2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*hardware_msg
; /* hardware message if low-level hook result */
62 struct desktop
*desktop
; /* desktop for hardware message */
63 struct message
*callback_msg
; /* message to queue for callback */
64 void *data
; /* message reply data */
65 unsigned int data_size
; /* size of message reply data */
66 struct timeout_user
*timeout
; /* result timeout */
71 struct list entry
; /* entry in message list */
72 enum message_type type
; /* message type */
73 user_handle_t win
; /* window handle */
74 unsigned int msg
; /* message code */
75 lparam_t wparam
; /* parameters */
76 lparam_t lparam
; /* parameters */
77 unsigned int time
; /* message time */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 timeout_t when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 lparam_t id
; /* timer id */
92 lparam_t lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 user_handle_t cursor
; /* current cursor */
109 int cursor_count
; /* cursor show count */
110 struct list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 struct fd
*fd
; /* optional file descriptor to poll */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int hotkey_count
; /* pending hotkey messages count */
124 int quit_message
; /* is there a pending quit message? */
125 int exit_code
; /* exit code of pending quit message */
126 int cursor_count
; /* per-queue cursor show count */
127 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
128 struct list send_result
; /* stack of sent messages waiting for result */
129 struct list callback_result
; /* list of callback messages waiting for result */
130 struct message_result
*recv_result
; /* stack of received messages waiting for result */
131 struct list pending_timers
; /* list of pending timers */
132 struct list expired_timers
; /* list of expired timers */
133 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
134 struct timeout_user
*timeout
; /* timeout for next timer to expire */
135 struct thread_input
*input
; /* thread input descriptor */
136 struct hook_table
*hooks
; /* hook table */
137 timeout_t last_get_msg
; /* time of last get message call */
142 struct list entry
; /* entry in desktop hotkey list */
143 struct msg_queue
*queue
; /* queue owning this hotkey */
144 user_handle_t win
; /* window handle */
145 int id
; /* hotkey id */
146 unsigned int vkey
; /* virtual key code */
147 unsigned int flags
; /* key modifiers */
150 static void msg_queue_dump( struct object
*obj
, int verbose
);
151 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
152 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
153 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
154 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
155 static void msg_queue_destroy( struct object
*obj
);
156 static void msg_queue_poll_event( struct fd
*fd
, int event
);
157 static void thread_input_dump( struct object
*obj
, int verbose
);
158 static void thread_input_destroy( struct object
*obj
);
159 static void timer_callback( void *private );
161 static const struct object_ops msg_queue_ops
=
163 sizeof(struct msg_queue
), /* size */
164 msg_queue_dump
, /* dump */
165 no_get_type
, /* get_type */
166 msg_queue_add_queue
, /* add_queue */
167 msg_queue_remove_queue
, /* remove_queue */
168 msg_queue_signaled
, /* signaled */
169 msg_queue_satisfied
, /* satisfied */
170 no_signal
, /* signal */
171 no_get_fd
, /* get_fd */
172 no_map_access
, /* map_access */
173 default_get_sd
, /* get_sd */
174 default_set_sd
, /* set_sd */
175 no_lookup_name
, /* lookup_name */
176 no_open_file
, /* open_file */
177 no_close_handle
, /* close_handle */
178 msg_queue_destroy
/* destroy */
181 static const struct fd_ops msg_queue_fd_ops
=
183 NULL
, /* get_poll_events */
184 msg_queue_poll_event
, /* poll_event */
186 NULL
, /* get_fd_type */
188 NULL
, /* queue_async */
189 NULL
, /* reselect_async */
190 NULL
/* cancel async */
194 static const struct object_ops thread_input_ops
=
196 sizeof(struct thread_input
), /* size */
197 thread_input_dump
, /* dump */
198 no_get_type
, /* get_type */
199 no_add_queue
, /* add_queue */
200 NULL
, /* remove_queue */
202 NULL
, /* satisfied */
203 no_signal
, /* signal */
204 no_get_fd
, /* get_fd */
205 no_map_access
, /* map_access */
206 default_get_sd
, /* get_sd */
207 default_set_sd
, /* set_sd */
208 no_lookup_name
, /* lookup_name */
209 no_open_file
, /* open_file */
210 no_close_handle
, /* close_handle */
211 thread_input_destroy
/* destroy */
214 /* pointer to input structure of foreground thread */
215 static unsigned int last_input_time
;
217 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
218 static void free_message( struct message
*msg
);
220 /* set the caret window in a given thread input */
221 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
223 if (!win
|| win
!= input
->caret
)
225 input
->caret_rect
.left
= 0;
226 input
->caret_rect
.top
= 0;
227 input
->caret_rect
.right
= 0;
228 input
->caret_rect
.bottom
= 0;
231 input
->caret_hide
= 1;
232 input
->caret_state
= 0;
235 /* create a thread input object */
236 static struct thread_input
*create_thread_input( struct thread
*thread
)
238 struct thread_input
*input
;
240 if ((input
= alloc_object( &thread_input_ops
)))
245 input
->menu_owner
= 0;
246 input
->move_size
= 0;
248 input
->cursor_count
= 0;
249 list_init( &input
->msg_list
);
250 set_caret_window( input
, 0 );
251 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
253 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
255 release_object( input
);
262 /* create a message queue object */
263 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
265 struct thread_input
*new_input
= NULL
;
266 struct msg_queue
*queue
;
271 if (!(new_input
= create_thread_input( thread
))) return NULL
;
275 if ((queue
= alloc_object( &msg_queue_ops
)))
278 queue
->wake_bits
= 0;
279 queue
->wake_mask
= 0;
280 queue
->changed_bits
= 0;
281 queue
->changed_mask
= 0;
282 queue
->paint_count
= 0;
283 queue
->hotkey_count
= 0;
284 queue
->quit_message
= 0;
285 queue
->cursor_count
= 0;
286 queue
->recv_result
= NULL
;
287 queue
->next_timer_id
= 0x7fff;
288 queue
->timeout
= NULL
;
289 queue
->input
= (struct thread_input
*)grab_object( input
);
291 queue
->last_get_msg
= current_time
;
292 list_init( &queue
->send_result
);
293 list_init( &queue
->callback_result
);
294 list_init( &queue
->pending_timers
);
295 list_init( &queue
->expired_timers
);
296 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
298 thread
->queue
= queue
;
300 if (new_input
) release_object( new_input
);
304 /* free the message queue of a thread at thread exit */
305 void free_msg_queue( struct thread
*thread
)
307 remove_thread_hooks( thread
);
308 if (!thread
->queue
) return;
309 release_object( thread
->queue
);
310 thread
->queue
= NULL
;
313 /* change the thread input data of a given thread */
314 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
316 struct msg_queue
*queue
= thread
->queue
;
320 thread
->queue
= create_msg_queue( thread
, new_input
);
321 return thread
->queue
!= NULL
;
325 queue
->input
->cursor_count
-= queue
->cursor_count
;
326 release_object( queue
->input
);
328 queue
->input
= (struct thread_input
*)grab_object( new_input
);
329 new_input
->cursor_count
+= queue
->cursor_count
;
333 /* set the cursor position and queue the corresponding mouse message */
334 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
336 struct hardware_msg_data
*msg_data
;
339 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
340 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
345 memset( msg_data
, 0, sizeof(*msg_data
) );
347 msg
->type
= MSG_HARDWARE
;
349 msg
->msg
= WM_MOUSEMOVE
;
352 msg
->time
= get_tick_count();
354 msg
->data
= msg_data
;
355 msg
->data_size
= sizeof(*msg_data
);
358 queue_hardware_message( desktop
, msg
, 1 );
361 /* set the cursor clip rectangle */
362 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
)
364 rectangle_t top_rect
;
367 get_top_window_rectangle( desktop
, &top_rect
);
370 rectangle_t new_rect
= *rect
;
371 if (new_rect
.left
< top_rect
.left
) new_rect
.left
= top_rect
.left
;
372 if (new_rect
.right
> top_rect
.right
) new_rect
.right
= top_rect
.right
;
373 if (new_rect
.top
< top_rect
.top
) new_rect
.top
= top_rect
.top
;
374 if (new_rect
.bottom
> top_rect
.bottom
) new_rect
.bottom
= top_rect
.bottom
;
375 if (new_rect
.left
> new_rect
.right
|| new_rect
.top
> new_rect
.bottom
) new_rect
= top_rect
;
376 desktop
->cursor
.clip
= new_rect
;
378 else desktop
->cursor
.clip
= top_rect
;
380 if (desktop
->cursor
.clip_msg
)
381 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
383 /* warp the mouse to be inside the clip rect */
384 x
= min( max( desktop
->cursor
.x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
385 y
= min( max( desktop
->cursor
.y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
386 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
389 /* change the foreground input and reset the cursor clip rect */
390 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
392 if (desktop
->foreground_input
== input
) return;
393 set_clip_rectangle( desktop
, NULL
);
394 desktop
->foreground_input
= input
;
397 /* get the hook table for a given thread */
398 struct hook_table
*get_queue_hooks( struct thread
*thread
)
400 if (!thread
->queue
) return NULL
;
401 return thread
->queue
->hooks
;
