wined3d: Store sub-resource map counts in the sub-resource structure.
[wine.git] / dlls / cryptnet / Makefile.in
blobe6849e585a86f12d027cf81c1e9b52be2ac98035
1 MODULE = cryptnet.dll
2 IMPORTLIB = cryptnet
3 IMPORTS = crypt32
4 DELAYIMPORTS = wininet
6 C_SRCS = \
7 cryptnet_main.c