server: Use create_request_async for write requests.
[wine.git] / dlls / d3dx9_25 / Makefile.in
blob9b44be8567d4be18bd120953a90e135883075524
1 MODULE = d3dx9_25.dll
2 IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
3 PARENTSRC = ../d3dx9_36
5 C_SRCS = \
6 animation.c \
7 core.c \
8 d3dx9_25_main.c \
9 effect.c \
10 font.c \
11 line.c \
12 math.c \
13 mesh.c \
14 preshader.c \
15 render.c \
16 shader.c \
17 skin.c \
18 sprite.c \
19 surface.c \
20 texture.c \
21 util.c \
22 volume.c \
23 xfile.c
26 RC_SRCS = version.rc