2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
44 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
46 ddraw_null_wined3d_object_destroyed
,
49 static inline IDirectDrawImpl
*ddraw_from_ddraw1(IDirectDraw
*iface
)
51 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw_vtbl
));
54 static inline IDirectDrawImpl
*ddraw_from_ddraw2(IDirectDraw2
*iface
)
56 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw2_vtbl
));
59 static inline IDirectDrawImpl
*ddraw_from_ddraw3(IDirectDraw3
*iface
)
61 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw3_vtbl
));
64 static inline IDirectDrawImpl
*ddraw_from_ddraw4(IDirectDraw4
*iface
)
66 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw4_vtbl
));
69 static inline IDirectDrawImpl
*impl_from_IDirect3D(IDirect3D
*iface
)
71 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D_iface
);
74 static inline IDirectDrawImpl
*impl_from_IDirect3D2(IDirect3D2
*iface
)
76 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D2_iface
);
79 /*****************************************************************************
81 *****************************************************************************/
83 /*****************************************************************************
84 * IDirectDraw7::QueryInterface
86 * Queries different interfaces of the DirectDraw object. It can return
87 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
88 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
90 * The returned interface is AddRef()-ed before it's returned
92 * Used for version 1, 2, 4 and 7
95 * refiid: Interface ID asked for
96 * obj: Used to return the interface pointer
99 * S_OK if an interface was found
100 * E_NOINTERFACE if the requested interface wasn't found
102 *****************************************************************************/
103 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
105 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
107 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
109 /* Can change surface impl type */
110 EnterCriticalSection(&ddraw_cs
);
112 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
117 LeaveCriticalSection(&ddraw_cs
);
118 return DDERR_INVALIDPARAMS
;
121 /* Check DirectDraw Interfaces */
122 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
123 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
126 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
128 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
130 *obj
= &This
->IDirectDraw4_vtbl
;
131 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
133 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
135 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
136 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
138 LeaveCriticalSection(&ddraw_cs
);
139 return E_NOINTERFACE
;
141 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
143 *obj
= &This
->IDirectDraw2_vtbl
;
144 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
146 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
148 *obj
= &This
->IDirectDraw_vtbl
;
149 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
153 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
154 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
155 * who had this idea and why. The older interfaces can query and IDirect3D version
156 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
157 * and messy to implement with the common creation function, so it has been left out here.
159 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
160 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
161 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
162 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
164 /* Check the surface implementation */
165 if(This
->ImplType
== SURFACE_UNKNOWN
)
167 /* Apps may create the IDirect3D Interface before the primary surface.
168 * set the surface implementation */
169 This
->ImplType
= SURFACE_OPENGL
;
170 TRACE("(%p) Choosing OpenGL surfaces because a Direct3D interface was requested\n", This
);
172 else if(This
->ImplType
!= SURFACE_OPENGL
&& DefaultSurfaceType
== SURFACE_UNKNOWN
)
174 ERR("(%p) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!\n", This
);
175 ERR(" (%p) You may want to contact wine-devel for help\n", This
);
176 /* Should I assert(0) here??? */
178 else if(This
->ImplType
!= SURFACE_OPENGL
)
180 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
181 /* Do not abort here, only reject 3D Device creation */
184 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
186 This
->d3dversion
= 1;
187 *obj
= &This
->IDirect3D_iface
;
188 TRACE(" returning Direct3D interface at %p.\n", *obj
);
190 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
192 This
->d3dversion
= 2;
193 *obj
= &This
->IDirect3D2_iface
;
194 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
196 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
198 This
->d3dversion
= 3;
199 *obj
= &This
->IDirect3D3_vtbl
;
200 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
202 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
204 This
->d3dversion
= 7;
205 *obj
= &This
->IDirect3D7_vtbl
;
206 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
209 else if (IsEqualGUID(refiid
, &IID_IWineD3DDeviceParent
))
211 *obj
= &This
->device_parent_vtbl
;
214 /* Unknown interface */
217 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
218 LeaveCriticalSection(&ddraw_cs
);
219 return E_NOINTERFACE
;
222 IUnknown_AddRef( (IUnknown
*) *obj
);
223 LeaveCriticalSection(&ddraw_cs
);
227 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
229 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
231 return ddraw7_QueryInterface((IDirectDraw7
*)ddraw_from_ddraw4(iface
), riid
, object
);
234 static HRESULT WINAPI
ddraw3_QueryInterface(IDirectDraw3
*iface
, REFIID riid
, void **object
)
236 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
238 return ddraw7_QueryInterface((IDirectDraw7
*)ddraw_from_ddraw3(iface
), riid
, object
);
241 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
243 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
245 return ddraw7_QueryInterface((IDirectDraw7
*)ddraw_from_ddraw2(iface
), riid
, object
);
248 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
250 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
252 return ddraw7_QueryInterface((IDirectDraw7
*)ddraw_from_ddraw1(iface
), riid
, object
);
255 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
257 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
259 return ddraw7_QueryInterface((IDirectDraw7
*)ddraw_from_d3d7(iface
), riid
, object
);
262 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
264 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
266 return ddraw7_QueryInterface((IDirectDraw7
*)ddraw_from_d3d3(iface
), riid
, object
);
269 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
271 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
273 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
275 return ddraw7_QueryInterface((IDirectDraw7
*)This
, riid
, object
);
278 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
280 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
282 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
284 return ddraw7_QueryInterface((IDirectDraw7
*)This
, riid
, object
);
287 /*****************************************************************************
288 * IDirectDraw7::AddRef
290 * Increases the interfaces refcount, basically
292 * DDraw refcounting is a bit tricky. The different DirectDraw interface
293 * versions have individual refcounts, but the IDirect3D interfaces do not.
294 * All interfaces are from one object, that means calling QueryInterface on an
295 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
296 * IDirectDrawImpl object.
298 * That means all AddRef and Release implementations of IDirectDrawX work
299 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
300 * except of IDirect3D7 which thunks to IDirectDraw7
302 * Returns: The new refcount
304 *****************************************************************************/
305 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
307 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
308 ULONG ref
= InterlockedIncrement(&This
->ref7
);
310 TRACE("%p increasing refcount to %u.\n", This
, ref
);
312 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
317 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
319 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw4(iface
);
320 ULONG ref
= InterlockedIncrement(&ddraw
->ref4
);
322 TRACE("%p increasing refcount to %u.\n", ddraw
, ref
);
324 if (ref
== 1) InterlockedIncrement(&ddraw
->numIfaces
);
329 static ULONG WINAPI
ddraw3_AddRef(IDirectDraw3
*iface
)
331 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw3(iface
);
332 ULONG ref
= InterlockedIncrement(&ddraw
->ref3
);
334 TRACE("%p increasing refcount to %u.\n", ddraw
, ref
);
336 if (ref
== 1) InterlockedIncrement(&ddraw
->numIfaces
);
341 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
343 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw2(iface
);
344 ULONG ref
= InterlockedIncrement(&ddraw
->ref2
);
346 TRACE("%p increasing refcount to %u.\n", ddraw
, ref
);
348 if (ref
== 1) InterlockedIncrement(&ddraw
->numIfaces
);
353 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
355 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw1(iface
);
356 ULONG ref
= InterlockedIncrement(&ddraw
->ref1
);
358 TRACE("%p increasing refcount to %u.\n", ddraw
, ref
);
360 if (ref
== 1) InterlockedIncrement(&ddraw
->numIfaces
);
365 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
367 TRACE("iface %p.\n", iface
);
369 return ddraw7_AddRef((IDirectDraw7
*)ddraw_from_d3d7(iface
));
372 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
374 TRACE("iface %p.\n", iface
);
376 return ddraw1_AddRef((IDirectDraw
*)&ddraw_from_d3d3(iface
)->IDirectDraw_vtbl
);
379 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
381 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
383 TRACE("iface %p.\n", iface
);
385 return ddraw1_AddRef((IDirectDraw
*)&This
->IDirectDraw_vtbl
);
388 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
390 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
392 TRACE("iface %p.\n", iface
);
394 return ddraw1_AddRef((IDirectDraw
*)&This
->IDirectDraw_vtbl
);
397 /*****************************************************************************
400 * Destroys a ddraw object if all refcounts are 0. This is to share code
401 * between the IDirectDrawX::Release functions
404 * This: DirectDraw object to destroy
406 *****************************************************************************/
407 static void ddraw_destroy(IDirectDrawImpl
*This
)
409 IDirectDraw7_SetCooperativeLevel((IDirectDraw7
*)This
, NULL
, DDSCL_NORMAL
);
410 IDirectDraw7_RestoreDisplayMode((IDirectDraw7
*)This
);
412 /* Destroy the device window if we created one */
413 if(This
->devicewindow
!= 0)
415 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
416 DestroyWindow(This
->devicewindow
);
417 This
->devicewindow
= 0;
420 EnterCriticalSection(&ddraw_cs
);
421 list_remove(&This
->ddraw_list_entry
);
422 LeaveCriticalSection(&ddraw_cs
);
424 /* Release the attached WineD3D stuff */
425 IWineD3DDevice_Release(This
->wineD3DDevice
);
426 IWineD3D_Release(This
->wineD3D
);
428 /* Now free the object */
429 HeapFree(GetProcessHeap(), 0, This
);
432 /*****************************************************************************
433 * IDirectDraw7::Release
435 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
437 * Returns: The new refcount
438 *****************************************************************************/
439 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
441 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
442 ULONG ref
= InterlockedDecrement(&This
->ref7
);
444 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
446 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
452 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
454 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw4(iface
);
455 ULONG ref
= InterlockedDecrement(&ddraw
->ref4
);
457 TRACE("%p decreasing refcount to %u.\n", ddraw
, ref
);
459 if (!ref
&& !InterlockedDecrement(&ddraw
->numIfaces
))
460 ddraw_destroy(ddraw
);
465 static ULONG WINAPI
ddraw3_Release(IDirectDraw3
*iface
)
467 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw3(iface
);
468 ULONG ref
= InterlockedDecrement(&ddraw
->ref3
);
470 TRACE("%p decreasing refcount to %u.\n", ddraw
, ref
);
472 if (!ref
&& !InterlockedDecrement(&ddraw
->numIfaces
))
473 ddraw_destroy(ddraw
);
478 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
480 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw2(iface
);
481 ULONG ref
= InterlockedDecrement(&ddraw
->ref2
);
483 TRACE("%p decreasing refcount to %u.\n", ddraw
, ref
);
485 if (!ref
&& !InterlockedDecrement(&ddraw
->numIfaces
))
486 ddraw_destroy(ddraw
);
491 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
493 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw1(iface
);
494 ULONG ref
= InterlockedDecrement(&ddraw
->ref1
);
496 TRACE("%p decreasing refcount to %u.\n", ddraw
, ref
);
498 if (!ref
&& !InterlockedDecrement(&ddraw
->numIfaces
))
499 ddraw_destroy(ddraw
);
504 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
506 TRACE("iface %p.\n", iface
);
508 return ddraw7_Release((IDirectDraw7
*)ddraw_from_d3d7(iface
));
511 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
513 TRACE("iface %p.\n", iface
);
515 return ddraw1_Release((IDirectDraw
*)&ddraw_from_d3d3(iface
)->IDirectDraw_vtbl
);
518 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
520 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
522 TRACE("iface %p.\n", iface
);
524 return ddraw1_Release((IDirectDraw
*)&This
->IDirectDraw_vtbl
);
527 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
529 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
531 TRACE("iface %p.\n", iface
);
533 return ddraw1_Release((IDirectDraw
*)&This
->IDirectDraw_vtbl
);
536 /*****************************************************************************
537 * IDirectDraw methods
538 *****************************************************************************/
540 /*****************************************************************************
541 * IDirectDraw7::SetCooperativeLevel
543 * Sets the cooperative level for the DirectDraw object, and the window
544 * assigned to it. The cooperative level determines the general behavior
545 * of the DirectDraw application
547 * Warning: This is quite tricky, as it's not really documented which
548 * cooperative levels can be combined with each other. If a game fails
549 * after this function, try to check the cooperative levels passed on
550 * Windows, and if it returns something different.
552 * If you think that this function caused the failure because it writes a
553 * fixme, be sure to run again with a +ddraw trace.
555 * What is known about cooperative levels (See the ddraw modes test):
556 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
557 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
558 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
559 * DDSCL_FULLSCREEN can be activated
560 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
562 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
563 * DDSCL_SETFOCUSWINDOW (partially),
564 * DDSCL_MULTITHREADED (work in progress)
566 * Unhandled flags, which should be implemented
567 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
568 * expect any difference to a normal window for wine)
569 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
570 * rendering (Possible test case: Half-Life)
572 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
574 * These don't seem very important for wine:
575 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
578 * DD_OK if the cooperative level was set successfully
579 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
580 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
581 * (Probably others too, have to investigate)
583 *****************************************************************************/
584 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
586 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
589 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
590 DDRAW_dump_cooperativelevel(cooplevel
);
592 EnterCriticalSection(&ddraw_cs
);
594 /* Get the old window */
595 window
= This
->dest_window
;
597 /* Tests suggest that we need one of them: */
598 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
602 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
603 LeaveCriticalSection(&ddraw_cs
);
604 return DDERR_INVALIDPARAMS
;
607 /* Handle those levels first which set various hwnds */
608 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
610 /* This isn't compatible with a lot of flags */
611 if(cooplevel
& ( DDSCL_MULTITHREADED
|
612 DDSCL_CREATEDEVICEWINDOW
|
617 DDSCL_SETDEVICEWINDOW
|
622 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
623 LeaveCriticalSection(&ddraw_cs
);
624 return DDERR_INVALIDPARAMS
;
627 if( (This
->cooperative_level
& DDSCL_EXCLUSIVE
) && window
)
629 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET\n");
630 LeaveCriticalSection(&ddraw_cs
);
631 return DDERR_HWNDALREADYSET
;
634 This
->focuswindow
= hwnd
;
635 /* Won't use the hwnd param for anything else */
638 /* Use the focus window for drawing too */
639 This
->dest_window
= This
->focuswindow
;
641 /* Destroy the device window, if we have one */
642 if(This
->devicewindow
)
644 DestroyWindow(This
->devicewindow
);
645 This
->devicewindow
= NULL
;
648 LeaveCriticalSection(&ddraw_cs
);
652 if(cooplevel
& DDSCL_EXCLUSIVE
)
654 if( !(cooplevel
& DDSCL_FULLSCREEN
) || !hwnd
)
656 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This
);
657 LeaveCriticalSection(&ddraw_cs
);
658 return DDERR_INVALIDPARAMS
;
661 else if( !(cooplevel
& DDSCL_NORMAL
) )
663 TRACE("(%p) SetCooperativeLevel needs at least SetFocusWindow or Exclusive or Normal mode\n", This
);
664 LeaveCriticalSection(&ddraw_cs
);
665 return DDERR_INVALIDPARAMS
;
668 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
669 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
670 IWineD3DDevice_ReleaseFocusWindow(This
->wineD3DDevice
);
672 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
674 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
676 IWineD3DDevice_RestoreFullscreenWindow(This
->wineD3DDevice
, window
);
678 if (cooplevel
& DDSCL_FULLSCREEN
)
680 WINED3DDISPLAYMODE display_mode
;
682 IWineD3D_GetAdapterDisplayMode(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, &display_mode
);
683 IWineD3DDevice_SetupFullscreenWindow(This
->wineD3DDevice
, hwnd
, display_mode
.Width
, display_mode
.Height
);
687 if ((cooplevel
& DDSCL_EXCLUSIVE
)
688 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
690 HRESULT hr
= IWineD3DDevice_AcquireFocusWindow(This
->wineD3DDevice
, hwnd
);
693 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
694 LeaveCriticalSection(&ddraw_cs
);
699 /* Don't override focus windows or private device windows */
700 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
701 This
->dest_window
= hwnd
;
703 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
705 /* Don't create a device window if a focus window is set */
706 if( !(This
->focuswindow
) )
708 HWND devicewindow
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DDraw device window",
709 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
710 NULL
, NULL
, NULL
, NULL
);
713 ERR("Failed to create window, last error %#x.\n", GetLastError());
714 LeaveCriticalSection(&ddraw_cs
);
718 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
719 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
721 This
->devicewindow
= devicewindow
;
722 This
->dest_window
= devicewindow
;
726 if(cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
728 /* Enable thread safety in wined3d */
729 IWineD3DDevice_SetMultithreaded(This
->wineD3DDevice
);
732 /* Unhandled flags */
733 if(cooplevel
& DDSCL_ALLOWREBOOT
)
734 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
735 if(cooplevel
& DDSCL_ALLOWMODEX
)
736 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
737 if(cooplevel
& DDSCL_FPUSETUP
)
738 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
740 /* Store the cooperative_level */
741 This
->cooperative_level
= cooplevel
;
742 TRACE("SetCooperativeLevel retuning DD_OK\n");
743 LeaveCriticalSection(&ddraw_cs
);
747 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
749 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
751 return ddraw7_SetCooperativeLevel((IDirectDraw7
*)ddraw_from_ddraw4(iface
), window
, flags
);
754 static HRESULT WINAPI
ddraw3_SetCooperativeLevel(IDirectDraw3
*iface
, HWND window
, DWORD flags
)
756 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
758 return ddraw7_SetCooperativeLevel((IDirectDraw7
*)ddraw_from_ddraw3(iface
), window
, flags
);
761 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
763 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
765 return ddraw7_SetCooperativeLevel((IDirectDraw7
*)ddraw_from_ddraw2(iface
), window
, flags
);
768 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
770 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
772 return ddraw7_SetCooperativeLevel((IDirectDraw7
*)ddraw_from_ddraw1(iface
), window
, flags
);
775 /*****************************************************************************
777 * Helper function for SetDisplayMode and RestoreDisplayMode
779 * Implements DirectDraw's SetDisplayMode, but ignores the value of
780 * ForceRefreshRate, since it is already handled by
781 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
782 * without worrying that ForceRefreshRate will override the refresh rate. For
783 * argument and return value documentation, see
784 * ddraw7_SetDisplayMode.