404 /* set the hook table for a given thread, allocating the queue if needed */
405 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
407 struct msg_queue
*queue
= thread
->queue
;
408 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
409 if (queue
->hooks
) release_object( queue
->hooks
);
410 queue
->hooks
= hooks
;
413 /* check the queue status */
414 static inline int is_signaled( struct msg_queue
*queue
)
416 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
419 /* set some queue bits */
420 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
422 queue
->wake_bits
|= bits
;
423 queue
->changed_bits
|= bits
;
424 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
427 /* clear some queue bits */
428 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
430 queue
->wake_bits
&= ~bits
;
431 queue
->changed_bits
&= ~bits
;
434 /* check whether msg is a keyboard message */
435 static inline int is_keyboard_msg( struct message
*msg
)
437 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
440 /* check if message is matched by the filter */
441 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
443 return (msg
>= first
&& msg
<= last
);
446 /* check whether a message filter contains at least one potential hardware message */
447 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
449 /* hardware message ranges are (in numerical order):
450 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
451 * WM_KEYFIRST .. WM_KEYLAST
452 * WM_MOUSEFIRST .. WM_MOUSELAST
454 if (last
< WM_NCMOUSEFIRST
) return 0;
455 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
456 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
457 if (first
> WM_MOUSELAST
) return 0;
461 /* get the QS_* bit corresponding to a given hardware message */
462 static inline int get_hardware_msg_bit( struct message
*msg
)
464 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
465 if (is_keyboard_msg( msg
)) return QS_KEY
;
466 return QS_MOUSEBUTTON
;
469 /* get the current thread queue, creating it if needed */
470 static inline struct msg_queue
*get_current_queue(void)
472 struct msg_queue
*queue
= current
->queue
;
473 if (!queue
) queue
= create_msg_queue( current
, NULL
);
477 /* get a (pseudo-)unique id to tag hardware messages */
478 static inline unsigned int get_unique_id(void)
480 static unsigned int id
;
481 if (!++id
) id
= 1; /* avoid an id of 0 */
485 /* try to merge a message with the last in the list; return 1 if successful */
486 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
488 struct message
*prev
;
491 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
492 if (!(ptr
= list_tail( &input
->msg_list
))) return 0;
493 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
494 if (prev
->result
) return 0;
495 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
496 if (prev
->msg
!= msg
->msg
) return 0;
497 if (prev
->type
!= msg
->type
) return 0;
498 /* now we can merge it */
499 prev
->wparam
= msg
->wparam
;
500 prev
->lparam
= msg
->lparam
;
501 prev
->time
= msg
->time
;
502 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
504 struct hardware_msg_data
*prev_data
= prev
->data
;
505 struct hardware_msg_data
*msg_data
= msg
->data
;
506 prev_data
->x
= msg_data
->x
;
507 prev_data
->y
= msg_data
->y
;
508 prev_data
->info
= msg_data
->info
;
513 /* free a result structure */
514 static void free_result( struct message_result
*result
)
516 if (result
->timeout
) remove_timeout_user( result
->timeout
);
517 free( result
->data
);
518 if (result
->callback_msg
) free_message( result
->callback_msg
);
519 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
520 if (result
->desktop
) release_object( result
->desktop
);
524 /* remove the result from the sender list it is on */
525 static inline void remove_result_from_sender( struct message_result
*result
)
527 assert( result
->sender
);
529 list_remove( &result
->sender_entry
);
530 result
->sender
= NULL
;
531 if (!result
->receiver
) free_result( result
);
534 /* store the message result in the appropriate structure */
535 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
537 res
->result
= result
;
542 remove_timeout_user( res
->timeout
);
546 if (res
->hardware_msg
)
548 if (!error
&& result
) /* rejected by the hook */
549 free_message( res
->hardware_msg
);
551 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
553 res
->hardware_msg
= NULL
;
558 if (res
->callback_msg
)
560 /* queue the callback message in the sender queue */
561 struct callback_msg_data
*data
= res
->callback_msg
->data
;
562 data
->result
= result
;
563 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
564 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
565 res
->callback_msg
= NULL
;
566 remove_result_from_sender( res
);
570 /* wake sender queue if waiting on this result */
571 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
572 set_queue_bits( res
->sender
, QS_SMRESULT
);
575 else if (!res
->receiver
) free_result( res
);
578 /* free a message when deleting a queue or window */
579 static void free_message( struct message
*msg
)
581 struct message_result
*result
= msg
->result
;
585 result
->receiver
= NULL
;
586 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
592 /* remove (and free) a message from a message list */
593 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
594 enum message_kind kind
)
596 list_remove( &msg
->entry
);
600 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
603 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
604 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
605 if (msg
->msg
== WM_HOTKEY
&& --queue
->hotkey_count
== 0)
606 clear_queue_bits( queue
, QS_HOTKEY
);
612 /* message timed out without getting a reply */
613 static void result_timeout( void *private )
615 struct message_result
*result
= private;
617 assert( !result
->replied
);
619 result
->timeout
= NULL
;
621 if (result
->msg
) /* not received yet */
623 struct message
*msg
= result
->msg
;
627 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
628 result
->receiver
= NULL
;
630 store_message_result( result
, 0, STATUS_TIMEOUT
);
633 /* allocate and fill a message result structure */
634 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
635 struct msg_queue
*recv_queue
,
636 struct message
*msg
, timeout_t timeout
)
638 struct message_result
*result
= mem_alloc( sizeof(*result
) );
642 result
->sender
= send_queue
;
643 result
->receiver
= recv_queue
;
646 result
->data_size
= 0;
647 result
->timeout
= NULL
;
648 result
->hardware_msg
= NULL
;
649 result
->desktop
= NULL
;
650 result
->callback_msg
= NULL
;
652 if (msg
->type
== MSG_CALLBACK
)
654 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
661 callback_msg
->type
= MSG_CALLBACK_RESULT
;
662 callback_msg
->win
= msg
->win
;
663 callback_msg
->msg
= msg
->msg
;
664 callback_msg
->wparam
= 0;
665 callback_msg
->lparam
= 0;
666 callback_msg
->time
= get_tick_count();
667 callback_msg
->result
= NULL
;
668 /* steal the data from the original message */
669 callback_msg
->data
= msg
->data
;
670 callback_msg
->data_size
= msg
->data_size
;
674 result
->callback_msg
= callback_msg
;
675 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
677 else if (send_queue
) list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
679 if (timeout
!= TIMEOUT_INFINITE
)
680 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
685 /* receive a message, removing it from the sent queue */
686 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
687 struct get_message_reply
*reply
)
689 struct message_result
*result
= msg
->result
;
691 reply
->total
= msg
->data_size
;
692 if (msg
->data_size
> get_reply_max_size())
694 set_error( STATUS_BUFFER_OVERFLOW
);
697 reply
->type
= msg
->type
;
698 reply
->win
= msg
->win
;
699 reply
->msg
= msg
->msg
;
700 reply
->wparam
= msg
->wparam
;
701 reply
->lparam
= msg
->lparam
;
702 reply
->time
= msg
->time
;
704 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
706 list_remove( &msg
->entry
);
707 /* put the result on the receiver result stack */
711 result
->recv_next
= queue
->recv_result
;
712 queue
->recv_result
= result
;
715 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
718 /* set the result of the current received message */
719 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
720 unsigned int error
, int remove
, const void *data
, data_size_t len
)
722 struct message_result
*res
= queue
->recv_result
;
726 queue
->recv_result
= res
->recv_next
;
727 res
->receiver
= NULL
;
728 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
736 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
737 store_message_result( res
, result
, error
);
741 static int match_window( user_handle_t win
, user_handle_t msg_win
)
744 if (win
== -1 || win
== 1) return !msg_win
;
745 if (msg_win
== win
) return 1;
746 return is_child_window( win
, msg_win
);
749 /* retrieve a posted message */
750 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
751 unsigned int first
, unsigned int last
, unsigned int flags
,
752 struct get_message_reply
*reply
)
756 /* check against the filters */
757 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
759 if (!match_window( win
, msg
->win
)) continue;
760 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
761 goto found
; /* found one */
765 /* return it to the app */
767 reply
->total
= msg
->data_size
;
768 if (msg
->data_size
> get_reply_max_size())
770 set_error( STATUS_BUFFER_OVERFLOW
);
773 reply
