d3drm: Define COBJMACROS in d3drm_private.h.
[wine.git] / dlls / d3drm / material.c
blob137ecfef95d84b6d99a126a38eaa3e01e890935a
1 /*
2 * Implementation of IDirect3DRMMaterial2 interface
4 * Copyright 2012 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/debug.h"
23 #include "winbase.h"
24 #include "wingdi.h"
26 #include "d3drm_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
30 struct color_rgb
32 D3DVALUE r;
33 D3DVALUE g;
34 D3DVALUE b;
37 struct d3drm_material
39 IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface;
40 LONG ref;
41 struct color_rgb emissive;
42 struct color_rgb specular;
43 D3DVALUE power;
44 struct color_rgb ambient;
47 static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface)
49 return CONTAINING_RECORD(iface, struct d3drm_material, IDirect3DRMMaterial2_iface);
52 static HRESULT WINAPI d3drm_material_QueryInterface(IDirect3DRMMaterial2 *iface, REFIID riid, void **out)
54 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
56 if (IsEqualGUID(riid, &IID_IDirect3DRMMaterial2)
57 || IsEqualGUID(riid, &IID_IDirect3DRMMaterial)
58 || IsEqualGUID(riid, &IID_IUnknown))
60 IDirect3DRMMaterial2_AddRef(iface);
61 *out = iface;
62 return S_OK;
65 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
67 *out = NULL;
68 return E_NOINTERFACE;
71 static ULONG WINAPI d3drm_material_AddRef(IDirect3DRMMaterial2 *iface)
73 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
74 ULONG refcount = InterlockedIncrement(&material->ref);
76 TRACE("%p increasing refcount to %u.\n", iface, refcount);
78 return refcount;
81 static ULONG WINAPI d3drm_material_Release(IDirect3DRMMaterial2 *iface)
83 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
84 ULONG refcount = InterlockedDecrement(&material->ref);
86 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
88 if (!refcount)
89 HeapFree(GetProcessHeap(), 0, material);
91 return refcount;
94 static HRESULT WINAPI d3drm_material_Clone(IDirect3DRMMaterial2 *iface,
95 IUnknown *outer, REFIID iid, void **out)
97 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
99 return E_NOTIMPL;
102 static HRESULT WINAPI d3drm_material_AddDestroyCallback(IDirect3DRMMaterial2 *iface,
103 D3DRMOBJECTCALLBACK cb, void *ctx)
105 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
107 return E_NOTIMPL;
110 static HRESULT WINAPI d3drm_material_DeleteDestroyCallback(IDirect3DRMMaterial2 *iface,
111 D3DRMOBJECTCALLBACK cb, void *ctx)
113 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
115 return E_NOTIMPL;
118 static HRESULT WINAPI d3drm_material_SetAppData(IDirect3DRMMaterial2 *iface, DWORD data)
120 FIXME("iface %p, data %#x stub!\n", iface, data);
122 return E_NOTIMPL;
125 static DWORD WINAPI d3drm_material_GetAppData(IDirect3DRMMaterial2 *iface)
127 FIXME("iface %p stub!\n", iface);
129 return 0;
132 static HRESULT WINAPI d3drm_material_SetName(IDirect3DRMMaterial2 *iface, const char *name)
134 FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
136 return E_NOTIMPL;
139 static HRESULT WINAPI d3drm_material_GetName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name)
141 FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
143 return E_NOTIMPL;
146 static HRESULT WINAPI d3drm_material_GetClassName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name)
148 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
150 if (!size || *size < strlen("Material") || !name)
151 return E_INVALIDARG;
153 strcpy(name, "Material");
154 *size = sizeof("Material");
156 return D3DRM_OK;
159 static HRESULT WINAPI d3drm_material_SetPower(IDirect3DRMMaterial2 *iface, D3DVALUE power)
161 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
163 TRACE("iface %p, power %.8e.\n", iface, power);
165 material->power = power;
167 return D3DRM_OK;
170 static HRESULT WINAPI d3drm_material_SetSpecular(IDirect3DRMMaterial2 *iface,
171 D3DVALUE r, D3DVALUE g, D3DVALUE b)
173 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
175 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
177 material->specular.r = r;
178 material->specular.g = g;
179 material->specular.b = b;
181 return D3DRM_OK;
184 static HRESULT WINAPI d3drm_material_SetEmissive(IDirect3DRMMaterial2 *iface,
185 D3DVALUE r, D3DVALUE g, D3DVALUE b)
187 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
189 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
191 material->emissive.r = r;
192 material->emissive.g = g;
193 material->emissive.b = b;
195 return D3DRM_OK;
198 static D3DVALUE WINAPI d3drm_material_GetPower(IDirect3DRMMaterial2 *iface)
200 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
202 TRACE("iface %p.\n", iface);
204 return material->power;
207 static HRESULT WINAPI d3drm_material_GetSpecular(IDirect3DRMMaterial2 *iface,
208 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
210 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
212 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
214 *r = material->specular.r;
215 *g = material->specular.g;
216 *b = material->specular.b;
218 return D3DRM_OK;
221 static HRESULT WINAPI d3drm_material_GetEmissive(IDirect3DRMMaterial2 *iface,
222 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
224 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
226 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
228 *r = material->emissive.r;
229 *g = material->emissive.g;
230 *b = material->emissive.b;
232 return D3DRM_OK;
235 static HRESULT WINAPI d3drm_material_GetAmbient(IDirect3DRMMaterial2 *iface,
236 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
238 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
240 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
242 *r = material->ambient.r;
243 *g = material->ambient.g;
244 *b = material->ambient.b;
246 return D3DRM_OK;
249 static HRESULT WINAPI d3drm_material_SetAmbient(IDirect3DRMMaterial2 *iface,
250 D3DVALUE r, D3DVALUE g, D3DVALUE b)
252 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
254 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
256 material->ambient.r = r;
257 material->ambient.g = g;
258 material->ambient.b = b;
260 return D3DRM_OK;
263 static const struct IDirect3DRMMaterial2Vtbl d3drm_material_vtbl =
265 d3drm_material_QueryInterface,
266 d3drm_material_AddRef,
267 d3drm_material_Release,
268 d3drm_material_Clone,
269 d3drm_material_AddDestroyCallback,
270 d3drm_material_DeleteDestroyCallback,
271 d3drm_material_SetAppData,
272 d3drm_material_GetAppData,
273 d3drm_material_SetName,
274 d3drm_material_GetName,
275 d3drm_material_GetClassName,
276 d3drm_material_SetPower,
277 d3drm_material_SetSpecular,
278 d3drm_material_SetEmissive,
279 d3drm_material_GetPower,
280 d3drm_material_GetSpecular,
281 d3drm_material_GetEmissive,
282 d3drm_material_GetAmbient,
283 d3drm_material_SetAmbient,
286 HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2 **out)
288 struct d3drm_material *object;
290 TRACE("out %p.\n", out);
292 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
293 return E_OUTOFMEMORY;
295 object->IDirect3DRMMaterial2_iface.lpVtbl = &d3drm_material_vtbl;
296 object->ref = 1;
298 object->specular.r = 1.0f;
299 object->specular.g = 1.0f;
300 object->specular.b = 1.0f;
302 *out = &object->IDirect3DRMMaterial2_iface;
304 return S_OK;