winedbg: Fix the path traversal.
[wine.git] / dlls / winex11.drv / opengl.c
blob04c2f2af0b585b570a86fc49d21b8fda40711abe
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
39 #ifdef SONAME_LIBGL
41 #undef APIENTRY
42 #undef CALLBACK
43 #undef WINAPI
45 #ifdef HAVE_GL_GL_H
46 # include <GL/gl.h>
47 #endif
48 #ifdef HAVE_GL_GLX_H
49 # include <GL/glx.h>
50 #endif
51 #ifdef HAVE_GL_GLEXT_H
52 # include <GL/glext.h>
53 #endif
55 #include "wine/wgl.h"
57 #undef APIENTRY
58 #undef CALLBACK
59 #undef WINAPI
61 /* Redefines the constants */
62 #define CALLBACK __stdcall
63 #define WINAPI __stdcall
64 #define APIENTRY WINAPI
67 WINE_DECLARE_DEBUG_CHANNEL(fps);
69 typedef struct wine_glextension {
70 const char *extName;
71 struct {
72 const char *funcName;
73 void *funcAddress;
74 } extEntryPoints[9];
75 } WineGLExtension;
77 struct WineGLInfo {
78 const char *glVersion;
79 const char *glExtensions;
81 int glxVersion[2];
83 const char *glxServerVersion;
84 const char *glxServerVendor;
85 const char *glxServerExtensions;
87 const char *glxClientVersion;
88 const char *glxClientVendor;
89 const char *glxClientExtensions;
91 const char *glxExtensions;
93 BOOL glxDirect;
94 char wglExtensions[4096];
97 typedef struct wine_glpixelformat {
98 int iPixelFormat;
99 GLXFBConfig fbconfig;
100 int fmt_id;
101 int render_type;
102 BOOL offscreenOnly;
103 } WineGLPixelFormat;
105 typedef struct wine_glcontext {
106 HDC hdc;
107 BOOL do_escape;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 HDC read_hdc;
112 Drawable drawables[2];
113 BOOL refresh_drawables;
114 struct wine_glcontext *next;
115 struct wine_glcontext *prev;
116 } Wine_GLContext;
118 typedef struct wine_glpbuffer {
119 Drawable drawable;
120 Display* display;
121 WineGLPixelFormat* fmt;
122 int width;
123 int height;
124 int* attribList;
125 HDC hdc;
127 int use_render_texture; /* This is also the internal texture format */
128 int texture_bind_target;
129 int texture_bpp;
130 GLint texture_format;
131 GLuint texture_target;
132 GLenum texture_type;
133 GLuint texture;
134 int texture_level;
135 } Wine_GLPBuffer;
137 static Wine_GLContext *context_list;
138 static struct WineGLInfo WineGLInfo = { 0 };
139 static int use_render_texture_emulation = 1;
140 static int use_render_texture_ati = 0;
141 static int swap_interval = 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
145 static int WineGLExtensionListSize;
147 static WineGLPixelFormat *WineGLPixelFormatList;
148 static int WineGLPixelFormatListSize = 0;
149 static int WineGLPixelFormatOnScreenSize = 0;
151 static void X11DRV_WineGL_LoadExtensions(void);
152 static BOOL glxRequireVersion(int requiredVersion);
153 static BOOL glxRequireExtension(const char *requiredExtension);
155 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
156 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
157 TRACE(" - dwFlags : ");
158 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
159 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
175 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
176 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
177 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
178 #undef TEST_AND_DUMP
179 TRACE("\n");
181 TRACE(" - iPixelType : ");
182 switch (ppfd->iPixelType) {
183 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
184 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
186 TRACE("\n");
188 TRACE(" - Color : %d\n", ppfd->cColorBits);
189 TRACE(" - Red : %d\n", ppfd->cRedBits);
190 TRACE(" - Green : %d\n", ppfd->cGreenBits);
191 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
192 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
193 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
194 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
195 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
196 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
198 TRACE(" - iLayerType : ");
199 switch (ppfd->iLayerType) {
200 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
201 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
202 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
204 TRACE("\n");
207 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
208 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
210 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
211 /* GLX 1.0 */
212 MAKE_FUNCPTR(glXChooseVisual)
213 MAKE_FUNCPTR(glXCopyContext)
214 MAKE_FUNCPTR(glXCreateContext)
215 MAKE_FUNCPTR(glXCreateGLXPixmap)
216 MAKE_FUNCPTR(glXGetCurrentContext)
217 MAKE_FUNCPTR(glXGetCurrentDrawable)
218 MAKE_FUNCPTR(glXDestroyContext)
219 MAKE_FUNCPTR(glXDestroyGLXPixmap)
220 MAKE_FUNCPTR(glXGetConfig)
221 MAKE_FUNCPTR(glXIsDirect)
222 MAKE_FUNCPTR(glXMakeCurrent)
223 MAKE_FUNCPTR(glXSwapBuffers)
224 MAKE_FUNCPTR(glXQueryExtension)
225 MAKE_FUNCPTR(glXQueryVersion)
226 MAKE_FUNCPTR(glXUseXFont)
228 /* GLX 1.1 */
229 MAKE_FUNCPTR(glXGetClientString)
230 MAKE_FUNCPTR(glXQueryExtensionsString)
231 MAKE_FUNCPTR(glXQueryServerString)
233 /* GLX 1.3 */
234 MAKE_FUNCPTR(glXGetFBConfigs)
235 MAKE_FUNCPTR(glXChooseFBConfig)
236 MAKE_FUNCPTR(glXCreatePbuffer)
237 MAKE_FUNCPTR(glXCreateNewContext)
238 MAKE_FUNCPTR(glXDestroyPbuffer)
239 MAKE_FUNCPTR(glXGetFBConfigAttrib)
240 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
241 MAKE_FUNCPTR(glXMakeContextCurrent)
242 MAKE_FUNCPTR(glXQueryDrawable)
243 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
245 /* GLX Extensions */
246 static void* (*pglXGetProcAddressARB)(const GLubyte *);
247 static int (*pglXSwapIntervalSGI)(int);
249 /* ATI GLX Extensions */
250 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
251 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
254 /* NV GLX Extension */
255 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
256 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
258 /* MESA GLX Extensions */
259 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
261 /* Standard OpenGL */
262 MAKE_FUNCPTR(glBindTexture)
263 MAKE_FUNCPTR(glBitmap)
264 MAKE_FUNCPTR(glCopyTexSubImage1D)
265 MAKE_FUNCPTR(glCopyTexImage2D)
266 MAKE_FUNCPTR(glCopyTexSubImage2D)
267 MAKE_FUNCPTR(glDrawBuffer)
268 MAKE_FUNCPTR(glEndList)
269 MAKE_FUNCPTR(glGetError)
270 MAKE_FUNCPTR(glGetIntegerv)
271 MAKE_FUNCPTR(glGetString)
272 MAKE_FUNCPTR(glNewList)
273 MAKE_FUNCPTR(glPixelStorei)
274 MAKE_FUNCPTR(glReadPixels)
275 MAKE_FUNCPTR(glTexImage2D)
276 MAKE_FUNCPTR(glFinish)
277 MAKE_FUNCPTR(glFlush)
278 #undef MAKE_FUNCPTR
280 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
282 static BOOL infoInitialized = FALSE;
284 int screen = DefaultScreen(gdi_display);
285 Window win = RootWindow(gdi_display, screen);
286 Visual *visual;
287 XVisualInfo template;
288 XVisualInfo *vis;
289 int num;
290 GLXContext ctx = NULL;
292 if (infoInitialized)
293 return TRUE;
294 infoInitialized = TRUE;
296 wine_tsx11_lock();
298 visual = DefaultVisual(gdi_display, screen);
299 template.visualid = XVisualIDFromVisual(visual);
300 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
301 if (vis) {
302 WORD old_fs = wine_get_fs();
303 /* Create a GLX Context. Without one we can't query GL information */
304 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
305 if (wine_get_fs() != old_fs)
307 wine_set_fs( old_fs );
308 wine_tsx11_unlock();
309 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
310 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
311 return FALSE;
315 if (ctx) {
316 pglXMakeCurrent(gdi_display, win, ctx);
317 } else {
318 ERR(" couldn't initialize OpenGL, expect problems\n");
319 wine_tsx11_unlock();
320 return FALSE;
323 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
324 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
326 /* Get the common GLX version supported by GLX client and server ( major/minor) */
327 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
329 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
330 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
331 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
333 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
334 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
335 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
337 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
338 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
340 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
341 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
342 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
343 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
344 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
345 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
346 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
347 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
349 if(vis) XFree(vis);
350 if(ctx) {
351 pglXMakeCurrent(gdi_display, None, NULL);
352 pglXDestroyContext(gdi_display, ctx);
354 wine_tsx11_unlock();
355 return TRUE;
358 static BOOL has_opengl(void)
360 static int init_done;
361 static void *opengl_handle;
363 int error_base, event_base;
365 if (init_done) return (opengl_handle != NULL);
366 init_done = 1;
368 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
369 and include all dependencies */
370 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
371 if (opengl_handle == NULL) return FALSE;
373 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
374 if (pglXGetProcAddressARB == NULL) {
375 ERR("could not find glXGetProcAddressARB in libGL.\n");
376 return FALSE;
379 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
380 /* GLX 1.0 */
381 LOAD_FUNCPTR(glXChooseVisual)
382 LOAD_FUNCPTR(glXCopyContext)
383 LOAD_FUNCPTR(glXCreateContext)
384 LOAD_FUNCPTR(glXCreateGLXPixmap)
385 LOAD_FUNCPTR(glXGetCurrentContext)
386 LOAD_FUNCPTR(glXGetCurrentDrawable)
387 LOAD_FUNCPTR(glXDestroyContext)
388 LOAD_FUNCPTR(glXDestroyGLXPixmap)
389 LOAD_FUNCPTR(glXGetConfig)
390 LOAD_FUNCPTR(glXIsDirect)
391 LOAD_FUNCPTR(glXMakeCurrent)
392 LOAD_FUNCPTR(glXSwapBuffers)
393 LOAD_FUNCPTR(glXQueryExtension)
394 LOAD_FUNCPTR(glXQueryVersion)
395 LOAD_FUNCPTR(glXUseXFont)
397 /* GLX 1.1 */
398 LOAD_FUNCPTR(glXGetClientString)
399 LOAD_FUNCPTR(glXQueryExtensionsString)
400 LOAD_FUNCPTR(glXQueryServerString)
402 /* GLX 1.3 */
403 LOAD_FUNCPTR(glXCreatePbuffer)
404 LOAD_FUNCPTR(glXCreateNewContext)
405 LOAD_FUNCPTR(glXDestroyPbuffer)
406 LOAD_FUNCPTR(glXMakeContextCurrent)
407 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
408 LOAD_FUNCPTR(glXGetFBConfigs)
410 /* Standard OpenGL calls */
411 LOAD_FUNCPTR(glBindTexture)
412 LOAD_FUNCPTR(glBitmap)
413 LOAD_FUNCPTR(glCopyTexSubImage1D)
414 LOAD_FUNCPTR(glCopyTexImage2D)
415 LOAD_FUNCPTR(glCopyTexSubImage2D)
416 LOAD_FUNCPTR(glDrawBuffer)
417 LOAD_FUNCPTR(glEndList)
418 LOAD_FUNCPTR(glGetError)
419 LOAD_FUNCPTR(glGetIntegerv)
420 LOAD_FUNCPTR(glGetString)
421 LOAD_FUNCPTR(glNewList)
422 LOAD_FUNCPTR(glPixelStorei)
423 LOAD_FUNCPTR(glReadPixels)
424 LOAD_FUNCPTR(glTexImage2D)
425 LOAD_FUNCPTR(glFinish)
426 LOAD_FUNCPTR(glFlush)
427 #undef LOAD_FUNCPTR
429 /* It doesn't matter if these fail. They'll only be used if the driver reports
430 the associated extension is available (and if a driver reports the extension
431 is available but fails to provide the functions, it's quite broken) */
432 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
433 /* NV GLX Extension */
434 LOAD_FUNCPTR(glXAllocateMemoryNV)
435 LOAD_FUNCPTR(glXFreeMemoryNV)
436 #undef LOAD_FUNCPTR
438 if(!X11DRV_WineGL_InitOpenglInfo()) {
439 wine_dlclose(opengl_handle, NULL, 0);
440 opengl_handle = NULL;
441 return FALSE;
444 wine_tsx11_lock();
445 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
446 TRACE("GLX is up and running error_base = %d\n", error_base);
447 } else {
448 wine_dlclose(opengl_handle, NULL, 0);
449 opengl_handle = NULL;
452 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
453 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
454 * rendering is used.