786 *****************************************************************************/
787 static HRESULT
ddraw_set_display_mode(IDirectDrawImpl
*ddraw
, DWORD Width
, DWORD Height
,
788 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
790 WINED3DDISPLAYMODE Mode
;
793 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
794 Height
, BPP
, RefreshRate
, Flags
);
796 EnterCriticalSection(&ddraw_cs
);
797 if( !Width
|| !Height
)
799 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
800 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
801 LeaveCriticalSection(&ddraw_cs
);
805 /* Check the exclusive mode
806 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
807 return DDERR_NOEXCLUSIVEMODE;
808 * This is WRONG. Don't know if the SDK is completely
809 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
810 * is returned, but Half-Life 1.1.1.1 (Steam version)
815 Mode
.Height
= Height
;
816 Mode
.RefreshRate
= RefreshRate
;
819 case 8: Mode
.Format
= WINED3DFMT_P8_UINT
; break;
820 case 15: Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
821 case 16: Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
; break;
822 case 24: Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
; break;
823 case 32: Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
826 /* TODO: The possible return values from msdn suggest that
827 * the screen mode can't be changed if a surface is locked
828 * or some drawing is in progress
831 /* TODO: Lose the primary surface */
832 hr
= IWineD3DDevice_SetDisplayMode(ddraw
->wineD3DDevice
, 0, &Mode
);
833 IWineD3DDevice_RestoreFullscreenWindow(ddraw
->wineD3DDevice
, ddraw
->dest_window
);
834 IWineD3DDevice_SetupFullscreenWindow(ddraw
->wineD3DDevice
, ddraw
->dest_window
, Width
, Height
);
835 LeaveCriticalSection(&ddraw_cs
);
838 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
843 /*****************************************************************************
844 * IDirectDraw7::SetDisplayMode
846 * Sets the display screen resolution, color depth and refresh frequency
847 * when in fullscreen mode (in theory).
848 * Possible return values listed in the SDK suggest that this method fails
849 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
850 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
851 * It seems to be valid to pass 0 for With and Height, this has to be tested
852 * It could mean that the current video mode should be left as-is. (But why
856 * Height, Width: Screen dimension
857 * BPP: Color depth in Bits per pixel
858 * Refreshrate: Screen refresh rate
864 *****************************************************************************/
865 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
866 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
868 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
870 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
871 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
873 if (force_refresh_rate
!= 0)
875 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
876 RefreshRate
, force_refresh_rate
);
877 RefreshRate
= force_refresh_rate
;
880 return ddraw_set_display_mode(This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
883 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
,
884 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
886 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
887 iface
, width
, height
, bpp
, refresh_rate
, flags
);
889 return ddraw7_SetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw4(iface
),
890 width
, height
, bpp
, refresh_rate
, flags
);
893 static HRESULT WINAPI
ddraw3_SetDisplayMode(IDirectDraw3
*iface
,
894 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
896 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
897 iface
, width
, height
, bpp
, refresh_rate
, flags
);
899 return ddraw7_SetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw3(iface
),
900 width
, height
, bpp
, refresh_rate
, flags
);
903 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
904 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
906 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
907 iface
, width
, height
, bpp
, refresh_rate
, flags
);
909 return ddraw7_SetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw2(iface
),
910 width
, height
, bpp
, refresh_rate
, flags
);
913 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
915 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
917 return ddraw7_SetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw1(iface
), width
, height
, bpp
, 0, 0);
920 /*****************************************************************************
921 * IDirectDraw7::RestoreDisplayMode
923 * Restores the display mode to what it was at creation time. Basically.
925 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
926 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
927 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
928 * -> DD_1 is released. The screen should be left at 1024x768x32.
929 * -> DD_2 is released. The screen should be set to 1400x1050x32
930 * This case is unhandled right now, but Empire Earth does it this way.
931 * (But perhaps there is something in SetCooperativeLevel to prevent this)
933 * The msdn says that this method resets the display mode to what it was before
934 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
938 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
940 *****************************************************************************/
941 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
943 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
945 TRACE("iface %p.\n", iface
);
947 return ddraw_set_display_mode(This
, This
->orig_width
, This
->orig_height
, This
->orig_bpp
, 0, 0);
950 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
952 TRACE("iface %p.\n", iface
);
954 return ddraw7_RestoreDisplayMode((IDirectDraw7
*)ddraw_from_ddraw4(iface
));
957 static HRESULT WINAPI
ddraw3_RestoreDisplayMode(IDirectDraw3
*iface
)
959 TRACE("iface %p.\n", iface
);
961 return ddraw7_RestoreDisplayMode((IDirectDraw7
*)ddraw_from_ddraw3(iface
));
964 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
966 TRACE("iface %p.\n", iface
);
968 return ddraw7_RestoreDisplayMode((IDirectDraw7
*)ddraw_from_ddraw2(iface
));
971 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
973 TRACE("iface %p.\n", iface
);
975 return ddraw7_RestoreDisplayMode((IDirectDraw7
*)ddraw_from_ddraw1(iface
));
978 /*****************************************************************************
979 * IDirectDraw7::GetCaps
981 * Returns the drives capabilities
983 * Used for version 1, 2, 4 and 7
986 * DriverCaps: Structure to write the Hardware accelerated caps to
987 * HelCaps: Structure to write the emulation caps to
990 * This implementation returns DD_OK only
992 *****************************************************************************/
993 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
995 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
997 WINED3DCAPS winecaps
;
999 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1001 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1003 /* One structure must be != NULL */
1004 if( (!DriverCaps
) && (!HELCaps
) )
1006 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This
);
1007 return DDERR_INVALIDPARAMS
;
1010 memset(&caps
, 0, sizeof(caps
));
1011 memset(&winecaps
, 0, sizeof(winecaps
));
1012 caps
.dwSize
= sizeof(caps
);
1013 EnterCriticalSection(&ddraw_cs
);
1014 hr
= IWineD3DDevice_GetDeviceCaps(This
->wineD3DDevice
, &winecaps
);
1016 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1017 LeaveCriticalSection(&ddraw_cs
);
1021 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1022 LeaveCriticalSection(&ddraw_cs
);
1024 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1028 caps
.dwCaps
= winecaps
.DirectDrawCaps
.Caps
;
1029 caps
.dwCaps2
= winecaps
.DirectDrawCaps
.Caps2
;
1030 caps
.dwCKeyCaps
= winecaps
.DirectDrawCaps
.CKeyCaps
;
1031 caps
.dwFXCaps
= winecaps
.DirectDrawCaps
.FXCaps
;
1032 caps
.dwPalCaps
= winecaps
.DirectDrawCaps
.PalCaps
;
1033 caps
.ddsCaps
.dwCaps
= winecaps
.DirectDrawCaps
.ddsCaps
;
1034 caps
.dwSVBCaps
= winecaps
.DirectDrawCaps
.SVBCaps
;
1035 caps
.dwSVBCKeyCaps
= winecaps
.DirectDrawCaps
.SVBCKeyCaps
;
1036 caps
.dwSVBFXCaps
= winecaps
.DirectDrawCaps
.SVBFXCaps
;
1037 caps
.dwVSBCaps
= winecaps
.DirectDrawCaps
.VSBCaps
;
1038 caps
.dwVSBCKeyCaps
= winecaps
.DirectDrawCaps
.VSBCKeyCaps
;
1039 caps
.dwVSBFXCaps
= winecaps
.DirectDrawCaps
.VSBFXCaps
;
1040 caps
.dwSSBCaps
= winecaps
.DirectDrawCaps
.SSBCaps
;
1041 caps
.dwSSBCKeyCaps
= winecaps
.DirectDrawCaps
.SSBCKeyCaps
;
1042 caps
.dwSSBFXCaps
= winecaps
.DirectDrawCaps
.SSBFXCaps
;
1044 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1047 if(DefaultSurfaceType
== SURFACE_GDI
) {
1048 caps
.dwCaps
&= ~DDCAPS_3D
;
1049 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1051 if(winecaps
.DirectDrawCaps
.StrideAlign
!= 0) {
1052 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1053 caps
.dwAlignStrideAlign
= winecaps
.DirectDrawCaps
.StrideAlign
;
1058 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1059 if (TRACE_ON(ddraw
))
1061 TRACE("Driver Caps :\n");
1062 DDRAW_dump_DDCAPS(DriverCaps
);
1068 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1069 if (TRACE_ON(ddraw
))
1071 TRACE("HEL Caps :\n");
1072 DDRAW_dump_DDCAPS(HELCaps
);
1079 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1081 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1083 return ddraw7_GetCaps((IDirectDraw7
*)ddraw_from_ddraw4(iface
), driver_caps
, hel_caps
);
1086 static HRESULT WINAPI
ddraw3_GetCaps(IDirectDraw3
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1088 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1090 return ddraw7_GetCaps((IDirectDraw7
*)ddraw_from_ddraw3(iface
), driver_caps
, hel_caps
);
1093 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1095 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1097 return ddraw7_GetCaps((IDirectDraw7
*)ddraw_from_ddraw2(iface
), driver_caps
, hel_caps
);
1100 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1102 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1104 return ddraw7_GetCaps((IDirectDraw7
*)ddraw_from_ddraw1(iface
), driver_caps
, hel_caps
);
1107 /*****************************************************************************
1108 * IDirectDraw7::Compact
1110 * No idea what it does, MSDN says it's not implemented.
1113 * DD_OK, but this is unchecked
1115 *****************************************************************************/
1116 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1118 TRACE("iface %p.\n", iface
);
1123 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1125 TRACE("iface %p.\n", iface
);
1127 return ddraw7_Compact((IDirectDraw7
*)ddraw_from_ddraw4(iface
));
1130 static HRESULT WINAPI
ddraw3_Compact(IDirectDraw3
*iface
)
1132 TRACE("iface %p.\n", iface
);
1134 return ddraw7_Compact((IDirectDraw7
*)ddraw_from_ddraw3(iface
));
1137 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1139 TRACE("iface %p.\n", iface
);
1141 return ddraw7_Compact((IDirectDraw7
*)ddraw_from_ddraw2(iface
));
1144 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1146 TRACE("iface %p.\n", iface
);
1148 return ddraw7_Compact((IDirectDraw7
*)ddraw_from_ddraw1(iface
));
1151 /*****************************************************************************
1152 * IDirectDraw7::GetDisplayMode
1154 * Returns information about the current display mode
1156 * Exists in Version 1, 2, 4 and 7
1159 * DDSD: Address of a surface description structure to write the info to
1164 *****************************************************************************/
1165 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1167 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1169 WINED3DDISPLAYMODE Mode
;
1172 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1174 EnterCriticalSection(&ddraw_cs
);
1175 /* This seems sane */
1178 LeaveCriticalSection(&ddraw_cs
);
1179 return DDERR_INVALIDPARAMS
;
1182 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1183 * so one method can be used for all versions (Hopefully)
1185 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1186 0 /* swapchain 0 */,
1190 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
1191 LeaveCriticalSection(&ddraw_cs
);
1195 Size
= DDSD
->dwSize
;
1196 memset(DDSD
, 0, Size
);
1198 DDSD
->dwSize
= Size
;
1199 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1200 DDSD
->dwWidth
= Mode
.Width
;
1201 DDSD
->dwHeight
= Mode
.Height
;
1202 DDSD
->u2
.dwRefreshRate
= 60;
1203 DDSD
->ddsCaps
.dwCaps
= 0;
1204 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1205 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
1206 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1210 TRACE("Returning surface desc :\n");
1211 DDRAW_dump_surface_desc(DDSD
);
1214 LeaveCriticalSection(&ddraw_cs
);
1218 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1220 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1222 return ddraw7_GetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw4(iface
), surface_desc
);
1225 static HRESULT WINAPI
ddraw3_GetDisplayMode(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
)
1227 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1229 return ddraw7_GetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw3(iface
), (DDSURFACEDESC2
*)surface_desc
);
1232 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1234 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1236 return ddraw7_GetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw2(iface
), (DDSURFACEDESC2
*)surface_desc
);
1239 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1241 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1243 return ddraw7_GetDisplayMode((IDirectDraw7
*)ddraw_from_ddraw1(iface
), (DDSURFACEDESC2
*)surface_desc
);
1246 /*****************************************************************************
1247 * IDirectDraw7::GetFourCCCodes
1249 * Returns an array of supported FourCC codes.
1251 * Exists in Version 1, 2, 4 and 7
1254 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1255 * of enumerated codes
1256 * Codes: Pointer to an array of DWORDs where the supported codes are written
1260 * Always returns DD_OK, as it's a stub for now
1262 *****************************************************************************/
1263 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1265 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1266 static const enum wined3d_format_id formats
[] =
1268 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1269 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1270 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1272 DWORD count
= 0, i
, outsize
;
1274 WINED3DDISPLAYMODE d3ddm
;
1275 WINED3DSURFTYPE type
= This
->ImplType
;
1277 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1279 IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1280 0 /* swapchain 0 */,
1283 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1285 if(type
== SURFACE_UNKNOWN
) type
= SURFACE_GDI
;
1287 for(i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); i
++) {
1288 hr
= IWineD3D_CheckDeviceFormat(This
->wineD3D
,
1289 WINED3DADAPTER_DEFAULT
,
1291 d3ddm
.Format
/* AdapterFormat */,
1293 WINED3DRTYPE_SURFACE
,
1297 if(count
< outsize
) {
1298 Codes
[count
] = formats
[i
];
1304 TRACE("Returning %u FourCC codes\n", count
);
1311 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1313 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1315 return ddraw7_GetFourCCCodes((IDirectDraw7
*)ddraw_from_ddraw4(iface
), codes_count
, codes
);
1318 static HRESULT WINAPI
ddraw3_GetFourCCCodes(IDirectDraw3
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1320 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1322 return ddraw7_GetFourCCCodes((IDirectDraw7
*)ddraw_from_ddraw3(iface
), codes_count
, codes
);
1325 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1327 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1329 return ddraw7_GetFourCCCodes((IDirectDraw7
*)ddraw_from_ddraw2(iface
), codes_count
, codes
);
1332 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1334 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1336 return ddraw7_GetFourCCCodes((IDirectDraw7
*)ddraw_from_ddraw1(iface
), codes_count
, codes
);
1339 /*****************************************************************************
1340 * IDirectDraw7::GetMonitorFrequency
1342 * Returns the monitor's frequency
1344 * Exists in Version 1, 2, 4 and 7
1347 * Freq: Pointer to a DWORD to write the frequency to
1350 * Always returns DD_OK
1352 *****************************************************************************/
1353 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1355 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1357 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1358 * but for now this should make the games happy
1364 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1366 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1368 return ddraw7_GetMonitorFrequency((IDirectDraw7
*)ddraw_from_ddraw4(iface
), frequency
);
1371 static HRESULT WINAPI
ddraw3_GetMonitorFrequency(IDirectDraw3
*iface
, DWORD
*frequency
)
1373 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1375 return ddraw7_GetMonitorFrequency((IDirectDraw7
*)ddraw_from_ddraw3(iface
), frequency
);
1378 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1380 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1382 return ddraw7_GetMonitorFrequency((IDirectDraw7
*)ddraw_from_ddraw2(iface
), frequency
);
1385 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1387 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1389 return ddraw7_GetMonitorFrequency((IDirectDraw7
*)ddraw_from_ddraw1(iface
), frequency
);
1392 /*****************************************************************************
1393 * IDirectDraw7::GetVerticalBlankStatus
1395 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1396 * too basically, but as it's a semi stub, I didn't create a function there
1399 * status: Pointer to a BOOL to be filled with the vertical blank status
1403 * DDERR_INVALIDPARAMS if status is NULL
1405 *****************************************************************************/
1406 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1408 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1410 TRACE("iface %p, status %p.\n", iface
, status
);
1412 /* This looks sane, the MSDN suggests it too */
1413 EnterCriticalSection(&ddraw_cs
);
1416 LeaveCriticalSection(&ddraw_cs
);
1417 return DDERR_INVALIDPARAMS
;
1420 *status
= This
->fake_vblank
;
1421 This
->fake_vblank
= !This
->fake_vblank
;
1422 LeaveCriticalSection(&ddraw_cs
);
1426 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1428 TRACE("iface %p, status %p.\n", iface
, status
);
1430 return ddraw7_GetVerticalBlankStatus((IDirectDraw7
*)ddraw_from_ddraw4(iface
), status
);
1433 static HRESULT WINAPI
ddraw3_GetVerticalBlankStatus(IDirectDraw3
*iface
, BOOL
*status
)
1435 TRACE("iface %p, status %p.\n", iface
, status
);
1437 return ddraw7_GetVerticalBlankStatus((IDirectDraw7
*)ddraw_from_ddraw3(iface
), status
);
1440 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1442 TRACE("iface %p, status %p.\n", iface
, status
);
1444 return ddraw7_GetVerticalBlankStatus((IDirectDraw7
*)ddraw_from_ddraw2(iface
), status
);
1447 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1449 TRACE("iface %p, status %p.\n", iface
, status
);
1451 return ddraw7_GetVerticalBlankStatus((IDirectDraw7
*)ddraw_from_ddraw1(iface
), status
);
1454 /*****************************************************************************
1455 * IDirectDraw7::GetAvailableVidMem
1457 * Returns the total and free video memory
1460 * Caps: Specifies the memory type asked for
1461 * total: Pointer to a DWORD to be filled with the total memory
1462 * free: Pointer to a DWORD to be filled with the free memory
1466 * DDERR_INVALIDPARAMS of free and total are NULL
1468 *****************************************************************************/
1469 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
, DWORD
*free
)
1471 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1473 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1477 TRACE("(%p) Asked for memory with description: ", This
);
1478 DDRAW_dump_DDSCAPS2(Caps
);
1480 EnterCriticalSection(&ddraw_cs
);
1482 /* Todo: System memory vs local video memory vs non-local video memory
1483 * The MSDN also mentions differences between texture memory and other
1484 * resources, but that's not important
1487 if( (!total
) && (!free
) )
1489 LeaveCriticalSection(&ddraw_cs
);
1490 return DDERR_INVALIDPARAMS
;
1493 if(total
) *total
= This
->total_vidmem
;
1494 if(free
) *free
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
1496 LeaveCriticalSection(&ddraw_cs
);
1500 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1501 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1503 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1505 return ddraw7_GetAvailableVidMem((IDirectDraw7
*)ddraw_from_ddraw4(iface
), caps
, total
, free
);
1508 static HRESULT WINAPI
ddraw3_GetAvailableVidMem(IDirectDraw3
*iface
,
1509 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1513 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1515 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1516 return ddraw7_GetAvailableVidMem((IDirectDraw7
*)ddraw_from_ddraw3(iface
), &caps2
, total
, free
);
1519 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1520 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1524 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1526 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1527 return ddraw7_GetAvailableVidMem((IDirectDraw7
*)ddraw_from_ddraw2(iface
), &caps2
, total
, free
);
1530 /*****************************************************************************
1531 * IDirectDraw7::Initialize
1533 * Initializes a DirectDraw interface.
