2 * PostScript driver graphics functions
4 * Copyright 1998 Huw D M Davies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #if defined(HAVE_FLOAT_H)
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(psdrv
);
37 /***********************************************************************
40 * Performs a world-to-viewport transformation on the specified width.
42 INT
PSDRV_XWStoDS( PSDRV_PDEVICE
*physDev
, INT width
)
50 LPtoDP( physDev
->hdc
, pt
, 2 );
51 return pt
[1].x
- pt
[0].x
;
54 /***********************************************************************
57 * Performs a world-to-viewport transformation on the specified height.
59 INT
PSDRV_YWStoDS( PSDRV_PDEVICE
*physDev
, INT height
)
67 LPtoDP( physDev
->hdc
, pt
, 2 );
68 return pt
[1].y
- pt
[0].y
;
71 /***********************************************************************
74 static void PSDRV_DrawLine( PSDRV_PDEVICE
*physDev
)
76 if(physDev
->pathdepth
)
79 if (physDev
->pen
.style
== PS_NULL
)
80 PSDRV_WriteNewPath(physDev
);
82 PSDRV_WriteStroke(physDev
);
85 /***********************************************************************
88 BOOL CDECL
PSDRV_LineTo(PSDRV_PDEVICE
*physDev
, INT x
, INT y
)
92 TRACE("%d %d\n", x
, y
);
94 GetCurrentPositionEx( physDev
->hdc
, pt
);
97 LPtoDP( physDev
->hdc
, pt
, 2 );
99 PSDRV_SetPen(physDev
);
101 PSDRV_SetClip(physDev
);
102 PSDRV_WriteMoveTo(physDev
, pt
[0].x
, pt
[0].y
);
103 PSDRV_WriteLineTo(physDev
, pt
[1].x
, pt
[1].y
);
104 PSDRV_DrawLine(physDev
);
105 PSDRV_ResetClip(physDev
);
111 /***********************************************************************
114 BOOL CDECL
PSDRV_Rectangle( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
)
118 TRACE("%d %d - %d %d\n", left
, top
, right
, bottom
);
123 rect
.bottom
= bottom
;
124 LPtoDP( physDev
->hdc
, (POINT
*)&rect
, 2 );
126 /* Windows does something truly hacky here. If we're in passthrough mode
127 and our rop is R2_NOP, then we output the string below. This is used in
128 Office 2k when inserting eps files */
129 if(physDev
->job
.in_passthrough
&& !physDev
->job
.had_passthrough_rect
&& GetROP2(physDev
->hdc
) == R2_NOP
) {
131 sprintf(buf
, "N %d %d %d %d B\n", rect
.right
- rect
.left
, rect
.bottom
- rect
.top
, rect
.left
, rect
.top
);
132 write_spool(physDev
, buf
, strlen(buf
));
133 physDev
->job
.had_passthrough_rect
= TRUE
;
137 PSDRV_SetPen(physDev
);
139 PSDRV_SetClip(physDev
);
140 PSDRV_WriteRectangle(physDev
, rect
.left
, rect
.top
, rect
.right
- rect
.left
,
141 rect
.bottom
- rect
.top
);
142 PSDRV_Brush(physDev
,0);
143 PSDRV_DrawLine(physDev
);
144 PSDRV_ResetClip(physDev
);
149 /***********************************************************************
152 BOOL CDECL
PSDRV_RoundRect( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
,
153 INT bottom
, INT ell_width
, INT ell_height
)
159 rect
[0].right
= right
;
160 rect
[0].bottom
= bottom
;
163 rect
[1].right
= ell_width