456 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
457 * depends on the reported GLX client / server version and on the client / server extension list.
458 * Those don't have to be the same.
460 * In general the server GLX information lists the capabilities in case of indirect rendering.
461 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
462 * available and in that case the client GLX informat can be used.
463 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
464 * in the GLX version/extension list. When a program does this it works for certain for both
465 * direct and indirect rendering.
467 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
468 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
469 * extension list which causes this extension not to be listed. (Wine requires this extension).
470 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
471 * pbuffers is around.
473 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
474 * the ATI drivers and from then on use GLX client information for them.
477 if(glxRequireVersion(3)) {
478 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
479 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
480 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
481 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
482 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
483 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
484 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
485 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
487 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
488 * enable this function when the Xserver understand GLX 1.3 or newer
490 pglXQueryDrawable = NULL;
491 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
492 TRACE("Overriding ATI GLX capabilities!\n");
493 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
494 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
495 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
496 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
498 /* Use client GLX information in case of the ATI drivers. We override the
499 * capabilities over here and not somewhere else as ATI might better their
500 * life in the future. In case they release proper drivers this block of
501 * code won't be called. */
502 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
503 } else {
504 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
507 if(glxRequireExtension("GLX_ATI_render_texture")) {
508 use_render_texture_ati = 1;
509 pglXBindTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
510 pglXReleaseTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
511 pglXDrawableAttribATI = pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
514 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
515 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
518 X11DRV_WineGL_LoadExtensions();
520 wine_tsx11_unlock();
521 return (opengl_handle != NULL);
523 sym_not_found:
524 wine_dlclose(opengl_handle, NULL, 0);
525 opengl_handle = NULL;
526 return FALSE;
529 static inline Wine_GLContext *alloc_context(void)
531 Wine_GLContext *ret;
533 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
535 ret->next = context_list;
536 if (context_list) context_list->prev = ret;
537 context_list = ret;
539 return ret;
542 static inline void free_context(Wine_GLContext *context)
544 if (context->next != NULL) context->next->prev = context->prev;
545 if (context->prev != NULL) context->prev->next = context->next;
546 else context_list = context->next;
548 if (context->vis) XFree(context->vis);
549 HeapFree(GetProcessHeap(), 0, context);
552 static inline BOOL is_valid_context( Wine_GLContext *ctx )
554 Wine_GLContext *ptr;
555 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
556 return (ptr != NULL);
559 static int describeContext(Wine_GLContext* ctx) {
560 int tmp;
561 int ctx_vis_id;
562 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
563 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
564 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
565 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
566 TRACE(" - VISUAL_ID 0x%x\n", tmp);
567 ctx_vis_id = tmp;
568 return ctx_vis_id;
571 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
572 int tmp;
573 int nElements;
574 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
575 GLXFBConfig *fbCfgs;
577 if (pglXQueryDrawable == NULL) {
578 /** glXQueryDrawable not available so returns not supported */
579 return -1;
582 TRACE(" Drawable %p have :\n", (void*) drawable);
583 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
584 TRACE(" - WIDTH as %d\n", tmp);
585 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
586 TRACE(" - HEIGHT as %d\n", tmp);
587 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
588 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
590 attribList[1] = tmp;
591 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
592 if (fbCfgs == NULL) {
593 return -1;
596 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
597 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
599 XFree(fbCfgs);
601 return tmp;
604 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
605 int nAttribs = 0;
606 unsigned cur = 0;
607 int pop;
608 int drawattrib = 0;
609 int nvfloatattrib = GLX_DONT_CARE;
610 int pixelattrib = 0;
611 int supportgdi = -1;
612 int doublebuf = -1;
614 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
615 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
616 while (iWGLAttr && 0 != iWGLAttr[cur]) {
617 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
619 switch (iWGLAttr[cur]) {
620 case WGL_AUX_BUFFERS_ARB:
621 pop = iWGLAttr[++cur];
622 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
623 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
624 break;
625 case WGL_COLOR_BITS_ARB:
626 pop = iWGLAttr[++cur];
627 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
628 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
629 break;
630 case WGL_BLUE_BITS_ARB:
631 pop = iWGLAttr[++cur];
632 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
633 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
634 break;
635 case WGL_RED_BITS_ARB:
636 pop = iWGLAttr[++cur];
637 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
638 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
639 break;
640 case WGL_GREEN_BITS_ARB:
641 pop = iWGLAttr[++cur];
642 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
643 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
644 break;
645 case WGL_ALPHA_BITS_ARB:
646 pop = iWGLAttr[++cur];
647 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
648 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
649 break;
650 case WGL_DEPTH_BITS_ARB:
651 pop = iWGLAttr[++cur];
652 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
653 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
654 break;
655 case WGL_STENCIL_BITS_ARB:
656 pop = iWGLAttr[++cur];
657 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
658 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
659 break;
660 case WGL_DOUBLE_BUFFER_ARB:
661 pop = iWGLAttr[++cur];
662 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
663 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
664 doublebuf = pop;
665 break;
666 case WGL_STEREO_ARB:
667 pop = iWGLAttr[++cur];
668 PUSH2(oGLXAttr, GLX_STEREO, pop);
669 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
670 break;
672 case WGL_PIXEL_TYPE_ARB:
673 pop = iWGLAttr[++cur];
674 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
675 switch (pop) {
676 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
677 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
678 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
679 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
680 default:
681 ERR("unexpected PixelType(%x)\n", pop);
682 pop = 0;
684 break;
686 case WGL_SUPPORT_GDI_ARB:
687 pop = iWGLAttr[++cur];
688 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
689 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
690 supportgdi = pop;
691 break;
693 case WGL_DRAW_TO_BITMAP_ARB:
694 pop = iWGLAttr[++cur];
695 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
696 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
697 if (pop) {
698 drawattrib |= GLX_PIXMAP_BIT;
700 break;
702 case WGL_DRAW_TO_WINDOW_ARB:
703 pop = iWGLAttr[++cur];
704 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
705 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
706 if (pop) {
707 drawattrib |= GLX_WINDOW_BIT;
709 break;
711 case WGL_DRAW_TO_PBUFFER_ARB:
712 pop = iWGLAttr[++cur];
713 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
714 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
715 if (pop) {
716 drawattrib |= GLX_PBUFFER_BIT;
718 break;
720 case WGL_ACCELERATION_ARB:
721 case WGL_SUPPORT_OPENGL_ARB:
722 pop = iWGLAttr[++cur];
723 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
724 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
725 break;
727 case WGL_PBUFFER_LARGEST_ARB:
728 pop = iWGLAttr[++cur];
729 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
730 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
731 break;
733 case WGL_SAMPLE_BUFFERS_ARB:
734 pop = iWGLAttr[++cur];
735 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
736 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
737 break;
739 case WGL_SAMPLES_ARB:
740 pop = iWGLAttr[++cur];
741 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
742 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
743 break;
745 case WGL_TEXTURE_FORMAT_ARB:
746 case WGL_TEXTURE_TARGET_ARB:
747 case WGL_MIPMAP_TEXTURE_ARB:
748 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
749 pop = iWGLAttr[++cur];
750 if (NULL == pbuf) {
751 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
753 if (use_render_texture_ati) {
754 /** nothing to do here */
756 else if (!use_render_texture_emulation) {
757 if (WGL_NO_TEXTURE_ARB != pop) {
758 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
759 return -1; /** error: don't support it */
760 } else {
761 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
762 drawattrib |= GLX_PBUFFER_BIT;
765 break ;
766 case WGL_FLOAT_COMPONENTS_NV:
767 nvfloatattrib = iWGLAttr[++cur];
768 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
769 break ;
770 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
771 case WGL_BIND_TO_TEXTURE_RGB_ARB:
772 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
773 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
774 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
775 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
776 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
777 pop = iWGLAttr[++cur];
778 /** cannot be converted, see direct handling on
779 * - wglGetPixelFormatAttribivARB
780 * TODO: wglChoosePixelFormat
782 break ;
783 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
784 pop = iWGLAttr[++cur];
785 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
786 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
787 break ;
789 default:
790 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
791 break;
793 ++cur;
796 if(supportgdi > 0) {
797 if(doublebuf > 0) {
798 WARN("Attempting double-buffered gdi format\n");
799 return -1;
801 if(doublebuf < 0)
802 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, False);
805 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
806 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
807 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
808 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
810 /* Set GLX_RENDER_TYPE all the time */
811 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
812 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
814 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
815 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
816 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
817 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
820 return nAttribs;
823 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
825 int render_type=0, render_type_bit;
826 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
827 switch(render_type_bit)
829 case GLX_RGBA_BIT:
830 render_type = GLX_RGBA_TYPE;
831 break;
832 case GLX_COLOR_INDEX_BIT:
833 render_type = GLX_COLOR_INDEX_TYPE;
834 break;
835 case GLX_RGBA_FLOAT_BIT:
836 render_type = GLX_RGBA_FLOAT_TYPE;
837 break;
838 default:
839 ERR("Unknown render_type: %x\n", render_type);
841 return render_type;
844 static BOOL init_formats(Display *display, int screen, Visual *visual)
846 int fmt_id, nCfgs, i, run;
847 GLXFBConfig* cfgs;
848 XVisualInfo *visinfo;
850 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
851 if (NULL == cfgs || 0 == nCfgs) {
852 ERR("glXChooseFBConfig returns NULL\n");
853 if(cfgs != NULL) XFree(cfgs);
854 return FALSE;
857 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nCfgs*sizeof(WineGLPixelFormat));
859 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
860 * Do this as GLX doesn't guarantee that the list is sorted */
861 for(run=0; run < 2; run++)
863 for(i=0; i<nCfgs; i++) {
864 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
865 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
867 /* The first run we only add onscreen formats (ones which have an associated X Visual).
