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[wine.git] / server / debugger.c
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1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <signal.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <stdio.h>
30 #include "ntstatus.h"
31 #define WIN32_NO_STATUS
32 #include "windef.h"
33 #include "winternl.h"
35 #include "handle.h"
36 #include "file.h"
37 #include "process.h"
38 #include "thread.h"
39 #include "request.h"
41 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_DELAYED, EVENT_CONTINUED };
43 /* debug event */
44 struct debug_event
46 struct object obj; /* object header */
47 struct list entry; /* entry in event queue */
48 struct thread *sender; /* thread which sent this event */
49 struct file *file; /* file object for events that need one */
50 enum debug_event_state state; /* event state */
51 int status; /* continuation status */
52 debug_event_t data; /* event data */
55 /* debug object */
56 struct debug_obj
58 struct object obj; /* object header */
59 struct list event_queue; /* pending events queue */
60 unsigned int flags; /* debug flags */
64 static void debug_event_dump( struct object *obj, int verbose );
65 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
66 static void debug_event_destroy( struct object *obj );
68 static const struct object_ops debug_event_ops =
70 sizeof(struct debug_event), /* size */
71 debug_event_dump, /* dump */
72 no_get_type, /* get_type */
73 add_queue, /* add_queue */
74 remove_queue, /* remove_queue */
75 debug_event_signaled, /* signaled */
76 no_satisfied, /* satisfied */
77 no_signal, /* signal */
78 no_get_fd, /* get_fd */
79 no_map_access, /* map_access */
80 default_get_sd, /* get_sd */
81 default_set_sd, /* set_sd */
82 no_get_full_name, /* get_full_name */
83 no_lookup_name, /* lookup_name */
84 no_link_name, /* link_name */
85 NULL, /* unlink_name */
86 no_open_file, /* open_file */
87 no_kernel_obj_list, /* get_kernel_obj_list */
88 no_close_handle, /* close_handle */
89 debug_event_destroy /* destroy */
92 static void debug_obj_dump( struct object *obj, int verbose );
93 static struct object_type *debug_obj_get_type( struct object *obj );
94 static int debug_obj_signaled( struct object *obj, struct wait_queue_entry *entry );
95 static unsigned int debug_obj_map_access( struct object *obj, unsigned int access );
96 static void debug_obj_destroy( struct object *obj );
98 static const struct object_ops debug_obj_ops =
100 sizeof(struct debug_obj), /* size */
101 debug_obj_dump, /* dump */
102 debug_obj_get_type, /* get_type */
103 add_queue, /* add_queue */
104 remove_queue, /* remove_queue */
105 debug_obj_signaled, /* signaled */
106 no_satisfied, /* satisfied */
107 no_signal, /* signal */
108 no_get_fd, /* get_fd */
109 debug_obj_map_access, /* map_access */
110 default_get_sd, /* get_sd */
111 default_set_sd, /* set_sd */
112 default_get_full_name, /* get_full_name */
113 no_lookup_name, /* lookup_name */
114 directory_link_name, /* link_name */
115 default_unlink_name, /* unlink_name */
116 no_open_file, /* open_file */
117 no_kernel_obj_list, /* get_kernel_obj_list */
118 no_close_handle, /* close_handle */
119 debug_obj_destroy /* destroy */
123 /* routines to build an event according to its type */
125 static void fill_exception_event( struct debug_event *event, const void *arg )
127 const debug_event_t *data = arg;
128 event->data.exception = data->exception;
129 event->data.exception.nb_params = min( event->data.exception.nb_params, EXCEPTION_MAXIMUM_PARAMETERS );
132 static void fill_create_thread_event( struct debug_event *event, const void *arg )
134 const client_ptr_t *entry = arg;
136 if (entry) event->data.create_thread.start = *entry;
139 static void fill_create_process_event( struct debug_event *event, const void *arg )
141 const struct memory_view *view = arg;
142 const pe_image_info_t *image_info = get_view_image_info( view, &event->data.create_process.base );
144 event->data.create_process.start = image_info->entry_point;
145 event->data.create_process.dbg_offset = image_info->dbg_offset;
146 event->data.create_process.dbg_size = image_info->dbg_size;
147 /* the doc says write access too, but this doesn't seem a good idea */
148 event->file = get_view_file( view, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE );
151 static void fill_exit_thread_event( struct debug_event *event, const void *arg )
153 const struct thread *thread = arg;
154 event->data.exit.exit_code = thread->exit_code;