;
164 rect
[1].bottom
= ell_height
;
165 LPtoDP( physDev
->hdc
, (POINT
*)rect
, 4 );
169 right
= rect
[0].right
;
170 bottom
= rect
[0].bottom
;
171 if (left
> right
) { INT tmp
= left
; left
= right
; right
= tmp
; }
172 if (top
> bottom
) { INT tmp
= top
; top
= bottom
; bottom
= tmp
; }
174 ell_width
= rect
[1].right
- rect
[1].left
;
175 ell_height
= rect
[1].bottom
- rect
[1].top
;
176 if (ell_width
> right
- left
) ell_width
= right
- left
;
177 if (ell_height
> bottom
- top
) ell_height
= bottom
- top
;
179 PSDRV_WriteSpool(physDev
, "%RoundRect\n",11);
180 PSDRV_SetPen(physDev
);
182 PSDRV_SetClip(physDev
);
183 PSDRV_WriteMoveTo( physDev
, left
, top
+ ell_height
/2 );
184 PSDRV_WriteArc( physDev
, left
+ ell_width
/2, top
+ ell_height
/2, ell_width
,
185 ell_height
, 90.0, 180.0);
186 PSDRV_WriteLineTo( physDev
, right
- ell_width
/2, top
);
187 PSDRV_WriteArc( physDev
, right
- ell_width
/2, top
+ ell_height
/2, ell_width
,
188 ell_height
, 0.0, 90.0);
189 PSDRV_WriteLineTo( physDev
, right
, bottom
- ell_height
/2 );
190 PSDRV_WriteArc( physDev
, right
- ell_width
/2, bottom
- ell_height
/2, ell_width
,
191 ell_height
, -90.0, 0.0);
192 PSDRV_WriteLineTo( physDev
, right
- ell_width
/2, bottom
);
193 PSDRV_WriteArc( physDev
, left
+ ell_width
/2, bottom
- ell_height
/2, ell_width
,
194 ell_height
, 180.0, -90.0);
195 PSDRV_WriteClosePath( physDev
);
197 PSDRV_Brush(physDev
,0);
198 PSDRV_DrawLine(physDev
);
199 PSDRV_ResetClip(physDev
);
203 /***********************************************************************
206 * Does the work of Arc, Chord and Pie. lines is 0, 1 or 2 respectively.
208 static BOOL
PSDRV_DrawArc( PSDRV_PDEVICE
*physDev
, INT left
, INT top
,
209 INT right
, INT bottom
, INT xstart
, INT ystart
,
210 INT xend
, INT yend
, int lines
)
213 double start_angle
, end_angle
, ratio
;
220 rect
.bottom
= bottom
;
221 LPtoDP( physDev
->hdc
, (POINT
*)&rect
, 2 );
226 LPtoDP( physDev
->hdc
, &start
, 1 );
227 LPtoDP( physDev
->hdc
, &end
, 1 );
229 x
= (rect
.left
+ rect
.right
) / 2;
230 y
= (rect
.top
+ rect
.bottom
) / 2;
231 w
= rect
.right
- rect
.left
;
232 h
= rect
.bottom
- rect
.top
;
236 ratio
= ((double)w
)/h
;
238 /* angle is the angle after the rectangle is transformed to a square and is
239 measured anticlockwise from the +ve x-axis */
241 start_angle
= atan2((double)(y
- start
.y
) * ratio
, (double)(start
.x
- x
));
242 end_angle
= atan2((double)(y
- end
.y
) * ratio
, (double)(end
.x
- x
));
244 start_angle
*= 180.0 / PI
;
245 end_angle
*= 180.0 / PI
;
247 PSDRV_WriteSpool(physDev
,"%DrawArc\n", 9);
248 PSDRV_SetPen(physDev
);
250 PSDRV_SetClip(physDev
);
251 if(lines
== 2) /* pie */
252 PSDRV_WriteMoveTo(physDev
, x
, y
);
254 PSDRV_WriteNewPath( physDev
);
256 PSDRV_WriteArc(physDev
, x
, y
, w
, h
, start_angle
, end_angle
);
257 if(lines
== 1 || lines
== 2) { /* chord or pie */
258 PSDRV_WriteClosePath(physDev
);
259 PSDRV_Brush(physDev
