wined3d: Use correct initial color for FFP texture blending in GLSL backend.
[wine.git] / dlls / xapofx1_5 / main.c
blob64d9475c4a221a90872bc8b69c93191be52cb9a6
1 /*
2 * Copyright (C) 2015 Austin English
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include <stdarg.h>
22 #include "initguid.h"
23 #include "windef.h"
24 #include "winbase.h"
25 #include "compobj.h"
26 #include "xapofx.h"
27 #include "wine/debug.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(xaudio2);
31 BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
33 switch (reason)
35 case DLL_WINE_PREATTACH:
36 return FALSE; /* prefer native version */
37 case DLL_PROCESS_ATTACH:
38 DisableThreadLibraryCalls(instance);
39 break;
42 return TRUE;
45 HRESULT CDECL CreateFX(REFCLSID clsid, IUnknown **out)
47 const GUID *class = clsid;
49 TRACE("%s %p\n", debugstr_guid(clsid), out);
51 if(IsEqualGUID(clsid, &CLSID_FXReverb27) ||
52 IsEqualGUID(clsid, &CLSID_FXReverb))
53 class = &CLSID_WINE_FXReverb15;
54 else if(IsEqualGUID(clsid, &CLSID_FXEQ27) ||
55 IsEqualGUID(clsid, &CLSID_FXEQ))
56 class = &CLSID_WINE_FXEQ15;
58 return CoCreateInstance(class, NULL, CLSCTX_INPROC_SERVER, &IID_IUnknown, (void**)out);