157 static void fill_exit_process_event( struct debug_event *event, const void *arg )
159 const struct process *process = arg;
160 event->data.exit.exit_code = process->exit_code;
163 static void fill_load_dll_event( struct debug_event *event, const void *arg )
165 struct process *process = event->sender->process;
166 const struct process_dll *dll = arg;
167 struct memory_view *view = find_mapped_view( process, dll->base );
168 const pe_image_info_t *image_info = get_view_image_info( view, &event->data.load_dll.base );
170 event->data.load_dll.dbg_offset = image_info->dbg_offset;
171 event->data.load_dll.dbg_size = image_info->dbg_size;
172 event->data.load_dll.name = dll->name;
173 event->file = get_view_file( view, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE );
176 static void fill_unload_dll_event( struct debug_event *event, const void *arg )
178 const mod_handle_t *base = arg;
179 event->data.unload_dll.base = *base;
182 typedef void (*fill_event_func)( struct debug_event *event, const void *arg );
184 static const fill_event_func fill_debug_event[] =
186 fill_create_thread_event, /* DbgCreateThreadStateChange */
187 fill_create_process_event, /* DbgCreateProcessStateChange */
188 fill_exit_thread_event, /* DbgExitThreadStateChange */
189 fill_exit_process_event, /* DbgExitProcessStateChange */
190 fill_exception_event, /* DbgExceptionStateChange */
191 fill_exception_event, /* DbgBreakpointStateChange */
192 fill_exception_event, /* DbgSingleStepStateChange */
193 fill_load_dll_event, /* DbgLoadDllStateChange */
194 fill_unload_dll_event /* DbgUnloadDllStateChange */
197 /* allocate the necessary handles in the event data */
198 static void alloc_event_handles( struct debug_event *event, struct process *process )
200 switch (event->data.code)
202 case DbgCreateThreadStateChange:
203 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
204 event->data.create_thread.handle = alloc_handle( process, event->sender, THREAD_ALL_ACCESS, 0 );
205 break;
206 case DbgCreateProcessStateChange:
207 event->data.create_process.thread = alloc_handle( process, event->sender, THREAD_ALL_ACCESS, 0 );
208 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
209 event->data.create_process.process = alloc_handle( process, event->sender->process,
210 PROCESS_ALL_ACCESS, 0 );
211 if (event->file)
212 event->data.create_process.file = alloc_handle( process, event->file, GENERIC_READ, 0 );
213 break;
214 case DbgLoadDllStateChange:
215 if (event->file)
216 event->data.load_dll.handle = alloc_handle( process, event->file, GENERIC_READ, 0 );
217 break;
219 clear_error(); /* ignore errors, simply set handles to 0 */
222 /* unlink the first event from the queue */
223 static void unlink_event( struct debug_obj *debug_obj, struct debug_event *event )
225 list_remove( &event->entry );
226 if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
227 release_object( event );
230 /* link an event at the end of the queue */
231 static void link_event( struct debug_obj *debug_obj, struct debug_event *event )
233 grab_object( event );
234 list_add_tail( &debug_obj->event_queue, &event->entry );
235 if (!event->sender->process->debug_event)
237 /* grab reference since debugger could be killed while trying to wake up */
238 grab_object( debug_obj );
239 wake_up( &debug_obj->obj, 0 );
240 release_object( debug_obj );
244 /* resume a delayed debug event already in the queue */
245 static void resume_event( struct debug_obj *debug_obj, struct debug_event *event )
247 event->state = EVENT_QUEUED;
248 if (!event->sender->process->debug_event)
250 grab_object( debug_obj );
251 wake_up( &debug_obj->obj, 0 );
252 release_object( debug_obj );
256 /* delay a debug event already in the queue to be replayed when thread wakes up */
257 static void delay_event( struct debug_obj *debug_obj, struct debug_event *event )
259 event->state = EVENT_DELAYED;
260 if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
263 /* find the next event that we can send to the debugger */
264 static struct debug_event *find_event_to_send( struct debug_obj *debug_obj )
266 struct debug_event *event;
268 LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
270 if (event->state == EVENT_SENT) continue; /* already sent */
271 if (event->state == EVENT_DELAYED) continue; /* delayed until thread resumes */
272 if (event->sender->process->debug_event) continue; /* process busy with another one */
273 return event;
275 return NULL;
278 static void debug_event_dump( struct object *obj, int verbose )
280 struct debug_event *debug_event = (struct debug_event *)obj;
