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server: Use create_request_async for write requests.
[wine.git]
/
dlls
/
d3dx9_25
/
Makefile.in
blob
9b44be8567d4be18bd120953a90e135883075524
1
MODULE
=
d3dx9_25.dll
2
IMPORTS
=
d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
3
PARENTSRC
=
..
/
d3dx9_36
4
5
C_SRCS
=
\
6
animation.c \
7
core.c \
8
d3dx9_25_main.c \
9
effect.c \
10
font.c \
11
line.c \
12
math.c \
13
mesh.c \
14
preshader.c \
15
render.c \
16
shader.c \
17
skin.c \
18
sprite.c \
19
surface.c \
20
texture.c \
21
util.c \
22
volume.c \
23
xfile.c
24
25
26
RC_SRCS
=
version.rc