868 * The second run we only set offscreen formats. */
869 if(!run && visinfo)
871 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
872 * The contents is copied to the destination using XCopyArea. For the copying to work
873 * the depth of the source and destination window should be the same. In general this should
874 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
875 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
876 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
877 * list formats with the same depth. */
878 if(visinfo->depth != screen_depth)
879 continue;
881 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
882 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
883 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
884 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
885 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
887 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = FALSE;
888 WineGLPixelFormatListSize++;
889 WineGLPixelFormatOnScreenSize++;
890 XFree(visinfo);
891 } else if(run && !visinfo) {
892 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
893 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
894 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
895 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
896 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
898 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
899 WineGLPixelFormatListSize++;
904 if(cfgs != NULL) XFree(cfgs);
906 return TRUE;
909 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
910 * In our WGL implementation we only support a subset of these formats namely the format of
911 * Wine's main visual and offscreen formats (if they are available).
912 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
913 * and it returns the number of supported WGL formats in fmt_count.
915 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
917 WineGLPixelFormat *res = NULL;
919 /* Init the list of pixel formats when we need it */
920 if(!WineGLPixelFormatListSize)
921 init_formats(display, DefaultScreen(display), visual);
923 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
924 * iPixelFormat in case of probing the number of pixelformats.
926 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
927 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
928 AllowOffscreen)) {
929 res = &WineGLPixelFormatList[iPixelFormat-1];
930 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
933 if(AllowOffscreen)
934 *fmt_count = WineGLPixelFormatListSize;
935 else
936 *fmt_count = WineGLPixelFormatOnScreenSize;
938 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
940 return res;
943 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
944 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
946 int i;
948 /* Init the list of pixel formats when we need it */
949 if(!WineGLPixelFormatListSize)
950 init_formats(display, DefaultScreen(display), visual);
952 for(i=0; i<WineGLPixelFormatListSize; i++) {
953 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
954 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
955 return &WineGLPixelFormatList[i];
958 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
959 return NULL;
962 int pixelformat_from_fbconfig_id(XID fbconfig_id)
964 WineGLPixelFormat *fmt;
966 if (!fbconfig_id) return 0;
968 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
969 if(fmt)
970 return fmt->iPixelFormat;
971 /* This will happen on hwnds without a pixel format set; it's ok */
972 return 0;
976 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
977 void mark_drawable_dirty(Drawable old, Drawable new)
979 Wine_GLContext *ctx;
980 for (ctx = context_list; ctx; ctx = ctx->next) {
981 if (old == ctx->drawables[0]) {
982 ctx->drawables[0] = new;
983 ctx->refresh_drawables = TRUE;
985 if (old == ctx->drawables[1]) {
986 ctx->drawables[1] = new;
987 ctx->refresh_drawables = TRUE;
992 /* Given the current context, make sure its drawable is sync'd */
993 static inline void sync_context(Wine_GLContext *context)
995 if(context && context->refresh_drawables) {
996 if (glxRequireVersion(3))
997 pglXMakeContextCurrent(gdi_display, context->drawables[0],
998 context->drawables[1], context->ctx);
999 else
1000 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1001 context->refresh_drawables = FALSE;
1006 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1008 return pglXCreateGLXPixmap(display, vis, parent);
1012 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev, WineGLPixelFormat *fmt)
1014 GLXPixmap ret = 0;
1015 XVisualInfo *vis;
1017 wine_tsx11_lock();
1019 vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1020 if(vis) {
1021 if(vis->depth == physDev->bitmap->pixmap_depth)
1022 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
1023 XFree(vis);
1025 wine_tsx11_unlock();
1026 TRACE("return %lx\n", ret);
1027 return ret;
1031 * X11DRV_ChoosePixelFormat
1033 * Equivalent to glXChooseVisual.
1035 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1036 const PIXELFORMATDESCRIPTOR *ppfd) {
1037 WineGLPixelFormat *fmt = NULL;
1038 int ret = 0;
1039 int nPixelFormats;
1040 int value = 0;
1041 int i = 0;
1042 int bestFormat = -1;
1043 int bestDBuffer = -1;
1044 int bestStereo = -1;
1045 int bestColor = -1;
1046 int bestAlpha = -1;
1047 int bestDepth = -1;
1048 int bestStencil = -1;
1049 int bestAux = -1;
1051 if (!has_opengl()) {
1052 ERR("No libGL on this box - disabling OpenGL support !\n");
1053 return 0;
1056 if (TRACE_ON(wgl)) {
1057 TRACE("(%p,%p)\n", physDev, ppfd);
1059 dump_PIXELFORMATDESCRIPTOR(ppfd);
1062 wine_tsx11_lock();
1063 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1064 for(i=0; i<nPixelFormats; i++)
1066 int dwFlags = 0;
1067 int iPixelType = 0;
1068 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1070 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1072 /* Pixel type */
1073 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1074 if (value & GLX_RGBA_BIT)
1075 iPixelType = PFD_TYPE_RGBA;
1076 else
1077 iPixelType = PFD_TYPE_COLORINDEX;
1079 if (ppfd->iPixelType != iPixelType)
1081 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1082 continue;
1085 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1086 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1087 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1088 if (value) dwFlags |= PFD_STEREO;
1089 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1090 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1091 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1092 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1093 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1095 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1096 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1097 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1098 * formats without the given flag set.
1099 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1100 * has indicated that a format without stereo is returned when stereo is unavailable.
1101 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1102 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1104 * To summarize the following is most likely the correct behavior:
1105 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1106 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1107 * stereo don't care -> it doesn't matter whether we get stereo or not
1109 * In Wine we will treat no-stereo the same way as don't care because it makes
1110 * format selection even more complicated and second drivers with Stereo advertise
1111 * each format twice anyway.
1114 /* Doublebuffer, see the comments above */
1115 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1116 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1117 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1119 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1120 bestStereo = dwFlags & PFD_STEREO;
1121 bestAlpha = alpha;
1122 bestColor = color;
1123 bestDepth = depth;
1124 bestStencil = stencil;
1125 bestAux = aux;
1126 bestFormat = i;
1127 continue;
1129 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1130 continue;
1133 /* Stereo, see the comments above. */
1134 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1135 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1136 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1138 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1139 bestStereo = dwFlags & PFD_STEREO;
1140 bestAlpha = alpha;
1141 bestColor = color;
1142 bestDepth = depth;
1143 bestStencil = stencil;
1144 bestAux = aux;
1145 bestFormat = i;
1146 continue;
1148 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1149 continue;
1152 /* Below we will do a number of checks to select the 'best' pixelformat.
1153 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1154 * The code works by trying to match the most important options as close as possible.
1155 * When a reasonable format is found, we will try to match more options.
1156 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1157 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1158 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1160 /* Color bits */
1161 if(ppfd->cColorBits) {
1162 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1163 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1165 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1166 bestStereo = dwFlags & PFD_STEREO;
1167 bestAlpha = alpha;
1168 bestColor = color;
1169 bestDepth = depth;
1170 bestStencil = stencil;
1171 bestAux = aux;
1172 bestFormat = i;
1173 continue;
1174 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1175 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1176 continue;
1180 /* Alpha bits */
1181 if(ppfd->cAlphaBits) {
1182 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1183 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1185 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1186 bestStereo = dwFlags & PFD_STEREO;
1187 bestAlpha = alpha;
1188 bestColor = color;
1189 bestDepth = depth;
1190 bestStencil = stencil;
1191 bestAux = aux;
1192 bestFormat = i;
1193 continue;
1194 } else if(bestAlpha != alpha) {
1195 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1196 continue;
1200 /* Depth bits */
1201 if(ppfd->cDepthBits) {
1202 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1203 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1205 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1206 bestStereo = dwFlags & PFD_STEREO;
1207 bestAlpha = alpha;
1208 bestColor = color;
1209 bestDepth = depth;
1210 bestStencil = stencil;
1211 bestAux = aux;
1212 bestFormat = i;
1213 continue;
1214 } else if(bestDepth != depth) {
1215 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1216 continue;
1220 /* Stencil bits */
1221 if(ppfd->cStencilBits) {
1222 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1223 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1225 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1226 bestStereo = dwFlags & PFD_STEREO;
1227 bestAlpha = alpha;
1228 bestColor = color;
1229 bestDepth = depth;
1230 bestStencil = stencil;
1231 bestAux = aux;
1232 bestFormat = i;
1233 continue;
1234 } else if(bestStencil != stencil) {
1235 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1236 continue;
1240 /* Aux buffers */
1241 if(ppfd->cAuxBuffers) {
1242 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1243 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1245 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1246 bestStereo = dwFlags & PFD_STEREO;
1247 bestAlpha = alpha;
1248 bestColor = color;
1249 bestDepth = depth;
1250 bestStencil = stencil;
1251 bestAux = aux;
1252 bestFormat = i;
1253 continue;
1254 } else if(bestAux != aux) {
1255 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1256 continue;
1261 if(bestFormat == -1) {
1262 TRACE("No matching mode was found returning 0\n");
1263 ret = 0;
1265 else {
1266 ret = bestFormat+1; /* the return value should be a 1-based index */
1267 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1270 wine_tsx11_unlock();
1272 return ret;
1275 * X11DRV_DescribePixelFormat
1277 * Get the pixel-format descriptor associated to the given id
1279 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1280 int iPixelFormat,
1281 UINT nBytes,
1282 PIXELFORMATDESCRIPTOR *ppfd) {
1283 /*XVisualInfo *vis;*/
1284 int value;
1285 int rb,gb,bb,ab;
1286 WineGLPixelFormat *fmt;
1287 int ret = 0;
1288 int fmt_count = 0;
1290 if (!has_opengl()) {
1291 ERR("No libGL on this box - disabling OpenGL support !\n");
1292 return 0;
1295 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1297 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1298 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1299 if (ppfd == NULL) {
1300 /* The application is only querying the number of pixelformats */
1301 return fmt_count;
1302 } else if(fmt == NULL) {
1303 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1304 return 0;
1307 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1308 ERR("Wrong structure size !\n");
1309 /* Should set error */
1310 return 0;
1313 ret = fmt_count;
1315 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1316 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1317 ppfd->nVersion = 1;
1319 /* These flags are always the same... */
1320 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1321 /* Now the flags extracted from the Visual */
1323 wine_tsx11_lock();
1325 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1326 if(value)
1327 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1329 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1330 if(value & GLX_WINDOW_BIT)
1331 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1332 if(value & GLX_PIXMAP_BIT)
1333 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1335 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1336 if(value == GLX_SLOW_CONFIG)
1337 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1339 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1340 if (value) {
1341 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1342 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1344 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1346 /* Pixel type */
1347 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1348 if (value & GLX_RGBA_BIT)
1349 ppfd->iPixelType = PFD_TYPE_RGBA;
1350 else
1351 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1353 /* Color bits */
1354 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1355 ppfd->cColorBits = value;
1357 /* Red, green, blue and alpha bits / shifts */
1358 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1359 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1360 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1361 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1362 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1364 ppfd->cRedBits = rb;
1365 ppfd->cRedShift = gb + bb + ab;
1366 ppfd->cBlueBits = bb;
1367 ppfd->cBlueShift = ab;
1368 ppfd->cGreenBits = gb;
1369 ppfd->cGreenShift = bb + ab;
1370 ppfd->cAlphaBits = ab;
1371 ppfd->cAlphaShift = 0;
1372 } else {
1373 ppfd->cRedBits = 0;
1374 ppfd->cRedShift = 0;
1375 ppfd->cBlueBits = 0;
1376 ppfd->cBlueShift = 0;
1377 ppfd->cGreenBits = 0;
1378 ppfd->cGreenShift = 0;
1379 ppfd->cAlphaBits = 0;
1380 ppfd->cAlphaShift = 0;
1383 /* Accum RGBA bits */
1384 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1385 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1386 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1387 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1389 ppfd->cAccumBits = rb+gb+bb+ab;
1390 ppfd->cAccumRedBits = rb;
1391 ppfd->cAccumGreenBits = gb;
1392 ppfd->cAccumBlueBits = bb;
1393 ppfd->cAccumAlphaBits = ab;
1395 /* Aux bits */
1396 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1397 ppfd->cAuxBuffers = value;
1399 /* Depth bits */
1400 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1401 ppfd->cDepthBits = value;
1403 /* stencil bits */
1404 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1405 ppfd->cStencilBits = value;
1407 wine_tsx11_unlock();
1409 ppfd->iLayerType = PFD_MAIN_PLANE;
1411 if (TRACE_ON(wgl)) {
1412 dump_PIXELFORMATDESCRIPTOR(ppfd);
1415 return ret;
1419 * X11DRV_GetPixelFormat
1421 * Get the pixel-format id used by this DC
1423 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1424 WineGLPixelFormat *fmt;
1425 int tmp;
1426 TRACE("(%p)\n", physDev);
1428 if (!physDev->current_pf) return 0; /* not set yet */
1430 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1431 if(!fmt)
1433 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1434 return 0;
1436 else if(fmt->offscreenOnly)
1438 /* Offscreen formats can't be used with traditional WGL calls.