281 assert( obj->ops == &debug_event_ops );
282 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
283 debug_event->sender, debug_event->data.code, debug_event->state );
286 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
288 struct debug_event *debug_event = (struct debug_event *)obj;
289 assert( obj->ops == &debug_event_ops );
290 return debug_event->state == EVENT_CONTINUED;
293 static void debug_event_destroy( struct object *obj )
295 struct debug_event *event = (struct debug_event *)obj;
296 assert( obj->ops == &debug_event_ops );
298 if (event->file) release_object( event->file );
299 release_object( event->sender );
302 static void debug_obj_dump( struct object *obj, int verbose )
304 struct debug_obj *debug_obj = (struct debug_obj *)obj;
305 assert( obj->ops == &debug_obj_ops );
306 fprintf( stderr, "Debug context head=%p tail=%p\n",
307 debug_obj->event_queue.next, debug_obj->event_queue.prev );
310 static struct object_type *debug_obj_get_type( struct object *obj )
312 static const WCHAR name[] = {'D','e','b','u','g','O','b','j','e','c','t'};
313 static const struct unicode_str str = { name, sizeof(name) };
314 return get_object_type( &str );
317 static int debug_obj_signaled( struct object *obj, struct wait_queue_entry *entry )
319 struct debug_obj *debug_obj = (struct debug_obj *)obj;
320 assert( obj->ops == &debug_obj_ops );
321 return find_event_to_send( debug_obj ) != NULL;
324 static unsigned int debug_obj_map_access( struct object *obj, unsigned int access )
326 if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | DEBUG_READ_EVENT | DEBUG_QUERY_INFORMATION;
327 if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | DEBUG_SET_INFORMATION;
328 if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | DEBUG_PROCESS_ASSIGN;
329 if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_ALL | EVENT_QUERY_STATE | EVENT_MODIFY_STATE;
330 return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
333 static void debug_obj_destroy( struct object *obj )
335 struct list *ptr;
336 struct debug_obj *debug_obj = (struct debug_obj *)obj;
337 assert( obj->ops == &debug_obj_ops );
339 detach_debugged_processes( debug_obj,
340 (debug_obj->flags & DEBUG_KILL_ON_CLOSE) ? STATUS_DEBUGGER_INACTIVE : 0 );
342 /* free all pending events */
343 while ((ptr = list_head( &debug_obj->event_queue )))
344 unlink_event( debug_obj, LIST_ENTRY( ptr, struct debug_event, entry ));
347 struct debug_obj *get_debug_obj( struct process *process, obj_handle_t handle, unsigned int access )
349 return (struct debug_obj *)get_handle_obj( process, handle, access, &debug_obj_ops );
352 static struct debug_obj *create_debug_obj( struct object *root, const struct unicode_str *name,
353 unsigned int attr, unsigned int flags,
354 const struct security_descriptor *sd )
356 struct debug_obj *debug_obj;
358 if ((debug_obj = create_named_object( root, &debug_obj_ops, name, attr, sd )))
360 if (get_error() != STATUS_OBJECT_NAME_EXISTS)
362 debug_obj->flags = flags;
363 list_init( &debug_obj->event_queue );
366 return debug_obj;
369 /* continue a debug event */
370 static int continue_debug_event( struct debug_obj *debug_obj, struct process *process,
371 struct thread *thread, int status )
373 if (process->debug_obj == debug_obj && thread->process == process)
375 struct debug_event *event;
377 if (status == DBG_REPLY_LATER)
379 /* if thread is suspended, delay all its events and resume process
380 * if not, reset the event for immediate replay */
381 LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
383 if (event->sender != thread) continue;
384 if (thread->suspend)
386 delay_event( debug_obj, event );
387 resume_process( process );
389 else if (event->state == EVENT_SENT)
391 assert( event->sender->process->debug_event == event );
392 event->sender->process->debug_event = NULL;
393 resume_event( debug_obj, event );
394 return 1;
397 return 1;
400 /* find the event in the queue */
401 LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
403 if (event->state != EVENT_SENT) continue;
404 if (event->sender == thread)
406 assert( event->sender->process->debug_event == event );
407 event->status = status;
408 event->state = EVENT_CONTINUED;
409 wake_up( &event->obj, 0 );
410 unlink_event( debug_obj, event );
411 resume_process( process );
412 return 1;
416 /* not debugging this process, or no such event */
417 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
418 return 0;
421 /* alloc a debug event for a debugger */