1536 * GUID: Interface identifier. Well, don't know what this is really good
1540 * Returns DD_OK on the first call,
1541 * DDERR_ALREADYINITIALIZED on repeated calls
1543 *****************************************************************************/
1544 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*Guid
)
1546 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1548 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(Guid
));
1550 if(This
->initialized
)
1552 return DDERR_ALREADYINITIALIZED
;
1560 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1562 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1564 return ddraw7_Initialize((IDirectDraw7
*)ddraw_from_ddraw4(iface
), guid
);
1567 static HRESULT WINAPI
ddraw3_Initialize(IDirectDraw3
*iface
, GUID
*guid
)
1569 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1571 return ddraw7_Initialize((IDirectDraw7
*)ddraw_from_ddraw3(iface
), guid
);
1574 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1576 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1578 return ddraw7_Initialize((IDirectDraw7
*)ddraw_from_ddraw2(iface
), guid
);
1581 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1583 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1585 return ddraw7_Initialize((IDirectDraw7
*)ddraw_from_ddraw1(iface
), guid
);
1588 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1590 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1595 /*****************************************************************************
1596 * IDirectDraw7::FlipToGDISurface
1598 * "Makes the surface that the GDI writes to the primary surface"
1599 * Looks like some windows specific thing we don't have to care about.
1600 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1601 * show error boxes ;)
1602 * Well, just return DD_OK.
1605 * Always returns DD_OK
1607 *****************************************************************************/
1608 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1610 FIXME("iface %p stub!\n", iface
);
1615 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1617 TRACE("iface %p.\n", iface
);
1619 return ddraw7_FlipToGDISurface((IDirectDraw7
*)ddraw_from_ddraw4(iface
));
1622 static HRESULT WINAPI
ddraw3_FlipToGDISurface(IDirectDraw3
*iface
)
1624 TRACE("iface %p.\n", iface
);
1626 return ddraw7_FlipToGDISurface((IDirectDraw7
*)ddraw_from_ddraw3(iface
));
1629 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1631 TRACE("iface %p.\n", iface
);
1633 return ddraw7_FlipToGDISurface((IDirectDraw7
*)ddraw_from_ddraw2(iface
));
1636 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1638 TRACE("iface %p.\n", iface
);
1640 return ddraw7_FlipToGDISurface((IDirectDraw7
*)ddraw_from_ddraw1(iface
));
1643 /*****************************************************************************
1644 * IDirectDraw7::WaitForVerticalBlank
1646 * This method allows applications to get in sync with the vertical blank
1648 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1649 * redraw the screen, most likely because of this stub
1652 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1653 * or DDWAITVB_BLOCKEND
1654 * h: Not used, according to MSDN
1657 * Always returns DD_OK
1659 *****************************************************************************/
1660 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1664 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1666 /* This function is called often, so print the fixme only once */
1669 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1673 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1674 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1675 return DDERR_UNSUPPORTED
; /* unchecked */
1680 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1682 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1684 return ddraw7_WaitForVerticalBlank((IDirectDraw7
*)ddraw_from_ddraw4(iface
), flags
, event
);
1687 static HRESULT WINAPI
ddraw3_WaitForVerticalBlank(IDirectDraw3
*iface
, DWORD flags
, HANDLE event
)
1689 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1691 return ddraw7_WaitForVerticalBlank((IDirectDraw7
*)ddraw_from_ddraw3(iface
), flags
, event
);
1694 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1696 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1698 return ddraw7_WaitForVerticalBlank((IDirectDraw7
*)ddraw_from_ddraw2(iface
), flags
, event
);
1701 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1703 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1705 return ddraw7_WaitForVerticalBlank((IDirectDraw7
*)ddraw_from_ddraw1(iface
), flags
, event
);
1708 /*****************************************************************************
1709 * IDirectDraw7::GetScanLine
1711 * Returns the scan line that is being drawn on the monitor
1714 * Scanline: Address to write the scan line value to
1717 * Always returns DD_OK
1719 *****************************************************************************/
1720 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1722 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1723 static BOOL hide
= FALSE
;
1724 WINED3DDISPLAYMODE Mode
;
1726 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1728 /* This function is called often, so print the fixme only once */
1729 EnterCriticalSection(&ddraw_cs
);
1732 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1736 IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1740 /* Fake the line sweeping of the monitor */
1741 /* FIXME: We should synchronize with a source to keep the refresh rate */
1742 *Scanline
= This
->cur_scanline
++;
1743 /* Assume 20 scan lines in the vertical blank */
1744 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1745 This
->cur_scanline
= 0;
1747 LeaveCriticalSection(&ddraw_cs
);
1751 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1753 TRACE("iface %p, line %p.\n", iface
, line
);
1755 return ddraw7_GetScanLine((IDirectDraw7
*)ddraw_from_ddraw4(iface
), line
);
1758 static HRESULT WINAPI
ddraw3_GetScanLine(IDirectDraw3
*iface
, DWORD
*line
)
1760 TRACE("iface %p, line %p.\n", iface
, line
);
1762 return ddraw7_GetScanLine((IDirectDraw7
*)ddraw_from_ddraw3(iface
), line
);
1765 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1767 TRACE("iface %p, line %p.\n", iface
, line
);
1769 return ddraw7_GetScanLine((IDirectDraw7
*)ddraw_from_ddraw2(iface
), line
);
1772 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1774 TRACE("iface %p, line %p.\n", iface
, line
);
1776 return ddraw7_GetScanLine((IDirectDraw7
*)ddraw_from_ddraw1(iface
), line
);
1779 /*****************************************************************************
1780 * IDirectDraw7::TestCooperativeLevel
1782 * Informs the application about the state of the video adapter, depending
1783 * on the cooperative level
1786 * DD_OK if the device is in a sane state
1787 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1788 * if the state is not correct(See below)
1790 *****************************************************************************/
1791 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1793 TRACE("iface %p.\n", iface
);
1798 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1800 TRACE("iface %p.\n", iface
);
1802 return ddraw7_TestCooperativeLevel((IDirectDraw7
*)ddraw_from_ddraw4(iface
));
1805 /*****************************************************************************
1806 * IDirectDraw7::GetGDISurface
1808 * Returns the surface that GDI is treating as the primary surface.
1809 * For Wine this is the front buffer
1812 * GDISurface: Address to write the surface pointer to
1815 * DD_OK if the surface was found
1816 * DDERR_NOTFOUND if the GDI surface wasn't found
1818 *****************************************************************************/
1819 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1821 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1822 IWineD3DSurface
*Surf
;
1823 IDirectDrawSurface7
*ddsurf
;
1827 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
1829 /* Get the back buffer from the wineD3DDevice and search its
1830 * attached surfaces for the front buffer
1832 EnterCriticalSection(&ddraw_cs
);
1833 hr
= IWineD3DDevice_GetBackBuffer(This
->wineD3DDevice
,
1835 0, /* first back buffer*/
1836 WINED3DBACKBUFFER_TYPE_MONO
,
1839 if( (hr
!= D3D_OK
) ||
1842 ERR("IWineD3DDevice::GetBackBuffer failed\n");
1843 LeaveCriticalSection(&ddraw_cs
);
1844 return DDERR_NOTFOUND
;
1847 ddsurf
= IWineD3DSurface_GetParent(Surf
);
1848 IWineD3DSurface_Release(Surf
);
1850 /* Find the front buffer */
1851 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
1852 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
1857 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr
);
1860 /* The AddRef is OK this time */
1861 LeaveCriticalSection(&ddraw_cs
);
1865 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
1867 TRACE("iface %p, surface %p.\n", iface
, surface
);
1869 return ddraw7_GetGDISurface((IDirectDraw7
*)ddraw_from_ddraw4(iface
), (IDirectDrawSurface7
**)surface
);
1872 static HRESULT WINAPI
ddraw3_GetGDISurface(IDirectDraw3
*iface
, IDirectDrawSurface
**surface
)
1874 IDirectDrawSurface7
*surface7
;
1877 TRACE("iface %p, surface %p.\n", iface
, surface
);
1879 hr
= ddraw7_GetGDISurface((IDirectDraw7
*)ddraw_from_ddraw3(iface
), &surface7
);
1880 *surface
= surface7
? (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
1885 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
1887 IDirectDrawSurface7
*surface7
;
1890 TRACE("iface %p, surface %p.\n", iface
, surface
);
1892 hr
= ddraw7_GetGDISurface((IDirectDraw7
*)ddraw_from_ddraw2(iface
), &surface7
);
1893 *surface
= surface7
? (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
1898 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
1900 IDirectDrawSurface7
*surface7
;
1903 TRACE("iface %p, surface %p.\n", iface
, surface
);
1905 hr
= ddraw7_GetGDISurface((IDirectDraw7
*)ddraw_from_ddraw1(iface
), &surface7
);
1906 *surface
= surface7
? (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
1911 struct displaymodescallback_context
1913 LPDDENUMMODESCALLBACK func
;
1917 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
1919 struct displaymodescallback_context
*cbcontext
= context
;
1922 memcpy(&desc
, surface_desc
, sizeof(desc
));
1923 desc
.dwSize
= sizeof(desc
);
1925 return cbcontext
->func(&desc
, cbcontext
->context
);
1928 /*****************************************************************************
1929 * IDirectDraw7::EnumDisplayModes
1931 * Enumerates the supported Display modes. The modes can be filtered with
1932 * the DDSD parameter.
1935 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES
1936 * DDSD: Surface description to filter the modes
1937 * Context: Pointer passed back to the callback function
1938 * cb: Application-provided callback function
1942 * DDERR_INVALIDPARAMS if the callback wasn't set
1944 *****************************************************************************/
1945 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
1946 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
1948 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
1949 unsigned int modenum
, fmt
;
1950 enum wined3d_format_id pixelformat
= WINED3DFMT_UNKNOWN
;
1951 WINED3DDISPLAYMODE mode
;
1952 DDSURFACEDESC2 callback_sd
;
1953 WINED3DDISPLAYMODE
*enum_modes
= NULL
;
1954 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
1956 static const enum wined3d_format_id checkFormatList
[] =
1958 WINED3DFMT_B8G8R8X8_UNORM
,
1959 WINED3DFMT_B5G6R5_UNORM
,
1963 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
1964 iface
, Flags
, DDSD
, Context
, cb
);
1966 EnterCriticalSection(&ddraw_cs
);
1967 /* This looks sane */
1970 LeaveCriticalSection(&ddraw_cs
);
1971 return DDERR_INVALIDPARAMS
;
1976 if ((DDSD
->dwFlags
& DDSD_PIXELFORMAT
) && (DDSD
->u4
.ddpfPixelFormat
.dwFlags
& DDPF_RGB
) )
1977 pixelformat
= PixelFormat_DD2WineD3D(&DDSD
->u4
.ddpfPixelFormat
);
1980 if(!(Flags
& DDEDM_REFRESHRATES
))
1982 enum_mode_array_size
= 16;
1983 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
1986 ERR("Out of memory\n");
1987 LeaveCriticalSection(&ddraw_cs
);
1988 return DDERR_OUTOFMEMORY
;
1992 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
1994 if(pixelformat
!= WINED3DFMT_UNKNOWN
&& checkFormatList
[fmt
] != pixelformat
)
2000 while(IWineD3D_EnumAdapterModes(This
->wineD3D
,
2001 WINED3DADAPTER_DEFAULT
,
2002 checkFormatList
[fmt
],
2004 &mode
) == WINED3D_OK
)
2008 if(DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.Width
!= DDSD
->dwWidth
) continue;
2009 if(DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.Height
!= DDSD
->dwHeight
) continue;
2012 if(!(Flags
& DDEDM_REFRESHRATES
))
2014 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2015 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2016 * to be reduced to a single unique result in such case.
2021 for (i
= 0; i
< enum_mode_count
; i
++)
2023 if(enum_modes
[i
].Width
== mode
.Width
&& enum_modes
[i
].Height
== mode
.Height
&&
2024 enum_modes
[i
].Format
== mode
.Format
)
2034 memset(&callback_sd
, 0, sizeof(callback_sd
));
2035 callback_sd
.dwSize
= sizeof(callback_sd
);
2036 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2038 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
;
2039 if(Flags
& DDEDM_REFRESHRATES
)
2041 callback_sd
.dwFlags
|= DDSD_REFRESHRATE
;
2042 callback_sd
.u2
.dwRefreshRate
= mode
.RefreshRate
;
2045 callback_sd
.dwWidth
= mode
.Width
;
2046 callback_sd
.dwHeight
= mode
.Height
;
2048 PixelFormat_WineD3DtoDD(&callback_sd
.u4
.ddpfPixelFormat
, mode
.Format
);
2050 /* Calc pitch and DWORD align like MSDN says */
2051 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.Width
;
2052 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2054 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2055 callback_sd
.u2
.dwRefreshRate
);
2057 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2059 TRACE("Application asked to terminate the enumeration\n");
2060 HeapFree(GetProcessHeap(), 0, enum_modes
);
2061 LeaveCriticalSection(&ddraw_cs
);
2065 if(!(Flags
& DDEDM_REFRESHRATES
))
2067 if (enum_mode_count
== enum_mode_array_size
)
2069 WINED3DDISPLAYMODE
*new_enum_modes
;
2071 enum_mode_array_size
*= 2;
2072 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2074 if (!new_enum_modes
)
2076 ERR("Out of memory\n");
2077 HeapFree(GetProcessHeap(), 0, enum_modes
);
2078 LeaveCriticalSection(&ddraw_cs
);
2079 return DDERR_OUTOFMEMORY
;
2082 enum_modes
= new_enum_modes
;
2085 enum_modes
[enum_mode_count
++] = mode
;
2090 TRACE("End of enumeration\n");
2091 HeapFree(GetProcessHeap(), 0, enum_modes
);
2092 LeaveCriticalSection(&ddraw_cs
);
2096 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2097 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2099 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2100 iface
, flags
, surface_desc
, context
, callback
);
2102 return ddraw7_EnumDisplayModes((IDirectDraw7
*)ddraw_from_ddraw4(iface
), flags
,
2103 surface_desc
, context
, callback
);
2106 static HRESULT WINAPI
ddraw3_EnumDisplayModes(IDirectDraw3
*iface
, DWORD flags
,
2107 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2109 struct displaymodescallback_context cbcontext
;
2111 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2112 iface
, flags
, surface_desc
, context
, callback
);
2114 cbcontext
.func
= callback
;
2115 cbcontext
.context
= context
;
2117 return ddraw7_EnumDisplayModes((IDirectDraw7
*)ddraw_from_ddraw3(iface
), flags
,
2118 (DDSURFACEDESC2
*)surface_desc
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2121 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2122 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2124 struct displaymodescallback_context cbcontext
;
2126 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2127 iface
, flags
, surface_desc
, context
, callback
);
2129 cbcontext
.func
= callback
;
2130 cbcontext
.context
= context
;
2132 return ddraw7_EnumDisplayModes((IDirectDraw7
*)ddraw_from_ddraw2(iface
), flags
,
2133 (DDSURFACEDESC2
*)surface_desc
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2136 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2137 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2139 struct displaymodescallback_context cbcontext
;
2141 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2142 iface
, flags
, surface_desc
, context
, callback
);
2144 cbcontext
.func
= callback
;
2145 cbcontext
.context
= context
;
2147 return ddraw7_EnumDisplayModes((IDirectDraw7
*)ddraw_from_ddraw1(iface
), flags
,
2148 (DDSURFACEDESC2
*)surface_desc
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2151 /*****************************************************************************
2152 * IDirectDraw7::EvaluateMode
2154 * Used with IDirectDraw7::StartModeTest to test video modes.
2155 * EvaluateMode is used to pass or fail a mode, and continue with the next
2159 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2160 * Timeout: Returns the amount of seconds left before the mode would have
2161 * been failed automatically
2164 * This implementation always DD_OK, because it's a stub
2166 *****************************************************************************/
2167 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2169 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2171 /* When implementing this, implement it in WineD3D */
2176 /*****************************************************************************
2177 * IDirectDraw7::GetDeviceIdentifier
2179 * Returns the device identifier, which gives information about the driver
2180 * Our device identifier is defined at the beginning of this file.
2183 * DDDI: Address for the returned structure
2184 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2187 * On success it returns DD_OK
2188 * DDERR_INVALIDPARAMS if DDDI is NULL
2190 *****************************************************************************/
2191 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2192 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2194 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2197 return DDERR_INVALIDPARAMS
;
2199 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2200 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2201 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2202 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2203 * bytes too long. So only copy the relevant part of the structure
2206 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2210 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2211 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2213 DDDEVICEIDENTIFIER2 identifier2
;
2216 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2218 hr
= ddraw7_GetDeviceIdentifier((IDirectDraw7
*)ddraw_from_ddraw4(iface
), &identifier2
, flags
);
2219 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2224 /*****************************************************************************
2225 * IDirectDraw7::GetSurfaceFromDC
2227 * Returns the Surface for a GDI device context handle.
2228 * Is this related to IDirectDrawSurface::GetDC ???