1439 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1440 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1441 return 1;
1444 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1445 return physDev->current_pf;
1448 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1449 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1450 * set the pixel format multiple times. */
1451 static BOOL internal_SetPixelFormat(X11DRV_PDEVICE *physDev,
1452 int iPixelFormat,
1453 const PIXELFORMATDESCRIPTOR *ppfd) {
1454 WineGLPixelFormat *fmt;
1455 int value;
1456 HWND hwnd;
1458 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1459 if(get_glxdrawable(physDev) == root_window)
1461 ERR("Invalid operation on root_window\n");
1462 return FALSE;
1465 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1466 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1467 if(!fmt) {
1468 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1469 return FALSE;
1472 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1474 hwnd = WindowFromDC(physDev->hdc);
1475 if(hwnd) {
1476 if(!(value&GLX_WINDOW_BIT)) {
1477 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1478 return FALSE;
1481 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1482 ERR("Couldn't set format of the window, returning failure\n");
1483 return FALSE;
1486 else if(physDev->bitmap) {
1487 if(!(value&GLX_PIXMAP_BIT)) {
1488 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1489 return FALSE;
1492 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev, fmt);
1493 if(!physDev->bitmap->glxpixmap) {
1494 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat);
1495 return FALSE;
1498 else {
1499 FIXME("called on a non-window, non-bitmap object?\n");
1502 physDev->current_pf = iPixelFormat;
1504 if (TRACE_ON(wgl)) {
1505 int gl_test = 0;
1507 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1508 if (gl_test) {
1509 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1510 } else {
1511 TRACE(" FBConfig have :\n");
1512 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1513 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1514 TRACE(" - VISUAL_ID 0x%x\n", value);
1515 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1516 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1519 return TRUE;
1524 * X11DRV_SetPixelFormat
1526 * Set the pixel-format id used by this DC
1528 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1529 int iPixelFormat,
1530 const PIXELFORMATDESCRIPTOR *ppfd) {
1531 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1533 if (!has_opengl()) {
1534 ERR("No libGL on this box - disabling OpenGL support !\n");
1535 return FALSE;
1538 if(physDev->current_pf) /* cannot change it if already set */
1539 return (physDev->current_pf == iPixelFormat);
1541 return internal_SetPixelFormat(physDev, iPixelFormat, ppfd);
1545 * X11DRV_wglCopyContext
1547 * For OpenGL32 wglCopyContext.
1549 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
1550 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1551 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1553 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1555 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1556 * In case of GLX you need to specify this at context creation time but in case of WGL you
1557 * do this using wglShareLists which you can call after creating the context.
1558 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1559 * Up to now that works fine.
1561 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1562 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1563 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1564 * ever since then.
1566 if(!src->ctx || !dst->ctx) {
1567 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1568 * neither WGL context was made current. In that case, both contexts
1569 * are in a default state, so any copy would no-op.
1571 if(!src->ctx && !dst->ctx) {
1572 TRACE("No source or destination contexts set. No-op.\n");
1573 return TRUE;
1576 if (!src->ctx) {
1577 DWORD type = GetObjectType(src->hdc);
1578 wine_tsx11_lock();
1579 if(src->vis)
1580 src->ctx = pglXCreateContext(gdi_display, src->vis, NULL, type == OBJ_MEMDC ? False : True);
1581 else /* Create a GLX Context for a pbuffer */
1582 src->ctx = pglXCreateNewContext(gdi_display, src->fmt->fbconfig, src->fmt->render_type, NULL, True);
1583 TRACE(" created a delayed OpenGL context (%p)\n", src->ctx);
1585 else if (!dst->ctx) {
1586 DWORD type = GetObjectType(dst->hdc);
1587 wine_tsx11_lock();
1588 if(dst->vis)
1589 dst->ctx = pglXCreateContext(gdi_display, dst->vis, NULL, type == OBJ_MEMDC ? False : True);
1590 else /* Create a GLX Context for a pbuffer */
1591 dst->ctx = pglXCreateNewContext(gdi_display, dst->fmt->fbconfig, dst->fmt->render_type, NULL, True);
1592 TRACE(" created a delayed OpenGL context (%p)\n", dst->ctx);
1595 else
1596 wine_tsx11_lock();
1598 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1599 wine_tsx11_unlock();
1601 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1602 return TRUE;
1606 * X11DRV_wglCreateContext
1608 * For OpenGL32 wglCreateContext.
1610 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1612 Wine_GLContext *ret;
1613 WineGLPixelFormat *fmt;
1614 int hdcPF = physDev->current_pf;
1615 int fmt_count = 0;
1616 HDC hdc = physDev->hdc;
1618 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1620 if (!has_opengl()) {
1621 ERR("No libGL on this box - disabling OpenGL support !\n");
1622 return 0;
1625 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1626 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1627 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1628 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1629 * If this fails something is very wrong on the system. */
1630 if(!fmt) {
1631 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1632 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1633 return NULL;
1636 /* The context will be allocated in the wglMakeCurrent call */
1637 wine_tsx11_lock();
1638 ret = alloc_context();
1639 wine_tsx11_unlock();
1640 ret->hdc = hdc;
1641 ret->fmt = fmt;
1643 /*ret->vis = vis;*/
1644 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1646 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1647 return (HGLRC) ret;
1651 * X11DRV_wglDeleteContext
1653 * For OpenGL32 wglDeleteContext.
1655 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1657 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1658 BOOL ret = TRUE;
1660 TRACE("(%p)\n", hglrc);
1662 if (!has_opengl()) {
1663 ERR("No libGL on this box - disabling OpenGL support !\n");
1664 return 0;
1667 wine_tsx11_lock();
1668 /* A game (Half Life not to name it) deletes twice the same context,
1669 * so make sure it is valid first */
1670 if (is_valid_context( ctx ))
1672 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1673 free_context(ctx);
1675 else
1677 WARN("Error deleting context !\n");
1678 SetLastError(ERROR_INVALID_HANDLE);
1679 ret = FALSE;
1681 wine_tsx11_unlock();
1683 return ret;
1687 * X11DRV_wglGetCurrentReadDCARB
1689 * For OpenGL32 wglGetCurrentReadDCARB.
1691 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1693 HDC ret = 0;
1694 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1696 if (ctx) ret = ctx->read_hdc;
1698 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1699 return ret;
1703 * X11DRV_wglGetProcAddress
1705 * For OpenGL32 wglGetProcAddress.
1707 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1709 int i, j;
1710 const WineGLExtension *ext;
1712 int padding = 32 - strlen(lpszProc);
1713 if (padding < 0)
1714 padding = 0;
1716 if (!has_opengl()) {
1717 ERR("No libGL on this box - disabling OpenGL support !\n");
1718 return 0;
1721 /* Check the table of WGL extensions to see if we need to return a WGL extension
1722 * or a function pointer to a native OpenGL function. */
1723 if(strncmp(lpszProc, "wgl", 3) != 0) {
1724 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1725 } else {
1726 TRACE("('%s'):%*s", lpszProc, padding, " ");
1727 for (i = 0; i < WineGLExtensionListSize; ++i) {
1728 ext = WineGLExtensionList[i];
1729 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1730 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1731 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1732 return ext->extEntryPoints[j].funcAddress;
1738 WARN("(%s) - not found\n", lpszProc);
1739 return NULL;
1743 * X11DRV_wglMakeCurrent
1745 * For OpenGL32 wglMakeCurrent.