422 static struct debug_event *alloc_debug_event( struct thread *thread, int code, const void *arg )
424 struct debug_event *event;
426 assert( code >= DbgCreateThreadStateChange && code <= DbgUnloadDllStateChange );
428 /* build the event */
429 if (!(event = alloc_object( &debug_event_ops ))) return NULL;
430 event->state = EVENT_QUEUED;
431 event->sender = (struct thread *)grab_object( thread );
432 event->file = NULL;
433 memset( &event->data, 0, sizeof(event->data) );
434 fill_debug_event[code - DbgCreateThreadStateChange]( event, arg );
435 event->data.code = code;
436 return event;
439 /* generate a debug event from inside the server and queue it */
440 void generate_debug_event( struct thread *thread, int code, const void *arg )
442 struct debug_obj *debug_obj = thread->process->debug_obj;
444 if (debug_obj)
446 struct debug_event *event = alloc_debug_event( thread, code, arg );
447 if (event)
449 link_event( debug_obj, event );
450 suspend_process( thread->process );
451 release_object( event );
453 clear_error(); /* ignore errors */
457 void resume_delayed_debug_events( struct thread *thread )
459 struct debug_obj *debug_obj = thread->process->debug_obj;
460 struct debug_event *event;
462 if (debug_obj)
464 LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
466 if (event->sender != thread) continue;
467 if (event->state != EVENT_DELAYED) continue;
468 resume_event( debug_obj, event );
469 suspend_process( thread->process );
474 /* attach a process to a debugger thread and suspend it */
475 static int debugger_attach( struct process *process, struct thread *debugger, struct debug_obj *debug_obj )
477 if (debugger->process == process) goto error;
478 if (!is_process_init_done( process )) goto error; /* still starting up */
479 if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
480 /* don't let a debugger debug its console... won't work */
481 if (debugger->process->console)
483 struct thread *renderer = console_get_renderer(debugger->process->console);
484 if (renderer && renderer->process == process) goto error;
487 suspend_process( process );
489 if (!set_process_debug_flag( process, 1 ))
491 resume_process( process );
492 return 0;
494 process->debug_obj = debug_obj;
495 process->debug_children = 0;
496 generate_startup_debug_events( process );
497 resume_process( process );
498 return 1;
500 error:
501 set_error( STATUS_ACCESS_DENIED );
502 return 0;
506 /* detach a process from a debugger thread (and resume it) */
507 void debugger_detach( struct process *process, struct debug_obj *debug_obj )
509 struct debug_event *event, *next;
511 suspend_process( process );
513 /* send continue indication for all events */
514 LIST_FOR_EACH_ENTRY_SAFE( event, next, &debug_obj->event_queue, struct debug_event, entry )
516 if (event->sender->process != process) continue;
518 assert( event->state != EVENT_CONTINUED );
519 event->status = DBG_CONTINUE;
520 event->state = EVENT_CONTINUED;
521 wake_up( &event->obj, 0 );
522 unlink_event( debug_obj, event );
523 /* from queued debug event */
524 resume_process( process );
527 /* remove relationships between process and its debugger */
528 process->debug_obj = NULL;
529 if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
531 resume_process( process );
534 /* generate all startup events of a given process */
535 void generate_startup_debug_events( struct process *process )
537 struct list *ptr;
538 struct memory_view *view = get_exe_view( process );
539 struct thread *thread, *first_thread = get_process_first_thread( process );
541 if (!view) return;
542 generate_debug_event( first_thread, DbgCreateProcessStateChange, view );
543 ptr = list_head( &process->dlls ); /* skip main module reported in create process event */
545 /* generate ntdll.dll load event */
546 if (ptr && (ptr = list_next( &process->dlls, ptr )))
548 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
549 generate_debug_event( first_thread, DbgLoadDllStateChange, dll );
552 /* generate creation events */
553 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
555 if (thread != first_thread)
556 generate_debug_event( thread, DbgCreateThreadStateChange, NULL );
559 /* generate dll events (in loading order) */
560 while (ptr && (ptr = list_next( &process->dlls, ptr )))
562 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
563 generate_debug_event( first_thread, DbgLoadDllStateChange, dll );
567 /* create a debug object */
568 DECL_HANDLER(create_debug_obj)
570 struct debug_obj *debug_obj;
571 struct unicode_str name;
572 struct object *root;
573 const struct security_descriptor *sd;