->type
= msg
->type
;
774 reply
->win
= msg
->win
;
775 reply
->msg
= msg
->msg
;
776 reply
->wparam
= msg
->wparam
;
777 reply
->lparam
= msg
->lparam
;
778 reply
->time
= msg
->time
;
780 if (flags
& PM_REMOVE
)
784 set_reply_data_ptr( msg
->data
, msg
->data_size
);
788 remove_queue_message( queue
, msg
, POST_MESSAGE
);
790 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
795 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
796 struct get_message_reply
*reply
)
798 if (queue
->quit_message
)
801 reply
->type
= MSG_POSTED
;
803 reply
->msg
= WM_QUIT
;
804 reply
->wparam
= queue
->exit_code
;
806 reply
->time
= get_tick_count();
808 if (flags
& PM_REMOVE
)
810 queue
->quit_message
= 0;
811 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
812 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
820 /* empty a message list and free all the messages */
821 static void empty_msg_list( struct list
*list
)
825 while ((ptr
= list_head( list
)) != NULL
)
827 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
828 list_remove( &msg
->entry
);
833 /* cleanup all pending results when deleting a queue */
834 static void cleanup_results( struct msg_queue
*queue
)
838 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
840 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
843 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
845 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
848 while (queue
->recv_result
)
849 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
852 /* check if the thread owning the queue is hung (not checking for messages) */
853 static int is_queue_hung( struct msg_queue
*queue
)
855 struct wait_queue_entry
*entry
;
857 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
858 return 0; /* less than 5 seconds since last get message -> not hung */
860 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
862 if (entry
->thread
->queue
== queue
)
863 return 0; /* thread is waiting on queue -> not hung */
868 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
870 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
871 struct process
*process
= entry
->thread
->process
;
873 /* a thread can only wait on its own queue */
874 if (entry
->thread
->queue
!= queue
)
876 set_error( STATUS_ACCESS_DENIED
);
879 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
881 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
882 set_fd_events( queue
->fd
, POLLIN
);
883 add_queue( obj
, entry
);
887 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
889 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
891 remove_queue( obj
, entry
);
892 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
893 set_fd_events( queue
->fd
, 0 );
896 static void msg_queue_dump( struct object
*obj
, int verbose
)
898 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
899 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
900 queue
->wake_bits
, queue
->wake_mask
);
903 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
905 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
910 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
911 /* stop waiting on select() if we are signaled */
912 set_fd_events( queue
->fd
, 0 );
913 else if (!list_empty( &obj
->wait_queue
))
914 /* restart waiting on poll() if we are no longer signaled */
915 set_fd_events( queue
->fd
, POLLIN
);
917 return ret
|| is_signaled( queue
);
920 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
922 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
923 queue
->wake_mask
= 0;
924 queue
->changed_mask
= 0;
925 return 0; /* Not abandoned */
928 static void msg_queue_destroy( struct object
*obj
)
930 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
932 struct hotkey
*hotkey
, *hotkey2
;
935 cleanup_results( queue
);
936 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
938 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &queue
->input
->desktop
->hotkeys
, struct hotkey
, entry
)
940 if (hotkey
->queue
== queue
)
942 list_remove( &hotkey
->entry
);
947 while ((ptr
= list_head( &queue
->pending_timers
)))
949 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
950 list_remove( &timer
->entry
);
953 while ((ptr
= list_head( &queue
->expired_timers
)))
955 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
956 list_remove( &timer
->entry
);
959 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
962 queue
->input
->cursor_count
-= queue
->cursor_count
;
963 release_object( queue
->input
);
965 if (queue
->hooks
) release_object( queue
->hooks
);
966 if (queue
->fd
) release_object( queue
->fd
);
969 static void msg_queue_poll_event( struct fd
*fd
, int event
)
971 struct msg_queue
*queue
= get_fd_user( fd
);
972 assert( queue
->obj
.ops
== &msg_queue_ops
);
974 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
975 else set_fd_events( queue
->fd
, 0 );
976 wake_up( &queue
->obj
, 0 );
979 static void thread_input_dump( struct object
*obj
, int verbose
)
981 struct thread_input
*input
= (struct thread_input
*)obj
;
982 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
983 input
->focus
, input
->capture
, input
->active
);
986 static void thread_input_destroy( struct object
*obj
)
988 struct thread_input
*input
= (struct thread_input
*)obj
;
990 empty_msg_list( &input
->msg_list
);
993 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
994 release_object( input
->desktop
);
998 /* fix the thread input data when a window is destroyed */
999 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
1001 struct thread_input
*input
= queue
->input
;
1003 if (window
== input
->focus
) input
->focus
= 0;
1004 if (window
== input
->capture
) input
->capture
= 0;
1005 if (window
== input
->active
) input
->active
= 0;
1006 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
1007 if (window
== input
->move_size
) input
->move_size
= 0;
1008 if (window
== input
->caret
) set_caret_window( input
, 0 );
1011 /* check if the specified window can be set in the input data of a given queue */
1012 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
1014 struct thread
*thread
;
1017 if (!window
) return 1; /* we can always clear the data */
1019 if ((thread
= get_window_thread( window
)))
1021 ret
= (queue
->input
== thread
->queue
->input
);
1022 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
1023 release_object( thread
);
1025 else set_error( STATUS_INVALID_HANDLE
);
1030 /* make sure the specified thread has a queue */
1031 int init_thread_queue( struct thread
*thread
)
1033 if (thread
->queue
) return 1;
1034 return (create_msg_queue( thread
, NULL
) != NULL
);
1037 /* attach two thread input data structures */
1038 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1040 struct desktop
*desktop
;
1041 struct thread_input
*input
;
1044 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1045 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1046 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1047 if (input
->desktop
!= desktop
)
1049 set_error( STATUS_ACCESS_DENIED
);
1050 release_object( input
);
1051 release_object( desktop
);
1054 release_object( desktop
);
1056 ret
= assign_thread_input( thread_from
, input
);
1057 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1058 release_object( input
);
1062 /* detach two thread input data structures */
1063 void detach_thread_input( struct thread
*thread_from
)
1065 struct thread_input
*input
;
1067 if ((input
= create_thread_input( thread_from
)))
1069 assign_thread_input( thread_from
, input
);
1070 release_object( input
);
1075 /* set the next timer to expire */
1076 static void set_next_timer( struct msg_queue
*queue
)
1082 remove_timeout_user( queue
->timeout
);
1083 queue
->timeout
= NULL
;
1085 if ((ptr
= list_head( &queue
->pending_timers
)))
1087 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1088 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1090 /* set/clear QS_TIMER bit */
1091 if (list_empty( &queue
->expired_timers
))
1092 clear_queue_bits( queue
, QS_TIMER
);
1094 set_queue_bits( queue
, QS_TIMER
);
1097 /* find a timer from its window and id */
1098 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1099 unsigned int msg
, lparam_t id
)
1103 /* we need to search both lists */
1105 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1107 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1108 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1110 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1112 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1113 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1118 /* callback for the next timer expiration */
1119 static void timer_callback( void *private )
1121 struct msg_queue
*queue
= private;
1124 queue
->timeout
= NULL
;
1125 /* move on to the next timer */
1126 ptr
= list_head( &queue
->pending_timers
);
1128 list_add_tail( &queue
->expired_timers
, ptr
);
1129 set_next_timer( queue
);
1132 /* link a timer at its rightful place in the queue list */
1133 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1137 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1139 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1140 if (t
->when
>= timer
->when
) break;
1142 list_add_before( ptr
, &timer
->entry
);
1145 /* remove a timer from the queue timer list and free it */
1146 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1148 list_remove( &timer
->entry
);
1150 set_next_timer( queue
);
1153 /* restart an expired timer */