,0);
261 PSDRV_DrawLine(physDev
);
262 PSDRV_ResetClip(physDev
);
268 /***********************************************************************
271 BOOL CDECL
PSDRV_Arc( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
,
272 INT xstart
, INT ystart
, INT xend
, INT yend
)
274 return PSDRV_DrawArc( physDev
, left
, top
, right
, bottom
, xstart
, ystart
, xend
, yend
, 0 );
277 /***********************************************************************
280 BOOL CDECL
PSDRV_Chord( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
,
281 INT xstart
, INT ystart
, INT xend
, INT yend
)
283 return PSDRV_DrawArc( physDev
, left
, top
, right
, bottom
, xstart
, ystart
, xend
, yend
, 1 );
287 /***********************************************************************
290 BOOL CDECL
PSDRV_Pie( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
,
291 INT xstart
, INT ystart
, INT xend
, INT yend
)
293 return PSDRV_DrawArc( physDev
, left
, top
, right
, bottom
, xstart
, ystart
, xend
, yend
, 2 );
297 /***********************************************************************
300 BOOL CDECL
PSDRV_Ellipse( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
)
305 TRACE("%d %d - %d %d\n", left
, top
, right
, bottom
);
310 rect
.bottom
= bottom
;
311 LPtoDP( physDev
->hdc
, (POINT
*)&rect
, 2 );
313 x
= (rect
.left
+ rect
.right
) / 2;
314 y
= (rect
.top
+ rect
.bottom
) / 2;
315 w
= rect
.right
- rect
.left
;
316 h
= rect
.bottom
- rect
.top
;
318 PSDRV_WriteSpool(physDev
, "%Ellipse\n", 9);
319 PSDRV_SetPen(physDev
);
321 PSDRV_SetClip(physDev
);
322 PSDRV_WriteNewPath(physDev
);
323 PSDRV_WriteArc(physDev
, x
, y
, w
, h
, 0.0, 360.0);
324 PSDRV_WriteClosePath(physDev
);
325 PSDRV_Brush(physDev
,0);
326 PSDRV_DrawLine(physDev
);
327 PSDRV_ResetClip(physDev
);
332 /***********************************************************************
335 BOOL CDECL
PSDRV_PolyPolyline( PSDRV_PDEVICE
*physDev
, const POINT
* pts
, const DWORD
* counts
,
338 DWORD polyline
, line
, total
;
343 for (polyline
= total
= 0; polyline
< polylines
; polyline
++) total
+= counts
[polyline
];
344 if (!(dev_pts
= HeapAlloc( GetProcessHeap(), 0, total
* sizeof(*dev_pts
) ))) return FALSE
;
345 memcpy( dev_pts
, pts
, total
* sizeof(*dev_pts
) );
346 LPtoDP( physDev
->hdc
, dev_pts
, total
);
350 PSDRV_WriteSpool(physDev
, "%PolyPolyline\n",14);
351 PSDRV_SetPen(physDev
);
352 PSDRV_SetClip(physDev
);
354 for(polyline
= 0; polyline
< polylines
; polyline
++) {
355 PSDRV_WriteMoveTo(physDev
, pt
->x
, pt
->y
);
357 for(line
= 1; line
< counts
[polyline
]; line
++, pt
++)
358 PSDRV_WriteLineTo(physDev
, pt
->x
, pt
->y
);
360 HeapFree( GetProcessHeap(), 0, dev_pts
);
362 PSDRV_DrawLine(physDev
);
363 PSDRV_ResetClip(physDev
);
368 /***********************************************************************
371 BOOL CDECL
PSDRV_Polyline( PSDRV_PDEVICE
*physDev
, const POINT
* pt
, INT count
)
