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HEAD
wined3d: Store sub-resource map counts in the sub-resource structure.
[wine.git]
/
dlls
/
cryptnet
/
Makefile.in
blob
e6849e585a86f12d027cf81c1e9b52be2ac98035
1
MODULE
=
cryptnet.dll
2
IMPORTLIB
=
cryptnet
3
IMPORTS
=
crypt32
4
DELAYIMPORTS
=
wininet
5
6
C_SRCS
=
\
7
cryptnet_main.c