shcore: Use CRT allocation functions.
[wine.git] / dlls / d3drm / Makefile.in
blob8daaa426c8f28f685a9c50e9fb83ac367a975e2b
1 MODULE = d3drm.dll
2 IMPORTLIB = d3drm
3 IMPORTS = d3dxof ddraw
5 EXTRADLLFLAGS = -Wb,--prefer-native
7 C_SRCS = \
8 d3drm.c \
9 d3drm_main.c \
10 device.c \
11 face.c \
12 frame.c \
13 light.c \
14 material.c \
15 math.c \
16 meshbuilder.c \
17 texture.c \
18 viewport.c
20 RC_SRCS = version.rc