1154 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1156 list_remove( &timer
->entry
);
1157 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1158 link_timer( queue
, timer
);
1159 set_next_timer( queue
);
1162 /* find an expired timer matching the filtering parameters */
1163 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1164 unsigned int get_first
, unsigned int get_last
,
1169 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1171 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1172 if (win
&& timer
->win
!= win
) continue;
1173 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1175 if (remove
) restart_timer( queue
, timer
);
1183 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1185 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1188 timer
->rate
= max( rate
, 1 );
1189 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1190 link_timer( queue
, timer
);
1191 /* check if we replaced the next timer */
1192 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1197 /* change the input key state for a given key */
1198 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1202 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1203 keystate
[key
] |= down
;
1205 else keystate
[key
] &= ~0x80;
1208 /* update the input key state for a keyboard message */
1209 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1210 const struct message
*msg
)
1217 case WM_LBUTTONDOWN
:
1218 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1221 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1223 case WM_MBUTTONDOWN
:
1224 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1227 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1229 case WM_RBUTTONDOWN
:
1230 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1233 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1235 case WM_XBUTTONDOWN
:
1236 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1239 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1240 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1244 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1248 key
= (unsigned char)msg
->wparam
;
1249 set_input_key_state( keystate
, key
, down
);
1254 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1255 set_input_key_state( keystate
, VK_CONTROL
, down
);
1259 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1260 set_input_key_state( keystate
, VK_MENU
, down
);
1264 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1265 set_input_key_state( keystate
, VK_SHIFT
, down
);
1272 /* release the hardware message currently being processed by the given thread */
1273 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1274 int remove
, user_handle_t new_win
)
1276 struct thread_input
*input
= queue
->input
;
1277 struct message
*msg
;
1279 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1281 if (msg
->unique_id
== hw_id
) break;
1283 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1285 /* clear the queue bit for that message */
1286 if (remove
|| new_win
)
1288 struct message
*other
;
1291 clr_bit
= get_hardware_msg_bit( msg
);
1292 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1294 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1300 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1303 if (new_win
) /* set the new window */
1305 struct thread
*owner
= get_window_thread( new_win
);
1309 if (owner
->queue
->input
!= input
)
1311 list_remove( &msg
->entry
);
1312 if (merge_message( owner
->queue
->input
, msg
))
1314 free_message( msg
);
1315 release_object( owner
);
1318 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1320 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1322 release_object( owner
);
1327 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1328 list_remove( &msg
->entry
);
1329 free_message( msg
);
1333 static int queue_hotkey_message( struct desktop
*desktop
, struct message
*msg
)
1335 struct hotkey
*hotkey
;
1336 unsigned int modifiers
= 0;
1338 if (msg
->msg
!= WM_KEYDOWN
) return 0;
1340 if (desktop
->keystate
[VK_MENU
] & 0x80) modifiers
|= MOD_ALT
;
1341 if (desktop
->keystate
[VK_CONTROL
] & 0x80) modifiers
|= MOD_CONTROL
;
1342 if (desktop
->keystate
[VK_SHIFT
] & 0x80) modifiers
|= MOD_SHIFT
;
1343 if ((desktop
->keystate
[VK_LWIN
] & 0x80) || (desktop
->keystate
[VK_RWIN
] & 0x80)) modifiers
|= MOD_WIN
;
1345 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
1347 if (hotkey
->vkey
!= msg
->wparam
) continue;
1348 if ((hotkey
->flags
& (MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
)) == modifiers
) goto found
;
1354 msg
->type
= MSG_POSTED
;
1355 msg
->win
= hotkey
->win
;
1356 msg
->msg
= WM_HOTKEY
;
1357 msg
->wparam
= hotkey
->id
;
1358 msg
->lparam
= ((hotkey
->vkey
& 0xffff) << 16) | modifiers
;
1364 list_add_tail( &hotkey
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1365 set_queue_bits( hotkey
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
|QS_HOTKEY
);
1366 hotkey
->queue
->hotkey_count
++;
1370 /* find the window that should receive a given hardware message */
1371 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1372 struct message
*msg
, unsigned int *msg_code
)
1374 struct hardware_msg_data
*data
= msg
->data
;
1375 user_handle_t win
= 0;
1377 *msg_code
= msg
->msg
;
1378 if (is_keyboard_msg( msg
))
1380 if (input
&& !(win
= input
->focus
))
1382 win
= input
->active
;
1383 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1386 else /* mouse message */
1388 if (!input
|| !(win
= input
->capture
))
1390 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1391 win
= window_from_point( desktop
, data
->x
, data
->y
);
1397 /* queue a hardware message into a given thread input */
1398 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1401 struct thread
*thread
;
1402 struct thread_input
*input
;
1403 unsigned int msg_code
;
1404 struct hardware_msg_data
*data
= msg
->data
;
1406 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1407 last_input_time
= get_tick_count();
1408 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1410 if (is_keyboard_msg( msg
))
1412 if (queue_hotkey_message( desktop
, msg
)) return;
1413 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1414 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1415 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1419 if (msg
->msg
== WM_MOUSEMOVE
)
1421 int x
= min( max( data
->x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
1422 int y
= min( max( data
->y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
1423 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1424 desktop
->cursor
.x
= x
;
1425 desktop
->cursor
.y
= y
;
1426 desktop
->cursor
.last_change
= get_tick_count();
1428 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1429 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1430 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1431 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1432 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1433 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1434 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1436 data
->x
= desktop
->cursor
.x
;
1437 data
->y
= desktop
->cursor
.y
;
1439 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1441 input
= thread
->queue
->input
;
1442 release_object( thread
);
1444 else input
= desktop
->foreground_input
;
1446 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1447 if (!win
|| !(thread
= get_window_thread(win
)))
1449 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1450 free_message( msg
);
1453 input
= thread
->queue
->input
;
1455 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1456 desktop
->cursor
.win
= win
;
1458 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1461 msg
->unique_id
= 0; /* will be set once we return it to the app */
1462 list_add_tail( &input
->msg_list
, &msg
->entry
);
1463 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1465 release_object( thread
);
1468 /* send the low-level hook message for a given hardware message */
1469 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1470 const hw_input_t
*input
, struct msg_queue
*sender
)
1472 struct thread
*hook_thread
;
1473 struct msg_queue
*queue
;
1474 struct message
*msg
;
1475 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1476 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1478 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1479 if (!(queue
= hook_thread
->queue
)) return 0;
1480 if (is_queue_hung( queue
)) return 0;
1482 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1484 msg
->type
= MSG_HOOK_LL
;
1487 msg
->wparam
= hardware_msg
->msg
;
1488 msg
->time
= hardware_msg
->time
;
1489 msg
->data_size
= hardware_msg
->data_size
;
1492 if (input
->type
== INPUT_KEYBOARD
)
1494 unsigned short vkey
= input
->kbd
.vkey
;
1495 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1496 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1498 else msg
->lparam
= input
->mouse
.data
<< 16;
1500 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1501 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1503 free_message( msg
);
1506 msg
->result
->hardware_msg
= hardware_msg
;
1507 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1508 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1509 set_queue_bits( queue
, QS_SENDMESSAGE
);
1513 /* queue a hardware message for a mouse event */
1514 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1515 unsigned int hook_flags