2231 * hdc: hdc to return the surface for
2232 * Surface: Address to write the surface pointer to
2235 * Always returns DD_OK because it's a stub
2237 *****************************************************************************/
2238 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
, IDirectDrawSurface7
**Surface
)
2240 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
2241 IWineD3DSurface
*wined3d_surface
;
2244 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2246 if (!Surface
) return E_INVALIDARG
;
2248 hr
= IWineD3DDevice_GetSurfaceFromDC(This
->wineD3DDevice
, hdc
, &wined3d_surface
);
2251 TRACE("No surface found for dc %p.\n", hdc
);
2253 return DDERR_NOTFOUND
;
2256 *Surface
= IWineD3DSurface_GetParent(wined3d_surface
);
2257 IDirectDrawSurface7_AddRef(*Surface
);
2258 TRACE("Returning surface %p.\n", Surface
);
2262 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
, IDirectDrawSurface4
**surface
)
2264 IDirectDrawSurface7
*surface7
;
2267 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2269 if (!surface
) return E_INVALIDARG
;
2271 hr
= ddraw7_GetSurfaceFromDC((IDirectDraw7
*)ddraw_from_ddraw4(iface
), dc
, &surface7
);
2272 *surface
= surface7
? (IDirectDrawSurface4
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
2277 static HRESULT WINAPI
ddraw3_GetSurfaceFromDC(IDirectDraw3
*iface
, HDC dc
, IDirectDrawSurface
**surface
)
2279 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2281 return ddraw7_GetSurfaceFromDC((IDirectDraw7
*)ddraw_from_ddraw3(iface
),
2282 dc
, (IDirectDrawSurface7
**)surface
);
2285 /*****************************************************************************
2286 * IDirectDraw7::RestoreAllSurfaces
2288 * Calls the restore method of all surfaces
2293 * Always returns DD_OK because it's a stub
2295 *****************************************************************************/
2296 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2298 FIXME("iface %p stub!\n", iface
);
2300 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2301 * get their parent and call their restore method. Do not implement
2302 * it in WineD3D, as restoring a surface means re-creating the
2308 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2310 TRACE("iface %p.\n", iface
);
2312 return ddraw7_RestoreAllSurfaces((IDirectDraw7
*)ddraw_from_ddraw4(iface
));
2315 /*****************************************************************************
2316 * IDirectDraw7::StartModeTest
2318 * Tests the specified video modes to update the system registry with
2319 * refresh rate information. StartModeTest starts the mode test,
2320 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2321 * isn't called within 15 seconds, the mode is failed automatically
2323 * As refresh rates are handled by the X server, I don't think this
2324 * Method is important
2327 * Modes: An array of mode specifications
2328 * NumModes: The number of modes in Modes
2329 * Flags: Some flags...
2332 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2333 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2336 *****************************************************************************/
2337 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2339 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2340 iface
, Modes
, NumModes
, Flags
);
2342 /* This looks sane */
2343 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2345 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2346 * As it is not, DDERR_TESTFINISHED is returned
2347 * (hopefully that's correct
2349 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2350 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2356 /*****************************************************************************
2357 * ddraw_recreate_surfaces_cb
2359 * Enumeration callback for ddraw_recreate_surface.
2360 * It re-recreates the WineD3DSurface. It's pretty straightforward
2362 *****************************************************************************/
2363 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
, DDSURFACEDESC2
*desc
, void *Context
)
2365 IDirectDrawSurfaceImpl
*surfImpl
= (IDirectDrawSurfaceImpl
*)surf
;
2366 IDirectDrawImpl
*This
= surfImpl
->ddraw
;
2367 IWineD3DSurface
*wineD3DSurface
;
2368 IWineD3DSwapChain
*swapchain
;
2371 IWineD3DClipper
*clipper
= NULL
;
2373 WINED3DSURFACE_DESC Desc
;
2374 enum wined3d_format_id Format
;
2378 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
2379 DWORD MultiSampleQuality
;
2383 TRACE("surface %p, surface_desc %p, context %p.\n",
2384 surf
, desc
, Context
);
2386 /* For the enumeration */
2387 IDirectDrawSurface7_Release(surf
);
2389 if(surfImpl
->ImplType
== This
->ImplType
) return DDENUMRET_OK
; /* Continue */
2391 /* Get the objects */
2392 swapchain
= surfImpl
->wineD3DSwapChain
;
2393 surfImpl
->wineD3DSwapChain
= NULL
;
2394 wineD3DSurface
= surfImpl
->WineD3DSurface
;
2396 /* get the clipper */
2397 IWineD3DSurface_GetClipper(wineD3DSurface
, &clipper
);
2399 /* Get the surface properties */
2400 IWineD3DSurface_GetDesc(wineD3DSurface
, &Desc
);
2402 Format
= Desc
.format
;
2405 MultiSampleType
= Desc
.multisample_type
;
2406 MultiSampleQuality
= Desc
.multisample_quality
;
2408 Height
= Desc
.height
;
2410 parent
= IWineD3DSurface_GetParent(wineD3DSurface
);
2411 hr
= IWineD3DDevice_CreateSurface(This
->wineD3DDevice
, Width
, Height
, Format
, TRUE
/* Lockable */,
2412 FALSE
/* Discard */, surfImpl
->mipmap_level
, Usage
, Pool
, MultiSampleType
, MultiSampleQuality
,
2413 This
->ImplType
, parent
, &ddraw_null_wined3d_parent_ops
, &surfImpl
->WineD3DSurface
);
2416 surfImpl
->WineD3DSurface
= wineD3DSurface
;
2420 IWineD3DSurface_SetClipper(surfImpl
->WineD3DSurface
, clipper
);
2422 /* TODO: Copy the surface content, except for render targets */
2424 /* If there's a swapchain, it owns the wined3d surfaces. So Destroy
2428 /* The backbuffers have the swapchain set as well, but the primary
2429 * owns it and destroys it
2431 if(surfImpl
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) {
2432 IWineD3DDevice_UninitGDI(This
->wineD3DDevice
, D3D7CB_DestroySwapChain
);
2434 surfImpl
->isRenderTarget
= FALSE
;
2436 if(IWineD3DSurface_Release(wineD3DSurface
) == 0)
2437 TRACE("Surface released successful, next surface\n");
2439 ERR("Something's still holding the old WineD3DSurface\n");
2442 surfImpl
->ImplType
= This
->ImplType
;
2446 IWineD3DClipper_Release(clipper
);
2448 return DDENUMRET_OK
;
2451 /*****************************************************************************
2452 * ddraw_recreate_surfaces
2454 * A function, that converts all wineD3DSurfaces to the new implementation type
2455 * It enumerates all surfaces with IWineD3DDevice::EnumSurfaces, creates a
2456 * new WineD3DSurface, copies the content and releases the old surface
2458 *****************************************************************************/
2459 static HRESULT
ddraw_recreate_surfaces(IDirectDrawImpl
*This
)
2461 DDSURFACEDESC2 desc
;
2462 TRACE("(%p): Switch to implementation %d\n", This
, This
->ImplType
);
2464 if(This
->ImplType
!= SURFACE_OPENGL
&& This
->d3d_initialized
)
2466 /* Should happen almost never */
2467 FIXME("(%p) Switching to non-opengl surfaces with d3d started. Is this a bug?\n", This
);
2469 IWineD3DDevice_Uninit3D(This
->wineD3DDevice
, D3D7CB_DestroySwapChain
);
2471 /* Contrary: D3D starting is handled by the caller, because it knows the render target */
2473 memset(&desc
, 0, sizeof(desc
));
2474 desc
.dwSize
= sizeof(desc
);
2476 return IDirectDraw7_EnumSurfaces((IDirectDraw7
*)This
, 0, &desc
, This
, ddraw_recreate_surfaces_cb
);
2479 ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
)
2481 IUnknown
*swapChainParent
;
2483 TRACE("swapchain %p.\n", pSwapChain
);
2485 swapChainParent
= IWineD3DSwapChain_GetParent(pSwapChain
);
2486 return IUnknown_Release(swapChainParent
);
2489 /*****************************************************************************
2490 * ddraw_create_surface
2492 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2493 * with the passed parameters.
2496 * DDSD: Description of the surface to create
2497 * Surf: Address to store the interface pointer at
2502 *****************************************************************************/
2503 static HRESULT
ddraw_create_surface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
,
2504 IDirectDrawSurfaceImpl
**ppSurf
, UINT level
)
2506 WINED3DSURFTYPE ImplType
= This
->ImplType
;
2509 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2510 This
, pDDSD
, ppSurf
, level
);
2512 if (TRACE_ON(ddraw
))
2514 TRACE(" (%p) Requesting surface desc :\n", This
);
2515 DDRAW_dump_surface_desc(pDDSD
);
2518 /* Select the surface type, if it wasn't choosen yet */
2519 if(ImplType
== SURFACE_UNKNOWN
)
2521 /* Use GL Surfaces if a D3DDEVICE Surface is requested */
2522 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2524 TRACE("(%p) Choosing GL surfaces because a 3DDEVICE Surface was requested\n", This
);
2525 ImplType
= SURFACE_OPENGL
;
2528 /* Otherwise use GDI surfaces for now */
2531 TRACE("(%p) Choosing GDI surfaces for 2D rendering\n", This
);
2532 ImplType
= SURFACE_GDI
;
2535 /* Policy if all surface implementations are available:
2536 * First, check if a default type was set with winecfg. If not,
2537 * try Xrender surfaces, and use them if they work. Next, check if
2538 * accelerated OpenGL is available, and use GL surfaces in this
2539 * case. If all else fails, use GDI surfaces. If a 3DDEVICE surface
2540 * was created, always use OpenGL surfaces.
2542 * (Note: Xrender surfaces are not implemented for now, the
2543 * unaccelerated implementation uses GDI to render in Software)
2546 /* Store the type. If it needs to be changed, all WineD3DSurfaces have to
2547 * be re-created. This could be done with IDirectDrawSurface7::Restore
2549 This
->ImplType
= ImplType
;
2553 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2554 && (This
->ImplType
!= SURFACE_OPENGL
)
2555 && DefaultSurfaceType
== SURFACE_UNKNOWN
)
2557 /* We have to change to OpenGL,
2558 * and re-create all WineD3DSurfaces
2560 ImplType
= SURFACE_OPENGL
;
2561 This
->ImplType
= ImplType
;
2562 TRACE("(%p) Re-creating all surfaces\n", This
);
2563 ddraw_recreate_surfaces(This
);
2564 TRACE("(%p) Done recreating all surfaces\n", This
);
2566 else if(This
->ImplType
!= SURFACE_OPENGL
&& pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2568 WARN("The application requests a 3D capable surface, but a non-opengl surface was set in the registry\n");
2569 /* Do not fail surface creation, only fail 3D device creation */
2573 /* Create the Surface object */
2574 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
2577 ERR("(%p) Error allocating memory for a surface\n", This
);
2578 return DDERR_OUTOFVIDEOMEMORY
;
2581 hr
= ddraw_surface_init(*ppSurf
, This
, pDDSD
, level
, ImplType
);
2584 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2585 HeapFree(GetProcessHeap(), 0, *ppSurf
);
2589 /* Increase the surface counter, and attach the surface */
2590 InterlockedIncrement(&This
->surfaces
);
2591 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
2593 TRACE("Created surface %p.\n", *ppSurf
);
2597 /*****************************************************************************
2598 * CreateAdditionalSurfaces
2600 * Creates a new mipmap chain.
2603 * root: Root surface to attach the newly created chain to
2604 * count: number of surfaces to create
2605 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2606 * effects on the caller
2607 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2608 * creates an additional surface without the mipmapping flags
2610 *****************************************************************************/
2612 CreateAdditionalSurfaces(IDirectDrawImpl
*This
,
2613 IDirectDrawSurfaceImpl
*root
,
2615 DDSURFACEDESC2 DDSD
,
2618 UINT i
, j
, level
= 0;
2620 IDirectDrawSurfaceImpl
*last
= root
;
2622 for(i
= 0; i
< count
; i
++)
2624 IDirectDrawSurfaceImpl
*object2
= NULL
;
2626 /* increase the mipmap level, but only if a mipmap is created
2627 * In this case, also halve the size
2629 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2632 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2633 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2634 /* Set the mipmap sublevel flag according to msdn */
2635 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2639 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2641 CubeFaceRoot
= FALSE
;
2643 hr
= ddraw_create_surface(This
, &DDSD
, &object2
, level
);
2649 /* Add the new surface to the complex attachment array */
2650 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2652 if(last
->complex_array
[j
]) continue;
2653 last
->complex_array
[j
] = object2
;
2658 /* Remove the (possible) back buffer cap from the new surface description,
2659 * because only one surface in the flipping chain is a back buffer, one
2660 * is a front buffer, the others are just primary surfaces.
2662 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2667 /* Must set all attached surfaces (e.g. mipmaps) versions as well */
2668 static void ddraw_set_surface_version(IDirectDrawSurfaceImpl
*surface
, UINT version
)
2672 TRACE("surface %p, version %u -> %u.\n", surface
, surface
->version
, version
);
2674 surface
->version
= version
;
2675 for (i
= 0; i
< MAX_COMPLEX_ATTACHED
; ++i
)
2677 if (!surface
->complex_array
[i
]) break;
2678 ddraw_set_surface_version(surface
->complex_array
[i
], version
);
2680 while ((surface
= surface
->next_attached
))
2682 ddraw_set_surface_version(surface
, version
);
2686 /*****************************************************************************
2687 * ddraw_attach_d3d_device
2689 * Initializes the D3D capabilities of WineD3D
2692 * primary: The primary surface for D3D
2698 *****************************************************************************/
2699 static HRESULT
ddraw_attach_d3d_device(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2701 WINED3DPRESENT_PARAMETERS localParameters
;
2702 HWND window
= ddraw
->dest_window
;
2705 TRACE("ddraw %p, primary %p.\n", ddraw
, primary
);
2707 if (!window
|| window
== GetDesktopWindow())
2709 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
2710 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
2711 NULL
, NULL
, NULL
, NULL
);
2714 ERR("Failed to create window, last error %#x.\n", GetLastError());
2718 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2719 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
2723 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
2725 ddraw
->d3d_window
= window
;
2727 /* Store the future Render Target surface */
2728 ddraw
->d3d_target
= primary
;
2730 /* Use the surface description for the device parameters, not the device
2731 * settings. The application might render to an offscreen surface. */
2732 localParameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2733 localParameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2734 localParameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2735 localParameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2736 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2737 localParameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2738 localParameters
.MultiSampleQuality
= 0;
2739 localParameters
.SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2740 localParameters
.hDeviceWindow
= window
;
2741 localParameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2742 localParameters
.EnableAutoDepthStencil
= TRUE
;
2743 localParameters
.AutoDepthStencilFormat
= WINED3DFMT_D16_UNORM
;
2744 localParameters
.Flags
= 0;
2745 localParameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
2746 localParameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2748 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2749 * recursive loop until ram or emulated video memory is full. */
2750 ddraw
->d3d_initialized
= TRUE
;
2751 hr
= IWineD3DDevice_Init3D(ddraw
->wineD3DDevice
, &localParameters
);
2754 ddraw
->d3d_target
= NULL
;
2755 ddraw
->d3d_initialized
= FALSE
;
2759 ddraw
->declArraySize
= 2;
2760 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
2763 ERR("Error allocating an array for the converted vertex decls.\n");
2764 ddraw
->declArraySize
= 0;
2765 hr
= IWineD3DDevice_Uninit3D(ddraw
->wineD3DDevice
, D3D7CB_DestroySwapChain
);
2766 return E_OUTOFMEMORY
;
2769 TRACE("Successfully initialized 3D.\n");
2774 static HRESULT
ddraw_create_gdi_swapchain(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2776 WINED3DPRESENT_PARAMETERS presentation_parameters
;
2780 window
= ddraw
->dest_window
;
2782 memset(&presentation_parameters
, 0, sizeof(presentation_parameters
));
2784 /* Use the surface description for the device parameters, not the device
2785 * settings. The application might render to an offscreen surface. */
2786 presentation_parameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2787 presentation_parameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2788 presentation_parameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2789 presentation_parameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2790 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2791 presentation_parameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2792 presentation_parameters
.MultiSampleQuality
= 0;
2793 presentation_parameters
.SwapEffect
= WINED3DSWAPEFFECT_FLIP
;
2794 presentation_parameters
.hDeviceWindow
= window
;
2795 presentation_parameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2796 presentation_parameters
.EnableAutoDepthStencil
= FALSE
; /* Not on GDI swapchains */
2797 presentation_parameters
.AutoDepthStencilFormat
= 0;
2798 presentation_parameters
.Flags
= 0;
2799 presentation_parameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
2800 presentation_parameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2802 ddraw
->d3d_target
= primary
;
2803 hr
= IWineD3DDevice_InitGDI(ddraw
->wineD3DDevice
, &presentation_parameters
);
2804 ddraw
->d3d_target
= NULL
;
2807 WARN("Failed to initialize GDI ddraw implementation, hr %#x.\n", hr
);
2808 primary
->wineD3DSwapChain
= NULL
;
2814 /*****************************************************************************
2815 * IDirectDraw7::CreateSurface
2817 * Creates a new IDirectDrawSurface object and returns its interface.
2819 * The surface connections with wined3d are a bit tricky. Basically it works
2822 * |------------------------| |-----------------|
2823 * | DDraw surface | | WineD3DSurface |
2825 * | WineD3DSurface |-------------->| |
2826 * | Child |<------------->| Parent |
2827 * |------------------------| |-----------------|
2829 * The DDraw surface is the parent of the wined3d surface, and it releases
2830 * the WineD3DSurface when the ddraw surface is destroyed.
