2 * IDirect3DVolume9 implementation
4 * Copyright 2002-2005 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 static inline struct d3d9_volume
*impl_from_IDirect3DVolume9(IDirect3DVolume9
*iface
)
29 return CONTAINING_RECORD(iface
, struct d3d9_volume
, IDirect3DVolume9_iface
);
32 static HRESULT WINAPI
d3d9_volume_QueryInterface(IDirect3DVolume9
*iface
, REFIID riid
, void **out
)
34 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
36 if (IsEqualGUID(riid
, &IID_IDirect3DVolume9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DVolume9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_volume_AddRef(IDirect3DVolume9
*iface
)
52 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
54 TRACE("iface %p.\n", iface
);
55 TRACE("Forwarding to %p.\n", volume
->texture
);
57 return IDirect3DBaseTexture9_AddRef(&volume
->texture
->IDirect3DBaseTexture9_iface
);
60 static ULONG WINAPI
d3d9_volume_Release(IDirect3DVolume9
*iface
)
62 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
64 TRACE("iface %p.\n", iface
);
65 TRACE("Forwarding to %p.\n", volume
->texture
);
67 return IDirect3DBaseTexture9_Release(&volume
->texture
->IDirect3DBaseTexture9_iface
);
70 static HRESULT WINAPI
d3d9_volume_GetDevice(IDirect3DVolume9
*iface
, IDirect3DDevice9
**device
)
72 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
74 TRACE("iface %p, device %p.\n", iface
, device
);
76 return IDirect3DBaseTexture9_GetDevice(&volume
->texture
->IDirect3DBaseTexture9_iface
, device
);
79 static HRESULT WINAPI
d3d9_volume_SetPrivateData(IDirect3DVolume9
*iface
, REFGUID guid
,
80 const void *data
, DWORD data_size
, DWORD flags
)
82 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
83 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
84 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
86 return d3d9_resource_set_private_data(&volume
->resource
, guid
, data
, data_size
, flags
);
89 static HRESULT WINAPI
d3d9_volume_GetPrivateData(IDirect3DVolume9
*iface
, REFGUID guid
,
90 void *data
, DWORD
*data_size
)
92 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
93 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
94 iface
, debugstr_guid(guid
), data
, data_size
);
96 return d3d9_resource_get_private_data(&volume
->resource
, guid
, data
, data_size
);
99 static HRESULT WINAPI
d3d9_volume_FreePrivateData(IDirect3DVolume9
*iface
, REFGUID guid
)
101 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
102 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
104 return d3d9_resource_free_private_data(&volume
->resource
, guid
);
107 static HRESULT WINAPI
d3d9_volume_GetContainer(IDirect3DVolume9
*iface
, REFIID riid
, void **container
)
109 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
111 TRACE("iface %p, riid %s, container %p.\n", iface
, debugstr_guid(riid
), container
);
113 return IDirect3DBaseTexture9_QueryInterface(&volume
->texture
->IDirect3DBaseTexture9_iface
, riid
, container
);
116 static HRESULT WINAPI
d3d9_volume_GetDesc(IDirect3DVolume9
*iface
, D3DVOLUME_DESC
*desc
)
118 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
119 struct wined3d_resource_desc wined3d_desc
;
120 struct wined3d_resource
*wined3d_resource
;
122 TRACE("iface %p, desc %p.\n", iface
, desc
);
124 wined3d_mutex_lock();
125 wined3d_resource
= wined3d_volume_get_resource(volume
->wined3d_volume
);
126 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
127 wined3d_mutex_unlock();
129 desc
->Format
= d3dformat_from_wined3dformat(wined3d_desc
.format
);
130 desc
->Type
= wined3d_desc
.resource_type
;
131 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
132 desc
->Pool
= wined3d_desc
.pool
;
133 desc
->Width
= wined3d_desc
.width
;
134 desc
->Height
= wined3d_desc
.height
;
135 desc
->Depth
= wined3d_desc
.depth
;
140 static HRESULT WINAPI
d3d9_volume_LockBox(IDirect3DVolume9
*iface
,
141 D3DLOCKED_BOX
*locked_box
, const D3DBOX
*box
, DWORD flags
)
143 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
144 struct wined3d_map_desc map_desc
;
147 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
148 iface
, locked_box
, box
, flags
);
150 wined3d_mutex_lock();
151 hr
= wined3d_volume_map(volume
->wined3d_volume
, &map_desc
, (const struct wined3d_box
*)box
, flags
);
152 wined3d_mutex_unlock();
154 locked_box
->RowPitch
= map_desc
.row_pitch
;
155 locked_box
->SlicePitch
= map_desc
.slice_pitch
;
156 locked_box
->pBits
= map_desc
.data
;
161 static HRESULT WINAPI
d3d9_volume_UnlockBox(IDirect3DVolume9
*iface
)
163 struct d3d9_volume
*volume
= impl_from_IDirect3DVolume9(iface
);
166 TRACE("iface %p.\n", iface
);
168 wined3d_mutex_lock();
169 hr
= wined3d_volume_unmap(volume
->wined3d_volume
);
170 wined3d_mutex_unlock();
175 static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl
=
178 d3d9_volume_QueryInterface
,
181 /* IDirect3DVolume9 */
182 d3d9_volume_GetDevice
,
183 d3d9_volume_SetPrivateData
,
184 d3d9_volume_GetPrivateData
,
185 d3d9_volume_FreePrivateData
,
186 d3d9_volume_GetContainer
,
189 d3d9_volume_UnlockBox
,
192 static void STDMETHODCALLTYPE
volume_wined3d_object_destroyed(void *parent
)
194 struct d3d9_volume
*volume
= parent
;
195 d3d9_resource_cleanup(&volume
->resource
);
196 HeapFree(GetProcessHeap(), 0, volume
);
199 static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops
=
201 volume_wined3d_object_destroyed
,
204 void volume_init(struct d3d9_volume
*volume
, struct d3d9_texture
*texture
,
205 struct wined3d_volume
*wined3d_volume
, const struct wined3d_parent_ops
**parent_ops
)
207 volume
->IDirect3DVolume9_iface
.lpVtbl
= &d3d9_volume_vtbl
;
208 d3d9_resource_init(&volume
->resource
);
209 volume
->resource
.refcount
= 0;
210 volume
->wined3d_volume
= wined3d_volume
;
211 volume
->texture
= texture
;
213 *parent_ops
= &d3d9_volume_wined3d_parent_ops
;