeTexture9_LockRect(texture
, f
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1663 return D3DERR_INVALIDCALL
;
1665 size
.x
= (f
== 0) || (f
== 1) ? 0.0f
: 2.0f
/ desc
.Width
;
1666 size
.y
= (f
== 2) || (f
== 3) ? 0.0f
: 2.0f
/ desc
.Width
;
1667 size
.z
= (f
== 4) || (f
== 5) ? 0.0f
: 2.0f
/ desc
.Width
;
1669 data
= lock_rect
.pBits
;
1671 for (y
= 0; y
< desc
.Height
; y
++)
1673 for (x
= 0; x
< desc
.Width
; x
++)
1675 coord
.x
= get_cube_coord(coordmap
[f
][0], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1676 coord
.y
= get_cube_coord(coordmap
[f
][1], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1677 coord
.z
= get_cube_coord(coordmap
[f
][2], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1679 function(&value
, &coord
, &size
, funcdata
);
1681 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1684 IDirect3DCubeTexture9_UnlockRect(texture
, f
, m
);
1691 HRESULT WINAPI
D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1695 D3DVOLUME_DESC desc
;
1696 D3DLOCKED_BOX lock_box
;
1698 D3DXVECTOR3 coord
, size
;
1699 const struct pixel_format_desc
*format
;
1702 if (texture
== NULL
|| function
== NULL
)
1703 return D3DERR_INVALIDCALL
;
1705 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1707 for (m
= 0; m
< miplevels
; m
++)
1709 if (FAILED(IDirect3DVolumeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1710 return D3DERR_INVALIDCALL
;
1712 format
= get_format_info(desc
.Format
);
1713 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1715 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1716 return D3DERR_INVALIDCALL
;
1719 if (FAILED(IDirect3DVolumeTexture9_LockBox(texture
, m
, &lock_box
, NULL
, D3DLOCK_DISCARD
)))
1720 return D3DERR_INVALIDCALL
;
1722 size
.x
= 1.0f
/ desc
.Width
;
1723 size
.y
= 1.0f
/ desc
.Height
;
1724 size
.z
= 1.0f
/ desc
.Depth
;
1726 data
= lock_box
.pBits
;
1728 for (z
= 0; z
< desc
.Depth
; z
++)
1730 /* The callback function expects the coordinates of the center
1732 coord
.z
= (z
+ 0.5f
) / desc
.Depth
;
1734 for (y
= 0; y
< desc
.Height
; y
++)
1736 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1738 for (x
= 0; x
< desc
.Width
; x
++)
1740 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1742 function(&value
, &coord
, &size
, funcdata
);
1744 fill_texture(format
, data
+ z
* lock_box
.SlicePitch
+ y
* lock_box
.RowPitch
1745 + x
* format
->bytes_per_pixel
, &value
);
1749 IDirect3DVolumeTexture9_UnlockBox(texture
, m
);
1755 HRESULT WINAPI
D3DXSaveTextureToFileA(const char *dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1756 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1761 ID3DXBuffer
*buffer
;
1763 TRACE("(%s, %#x, %p, %p): relay\n",
1764 wine_dbgstr_a(dst_filename
), file_format
, src_texture
, src_palette
);
1766 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1768 len
= MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, NULL
, 0);
1769 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1770 if (!filename
) return E_OUTOFMEMORY
;
1771 MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, filename
, len
);
1773 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1776 hr
= write_buffer_to_file(filename
, buffer
);
1777 ID3DXBuffer_Release(buffer
);
1780 HeapFree(GetProcessHeap(), 0, filename
);
1784 HRESULT WINAPI
D3DXSaveTextureToFileW(const WCHAR
*dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1785 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1788 ID3DXBuffer
*buffer
;
1790 TRACE("(%s, %#x, %p, %p): relay\n",
1791 wine_dbgstr_w(dst_filename
), file_format
, src_texture
, src_palette
);
1793 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1795 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1798 hr
= write_buffer_to_file(dst_filename
, buffer
);
1799 ID3DXBuffer_Release(buffer
);
1805 HRESULT WINAPI
D3DXSaveTextureToFileInMemory(ID3DXBuffer
**dst_buffer
, D3DXIMAGE_FILEFORMAT file_format
,
1806 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1809 D3DRESOURCETYPE type
;
1810 IDirect3DSurface9
*surface
;
1812 TRACE("(%p, %#x, %p, %p)\n",
1813 dst_buffer
, file_format
, src_texture
, src_palette
);
1815 if (!dst_buffer
|| !src_texture
) return D3DERR_INVALIDCALL
;
1817 if (file_format
== D3DXIFF_DDS
)
1819 FIXME("DDS file format isn't supported yet\n");
1823 type
= IDirect3DBaseTexture9_GetType(src_texture
);
1826 case D3DRTYPE_TEXTURE
:
1827 case D3DRTYPE_CUBETEXTURE
:
1828 hr
= get_surface(type
, src_texture
, D3DCUBEMAP_FACE_POSITIVE_X
, 0, &surface
);
1830 case D3DRTYPE_VOLUMETEXTURE
:
1831 FIXME("Volume textures aren't supported yet\n");
1834 return D3DERR_INVALIDCALL
;
1839 hr
= D3DXSaveSurfaceToFileInMemory(dst_buffer
, file_format
, surface
, src_palette
, NULL
);
1840 IDirect3DSurface9_Release(surface
);