2832 * However, for all surfaces which can be in a container in WineD3D,
2833 * we have to do this. These surfaces are usually complex surfaces,
2834 * so this concerns primary surfaces with a front and a back buffer,
2837 * |------------------------| |-----------------|
2838 * | DDraw surface | | Container |
2840 * | Child |<------------->| Parent |
2841 * | Texture |<------------->| |
2842 * | WineD3DSurface |<----| | Levels |<--|
2843 * | Complex connection | | | | |
2844 * |------------------------| | |-----------------| |
2848 * | |------------------| | |-----------------| |
2849 * | | IParent | |-------->| WineD3DSurface | |
2851 * | | Child |<------------->| Parent | |
2852 * | | | | Container |<--|
2853 * | |------------------| |-----------------| |
2855 * | |----------------------| |
2856 * | | DDraw surface 2 | |
2858 * |<->| Complex root Child | |
2860 * | | WineD3DSurface |<----| |
2861 * | |----------------------| | |
2863 * | |---------------------| | |-----------------| |
2864 * | | IParent | |----->| WineD3DSurface | |
2866 * | | Child |<---------->| Parent | |
2867 * | |---------------------| | Container |<--|
2868 * | |-----------------| |
2870 * | ---More surfaces can follow--- |
2872 * The reason is that the IWineD3DSwapchain(render target container)
2873 * and the IWineD3DTexure(Texture container) release the parents
2874 * of their surface's children, but by releasing the complex root
2875 * the surfaces which are complexly attached to it are destroyed
2876 * too. See IDirectDrawSurface::Release for a more detailed
2880 * DDSD: Description of the surface to create
2881 * Surf: Address to store the interface pointer at
2882 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2883 * aggregation, so it has to be NULL
2887 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2888 * DDERR_* if an error occurs
2890 *****************************************************************************/
2891 static HRESULT
CreateSurface(IDirectDrawImpl
*ddraw
, DDSURFACEDESC2
*DDSD
,
2892 IDirectDrawSurface7
**Surf
, IUnknown
*UnkOuter
)
2894 IDirectDrawSurfaceImpl
*object
= NULL
;
2896 LONG extra_surfaces
= 0;
2897 DDSURFACEDESC2 desc2
;
2898 WINED3DDISPLAYMODE Mode
;
2899 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
2901 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, Surf
, UnkOuter
);
2903 /* Some checks before we start */
2904 if (TRACE_ON(ddraw
))
2906 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
2907 DDRAW_dump_surface_desc(DDSD
);
2909 EnterCriticalSection(&ddraw_cs
);
2911 if (UnkOuter
!= NULL
)
2913 FIXME("(%p) : outer != NULL?\n", ddraw
);
2914 LeaveCriticalSection(&ddraw_cs
);
2915 return CLASS_E_NOAGGREGATION
; /* unchecked */
2920 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
2921 LeaveCriticalSection(&ddraw_cs
);
2922 return E_POINTER
; /* unchecked */
2925 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2927 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2928 DDSD
->dwFlags
|= DDSD_CAPS
;
2931 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2933 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2934 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2937 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2939 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2940 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
2941 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2944 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2945 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2947 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2950 LeaveCriticalSection(&ddraw_cs
);
2951 return DDERR_NOEXCLUSIVEMODE
;
2954 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
2956 WARN("Application wanted to create back buffer primary surface\n");
2957 LeaveCriticalSection(&ddraw_cs
);
2958 return DDERR_INVALIDCAPS
;
2961 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
2963 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2964 WARN("Application tries to put the surface in both system and video memory\n");
2965 LeaveCriticalSection(&ddraw_cs
);
2967 return DDERR_INVALIDCAPS
;
2970 /* Check cube maps but only if the size includes them */
2971 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2973 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
2974 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
2976 WARN("Cube map faces requested without cube map flag\n");
2977 LeaveCriticalSection(&ddraw_cs
);
2978 return DDERR_INVALIDCAPS
;
2980 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2981 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
2983 WARN("Cube map without faces requested\n");
2984 LeaveCriticalSection(&ddraw_cs
);
2985 return DDERR_INVALIDPARAMS
;
2988 /* Quick tests confirm those can be created, but we don't do that yet */
2989 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2990 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
2992 FIXME("Partial cube maps not supported yet\n");
2996 /* According to the msdn this flag is ignored by CreateSurface */
2997 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2998 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
3000 /* Modify some flags */
3001 memset(&desc2
, 0, sizeof(desc2
));
3002 desc2
.dwSize
= sizeof(desc2
); /* For the struct copy */
3003 DD_STRUCT_COPY_BYSIZE(&desc2
, DDSD
);
3004 desc2
.dwSize
= sizeof(desc2
); /* To override a possibly smaller size */
3005 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
3007 /* Get the video mode from WineD3D - we will need it */
3008 hr
= IWineD3DDevice_GetDisplayMode(ddraw
->wineD3DDevice
, 0, &Mode
);
3011 ERR("Failed to read display mode from wined3d\n");
3012 switch(ddraw
->orig_bpp
)
3015 Mode
.Format
= WINED3DFMT_P8_UINT
;
3019 Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
;
3023 Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
;
3027 Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
;
3031 Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
;
3034 Mode
.Width
= ddraw
->orig_width
;
3035 Mode
.Height
= ddraw
->orig_height
;
3038 /* No pixelformat given? Use the current screen format */
3039 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
3041 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
3042 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
3044 /* Wait: It could be a Z buffer */
3045 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
)
3047 switch(desc2
.u2
.dwMipMapCount
) /* Who had this glorious idea? */
3050 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_S1_UINT_D15_UNORM
);
3053 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D16_UNORM
);
3056 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_X8D24_UNORM
);
3059 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D32_UNORM
);
3062 ERR("Unknown Z buffer bit depth\n");
3067 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
3071 /* No Width or no Height? Use the original screen size
3073 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
3074 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
3076 /* Invalid for non-render targets */
3077 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
3079 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
3081 LeaveCriticalSection(&ddraw_cs
);
3082 return DDERR_INVALIDPARAMS
;
3085 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
3086 desc2
.dwWidth
= Mode
.Width
;
3087 desc2
.dwHeight
= Mode
.Height
;
3090 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
3092 LeaveCriticalSection(&ddraw_cs
);
3093 return DDERR_INVALIDPARAMS
;
3096 /* Mipmap count fixes */
3097 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3099 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
3101 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
3103 /* Mipmap count is given, should not be 0 */
3104 if( desc2
.u2
.dwMipMapCount
== 0 )
3106 LeaveCriticalSection(&ddraw_cs
);
3107 return DDERR_INVALIDPARAMS
;
3112 /* Undocumented feature: Create sublevels until
3113 * either the width or the height is 1
3115 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
3116 desc2
.dwWidth
: desc2
.dwHeight
;
3117 desc2
.u2
.dwMipMapCount
= 0;
3120 desc2
.u2
.dwMipMapCount
+= 1;
3127 /* Not-complex mipmap -> Mipmapcount = 1 */
3128 desc2
.u2
.dwMipMapCount
= 1;
3130 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
3132 /* There's a mipmap count in the created surface in any case */
3133 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
3135 /* If no mipmap is given, the texture has only one level */
3137 /* The first surface is a front buffer, the back buffer is created afterwards */
3138 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
3140 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
3143 /* The root surface in a cube map is positive x */
3144 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3146 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3147 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3150 /* Create the first surface */
3151 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0);
3154 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
3155 LeaveCriticalSection(&ddraw_cs
);
3158 object
->is_complex_root
= TRUE
;
3160 *Surf
= (IDirectDrawSurface7
*)object
;
3162 /* Create Additional surfaces if necessary
3163 * This applies to Primary surfaces which have a back buffer count
3164 * set, but not to mipmap textures. In case of Mipmap textures,
3165 * wineD3D takes care of the creation of additional surfaces
3167 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
3169 extra_surfaces
= DDSD
->dwBackBufferCount
;
3170 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
3171 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
3172 desc2
.dwBackBufferCount
= 0;
3176 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3178 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3179 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3180 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3181 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3182 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
3183 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3184 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
3185 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
3186 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3187 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
3188 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
3189 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3190 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
3191 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
3192 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3193 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
3194 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3197 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
);
3200 /* This destroys and possibly created surfaces too */
3201 IDirectDrawSurface_Release((IDirectDrawSurface7
*)object
);
3202 LeaveCriticalSection(&ddraw_cs
);
3206 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
3207 * But attach the d3ddevice only if the currently created surface was
3208 * a primary surface (2D app in 3D mode) or a 3DDEVICE surface (3D app)
3209 * The only case I can think of where this doesn't apply is when a
3210 * 2D app was configured by the user to run with OpenGL and it didn't create
3211 * the render target as first surface. In this case the render target creation
3212 * will cause the 3D init.
3214 if( (ddraw
->ImplType
== SURFACE_OPENGL
) && !(ddraw
->d3d_initialized
) &&
3215 desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
) )
3217 IDirectDrawSurfaceImpl
*target
= object
, *surface
;
3220 /* Search for the primary to use as render target */
3221 LIST_FOR_EACH(entry
, &ddraw
->surface_list
)
3223 surface
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3224 if((surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
)) ==
3225 (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
))
3229 TRACE("Using primary %p as render target\n", target
);
3234 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", ddraw
, target
);
3235 hr
= ddraw_attach_d3d_device(ddraw
, target
);
3238 IDirectDrawSurfaceImpl
*release_surf
;
3239 ERR("ddraw_attach_d3d_device failed, hr %#x\n", hr
);
3242 /* The before created surface structures are in an incomplete state here.
3243 * WineD3D holds the reference on the IParents, and it released them on the failure
3244 * already. So the regular release method implementation would fail on the attempt
3245 * to destroy either the IParents or the swapchain. So free the surface here.
3246 * The surface structure here is a list, not a tree, because onscreen targets
3247 * cannot be cube textures
3251 release_surf
= object
;
3252 object
= object
->complex_array
[0];
3253 ddraw_surface_destroy(release_surf
);
3255 LeaveCriticalSection(&ddraw_cs
);
3259 else if(!(ddraw
->d3d_initialized
) && desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3261 ddraw_create_gdi_swapchain(ddraw
, object
);
3264 /* Addref the ddraw interface to keep an reference for each surface */
3265 IDirectDraw7_AddRef((IDirectDraw7
*)ddraw
);
3266 object
->ifaceToRelease
= (IUnknown
*)ddraw
;
3268 /* Create a WineD3DTexture if a texture was requested */
3269 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3271 enum wined3d_format_id Format
;
3273 WINED3DPOOL Pool
= WINED3DPOOL_DEFAULT
;
3275 ddraw
->tex_root
= object
;
3277 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3279 /* a mipmap is created, create enough levels */
3280 levels
= desc2
.u2
.dwMipMapCount
;
3284 /* No mipmap is created, create one level */
3288 /* DDSCAPS_SYSTEMMEMORY textures are in WINED3DPOOL_SYSTEMMEM */
3289 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
3291 Pool
= WINED3DPOOL_SYSTEMMEM
;
3293 /* Should I forward the MANAGED cap to the managed pool ? */
3295 /* Get the format. It's set already by CreateNewSurface */
3296 Format
= PixelFormat_DD2WineD3D(&object
->surface_desc
.u4
.ddpfPixelFormat
);
3298 /* The surfaces are already created, the callback only
3299 * passes the IWineD3DSurface to WineD3D
3301 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3303 hr
= IWineD3DDevice_CreateCubeTexture(ddraw
->wineD3DDevice
, DDSD
->dwWidth
, levels
, 0,
3304 Format
, Pool
, object
, &ddraw_null_wined3d_parent_ops
,
3305 (IWineD3DCubeTexture
**)&object
->wineD3DTexture
);
3309 hr
= IWineD3DDevice_CreateTexture(ddraw
->wineD3DDevice
, DDSD
->dwWidth
, DDSD
->dwHeight
,
3310 levels
, 0, Format
, Pool
, object
, &ddraw_null_wined3d_parent_ops
,
3311 (IWineD3DTexture
**)&object
->wineD3DTexture
);
3313 ddraw
->tex_root
= NULL
;
3316 LeaveCriticalSection(&ddraw_cs
);
3320 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
,
3321 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3323 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
3325 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3326 iface
, surface_desc
, surface
, outer_unknown
);
3328 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3330 WARN("Application supplied invalid surface descriptor\n");
3331 return DDERR_INVALIDPARAMS
;
3334 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3336 if (TRACE_ON(ddraw
))
3338 TRACE(" (%p) Requesting surface desc :\n", iface
);
3339 DDRAW_dump_surface_desc(surface_desc
);
3342 WARN("Application tried to create an explicit front or back buffer\n");
3343 return DDERR_INVALIDCAPS
;
3346 return CreateSurface(This
, surface_desc
, surface
, outer_unknown
);
3349 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3350 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3352 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw4(iface
);
3353 IDirectDrawSurfaceImpl
*impl
;
3356 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3357 iface
, surface_desc
, surface
, outer_unknown
);
3359 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3361 WARN("Application supplied invalid surface descriptor\n");
3362 return DDERR_INVALIDPARAMS
;
3365 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3367 if (TRACE_ON(ddraw
))
3369 TRACE(" (%p) Requesting surface desc :\n", iface
);
3370 DDRAW_dump_surface_desc(surface_desc
);
3373 WARN("Application tried to create an explicit front or back buffer\n");
3374 return DDERR_INVALIDCAPS
;
3377 hr
= CreateSurface(ddraw
, surface_desc
, (IDirectDrawSurface7
**)surface
, outer_unknown
);
3378 impl
= (IDirectDrawSurfaceImpl
*)*surface
;
3379 if (SUCCEEDED(hr
) && impl
)
3381 ddraw_set_surface_version(impl
, 4);
3382 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
3383 IDirectDraw4_AddRef(iface
);
3384 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3390 static HRESULT WINAPI
ddraw3_CreateSurface(IDirectDraw3
*iface
,
3391 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3393 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw3(iface
);
3394 IDirectDrawSurface7
*surface7
;
3395 IDirectDrawSurfaceImpl
*impl
;
3398 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3399 iface
, surface_desc
, surface
, outer_unknown
);
3401 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3403 WARN("Application supplied invalid surface descriptor\n");
3404 return DDERR_INVALIDPARAMS
;
3407 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3409 if (TRACE_ON(ddraw
))
3411 TRACE(" (%p) Requesting surface desc :\n", iface
);
3412 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3415 WARN("Application tried to create an explicit front or back buffer\n");
3416 return DDERR_INVALIDCAPS
;
3419 hr
= CreateSurface(ddraw
, (DDSURFACEDESC2
*)surface_desc
, &surface7
, outer_unknown
);
3426 impl
= (IDirectDrawSurfaceImpl
*)surface7
;
3427 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_vtbl
;
3428 ddraw_set_surface_version(impl
, 3);
3429 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
3430 IDirectDraw3_AddRef(iface
);
3431 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3436 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3437 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3439 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw2(iface
);
3440 IDirectDrawSurface7
*surface7
;
3441 IDirectDrawSurfaceImpl
*impl
;
3444 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3445 iface
, surface_desc
, surface
, outer_unknown
);
3447 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3449 WARN("Application supplied invalid surface descriptor\n");
3450 return DDERR_INVALIDPARAMS
;
3453 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3455 if (TRACE_ON(ddraw
))
3457 TRACE(" (%p) Requesting surface desc :\n", iface
);
3458 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3461 WARN("Application tried to create an explicit front or back buffer\n");
3462 return DDERR_INVALIDCAPS
;
3465 hr
= CreateSurface(ddraw
, (DDSURFACEDESC2
*)surface_desc
, &surface7
, outer_unknown
);
3472 impl
= (IDirectDrawSurfaceImpl
*)surface7
;
3473 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_vtbl
;
3474 ddraw_set_surface_version(impl
, 2);
3475 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
3476 impl
->ifaceToRelease
= NULL
;
3481 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3482 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3484 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw1(iface
);
3485 IDirectDrawSurface7
*surface7
;
3486 IDirectDrawSurfaceImpl
*impl
;
3489 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3490 iface
, surface_desc
, surface
, outer_unknown
);
3492 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3494 WARN("Application supplied invalid surface descriptor\n");
3495 return DDERR_INVALIDPARAMS
;
3498 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3499 * primaries anyway. */
3500 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3501 hr
= CreateSurface(ddraw
, (DDSURFACEDESC2
*)surface_desc
, &surface7
, outer_unknown
);
3508 impl
= (IDirectDrawSurfaceImpl
*)surface7
;
3509 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_vtbl
;
3510 ddraw_set_surface_version(impl
, 1);
3511 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
3512 impl
->ifaceToRelease
= NULL
;
3517 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3518 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3521 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3522 const DDPIXELFORMAT
*provided
)
3524 /* Some flags must be present in both or neither for a match. */
3525 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3526 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3527 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3529 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3532 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3535 if (requested
->dwFlags
& DDPF_FOURCC
)
3536 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3539 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3540 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3541 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3544 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3545 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3546 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3549 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3550 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3553 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3554 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3556 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3559 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3560 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3566 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3575 #define CMP(FLAG, FIELD) \
3576 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3577 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3579 static const struct compare_info compare
[] =
3581 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3582 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3584 CMP(CKDESTBLT
, ddckCKDestBlt
),
3585 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3586 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3587 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3588 CMP(HEIGHT
, dwHeight
),
3589 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3590 CMP(LPSURFACE
, lpSurface
),
3591 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3592 CMP(PITCH
, u1
/* lPitch */),
3593 /* PIXELFORMAT: manual */
3594 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3595 CMP(TEXTURESTAGE
, dwTextureStage
),
3596 CMP(WIDTH
, dwWidth
),
3597 /* ZBUFFERBITDEPTH: "obsolete" */
3604 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3607 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3609 if (requested
->dwFlags
& compare
[i
].flag
3610 && memcmp((const char *)provided
+ compare
[i
].offset
,
3611 (const char *)requested
+ compare
[i
].offset
,
3612 compare
[i
].size
) != 0)
3616 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3618 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3619 &provided
->u4
.ddpfPixelFormat
))
3626 #undef DDENUMSURFACES_SEARCHTYPE
3627 #undef DDENUMSURFACES_MATCHTYPE
3629 struct surfacescallback_context
3631 LPDDENUMSURFACESCALLBACK func
;
3635 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3636 DDSURFACEDESC2
*surface_desc
, void *context
)
3638 struct surfacescallback_context
*cbcontext
= context
;
3640 return cbcontext
->func((IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface
)->IDirectDrawSurface3_vtbl
,
3641 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3644 /*****************************************************************************
3645 * IDirectDraw7::EnumSurfaces
3647 * Loops through all surfaces attached to this device and calls the
3648 * application callback. This can't be relayed to WineD3DDevice,
3649 * because some WineD3DSurfaces' parents are IParent objects
3652 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3653 * DDSD: Description to filter for
3654 * Context: Application-provided pointer, it's passed unmodified to the
3656 * Callback: Address to call for each surface
3659 * DDERR_INVALIDPARAMS if the callback is NULL
3662 *****************************************************************************/
3663 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3664 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3666 /* The surface enumeration is handled by WineDDraw,
3667 * because it keeps track of all surfaces attached to
3668 * it. The filtering is done by our callback function,
3669 * because WineDDraw doesn't handle ddraw-like surface
3672 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
3673 IDirectDrawSurfaceImpl
*surf
;
3675 DDSURFACEDESC2 desc
;
3676 struct list
*entry
, *entry2
;
3678 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3679 iface
, Flags
, DDSD
, Context
, Callback
);
3681 all
= Flags
& DDENUMSURFACES_ALL
;
3682 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3684 EnterCriticalSection(&ddraw_cs
);
3688 LeaveCriticalSection(&ddraw_cs
);
3689 return DDERR_INVALIDPARAMS
;
3692 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3693 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
3695 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3696 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3698 desc
= surf
->surface_desc
;
3699 IDirectDrawSurface7_AddRef((IDirectDrawSurface7
*)surf
);
3700 if (Callback((IDirectDrawSurface7
*)surf
, &desc
, Context
) != DDENUMRET_OK
)
3702 LeaveCriticalSection(&ddraw_cs
);
3707 LeaveCriticalSection(&ddraw_cs
);
3711 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3712 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3714 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3715 iface
, flags
, surface_desc
, context
, callback
);
3717 return ddraw7_EnumSurfaces((IDirectDraw7
*)ddraw_from_ddraw4(iface
),
3718 flags
, surface_desc
, context
, (LPDDENUMSURFACESCALLBACK7
)callback
);
3721 static HRESULT WINAPI
ddraw3_EnumSurfaces(IDirectDraw3
*iface
, DWORD flags
,
3722 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3724 struct surfacescallback_context cbcontext
;
3726 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3727 iface
, flags
, surface_desc
, context
, callback
);
3729 cbcontext
.func
= callback
;
3730 cbcontext
.context
= context
;
3732 return ddraw7_EnumSurfaces((IDirectDraw7
*)ddraw_from_ddraw3(iface
), flags
,
3733 (DDSURFACEDESC2
*)surface_desc
, &cbcontext
, EnumSurfacesCallbackThunk
);
3736 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3737 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3739 struct surfacescallback_context cbcontext
;
3741 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3742 iface
, flags
, surface_desc
, context
, callback
);
3744 cbcontext
.func
= callback
;
3745 cbcontext
.context
= context
;
3747 return ddraw7_EnumSurfaces((IDirectDraw7
*)ddraw_from_ddraw2(iface
), flags
,
3748 (DDSURFACEDESC2
*)surface_desc
, &cbcontext
, EnumSurfacesCallbackThunk
);
3751 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3752 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3754 struct surfacescallback_context cbcontext
;
3756 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3757 iface
, flags
, surface_desc
, context
, callback
);
3759 cbcontext
.func
= callback
;
3760 cbcontext
.context
= context
;
3762 return ddraw7_EnumSurfaces((IDirectDraw7
*)ddraw_from_ddraw1(iface
), flags
,
3763 (DDSURFACEDESC2
*)surface_desc
, &cbcontext
, EnumSurfacesCallbackThunk
);
3766 /*****************************************************************************
3767 * DirectDrawCreateClipper (DDRAW.@)
3769 * Creates a new IDirectDrawClipper object.