1747 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1748 BOOL ret;
1749 HDC hdc = physDev->hdc;
1750 DWORD type = GetObjectType(hdc);
1752 TRACE("(%p,%p)\n", hdc, hglrc);
1754 if (!has_opengl()) {
1755 ERR("No libGL on this box - disabling OpenGL support !\n");
1756 return FALSE;
1759 wine_tsx11_lock();
1760 if (hglrc == NULL) {
1761 ret = pglXMakeCurrent(gdi_display, None, NULL);
1762 NtCurrentTeb()->glContext = NULL;
1763 } else {
1764 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1765 Drawable drawable = get_glxdrawable(physDev);
1766 if (ctx->ctx == NULL) {
1767 /* The describe lines below are for debugging purposes only */
1768 if (TRACE_ON(wgl)) {
1769 describeDrawable(ctx, drawable);
1770 describeContext(ctx);
1773 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1774 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1776 TRACE(" Creating GLX Context\n");
1777 if(ctx->vis)
1778 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1779 else /* Create a GLX Context for a pbuffer */
1780 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1782 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1784 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1785 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1786 NtCurrentTeb()->glContext = ctx;
1787 if(ret)
1789 ctx->hdc = hdc;
1790 ctx->read_hdc = hdc;
1791 ctx->drawables[0] = drawable;
1792 ctx->drawables[1] = drawable;
1793 ctx->refresh_drawables = FALSE;
1795 if (type == OBJ_MEMDC)
1797 ctx->do_escape = TRUE;
1798 pglDrawBuffer(GL_FRONT_LEFT);
1802 wine_tsx11_unlock();
1803 TRACE(" returning %s\n", (ret ? "True" : "False"));
1804 return ret;
1808 * X11DRV_wglMakeContextCurrentARB
1810 * For OpenGL32 wglMakeContextCurrentARB
1812 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1814 BOOL ret;
1815 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1817 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1819 if (!has_opengl()) {
1820 ERR("No libGL on this box - disabling OpenGL support !\n");
1821 return 0;
1824 wine_tsx11_lock();
1825 if (hglrc == NULL) {
1826 ret = pglXMakeCurrent(gdi_display, None, NULL);
1827 NtCurrentTeb()->glContext = NULL;
1828 } else {
1829 if (NULL == pglXMakeContextCurrent) {
1830 ret = FALSE;
1831 } else {
1832 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1833 Drawable d_draw = get_glxdrawable(pDrawDev);
1834 Drawable d_read = get_glxdrawable(pReadDev);
1836 if (ctx->ctx == NULL) {
1837 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1838 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1840 ctx->hdc = pDrawDev->hdc;
1841 ctx->read_hdc = pReadDev->hdc;
1842 ctx->drawables[0] = d_draw;
1843 ctx->drawables[1] = d_read;
1844 ctx->refresh_drawables = FALSE;
1845 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1846 NtCurrentTeb()->glContext = ctx;
1849 wine_tsx11_unlock();
1851 TRACE(" returning %s\n", (ret ? "True" : "False"));
1852 return ret;
1856 * X11DRV_wglShareLists
1858 * For OpenGL32 wglShaderLists.
1860 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1861 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1862 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1864 TRACE("(%p, %p)\n", org, dest);
1866 if (!has_opengl()) {
1867 ERR("No libGL on this box - disabling OpenGL support !\n");
1868 return 0;
1871 if (NULL != dest && dest->ctx != NULL) {
1872 ERR("Could not share display lists, context already created !\n");
1873 return FALSE;
1874 } else {
1875 if (org->ctx == NULL) {
1876 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1877 wine_tsx11_lock();
1878 describeContext(org);
1880 if(org->vis)
1881 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1882 else /* Create a GLX Context for a pbuffer */
1883 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1884 wine_tsx11_unlock();
1885 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1887 if (NULL != dest) {
1888 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1889 wine_tsx11_lock();
1890 describeContext(dest);
1891 /* Create the destination context with display lists shared */
1892 if(dest->vis)
1893 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1894 else /* Create a GLX Context for a pbuffer */
1895 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1896 wine_tsx11_unlock();
1897 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1898 return TRUE;
1901 return FALSE;
1904 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1906 /* We are running using client-side rendering fonts... */
1907 GLYPHMETRICS gm;
1908 unsigned int glyph;
1909 int size = 0;
1910 void *bitmap = NULL, *gl_bitmap = NULL;
1911 int org_alignment;
1913 wine_tsx11_lock();
1914 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1915 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1916 wine_tsx11_unlock();
1918 for (glyph = first; glyph < first + count; glyph++) {
1919 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1920 int height, width_int;
1922 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1923 if (needed_size == GDI_ERROR) {
1924 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1925 goto error;
1926 } else {
1927 TRACE(" - needed size : %d\n", needed_size);
1930 if (needed_size > size) {
1931 size = needed_size;
1932 HeapFree(GetProcessHeap(), 0, bitmap);
1933 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1934 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1935 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1937 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1938 if (TRACE_ON(wgl)) {
1939 unsigned int height, width, bitmask;
1940 unsigned char *bitmap_ = (unsigned char *) bitmap;
1942 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1943 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1944 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1945 if (needed_size != 0) {
1946 TRACE(" - bitmap :\n");
1947 for (height = 0; height < gm.gmBlackBoxY; height++) {
1948 TRACE(" ");
1949 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1950 if (bitmask == 0) {
1951 bitmap_ += 1;
1952 bitmask = 0x80;
1954 if (*bitmap_ & bitmask)
1955 TRACE("*");
1956 else
1957 TRACE(" ");
1959 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1960 TRACE("\n");
1965 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1966 * glyph for it to be drawn properly.
1968 if (needed_size != 0) {
1969 width_int = (gm.gmBlackBoxX + 31) / 32;
1970 for (height = 0; height < gm.gmBlackBoxY; height++) {
1971 int width;
1972 for (width = 0; width < width_int; width++) {
1973 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1974 ((int *) bitmap)[height * width_int + width];
1979 wine_tsx11_lock();
1980 pglNewList(listBase++, GL_COMPILE);
1981 if (needed_size != 0) {
1982 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1983 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
1984 gm.gmCellIncX, gm.gmCellIncY,
1985 gl_bitmap);
1986 } else {
1987 /* This is the case of 'empty' glyphs like the space character */
1988 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1990 pglEndList();
1991 wine_tsx11_unlock();
1994 wine_tsx11_lock();
1995 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1996 wine_tsx11_unlock();
1998 HeapFree(GetProcessHeap(), 0, bitmap);
1999 HeapFree(GetProcessHeap(), 0, gl_bitmap);
2000 return TRUE;
2002 error:
2003 wine_tsx11_lock();
2004 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
2005 wine_tsx11_unlock();
2007 HeapFree(GetProcessHeap(), 0, bitmap);
2008 HeapFree(GetProcessHeap(), 0, gl_bitmap);
2009 return FALSE;
2013 * X11DRV_wglUseFontBitmapsA
2015 * For OpenGL32 wglUseFontBitmapsA.
2017 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2019 Font fid = physDev->font;
2021 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2023 if (!has_opengl()) {
2024 ERR("No libGL on this box - disabling OpenGL support !\n");
2025 return 0;
2028 if (fid == 0) {
2029 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
2032 wine_tsx11_lock();
2033 /* I assume that the glyphs are at the same position for X and for Windows */
2034 pglXUseXFont(fid, first, count, listBase);
2035 wine_tsx11_unlock();
2036 return TRUE;
2040 * X11DRV_wglUseFontBitmapsW
2042 * For OpenGL32 wglUseFontBitmapsW.
2044 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2046 Font fid = physDev->font;
2048 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2050 if (!has_opengl()) {
2051 ERR("No libGL on this box - disabling OpenGL support !\n");
2052 return 0;
2055 if (fid == 0) {
2056 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
2059 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2061 wine_tsx11_lock();
2062 /* I assume that the glyphs are at the same position for X and for Windows */
2063 pglXUseXFont(fid, first, count, listBase);
2064 wine_tsx11_unlock();
2065 return TRUE;
2068 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2069 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2071 wine_tsx11_lock();
2072 switch(pname)
2074 case GL_DEPTH_BITS:
2076 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2078 pglGetIntegerv(pname, params);
2080 * if we cannot find a Wine Context
2081 * we only have the default wine desktop context,
2082 * so if we have only a 24 depth say we have 32
2084 if (!ctx && *params == 24) {
2085 *params = 32;
2087 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2088 break;
2090 case GL_ALPHA_BITS:
2092 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2094 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2095 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2096 break;
2098 default:
2099 pglGetIntegerv(pname, params);
2100 break;
2102 wine_tsx11_unlock();
2105 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
2107 int w, h;
2109 if(!physDev->gl_drawable)
2110 return;
2112 w = physDev->dc_rect.right - physDev->dc_rect.left;
2113 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
2115 if(w > 0 && h > 0) {
2116 Drawable src = physDev->pixmap;
2117 if(!src) src = physDev->gl_drawable;
2119 /* The GL drawable may be lagged behind if we don't flush first, so
2120 * flush the display make sure we copy up-to-date data */
2121 wine_tsx11_lock();
2122 XFlush(gdi_display);
2123 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
2124 physDev->dc_rect.left, physDev->dc_rect.top);
2125 wine_tsx11_unlock();
2130 static void WINAPI X11DRV_wglFinish(void)
2132 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2133 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2135 wine_tsx11_lock();
2136 sync_context(ctx);
2137 pglFinish();
2138 wine_tsx11_unlock();
2139 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2142 static void WINAPI X11DRV_wglFlush(void)
2144 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2145 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2147 wine_tsx11_lock();
2148 sync_context(ctx);
2149 pglFlush();
2150 wine_tsx11_unlock();
2151 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2155 * X11DRV_wglGetExtensionsStringARB
2157 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2159 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2160 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2161 return WineGLInfo.wglExtensions;
2165 * X11DRV_wglCreatePbufferARB
2167 * WGL_ARB_pbuffer: wglCreatePbufferARB
2169 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2171 Wine_GLPBuffer* object = NULL;
2172 WineGLPixelFormat *fmt = NULL;
2173 int nCfgs = 0;
2174 int attribs[256];
2175 int nAttribs = 0;
2177 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2179 if (0 >= iPixelFormat) {
2180 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2181 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2182 return NULL; /* unexpected error */
2185 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2186 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2187 if(!fmt) {
2188 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2189 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2190 goto create_failed; /* unexpected error */
2193 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2194 if (NULL == object) {
2195 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2196 goto create_failed; /* unexpected error */
2198 object->hdc = hdc;