, struct msg_queue
*sender
)
1517 struct hardware_msg_data
*msg_data
;
1518 struct message
*msg
;
1519 unsigned int i
, time
, flags
;
1522 static const unsigned int messages
[] =
1524 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1525 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1526 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1527 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1528 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1529 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1530 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1531 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1532 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1533 0, /* 0x0200 = unused */
1534 0, /* 0x0400 = unused */
1535 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1536 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1539 desktop
->cursor
.last_change
= get_tick_count();
1540 flags
= input
->mouse
.flags
;
1541 time
= input
->mouse
.time
;
1542 if (!time
) time
= desktop
->cursor
.last_change
;
1544 if (flags
& MOUSEEVENTF_MOVE
)
1546 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1550 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1551 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1552 flags
&= ~MOUSEEVENTF_MOVE
;
1556 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1557 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1562 x
= desktop
->cursor
.x
;
1563 y
= desktop
->cursor
.y
;
1566 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1568 if (!messages
[i
]) continue;
1569 if (!(flags
& (1 << i
))) continue;
1572 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1573 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1578 memset( msg_data
, 0, sizeof(*msg_data
) );
1580 msg
->type
= MSG_HARDWARE
;
1581 msg
->win
= get_user_full_handle( win
);
1582 msg
->msg
= messages
[i
];
1583 msg
->wparam
= input
->mouse
.data
<< 16;
1587 msg
->data
= msg_data
;
1588 msg
->data_size
= sizeof(*msg_data
);
1591 msg_data
->info
= input
->mouse
.info
;
1592 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1594 /* specify a sender only when sending the last message */
1595 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1597 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1598 queue_hardware_message( desktop
, msg
, 0 );
1600 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1601 queue_hardware_message( desktop
, msg
, 0 );
1606 /* queue a hardware message for a keyboard event */
1607 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1608 unsigned int hook_flags
, struct msg_queue
*sender
)
1610 struct hardware_msg_data
*msg_data
;
1611 struct message
*msg
;
1612 unsigned char vkey
= input
->kbd
.vkey
;
1615 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1616 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1621 memset( msg_data
, 0, sizeof(*msg_data
) );
1623 msg
->type
= MSG_HARDWARE
;
1624 msg
->win
= get_user_full_handle( win
);
1625 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1u; /* repeat count */
1626 msg
->time
= input
->kbd
.time
;
1628 msg
->data
= msg_data
;
1629 msg
->data_size
= sizeof(*msg_data
);
1630 msg_data
->info
= input
->kbd
.info
;
1631 if (!msg
->time
) msg
->time
= get_tick_count();
1632 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1634 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1636 msg
->wparam
= VK_PACKET
;
1640 unsigned int flags
= 0;
1646 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1651 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1656 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1659 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1660 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1661 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1662 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1665 msg
->lparam
|= flags
<< 16;
1666 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1669 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1675 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1677 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1678 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1679 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1680 msg
->msg
= WM_SYSKEYUP
;
1681 desktop
->keystate
[VK_MENU
] &= ~0x02;
1685 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1686 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1687 msg
->msg
= WM_SYSKEYDOWN
;
1688 desktop
->keystate
[VK_MENU
] |= 0x02;
1694 /* send WM_SYSKEYUP on release if Alt still pressed */
1695 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1696 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1697 msg
->msg
= WM_SYSKEYUP
;
1698 desktop
->keystate
[VK_MENU
] &= ~0x02;
1702 /* send WM_SYSKEY for Alt-anykey and for F10 */
1703 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1704 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1707 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1708 desktop
->keystate
[VK_MENU
] &= ~0x02;
1711 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1712 queue_hardware_message( desktop
, msg
, 1 );
1717 /* queue a hardware message for a custom type of event */
1718 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1719 const hw_input_t
*input
)
1721 struct hardware_msg_data
*msg_data
;
1722 struct message
*msg
;
1724 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1725 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1730 memset( msg_data
, 0, sizeof(*msg_data
) );
1732 msg
->type
= MSG_HARDWARE
;
1733 msg
->win
= get_user_full_handle( win
);
1734 msg
->msg
= input
->hw
.msg
;
1736 msg
->lparam
= input
->hw
.lparam
;
1737 msg
->time
= get_tick_count();
1739 msg
->data
= msg_data
;
1740 msg
->data_size
= sizeof(*msg_data
);
1742 queue_hardware_message( desktop
, msg
, 1 );
1745 /* check message filter for a hardware message */
1746 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1747 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1749 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1751 /* we can only test the window for a keyboard message since the
1752 * dest window for a mouse message depends on hittest */
1753 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1755 /* the message code is final for a keyboard message, we can simply check it */
1756 return check_msg_filter( msg_code
, first
, last
);
1758 else /* mouse message */
1760 /* we need to check all possible values that the message can have in the end */
1762 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1763 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1765 /* all other messages can become non-client messages */
1766 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1768 /* clicks can become double-clicks or non-client double-clicks */
1769 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1770 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1772 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1773 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1780 /* find a hardware message for the given queue */
1781 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1782 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1784 struct thread_input
*input
= thread
->queue
->input
;
1785 struct thread
*win_thread
;
1788 int clear_bits
, got_one
= 0;
1789 unsigned int msg_code
;
1791 ptr
= list_head( &input
->msg_list
);
1796 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1797 if (msg
->unique_id
== hw_id
) break;
1798 ptr
= list_next( &input
->msg_list
, ptr
);
1800 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1801 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1804 if (ptr
== list_head( &input
->msg_list
))
1805 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1807 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1811 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1812 struct hardware_msg_data
*data
= msg
->data
;
1814 ptr
= list_next( &input
->msg_list
, ptr
);
1815 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1816 if (!win
|| !(win_thread
= get_window_thread( win
)))
1818 /* no window at all, remove it */
1819 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1820 list_remove( &msg
->entry
);
1821 free_message( msg
);
1824 if (win_thread
!= thread
)
1826 if (win_thread
->queue
->input
== input
)
1828 /* wake the other thread */
1829 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1834 /* for another thread input, drop it */
1835 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1836 list_remove( &msg
->entry
);
1837 free_message( msg
);
1839 release_object( win_thread
);
1842 release_object( win_thread
);
1844 /* if we already got a message for another thread, or if it doesn't
1845 * match the filter we skip it */
1846 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1848 clear_bits
&= ~get_hardware_msg_bit( msg
);
1851 /* now we can return it */
1852 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1853 reply
->type
= MSG_HARDWARE
;
1855 reply
->msg
= msg_code
;
1856 reply
->wparam
= msg
->wparam
;
1857 reply
->lparam
= msg
->lparam
;
1858 reply
->time
= msg
->time
;
1860 data
->hw_id
= msg
->unique_id
;
1861 set_reply_data( msg
->data
, msg
->data_size
);
1864 /* nothing found, clear the hardware queue bits */
1865 clear_queue_bits( thread
->queue
, clear_bits
);
1869 /* increment (or decrement if 'incr' is negative) the queue paint count */