3772 * Clipper: Address to write the interface pointer to
3773 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3777 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3778 * E_OUTOFMEMORY if allocating the object failed
3780 *****************************************************************************/
3782 DirectDrawCreateClipper(DWORD Flags
,
3783 LPDIRECTDRAWCLIPPER
*Clipper
,
3786 IDirectDrawClipperImpl
* object
;
3789 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3790 Flags
, Clipper
, UnkOuter
);
3792 EnterCriticalSection(&ddraw_cs
);
3793 if (UnkOuter
!= NULL
)
3795 LeaveCriticalSection(&ddraw_cs
);
3796 return CLASS_E_NOAGGREGATION
;
3801 LeaveCriticalSection(&ddraw_cs
);
3802 return DDERR_NODIRECTDRAWSUPPORT
;
3805 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
3806 sizeof(IDirectDrawClipperImpl
));
3809 LeaveCriticalSection(&ddraw_cs
);
3810 return E_OUTOFMEMORY
;
3813 hr
= ddraw_clipper_init(object
);
3816 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3817 HeapFree(GetProcessHeap(), 0, object
);
3818 LeaveCriticalSection(&ddraw_cs
);
3822 TRACE("Created clipper %p.\n", object
);
3823 *Clipper
= (IDirectDrawClipper
*) object
;
3824 LeaveCriticalSection(&ddraw_cs
);
3828 /*****************************************************************************
3829 * IDirectDraw7::CreateClipper
3831 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3833 *****************************************************************************/
3834 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3835 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3837 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3838 iface
, Flags
, Clipper
, UnkOuter
);
3840 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3843 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
,
3844 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3846 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3847 iface
, flags
, clipper
, outer_unknown
);
3849 return ddraw7_CreateClipper((IDirectDraw7
*)ddraw_from_ddraw4(iface
), flags
, clipper
, outer_unknown
);
3852 static HRESULT WINAPI
ddraw3_CreateClipper(IDirectDraw3
*iface
,
3853 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3855 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3856 iface
, flags
, clipper
, outer_unknown
);
3858 return ddraw7_CreateClipper((IDirectDraw7
*)ddraw_from_ddraw3(iface
), flags
, clipper
, outer_unknown
);
3861 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3862 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3864 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3865 iface
, flags
, clipper
, outer_unknown
);
3867 return ddraw7_CreateClipper((IDirectDraw7
*)ddraw_from_ddraw2(iface
), flags
, clipper
, outer_unknown
);
3870 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3871 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3873 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3874 iface
, flags
, clipper
, outer_unknown
);
3876 return ddraw7_CreateClipper((IDirectDraw7
*)ddraw_from_ddraw1(iface
), flags
, clipper
, outer_unknown
);
3879 /*****************************************************************************
3880 * IDirectDraw7::CreatePalette
3882 * Creates a new IDirectDrawPalette object
3885 * Flags: The flags for the new clipper
3886 * ColorTable: Color table to assign to the new clipper
3887 * Palette: Address to write the interface pointer to
3888 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3892 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3893 * E_OUTOFMEMORY if allocating the object failed
3895 *****************************************************************************/
3896 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3897 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3899 IDirectDrawImpl
*This
= (IDirectDrawImpl
*)iface
;
3900 IDirectDrawPaletteImpl
*object
;
3903 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3904 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3906 EnterCriticalSection(&ddraw_cs
);
3907 if(pUnkOuter
!= NULL
)
3909 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
3910 LeaveCriticalSection(&ddraw_cs
);
3911 return CLASS_E_NOAGGREGATION
;
3914 /* The refcount test shows that a cooplevel is required for this */
3915 if(!This
->cooperative_level
)
3917 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3918 LeaveCriticalSection(&ddraw_cs
);
3919 return DDERR_NOCOOPERATIVELEVELSET
;
3922 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
3925 ERR("Out of memory when allocating memory for a palette implementation\n");
3926 LeaveCriticalSection(&ddraw_cs
);
3927 return E_OUTOFMEMORY
;
3930 hr
= ddraw_palette_init(object
, This
, Flags
, ColorTable
);
3933 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3934 HeapFree(GetProcessHeap(), 0, object
);
3935 LeaveCriticalSection(&ddraw_cs
);
3939 TRACE("Created palette %p.\n", object
);
3940 *Palette
= (IDirectDrawPalette
*)object
;
3941 LeaveCriticalSection(&ddraw_cs
);
3945 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
,
3946 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3948 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw4(iface
);
3951 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3952 iface
, flags
, entries
, palette
, outer_unknown
);
3954 hr
= ddraw7_CreatePalette((IDirectDraw7
*)ddraw
, flags
, entries
, palette
, outer_unknown
);
3955 if (SUCCEEDED(hr
) && *palette
)
3957 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
3958 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
3959 IDirectDraw4_AddRef(iface
);
3960 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3965 static HRESULT WINAPI
ddraw3_CreatePalette(IDirectDraw3
*iface
, DWORD flags
,
3966 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3968 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw3(iface
);
3971 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3972 iface
, flags
, entries
, palette
, outer_unknown
);
3974 hr
= ddraw7_CreatePalette((IDirectDraw7
*)ddraw
, flags
, entries
, palette
, outer_unknown
);
3975 if (SUCCEEDED(hr
) && *palette
)
3977 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
3978 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
3979 IDirectDraw4_AddRef(iface
);
3980 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3986 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3987 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3989 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw2(iface
);
3992 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3993 iface
, flags
, entries
, palette
, outer_unknown
);
3995 hr
= ddraw7_CreatePalette((IDirectDraw7
*)ddraw
, flags
, entries
, palette
, outer_unknown
);
3996 if (SUCCEEDED(hr
) && *palette
)
3998 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
3999 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
4000 impl
->ifaceToRelease
= NULL
;
4006 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
4007 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4009 IDirectDrawImpl
*ddraw
= ddraw_from_ddraw1(iface
);
4012 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4013 iface
, flags
, entries
, palette
, outer_unknown
);
4015 hr
= ddraw7_CreatePalette((IDirectDraw7
*)ddraw
, flags
, entries
, palette
, outer_unknown
);
4016 if (SUCCEEDED(hr
) && *palette
)
4018 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4019 IDirectDraw7_Release((IDirectDraw7
*)ddraw
);
4020 impl
->ifaceToRelease
= NULL
;
4026 /*****************************************************************************
4027 * IDirectDraw7::DuplicateSurface
4029 * Duplicates a surface. The surface memory points to the same memory as
4030 * the original surface, and it's released when the last surface referencing
4031 * it is released. I guess that's beyond Wine's surface management right now
4032 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
4033 * test application to implement this)
4036 * Src: Address of the source surface
4037 * Dest: Address to write the new surface pointer to
4040 * See IDirectDraw7::CreateSurface
4042 *****************************************************************************/
4043 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
4044 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
4046 IDirectDrawSurfaceImpl
*Surf
= (IDirectDrawSurfaceImpl
*)Src
;
4048 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
4050 /* For now, simply create a new, independent surface */
4051 return IDirectDraw7_CreateSurface(iface
,
4052 &Surf
->surface_desc
,
4057 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
,
4058 IDirectDrawSurface4
*src
, IDirectDrawSurface4
**dst
)
4060 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4062 return ddraw7_DuplicateSurface((IDirectDraw7
*)ddraw_from_ddraw4(iface
),
4063 (IDirectDrawSurface7
*)src
, (IDirectDrawSurface7
**)dst
);
4066 static HRESULT WINAPI
ddraw3_DuplicateSurface(IDirectDraw3
*iface
,
4067 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4069 IDirectDrawSurface7
*src7
, *dst7
;
4072 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4073 src7
= (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)src
);
4074 hr
= ddraw7_DuplicateSurface((IDirectDraw7
*)ddraw_from_ddraw3(iface
), src7
, &dst7
);
4077 *dst
= (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)dst7
)->IDirectDrawSurface3_vtbl
;
4081 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
4082 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4084 IDirectDrawSurface7
*src7
, *dst7
;
4087 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4088 src7
= (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)src
);
4089 hr
= ddraw7_DuplicateSurface((IDirectDraw7
*)ddraw_from_ddraw2(iface
), src7
, &dst7
);
4092 *dst
= (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)dst7
)->IDirectDrawSurface3_vtbl
;
4096 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
,
4097 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4099 IDirectDrawSurface7
*src7
, *dst7
;
4102 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4103 src7
= (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)src
);
4104 hr
= ddraw7_DuplicateSurface((IDirectDraw7
*)ddraw_from_ddraw1(iface
), src7
, &dst7
);
4107 *dst
= (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)dst7
)->IDirectDrawSurface3_vtbl
;
4111 /*****************************************************************************
4112 * IDirect3D7::EnumDevices
4114 * The EnumDevices method for IDirect3D7. It enumerates all supported
4115 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
4118 * callback: Function to call for each enumerated device
4119 * context: Pointer to pass back to the app
4122 * D3D_OK, or the return value of the GetCaps call
4124 *****************************************************************************/
4125 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
4127 char interface_name_tnl
[] = "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D";
4128 char device_name_tnl
[] = "Wine D3D7 T&L HAL";
4129 char interface_name_hal
[] = "WINE Direct3D7 Hardware acceleration using WineD3D";
4130 char device_name_hal
[] = "Wine D3D7 HAL";
4131 char interface_name_rgb
[] = "WINE Direct3D7 RGB Software Emulation using WineD3D";
4132 char device_name_rgb
[] = "Wine D3D7 RGB";
4134 IDirectDrawImpl
*ddraw
= ddraw_from_d3d7(iface
);
4135 D3DDEVICEDESC7 device_desc7
;
4136 D3DDEVICEDESC device_desc1
;
4139 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4141 EnterCriticalSection(&ddraw_cs
);
4143 hr
= IDirect3DImpl_GetCaps(ddraw
->wineD3D
, &device_desc1
, &device_desc7
);
4146 LeaveCriticalSection(&ddraw_cs
);
4149 callback(interface_name_tnl
, device_name_tnl
, &device_desc7
, context
);
4151 device_desc7
.deviceGUID
= IID_IDirect3DHALDevice
;
4152 callback(interface_name_hal
, device_name_hal
, &device_desc7
, context
);
4154 device_desc7
.deviceGUID
= IID_IDirect3DRGBDevice
;
4155 callback(interface_name_rgb
, device_name_rgb
, &device_desc7
, context
);
4157 TRACE("End of enumeration.\n");
4159 LeaveCriticalSection(&ddraw_cs
);
4164 /*****************************************************************************
4165 * IDirect3D3::EnumDevices
4167 * Enumerates all supported Direct3DDevice interfaces. This is the
4168 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
4170 * Version 1, 2 and 3
4173 * callback: Application-provided routine to call for each enumerated device
4174 * Context: Pointer to pass to the callback
4177 * D3D_OK on success,
4178 * The result of IDirect3DImpl_GetCaps if it failed
4180 *****************************************************************************/
4181 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4183 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
4185 IDirectDrawImpl
*ddraw
= ddraw_from_d3d3(iface
);
4186 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
4187 D3DDEVICEDESC7 device_desc7
;
4190 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
4191 * name string. Let's put the string in a sufficiently sized array in
4192 * writable memory. */
4193 char device_name
[50];
4194 strcpy(device_name
,"Direct3D HEL");
4196 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4198 EnterCriticalSection(&ddraw_cs
);
4200 hr
= IDirect3DImpl_GetCaps(ddraw
->wineD3D
, &device_desc1
, &device_desc7
);
4203 LeaveCriticalSection(&ddraw_cs
);
4207 /* Do I have to enumerate the reference id? Note from old d3d7:
4208 * "It seems that enumerating the reference IID on Direct3D 1 games
4209 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4211 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4212 * EnumReference which enables / disables enumerating the reference
4213 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4214 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4215 * demo directory suggest this.
4217 * Some games(GTA 2) seem to use the second enumerated device, so I have
4218 * to enumerate at least 2 devices. So enumerate the reference device to
4221 * Other games (Rollcage) tell emulation and hal device apart by certain
4222 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4223 * limitation flag), and it refuses all devices that have the perspective
4224 * flag set. This way it refuses the emulation device, and HAL devices
4225 * never have POW2 unset in d3d7 on windows. */
4226 if (ddraw
->d3dversion
!= 1)
4228 static CHAR reference_description
[] = "RGB Direct3D emulation";
4230 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4231 hal_desc
= device_desc1
;
4232 hel_desc
= device_desc1
;
4233 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4234 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4235 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4236 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4237 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4238 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
4239 device_name
, &hal_desc
, &hel_desc
, context
);
4240 if (hr
!= D3DENUMRET_OK
)
4242 TRACE("Application cancelled the enumeration.\n");
4243 LeaveCriticalSection(&ddraw_cs
);
4248 strcpy(device_name
,"Direct3D HAL");
4250 TRACE("Enumerating HAL Direct3D device.\n");
4251 hal_desc
= device_desc1
;
4252 hel_desc
= device_desc1
;
4253 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4254 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4255 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4256 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4257 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4258 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
4259 device_name
, &hal_desc
, &hel_desc
, context
);
4260 if (hr
!= D3DENUMRET_OK
)
4262 TRACE("Application cancelled the enumeration.\n");
4263 LeaveCriticalSection(&ddraw_cs
);
4267 TRACE("End of enumeration.\n");
4269 LeaveCriticalSection(&ddraw_cs
);
4273 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4275 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4277 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4279 return d3d3_EnumDevices((IDirect3D3
*)&This
->IDirect3D3_vtbl
, callback
, context
);
4282 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4284 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4286 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4288 return d3d3_EnumDevices((IDirect3D3
*)&This
->IDirect3D3_vtbl
, callback
, context
);
4291 /*****************************************************************************
4292 * IDirect3D3::CreateLight
4294 * Creates an IDirect3DLight interface. This interface is used in
4295 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4296 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4297 * uses the IDirect3DDevice7 interface with D3D7 lights.
4299 * Version 1, 2 and 3
4302 * light: Address to store the new interface pointer
4303 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4308 * DDERR_OUTOFMEMORY if memory allocation failed
4309 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4311 *****************************************************************************/
4312 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4314 IDirect3DLightImpl
*object
;
4316 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4318 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4320 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4323 ERR("Failed to allocate light memory.\n");
4324 return DDERR_OUTOFMEMORY
;
4327 d3d_light_init(object
, ddraw_from_d3d3(iface
));
4329 TRACE("Created light %p.\n", object
);
4330 *light
= (IDirect3DLight
*)object
;
4335 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4337 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4339 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4341 return d3d3_CreateLight((IDirect3D3
*)&This
->IDirect3D3_vtbl
, light
, outer_unknown
);
4344 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4346 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4348 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4350 return d3d3_CreateLight((IDirect3D3
*)&This
->IDirect3D3_vtbl
, light
, outer_unknown
);
4353 /*****************************************************************************
4354 * IDirect3D3::CreateMaterial
4356 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4357 * and older versions. The IDirect3DMaterial implementation wraps its
4358 * functionality to IDirect3DDevice7::SetMaterial and friends.