2199 object->display = gdi_display;
2200 object->width = iWidth;
2201 object->height = iHeight;
2202 object->fmt = fmt;
2204 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2205 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2206 while (piAttribList && 0 != *piAttribList) {
2207 int attr_v;
2208 switch (*piAttribList) {
2209 case WGL_PBUFFER_LARGEST_ARB: {
2210 ++piAttribList;
2211 attr_v = *piAttribList;
2212 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2213 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2214 break;
2217 case WGL_TEXTURE_FORMAT_ARB: {
2218 ++piAttribList;
2219 attr_v = *piAttribList;
2220 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2221 if (use_render_texture_ati) {
2222 int type = 0;
2223 switch (attr_v) {
2224 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2225 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2226 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2227 default:
2228 SetLastError(ERROR_INVALID_DATA);
2229 goto create_failed;
2231 object->use_render_texture = 1;
2232 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2233 } else {
2234 if (WGL_NO_TEXTURE_ARB == attr_v) {
2235 object->use_render_texture = 0;
2236 } else {
2237 if (!use_render_texture_emulation) {
2238 SetLastError(ERROR_INVALID_DATA);
2239 goto create_failed;
2241 switch (attr_v) {
2242 case WGL_TEXTURE_RGB_ARB:
2243 object->use_render_texture = GL_RGB;
2244 object->texture_bpp = 3;
2245 object->texture_format = GL_RGB;
2246 object->texture_type = GL_UNSIGNED_BYTE;
2247 break;
2248 case WGL_TEXTURE_RGBA_ARB:
2249 object->use_render_texture = GL_RGBA;
2250 object->texture_bpp = 4;
2251 object->texture_format = GL_RGBA;
2252 object->texture_type = GL_UNSIGNED_BYTE;
2253 break;
2255 /* WGL_FLOAT_COMPONENTS_NV */
2256 case WGL_TEXTURE_FLOAT_R_NV:
2257 object->use_render_texture = GL_FLOAT_R_NV;
2258 object->texture_bpp = 4;
2259 object->texture_format = GL_RED;
2260 object->texture_type = GL_FLOAT;
2261 break;
2262 case WGL_TEXTURE_FLOAT_RG_NV:
2263 object->use_render_texture = GL_FLOAT_RG_NV;
2264 object->texture_bpp = 8;
2265 object->texture_format = GL_LUMINANCE_ALPHA;
2266 object->texture_type = GL_FLOAT;
2267 break;
2268 case WGL_TEXTURE_FLOAT_RGB_NV:
2269 object->use_render_texture = GL_FLOAT_RGB_NV;
2270 object->texture_bpp = 12;
2271 object->texture_format = GL_RGB;
2272 object->texture_type = GL_FLOAT;
2273 break;
2274 case WGL_TEXTURE_FLOAT_RGBA_NV:
2275 object->use_render_texture = GL_FLOAT_RGBA_NV;
2276 object->texture_bpp = 16;
2277 object->texture_format = GL_RGBA;
2278 object->texture_type = GL_FLOAT;
2279 break;
2280 default:
2281 ERR("Unknown texture format: %x\n", attr_v);
2282 SetLastError(ERROR_INVALID_DATA);
2283 goto create_failed;
2287 break;
2290 case WGL_TEXTURE_TARGET_ARB: {
2291 ++piAttribList;
2292 attr_v = *piAttribList;
2293 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2294 if (use_render_texture_ati) {
2295 int type = 0;
2296 switch (attr_v) {
2297 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2298 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2299 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2300 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2301 default:
2302 SetLastError(ERROR_INVALID_DATA);
2303 goto create_failed;
2305 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2306 } else {
2307 if (WGL_NO_TEXTURE_ARB == attr_v) {
2308 object->texture_target = 0;
2309 } else {
2310 if (!use_render_texture_emulation) {
2311 SetLastError(ERROR_INVALID_DATA);
2312 goto create_failed;
2314 switch (attr_v) {
2315 case WGL_TEXTURE_CUBE_MAP_ARB: {
2316 if (iWidth != iHeight) {
2317 SetLastError(ERROR_INVALID_DATA);
2318 goto create_failed;
2320 object->texture_target = GL_TEXTURE_CUBE_MAP;
2321 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2322 break;
2324 case WGL_TEXTURE_1D_ARB: {
2325 if (1 != iHeight) {
2326 SetLastError(ERROR_INVALID_DATA);
2327 goto create_failed;
2329 object->texture_target = GL_TEXTURE_1D;
2330 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2331 break;
2333 case WGL_TEXTURE_2D_ARB: {
2334 object->texture_target = GL_TEXTURE_2D;
2335 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2336 break;
2338 case WGL_TEXTURE_RECTANGLE_NV: {
2339 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2340 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2341 break;
2343 default:
2344 ERR("Unknown texture target: %x\n", attr_v);
2345 SetLastError(ERROR_INVALID_DATA);
2346 goto create_failed;
2350 break;
2353 case WGL_MIPMAP_TEXTURE_ARB: {
2354 ++piAttribList;
2355 attr_v = *piAttribList;
2356 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2357 if (use_render_texture_ati) {
2358 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2359 } else {
2360 if (!use_render_texture_emulation) {
2361 SetLastError(ERROR_INVALID_DATA);
2362 goto create_failed;
2365 break;
2368 ++piAttribList;
2371 PUSH1(attribs, None);
2372 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2373 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2374 if (!object->drawable) {
2375 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2376 goto create_failed; /* unexpected error */
2378 TRACE("->(%p)\n", object);
2379 return (HPBUFFERARB) object;
2381 create_failed:
2382 HeapFree(GetProcessHeap(), 0, object);
2383 TRACE("->(FAILED)\n");
2384 return NULL;
2388 * X11DRV_wglDestroyPbufferARB
2390 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2392 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2394 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2395 TRACE("(%p)\n", hPbuffer);
2396 if (NULL == object) {
2397 SetLastError(ERROR_INVALID_HANDLE);
2398 return GL_FALSE;
2400 pglXDestroyPbuffer(object->display, object->drawable);
2401 HeapFree(GetProcessHeap(), 0, object);
2402 return GL_TRUE;
2406 * X11DRV_wglGetPbufferDCARB
2408 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2409 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2410 * Gdi32 implements the part of this function which creates a device context.
2411 * This part associates the physDev with the X drawable of the pbuffer.
2413 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2415 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2416 if (NULL == object) {
2417 SetLastError(ERROR_INVALID_HANDLE);
2418 return NULL;
2421 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2422 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2423 physDev->current_pf = object->fmt->iPixelFormat;
2424 physDev->drawable = object->drawable;
2425 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2426 physDev->dc_rect = physDev->drawable_rect;
2428 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2429 return physDev->hdc;
2433 * X11DRV_wglQueryPbufferARB
2435 * WGL_ARB_pbuffer: wglQueryPbufferARB
2437 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2439 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2440 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2441 if (NULL == object) {
2442 SetLastError(ERROR_INVALID_HANDLE);
2443 return GL_FALSE;
2445 switch (iAttribute) {
2446 case WGL_PBUFFER_WIDTH_ARB:
2447 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2448 break;
2449 case WGL_PBUFFER_HEIGHT_ARB:
2450 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2451 break;
2453 case WGL_PBUFFER_LOST_ARB:
2454 /* GLX Pbuffers cannot be lost by default. We can support this by
2455 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2456 * to receive pixel buffer clobber events, however that may or may
2457 * not give any benefit */
2458 *piValue = GL_FALSE;
2459 break;
2461 case WGL_TEXTURE_FORMAT_ARB:
2462 if (use_render_texture_ati) {
2463 unsigned int tmp;
2464 int type = WGL_NO_TEXTURE_ARB;
2465 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2466 switch (tmp) {
2467 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2468 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2469 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2471 *piValue = type;
2472 } else {
2473 if (!object->use_render_texture) {
2474 *piValue = WGL_NO_TEXTURE_ARB;
2475 } else {
2476 if (!use_render_texture_emulation) {
2477 SetLastError(ERROR_INVALID_HANDLE);
2478 return GL_FALSE;
2480 switch(object->use_render_texture) {
2481 case GL_RGB:
2482 *piValue = WGL_TEXTURE_RGB_ARB;
2483 break;
2484 case GL_RGBA:
2485 *piValue = WGL_TEXTURE_RGBA_ARB;
2486 break;
2487 /* WGL_FLOAT_COMPONENTS_NV */
2488 case GL_FLOAT_R_NV:
2489 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2490 break;
2491 case GL_FLOAT_RG_NV:
2492 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2493 break;
2494 case GL_FLOAT_RGB_NV:
2495 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2496 break;
2497 case GL_FLOAT_RGBA_NV:
2498 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2499 break;
2500 default:
2501 ERR("Unknown texture format: %x\n", object->use_render_texture);
2505 break;
2507 case WGL_TEXTURE_TARGET_ARB:
2508 if (use_render_texture_ati) {
2509 unsigned int tmp;
2510 int type = WGL_NO_TEXTURE_ARB;
2511 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2512 switch (tmp) {
2513 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2514 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2515 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2516 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2518 *piValue = type;
2519 } else {
2520 if (!object->texture_target) {
2521 *piValue = WGL_NO_TEXTURE_ARB;
2522 } else {
2523 if (!use_render_texture_emulation) {
2524 SetLastError(ERROR_INVALID_DATA);
2525 return GL_FALSE;
2527 switch (object->texture_target) {
2528 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2529 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2530 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2531 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2535 break;
2537 case WGL_MIPMAP_TEXTURE_ARB:
2538 if (use_render_texture_ati) {
2539 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2540 } else {
2541 *piValue = GL_FALSE; /** don't support that */
2542 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2544 break;
2546 default:
2547 FIXME("unexpected attribute %x\n", iAttribute);
2548 break;
2551 return GL_TRUE;
2555 * X11DRV_wglReleasePbufferDCARB
2557 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2559 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2561 TRACE("(%p, %p)\n", hPbuffer, hdc);
2562 return DeleteDC(hdc);
2566 * X11DRV_wglSetPbufferAttribARB
2568 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2570 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2572 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2573 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2574 if (NULL == object) {
2575 SetLastError(ERROR_INVALID_HANDLE);
2576 return GL_FALSE;
2578 if (!object->use_render_texture) {
2579 SetLastError(ERROR_INVALID_HANDLE);
2580 return GL_FALSE;
2582 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2583 return GL_TRUE;
2585 if (NULL != pglXDrawableAttribATI) {
2586 if (use_render_texture_ati) {
2587 FIXME("Need conversion for GLX_ATI_render_texture\n");
2589 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2591 return GL_FALSE;
2595 * X11DRV_wglChoosePixelFormatARB
2597 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2599 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2601 int gl_test = 0;
2602 int attribs[256];
2603 int nAttribs = 0;
2604 GLXFBConfig* cfgs = NULL;
2605 int nCfgs = 0;
2606 UINT it;
2607 int fmt_id;
2608 WineGLPixelFormat *fmt;
2609 int pfmt_it = 0;
2610 int run;
2612 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2613 if (NULL != pfAttribFList) {
2614 FIXME("unused pfAttribFList\n");
2617 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2618 if (-1 == nAttribs) {
2619 WARN("Cannot convert WGL to GLX attributes\n");
2620 return GL_FALSE;
2622 PUSH1(attribs, None);
2624 /* Search for FB configurations matching the requirements in attribs */
2625 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2626 if (NULL == cfgs) {
2627 WARN("Compatible Pixel Format not found\n");
2628 return GL_FALSE;
2631 /* Loop through all matching formats and check if they are suitable.