1870 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1872 struct msg_queue
*queue
= thread
->queue
;
1876 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1878 if (queue
->paint_count
)
1879 set_queue_bits( queue
, QS_PAINT
);
1881 clear_queue_bits( queue
, QS_PAINT
);
1885 /* remove all messages and timers belonging to a certain window */
1886 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1888 struct msg_queue
*queue
= thread
->queue
;
1896 ptr
= list_head( &queue
->pending_timers
);
1899 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1900 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1901 if (timer
->win
== win
) free_timer( queue
, timer
);
1904 ptr
= list_head( &queue
->expired_timers
);
1907 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1908 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1909 if (timer
->win
== win
) free_timer( queue
, timer
);
1913 /* remove messages */
1914 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1916 struct list
*ptr
, *next
;
1918 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1920 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1921 if (msg
->win
== win
)
1923 if (msg
->msg
== WM_QUIT
&& !queue
->quit_message
)
1925 queue
->quit_message
= 1;
1926 queue
->exit_code
= msg
->wparam
;
1928 remove_queue_message( queue
, msg
, i
);
1933 thread_input_cleanup_window( queue
, win
);
1936 /* post a message to a window; used by socket handling */
1937 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1939 struct message
*msg
;
1940 struct thread
*thread
= get_window_thread( win
);
1942 if (!thread
) return;
1944 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1946 msg
->type
= MSG_POSTED
;
1947 msg
->win
= get_user_full_handle( win
);
1949 msg
->wparam
= wparam
;
1950 msg
->lparam
= lparam
;
1951 msg
->time
= get_tick_count();
1956 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1957 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1958 if (message
== WM_HOTKEY
)
1960 set_queue_bits( thread
->queue
, QS_HOTKEY
);
1961 thread
->queue
->hotkey_count
++;
1964 release_object( thread
);
1967 /* post a win event */
1968 void post_win_event( struct thread
*thread
, unsigned int event
,
1969 user_handle_t win
, unsigned int object_id
,
1970 unsigned int child_id
, client_ptr_t hook_proc
,
1971 const WCHAR
*module
, data_size_t module_size
,
1974 struct message
*msg
;
1976 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1978 struct winevent_msg_data
*data
;
1980 msg
->type
= MSG_WINEVENT
;
1981 msg
->win
= get_user_full_handle( win
);
1983 msg
->wparam
= object_id
;
1984 msg
->lparam
= child_id
;
1985 msg
->time
= get_tick_count();
1988 if ((data
= malloc( sizeof(*data
) + module_size
)))
1991 data
->tid
= get_thread_id( current
);
1992 data
->hook_proc
= hook_proc
;
1993 memcpy( data
+ 1, module
, module_size
);
1996 msg
->data_size
= sizeof(*data
) + module_size
;
1998 if (debug_level
> 1)
1999 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
2000 get_thread_id(thread
), event
, win
, object_id
, child_id
);
2001 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2002 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2009 /* free all hotkeys on a desktop, optionally filtering by window */
2010 void free_hotkeys( struct desktop
*desktop
, user_handle_t window
)
2012 struct hotkey
*hotkey
, *hotkey2
;
2014 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &desktop
->hotkeys
, struct hotkey
, entry
)
2016 if (!window
|| hotkey
->win
== window
)
2018 list_remove( &hotkey
->entry
);
2025 /* check if the thread owning the window is hung */
2026 DECL_HANDLER(is_window_hung
)
2028 struct thread
*thread
;
2030 thread
= get_window_thread( req
->win
);
2033 reply
->is_hung
= is_queue_hung( thread
->queue
);
2034 release_object( thread
);
2036 else reply
->is_hung
= 0;
2040 /* get the message queue of the current thread */
2041 DECL_HANDLER(get_msg_queue
)
2043 struct msg_queue
*queue
= get_current_queue();
2046 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
2050 /* set the file descriptor associated to the current thread queue */
2051 DECL_HANDLER(set_queue_fd
)
2053 struct msg_queue
*queue
= get_current_queue();
2057 if (queue
->fd
) /* fd can only be set once */
2059 set_error( STATUS_ACCESS_DENIED
);
2062 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
2064 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
2066 if ((unix_fd
= dup( unix_fd
)) != -1)
2067 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
2071 release_object( file
);
2075 /* set the current message queue wakeup mask */
2076 DECL_HANDLER(set_queue_mask
)
2078 struct msg_queue
*queue
= get_current_queue();
2082 queue
->wake_mask
= req
->wake_mask
;
2083 queue
->changed_mask
= req
->changed_mask
;
2084 reply
->wake_bits
= queue
->wake_bits
;
2085 reply
->changed_bits
= queue
->changed_bits
;
2086 if (is_signaled( queue
))
2088 /* if skip wait is set, do what would have been done in the subsequent wait */
2089 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
2090 else wake_up( &queue
->obj
, 0 );
2096 /* get the current message queue status */
2097 DECL_HANDLER(get_queue_status
)
2099 struct msg_queue
*queue
= current
->queue
;
2102 reply
->wake_bits
= queue
->wake_bits
;
2103 reply
->changed_bits
= queue
->changed_bits
;
2104 if (req
->clear
) queue
->changed_bits
= 0;
2106 else reply
->wake_bits
= reply
->changed_bits
= 0;
2110 /* send a message to a thread queue */
2111 DECL_HANDLER(send_message
)
2113 struct message
*msg
;
2114 struct msg_queue
*send_queue
= get_current_queue();
2115 struct msg_queue
*recv_queue
= NULL
;
2116 struct thread
*thread
= NULL
;
2118 if (!(thread
= get_thread_from_id( req
->id
))) return;
2120 if (!(recv_queue
= thread
->queue
))
2122 set_error( STATUS_INVALID_PARAMETER
);
2123 release_object( thread
);
2126 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2128 set_error( STATUS_TIMEOUT
);
2129 release_object( thread
);
2133 if ((msg
= mem_alloc( sizeof(*msg
) )))
2135 msg
->type
= req
->type
;
2136 msg
->win
= get_user_full_handle( req
->win
);
2137 msg
->msg
= req
->msg
;
2138 msg
->wparam
= req
->wparam
;
2139 msg
->lparam
= req
->lparam
;
2140 msg
->time
= get_tick_count();
2143 msg
->data_size
= get_req_data_size();
2145 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2148 release_object( thread
);
2154 case MSG_OTHER_PROCESS
:
2158 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2160 free_message( msg
);
2165 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2166 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2169 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2170 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2171 if (msg
->msg
== WM_HOTKEY
)
2173 set_queue_bits( recv_queue
, QS_HOTKEY
);
2174 recv_queue
->hotkey_count
++;
2177 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2178 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2179 case MSG_HOOK_LL
: /* generated internally */
2181 set_error( STATUS_INVALID_PARAMETER
);
2186 release_object( thread
);
2189 /* send a hardware message to a thread queue */
2190 DECL_HANDLER(send_hardware_message
)
2192 struct thread
*thread
= NULL
;
2193 struct desktop
*desktop
;
2194 struct msg_queue
*sender
= get_current_queue();
2198 if (!(thread
= get_window_thread( req
->win
))) return;
2199 desktop
= (struct desktop
*)grab_object( thread
->queue
->input
->desktop
);
2201 else if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2203 switch (req
->input
.type
)
2206 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2208 case INPUT_KEYBOARD
:
2209 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2211 case INPUT_HARDWARE
:
2212 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2215 set_error( STATUS_INVALID_PARAMETER
);
2217 if (thread
) release_object( thread
);
2218 release_object( desktop
);
2221 /* post a quit message to the current queue */
2222 DECL_HANDLER(post_quit_message
)
2224 struct msg_queue
*queue
= get_current_queue();
2229 queue
->quit_message
= 1;
2230 queue
->exit_code
= req
->exit_code
;
2231 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2234 /* get a message from the current queue */
2235 DECL_HANDLER(get_message
)
2237 struct timer
*timer
;
2239 struct msg_queue
*queue
= get_current_queue();
2240 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2241 unsigned int filter
= req
->flags
>> 16;
2243 reply
->active_hooks
= get_active_hooks();
2246 queue
->last_get_msg
= current_time
;
2247 if (!filter
) filter
= QS_ALLINPUT
;
2249 /* first check for sent messages */
2250 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2252 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2253 receive_message( queue
, msg
, reply
);
2257 /* clear changed bits so we can wait on them if we don't find a message */
2258 if (filter
& QS_POSTMESSAGE
)
2260 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2261 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2263 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2264 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2266 /* then check for posted messages */
2267 if ((filter
& QS_POSTMESSAGE
) &&
2268 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2271 if ((filter
& QS_HOTKEY
) && queue
->hotkey_count
&&
2272 req
->get_first
<= WM_HOTKEY
&& req
->get_last
>= WM_HOTKEY
&&
2273 get_posted_message( queue
, get_win
, WM_HOTKEY
, WM_HOTKEY
, req
->flags
, reply
))
2276 /* only check for quit messages if not posted messages pending.