373 return PSDRV_PolyPolyline( physDev
, pt
, (LPDWORD
) &count
, 1 );
377 /***********************************************************************
380 BOOL CDECL
PSDRV_PolyPolygon( PSDRV_PDEVICE
*physDev
, const POINT
* pts
, const INT
* counts
,
383 DWORD polygon
, total
;
389 for (polygon
= total
= 0; polygon
< polygons
; polygon
++) total
+= counts
[polygon
];
390 if (!(dev_pts
= HeapAlloc( GetProcessHeap(), 0, total
* sizeof(*dev_pts
) ))) return FALSE
;
391 memcpy( dev_pts
, pts
, total
* sizeof(*dev_pts
) );
392 LPtoDP( physDev
->hdc
, dev_pts
, total
);
396 PSDRV_WriteSpool(physDev
, "%PolyPolygon\n",13);
397 PSDRV_SetPen(physDev
);
398 PSDRV_SetClip(physDev
);
399 PSDRV_WriteNewPath(physDev
);
401 for(polygon
= 0; polygon
< polygons
; polygon
++) {
402 PSDRV_WriteMoveTo(physDev
, pt
->x
, pt
->y
);
404 for(line
= 1; line
< counts
[polygon
]; line
++, pt
++)
405 PSDRV_WriteLineTo(physDev
, pt
->x
, pt
->y
);
406 PSDRV_WriteClosePath(physDev
);
408 HeapFree( GetProcessHeap(), 0, dev_pts
);
410 if(GetPolyFillMode( physDev
->hdc
) == ALTERNATE
)
411 PSDRV_Brush(physDev
, 1);
413 PSDRV_Brush(physDev
, 0);
415 PSDRV_DrawLine(physDev
);
416 PSDRV_ResetClip(physDev
);
421 /***********************************************************************
424 BOOL CDECL
PSDRV_Polygon( PSDRV_PDEVICE
*physDev
, const POINT
* pt
, INT count
)
426 return PSDRV_PolyPolygon( physDev
, pt
, &count
, 1 );
430 /***********************************************************************
433 COLORREF CDECL
PSDRV_SetPixel( PSDRV_PDEVICE
*physDev
, INT x
, INT y
, COLORREF color
)
440 LPtoDP( physDev
->hdc
, &pt
, 1 );
442 PSDRV_SetClip(physDev
);
443 /* we bracket the setcolor in gsave/grestore so that we don't trash
444 the current pen colour */
445 PSDRV_WriteGSave(physDev
);
446 PSDRV_WriteRectangle( physDev
, pt
.x
, pt
.y
, 0, 0 );
447 PSDRV_CreateColor( physDev
, &pscolor
, color
);
448 PSDRV_WriteSetColor( physDev
, &pscolor
);
449 PSDRV_WriteFill( physDev
);
450 PSDRV_WriteGRestore(physDev
);
451 PSDRV_ResetClip(physDev
);
455 /***********************************************************************
458 BOOL CDECL
PSDRV_PaintRgn( PSDRV_PDEVICE
*physDev
, HRGN hrgn
)
461 RGNDATA
*rgndata
= NULL
;
465 TRACE("hdc=%p\n", physDev
->hdc
);
467 size
= GetRegionData(hrgn
, 0, NULL
);
468 rgndata
= HeapAlloc( GetProcessHeap(), 0, size
);
470 ERR("Can't allocate buffer\n");
474 GetRegionData(hrgn
, size
, rgndata
);
475 if (rgndata
->rdh
.nCount
== 0)
478 LPtoDP(physDev
->hdc
, (POINT
*)rgndata
->Buffer
, rgndata
->rdh
.nCount
* 2);
480 PSDRV_SetClip(physDev
);
481 PSDRV_WriteNewPath(physDev
);
482 for(i
= 0, pRect
= (RECT
*)rgndata
->Buffer
; i
< rgndata
->rdh
.nCount
; i
++, pRect
++)
483 PSDRV_WriteRectangle(physDev
, pRect
->left
, pRect
->top
, pRect
->right
- pRect
->left
, pRect
->bottom
- pRect
->top
);
485 PSDRV_Brush(physDev
, 0);
486 PSDRV_ResetClip(physDev
);
489 HeapFree(GetProcessHeap(), 0, rgndata
);