2632 * Note that this function should at max return nMaxFormats different formats */
2633 for(run=0; run < 2; run++)
2635 for (it = 0; it < nCfgs; ++it) {
2636 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2637 if (gl_test) {
2638 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2639 continue;
2642 /* Search for the format in our list of compatible formats */
2643 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2644 if(!fmt)
2645 continue;
2647 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2648 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2649 continue;
2651 if(pfmt_it < nMaxFormats) {
2652 piFormats[pfmt_it] = fmt->iPixelFormat;
2653 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2655 pfmt_it++;
2659 *nNumFormats = pfmt_it;
2660 /** free list */
2661 XFree(cfgs);
2662 return GL_TRUE;
2666 * X11DRV_wglGetPixelFormatAttribivARB
2668 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2670 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2672 UINT i;
2673 WineGLPixelFormat *fmt = NULL;
2674 int hTest;
2675 int tmp;
2676 int curGLXAttr = 0;
2677 int nWGLFormats = 0;
2679 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2681 if (0 < iLayerPlane) {
2682 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2683 return GL_FALSE;
2686 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2687 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2688 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2689 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2690 if(!fmt) {
2691 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2694 for (i = 0; i < nAttributes; ++i) {
2695 const int curWGLAttr = piAttributes[i];
2696 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2698 switch (curWGLAttr) {
2699 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2700 piValues[i] = nWGLFormats;
2701 continue;
2703 case WGL_SUPPORT_OPENGL_ARB:
2704 piValues[i] = GL_TRUE;
2705 continue;
2707 case WGL_ACCELERATION_ARB:
2708 curGLXAttr = GLX_CONFIG_CAVEAT;
2709 if (!fmt) goto pix_error;
2710 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2711 if (hTest) goto get_error;
2712 switch (tmp) {
2713 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2714 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2715 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2716 default:
2717 ERR("unexpected Config Caveat(%x)\n", tmp);
2718 piValues[i] = WGL_NO_ACCELERATION_ARB;
2720 continue;
2722 case WGL_TRANSPARENT_ARB:
2723 curGLXAttr = GLX_TRANSPARENT_TYPE;
2724 if (!fmt) goto pix_error;
2725 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2726 if (hTest) goto get_error;
2727 piValues[i] = GL_FALSE;
2728 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2729 continue;
2731 case WGL_PIXEL_TYPE_ARB:
2732 curGLXAttr = GLX_RENDER_TYPE;
2733 if (!fmt) goto pix_error;
2734 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2735 if (hTest) goto get_error;
2736 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2737 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2738 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2739 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2740 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2741 else {
2742 ERR("unexpected RenderType(%x)\n", tmp);
2743 piValues[i] = WGL_TYPE_RGBA_ARB;
2745 continue;
2747 case WGL_COLOR_BITS_ARB:
2748 curGLXAttr = GLX_BUFFER_SIZE;
2749 break;
2751 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2752 if (use_render_texture_ati) {
2753 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2754 break;
2756 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2757 if (use_render_texture_ati) {
2758 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2759 break;
2761 if (!use_render_texture_emulation) {
2762 piValues[i] = GL_FALSE;
2763 continue;
2765 curGLXAttr = GLX_RENDER_TYPE;
2766 if (!fmt) goto pix_error;
2767 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2768 if (hTest) goto get_error;
2769 if (GLX_COLOR_INDEX_BIT == tmp) {
2770 piValues[i] = GL_FALSE;
2771 continue;
2773 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2774 if (hTest) goto get_error;
2775 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2776 continue;
2778 case WGL_BLUE_BITS_ARB:
2779 curGLXAttr = GLX_BLUE_SIZE;
2780 break;
2781 case WGL_RED_BITS_ARB:
2782 curGLXAttr = GLX_RED_SIZE;
2783 break;
2784 case WGL_GREEN_BITS_ARB:
2785 curGLXAttr = GLX_GREEN_SIZE;
2786 break;
2787 case WGL_ALPHA_BITS_ARB:
2788 curGLXAttr = GLX_ALPHA_SIZE;
2789 break;
2790 case WGL_DEPTH_BITS_ARB:
2791 curGLXAttr = GLX_DEPTH_SIZE;
2792 break;
2793 case WGL_STENCIL_BITS_ARB:
2794 curGLXAttr = GLX_STENCIL_SIZE;
2795 break;
2796 case WGL_DOUBLE_BUFFER_ARB:
2797 curGLXAttr = GLX_DOUBLEBUFFER;
2798 break;
2799 case WGL_STEREO_ARB:
2800 curGLXAttr = GLX_STEREO;
2801 break;
2802 case WGL_AUX_BUFFERS_ARB:
2803 curGLXAttr = GLX_AUX_BUFFERS;
2804 break;
2806 case WGL_SUPPORT_GDI_ARB:
2807 if (!fmt) goto pix_error;
2808 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2809 if (hTest) goto get_error;
2810 if(tmp) {
2811 piValues[i] = GL_FALSE;
2812 continue;
2814 curGLXAttr = GLX_X_RENDERABLE;
2815 break;
2817 case WGL_DRAW_TO_WINDOW_ARB:
2818 case WGL_DRAW_TO_BITMAP_ARB:
2819 case WGL_DRAW_TO_PBUFFER_ARB:
2820 if (!fmt) goto pix_error;
2821 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2822 if (hTest) goto get_error;
2823 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2824 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2825 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2826 piValues[i] = GL_TRUE;
2827 else
2828 piValues[i] = GL_FALSE;
2829 continue;
2831 case WGL_PBUFFER_LARGEST_ARB:
2832 curGLXAttr = GLX_LARGEST_PBUFFER;
2833 break;
2835 case WGL_SAMPLE_BUFFERS_ARB:
2836 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2837 break;
2839 case WGL_SAMPLES_ARB:
2840 curGLXAttr = GLX_SAMPLES_ARB;
2841 break;
2843 case WGL_FLOAT_COMPONENTS_NV:
2844 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2845 break;
2847 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2848 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2849 break;
2851 case WGL_ACCUM_RED_BITS_ARB:
2852 curGLXAttr = GLX_ACCUM_RED_SIZE;
2853 break;
2854 case WGL_ACCUM_GREEN_BITS_ARB:
2855 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2856 break;
2857 case WGL_ACCUM_BLUE_BITS_ARB:
2858 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2859 break;
2860 case WGL_ACCUM_ALPHA_BITS_ARB:
2861 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2862 break;
2863 case WGL_ACCUM_BITS_ARB:
2864 if (!fmt) goto pix_error;
2865 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2866 if (hTest) goto get_error;
2867 piValues[i] = tmp;
2868 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2869 if (hTest) goto get_error;
2870 piValues[i] += tmp;
2871 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2872 if (hTest) goto get_error;
2873 piValues[i] += tmp;
2874 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2875 if (hTest) goto get_error;
2876 piValues[i] += tmp;
2877 continue;
2879 default:
2880 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2883 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2884 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2885 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2887 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2888 * and check which options can work using iPixelFormat=0 and which not.
2889 * A problem would be that this function is an extension. This would
2890 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2892 if (0 != curGLXAttr && iPixelFormat != 0) {
2893 if (!fmt) goto pix_error;
2894 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2895 if (hTest) goto get_error;
2896 curGLXAttr = 0;
2897 } else {
2898 piValues[i] = GL_FALSE;
2901 return GL_TRUE;
2903 get_error:
2904 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2905 return GL_FALSE;
2907 pix_error:
2908 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2909 return GL_FALSE;
2913 * X11DRV_wglGetPixelFormatAttribfvARB
2915 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2917 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2919 int *attr;
2920 int ret;
2921 int i;
2923 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2925 /* Allocate a temporary array to store integer values */
2926 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2927 if (!attr) {
2928 ERR("couldn't allocate %d array\n", nAttributes);
2929 return GL_FALSE;
2932 /* Piggy-back on wglGetPixelFormatAttribivARB */
2933 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2934 if (ret) {
2935 /* Convert integer values to float. Should also check for attributes
2936 that can give decimal values here */
2937 for (i=0; i<nAttributes;i++) {
2938 pfValues[i] = attr[i];
2942 HeapFree(GetProcessHeap(), 0, attr);
2943 return ret;
2947 * X11DRV_wglBindTexImageARB
2949 * WGL_ARB_render_texture: wglBindTexImageARB
2951 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2953 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2954 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2955 if (NULL == object) {
2956 SetLastError(ERROR_INVALID_HANDLE);
2957 return GL_FALSE;
2959 if (!object->use_render_texture) {
2960 SetLastError(ERROR_INVALID_HANDLE);
2961 return GL_FALSE;
2964 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2965 static int init = 0;
2966 int prev_binded_texture = 0;
2967 GLXContext prev_context = pglXGetCurrentContext();
2968 Drawable prev_drawable = pglXGetCurrentDrawable();
2969 GLXContext tmp_context;
2971 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2972 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2973 isn't ideal performance wise but I wasn't able to get other ways working.
2975 if(!init) {
2976 init = 1; /* Only show the FIXME once for performance reasons */
2977 FIXME("partial stub!\n");
2980 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2981 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2983 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2985 /* Switch to our pbuffer */
2986 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2988 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2989 * After that upload the pbuffer texture data. */
2990 pglBindTexture(object->texture_target, prev_binded_texture);
2991 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2993 /* Switch back to the original drawable and upload the pbuffer-texture */
2994 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2995 pglXDestroyContext(gdi_display, tmp_context);
2996 return GL_TRUE;
2999 if (NULL != pglXBindTexImageATI) {
3000 int buffer;
3002 switch(iBuffer)
3004 case WGL_FRONT_LEFT_ARB:
3005 buffer = GLX_FRONT_LEFT_ATI;
3006 break;
3007 case WGL_FRONT_RIGHT_ARB:
3008 buffer = GLX_FRONT_RIGHT_ATI;
3009 break;
3010 case WGL_BACK_LEFT_ARB:
3011 buffer = GLX_BACK_LEFT_ATI;
3012 break;
3013 case WGL_BACK_RIGHT_ARB:
3014 buffer = GLX_BACK_RIGHT_ATI;
3015 break;
3016 default:
3017 ERR("Unknown iBuffer=%#x\n", iBuffer);
3018 return FALSE;
3021 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3022 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3023 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3024 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3025 * works fine using our pbuffer emulation path.
3027 return pglXBindTexImageATI(object->display, object->drawable, buffer);
3029 return GL_FALSE;
3033 * X11DRV_wglReleaseTexImageARB
3035 * WGL_ARB_render_texture: wglReleaseTexImageARB
3037 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
3039 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
3040 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
3041 if (NULL == object) {
3042 SetLastError(ERROR_INVALID_HANDLE);
3043 return GL_FALSE;
3045 if (!object->use_render_texture) {
3046 SetLastError(ERROR_INVALID_HANDLE);
3047 return GL_FALSE;
3049 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
3050 return GL_TRUE;
3052 if (NULL != pglXReleaseTexImageATI) {
3053 int buffer;
3055 switch(iBuffer)
3057 case WGL_FRONT_LEFT_ARB:
3058 buffer = GLX_FRONT_LEFT_ATI;
3059 break;
3060 case WGL_FRONT_RIGHT_ARB:
3061 buffer = GLX_FRONT_RIGHT_ATI;
3062 break;
3063 case WGL_BACK_LEFT_ARB:
3064 buffer = GLX_BACK_LEFT_ATI;
3065 break;
3066 case WGL_BACK_RIGHT_ARB:
3067 buffer = GLX_BACK_RIGHT_ATI;
3068 break;
3069 default:
3070 ERR("Unknown iBuffer=%#x\n", iBuffer);
3071 return FALSE;
3073 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
3075 return GL_FALSE;
3079 * X11DRV_wglGetExtensionsStringEXT
3081 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3083 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3084 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3085 return WineGLInfo.wglExtensions;
3089 * X11DRV_wglGetSwapIntervalEXT
3091 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3093 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3094 FIXME("(),stub!\n");
3095 return swap_interval;
3099 * X11DRV_wglSwapIntervalEXT
3101 * WGL_EXT_swap_control: wglSwapIntervalEXT
3103 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3104 TRACE("(%d)\n", interval);
3105 swap_interval = interval;
3106 if (NULL != pglXSwapIntervalSGI) {
3107 return 0 == pglXSwapIntervalSGI(interval);
3109 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3110 return TRUE;
3114 * X11DRV_wglAllocateMemoryNV
3116 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3118 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3119 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3120 if (pglXAllocateMemoryNV == NULL)
3121 return NULL;
3123 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3127 * X11DRV_wglFreeMemoryNV
3129 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3131 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3132 TRACE("(%p)\n", pointer);
3133 if (pglXFreeMemoryNV == NULL)
3134 return;
3136 pglXFreeMemoryNV(pointer);
3140 * X11DRV_wglSetPixelFormatWINE
3142 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3143 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3145 BOOL X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3147 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
3149 if (!has_opengl()) {
3150 ERR("No libGL on this box - disabling OpenGL support !\n");
3151 return FALSE;
3154 if (physDev->current_pf == iPixelFormat) return TRUE;
3156 /* Relay to the core SetPixelFormat */
3157 TRACE("Changing iPixelFormat from %d to %d\n", physDev->current_pf, iPixelFormat);
3158 return internal_SetPixelFormat(physDev, iPixelFormat, ppfd);
3162 * glxRequireVersion (internal)
3164 * Check if the supported GLX version matches requiredVersion.