2277 * note: the quit message isn't filtered */
2278 if (get_quit_message( queue
, req
->flags
, reply
))
2281 /* then check for any raw hardware message */
2282 if ((filter
& QS_INPUT
) &&
2283 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2284 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
2287 /* now check for WM_PAINT */
2288 if ((filter
& QS_PAINT
) &&
2289 queue
->paint_count
&&
2290 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2291 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2293 reply
->type
= MSG_POSTED
;
2294 reply
->msg
= WM_PAINT
;
2297 reply
->time
= get_tick_count();
2301 /* now check for timer */
2302 if ((filter
& QS_TIMER
) &&
2303 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2304 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2306 reply
->type
= MSG_POSTED
;
2307 reply
->win
= timer
->win
;
2308 reply
->msg
= timer
->msg
;
2309 reply
->wparam
= timer
->id
;
2310 reply
->lparam
= timer
->lparam
;
2311 reply
->time
= get_tick_count();
2312 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2313 set_event( current
->process
->idle_event
);
2317 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2318 queue
->wake_mask
= req
->wake_mask
;
2319 queue
->changed_mask
= req
->changed_mask
;
2320 set_error( STATUS_PENDING
); /* FIXME */
2324 /* reply to a sent message */
2325 DECL_HANDLER(reply_message
)
2327 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2328 else if (current
->queue
->recv_result
)
2329 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2330 get_req_data(), get_req_data_size() );
2334 /* accept the current hardware message */
2335 DECL_HANDLER(accept_hardware_message
)
2338 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2340 set_error( STATUS_ACCESS_DENIED
);
2344 /* retrieve the reply for the last message sent */
2345 DECL_HANDLER(get_message_reply
)
2347 struct message_result
*result
;
2349 struct msg_queue
*queue
= current
->queue
;
2353 set_error( STATUS_PENDING
);
2356 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2358 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2359 if (result
->replied
|| req
->cancel
)
2361 if (result
->replied
)
2363 reply
->result
= result
->result
;
2364 set_error( result
->error
);
2367 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2368 set_reply_data_ptr( result
->data
, data_len
);
2369 result
->data
= NULL
;
2370 result
->data_size
= 0;
2373 remove_result_from_sender( result
);
2375 entry
= list_head( &queue
->send_result
);
2376 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2379 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2380 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
2384 else set_error( STATUS_ACCESS_DENIED
);
2388 /* set a window timer */
2389 DECL_HANDLER(set_win_timer
)
2391 struct timer
*timer
;
2392 struct msg_queue
*queue
;
2393 struct thread
*thread
= NULL
;
2394 user_handle_t win
= 0;
2395 lparam_t id
= req
->id
;
2399 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2401 set_error( STATUS_INVALID_HANDLE
);
2404 if (thread
->process
!= current
->process
)
2406 release_object( thread
);
2407 set_error( STATUS_ACCESS_DENIED
);
2410 queue
= thread
->queue
;
2411 /* remove it if it existed already */
2412 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2416 queue
= get_current_queue();
2417 /* look for a timer with this id */
2418 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2420 /* free and reuse id */
2421 free_timer( queue
, timer
);
2425 /* find a free id for it */
2428 id
= queue
->next_timer_id
;
2429 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2431 while (find_timer( queue
, 0, req
->msg
, id
));
2435 if ((timer
= set_timer( queue
, req
->rate
)))
2438 timer
->msg
= req
->msg
;
2440 timer
->lparam
= req
->lparam
;
2443 if (thread
) release_object( thread
);
2446 /* kill a window timer */
2447 DECL_HANDLER(kill_win_timer
)
2449 struct timer
*timer
;
2450 struct thread
*thread
;
2451 user_handle_t win
= 0;
2455 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2457 set_error( STATUS_INVALID_HANDLE
);
2460 if (thread
->process
!= current
->process
)
2462 release_object( thread
);
2463 set_error( STATUS_ACCESS_DENIED
);
2467 else thread
= (struct thread
*)grab_object( current
);
2469 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2470 free_timer( thread
->queue
, timer
);
2472 set_error( STATUS_INVALID_PARAMETER
);
2474 release_object( thread
);
2477 DECL_HANDLER(register_hotkey
)
2479 struct desktop
*desktop
;
2480 user_handle_t win_handle
= req
->window
;
2481 struct hotkey
*hotkey
;
2482 struct hotkey
*new_hotkey
= NULL
;
2483 struct thread
*thread
;
2484 const int modifier_flags
= MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
;
2486 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2490 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2492 release_object( desktop
);
2493 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2497 thread
= get_window_thread( win_handle
);
2498 if (thread
) release_object( thread
);
2500 if (thread
!= current
)
2502 release_object( desktop
);
2503 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2508 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2510 if (req
->vkey
== hotkey
->vkey
&&
2511 (req
->flags
& modifier_flags
) == (hotkey
->flags
& modifier_flags
))
2513 release_object( desktop
);
2514 set_win32_error( ERROR_HOTKEY_ALREADY_REGISTERED
);
2517 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2518 new_hotkey
= hotkey
;
2523 reply
->replaced
= 1;
2524 reply
->flags
= new_hotkey
->flags
;
2525 reply
->vkey
= new_hotkey
->vkey
;
2529 new_hotkey
= mem_alloc( sizeof(*new_hotkey
) );
2532 list_add_tail( &desktop
->hotkeys
, &new_hotkey
->entry
);
2533 new_hotkey
->queue
= current
->queue
;
2534 new_hotkey
->win
= win_handle
;
2535 new_hotkey
->id
= req
->id
;
2541 new_hotkey
->flags
= req
->flags
;
2542 new_hotkey
->vkey
= req
->vkey
;
2545 release_object( desktop
);
2548 DECL_HANDLER(unregister_hotkey
)
2550 struct desktop
*desktop
;
2551 user_handle_t win_handle
= req
->window
;
2552 struct hotkey
*hotkey
;
2553 struct thread
*thread
;
2555 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2559 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2561 release_object( desktop
);
2562 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2566 thread
= get_window_thread( win_handle
);
2567 if (thread
) release_object( thread
);
2569 if (thread
!= current
)
2571 release_object( desktop
);
2572 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2577 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2579 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2583 release_object( desktop
);
2584 set_win32_error( ERROR_HOTKEY_NOT_REGISTERED
);
2588 reply
->flags
= hotkey
->flags
;
2589 reply
->vkey
= hotkey
->vkey
;
2590 list_remove( &hotkey
->entry
);
2592 release_object( desktop
);
2595 /* attach (or detach) thread inputs */
2596 DECL_HANDLER(attach_thread_input
)
2598 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2599 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2601 if (!thread_from
|| !thread_to
)
2603 if (thread_from
) release_object( thread_from
);
2604 if (thread_to
) release_object( thread_to
);
2607 if (thread_from
!= thread_to
)
2609 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2612 if (thread_from
->queue
&& thread_to
->queue
&&
2613 thread_from
->queue
->input
== thread_to
->queue
->input
)
2614 detach_thread_input( thread_from
);
2616 set_error( STATUS_ACCESS_DENIED
);
2619 else set_error( STATUS_ACCESS_DENIED
);
2620 release_object( thread_from
);
2621 release_object( thread_to
);
2625 /* get thread input data */
2626 DECL_HANDLER(get_thread_input
)
2628 struct thread
*thread
= NULL
;
