wined3d: Use the texture dimension helpers in surface_is_full_rect().
[wine.git] / dlls / dxgi / dxgi.spec
blob3270a532cbb684906504da73c228e8a355b36aef
1 @ stdcall CreateDXGIFactory(ptr ptr)
2 @ stdcall CreateDXGIFactory1(ptr ptr)
3 @ stdcall DXGID3D10CreateDevice(ptr ptr ptr long ptr long ptr)
4 @ stdcall DXGID3D10RegisterLayers(ptr long)