3166 static BOOL glxRequireVersion(int requiredVersion)
3168 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3169 if(requiredVersion <= WineGLInfo.glxVersion[1])
3170 return TRUE;
3172 return FALSE;
3175 static BOOL glxRequireExtension(const char *requiredExtension)
3177 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3178 return FALSE;
3181 return TRUE;
3184 static void register_extension_string(const char *ext)
3186 if (WineGLInfo.wglExtensions[0])
3187 strcat(WineGLInfo.wglExtensions, " ");
3188 strcat(WineGLInfo.wglExtensions, ext);
3190 TRACE("'%s'\n", ext);
3193 static BOOL register_extension(const WineGLExtension * ext)
3195 int i;
3197 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3198 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3200 register_extension_string(ext->extName);
3202 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3203 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3205 return TRUE;
3208 static const WineGLExtension WGL_internal_functions =
3212 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3213 { "wglFinish", X11DRV_wglFinish },
3214 { "wglFlush", X11DRV_wglFlush },
3219 static const WineGLExtension WGL_ARB_extensions_string =
3221 "WGL_ARB_extensions_string",
3223 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3227 static const WineGLExtension WGL_ARB_make_current_read =
3229 "WGL_ARB_make_current_read",
3231 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3232 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3236 static const WineGLExtension WGL_ARB_multisample =
3238 "WGL_ARB_multisample",
3241 static const WineGLExtension WGL_ARB_pbuffer =
3243 "WGL_ARB_pbuffer",
3245 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3246 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3247 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3248 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3249 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3250 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3254 static const WineGLExtension WGL_ARB_pixel_format =
3256 "WGL_ARB_pixel_format",
3258 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3259 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3260 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3264 static const WineGLExtension WGL_ARB_render_texture =
3266 "WGL_ARB_render_texture",
3268 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3269 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3273 static const WineGLExtension WGL_EXT_extensions_string =
3275 "WGL_EXT_extensions_string",
3277 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3281 static const WineGLExtension WGL_EXT_swap_control =
3283 "WGL_EXT_swap_control",
3285 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3286 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3290 static const WineGLExtension WGL_NV_vertex_array_range =
3292 "WGL_NV_vertex_array_range",
3294 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3295 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3299 static const WineGLExtension WGL_WINE_pixel_format_passthrough =
3301 "WGL_WINE_pixel_format_passthrough",
3303 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE },
3308 * X11DRV_WineGL_LoadExtensions
3310 static void X11DRV_WineGL_LoadExtensions(void)
3312 WineGLInfo.wglExtensions[0] = 0;
3314 /* Load Wine internal functions */
3315 register_extension(&WGL_internal_functions);
3317 /* ARB Extensions */
3319 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3321 register_extension_string("WGL_ARB_pixel_format_float");
3322 register_extension_string("WGL_ATI_pixel_format_float");
3325 register_extension(&WGL_ARB_extensions_string);
3327 if (glxRequireVersion(3))
3328 register_extension(&WGL_ARB_make_current_read);
3330 if (glxRequireExtension("GLX_ARB_multisample"))
3331 register_extension(&WGL_ARB_multisample);
3333 /* In general pbuffer functionality requires support in the X-server. The functionality is
3334 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3335 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3336 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3338 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3339 * without support in the X-server (which other Mesa based drivers require).
3341 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3342 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3343 * is available pbuffers must be available too. */
3344 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3345 register_extension(&WGL_ARB_pbuffer);
3347 register_extension(&WGL_ARB_pixel_format);
3349 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3350 if (glxRequireExtension("GLX_ATI_render_texture") ||
3351 glxRequireExtension("GLX_ARB_render_texture") ||
3352 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3354 register_extension(&WGL_ARB_render_texture);
3356 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3357 if(glxRequireExtension("GLX_NV_float_buffer"))
3358 register_extension_string("WGL_NV_float_buffer");
3360 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3361 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3362 register_extension_string("WGL_NV_texture_rectangle");
3365 /* EXT Extensions */
3367 register_extension(&WGL_EXT_extensions_string);
3369 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3370 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3371 register_extension(&WGL_EXT_swap_control);
3373 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3374 register_extension_string("WGL_EXT_framebuffer_sRGB");
3376 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3377 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3378 register_extension(&WGL_NV_vertex_array_range);
3380 /* WINE-specific WGL Extensions */
3382 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3383 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3385 register_extension(&WGL_WINE_pixel_format_passthrough);
3389 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3391 Drawable ret;
3393 if(physDev->bitmap)
3395 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3396 ret = physDev->drawable; /* PBuffer */
3397 else
3398 ret = physDev->bitmap->glxpixmap;
3400 else if(physDev->gl_drawable)
3401 ret = physDev->gl_drawable;
3402 else
3403 ret = physDev->drawable;
3404 return ret;
3407 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3409 wine_tsx11_lock();
3410 pglXDestroyGLXPixmap(display, glxpixmap);
3411 wine_tsx11_unlock();
3412 return TRUE;
3416 * X11DRV_SwapBuffers
3418 * Swap the buffers of this DC
3420 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3422 GLXDrawable drawable;
3423 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3425 if (!has_opengl()) {
3426 ERR("No libGL on this box - disabling OpenGL support !\n");
3427 return 0;
3430 TRACE("(%p)\n", physDev);
3432 drawable = get_glxdrawable(physDev);
3434 wine_tsx11_lock();
3435 sync_context(ctx);
3436 if(physDev->pixmap) {
3437 if(pglXCopySubBufferMESA) {
3438 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3439 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3441 /* (glX)SwapBuffers has an implicit glFlush effect, however
3442 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3443 * copying */
3444 pglFlush();
3445 if(w > 0 && h > 0)
3446 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3448 else
3449 pglXSwapBuffers(gdi_display, drawable);
3451 else
3452 pglXSwapBuffers(gdi_display, drawable);
3454 flush_gl_drawable(physDev);
3455 wine_tsx11_unlock();
3457 /* FPS support */
3458 if (TRACE_ON(fps))
3460 static long prev_time, frames;
3462 DWORD time = GetTickCount();
3463 frames++;
3464 /* every 1.5 seconds */
3465 if (time - prev_time > 1500) {
3466 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3467 prev_time = time;
3468 frames = 0;
3472 return TRUE;
3475 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3477 WineGLPixelFormat *fmt;
3479 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3480 if(fmt == NULL)
3481 return NULL;
3482 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3485 #else /* no OpenGL includes */
3487 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3489 return 0;
3492 void mark_drawable_dirty(Drawable old, Drawable new)
3496 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
3500 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3502 return 0;
3505 /***********************************************************************
3506 * ChoosePixelFormat (X11DRV.@)
3508 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3509 const PIXELFORMATDESCRIPTOR *ppfd) {
3510 ERR("No OpenGL support compiled in.\n");
3512 return 0;
3515 /***********************************************************************
3516 * DescribePixelFormat (X11DRV.@)
3518 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3519 int iPixelFormat,
3520 UINT nBytes,
3521 PIXELFORMATDESCRIPTOR *ppfd) {
3522 ERR("No OpenGL support compiled in.\n");
3524 return 0;
3527 /***********************************************************************
3528 * GetPixelFormat (X11DRV.@)
3530 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3531 ERR("No OpenGL support compiled in.\n");
3533 return 0;
3536 /***********************************************************************
3537 * SetPixelFormat (X11DRV.@)
3539 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3540 int iPixelFormat,
3541 const PIXELFORMATDESCRIPTOR *ppfd) {
3542 ERR("No OpenGL support compiled in.\n");
3544 return FALSE;
3547 /***********************************************************************
3548 * SwapBuffers (X11DRV.@)
3550 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3551 ERR("No OpenGL support compiled in.\n");
3553 return FALSE;
3557 * X11DRV_wglCopyContext
3559 * For OpenGL32 wglCopyContext.
3561 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
3562 ERR("No OpenGL support compiled in.\n");
3563 return FALSE;
3567 * X11DRV_wglCreateContext
3569 * For OpenGL32 wglCreateContext.
3571 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3572 ERR("No OpenGL support compiled in.\n");
3573 return NULL;
3577 * X11DRV_wglDeleteContext
3579 * For OpenGL32 wglDeleteContext.
3581 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3582 ERR("No OpenGL support compiled in.\n");
3583 return FALSE;
3587 * X11DRV_wglGetProcAddress
3589 * For OpenGL32 wglGetProcAddress.
3591 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3592 ERR("No OpenGL support compiled in.\n");
3593 return NULL;
3596 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3598 ERR("No OpenGL support compiled in.\n");
3599 return NULL;
3602 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3603 ERR("No OpenGL support compiled in.\n");
3604 return FALSE;
3608 * X11DRV_wglMakeCurrent
3610 * For OpenGL32 wglMakeCurrent.
3612 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3613 ERR("No OpenGL support compiled in.\n");
3614 return FALSE;
3618 * X11DRV_wglShareLists
3620 * For OpenGL32 wglShaderLists.
3622 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3623 ERR("No OpenGL support compiled in.\n");
3624 return FALSE;
3628 * X11DRV_wglUseFontBitmapsA
3630 * For OpenGL32 wglUseFontBitmapsA.
3632 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3634 ERR("No OpenGL support compiled in.\n");
3635 return FALSE;
3639 * X11DRV_wglUseFontBitmapsW
3641 * For OpenGL32 wglUseFontBitmapsW.
3643 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3645 ERR("No OpenGL support compiled in.\n");
3646 return FALSE;
3650 * X11DRV_wglSetPixelFormatWINE
3652 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3653 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3655 BOOL X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3657 ERR("No OpenGL support compiled in.\n");
3658 return FALSE;
3661 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3663 return 0;
3666 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3668 return FALSE;
3671 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3673 return NULL;
3676 #endif /* defined(HAVE_OPENGL) */