4360 * Version 1, 2 and 3
4363 * material: Address to store the new interface's pointer to
4364 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4369 * DDERR_OUTOFMEMORY if memory allocation failed
4370 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4372 *****************************************************************************/
4373 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
, IUnknown
*outer_unknown
)
4375 IDirect3DMaterialImpl
*object
;
4377 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4379 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4381 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4384 ERR("Failed to allocate material memory.\n");
4385 return DDERR_OUTOFMEMORY
;
4388 d3d_material_init(object
, ddraw_from_d3d3(iface
));
4390 TRACE("Created material %p.\n", object
);
4391 *material
= (IDirect3DMaterial3
*)object
;
4396 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
, IUnknown
*outer_unknown
)
4398 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4399 IDirect3DMaterial3
*material3
;
4402 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4404 hr
= d3d3_CreateMaterial((IDirect3D3
*)&This
->IDirect3D3_vtbl
, &material3
, outer_unknown
);
4405 *material
= material3
? (IDirect3DMaterial2
*)&((IDirect3DMaterialImpl
*)material3
)->IDirect3DMaterial2_vtbl
: NULL
;
4407 TRACE("Returning material %p.\n", *material
);
4412 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
, IUnknown
*outer_unknown
)
4414 IDirect3DMaterial3
*material3
;
4417 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4419 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4421 hr
= d3d3_CreateMaterial((IDirect3D3
*)&This
->IDirect3D3_vtbl
, &material3
, outer_unknown
);
4422 *material
= material3
? (IDirect3DMaterial
*)&((IDirect3DMaterialImpl
*)material3
)->IDirect3DMaterial_vtbl
: NULL
;
4424 TRACE("Returning material %p.\n", *material
);
4429 /*****************************************************************************
4430 * IDirect3D3::CreateViewport
4432 * Creates an IDirect3DViewport interface. This interface is used
4433 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4434 * it has been replaced by a viewport structure and
4435 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4436 * uses the IDirect3DDevice7 methods for its functionality
4439 * Viewport: Address to store the new interface pointer
4440 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4445 * DDERR_OUTOFMEMORY if memory allocation failed
4446 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4448 *****************************************************************************/
4449 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
, IUnknown
*outer_unknown
)
4451 IDirect3DViewportImpl
*object
;
4453 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4455 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4457 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4460 ERR("Failed to allocate viewport memory.\n");
4461 return DDERR_OUTOFMEMORY
;
4464 d3d_viewport_init(object
, ddraw_from_d3d3(iface
));
4466 TRACE("Created viewport %p.\n", object
);
4467 *viewport
= (IDirect3DViewport3
*)object
;
4472 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4474 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4476 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4478 return d3d3_CreateViewport((IDirect3D3
*)&This
->IDirect3D3_vtbl
,
4479 (IDirect3DViewport3
**)viewport
, outer_unknown
);
4482 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4484 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4486 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4488 return d3d3_CreateViewport((IDirect3D3
*)&This
->IDirect3D3_vtbl
,
4489 (IDirect3DViewport3
**)viewport
, outer_unknown
);
4492 /*****************************************************************************
4493 * IDirect3D3::FindDevice
4495 * This method finds a device with the requested properties and returns a
4496 * device description
4500 * fds: Describes the requested device characteristics
4501 * fdr: Returns the device description
4505 * DDERR_INVALIDPARAMS if no device was found
4507 *****************************************************************************/
4508 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4510 IDirectDrawImpl
*ddraw
= ddraw_from_d3d3(iface
);
4511 D3DDEVICEDESC7 desc7
;
4512 D3DDEVICEDESC desc1
;
4515 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4517 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4519 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4520 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4521 return DDERR_INVALIDPARAMS
;
4523 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4524 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4526 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4527 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4530 if (fds
->dwFlags
& D3DFDS_GUID
)
4532 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4533 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4534 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4535 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4537 WARN("No match for this GUID.\n");
4538 return DDERR_NOTFOUND
;
4543 hr
= IDirect3DImpl_GetCaps(ddraw
->wineD3D
, &desc1
, &desc7
);
4544 if (hr
!= D3D_OK
) return hr
;
4546 /* Now return our own GUID */
4547 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4548 fdr
->ddHwDesc
= desc1
;
4549 fdr
->ddSwDesc
= desc1
;
4551 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4556 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4558 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4560 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4562 return d3d3_FindDevice((IDirect3D3
*)&This
->IDirect3D3_vtbl
, fds
, fdr
);
4565 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4567 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4569 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4571 return d3d3_FindDevice((IDirect3D3
*)&This
->IDirect3D3_vtbl
, fds
, fdr
);
4574 /*****************************************************************************
4575 * IDirect3D7::CreateDevice
4577 * Creates an IDirect3DDevice7 interface.
4579 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4580 * DirectDraw surfaces and are created with
4581 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4582 * create the device object and QueryInterfaces for IDirect3DDevice
4585 * refiid: IID of the device to create
4586 * Surface: Initial rendertarget
4587 * Device: Address to return the interface pointer
4591 * DDERR_OUTOFMEMORY if memory allocation failed
4592 * DDERR_INVALIDPARAMS if a device exists already
4594 *****************************************************************************/
4595 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4596 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4598 IDirectDrawSurfaceImpl
*target
= (IDirectDrawSurfaceImpl
*)surface
;
4599 IDirectDrawImpl
*ddraw
= ddraw_from_d3d7(iface
);
4600 IDirect3DDeviceImpl
*object
;
4603 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4605 EnterCriticalSection(&ddraw_cs
);
4608 /* Fail device creation if non-opengl surfaces are used. */
4609 if (ddraw
->ImplType
!= SURFACE_OPENGL
)
4611 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4612 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4614 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4615 * is caught in CreateSurface or QueryInterface. */
4616 LeaveCriticalSection(&ddraw_cs
);
4620 if (ddraw
->d3ddevice
)
4622 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4623 LeaveCriticalSection(&ddraw_cs
);
4624 return DDERR_INVALIDPARAMS
;
4627 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4630 ERR("Failed to allocate device memory.\n");
4631 LeaveCriticalSection(&ddraw_cs
);
4632 return DDERR_OUTOFMEMORY
;
4635 hr
= d3d_device_init(object
, ddraw
, target
);
4638 WARN("Failed to initialize device, hr %#x.\n", hr
);
4639 HeapFree(GetProcessHeap(), 0, object
);
4640 LeaveCriticalSection(&ddraw_cs
);
4644 TRACE("Created device %p.\n", object
);
4645 *device
= (IDirect3DDevice7
*)object
;
4647 LeaveCriticalSection(&ddraw_cs
);
4651 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4652 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4656 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4657 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4659 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4661 hr
= d3d7_CreateDevice((IDirect3D7
*)&ddraw_from_d3d3(iface
)->IDirect3D7_vtbl
, riid
,
4662 (IDirectDrawSurface7
*)surface
, (IDirect3DDevice7
**)device
);
4663 if (*device
) *device
= (IDirect3DDevice3
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice3_vtbl
;
4668 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4669 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4671 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4674 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4675 iface
, debugstr_guid(riid
), surface
, device
);
4677 hr
= d3d7_CreateDevice((IDirect3D7
*)&This
->IDirect3D7_vtbl
, riid
,
4678 surface
? (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)surface
) : NULL
,
4679 (IDirect3DDevice7
**)device
);
4680 if (*device
) *device
= (IDirect3DDevice2
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice2_vtbl
;
4685 /*****************************************************************************
4686 * IDirect3D7::CreateVertexBuffer
4688 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4694 * desc: Requested Vertex buffer properties
4695 * vertex_buffer: Address to return the interface pointer at
4696 * flags: Some flags, should be 0
4700 * DDERR_OUTOFMEMORY if memory allocation failed
4701 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4702 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4704 *****************************************************************************/
4705 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4706 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4708 IDirect3DVertexBufferImpl
*object
;
4711 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4712 iface
, desc
, vertex_buffer
, flags
);
4714 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4716 TRACE("Vertex buffer description:\n");
4717 TRACE(" dwSize %u\n", desc
->dwSize
);
4718 TRACE(" dwCaps %#x\n", desc
->dwCaps
);
4719 TRACE(" FVF %#x\n", desc
->dwFVF
);
4720 TRACE(" dwNumVertices %u\n", desc
->dwNumVertices
);
4722 /* Now create the vertex buffer */
4723 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4726 ERR("Failed to allocate vertex buffer memory.\n");
4727 return DDERR_OUTOFMEMORY
;
4730 hr
= d3d_vertex_buffer_init(object
, ddraw_from_d3d7(iface
), desc
);
4733 WARN("Failed to initialize vertex buffer, hr %#x.\n", hr
);
4734 HeapFree(GetProcessHeap(), 0, object
);
4738 TRACE("Created vertex buffer %p.\n", object
);
4739 *vertex_buffer
= (IDirect3DVertexBuffer7
*)object
;
4744 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4745 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4747 IDirectDrawImpl
*This
= ddraw_from_d3d3(iface
);
4750 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4751 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4753 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4755 hr
= d3d7_CreateVertexBuffer((IDirect3D7
*)&This
->IDirect3D7_vtbl
,
4756 desc
, (IDirect3DVertexBuffer7
**)vertex_buffer
, flags
);
4758 *vertex_buffer
= (IDirect3DVertexBuffer
*)&((IDirect3DVertexBufferImpl
*)*vertex_buffer
)->IDirect3DVertexBuffer_vtbl
;
4763 /*****************************************************************************
4764 * IDirect3D7::EnumZBufferFormats
4766 * Enumerates all supported Z buffer pixel formats
4772 * callback: callback to call for each pixel format
4773 * context: Pointer to pass back to the callback
4777 * DDERR_INVALIDPARAMS if callback is NULL
4778 * For details, see IWineD3DDevice::EnumZBufferFormats
4780 *****************************************************************************/
4781 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4782 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4784 IDirectDrawImpl
*ddraw
= ddraw_from_d3d7(iface
);
4785 WINED3DDISPLAYMODE d3ddm
;
4786 WINED3DDEVTYPE type
;
4790 /* Order matters. Specifically, BattleZone II (full version) expects the
4791 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4792 static const enum wined3d_format_id formats
[] =
4794 WINED3DFMT_S1_UINT_D15_UNORM
,
4795 WINED3DFMT_D16_UNORM
,
4796 WINED3DFMT_X8D24_UNORM
,
4797 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4798 WINED3DFMT_D24_UNORM_S8_UINT
,
4799 WINED3DFMT_D32_UNORM
,
4802 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4803 iface
, debugstr_guid(device_iid
), callback
, context
);
4805 if (!callback
) return DDERR_INVALIDPARAMS
;
4807 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4808 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4809 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4811 TRACE("Asked for HAL device.\n");
4812 type
= WINED3DDEVTYPE_HAL
;
4814 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4815 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4817 TRACE("Asked for SW device.\n");
4818 type
= WINED3DDEVTYPE_SW
;
4820 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4822 TRACE("Asked for REF device.\n");
4823 type
= WINED3DDEVTYPE_REF
;
4825 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4827 TRACE("Asked for NULLREF device.\n");
4828 type
= WINED3DDEVTYPE_NULLREF
;
4832 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4833 type
= WINED3DDEVTYPE_HAL
;
4836 EnterCriticalSection(&ddraw_cs
);
4837 /* We need an adapter format from somewhere to please wined3d and WGL.
4838 * Use the current display mode. So far all cards offer the same depth
4839 * stencil format for all modes, but if some do not and applications do
4840 * not like that we'll have to find some workaround, like iterating over
4841 * all imaginable formats and collecting all the depth stencil formats we
4843 hr
= IWineD3DDevice_GetDisplayMode(ddraw
->wineD3DDevice
, 0, &d3ddm
);
4845 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4847 hr
= IWineD3D_CheckDeviceFormat(ddraw
->wineD3D
, WINED3DADAPTER_DEFAULT
, type
, d3ddm
.Format
,
4848 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, formats
[i
], SURFACE_OPENGL
);
4851 DDPIXELFORMAT pformat
;
4853 memset(&pformat
, 0, sizeof(pformat
));
4854 pformat
.dwSize
= sizeof(pformat
);
4855 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4857 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4858 hr
= callback(&pformat
, context
);
4859 if (hr
!= DDENUMRET_OK
)
4861 TRACE("Format enumeration cancelled by application.\n");
4862 LeaveCriticalSection(&ddraw_cs
);
4867 TRACE("End of enumeration.\n");
4869 LeaveCriticalSection(&ddraw_cs
);
4873 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4874 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4876 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4877 iface
, debugstr_guid(device_iid
), callback
, context
);
4879 return d3d7_EnumZBufferFormats((IDirect3D7
*)&ddraw_from_d3d3(iface
)->IDirect3D7_vtbl
,
4880 device_iid
, callback
, context
);
4883 /*****************************************************************************
4884 * IDirect3D7::EvictManagedTextures
4886 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4887 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4892 * D3D_OK, because it's a stub
4894 *****************************************************************************/
4895 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4897 FIXME("iface %p stub!\n", iface
);
4899 /* TODO: Just enumerate resources using IWineD3DDevice_EnumResources(),
4900 * then unload surfaces / textures. */
4905 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4907 TRACE("iface %p.\n", iface
);
4909 return d3d7_EvictManagedTextures((IDirect3D7
*)&ddraw_from_d3d3(iface
)->IDirect3D7_vtbl
);
4912 /*****************************************************************************
4913 * IDirect3DImpl_GetCaps
4915 * This function retrieves the device caps from wined3d
4916 * and converts it into a D3D7 and D3D - D3D3 structure
4917 * This is a helper function called from various places in ddraw
4920 * wined3d: The interface to get the caps from
4921 * desc1: Old D3D <3 structure to fill (needed)
4922 * desc7: D3D7 device desc structure to fill (needed)
4925 * D3D_OK on success, or the return value of IWineD3D::GetCaps
4927 *****************************************************************************/
4928 HRESULT
IDirect3DImpl_GetCaps(IWineD3D
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
4930 WINED3DCAPS wined3d_caps
;
4933 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
4935 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
4937 EnterCriticalSection(&ddraw_cs
);
4938 hr
= IWineD3D_GetDeviceCaps(wined3d
, 0, WINED3DDEVTYPE_HAL
, &wined3d_caps
);
4939 LeaveCriticalSection(&ddraw_cs
);
4942 WARN("Failed to get device caps, hr %#x.\n", hr
);
4946 /* Copy the results into the d3d7 and d3d3 structures */
4947 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
4948 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
4949 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
4950 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
4951 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
4952 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
4953 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
4954 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
4955 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
4956 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
4957 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
4959 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
4960 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
4962 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
4963 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
4964 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
4965 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
4967 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
4968 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
4969 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
4970 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
4972 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
4973 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
4975 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
4976 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
4978 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
4979 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
4981 /* Remove all non-d3d7 caps */
4982 desc7
->dwDevCaps
&= (
4983 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
4984 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
4985 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
4986 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
4987 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
4988 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
4989 D3DDEVCAPS_HWRASTERIZATION
);
4991 desc7
->dwStencilCaps
&= (
4992 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
4993 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
4994 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
4998 desc7
->dwTextureOpCaps
&= (
4999 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
5000 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
5001 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
5002 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
5003 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
5004 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
5005 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
5006 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
5008 desc7
->dwVertexProcessingCaps
&= (
5009 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
5010 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
5012 desc7
->dpcLineCaps
.dwMiscCaps
&= (
5013 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
5014 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
5015 D3DPMISCCAPS_CULLCCW
);
5017 desc7
->dpcLineCaps
.dwRasterCaps
&= (
5018 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
5019 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
5020 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
5021 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
5022 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
5023 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
5024 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
5025 D3DPRASTERCAPS_ZFOG
);
5027 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
5028 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5029 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5030 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5032 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
5033 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5034 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5035 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5036 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5037 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5039 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
5040 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5041 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5042 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5043 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5044 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5046 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
5047 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5048 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5049 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5051 desc7
->dpcLineCaps
.dwShadeCaps
&= (
5052 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
5053 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
5054 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
5055 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
5056 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
5057 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
5058 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
5060 desc7
->dpcLineCaps
.dwTextureCaps
&= (
5061 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
5062 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
5063 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
5064 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
5066 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
5067 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
5068 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
5069 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
5070 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
5071 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
5072 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
5074 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
5075 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
5076 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
5077 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
5079 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
5080 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
5081 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
5083 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
5085 /* DirectX7 always has the np2 flag set, no matter what the card
5086 * supports. Some old games (Rollcage) check the caps incorrectly.