574 const struct object_attributes *objattr = get_req_object_attributes( &sd, &name, &root );
576 if (!objattr) return;
577 if ((debug_obj = create_debug_obj( root, &name, objattr->attributes, req->flags, sd )))
579 if (get_error() == STATUS_OBJECT_NAME_EXISTS)
580 reply->handle = alloc_handle( current->process, debug_obj, req->access, objattr->attributes );
581 else
582 reply->handle = alloc_handle_no_access_check( current->process, debug_obj,
583 req->access, objattr->attributes );
584 release_object( debug_obj );
586 if (root) release_object( root );
589 /* Wait for a debug event */
590 DECL_HANDLER(wait_debug_event)
592 struct debug_obj *debug_obj;
593 struct debug_event *event;
595 if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_READ_EVENT ))) return;
597 if ((event = find_event_to_send( debug_obj )))
599 event->state = EVENT_SENT;
600 event->sender->process->debug_event = event;
601 reply->pid = get_process_id( event->sender->process );
602 reply->tid = get_thread_id( event->sender );
603 alloc_event_handles( event, current->process );
604 set_reply_data( &event->data, min( get_reply_max_size(), sizeof(event->data) ));
606 else
608 int state = list_empty( &debug_obj->event_queue ) ? DbgIdle : DbgReplyPending;
609 set_reply_data( &state, min( get_reply_max_size(), sizeof(state) ));
611 release_object( debug_obj );
614 /* Continue a debug event */
615 DECL_HANDLER(continue_debug_event)
617 struct debug_obj *debug_obj;
618 struct process *process;
620 if (req->status != DBG_EXCEPTION_NOT_HANDLED &&
621 req->status != DBG_EXCEPTION_HANDLED &&
622 req->status != DBG_CONTINUE &&
623 req->status != DBG_REPLY_LATER)
625 set_error( STATUS_INVALID_PARAMETER );
626 return;
629 if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_READ_EVENT ))) return;
631 if ((process = get_process_from_id( req->pid )))
633 struct thread *thread = get_thread_from_id( req->tid );
634 if (thread)
636 continue_debug_event( debug_obj, process, thread, req->status );
637 release_object( thread );
639 release_object( process );
641 release_object( debug_obj );
644 /* start or stop debugging an existing process */
645 DECL_HANDLER(debug_process)
647 struct debug_obj *debug_obj;
648 struct process *process = get_process_from_handle( req->handle,
649 PROCESS_VM_READ | PROCESS_VM_WRITE | PROCESS_SUSPEND_RESUME );
651 if (!process) return;
652 if ((debug_obj = get_debug_obj( current->process, req->debug, DEBUG_PROCESS_ASSIGN )))
654 if (req->attach)
656 if (!process->debug_obj) debugger_attach( process, current, debug_obj );
657 else set_error( STATUS_ACCESS_DENIED );
659 else
661 if (process->debug_obj == debug_obj) debugger_detach( process, debug_obj );
662 else set_error( STATUS_ACCESS_DENIED );
664 release_object( debug_obj );
666 release_object( process );
669 /* queue an exception event */
670 DECL_HANDLER(queue_exception_event)
672 struct debug_obj *debug_obj = current->process->debug_obj;
674 reply->handle = 0;
675 if (debug_obj)
677 debug_event_t data;
678 struct debug_event *event;
679 struct thread *thread = current;
681 if ((req->len % sizeof(client_ptr_t)) != 0 ||
682 req->len > get_req_data_size() ||
683 req->len > EXCEPTION_MAXIMUM_PARAMETERS * sizeof(client_ptr_t))
685 set_error( STATUS_INVALID_PARAMETER );
686 return;
688 memset( &data, 0, sizeof(data) );
689 data.exception.first = req->first;
690 data.exception.exc_code = req->code;
691 data.exception.flags = req->flags;
692 data.exception.record = req->record;
693 data.exception.address = req->address;
694 data.exception.nb_params = req->len / sizeof(client_ptr_t);
695 memcpy( data.exception.params, get_req_data(), req->len );
697 if ((event = alloc_debug_event( thread, DbgExceptionStateChange, &data )))
699 if ((reply->handle = alloc_handle( thread->process, event, SYNCHRONIZE, 0 )))
701 link_event( debug_obj, event );
702 suspend_process( thread->process );
704 release_object( event );
709 /* retrieve the status of an exception event */
710 DECL_HANDLER(get_exception_status)
712 struct debug_event *event;
714 if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
715 0, &debug_event_ops )))
717 close_handle( current->process, req->handle );
718 set_error( event->state == EVENT_CONTINUED ? event->status : STATUS_PENDING );
719 release_object( event );
723 /* set debug object information */
724 DECL_HANDLER(set_debug_obj_info)
726 struct debug_obj *debug_obj;
728 if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_SET_INFORMATION ))) return;
729 debug_obj->flags = req->flags;
730 release_object( debug_obj );