2629 struct desktop
*desktop
;
2630 struct thread_input
*input
;
2634 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2635 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2637 release_object( thread
);
2640 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2644 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2645 input
= desktop
->foreground_input
; /* get the foreground thread info */
2650 reply
->focus
= input
->focus
;
2651 reply
->capture
= input
->capture
;
2652 reply
->active
= input
->active
;
2653 reply
->menu_owner
= input
->menu_owner
;
2654 reply
->move_size
= input
->move_size
;
2655 reply
->caret
= input
->caret
;
2656 reply
->cursor
= input
->cursor
;
2657 reply
->show_count
= input
->cursor_count
;
2658 reply
->rect
= input
->caret_rect
;
2661 /* foreground window is active window of foreground thread */
2662 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2663 if (thread
) release_object( thread
);
2664 release_object( desktop
);
2668 /* retrieve queue keyboard state for a given thread */
2669 DECL_HANDLER(get_key_state
)
2671 struct thread
*thread
;
2672 struct desktop
*desktop
;
2673 data_size_t size
= min( 256, get_reply_max_size() );
2675 if (!req
->tid
) /* get global async key state */
2677 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2680 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2681 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2683 set_reply_data( desktop
->keystate
, size
);
2684 release_object( desktop
);
2688 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2691 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2692 set_reply_data( thread
->queue
->input
->keystate
, size
);
2694 release_object( thread
);
2699 /* set queue keyboard state for a given thread */
2700 DECL_HANDLER(set_key_state
)
2702 struct thread
*thread
;
2703 struct desktop
*desktop
;
2704 data_size_t size
= min( 256, get_req_data_size() );
2706 if (!req
->tid
) /* set global async key state */
2708 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2709 memcpy( desktop
->keystate
, get_req_data(), size
);
2710 release_object( desktop
);
2714 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2715 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2716 release_object( thread
);
2721 /* set the system foreground window */
2722 DECL_HANDLER(set_foreground_window
)
2724 struct thread
*thread
= NULL
;
2725 struct desktop
*desktop
;
2726 struct msg_queue
*queue
= get_current_queue();
2728 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2729 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2730 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2731 reply
->send_msg_new
= FALSE
;
2733 if (is_top_level_window( req
->handle
) &&
2734 ((thread
= get_window_thread( req
->handle
))) &&
2735 (thread
->queue
->input
->desktop
== desktop
))
2737 set_foreground_input( desktop
, thread
->queue
->input
);
2738 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2740 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2742 if (thread
) release_object( thread
);
2743 release_object( desktop
);
2747 /* set the current thread focus window */
2748 DECL_HANDLER(set_focus_window
)
2750 struct msg_queue
*queue
= get_current_queue();
2752 reply
->previous
= 0;
2753 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2755 reply
->previous
= queue
->input
->focus
;
2756 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2761 /* set the current thread active window */
2762 DECL_HANDLER(set_active_window
)
2764 struct msg_queue
*queue
= get_current_queue();
2766 reply
->previous
= 0;
2767 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2769 if (!req
->handle
|| make_window_active( req
->handle
))
2771 reply
->previous
= queue
->input
->active
;
2772 queue
->input
->active
= get_user_full_handle( req
->handle
);
2774 else set_error( STATUS_INVALID_HANDLE
);
2779 /* set the current thread capture window */
2780 DECL_HANDLER(set_capture_window
)
2782 struct msg_queue
*queue
= get_current_queue();
2784 reply
->previous
= reply
->full_handle
= 0;
2785 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2787 struct thread_input
*input
= queue
->input
;
2789 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2790 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2792 set_error(STATUS_ACCESS_DENIED
);
2795 reply
->previous
= input
->capture
;
2796 input
->capture
= get_user_full_handle( req
->handle
);
2797 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2798 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2799 reply
->full_handle
= input
->capture
;
2804 /* Set the current thread caret window */
2805 DECL_HANDLER(set_caret_window
)
2807 struct msg_queue
*queue
= get_current_queue();
2809 reply
->previous
= 0;
2810 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2812 struct thread_input
*input
= queue
->input
;
2814 reply
->previous
= input
->caret
;
2815 reply
->old_rect
= input
->caret_rect
;
2816 reply
->old_hide
= input
->caret_hide
;
2817 reply
->old_state
= input
->caret_state
;
2819 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2820 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2821 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2826 /* Set the current thread caret information */
2827 DECL_HANDLER(set_caret_info
)
2829 struct msg_queue
*queue
= get_current_queue();
2830 struct thread_input
*input
;
2833 input
= queue
->input
;
2834 reply
->full_handle
= input
->caret
;
2835 reply
->old_rect
= input
->caret_rect
;
2836 reply
->old_hide
= input
->caret_hide
;
2837 reply
->old_state
= input
->caret_state
;
2839 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2841 set_error( STATUS_ACCESS_DENIED
);
2844 if (req
->flags
& SET_CARET_POS
)
2846 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2847 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2848 input
->caret_rect
.left
= req
->x
;
2849 input
->caret_rect
.top
= req
->y
;
2851 if (req
->flags
& SET_CARET_HIDE
)
2853 input
->caret_hide
+= req
->hide
;
2854 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2856 if (req
->flags
& SET_CARET_STATE
)
2858 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2859 else input
->caret_state
= !!req
->state
;
2864 /* get the time of the last input event */
2865 DECL_HANDLER(get_last_input_time
)
2867 reply
->time
= last_input_time
;
2870 /* set/get the current cursor */
2871 DECL_HANDLER(set_cursor
)
2873 struct msg_queue
*queue
= get_current_queue();
2874 struct thread_input
*input
;
2877 input
= queue
->input
;
2879 reply
->prev_handle
= input
->cursor
;
2880 reply
->prev_count
= input
->cursor_count
;
2881 reply
->prev_x
= input
->desktop
->cursor
.x
;
2882 reply
->prev_y
= input
->desktop
->cursor
.y
;
2884 if (req
->flags
& SET_CURSOR_HANDLE
)
2886 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
2888 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
2891 input
->cursor
= req
->handle
;
2893 if (req
->flags
& SET_CURSOR_COUNT
)
2895 queue
->cursor_count
+= req
->show_count
;
2896 input
->cursor_count
+= req
->show_count
;
2898 if (req
->flags
& SET_CURSOR_POS
)
2900 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
2902 if (req
->flags
& (SET_CURSOR_CLIP
| SET_CURSOR_NOCLIP
))
2904 struct desktop
*desktop
= input
->desktop
;
2906 /* only the desktop owner can set the message */
2907 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
2908 desktop
->cursor
.clip_msg
= req
->clip_msg
;
2910 set_clip_rectangle( desktop
, (req
->flags
& SET_CURSOR_NOCLIP
) ? NULL
: &req
->clip
);
2913 reply
->new_x
= input
->desktop
->cursor
.x
;
2914 reply
->new_y
= input
->desktop
->cursor
.y
;
2915 reply
->new_clip
= input
->desktop
->cursor
.clip
;
2916 reply
->last_change
= input
->desktop
->cursor
.last_change
;