5087 * If wined3d supports nonpow2 textures it also has np2 conditional
5089 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
5092 /* Fill the missing members, and do some fixup */
5093 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
5094 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
5095 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
5096 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
5097 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
5098 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
5099 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
5100 /* Use the same for the TriCaps */
5101 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
5103 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
5104 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
5105 desc7
->dwMinTextureWidth
= 1;
5106 desc7
->dwMinTextureHeight
= 1;
5108 /* Convert DWORDs safely to WORDs */
5109 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
5110 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
5111 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
5112 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
5114 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
5115 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
5116 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
5117 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
5119 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
5121 desc7
->dwReserved1
= 0;
5122 desc7
->dwReserved2
= 0;
5123 desc7
->dwReserved3
= 0;
5124 desc7
->dwReserved4
= 0;
5126 /* Fill the old structure */
5127 memset(desc1
, 0, sizeof(*desc1
));
5128 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
5129 desc1
->dwFlags
= D3DDD_COLORMODEL
5131 | D3DDD_TRANSFORMCAPS
5133 | D3DDD_LIGHTINGCAPS
5136 | D3DDD_DEVICERENDERBITDEPTH
5137 | D3DDD_DEVICEZBUFFERBITDEPTH
5138 | D3DDD_MAXBUFFERSIZE
5139 | D3DDD_MAXVERTEXCOUNT
;
5141 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
5142 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
5143 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
5144 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
5145 desc1
->bClipping
= TRUE
;
5146 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
5147 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
5148 | D3DLIGHTCAPS_PARALLELPOINT
5149 | D3DLIGHTCAPS_POINT
5150 | D3DLIGHTCAPS_SPOT
;
5152 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
5153 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
5155 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5156 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
5157 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
5158 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
5159 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
5160 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
5161 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
5162 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
5163 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
5164 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
5165 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
5166 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
5167 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
5169 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5170 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
5171 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
5172 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
5173 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
5174 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
5175 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
5176 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
5177 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
5178 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
5179 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
5180 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
5181 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
5183 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
5184 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
5185 desc1
->dwMaxBufferSize
= 0;
5186 desc1
->dwMaxVertexCount
= 65536;
5187 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
5188 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
5189 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
5190 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
5191 desc1
->dwMinStippleWidth
= 1;
5192 desc1
->dwMinStippleHeight
= 1;
5193 desc1
->dwMaxStippleWidth
= 32;
5194 desc1
->dwMaxStippleHeight
= 32;
5195 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
5196 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
5197 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
5198 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
5199 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
5200 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
5201 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
5202 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
5203 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
5204 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
5205 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
5206 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
5207 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
5212 /*****************************************************************************
5213 * IDirectDraw7 VTable
5214 *****************************************************************************/
5215 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
5218 ddraw7_QueryInterface
,
5223 ddraw7_CreateClipper
,
5224 ddraw7_CreatePalette
,
5225 ddraw7_CreateSurface
,
5226 ddraw7_DuplicateSurface
,
5227 ddraw7_EnumDisplayModes
,
5228 ddraw7_EnumSurfaces
,
5229 ddraw7_FlipToGDISurface
,
5231 ddraw7_GetDisplayMode
,
5232 ddraw7_GetFourCCCodes
,
5233 ddraw7_GetGDISurface
,
5234 ddraw7_GetMonitorFrequency
,
5236 ddraw7_GetVerticalBlankStatus
,
5238 ddraw7_RestoreDisplayMode
,
5239 ddraw7_SetCooperativeLevel
,
5240 ddraw7_SetDisplayMode
,
5241 ddraw7_WaitForVerticalBlank
,
5243 ddraw7_GetAvailableVidMem
,
5245 ddraw7_GetSurfaceFromDC
,
5247 ddraw7_RestoreAllSurfaces
,
5248 ddraw7_TestCooperativeLevel
,
5249 ddraw7_GetDeviceIdentifier
,
5251 ddraw7_StartModeTest
,
5255 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5258 ddraw4_QueryInterface
,
5263 ddraw4_CreateClipper
,
5264 ddraw4_CreatePalette
,
5265 ddraw4_CreateSurface
,
5266 ddraw4_DuplicateSurface
,
5267 ddraw4_EnumDisplayModes
,
5268 ddraw4_EnumSurfaces
,
5269 ddraw4_FlipToGDISurface
,
5271 ddraw4_GetDisplayMode
,
5272 ddraw4_GetFourCCCodes
,
5273 ddraw4_GetGDISurface
,
5274 ddraw4_GetMonitorFrequency
,
5276 ddraw4_GetVerticalBlankStatus
,
5278 ddraw4_RestoreDisplayMode
,
5279 ddraw4_SetCooperativeLevel
,
5280 ddraw4_SetDisplayMode
,
5281 ddraw4_WaitForVerticalBlank
,
5283 ddraw4_GetAvailableVidMem
,
5285 ddraw4_GetSurfaceFromDC
,
5287 ddraw4_RestoreAllSurfaces
,
5288 ddraw4_TestCooperativeLevel
,
5289 ddraw4_GetDeviceIdentifier
,
5292 static const struct IDirectDraw3Vtbl ddraw3_vtbl
=
5295 ddraw3_QueryInterface
,
5300 ddraw3_CreateClipper
,
5301 ddraw3_CreatePalette
,
5302 ddraw3_CreateSurface
,
5303 ddraw3_DuplicateSurface
,
5304 ddraw3_EnumDisplayModes
,
5305 ddraw3_EnumSurfaces
,
5306 ddraw3_FlipToGDISurface
,
5308 ddraw3_GetDisplayMode
,
5309 ddraw3_GetFourCCCodes
,
5310 ddraw3_GetGDISurface
,
5311 ddraw3_GetMonitorFrequency
,
5313 ddraw3_GetVerticalBlankStatus
,
5315 ddraw3_RestoreDisplayMode
,
5316 ddraw3_SetCooperativeLevel
,
5317 ddraw3_SetDisplayMode
,
5318 ddraw3_WaitForVerticalBlank
,
5320 ddraw3_GetAvailableVidMem
,
5322 ddraw3_GetSurfaceFromDC
,
5325 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5328 ddraw2_QueryInterface
,
5333 ddraw2_CreateClipper
,
5334 ddraw2_CreatePalette
,
5335 ddraw2_CreateSurface
,
5336 ddraw2_DuplicateSurface
,
5337 ddraw2_EnumDisplayModes
,
5338 ddraw2_EnumSurfaces
,
5339 ddraw2_FlipToGDISurface
,
5341 ddraw2_GetDisplayMode
,
5342 ddraw2_GetFourCCCodes
,
5343 ddraw2_GetGDISurface
,
5344 ddraw2_GetMonitorFrequency
,
5346 ddraw2_GetVerticalBlankStatus
,
5348 ddraw2_RestoreDisplayMode
,
5349 ddraw2_SetCooperativeLevel
,
5350 ddraw2_SetDisplayMode
,
5351 ddraw2_WaitForVerticalBlank
,
5353 ddraw2_GetAvailableVidMem
,
5356 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5359 ddraw1_QueryInterface
,
5364 ddraw1_CreateClipper
,
5365 ddraw1_CreatePalette
,
5366 ddraw1_CreateSurface
,
5367 ddraw1_DuplicateSurface
,
5368 ddraw1_EnumDisplayModes
,
5369 ddraw1_EnumSurfaces
,
5370 ddraw1_FlipToGDISurface
,
5372 ddraw1_GetDisplayMode
,
5373 ddraw1_GetFourCCCodes
,
5374 ddraw1_GetGDISurface
,
5375 ddraw1_GetMonitorFrequency
,
5377 ddraw1_GetVerticalBlankStatus
,
5379 ddraw1_RestoreDisplayMode
,
5380 ddraw1_SetCooperativeLevel
,
5381 ddraw1_SetDisplayMode
,
5382 ddraw1_WaitForVerticalBlank
,
5385 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5387 /* IUnknown methods */
5388 d3d7_QueryInterface
,
5391 /* IDirect3D7 methods */
5394 d3d7_CreateVertexBuffer
,
5395 d3d7_EnumZBufferFormats
,
5396 d3d7_EvictManagedTextures
5399 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5401 /* IUnknown methods */
5402 d3d3_QueryInterface
,
5405 /* IDirect3D3 methods */
5408 d3d3_CreateMaterial
,
5409 d3d3_CreateViewport
,
5412 d3d3_CreateVertexBuffer
,
5413 d3d3_EnumZBufferFormats
,
5414 d3d3_EvictManagedTextures
5417 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5419 /* IUnknown methods */
5420 d3d2_QueryInterface
,
5423 /* IDirect3D2 methods */
5426 d3d2_CreateMaterial
,
5427 d3d2_CreateViewport
,
5432 static const struct IDirect3DVtbl d3d1_vtbl
=
5434 /* IUnknown methods */
5435 d3d1_QueryInterface
,
5438 /* IDirect3D methods */
5442 d3d1_CreateMaterial
,
5443 d3d1_CreateViewport
,
5447 /*****************************************************************************
5450 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5451 * if none was found.
5453 * This function is in ddraw.c and the DDraw object space because D3D7
5454 * vertex buffers are created using the IDirect3D interface to the ddraw
5455 * object, so they can be valid across D3D devices(theoretically. The ddraw
5456 * object also owns the wined3d device
5460 * fvf: Fvf to find the decl for
5463 * NULL in case of an error, the IWineD3DVertexDeclaration interface for the
5466 *****************************************************************************/
5467 IWineD3DVertexDeclaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
)
5470 IWineD3DVertexDeclaration
* pDecl
= NULL
;
5471 int p
, low
, high
; /* deliberately signed */
5472 struct FvfToDecl
*convertedDecls
= This
->decls
;
5474 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5477 high
= This
->numConvertedDecls
- 1;
5478 while(low
<= high
) {
5479 p
= (low
+ high
) >> 1;
5481 if(convertedDecls
[p
].fvf
== fvf
) {
5482 TRACE("found %p\n", convertedDecls
[p
].decl
);
5483 return convertedDecls
[p
].decl
;
5484 } else if(convertedDecls
[p
].fvf
< fvf
) {
5490 TRACE("not found. Creating and inserting at position %d.\n", low
);
5492 hr
= IWineD3DDevice_CreateVertexDeclarationFromFVF(This
->wineD3DDevice
,
5493 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5494 if (hr
!= S_OK
) return NULL
;
5496 if(This
->declArraySize
== This
->numConvertedDecls
) {
5497 int grow
= max(This
->declArraySize
/ 2, 8);
5498 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5499 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5500 if(!convertedDecls
) {
5501 /* This will destroy it */
5502 IWineD3DVertexDeclaration_Release(pDecl
);
5505 This
->decls
= convertedDecls
;
5506 This
->declArraySize
+= grow
;
5509 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5510 convertedDecls
[low
].decl
= pDecl
;
5511 convertedDecls
[low
].fvf
= fvf
;
5512 This
->numConvertedDecls
++;
5514 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5518 /* IWineD3DDeviceParent IUnknown methods */
5520 static inline struct IDirectDrawImpl
*ddraw_from_device_parent(IWineD3DDeviceParent
*iface
)
5522 return (struct IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(struct IDirectDrawImpl
, device_parent_vtbl
));
5525 static HRESULT STDMETHODCALLTYPE
device_parent_QueryInterface(IWineD3DDeviceParent
*iface
, REFIID riid
, void **object
)
5527 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5528 return ddraw7_QueryInterface((IDirectDraw7
*)This
, riid
, object
);
5531 static ULONG STDMETHODCALLTYPE
device_parent_AddRef(IWineD3DDeviceParent
*iface
)
5533 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5534 return ddraw7_AddRef((IDirectDraw7
*)This
);
5537 static ULONG STDMETHODCALLTYPE
device_parent_Release(IWineD3DDeviceParent
*iface
)
5539 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5540 return ddraw7_Release((IDirectDraw7
*)This
);
5543 /* IWineD3DDeviceParent methods */
5545 static void STDMETHODCALLTYPE
device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent
*iface
, IWineD3DDevice
*device
)
5547 TRACE("iface %p, device %p\n", iface
, device
);
5550 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSurface(IWineD3DDeviceParent
*iface
,
5551 IUnknown
*superior
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5552 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, IWineD3DSurface
**surface
)
5554 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5555 IDirectDrawSurfaceImpl
*surf
= NULL
;
5557 DDSCAPS2 searchcaps
= This
->tex_root
->surface_desc
.ddsCaps
;
5559 TRACE("iface %p, superior %p, width %u, height %u, format %#x, usage %#x,\n"
5560 "\tpool %#x, level %u, face %u, surface %p\n",
5561 iface
, superior
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5563 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5566 case WINED3DCUBEMAP_FACE_POSITIVE_X
:
5567 TRACE("Asked for positive x\n");
5568 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5570 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5572 surf
= This
->tex_root
; break;
5573 case WINED3DCUBEMAP_FACE_NEGATIVE_X
:
5574 TRACE("Asked for negative x\n");
5575 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5576 case WINED3DCUBEMAP_FACE_POSITIVE_Y
:
5577 TRACE("Asked for positive y\n");
5578 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5579 case WINED3DCUBEMAP_FACE_NEGATIVE_Y
:
5580 TRACE("Asked for negative y\n");
5581 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5582 case WINED3DCUBEMAP_FACE_POSITIVE_Z
:
5583 TRACE("Asked for positive z\n");
5584 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5585 case WINED3DCUBEMAP_FACE_NEGATIVE_Z
:
5586 TRACE("Asked for negative z\n");
5587 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5588 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5593 IDirectDrawSurface7
*attached
;
5594 IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7
*)This
->tex_root
, &searchcaps
, &attached
);
5595 surf
= (IDirectDrawSurfaceImpl
*)attached
;
5596 IDirectDrawSurface7_Release(attached
);
5598 if (!surf
) ERR("root search surface not found\n");
5600 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5603 IDirectDrawSurface7
*attached
;
5604 IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7
*)surf
, &searchcaps
, &attached
);
5605 if(!attached
) ERR("Surface not found\n");
5606 surf
= (IDirectDrawSurfaceImpl
*)attached
;
5607 IDirectDrawSurface7_Release(attached
);
5611 /* Return the surface */
5612 *surface
= surf
->WineD3DSurface
;
5613 IWineD3DSurface_AddRef(*surface
);
5615 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5620 static HRESULT WINAPI
findRenderTarget(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *ctx
)
5622 IDirectDrawSurfaceImpl
*s
= (IDirectDrawSurfaceImpl
*)surface
;
5623 IDirectDrawSurfaceImpl
**target
= ctx
;
5625 if (!s
->isRenderTarget
)
5628 IDirectDrawSurface7_Release(surface
);
5629 return DDENUMRET_CANCEL
;
5632 /* Recurse into the surface tree */
5633 IDirectDrawSurface7_EnumAttachedSurfaces(surface
, ctx
, findRenderTarget
);
5635 IDirectDrawSurface7_Release(surface
);
5636 if (*target
) return DDENUMRET_CANCEL
;
5638 return DDENUMRET_OK
;
5641 static HRESULT STDMETHODCALLTYPE
device_parent_CreateRenderTarget(IWineD3DDeviceParent
*iface
,
5642 IUnknown
*superior
, UINT width
, UINT height
, enum wined3d_format_id format
,
5643 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5644 IWineD3DSurface
**surface
)
5646 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5647 IDirectDrawSurfaceImpl
*d3d_surface
= This
->d3d_target
;
5648 IDirectDrawSurfaceImpl
*target
= NULL
;
5650 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5651 "\tmultisample_quality %u, lockable %u, surface %p\n",
5652 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, lockable
, surface
);
5654 if (d3d_surface
->isRenderTarget
)
5656 IDirectDrawSurface7_EnumAttachedSurfaces((IDirectDrawSurface7
*)d3d_surface
, &target
, findRenderTarget
);
5660 target
= d3d_surface
;
5665 target
= This
->d3d_target
;
5666 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", This
);
5669 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
5671 *surface
= target
->WineD3DSurface
;
5672 IWineD3DSurface_AddRef(*surface
);
5673 target
->isRenderTarget
= TRUE
;
5675 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, d3d_surface
);
5680 static HRESULT STDMETHODCALLTYPE
device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent
*iface
,
5681 UINT width
, UINT height
, enum wined3d_format_id format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
5682 DWORD multisample_quality
, BOOL discard
, IWineD3DSurface
**surface
)
5684 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5685 IDirectDrawSurfaceImpl
*ddraw_surface
;
5686 DDSURFACEDESC2 ddsd
;
5689 TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5690 "\tmultisample_quality %u, discard %u, surface %p\n",
5691 iface
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
5695 /* Create a DirectDraw surface */
5696 memset(&ddsd
, 0, sizeof(ddsd
));
5697 ddsd
.dwSize
= sizeof(ddsd
);
5698 ddsd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
5699 ddsd
.dwFlags
= DDSD_PIXELFORMAT
| DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_CAPS
;
5700 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
;
5701 ddsd
.dwHeight
= height
;
5702 ddsd
.dwWidth
= width
;
5705 PixelFormat_WineD3DtoDD(&ddsd
.u4
.ddpfPixelFormat
, format
);
5709 ddsd
.dwFlags
^= DDSD_PIXELFORMAT
;
5712 This
->depthstencil
= TRUE
;
5713 hr
= IDirectDraw7_CreateSurface((IDirectDraw7
*)This
, &ddsd
, (IDirectDrawSurface7
**)&ddraw_surface
, NULL
);
5714 This
->depthstencil
= FALSE
;
5717 ERR(" (%p) Creating a DepthStencil Surface failed, result = %x\n", This
, hr
);
5721 *surface
= ddraw_surface
->WineD3DSurface
;
5722 IWineD3DSurface_AddRef(*surface
);
5723 IDirectDrawSurface7_Release((IDirectDrawSurface7
*)ddraw_surface
);
5728 static HRESULT STDMETHODCALLTYPE
device_parent_CreateVolume(IWineD3DDeviceParent
*iface
,
5729 IUnknown
*superior
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5730 WINED3DPOOL pool
, DWORD usage
, IWineD3DVolume
**volume
)
5732 TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
5733 iface
, superior
, width
, height
, depth
, format
, pool
, usage
, volume
);
5735 ERR("Not implemented!\n");
5740 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSwapChain(IWineD3DDeviceParent
*iface
,
5741 WINED3DPRESENT_PARAMETERS
*present_parameters
, IWineD3DSwapChain
**swapchain
)
5743 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5744 IDirectDrawSurfaceImpl
*iterator
;
5745 IParentImpl
*object
;
5748 TRACE("iface %p, present_parameters %p, swapchain %p\n", iface
, present_parameters
, swapchain
);
5750 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IParentImpl
));
5753 FIXME("Allocation of memory failed\n");
5755 return DDERR_OUTOFVIDEOMEMORY
;
5758 ddraw_parent_init(object
);
5760 hr
= IWineD3DDevice_CreateSwapChain(This
->wineD3DDevice
, present_parameters
,
5761 This
->ImplType
, object
, swapchain
);
5764 FIXME("(%p) CreateSwapChain failed, returning %#x\n", iface
, hr
);
5765 HeapFree(GetProcessHeap(), 0 , object
);
5770 object
->child
= (IUnknown
*)*swapchain
;
5771 This
->d3d_target
->wineD3DSwapChain
= *swapchain
;
5772 iterator
= This
->d3d_target
->complex_array
[0];
5775 iterator
->wineD3DSwapChain
= *swapchain
;
5776 iterator
= iterator
->complex_array
[0];
5782 static const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl
=
5784 /* IUnknown methods */
5785 device_parent_QueryInterface
,
5786 device_parent_AddRef
,
5787 device_parent_Release
,
5788 /* IWineD3DDeviceParent methods */
5789 device_parent_WineD3DDeviceCreated
,
5790 device_parent_CreateSurface
,
5791 device_parent_CreateRenderTarget
,
5792 device_parent_CreateDepthStencilSurface
,
5793 device_parent_CreateVolume
,
5794 device_parent_CreateSwapChain
,
5797 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
)
5802 ddraw
->lpVtbl
= &ddraw7_vtbl
;
5803 ddraw
->IDirectDraw_vtbl
= &ddraw1_vtbl
;
5804 ddraw
->IDirectDraw2_vtbl
= &ddraw2_vtbl
;
5805 ddraw
->IDirectDraw3_vtbl
= &ddraw3_vtbl
;
5806 ddraw
->IDirectDraw4_vtbl
= &ddraw4_vtbl
;
5807 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5808 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5809 ddraw
->IDirect3D3_vtbl
= &d3d3_vtbl
;
5810 ddraw
->IDirect3D7_vtbl
= &d3d7_vtbl
;
5811 ddraw
->device_parent_vtbl
= &ddraw_wined3d_device_parent_vtbl
;
5812 ddraw
->numIfaces
= 1;
5815 /* See comments in IDirectDrawImpl_CreateNewSurface for a description of
5817 ddraw
->ImplType
= DefaultSurfaceType
;
5819 /* Get the current screen settings. */
5821 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
5823 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
5824 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
5828 ERR("Failed to load wined3d - broken OpenGL setup?\n");
5829 return DDERR_NODIRECTDRAWSUPPORT
;
5832 ddraw
->wineD3D
= pWineDirect3DCreate(7, (IUnknown
*)ddraw
);
5833 if (!ddraw
->wineD3D
)
5835 WARN("Failed to create a wined3d object.\n");
5836 return E_OUTOFMEMORY
;
5839 hr
= IWineD3D_CreateDevice(ddraw
->wineD3D
, WINED3DADAPTER_DEFAULT
, device_type
, NULL
, 0,
5840 (IWineD3DDeviceParent
*)&ddraw
->device_parent_vtbl
, &ddraw
->wineD3DDevice
);
5843 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5844 IWineD3D_Release(ddraw
->wineD3D
);
5848 /* Get the amount of video memory */
5849 ddraw
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(ddraw
->wineD3DDevice
);
5851 list_init(&ddraw
->surface_list
);